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Imagination Technologies becoming the multimedia IP leader for SoC vendors—Update: its outlook turning bleak

Major update: MARKET REPORT: Chipping away at Imagination Technologies [This is Money, Oct 10, 2012]

Smart investors said cheerio to British chip designer Imagination Technologies on increasing competition fears and the close was 47p or 9.35 per cent lower at 455.5p, or 37 per cent below the year’s high.

In the dog-house since its US partner Texas Instruments last month said it was refocusing investment away from the smartphone and tablet market, the shares were yesterday hit by cautious comments from Credit Suisse.

It warned that the threat of rival chip maker ARM Holdings (17p off at 578.5p) is growing and it is increasing its relevance as a competitor in the smartphone and tablet market. The broker went on to say that momentum for Imagination looks negative.

Of its four key customers, Samsung this year moved to ARM graphics, Texas Instruments is exiting the wireless business, and MediaTek, could try ARM graphics in its smartphone chips as it already uses its graphics in feature phones and TV.

The upshot is Credit Suisse rates the stock as underperform and sees 31 per cent downside. Liberum Capital recently advised clients to sell Imagination.

It said the smartphone apps processor market is becoming increasingly dominated by five large players (Qualcomm, MediaTek, Apple, Intel and Samsung).

With Imagination only having secured one of these, Apple, for the long run, the risks are on the downside.

Major update Response to Credit Suisse note from Killik is: [Interactive Investor, Oct 11, 2012] >>> Killik &Co

The Credit Suisse note, that was published yesterday, is a poor piece of research, containing inaccuracies, omissions and questionable opinions. For whatever reason the analyst was clearly determined to write a negative note and has done so.

However, as is the way, the note has been picked up and Geoff Foster, the Market Reporter of the Daily Mail, in a trite article, leads with it this morning, and quotes the note as follows:

“It said the smartphone apps processor market is becoming increasingly dominated by five large players (Qualcomm, MediaTek, Apple, Intel and Samsung). With Imagination only having secured one of these, Apple, for the long run, the risks are on the downside.”

This is both wrong and questionable. All five companies listed are licencees and Apple and Intel are both significant shareholders.

“MediaTek, could try ARM graphics in its smartphone chips as it already uses its graphics in feature phones and TV.“

There is simply no justification for making this statement. MediaTek exclusively use IMG and have paid a significant sum of money to licence the next generation graphics technology from IMG, Series 6 the Rogue. This is just a mischievous remark. Indeed it is ARM who should be concerned as MediaTek have also licenced IMG’s Smart TV technology, this is a market that ARM stand to lose. Furthermore, the note fails to refer to the recent newsflow from MediaTek regarding their production of smartphone chips, which is hugely positive, making them a close second to Apple in the total number of chips shipping.

The statement, in the note, that “Imagination has 100% market share in Apple versus an approximate 33% share in Android” is inaccurate as IMG have publicly claimed to have over 50% of the Android market and this has not been disputed.

It is difficult to believe that the analyst, Justis McEvilly, has ever met the company. On the other hand Peel Hunt were there two weeks ago, the day after the TI news broke and stated “We then spent the morning with Imagination and came away convinced that the market opportunity for the company remains unchanged ….. Within graphics, IMG expects to open up the performance gap with its Series 6 processors, due to be in production in 2013. Longer term, IMG believes its raytracing technology will be significantly ahead – early versions of this were demo’d. Furthermore, GPUs are taking on increasing levels of non-graphics processing and Series 6 is optimised for this.”

There is no references in the note to the superior performance of PowerVR and recent benchmark tests have demonstrated that the graphics in the iPhone5 are three times faster than the competition.

Major update: this was the last glorious article with great and positive outlook published in The Independent of UK before the TI announcement (made on Sept 25 at TI’s investor conference), using the opportunity of iPhone 5 introduction:
Hossein Yassaie: Meet the man with the big Imagination [Sept 21, 2012]

The technology chief played a vital role in developing Apple’s new iPhone5 – but there is a lot more to come, he tells Gideon Spanier
Few FTSE 100 bosses will be keener thanHossein Yassaie to follow today’s launch of Apple’s iPhone5 as it goes on sale in stores in America, Britain and seven other countries. As chief executive of Imagination Technologies, Mr Yassaie has played an integral role in the development of the iPhone, as his company designs the graphic-processor units that help to drive the dynamic display on the screen. And if iPhone5 turns out to be a record-breaker, as expected, Imagination will benefit in royalty revenues.
Just don’t expect the self-effacing, Iranian-born boss of Imagination to talk about it. Over a relaxed lunch in a central London hotel, he politely bats away questions about Apple, his most celebrated client. He won’t even discuss whether he ever met Steve Jobs, although he concedes he enjoyed reading Walter Issacson’s biography of the late Apple founder.
As Imagination’s chief executive for 14 years, Mr Yassaie knows it pays to be discreet, especially when Apple is one of its biggest shareholders, with a stake of almost 9 per cent.
The fact that virtually all his clients demand discretion may be one of the reasons why Imagination isn’t as well known as it should be. Yet this FTSE 250-listed company, with ambitions to join the FTSE 100 in the next few years, is a rare British technology success story.
Revenues rose 30 per cent to £127m last year as Imagination saw an increase in royalties from its chip and graphic designs, with pre-tax profits jumping 74 per cent to £28.5m.
Mr Yassaie is convinced the best is yet to come, especially as graphic-processing technology improves. “There is no limit,” he says. “We still haven’t got to the point where graphics look like reality.”
There are so many other opportunities as “the internet of things” becomes a reality, he explains. Virtually everything in our lives – from the TV set to the car, from central heating to healthcare – is becoming “smart” and connected to the mobile web.
Imagination also owns the digital radio business Pure, which sells sets directly to consumers and gives another insight into our changing behaviour.
Mr Yassaie says his aim for Imagination to enter the FTSE 100 – it is currently about 130th in size – is achievable. Key to that is his ambitious target of one billion in annual shipments of its chip and graphic technology by 2016.
Growth depends in part on the wider macro-environment and Mr Yassaie certainly feels that Britain and, importantly, the Government, doesn’t rate our tech industry as much as it should. “Not everyone gets super- excited about electronics,” he says. “We want people to get involved like they are in art, music and acting. It would be good to have the same thing around technology.
“Most people wouldn’t realise the huge number of companies that are shipping products with British technology – it’s good to make that known,” he adds, referring not only to Imagination but other companies such as FTSE 100 chip designer Arm.
For Mr Yassaie, government can help both in terms of the economy and the wider eco-system. “I’m a great believer in reducing the deficit,” he says. “But I would certainly expect that once the recession is under control that there is more needed from the Government. Within the constraints that they have, they’re doing quite a lot, but I’ll always be asking for more.” Taper tax relief for staff who hold shares in Imagination for the long term is top of his wish list.
Britain should also do much more to encourage young people to study computer science and electronics. Imagination, based in Kings Langley in Hertfordshire, looks to hire at least 100 graduate trainees a year so he wants UK universities to do more to produce world-class talent. “These guys need to be the best in the industry,” says Mr Yassaie, whose company employs more than 1,200 in offices including Bristol, Chepstow and Leeds as well as overseas.
It’s not only government and schools but also parents that have a role to play: “I’d like to see kids being told by their parents that technology is cool and that they should go to university.”
Mr Yassaie emphasises that he feels his own training – he studied electronic and electrical engineering at the University of Birmingham and has a PhD – was crucial. He thinks it’s “hard” for anyone who doesn’t have a technology background to head a company such as Imagination.
The Imagination boss, who first came from Iran to Britain as an Anglophile student at the age of 18 in 1976, still clearly has the benefit of seeing his adopted country through the eyes of an outsider. He recalls with a smile how he first fell in love with the UK while reading English newspapers. “Everyone was telling me I should go to the US,” he says. “But I just developed this affection for England.”
While he is a great champion of technology, he is also a believer in creativity and ideas. “Artists are very important in this industry – mathematical artists are really what they are.”
The likeable Mr Yassaie also believes Imagination has a duty to be a good corporate citizen, and contrasts that with the behaviour of some other technology firms. “I hate all this tax- dodging nonsense,” he says. “I’m domiciled here. The company is domiciled here. We are a British company so we don’t take any steps to minimise our tax. We like to participate, we like to help universities, we like to see kids getting the right education.”
He thinks the Government should crack down harder on corporate tax avoidance when revenues are diverted overseas: “I’m surprised that with all the clever people in Government they can’t come up with a scheme to beat that. I’m sure I could design a net without any holes.”
Mr Yassaie’s passion for Britain extends to the Olympics which, he says, were even more a triumph than he expected, particularly the opening ceremony. “I always complain the UK should be more proud of its heritage and it was great to see that positivity. All we need to do is take that into every other area,” he says. “Technology will be the force that will help the recovery and that is where the action is.”
The long queues expected outside Apple stores today are proof of that.

Quotes from the post below (as a glimps of the content):

  • Update (Jan 12, 2012): … announces the first IP cores in its ground-breaking PowerVR Series6 GPU core family … Based on … the PowerVR Rogue architecture … first PowerVR Series6 cores, the G6200 and G6400, have two and four compute clusters … 20x or more of the performance of current generation GPU cores targeting comparable markets. … enabled by an architecture that is around 5x more efficient …  computing performance exceeding 100GFLOPS … and reaching the TFLOPS … range … driven by one of the world’s largest engineering teams dedicated to graphics processor development … PowerVR graphics technologies … over 90 licenses by leading semiconductor companies, … shipped in more than 600m devices to date. PowerVR Series6 … already … eight licensees, …. ST-Ericsson, Texas Instruments, Renesas Electronics and MediaTek. … fully compatible with Series5 and Series5XT PowerVR SGX GPUs …
  • Intel and Imagination lead the GPU market because of their dominance in PCs and smartphones, respectively. Combined, the two are projected to comprise 61.3% of the GPU Technology Mobile Serviceable Available Market in 2011. [In-Stat]
  • [but Intel Atom SoCs are mainly based on PowerVR — including Tunnel Creek and Stellarton for embedded market (exceptions: only the GMA3150 based ones shown below)]
  • PowerVR GPU technology for OpenGL, OpenGL ES, OpenCL, DirectX and other APIs is the de facto standard in embedded and mobile with over 500m devices shipped and 70% market share. [Imagination Technologies]
  • Enrich Your App: Advanced Visual Content & LocationPoint™ Advertising … NAVTEQ® map and content samples, including Enhanced 3D City Models … take full advantage of graphics acceleration using OpenGL ES2 to display 3D map and advanced visual guidance data in graphics-rich applications [via strategic partnership with NAVTEQ, a wholly-owned subsidiary of Nokia Corporation]
  • The [Nokia] N9 features the TI OMAP3630 core with POWERVR SGX enabling the high performance graphics capabilities of the UI and many applications available.

Update: Imagination announces first PowerVR Series6 GPU cores [Imagination press release, June 10, 2012]

International CES, Las Vegas, USA: Imagination Technologies, a leading multimedia and communication technologies company, announces the first IP cores in its ground-breaking PowerVR Series6 GPU core family.

The PowerVR G6200 and G6400 GPU IP cores are the first in a growing family of PowerVR Series6 GPU cores.

PowerVR Series6 sets a new benchmark for high performance, ultra-low power GPU cores, scalable for markets from mobile and tablet to high end gaming and computing.

The innovative PowerVR Rogue architecture, on which Series6 is based, builds on the maturity and unrivalled success of the previous five generations of PowerVR GPUs. It enables Imagination’s partners to deliver amazing user experiences in devices from innovative ‘natural’ user interfaces to ultra-realistic gaming, as well as enabling new applications never before thought of from advanced content creation and image processing to sophisticated augmented reality and environment-aware solutions.

Based on a scalable number of compute clusters the PowerVR Rogue architecture is designed to target the requirements of a growing range of demanding markets from mobile to the highest performance embedded graphics including smartphones, tablets, PC, console, automotive, DTV and more. Compute clusters are arrays of programmable computing elements that are designed to offer high performance and efficiency while minimising power and bandwidth requirements. The first PowerVR Series6 cores, the G6200 and G6400, have two and four compute clusters respectively.

Delivering the best performance in both GFLOPS/mm2 and GFLOPS/mW, PowerVR Series6 GPUs can deliver 20x or more of the performance of current generation GPU cores targeting comparable markets. This is enabled by an architecture that is around 5x more efficient than previous generations.

PowerVR Series6 GPU cores are designed to offer computing performance exceeding 100GFLOPS (gigaFLOPS) and reaching the TFLOPS (teraFLOPS) range enabling high-level graphics performance from mobile through to high-end compute and graphics solutions.

The PowerVR Series6 family will deliver a significant portfolio of new technologies and features, including: an advanced scalable compute cluster architecture; high efficiency compression technology including lossless image and parameter compression and the widely respected PVRTC™ texture compression; an enhanced scheduling architecture; dedicated housekeeping processors; and a next generation Tile Based Deferred Rendering architecture. These features combine to produce a highly latency tolerant architecture that consumes the lowest memory bandwidth in the industry while delivering the best performance per mm2 and per mW.

Says Hossein Yassaie, CEO, Imagination: “Based on our experience in shipping hundreds of millions of GPU cores, plus extensive market and customer feedback, we have been able to set a new standard in GPU architecture, particularly in the areas of power, bandwidth and efficiency – the key metrics by which GPUs are now judged. We are confident that with the Rogue architecture we have a very clear technology advantage and an exceptional roadmap for the PowerVR Series6 family which our partners can depend on.”

Imagination believes that next generation devices, utilizing the extraordinary GPU performance that PowerVR Series6 delivers at optimal power levels, will change the landscape of software development as application developers start to realise the enormous parallel processing power available to them via Series6 GPU cores for both graphics and more generalised GPU Compute-based high performance computing tasks.

All members of the Series6 family support all features of the latest graphics APIs including OpenGL ES ‘Halti’*, OpenGL 3.x/4.x, OpenCL 1.x and DirectX10 with certain family members extending their capabilities to full WHQL-compliant DirectX11.1 functionality.

PowerVR GPU technology is driven by one of the world’s largest engineering teams dedicated to graphics processor development, complemented by the industry’s most mature and extensive ecosystem of dedicated third party developers, who have already created hundreds of thousands of apps optimised for PowerVR enabled devices to date.

Imagination’s PowerVR graphics technologies are the de facto standard for mobile and embedded graphics, with over 90 licenses by leading semiconductor companies, and have shipped in more than 600m devices to date. PowerVR Series6 has already secured eight licensees, and been delivered to multiple lead partners. Among the PowerVR Series6 partners announced so far are ST-Ericsson, Texas Instruments, Renesas Electronics and MediaTek.

PowerVR Series6 GPU cores are available for licensing now.

PowerVR Series6 GPUs are fully compatible with Series5 and Series5XT PowerVR SGX GPUs and complement the existing Series5/5XT families of PowerVR GPUs, which continue to accelerate in terms of design-wins and new deployments, including many designs using the multi-processing (MP) core variants of the Series5XT family.

Editor’s Note

* Product is based on a provisional Khronos Specification, which may change before final release. Current specification status can be found at www.khronos.org

About Imagination Technologies
Imagination Technologies (LSE:IMG) is a global leader in multimedia and communications technologies. It creates and licenses market-leading IP (intellectual property) cores for graphics & video processing; multi-threaded general & DSP processors; multi-standard communications and connectivity; and video and voice over IP and VoLTE solutions. Target markets includemobile phones, handheld multimedia, home electronics, computing, automotive, and emerging markets such as healthcare, security and smart power.Imagination’s IP is licensed by many leading semiconductor and consumer electronics companies and supported by extensive developer and middleware ecosystems. Imagination has corporate headquarters in the United Kingdom and offices worldwide. See: www.imgtec.com.

Related information on “Experiencing the Cloud”:
TI’s OMAP4460 in Samsung GALAXY Nexus with Android 4.0 [Oct 21, 2011]
Nokia N9 UX [?Swipe?] on MeeGo 1.2 Harmattan [June 24 – Oct 27, 2011]
ST-Ericsson NovaThor SoCs for future Windows Phones from Nokia [Nov 3 – Nov 28, 2011]
NVIDIA Tegra 3 and ASUS Eee Pad Transformer Prime [Nov 10 – Dec 2, 2011]
Qualcomm Snapdragon SoCs with a new way of easy identification [Aug 4 – Nov 16, 2011]
Intel: accelerated Atom SoC roadmap down to 22nm in 2 years and a “new netbook experience” for tablet/mobile PC market [April 17 – June 7, 2011]

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Qualcomm becomes Imagination Technologies licensee [EE Times, Dec 14, 2011]

Qualcomm Inc. has become a new Imagination Technologies licensee, along with MStar, Ricoh and Rockchip, joining existing partners like Sony, Intel, Mediatek, Renesas, Samsung, Sigma and Realtek.

Imagination Technologies confirmed that Qualcomm was licensing the display IP from its PowerVR portfolio. Several months back, Wall Street pundits were speculating that Qualcomm might be readying itself to make an investment in Imagination’s GPU solution for use with Windows 8 devices.

Qualcomm has its own mobile graphics unit, and Adreno GPUs, purchased from AMD several years ago, but has been slow to integrate the offering in any meaningful way. Analysts posited that Qualcomm could invest in Imagination’s Rogue technology instead, in order to better capitalize on Windows 8 momentum, while continuing to work on its own graphics at a slower pace.

Imagination’s Rogue graphics supports a higher class of DX than Adreno, which only supports DX9, a technology soon to be two generations old.

While DX9 will work on Windows 8, it’s widely felt that users would have a better visual experience on devices supporting a higher class of DX, like Rogue which purports to support from DirectX 10 up to DirectX 11.
Imagination is one of very few companies that has the experience of delivering DirectX for SoCs, encompasses both 3D graphics capabilities and a variety of video playback features.

Qualcomm rival Texas Instruments is already licensing Imagination’s PowerVR core for future OMAP system-on-a-chip products to use with Windows 8, and Nvidia supports DX11 on its Tegra chips, meaning that Qualcomm desperately needs to up its graphical game in order to stay at the front of the mobile processing pack.

If Qualcomm were to license Imagination’s graphics technology, it would also mean that the British firm’s GPU would become the most widely adopted graphics offering for Windows 8 devices. It would also be a blow to ARM, which has been trying to license its Mali graphics IP to partners, with little success.

Currently, however, there is no solid indication that Qualcomm will be taking its license any further than simply display IP, though an Imagination spokesman said his firm now had “high hopes.”

“We really like them as a customer, we’re delighted to have Qualcomm’s business and hope it leads to something more. At least they’re a customer now,” he said.

Imagination Will Add Up to 300 New Jobs, Says CEO [Bloomberg video interview, Dec 13, 2011]

Hossein Yassaie, chief executive officer of Imagination Technology Group Plc, talks about the company’s growth strategy and consumer electronics. … over 1000 people … Bristol (another area – next to London, mear London – in silicon design) …

Imagination Technologies Group plc – Interim Results for the six months to 31 October 2011. [Dec 13, 2011]

Adjusted pre-tax profit* jumps 52% to £15.3m; driven by strong licensing and continued royalty revenue growth

Financial highlights

  • Group half-year revenue up 28% to £56.3m(2010: £44.1m)
    • Technology revenues increased 41% to £42.6m(2010: £30.3m)
      • Licensing revenues up 65%; high levels of activity across IP portfolio
      • Royalty revenue up 26%; 29% on a US dollar basis
  • PURE £13.7m (2010: £13.8m)
    • Tough retail environment in UK offset by strong overseas growth

Business highlights

Technology business

Royalties and design wins

  • Partner chips shipped in the period increased to 123m units (2010: 107m) and substantial acceleration expected in the second half, post October product launches
  • Significant volume shipments in mobile phone, tablets/personal computing, personal media players, TV/STB, digital radio and automotive markets
  • Significant growth in chip design wins with 125 active partner chips (2010: 98); 54 in production (2010: 42)
  • Average royalty rate strengthened due to enhancing mix of IP in each chip

Licensing

  • Strong licensing activities
    • Addition of several new key partners including MStar, Ricoh, Qualcomm, Rockchip
    • Many new and extended agreements with existing partners including Sony, Intel, Mediatek, Renesas, Samsung, Sigma, Realtek
  • 15+ important agreements involving 22+ silicon IP cores – almost doubling over the same period last year
    • Across all markets – mobile phone, digital TV/STB (set top boxes), Personal Media Player (PMP), mobile computing/tablets/netbooks, in-car navigation/dashboard and industrial/enterprise equipment
    • Included graphics, video, display, broadcast/connectivity and processor silicon IP cores and HelloSoft VoIP technologies
  • Significantly increased and active pipeline of prospects across all IP families

Acquisitions

  • Integration of HelloSoft and Caustic Graphics progressing to plan. Positive initial commercial developments for both businesses

[continuation from full financial results PDF]

Licensing

The active and strengthening pipeline of opportunities led to a number of strategically and financially significant licensing agreements or deal extensions including over 15 major licensing agreements and a number of smaller deals and upgrades. Licensing has continued to gain momentum during the period

Among the major agreements, there were new partner deals with MStar, Ricoh, Qualcomm, Rockchip, Ingenic and Orca as well as significant new licenses or extensions with STEricsson, Sony, Samsung, Intel, Renesas, MediaTek, Realtek and Sigma Designs. The Group also signed software licenses and upgrades with a number of existing partners as well as with a number of key OEMs deploying partner chips with Imagination IP. The Qualcomm licence relates to display technologies needed for image enhancement.

The major licence agreements involved over 22 IP core licences. The target markets for these include mobile phone, digital TV/STB, personal media player, mobile computing/tablet, in-car navigation/dashboard and industrial/enterprise equipment.

Graphics – The Group has continued to see accelerating momentum in design-wins for its PowerVR graphics technology, which has so far achieved over 90 licenses, including many partners that are working on designs using the multi-processing (MP) core variants of the Series5XT family. The Group‟s next generation technology, codenamed „Rogue‟, has been acknowledged by many key partners as the market leader and has already secured eight licensees. We have now delivered this technology to our lead partners. PowerVR graphics technology now has a very strong and/or growing footprint across the three major mobile platforms namely iOS, Android and the emerging Windows Phone 8.

Semiconductor partners using PowerVR graphics for the Android platform now exceed ten, with seven top tier companies. This will ensure a strong market share in this platform particularly as new partners launch their products. PowerVR‟s leading position in this area was also demonstrated by our early and strong involvement in the recent Android 4 (Ice Cream Sandwich) product launches.

With respect to the new Windows 8 and Windows Phone 8 platforms we have multiple tier one partner engagements and expect a strong play in these areas as they ramp in 2012 and beyond.

Going forward PowerVR technology has a very strong and comprehensive roadmap to ensure its market-leading position. The complementary ray tracing technology, obtained through the Caustic acquisition, will further strengthen our offering in due course and add to our competitive edge.

Imagination chooses Bristol for its latest PowerVR Design Centre [Nov 22, 2011]

Imagination Technologies, a leading multimedia and communications IP (Intellectual Property) company, has confirmed Bristol as the location for its latest PowerVR graphics and multimedia R&D facility.

As a result of the on-going success across all its IP technologies, including PowerVR graphics and video IP cores, Imagination is growing rapidly, with more than 1,000 staff, of which over 80% are degree qualified engineers. Its world-wide headquarters and many of its PowerVR R&D teams are based in Kings Langley, near London. Including its Leeds and Chepstow design centres, the UK is home to more than 70% of its highly skilled workforce, complemented by design centres located strategically world-wide to take advantage of world class skills.

Imagination has been studying for some time the best locations in the UK to expand its operations to enable it to attract more of the UK’s best engineers, reflecting its strong commitment to maximising its UK R&D base long term. The quality of experienced engineering talent in the Bristol area, combined with the strength of excellent universities in the area, were key factors in the decision.

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Mobile SoC TAM [Total Available Market] to Exceed 3.1 Billion Devices in 2015 [In-Stat press release, Dec 14, 2011]

Driven by consumer’s desire to be connected anywhere and anytime and the ever increasing access to any and every type of content, the electronics industry continues to change rapidly. A key dynamic of this change is the continued push for a rich visual experience on any size screen. This desired experience continues to push the limits of current mobile SoCs and makes the graphics processing unit (GPU) one of the most critical components in the design and differentiation of the SoC and consumer devices. New In-Stat (www.in-stat.com) research forecasts that these trends will push the mobile SoC TAM to over 3.1 billion devices in 2015, up from 2 billion in 2010.  Devices that may require a mobile SoC include basic/feature cellphones, smartphones, notebook PCs, mini-note PCs (netbooks), tablets, digital still cameras, mp3 players, personal navigation devices, e-readers, handheld game consoles, digital camcorders, and portable media players.

“The shift toward graphical user interfaces and media-rich content in entertainment and computing has pushed multimedia acceleration, including graphics, video, and audio, in electronic devices from a simple co–processing function to the forefront of semiconductor and system design,” says Jim McGregor, Research Director.  “This change has been driven by richer content, higher accessibility to content over the Internet, industry standards, new technologies, and increased communication bandwidth. These advancements, however, also come with the challenges of increased complexity, increased performance requirements, and constraints in power, size, and cost.”

Key research findings include:

  • There are three driver/magnet platforms in the mobile segment – smartphones, tablets, and notebooks PCs– that will grow at a CAGR of 25.7% as compared to 8.7% for the overall mobile market
  • Only 40% of the mobile SoC TAM will use at least one dedicated GPUs in 2011.  It is important to note that both the number of SoCs using GPUs is increasing and the number of GPU cores per SoC is increasing throughout the forecast period.
  • Intel and Imagination lead the GPU market because of their dominance in PCs and smartphones, respectively.  Combined, the two are projected to comprise 61.3% of the GPU Technology Mobile Serviceable Available Market in 2011.
  • The division between PC and mobile CE GPUs will narrow in the future, increasing the competition between GPU technologies.

Recent In-Stat research, Mobile Graphics: Smartphones Beat the Drum to Which All Markets March (#IN1105075SI), provides a comprehensive look at the graphics or GPUs (graphics processing units) with a strong emphasis on the integrated or intellectual property (IP) solutions that are available for mobile consumer electronic (CE) devices.

Apple relationship:

[July 15, 2011] At the core of Apple’s growth as a mobile device behemoth have been the A4 and A5 SoCs, which are designed by Apple, but contain Imagination’s PowerVR SGX535 and SGX543MP2 GPUs, respectively.

INTEL RELATIONSHIP INSERT (LONG):

Imagination PowerVR Graphics Demo on Intel Atom GPUs [Sept 18, 2010]

http://umpcportal.com/tag/powervr PowerVR cores are used in GMA500 and GMA600 units with Z5 and Z6-series CPUs. Video taken at Intel IDF 2010.

[June 25, 2008] Imagination’s partnership with Intel in the personal computing/UMPC and MID segment has progressed to plan with the recent significant announcement of launch and production shipment of the Centrino Atom processor technology which is using our POWERVR SGX and VXD video cores. The Centrino Atom chipset has already secured many OEM design wins with over 10 products announced and due to ship shortly. There is a very strong ongoing partnership with Intel with further significant additional projects committed during the year.

[Dec 11, 2008] Mobile Computing (MID, UMPC, Netbook devices) – Imagination’s partnership with Intel in the personal computing/UMPC and MID segment has progressed to plan with shipment of the Intel GMA500 [Poulsbo: US15W/US15L/UL11L etc.] which is using our POWERVR SGX and VXD video cores. This solution has already secured many OEM design wins with over 30 products shipping or announced. The partnership with Intel is very strong with several significant projects underway.

[June 24, 2009] Mobile Computing (MID, UMPC, Netbook devices) – Imagination’s partnership with Intel in the personal computing/UMPC and MID segment has progressed to plan with shipment of the Intel® Atom Z range of products that deploy Imagination’s graphics and video technologies. This solution has already secured many OEM design wins with over 70 products shipping or announced. The partnership with Intel continues to strengthen with a wide scope for co-operation and several significant projects underway.

[Dec 9, 2009] Mobile Computing (MID, UMPC, Netbook devices) – Imagination’s partnership with Intel in the personal computing/UMPC and MID segments has progressed to plan with shipment of the Intel® Atom™ Z range of products that deploy Imagination’s graphics and video technologies. This initial solution has secured many OEM design wins with more than 85 products shipping or announced. Our strong partnership with Intel continues to develop with a wider scope of co-operation across several significant projects. In addition, the growing netbook market is also opening up opportunities for other partners who need the advanced multimedia technologies that Imagination can provide.

[June 23, 2010] Mobile Computing (MID, Netbook, Ultra Mobile PCs and Tablet devices) – In this market Imagination’s technologies have and are being deployed in a variety of formats and in conjunction with Intel, ARM and other processor architectures. Imagination’s partnership with Intel in the personal computing/UMPC and MID segments has progressed to plan with shipment of the first generation Intel® Atom™ Z range [Z5xx family with with Intel® System Controller Hub US15Wx also Poulsbo i.e. GMA 500] of products that deploy Imagination’s graphics and video technologies. This solution has secured many OEM design wins with more than 85 products shipping or announced.

Recently [May 4, 2010] Intel has announced the second generation of this product line (Atom Z6xx) [Lincroft SoC with integrated GPU: GMA 600] which is more integrated and offers much lower power consumption, higher performance and increased functionality. Imagination’s strong partnership with Intel continues to develop with a wider scope of co-operation across several significant projects. In addition, the growing netbook and emerging tablet markets have opened up significant opportunities where other partners are deploying the advanced multimedia technologies that Imagination can provide.

Intel® Atom™ Processor Z6xx Series with Intel® SM35 Express Chipset
– formerly Oak Trail (Lincroft + Whitney Point (Langwell + SATA + HD_Audio + HDMI + Legacy_I/O)) [April 11, 2011]: Z670 optimized for sleek tablet and netbook designs, with its 3W TDP delivering up to a 50 percent reduction in average power consumption with full HD-video playback and enabling Windows 7 (allowed by SM35 Express Chipset)], Android or MeeGo; and Z650 for embedded (both are the immediate predecessors of the upcoming 32nm Cedar Trail); also parts of the Z6xx family.

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Z6xx family originally [May 4, 2010]: the Z625, Z615 and Z600 launched a year earlier (as well as Z605, Z610, Z612 and Z620 since not on the Intel site)
part of “Moorestown” platfrom consisting of: Z6xx Series Family (Lincroft SoC) + Intel Platform Controller Hub MP20 (Langwell) + dedicated Mixed Signal IC – MSIC (Briertown)

Intel® SM35 Express Chipset (Whitney Point)

Intel Atom Processor D2700/D2500 for Entry-Level Desktops [Intel brochure, Sept 26, 2011]

The small and power-efficient processor design enables innovative form factor designs that are fanless, compact and slim. New, appealing small form factors provide flexibility for placement in home and office.

Affordable all-in-one systems with the monitor and PC built into a single convenient package allow for even greater space saving and sleek PC design.

With the enhanced processor graphics and newly added digital  connectivity (e.g., VGA, HDMI, Display Port and DVI), the new Intel Atom processor for desktops delivers a great media entertainment experience. Whether it is playing basic online games, streaming high-definition videos, viewing Blu-ray* movies, or multi-tasking on dual displays, you are able to have fun and enjoy high-quality entertainment enabled by the integrated graphics.

image

Integrated Graphics and Memory Controller:
Integrated Intel®  Graphics Media Accelerator 3600/3650 combined with the integrated memory controller provides enhanced performance and system responsiveness.

Intel® Graphics Media Accelerator: Integrated hardware accelerated decoder enables smooth full HD (up to 1080p) video playback and  streaming at a fraction of the power consumption.

In summary: see also in PDF which is clickable inside

Intel non-embedded Atom SoCs -- 15-Dec-2011

Note: GMA3150 is Intel, which runs in the latest Intel Atom N4XX and N5XX series, D4XX and D5XX.

Intel unveils smaller, power-sipping Atoms [Windows for Devices, Oct 4, 2011]

Intel has quietly launched its 32nm, “Cedar Trail” Atoms, which will reportedly sell for as little as $42. The portable-focused Atom N2600 and N2800 can be clocked up to 1.86GHz and 2.13GHz respectively, while the desktop-oriented D2500 and D2700 stretch to 2.13GHz and 2.4GHz, according to the company.

Thanks to leaks that soon began pinging around the blogosphere, it was clear by May that the new Cedar Trail Atoms would be known as the D2500 and D2700 for desktops, and the N2600 and N2800 for portables.

And a May 26 story by DigiTimes writers Monica Chen and Joseph Tsai cited “sources from netbook players”as saying the N2600 and N2800 would sell for just $42 and $47 — a significant drop from the cost of the existing Atom N4xx and N5xx CPUs, which ranged from $64 to $86 at the time.

Likely drawing on the same porous Taiwanese sources, CPU World writer Gennadly Shvets published the same prices on May 24. His story also summarized available information on clock speeds and power consumption in a table, which we adapted and is reprinted below.

Model Clockspeed Cores/threads TDP Price
D2500 1.86 GHz 2/2 10W $42
D2700 2.13 GHz 2/4 10W $52
N2600 1.6 GHz 2/4 3.5W $42
N2800 1.86GHz 2/4 6.5W $47

Intel’s upcoming D- and N-series Atoms
Source: CPU World

Information on Cedar Trail’s enhanced graphics apparently first emerged, meanwhile, on the VR-Zone website. On May 10, it ran an “exclusive” storywith what appeared to be a Intel-sourced graphic (below).


Intel’s Cedarview platform
Source: VR-Zone (Click to enlarge)

The slide indicated that the 32nm-fabbed Cedar Trail chips measure 22 x 22nm. Also disclosed was PowerVR graphics IP licensed from Imagination Technologies, providing support for DirectX 10.1 and OpenGL 3.0, as well as hardware accelerated video decoding for MPEG-2, MPEG-4 part 2, VC1, WMV9, and H.264.

Stealthy confirmation from Intel

Intel still hasn’t confirmed the pricing quoted above, nor has it posted product pages for the four Cedar Trail Atoms, as far as we’re aware. But, the N2600, N2800, D2500, and D2700 quietly became official when the chipmaker quietly placed a PDF-formatted data sheetfor the processors on its website.


Clock speeds for Intel’s new Cedar Trail Atoms
Source: Intel

This 119-page document essentially confirms the information already mentioned in this story. As shown above, however, it adds that the N2600 and N2800 can potentially be clocked up from their normal 1.6/1.86GHz to 1.86/2.13GHz, while the D2500 and D2700 may be bumped from 1.86GHz or 2.13GHz to 2.13GHz/2.4GHz.

Apparently the fastest Atom processors ever, the new chips have maximum TDPs of 10 Watts for the D2500 and D2700. The N2800 and N2600, meanwhile, can operate using just 6.5 Watts or 3.5 Watts, respectively.


A block diagram of the Cedar Trail platform
Source: Intel

Intel’s documentation also confirms our previous suspicions that the Cedar Trail CPUs would use the company’s existing I/O controller. The maximum amount of RAM supported is 2GB for the N2600, and 4GB for the other three processors, according to the company.


Resolutions supported by the Cedar Trail processors
Source: Intel

Intel adds that the built-in graphics on the N2600, N2800, D2500, and D2700 support LVDS, Embedded Display Port, VGA, Display Port, HDMI, and DVI interfaces. As indicated by the table above, the most widely supported resolution is 1920 x 1200 pixels, but the D2xxx processors support Display Port screens with 2560 x 1600 pixels.

Intel Atom Cedar Trail-M Could Still Arrive in December 2011 [Dec 1, 2011]

Intel will launch its Cedar Trail-M platform for netbooks including 32nm-based Atom N2800 and N2600processors in December, according to industry sources.

Because of shrinking demand for Atom processors and chipsets due to competition from tablet PCs, Intel’s third-quarter 2011 revenues of US$269 million from related products dropped 32% on year, the sources indicated. Due to weak demand, Intel has delayed Cedar Trail-M from September to December, the sources noted.

Despite decreasing global demand for netbooks, there is still room for sales, especially in emerging markets, the sources said.

After Samsung Electronics withdraws from the global netbook market, Asustek Computer and Acer will remain as the only two vendors, the sources indicated. Asustek will unveil 10-inch Cedar-Trail-M models, including Eee PC 1025C and Eee PC 1025CE, in December, the sources noted. Asustek will ship an estimated 4.6-4.8 million netbooks in 2011 and is expected to ship at least 4-4.2 million units in 2012, the sources said. Acer’s shipments of netbooks in 2011 and 2012 are approximately the same as Asustek’s, the sources added.

Intel Atom N2600 Benchmarks With AMD C50 & N570 Comparison [netbooknews.com, Dec 13, 2011]

The N2600 is part of Intel’s new line of low-power CPUs, named Cedar Trail, and is built on 32 nm lithography. The official specs for the CPU are not yet available, but we do know that we have a dual-core CPU, with HT, clocked at 1.6 GHz. It includes Intel HD 3600 Integrated graphics running at 400 MHz, Direct X10.1 compatible (based on specs) and it should support only up to 2 GB of DDR3 RAM.

The unit that’s being tested is the ASUS Eee PC X101CH, the N2600 CPU has not been officially launched by Intel and Cedar Trail has been delayed due to driver issues, so with a month left until this hits the street, I wouldn’t take these as gospel.

If you’re wondering how the unit performed in everyday usage:

  • Dealing with video, Flash 720p content on Youtube is playable.
  • The N2600 can actually handle 1080P self stored content quite well.
  • As for noise and temperatures, this platform is fanless, so there’s little to no noise involved with no notable heat issues.

Cedar Trail N2600 Compared to the Intel Atom N570 & the AMD C-50 chips
When compared to the N570, looks like the current N2600 is a bit slower in terms of raw CPU tests, but way faster in terms of graphic abilities. Compared to the C-50, you get mixed results in CPU tests (poorer score in PCMark Vantage, better in Cinebench 11.5 CPU test and Crystalmark ), and definitely a lot under in terms of graphics (however, both can actually play 1080p content, as our tests showed; so the only difference is in games or maybe some encoding software.

It should be noted that the N2600 is not going to be the fastest of the Cedar Trail Atoms, thus if you’ll be needing some extra muscles, you should go for that N2800 Atom at 1.83 GHz, with better graphics as well.

More information: Intel: accelerated Atom SoC roadmap down to 22nm in 2 years and a “new netbook experience” for tablet/mobile PC market [this blog, April 17, 2011]

END OF INTEL RELATIONSHIP INSERT

Imagination Technologies only continued here

Nokia N9 with POWERVR SGX [June 24, 2011]

… N9 uses the Nokia MeeGo OS which is an amalgamation of Memo and Intel’s Moblin. The N9 utilises three home screens to navigate through applications with sweeping and pinching actions.

The N9 features the TI OMAP3630 core with POWERVR SGX enabling the high performance graphics capabilities of the UI and many applications available.


GSMA Mobile World Congress 2011

27 Feb-01 March 2012 | Fira de Barcelona, Barcelona

Stand: 1D45

Imagination Technologies is an international leader in the creation and licensing of semiconductor system-on-chip Intellectual Property. The company licences unique, patented technologies from its PowerVR, Ensigma, Meta, HelloSoft and Causticfamilies which, whether delivered individually or as platform IP, deliver flexible solutions to some of the most difficult challenges of modern silicon devices.

With technologies spanning graphics, video, and display processing; multi-threaded processors and DSPs; multi-standard communications and connectivity; cloud platform portals and services; and video and voice over IP and VoLTE solutions; – Imagination has IP solutions that enable the best in mobile devices.

Great graphics capabilities of TI OMAP 5 platform [Sept 12, 2011]

With gaming, streaming video, advanced user interfaces and stereoscopic 3D becoming more prevalent in smartphones and mobile devices, a mobile applications processor’s graphic abilities have never been more important. TI’s OMAP(tm) 5 processor includes a dedicated 2D graphics core as part of its high-performance, low-power design, in addition to the latest generation 3D graphics core from Imagination Technologies, the POWERVR SGX544.

PowerVR Preview (1996) (by VideoLogic, see also: VideoLogic changes name to Imagination Technologies [Aug 31, 1999])

POWERVR Series5 Graphics – SGX architecture guide for developers [PDF, 22 pp, July 5, 2011]

… The POWERVR Series5 architecture is covered by a broad portfolio of patents, the result of more than 15 years research and development by Imagination. More than 500m devices incorporating POWERVR graphics have been shipped (as of July 2011) and hundreds of thousands of applications are running on POWERVR graphics-powered platforms across every major operating system and CPU architecture.

POWERVR™ graphics is the brand name of the family of graphics IP cores from Imagination Technologies that use Imagination’s unique “Tile Based Deferred Rendering” (TBDR) architecture. The core design principle behind the TBDR architecture is to reduce the system memory bandwidth required by the GPU to a bare minimum. As transfer of data between system memory and the GPU is one of the biggest causes of GPU power consumption, any reduction that can be made in this area will allow the GPU to operate at a lower power. Additionally, the reduction in system memory bandwidth use and the hardware optimizations associated with it (such as using on-chip buffers) can boost application performance. Because of this development strategy, POWERVR graphics cores have become dominant in the embedded electronic devices market.

Whereas a traditional Immediate Mode Renderer (IMR) renders all objects within the screen’s boundaries and relies on a Z-Buffer to sort the end results, the POWERVR TBDR approach determines up-front what is and isn’t visible, allowing the hardware to only render what is necessary. Although current day IMRs incorporate advanced techniques to reduce some of the issues that are inherent within the architecture’s design, such as early Z testing to reduce overdraw, there are still many ways in which the TBDR architecture provides a more efficient solution to these problems.

Tiling is a technique that can be implemented in graphics hardware to process subsections of a render at a time instead of the entire scene. The main benefit of this approach is that fast, on-chip memory can be used during the render for colour, depth and stencil buffer operations, which allows a significant reduction in system memory bandwidth over traditional IMR architectures.

Deferred rendering splits the per-tile rendering process into two stages; Hidden Surface Removal (HSR) and shading. Pixel-perfect, submission order independent HSR is performed within each tile so that the only fragments processed are those that will contribute to the final rendered image. In an entirely opaque scene, overdraw will be removed completely by the HSR of TBDR hardware.

A traditional Immediate Mode Rendering (IMR) architecture is given its name because each submitted object travels through the entire pipeline immediately. Due to the brute force approach of the design, there are a number of weaknesses that result in inefficient use of the available processing power and memory bandwidth.

Imagination partners drive mobile and embedded graphics to new level [Feb 15, 2011]

Series5XT SGX543MP and SGX544MP powered SoCs debuting; first device announced with next generation POWERVR™ Series6 graphics

… Imagination CEO Hossein Yassaie says: “Having evaluated the options the overall mobile and embedded market is increasingly committing to POWERVR as the de facto graphics standard, a fact reflected by the growing commitment of the primary players to our roadmap. POWERVR has established itself across smartphones, tablets, mobile computing and games consoles, attracting an extensive community of POWERVR developers and powering iconic and much-loved products.”

POWERVR delivers not only a clear technology advantage and exceptional roadmap, driven by one of the largest teams of graphics engineers in the world, but also an extensive ecosystem of third party developers which has created hundreds of thousands of apps optimised for POWERVR enabled devices to date.

POWERVR Series5XT arrives in products

More than 10 SoCsutilizing Imagination’s latest multi-processor POWERVR SGX MP cores are currently in design or in silicon.

Texas Instruments’ OMAP5430 and OMAP5432 use multi-core POWERVR SGX544MP graphics accelerators to drive 3D gaming and 3D user interfaces.

RenesasSH-Mobile APE5R features Imagination Technologies’ POWERVR SGX543MP graphics.

SonyComputer Entertainment’s next generation portable entertainment system (codename: NGP) features SGX543MP4 graphics acceleration.

Clock for clock POWERVRVR SGX, which has been shipping in significant volume for several years, outperforms competitive solutions, many of which have yet to ship in any volume. SGX MP opens up a wider performance gap reinforcing POWERVR as the market leader for performance per mm2 and performance per mW.

Imagination’s unique and extensively patented Tile-Based Deferred Rendering (TBDR) architecture for graphics, together with use of advanced architectural techniques such as hardware multi-threading and substantial investment in production-ready drivers across all mobile and embedded operating systems has resulted in Imagination leading the market for performance per mm2 and performance per mWfor all of its on-chip multimedia and communications solutions.

Next-generation in advanced development

Imagination’s next generation POWERVR Series6 architecture, codenamed ‘Rogue’, has now being licensed by multiple lead partners. ‘Rogue’ delivers unrivalled GFLOPS per mm2 and per mWfor all APIs.

ST-Ericssonhas announced that its new Nova application processors will include Imagination’s next-generation POWERVR Series6 ‘Rogue’ architecture.

Series6 GPUs will be fully compatible with Series5 and Series5XT GPUs, ensuring a smooth migration path for developers upgrading applications optimized for Series5 to the new architecture.

POWERVR Series5XT GPU IP cores are available for licensing for all partners now; POWERVR Series6 is being licensed to lead partners at this time.

Multiple other strategic partners have also licensed POWERVR Series5XT and Series6 cores and will be disclosed when they are ready to do so.

POWERVR Series6 leads next mobile and embedded graphics generation [June 14, 2011]

Six key partners have already selected ‘Rogue’

Among the announced POWERVR Series6 partners are:

  • ST-Ericsson,which has announced that its new Nova™ family of smartphone application processors will include Imagination’s next-generation POWERVR Series6 architecture
  • Texas Instruments, which will deploy POWERVR Series6 technology in future OMAP platform-based SoC designs. These SoC devices will target the highly-significant smartphone market, as well as the fast-emerging mobile computing and tablet markets supporting key operating systems, including Android and the next version of Windows
  • MediaTek, which has licensed POWERVR Series6 technology
  • Three other POWERVR Series6 licensees are yet to be announced

CES 2011: Imagination Technologies [Jan 11, 2011]

RCR Wireless Editor Sylvie Barak takes a peek at Imagination Technologies at CES 2011. Imagination Technologies is the market-leading IP supplier to many major semiconductor firms in the US.

Graphics, video and connectivity: driving mobile innovation and growth [Feb 14, 2011]

Imagination Technologies, a leading multimedia and communications technologies company, says that its partners will ship significantly higher volume, well over 200m SoCs (Systems on Chip) using its advanced multimedia, communications and connectivity IP cores, in 2011as the momentum continues to build in the mobile and embedded market.

Imagination partners have now shipped almost 500m devices cumulatively incorporating its multimedia SoC IP cores.

Imagination made its name by foreseeing the rise of highly integrated low power mobile multimedia, where its POWERVR technology for OpenGL, OpenGL ES, OpenCL and other APIs is the de facto standard in embedded and mobile with over 70% market share.

As IP is at the start of the ‘food chain’ Imagination is ideally placed to see, and help drive, the trends that will transform the market over the next few years.

Driven by customer thirst for advanced graphics, and the debut of GPGPU APIs like OpenCL, the compute density of GPUs in mobile and embedded devices is set to increase dramatically delivering further performance and realism, as well as enabling exciting new apps that stimulate new markets and business opportunities such as augmented reality, mobile marketing and location-aware gaming.

As consumers demand universal connectivity to rich media ‘in the cloud’ wherever they are, connectivity using Wi-Fi to complement 3G modems, and increasing traction for universal digital TV and radio reception in smartphones, tablet and other mobile devices is set to grow dramatically powered by programmable universal connectivity radio processing units (RPU).

Combined with new HD video technologies to enable internet video delivery, video telephony, and user generated content revolutions, together with the move of connectivity onto the SoC itself, Imagination contends that this is set to be a very exciting time for mobile.

Imagination VP marketing Tony King-Smith says: “The pace of change in this market is accelerating, driven by consumer excitement for the very best experiences in mobile, demanding the most advanced on-chip technologies. In this market ‘just good enough’ doesn’t win the day. We believe that Imagination’s portfolio of multimedia and communications technologies will be at the heart and soul of many of the next ‘big things’ in the mobile world.”

MWC 2011 sees a wide range of iconic products and applications enabled by Imagination from brands including Acer, Apple, Archos, Fujitsu, HTC, RIM, Samsung, Sharp, Sony Ericsson, Sony, Motorola, NEC and Nokia, and semiconductor companies including Intel, MediaTek, Renesas, Samsung, CSR, Toumaz and Texas Instruments.

Additional notes on Imagination’s vision for mobile SoCs

Graphics: As screen resolution continues to grow on both phone and tablet devices the demand for powerful yet energy efficient graphics and video technologies continues driving demand for Imagination’s market leading POWERVR graphics, display and video technologies. The mobile and embedded multimedia market is set for further growth with most categories of devices ultimately needing performance, low power graphics and video for a broad range of applications including user interface, gaming, personal navigation, internet content and video telephony, as well as a growing range of high performance non-graphics related algorithms using general purpose graphics processor (GPGPU) capabilities, such as OpenCL.

Imagination has also announced that it has submitted its OpenCL drivers for POWERVR SGX IP cores for conformance with Khronos, demonstrating its leadership in bringing the next wave of bringing GPGPU capabilities to mobile and embedded markets.

Imagination also believes that the Adobe® Flash® platform is one of the key technologies enabling mobile convergence. Imagination and Adobe have been working together since 2007 to enable GPU acceleration of video and graphics in Flash Player and Adobe AIR®, for the rapidly growing base of more than 400m POWERVR graphics enabled mobile and consumer devices.

“Given the ubiquity of the Flash Player and the large base of devices shipping with POWERVR GPUs and video decoders, it was important for Adobe and Imagination to closely collaborate to bring great content experiences to the widest possible community,” said Jennifer Carr, senior director, Business Development, Flash Platform at Adobe. “We continue to work closely with Imagination to allow for Flash Player to take full advantage of POWERVR GPU capabilities in mobile devices.”

The next generation POWERVR Series6 graphics architecture, code named ‘Rogue’, has already been licensed to multiple lead partners and will continue to enable the market by delivering the best industry metrics in performance per mm2 and performance per mW. Further ‘Rogue’ licensing engagements are already in the pipeline.

Video: Adoption of POWERVR VXD video decoder and VXE video encoder families also continues to gain momentum, with more than 100m units already shipped by Imagination’s video IP partners. Mobile HD video must deliver high quality multi-stream multi-standard capabilities for both decode and encode functions, and novel features like stereoscopic 3D, which necessitate high performance, low power video accelerators to make this viable in a mobile environment. These are expected to become key features in mobile and embedded devices as the revolution in commercial video content delivery, social networking, user generated content and video telephony continues to accelerate.

Communications: Imagination believes that, due to their coverage of broadcast and connectivity standards and flexibility, multi-standard Radio Processing Units (RPU) will become increasingly integrated on-chip just as GPUs are today in the coming years. Imagination’s ENSIGMAUCCP IP platform is set to fuel this next wave of integration, offering digital TV reception, radio, Wi-Fi and other connectivity, and more, all executing on the same on-chip RPU.

Imagination’s ENSIGMA UCC multi-standard broadcast radio and TV communications and connectivity technologies have also now shipped in tens of millions of devices, enabling worldwide connected broadcast products.

At MWC 2011 Imagination is debuting the latest ENSIGMA UCCP330 connectivity platform with support for all major world TV, radio, mobile TV and connectivity standards including now 802.11n (see separate press release, issued Feb 14 2011).

Processing: Imagination’s METAFlow Connected Processor, which combines Imagination’s unique META hardware multi-threaded processor+DSP CPUs with its Wi-Fi optimised ENSIGMA UCCP communications platform, is setting a new standard for emerging embedded processors for the ‘everything connected’ generation of products. Imagination continues to expand its META processors, adding further IP platforms for applications including digital audio and an upgraded range of high performance hardware multi-threaded processor cores running Android and Linux alongside powerful 32-bit DSP capabilities.

V.VoIP: Imagination’s recent acquisition of HelloSoftprovides access to leading edge V.VoIP (Video & Voice over IP) technology and combining HelloSoft’s technology and Imagination’s multimedia cores and processor will offer an optimised end-to-end solution for media-over-internet protocol delivery, which is becoming important to all connected devices, and enable OEMs and network/service operators to take advantage of HelloSoft’s market-leading software stack.

Ray Tracing Graphics: Imagination’s recent acquisition of Caustic Graphics will provide access to innovative new technology that will both disrupt the professional imaging market and enable Imagination to bring cinema quality imaging to gaming platforms, embedded and mobile devices.

Caustic Siggraph2011.mov [Nov 9, 2011]

This movie about Caustic Ray Tracing Technology was presented at the Imagination Booth at SIGGRAPH 2011. It was created by Simone Nastasi under the direction of Imagination Technologies using Brazil 2.1 for 3ds Max, and rendered in the cloud using the Green Button’s support for Brazil.

Imagination announces POWERVR Insider SDK 2.8 [March 2, 2011]

Major upgrade includes support for latest POWERVR enabled devices, 3D map data and tutorial and more

GDC, San Francisco: Imagination Technologies, a leading multimedia chip technologies company, has released version 2.8 of its industry leading POWERVR Insider SDK (software development kit). Free and fully featured copies of the SDK will be available for download soon following a brief period where they will be exclusively given away by Imagination at GDC 2011 in San Francisco.

Imagination’s POWERVR Insider SDK is the leading SDK and toolset for mobile 3D graphics development. The POWERVR Insider SDK fully supports the development of applications using the Khronos OpenGL® ES 2.0 API. An established favourite with more than 22,000 developers world-wide, the POWERVR Insider SDK includes tutorials, source code, extensive documentation, platform abstraction frameworks and a highly integrated suite of tools. Developers can join up, download the SDK for free and interact with the community through dynamic online forums at www.powervrinsider.com.

Release v2.8 of the POWERVR Insider SDK includes: access to a new version or PVRTune, the acclaimed tool created for Imagination’s licensees; Android Gingerbread support; PVRShaman support for render to texture / environment maps and post processing; PVRTexTool support for texture atlases; support for 3DSMAX and Maya 2011; Android project integration for Eclipse; enhancements to PVRUniSCo and a MacOS version of PVRVFrame; an updated Bada SDK and SDKs for new POWERVR enabled devices; support for 64bit Linux; and NAVTEQ® map and content samples, including Enhanced 3D City Models.

3D location information: a valuable resource for game developers

The latest version of Imagination’s POWERVR Insider software development kit (SDK), version 2.8, includes a new tutorial showing developers how to take full advantage of graphics acceleration using OpenGL ES2 to display 3D map and advanced visual guidance datain graphics-rich applications.

The tutorial overviews the implementation of sample map data for the creation of location-based apps. Additionally, a complementary white paper explaining efficient navigation rendering techniques for compiling of NAVTEQ data is available on NN4D.com. The tutorial helps developers to create differentiated games by adding a location-aware component.

Developers can also join the NAVTEQ Network for Developers™(www.NN4D.com) to gain access to more extensive data sample sets, and receive technical support.

Continues King-Smith: “There’s a considerable community of developers using our SDK who have extensive experience in 3D gaming and would like to use that skill-set to create location-aware games or games that use highly realistic real world settings. This update to our SDK will help enable this, as will high quality, sample 2D and 3D map data from an industry leader like NAVTEQ.”

Says Marc Naddell, vice president, partner and developer programs, NAVTEQ: “Imagination’s support in enabling developers to utilize premium NAVTEQ visual content, such as Enhanced 3D City Models, helps developers to differentiate their gaming apps. NN4D has worked closely with Imagination Technologies to include the POWERVR Insider SDK in our developer tools and offerings to maximise 3D content capabilities for our members.”

GDC: Navteq [March 4, 2011]

RCR Wireless editor Sylvie Barak interviews the company Navteq at GDC 2011.

New 3D Navigation tutorial in latest POWERVR Insider SDK [March 2, 2011]

Mimmis Olsson from the NAVTEQ Network for Developers (NN4D) interviews Gordon MacLachlan from Imagination Technologies about the POWERVR Insider SDK and the NAVTEQ 3D sample data included with the latest SDK release.

NN4D Sponsored Session at Game Developers Conference 2011- Part 3 [March 23, 2011]

Enrich Your App: Advanced Visual Content & LocationPoint™ Advertising” – A Sponsored Session at Game Developers Conference 2011 Part 3: Graphics Acceleration and the POWERVR Insider SDK — Gordon MacLachlan, POWERVR Developer Technology, Imagination Technologies Recently NN4D had a sponsored session at the Game Developers Conference 2011. We used this opportunity to present some of NAVTEQ’s 3D data offerings to the gaming community. This is a four part series. In part 3 Gordon MacLachlan of Imagination Technologies presents the Imagination Technologes POWERVR Insider SDK.

Imagination and NAVTEQ enter agreement to stimulate developer adoption of 3D graphics in navigation and location-based services (LBS) [Oct 27, 2009]

… for wireless devices with smoothly rendered 3D mapping and navigation features. NAVTEQ® maps and visual location content such as 3D landmarks can be incorporated by developers into mobile applications enhanced through Imagination’s 3D graphics acceleration technology and using the standard OpenGL® ESapplication programming interface (API).

Showcasing one of the best samples of smooth 3D graphics and map rendering, the NaviGenie 3D Mobile Navigation Framework from Kishonti Informatics, a runner-up in the 2009 NAVTEQ Global LBS Challenge EMEA region, will be on display on Imagination’s booth (#14) at the Symbian Exchange & Exposition (SEE) 2009 at London’s Earl’s Court 2 on October 27-28th, running on the new Samsung i8910 HD smartphone.

Kishonti’s NaviGenie is an award-winning, highly optimized 3D mobile navigation framework with real-time streaming, fully-textured 3D maps delivered to mass-market handsets using minimal bandwidth. The ultra portable NaviGenie 3D navigation client enables mobile users to enjoy a high performance 3D navigation experience on Symbian and other mobile platforms. NaviGenie is available to developers as middleware, enabling them to integrate its capabilities into a wide range of end-user applications.

Says Laszlo Kishonti, GM, Kishonti Informatics: “Kishonti and Imagination have worked together over a number of years through our GLBenchmark activities. Imagination’s developer support has been invaluable in helping us create and optimise NaviGenie, and we are delighted to be a part of Imagination’s showcase at SEE 2009. We are also grateful to NAVTEQ for their continued support throughout and after our participation in the Global LBS Challenge. Working with Imagination and NAVTEQ – the market leader in graphics acceleration technology and the leading global provider of digital map data and location content respectively – has given us new and exciting opportunities to advance the end-user experience on mobile phones.”

Imagination brings long standing experience to successfully deliver DirectX for next generation Windows for SoCs [June 2, 2011]

Imagination Technologies, a leading multimedia and communications technologies company, is delivering graphics and video IP cores supporting the newest versions of Microsoft DirectX across x86 and ARM based SoCs (Systems on Chip) for the next version of Windows as well as on x86 Windows 7 PCs.

As the Windows platform drives the convergence of desktop and consumer appliances, Imagination has seen growing demand for DirectX capabilities and its market proven DirectX compatible POWERVR graphics and video hardware IP (Intellectual Property) cores, which form a fundamental enabling technology for that convergence process.

Building on Imagination’s long and proven track record in the delivery of Windows Hardware Quality Labs (WHQL) production-ready software drivers, the company says that, as the demand for support of Microsoft DirectX multimedia services and APIs broadens across more markets, the ability to properly support DirectX is key, and Imagination is one of the only technology IP companies with direct experience of doing so.

Says Imagination’s VP marketing, Tony King-Smith: “We rarely stand up and shout about our skills, but in this case we think it’s important to highlight that Imagination is one of very few companies that has the experience of delivering DirectX for SoCs. DirectX is a sophisticated and advanced API which embraces a broad array of graphics, video and multimedia management functions and experience is vital to delivering the best in class DirectX solution that enables the best possible compatibility across all forms of DirectX content. We’ve spent more than 15 years honing our ability to deliver best in class DirectX for our graphics and video IP cores – and it is the rigour of overcoming such challenges that has made Imagination one of the world’s leading suppliers of DirectX solutions.”

Imagination Partners and DirectX

Multiple licensees of Imagination’s graphics or video technologies, including Intel and Texas Instruments, will be able to support full DirectX for the next version of Windows across both x86 and ARM as well as for x86-based systems with Windows 7.

Intel has already deployed highly successful Windows-based X86 devices such as the Atom™ Z5xx familyincorporating POWERVR video and graphics into the DirectX market, with more in plan.

TI will deploy POWERVR graphics technology in future OMAP™platform-based SoC designs targeting the mobile computing and tablet markets across key operating systems such as the next version of Windows.

Deepu Talla, general manager, OMAP mobile computing business unit, TI says: “The OMAP platform is redefining mobile experiences through unparalleled user experiences centered on high-performing, highly power-efficient devices. TI continues to work with Imagination to optimize its complementary, market-leading POWERVR cores first within the OMAP4470 applications processor to support this transformative momentum. The result is the delivery of marked graphics advancements, including DirectX and more, that will underscore next generation UIs.”

Graphics IP cores

Imagination has shipped graphics cores supporting DirectX for 15 years.

Imagination currently ships a wide range of cores supporting DirectX including the latest POWERVR SGX544, SGX544MPx, SGX554 and SGX554MPx which all provide full support for DirectX 9 Feature Level 3 with maximum hardware acceleration, making them ideal for tablets and other mobile computing devices.

POWERVR SGX544 and SGX554can be implemented as high-performance single core solutions (4 or 8 pipelines respectively), or in multiprocessor (MP) configurations of between 2 and 16 cores (4 to 128 pipes.)

Cores in the POWERVR Series6 family, which is codenamed ‘Rogue’, support from DirectX 10 up to DirectX 11.

Video IP cores

Imagination supports the full range of DirectX video features and has shipped DirectX video cores for over seven years.

Imagination’s POWERVR VXD video decoders and POWERVR VXE video encoders deliver multi-stream, multi-standard, HD decode and/or encode, supporting all major video standards.

All VXD and VXE cores support all the major video standards including H.264 (Base to High profile), MPEG4, MPEG2, VC-1/WMV, AVS, Sorenson and JPEG. Many VXD cores now also offer hardware rotation and scaling, delivering significant reductions in bandwidth and power consumption. When combined with SGX cores, scaling can also be done by the SGX core, making the combination of VXD, VXE and SGX extremely powerful for a wide range of multimedia applications.

Mobile and embedded multimedia market momentum continues says Imagination [Nov 8, 2011]

Over 400m devices shipped with Imagination IP to date; total annual market to exceed 3 billion per annum within five years

Announcing today that its partners have now shipped over 400m devices cumulatively incorporating its multimedia SoC (System on Chip) IP cores, Imagination Technologies, a leading multimedia and communications technologies company, says that it foresees the total addressable market (TAM) for SoCs incorporating mobile and embedded graphics and video acceleration engines will exceed 3 billion units per annum within five years.

Imagination says that the mobile and embedded multimedia market is set for further growth with most categories of devices ultimately needing high performance, low power graphics and video for a broad range of applications including user interface, gaming, personal navigation, internet content and video telephony, as well as a growing range of high performance non-graphics related algorithms using general purpose graphics processor (GP-GPU) capabilities. Imagination continues to deliver leading edge technologies to both drive and ride these trends.

Imagination made its name by foreseeing the rise of mobile multimedia, where its POWERVR technology for OpenGL, OpenGL ES, OpenCL and other APIs is the de facto standard in embedded and mobile with over 70% market share.

Over 70 SoCs incorporating POWERVR SGX graphics are in design or production today; and more than 10 SoCs utilizing multi-processor POWERVR SGX MP cores are currently in design or in silicon. Chips based on Imagination’s POWERVR Series5XT MP (multi-processor) graphics cores will be demonstrated in December 2010 at an Imagination event in Japan, delivering unprecedented levels of mobile graphics performance for use in next generation devices.

In the tradition of earlier POWERVR families the next generation POWERVR Series6 graphics architecture, code named ‘Rogue’, will continue to drive the market by delivering the best industry metrics in performance per mm2 and performance per mW. This technology has already been selected by multiple tier one partners, with more engagements in the pipeline. Details of next generation POWERVR Series6 technology will be announced in due course.

Imagination CEO Hossein Yassaie says: “The mobile and embedded multimedia market continues to build momentum but there is much more to come. Driven by customer demand for advanced graphics, and the debut of GP-GPU APIs like OpenCL, The compute density of GPUs in mobile and embedded devices is set to increase dramatically. Many of our key ecosystem developer partners have commented on the significant advantages of targeting the 400m and growing installed base of POWERVR graphics powered devices, thanks to the benefits of consistent and reliable behaviour of their advanced graphics applications on such a wide range of platforms alongside the support of our applications engineers.”

Continued Yassaie: “HD Video acceleration will need to deliver both high quality 2D and stereoscopic 3D and multi-stream multi-standard capabilities for both decode and encode functions. These are set to become essential features in these devices as the revolution in video content delivery, social networking and video telephony continues to accelerate.”

Imagination’s technology is shipped in mobile devices from brands including: Apple, Archos, Motorola, HTC, RIM, Sony Ericsson, Nokia, NTT DoCoMo and Samsung.

Imagination’s ENSIGMA UCC multi-standard broadcast radio and TV communications and connectivity technologies have also now shipped in tens of millions of devices, reflecting Imagination’s success in deployment of its ever broadening IP portfolio. A fourth generation of the company’s ENSIGMA UCC technology will debut early in 2011 and is already available for licensing to lead partners. Imagination has also continued to expand its META processors, adding further IP platforms for applications including digital audio and an upgraded range of high performance hardware multi-threaded processor cores with powerful 32-bit DSP capabilities.

Multimedia and connectivity technologies transforming much wider markets than just smartphones, says Imagination [Nov 15, 2011]

Smart technologies powering smart devices is key

Tokyo, Japan: Imagination Technologies, a leading multimedia and communications technologies company, says that it believes three key trends will transform the consumer electronics industry and also drive many new vital emerging markets in the next few years. These trendsare:

  1. Parallel software revolution: high performance, ultra-low power GPUs (graphics processing units) that are best known for powering the user interfaces and games in smartphones today will become the ‘heavy lifting’ processors of tomorrows SoCs. GPUs will become vastly more powerful thanks to their scalable parallel processing capabilities, triggering a mass market parallel software revolution.
  2. Connected products have just begun: connectivity to the internet will become a ’must-have’ feature for not only every consumer product, but an emerging array of broader products from healthcare equipment to home automation systems, resulting in billions of new connected products.
  3. On-chip RPUs: highly programmable communications capabilities, built using RPUs (radio processing unit) that support a broad range of major global connectivity and broadcast receiver standards, will be essential for the next wave of integration. RPUs will become fully integrated on-chip, just as Imagination predicted would happen for GPUs more than ten years ago, to achieve the high performance, low cost, low power consumption characteristics that consumer and emerging markets will expect as standard.

Say Tony King-Smith, VP marketing, Imagination: “Imagination’s business has always been focused on enabling new markets as well as taking full advantage of discontinuities in the evolution of more established and familiar product categories. Our PowerVR GPU and VPU (video processor) technologies continue to enable profound transformations in user experiences in an ever broader array of consumer and mobile products, resulting in consumers now expecting these same user experiences on every device they use.

“Given our experience in these markets, and our strategic relationships with many of the world’s leading semiconductor, end product, content, applications and internet technology companies, we are increasingly confident that our Ensigma RPU communications IP cores, complemented by our Meta connected processors and Flow connectivity technologies, are destined to power many of the next wave of ubiquitous cloud-connected smart devices and systems throughout the home, car, office and factory, as well as enabling innovative new mobile and embedded products that touch everyone’s lives.”

GPUs are transforming the future of processing as well as graphics

Imagination made its name as a leader in development of underlying multimedia and communications technologies now found in many of today’s most innovative products. More than ten years ago key engineers in Imagination saw the emerging trend to integrate high performance graphics and video on-chip alongside CPU, memory and other key functions to enable SoCs (systems on chip). As a result of that vision, its PowerVR GPU technology for OpenGL, OpenGL ES, OpenCL, DirectX and other APIs is the de facto standard in embedded and mobile with over 500m devices shipped and 70% market share, while its video decoders and encoders are at the heart of more than 200m devices.

Having seen the revolution in user experiences in mobile thanks to the processing power of GPUs, consumers now expect that same experience everywhere – from TVs and hi-fi equipment to any device they interact with.

However, the GPU revolution has barely started. Over the next few years, the rise in available GPU processing power will transform much more than the user interfaces and gaming experiences of hundreds of millions of phones and tablets. The emergence of general-purpose GPU computing (GPGPU) will result in sophisticated algorithms, previously considered to be the sole domain of high end computers, starting to find their way into consumer products – running on the same GPUs already used for these rich GPU-based user experiences. Since a GPU is a truly parallel processor, performance scales efficiently with advances in silicon processes, and becomes significantly more powerful the more execution units are added. This means that at last the parallel software revolution can begin, thanks to the enormous installed base of suitable GPUs that are now starting to proliferate in the market, combined with the emergence of industry standards such as Khronos Group’s OpenCL and Google’s Renderscript Compute to program them.

Imagination’s next generation PowerVR Series6 graphics architecture, codenamed ‘Rogue’, has already been adopted by many of the world’s leading players, and will spearhead this transformation across many markets by delivering exceptional performance per mm2 and per mW. These next generation PowerVR GPUs will bring supercomputer class parallel processing to the mobile and consumer world, as well as stunning next generation graphics. PowerVR Series6 GPUs have already been selected by eight partners, with more engagements in the pipeline.

Connecting Processors and Products to the Cloud drives ‘The Internet of Everything’

The rise of Cloud technologies is creating exciting new markets and discontinuities in existing ones as all devices evolve to take advantage of connectivity. New applications in healthcare, home automation, security, smart energy and elsewhere will all increasingly follow the trend of computing and smart phones, and begin taking advantage of significantly enhanced functionality enabled by Cloud connectivity. And as consumers continue to embrace their world in the Cloud, so everything from cars to toasters will need to become connected.

However, deploying Cloud connectivity is far more complex than simply having a Wi-Fi port on a device. The services and infrastructure needed to ensure any connected products deliver everything expected by today’s smartphone-equipped consumer are complex and broad. Bringing together everything needed to make these products ‘just work’ is a challenge for all but the biggest engineering teams.

Imagination is unique in delivering many of the underlying technologies needed to make these connected smart systems happen. From its Ensigma communications RPU (radio processor) IP to enable ubiquitous connectivity, to its Meta connected processors, Flow technologies and FlowWorld portal, Imagination is creating a comprehensive technology infrastructure from the device to the Cloud for anyone contemplating creating a Cloud-connected product. By delivering this unique ‘shrink-wrapped’ connectivity technology portfolio, together with a growing ecosystem of Cloud services providers, Imagination will enable engineering teams to create a broad range of tomorrow’s connected solutions for a global market. The Ensigma RPU’s implementations of more than 20 standards, with more to come, including every major HD and SD TV as well as radio broadcast receiver standard, together with 802.11a/b/g/n Wi-Fi and Bluetooth v3.0 connectivity standard today, will enable truly global next generation connected smart devices.

Imagination’s platform solutions also include the highly integrated MetaFlow family of connected processor reference platforms, being demonstrated for the first time publicly in Japan this week. Based on SoCs built from Imagination’s Meta processor IP and Ensigma RPU communications IP families, these complete systems, incorporating Flow technologies, enable systems designers to develop the next generation of connected products and solutions, with the backing of our growing portfolio of Cloud-based services from both Imagination and its partners.

SoC Integration of high performance GPUs and RPUs is Unstoppable

More than ten years ago, Imagination forecast that on-chip GPUs alongside CPUs would become the norm. Today, that forecast has become reality. However, the relentless demand for lower cost and power while increasing performance and functionality means that the next logical step is to integrate not only the graphics and video on-chip, but the communications too. SoCs must be sold in high volume to be commercially viable, which has historically meant that communications has remained off-chip due to the proliferation of regional standards.

However, thanks to multi-standard, multi-stream solutions such as Imagination’s Ensigma Series3 RPU, SoC designers can now integrate all the communications functionality they need, and configure it to any target market by software. In the same way that integrating GPUs and VPUs (video processors) on-chip is enabling multimedia everywhere, so the next wave of integration is now arriving thanks to the RPU.

Imagination has been designing SoC solutions for its partners for many years, enabling it to help its partners create total SoC solutions a growing set of target markets. The Toumaz TZ1090 ‘Xenif’ SoC used on the MetaFlow ‘Minimorph’ reference platform is a recent example of what is possible.

Other technologies disrupting markets from Imagination

Imagination will also be demonstrating technologies that will be driving other key industry trends including:

  • Ray-tracing technologies for cinematic-quality interactivegraphics. Thanks to its innovative new ray tracing technologies, Imagination and its professional graphics group Caustic Professional will be bringing a series of innovative new products to market throughout 2012, initially targeting professional CAD markets as well as advanced game asset development and the creative media industries. Imagination will ultimately bring these technologies to the mobile and embedded device market as part of future generations of its PowerVR GPU IP cores
  • VoLTE (voice over LTE) and V.VoIP (video and voice over IP) technologies that will transform how voice and video calls are made as IP replaces circuit-switched call technologies. Imagination and its telecoms technology group HelloSoft V.VoIP continue to expand its unique portfolio of VoLTE and V.VoIP voice and video SDKs, delivering a consistent cross-platform carrier-grade experience across every major mobile and consumer platform

Open Mobile Summit 2011: Allan Johnson of Imagination Technologies [Nov 9, 2011]

RCR WIRELESS NEWS interviews Allan Johnson, GM of HelloSoft V.VoIP at Imagination Technologies

Expect Eight Wireless Trends In 2012 [Electronic Design, Dec 13, 2011]

Wireless connectivity has become essential to the way we live and do business today. There are about 6 billion cell-phone accounts worldwide for the 7 billion or so people on the planet. ABI Research estimates that cellular subscribers worldwide reached the 6 billion mark in 2011.

In the U.S. alone, cell-phone accounts outnumber the 312 million population. There also are more than 100 million smart phones enabled. And, both of those statistics are growing. Annual worldwide cell-phone sales totaled 1.49 billion units in 2010 and are expected to grow to 1.77 billion in 2016, according to research group OVUM.

The Rising Smart Phone

3G Buildout

Traffic, Tablets, And Backhaul

Small Cells

New IP Methods

There is an ongoing movement from older cellular voice technologies to new Internet protocol (IP) methods. Smart phones use 3G and 4G LTE for data but still incorporate the older technologies (GSM, cdma) for voice. Ultimately, voice will be carried over the LTE systems.

The standards have not been fully established, nor is there one agreed upon method. Instead carriers are testing voice over LTE (VoLTE) and circuit switched fallback methods. Imagination Technologies of the U.K. believes its HelloSoft 4G voice over IP (VoIP) softwarewill help push VoIP as the ultimate standard.

NFC’s Ascension

The Internet Of Things

In The Cloud

Imagination launches HelloSoft 4G VoLTE platform and SDK [Oct 25, 2011]

4G World, Chicago, USA: Imagination Technologies, a leading multimedia and communications technologies company, is launching its HelloSoft 4G VoLTEsolution for smartphones, tablets, and mobile computing devices at 4G World 2011 in Chicago (24-27 October, stand 1430).

Imagination’s HelloSoft V.VoIP (voice and video over IP) SDK’s enable the most comprehensive multiplatform mobile device solutions in the world for delivering the full range of two-way real time communications including Voice over LTE (VoLTE), Voice Call Continuity (VCC) Video and Voice over IP (V.VoIP) and SMS over IP.

Imagination’s VoLTE solution is fully standards compliant with 3GPP Voice over LTE and IR-92 specifications, and incorporates award winning multiplatform HelloSoft VoIP technology featuring AEC (Acoustic Echo Cancellation) and NC (Noise Cancellation) to produce superior voice quality on 4G mobile devices.

Says Tony King-Smith, VP marketing, Imagination: “VoLTE is the future of cellular voice communications and is beginning deployment now. It’s exciting to see VoLTE open up a wide range of new use cases and capabilities for voice-based communications, evolving voice from basic audio telephony into a highly integrated capability permeating all aspects of smartphone functionality. We are excited by the prospects for Imagination’s technologies being at the forefront of this evolution.”

The HelloSoft V.VoIP SDK and VoLTE solutions are ideal for mobile device developers, OEMs and carriers.  The products offer developers, OEMs and carriers outstanding voice quality over 4G LTE networks, and at the same time provide a path to rapid development of innovative next generation voice enabled applications.

Says Allan Johnson, general manager, HelloSoft V.VoIP at Imagination Technologies:  “Carrier network interoperability can be very complex and achieving outstanding voice quality is difficult across varied network conditions. Furthermore, achieving highly reliable performance on a diverse range of mobile device chipset architectures is challenging. To solve this, we created easy to use APIs that are portable across Android, iOS, Linux and Windows operating systemsfor essentially ‘write once, run anywhere’ code while at the same time providing SDK implementations that are highly optimized across processor and modem architectures. Imagination’s HelloSoft V.VoIP SDKs and VoLTE solution are simply the most comprehensive high performance multiplatform solutions on the market for voice and video over IP on 4G mobile devices.”

Imagination’s HelloSoft voice and video over IP products also include field proven Dual Radio Voice Call Continuity (DR-VCC) technology with capability to support Single Radio VCC. Combined with the HelloSoft VoLTE solution, HelloSoft VCC enables seamless handoff of VoIP and circuit switched calls across 4G/3G/2G networks and also between multiple IP networks such as LTE, WiFi and WiMAX.

Imagination’s HelloSoft V.VoIP solution is also available as a complete turn-key client.

About HelloSoft V.VoIP

Imagination’s HelloSoft range of licensable IP includes comprehensive platforms for high quality, power-efficient VoLTE, VoIP, Video over IP and rich communications for multi-mode wireless and wireline devices.

HelloSoft technologies are ‘carrier-grade’ and deployed in millions of devices,  built on years of engineering experience to ensure that they are ready for the most extensive of commercial network deployments, and are available for Android, iPhone, Windows and Linux platforms.

About Imagination Technologies
Imagination Technologies Group plc (LSE:IMG) – a global leader in multimedia and communication technologies – creates and licenses market-leading multimedia IP cores for graphics, video, and display processing, multi-threaded embedded processing/DSP cores and multi-standard communications and connectivity processors. These silicon intellectual property (IP) solutions for systems-on-chip (SoC) are complemented by platform level IP and services, a strong array of software tools and drivers and extensive developer and middleware ecosystems. Target markets includemobile phone, handheld multimedia, home consumer entertainment, mobile and low-power computing, and in-car electronics.Its licensees include many of the leading semiconductor and consumer electronics companies. Imagination has corporate headquarters in the United Kingdom and US headquarters in Sunnyvale, California, with sales and R&D offices worldwide. See: www.imgtec.com.

Supply chain battles for much improved levels of price/performance competitiveness

Current snapshot:

Intel rejects 50% Ultrabook CPU price cut demand from notebook players [Aug 16, 2011]

Intel’s Oak Trail platform, paired Atom Z670 CPU (US$75) with SM35 chipsets (US$20) for tablet PC machine, is priced at US$95, already accounting for about 40% of the total cost of a tablet PC, even with a 70-80% discount, the platform is still far less attractive than Nvidia’s Tegra 2 at around US$20. Although players such as Asustek Computer and Acer have launched models with the platform for the enterprise market, their machines’ high price still significantly limit their sales, the sources noted.

As for Ultrabook CPUs, Intel is only willing to provide marketing subsides and 20% discount to the first-tier players, reducing the Core i7-2677 to US$317, Core i7-2637 to US$289 and Core i5-2557 to US$250.

As for Intel’s insistence, the sources believe that Intel is concerned that once it agrees to reduce the price, the company may have difficulties to maintain gross margins in the 60% range and even after passing the crisis, the company may have difficulty in maintaining its pricing. Even with Intel able to maintain a high gross margin through its server platform, expecting Intel to drop CPU prices may be difficult to achieve, the sources added.

Update: ASUStek seems to maneuver by far the best among them (special early ultrabook engagement with Intel, with popssible higher discount, in addition to exploiting the Tegra 2 opportunity best via the only successful so far EeePad Transformer):
Asustek expects better business performance in 2H11 [Aug 17, 2011]

Asustek Computer expects its performance in the second half of 2011 to be better than that of fellow Taiwan-based companies, according to CFO David Chang.

Asustek is likely to hit record quarterly revenues in the third  quarter and is optimistic about business operation in the fourth mainly due to the launch of second-generation Eee Pad Transformer tablets and ultrabook notebooks, Chang said.

Asustek aims at a 14% market share for notebooks in China, and
became the largest vendor in Eastern Europe’s notebook market in the second quarter. In addition, Asustek is poised to make forays into Latin America, especially Brazil and Mexico.

Asustek expects to ship 14 million notebooks and 4.5-5 million Eee PCs in 2011, Chang indicated. Asustek shipped 11.4 million motherboards in the first half and expects to ship 22.5-23 million for the year.

Tablet players expected to cut price to digest inventory overstock [Aug 16, 2011]

Non-Apple tablet PC players, facing the fact their devices are having weaker sales than their order volumes, while demand from the retail channel has been quickly shrinking, are expected to start cutting their tablet prices by the end of September to digest inventory and minimize losses, and the decisions are expected to trigger a new price war within the tablet industry, according to sources from notebook players.

The sources pointed out that most non-Apple tablet players had weaker-than-expected performances and Asustek, which had a rather better performance, had shipments of 700,000 tablets from May to July with actual sales only reaching 500,000 units.

RIM and High Tech Computer (HTC) are already placing their hopes in 2012 with Samsung and Motorola both seeing their tablet demand weaker than expected, while some other players such as Acer are gradually reducing their orders.

Motorola, Hewlett-Packard (HP), Asustek and Acer have all recently reduced their tablet prices with the lowest price currently at US$370; however, with their inventory will become harder to digest, the sources believe there will be at least two waves of price cuts from the end of September to the year-end holiday, reducing the tablet average price level to US$350 and may even drop further to US$300 in the future.

More: Acer & Asus: Compensating lower PC sales by tablet PC push[March 29, 2011 with updates upto Aug 2, 2011]

AMD’s Bright Outlook Likely to Boost Taiwan’s Supply Chain [Aug 16, 2011]

Taiwan’s IC supply chain is expected to benefit from good business performance of Advanced Micro Devices Inc. (AMD), which is projected to outperform archrival Intel Corp. in the third quarter with increased shipment of accelerated processing units (APUs).

The Taiwan supply chin is mainly composed of manufacturers including foundry Taiwan Semiconductor Manufacturing Co. (TSMC), packager Siliconware Precision Industries Co., Ltd., tester STATS ChipPAC Taiwan Semiconductor Corp., and substrate maker Nanya Printed Circuit Board Corp.

AMD estimates its revenue for the third quarter to rise 8-12% from the second quarter, compared with Intel’s projected 8% revenue growth. According to AMD, it has enjoyed robust APU shipments since the second quarter, with both its PC and laptop APU shipments hit new highs.

AMD has contracted TSMC, currently the world’s No.1 pure foundry, to make its Ontario [C-series], Zacate [E-series], and Desna [Z-series, specific for tablet PCs, a power optimized version of C-series, which are also for ultra-thin notebooks: Z-01 of 5.9W vs. C-50 9W in both cases with two 1 GHz “Bobcat” CPU cores + 6250 GPU] processors using 40-nanometer process technology as well as its Hudson chips using 65nm process technology.

While increasing foundry outsourcing to TSMC, AMD has augmented packaging and testing contracts to Taiwan’s providers as well. Nanya is also expected to land contracts via Japanese partner NGK Spark Plug, which has directly received substrate contracts from AMD.

In the second quarter, AMD saw its revenue slightly dip 2% from the first quarter to US$1.57 billion, while its gross margin was 46%, up from 45% recorded in the first quarter this year.

AMD Llano processor shipments reach 1.3-1.5 million units in July [Aug 4, 2011]

AMD shipped about one million Llano [A-series, for mainstream notebooks, all-in-one PCs and desktop PCs: with up to four up to 2.9 GHz x86 CPU cores and with an integrated DirectX 11-capable discrete-level graphics unit that features up to 400 Radeon cores along with dedicated HD video processing on a single chip] APUs in June and 1.3-1.5 million units in July, and with the appearance of the company’s new Llano APUs in the fourth quarter, annual shipments of Llano in 2011 should reach 7.5-8 million units, according to sources from motherboard players.

The sources pointed out that AMD is pushing its 40nm-based C series (Ontario) and E series (Zacate) APUs for the entry-level market, while it is pushing 32nm-based Llano-based APUs for the mid-range to performance and mainstream markets, and is pushing 32nm AM3+ FX series (Zambezi) processors for the high-end market in the fourth quarter.

In 2012, AMD will launch a new APU series codenamed Krishna using a 28nm process from Taiwan Semiconductor Manufacturing Company (TSMC), targeting mini PCs, and all-in-one PCs with an APU series codenamed Trinity to replace Llano for the mainstream market, adopting a 32nm process from Globalfoundries. For the high-end market, AMD will launch an APU series codenamed Komodo.

AMD shipping Llano APUs; prices leaked [May 23, 2011]

AMD has started shipping its Llano APUs to notebook clients and will begin to market the APUs to channels in July 2011, according to sources from notebook makers.

AMD targets to ship one million notebook-use Llano APUs in June, 1.5 million in July, and a total of 8-9 million for the whole of 2011, revealed the sources, citing AMD’s internal estimates.

If the shipment goals are realized, AMD will be able to boost its share in the notebook CPU segment to 15% by the end of the year, the sources commented.

Additionally, AMD will also launch six Llano and four Bulldozer APUs for desktops.

AMD: Llano and Bulldozer APU prices (k unit)
Core Model Price Competing Intel model
Llano/quad-core A8-3550P US$170 Core i5-2300
Llano/quad-core A8-3550 US$150
Llano/quad-core A6-3450P US$130 Core i3-2120/2010
Llano/quad core A6-3450 US$110
Llano/dual-core A4-3350P US$80 Pentium G6960/6950 and Sandy Bridge G800/600
Llano/dual core E2-3250 US$70 Pentium G620
Bulldozer/octo-core FX-8130P US$320 Core i7 2600K/2600
Bulldozer/octo-core FX-8130 US$290
Bulldozer/6-core FX-6110 US$240 Core i5 2500K/2500
Bulldozer/quad-core FX-4110 US$220

More: Acer repositioning for the post Wintel era starting with AMD Fusion APUs[June 17, 2011]

Apple cancels supply schedule of iPad 3 for 2H11 [Aug 16, 2011]

US-based tablet PC players Apple has recently canceled its iPad 3 supply schedule for the second half of 2011, forcing other tablet PC brand vendors that are set to launch same-level product to compete, to follow suit and delay their launch; however, supply of the iPad 2 in the second half will still be maintained at 28-30 million units, according to sources from the upstream supply chain.

Apple was originally set to launch its iPad 3 in the second half of 2011 with a supply volume of 1.5-2 million units in the third quarter and 5-6 million in the fourth quarter, but Apple’s supply chain partners have recently discovered that the related figures have all already been deleted, the sources pointed out.

The sources believe that the yield rate of the 9.7-inch panel that feature resolution of 2,048 by 1,536 may be the major reason of the supply delay since such panels are mainly supplied by Japan-based Sharp with a high price and Apple’s other supply partners Samsung Electronics and LG Display are both unable to reach a good yield. Since Apple is unable to control a certain level of supply volume, the iPad 3 is unlikely to be mass produced as scheduled, the sources added.

Sources from panel players also pointed out that the 9.7-inch panel with high resolution requires a much larger backlight source and a single edge light bar is hardly able to reach satisfaction levels. Due to iPad 3’s requirements over the physical thinness, rich color support and toughness will all conflict with the panel’s technology restrictions; therefore, this could cause a delay in the launch.

In June, LG Display supplied three million panels for the iPad 2 with Samsung supplying 1-1.5 million units and Chimei Innolux (CMI) 10,000-20,000 units. In July, LG’s supply volume dropped to 2.8 million units with Samsung maintaining its same levels, and CMI’s volume increased to 450,000-500,000 units.

Update: CMI fails to become iPad 3 panel supplier, say sources [Aug 19, 2011]

Chimei Innolux (CMI) has failed to become a LCD panel supplier for the Apple iPad 3 due to technological hurdles, according to industry sources.

CMI has cut into the supply chain of iPad 2, which uses IPS panels, but the new Apple tablet is more demanding in terms of resolution, the sources said. The iPad 3 will feature a 9.7-inch panel with resolution of 2,048×1,536 compared to the iPad 2’s 1,024×768.

CMI has been developing panels trying to meet the iPad 3 specifications, but problems with transmittance and yield rates of the panels have resulted in its failure to receive certification for the iPad, the sources said.

CMI began developing IPS panels last year after receiving license from Hitachi in July 2010. The license covers IPS, Super-IPS, Advanced-Super IPS, IPS-Pro, and IPS-Pro-Prolleza.

CMI previously scheduled mass production of IPS panels to begin as early as the end of 2010 or early 2011. But low yield rates delayed the mass production until recent months. The maker’s IPS panel monthly output in July 2011 reached nearly 500,000 units. It is looking forward to an output of one million units in August 2011, the sources said.

The sources noted that the iPad 3’s resolution requirement of 2,048×1,536 pixels is also a challenge even for iPad panel regular suppliers such as LG Display (LGD) and Samsung Electronics. Apart from the two Korea makers, Japan’s Sharp has als been selected to supply panels for the iPad 3, the sources said.

They noted that CMI still stands a chance of becoming a regular supplier for iPad 3 if it can improve its panel quality to meet Apple’s requirements. The maker recently invested NT$800 million to NT$1 billion [US$28 million to US$35 million] to improve manufacturing facilities, the sources said.

Chimei Innolux Continues Suffering Loss in Q2 [Aug 16, 2011]

Chimei Innolux Corp., the largest maker of thin film transistor-liquid crystal display (TFT-LCD) panels in Taiwan, reported a loss of NT$13 billion (US$448.3 million) in the second quarter, deeper than institutional investors` forecast.

Industry sources said that the four major makers of large-sized TFT-LCD panels, i.e. AU Optronics Corp. (AUO), Chimei Innolux, Chunghwa Picture Tubes, Ltd. (CPT) and HannStar Display Corp., together reported total loss of about NT$120 billion (US$413.8 million [US$4.15 billion]) in the past about one year.

Some institutional investors said that the all-size panel prices are expected to fall slightly, implying that makers` losses in the third quarter would not be less than second quarter`s.

At its recent half-year online shareholder meeting, Chimei adjusted down its capital spending to NT$50 billion to NT$60 billion (US$1.7 billion to US$2.1 billion) from NT$75 billion to NT$70 billion (US$2.6 billion to US$2.4 billion) lowered previously and NT$100 billion (US$3.4 billion) announced in early this year. Chimei said that this year the company would focus mainly on high-level equipment and R&D projects for touch-panel technology.

AUO, Chimei Innolux`s major rival and the No. 2 panel maker in Taiwan, recently also adjusted down its capital spending goal to under NT$70 billion (US$2.4 billion) from NT$90 billion to NT$95 billion (US$3.3 billion to US$3.1 billion).

Chimei Innolux is a merger between three companies, including Chi Mei Optoelectronics Corp. (CMO), Innolux Display Corp., and TPO Displays Corp. (TPO), formed in the second quarter of 2010, and began reporting loss starting the third quarter of last year that has continued for four seasons.

AUO reported an accumulated loss of NT$36 billion (US$1.24 billion) in the past three quarters.

Eddie Chen, Chimei Innolux`s chief financial officer, said that his company focused on shipments of core businesses and cut many system assembly works in the second quarter. The company`s second-quarter shipments of large-sized panels increased about 10% quarter-on-quarter (QoQ), but its revenue generated from small/medium-sized panels fell 18.4% QoQ due to the falling panel prices. J.C. Wang, president of Chimei Innolux`s Southern Taiwan Science Park (STSP) branch, pointed out that his company decided to cut system-assembly business because it takes too many labor forces and that`s not his company`s core competitiveness.

Wang said that the third quarter is a traditional high season, but the market now seems relatively weaker than it should be. In the second quarter, Chimei Innolux`s capacity utilization rate was about 80%, the company said that it would adjust according to market conditions.

LCD maker CPT still deep in red in second quarter [July 30, 2011]

LCD panel maker Chunghwa Picture Tubes Ltd (CPT, 中華映管) yesterday reported its 12th consecutive quarterly loss as prices for slim-screen panels for televisions and computers dropped on sluggish end demand.

The company added that outlook for the third quarter remained sluggish, with demand expected to fall below the seasonal norm.

However, Chunghwa Picture said it has no plans to cut its capital spending this year of between NT$2 billion (US$69 million) and NT$2.5 billion, which would be used to improve its equipment to produce high-definition flat panels used in tablet devices and smartphones.

Earlier this week, its bigger local rival, AU Optronics Corp (友達光電), said it planned to slash capital spending by 30 percent.

In the quarter ending June 30, Chunghwa Picture’s losses widened to NT$3.13 billion [US$108 million] from losses of NT$2.33 billion [US$80 million] in the first quarter. The Taoyuan-based company posted losses of NT$1.5 billion in the second quarter of last year.

“Market demand, especially for TVs and IT products [computers], slumped in the first half. Oversupply caused panel prices to drop further,” company president Lin Sheng-chang (林盛昌) said during a teleconference with investors.

“As the visibility for IT panels is unclear, we will make inventory management our priority,” Lin said.

Days of inventory increased to 37 days last quarter from 31 days in the first quarter, the company said.

The fragile economic recovery in the US and Europe is expected to curtail demand for consumer electronics, while demand for notebook computers should pick up slightly after new models hit the shelves, Chunghwa Picture said.

To combat these difficult times, Lin said the company would have to accelerate its shift to high-margin products, such as tablet panels, touch sensors and smartphone screens, in the second half.

Its newly formed strategic partnership with the world’s biggest e-paper display supplier, E Ink Holdings Inc (元太科技), will help it reach this goal, Lin said.

Last week, E Ink agreed to spend NT$1.5 billion [US$52 million] to subscribe to Chunghwa Picture bonds. Chunghwa Picture agreed to supply LCD panels to E Ink.

Besides e-paper displays, E Ink also supplies high-definition flat panels to LG Display and tablet device makers.

Shipments of LCD panels used in smartphones, tablets and consumer electronics should grow by 20 percent to 25 percent in the second half, from 200 million units shipped in the first half, Lin said.

Last quarter, revenues from small-and-medium LCD panels used in tablets and smartphones accounted for a larger share, 42 percent, of Chunghwa Picture’s total revenues of NT$15.93 billion, from 37 percent in the prior quarter, according to the company’s financial statement.

Chunghwa Picture also said it would terminate its money-losing cathode-ray-tube (CRT) business. The company plans to revamp its CRT factories in Malaysia and in Fuzhou, Fujian Province, and shift to touch panel assembly.

HannStar posts operating loss [Aug 15, 2011]

HannStar Display has announced unconsolidated results for second-quarter 2011, with total sales rising 10% sequentially to NT$1.15 billion (US$387.4 million). But it recorded an operating loss of NT$1.04 billion and a net loss of NT$ 1.57 billion [US$54 million], which was translated into a loss per share of NT$ 0.27.

Gross, operating, and net margin in the second quarter were 7%, -9%, and -14% respectively. Earnings before interest, taxes, depreciation and amortization (EBITDA) was 1%.

HannStar said the operating loss in the second quarter was the result of an effort to enlarge its manufacturing capacity in Nanjing, China, which cost it an extra NT$1.88 billion [US$65 million] in operation.

Capacity utilization of HannStar was nearly full in second-quarter 2011. Small- to medium-size panels under 10-inch took up about 45% of its total revenues. Notebook panels accounted for 10% and monitor panels 45%.

HannStar is expected to enhance notebook panels’ share to 15% and small- to medium-size panels to 55% in third-quarter 2011. Monitor panels’ share will be lowered to around 30%.

HannStar expects small- to medium-size panels’ share to reach 60% by end of 2011 and notebook panels to grow to 20%.

Explanatory excerpts from Pixel Qi’s first big name device manufacturing partner is the extremely ambitious ZTE [Feb 15, 2011, with updates up to June 3, 2011]

to engage some of the largest factories that have ever been made, and for that to work their economics need very high volumes. We need to have customers who really commit to large purchase orders almost before we start to design.”

The display business can be considered to be the worlds biggest non-profit industry, the 5 biggest LCD makers who produce 90% of the worlds LCDs, produce for $120 Billion in screens every year but can only make small profit margins out of that because of the strong competition and the large volumes shipped. Those companies that produce the worlds LCD screens have very high costs, very high risks, little flexibility.

Nokia N9 UX [?Swipe?] on MeeGo 1.2 Harmattan

Update as of August 10, 2012: After acquiring the Qt commercial licensing business in March 2011 from Nokia, the Helsinki based, ~1000 people strong Digia, with 2011 sales of 121.9 million Euro,yesterday acquired all the rest of the Qt business from Nokia. More details in the Digia extends Its commitment to Qt with plans to acquire full Qt software technology and business From Nokia [Digia’s Qt Commercial Blog, Aug 9, 2012] and Digia Committed to Thriving Qt Ecosystem [KDE.NEWS, Aug 9, 2012] posts from Digia’s R&D director Tuuka Turunen. With this all pre-Windows Phone software platform commitments except the Java based S40 (evolved in the new Asha range) have strategicallybeen revoked by Nokia.

Nokia N9 Journey [Oct 24, 2011]:
A story about the making of the most beautifully simple smartphone.

Follow-up:
Designing smarter phones–Marko Ahtisaari (Nokia) and Albert Shum (Microsoft) [Nov 23, 2011]

Updates:
3 Minutes with Nokia CEO Stephen Elop [YouTube, Oct 27, 2011]

[About N9 and Qt:] Elements of N9. The things that really define that product you will see continue on. The reason we continue with N9 is because we believe we could learn a lot about certain things that actually make the N9 unique in the way that it is. … What remains unanswered, and will remain unanswered for today, is when I say ‘elements of the user experience’ or ‘the Qt environment’. What does that mean? That’s still something you’ll see ahead from Nokia.

Goodbye MeeGo, Hello Tizen [Sept 28, 2011]

By now, you may have read that The Linux Foundation, with the support of several other companies, announced a new project, Tizen [tizen.org], to build a new operating system for devices. This new project is first and foremost open source, and based on Linux. So it begs the question: why not just evolve MeeGo? We believe the future belongs to HTML5-based applications, outside of a relatively small percentage of apps, and we are firmly convinced that our investment needs to shift toward HTML5. Shifting to HTML5 doesn’t just mean slapping a web runtime on an existing Linux, even one aimed at mobile, as MeeGo has been. Emphasizing HTML5 means that APIs not visible to HTML5 programmers need not be as rigid, and can evolve with platform technology and can vary by market segment.

More info [meego.com]

there is not mentions of Qt in the article 😦

Limo Foundation And Linux Foundation Announce New Open Source Software Platform [Limo Foundation press release, Sept 28, 2011]

 LiMo Foundation™ and the Linux Foundation today announced a new open source project, Tizen™, to develop a Linux-based device software platform. Hosted at the Linux Foundation, Tizen is a standards-based, cross-architecture software platform which supports multiple device categories including smartphones, tablets, smart TVs, netbooks and in-vehicle infotainment systems. The initial release of Tizen is targeted for Q1 2012, enabling first devices to come to market in mid-2012.

Tizen combines the best open source technologies from LiMo and the Linux Foundation and adds a robust and flexible standards-based HTML5 and WAC web development environment within which device-independent applications can be produced efficiently for unconstrained cross-platform deployment. This approach leverages the robustness and flexibility of HTML5 which is rapidly emerging as a preferred application environment for mobile applications and the broad carrier support of the Wholesale Applications Community (WAC). Tizen additionally carries a state-of-the-art reference user interface enabling the creation of highly attractive and innovative user experience that can be further customized by operators and manufacturers.

About LiMo Foundation
LiMo Foundation™ is a dedicated consortium of mobile industry leaders working together within an open and transparent governance model—with shared leadership and shared decision making—to deliver an open and globally consistent handset software platform based upon mobile Linux for use by the whole mobile industry. The Board of LiMo Foundation comprises ACCESS, Panasonic Mobile Communications, NEC CASIO Mobile Communications, NTT DOCOMO, Samsung, SK Telecom, Telefónica and Vodafone. A full description of LiMo Foundation can be found at www.limofoundation.org.

LiMo & Tizen FAQs

How does Tizen relate to MeeGo and LiMo?
Tizen builds upon best practices and technologies from MeeGo and LiMo to deliver a complete cross-device open source software platform and will result in broader, stronger ecosystem support from leading service providers and OEMs. Intel will be working with partners to help them transistion from MeeGo to Tizen. In order to enable successful transition, sustainng engineering support will continue for MeeGo v1.1 and v1.2 releases into 2012. Intel will fold its ongoing MeeGo development efforts into the new Tizen project.

What are the key differences between MeeGo, LiMo and Tizen?
The key differences are Tizen’s comprehensive, standards-based HTML5 application solution, broader industry support and a hardened mobile device stack.

Nordic System Integrators Welcome Open Source Initiative Tizen [Sept 28, 2011]

According to Pasi Nieminen, CEO of Nomovok, the leading MeeGo integrator, “For the past two years Nomovok has been working on Steelrat, a commercially optimised version of MeeGo, and today we are pleased to join with this industry-lead project to help make Tizen a commercial reality.”

Notes taken on Qt Dev Days 2011 in Munich [Oct 24-26, 2011]

Nomovok has a stand there. I discussed with the guy and he confirmed that they are providing the integration of Qt into Tizen. They see Tizen as MeeGo + the HTML5 additional overlay, and clearly not as MeeGo minus Qt. To them,
there is no reason why things we were able to do with MeeGo should not be feasable with Tizen. They meet every second week with Intel to work about the integration of Qt into Tizen. Looks damn promising!

Talk by Marco Argenti (SVP Developer Experience, Nokia) about “Qt and the broader strategy”.
– 100 millions Qt-enabled smartphones on the market.
– Strong emphasis on N9 being the best ever device for developers.

– Big opportunities for developing apps for the “next billion”
– ex[ample]: India: 800 millions mobile suscribers => those users will mainly experience the web through apps => Qt is core to achieve this!

“Qt Roadmap, Open Governance and Qt5”, by Lars Knoll, Qt Chief Architect:
– Nokia definitely is backing up Qt! That has been said and hammered extensively during this talk.
– Nokia has a growing interest in Qt, increasing its investment into it. Plus, there are job openings.
– Transition from Qt4 to Qt5: will not be as painfull as the transition from Qt3 to Qt4, as most of the stuff is implemented all right. Basically a matter of running a script for adapting header files and minor tweaks to the build system.
– Qt5 to be split into “Essentials” and “Add-on odules” (including widgets, Qt Webkit, part of Qt Mobility,…
– Qt Quick 2 built and optimized for OpenGL, with dramatic performance improvements
– Qt5 timeline:
>> Feature freeze by early 2012
>> Beta by March/April 2012
>>  Done by 1st half of 2012
– Qt Widgets supported in Qt5 (but to some extent, development on widgets is shifting towards community efforts, through Qt-Project)
– After Qt5: plan is to release twice a year, at fixed time periods (more predictable)
– In response to a question about Symbian and MeeGo:
>> Symbian STAYS on Qt 4.8 = Symbian NOT supported on Qt5!
>> MeeGo: tests done, works well so far, so shouldn’t be a problem. (He would not tell more than this)
– Development opportunities:
>> Desktop: yes, clearly in the focus
>> Mobile: You will see something coming… This is all Nokia is ready to say now! (Seems clearly to indicate some big announcement by tomorrow at the Nokia World event!!)

[Later the same person:] Apparently nothing as of yet. The Nokia World has been sharply focused of the Lumia (WP7) and Asha (S40) launches.

Session about developing with MeeGo on N9, by Yoann Lopes. Quote: “N9 is awesome, but it misses one thing: you, your apps”. 75 minutes is a too short time to go very deep, but the guy basically showed the whole process, step by step, and some of the possibilities (demoed: applications “MeeSpot”, “Trafikanten”). A few security-related questions were raised (about preventing an app sending over-priced SMS’s), which didn’t lead anywhere, by lack of enough informations about the topic. Again, question asked about the incentive for developing for a “dead platform”: “Can’t say anything about this, but if you develop for MeeGo now, you definitely will be able to reuse your skills.” (not quoting exactly, just what I remember from it). He mentioned also again “next billion”…

Tizen Summit Asia 2011 coming! [Oct 27, 2011]

Nomovok organizes Tizen Summit Asia 2011 at Beijing Marriott Hotel City Wall 8-9 December. The event gathers together Open Source Vendors, OEMs, operators and other Tizen project contributors, together with local Open Source contributors in China. Check the event website and register here!

Dear Intel & Samsung, Can Tizen have some Qt ? [Oct 24, 2011]

So Qt Developer Days is kicking off in Munich today and I feel sad. As if something is not right. Something is missing. Tizen has recently began its Qt-less journey and this does not seem like a sensible move to me. Many would argue that Qt is supported in the Netbook version and yes it is for now, but there are no guarantees that it will survive for the future.

Is alienating a whole group of Developers that bought into the MeeGo dream the best way forward? These are Developers that have invested time, money and effort into the integration of MeeGo and Qt and now are floating away to develop for Android / Symbian and possibly iPhone. Surely having YOUR developers developing for the already established competition a bad thing ?

Is banking everything on HTML5/JS/CSS3 the best way forward ? I think Not. Could we not have HTML5 + Qt Support in Tizen ? Already Nomovok have announced that they will provide Tizen with integrated Qt, but for this to work we need it to be adopted by the project as a whole. If we lose Qt then we Lose a lot of Developers that believe in it and NOT in HTML5 and have not bought into being able to make the move to HTML5. For the wholesale of applications HTML5 seems like the one, but for more specialist applications Qt is a Development Framework that a lot of development companies prefer and that is a fact that you can’t get away from.

Tizen launched with it trying to appeal to the same target audience as MeeGo, Everyone, So shouldn’t we also try to appeal to as many developers as we can ?

With Tizen we also now get Samsung which has been the silent giant in all of this and that makes us all nervous. Very nervous. No press releases, Nothing actually stating what Samsungs vision / Intentions are for Tizen. Samsungs existing Linux Platform uses EFL (http://www.enlightenment.org) and Tizen will also use this. Is there an issue with trying to support both EFL and Qt / QML on Tizen? Surely it can be overcome.

When Nokia Dropped MeeGo on Feb 11 it caused major rifts between them and several companies including intel but now with the recent move of Qt being an Open Source Project with Open Governance can we not overcome issues of the past ?

There are many that are fighting the Qt cause in Tizen. I wish them good luck and hope Tizen has a Qt future.

….

sleeve says: October 26, 2011 at 10:33 pm

@uncle steve: now intel says no to qt?

no, samsung says no to qt as it is open source LGPL and any improvement or deployment would help Nokia tiny 1% – Samsung afraids. Samsung is happy with its vaporware BSD-licensed englightement without even one stable release in 11 years because the license allows to close any single bit if needed. If enlightenment fails samsung will use the backup tech aka HTML5 as already plans and no qt at all. Again, because in their flawed perception that would give nokia a point. All in samsung’s SLP/Limo – 4 bloody years without even single flawed release. The korean giant is strong in pushing hardware that’s all about it. Otherwise bada would be such a success for them.

Yeah Intel apparently HAPPILY supports qt on its part of tizen on its hardware and in AppUp stores. Intel wants apps SO qt will give what enlightenement wont.

Marko Ahtisaari’s speech about ‘Patterns of Human Interaction’ at Copenhagen Design Week [Sept 8, 2011] EXCELLENT!

– Very detailed summary of the above presentation: Video Marko Ahtisaari On N9 – I know We Have Out Simplified The iPhone [Sept 9, 2011] EXCELLENT!
– N9 is becoming available on Sept 30 for ~ US$700 list price
as per Предварительный заказ на Nokia N9 [excerpted on Aug 17, 2011]
See also the PDF copy (in case when the page is not available anymore):
N9 with Swipe in Kazakhstan — 17-Aug-2011
(99.999 Kazakhstani Tenge is US$683 as of today’s exchange rate. Samsung Galaxy R is advertised for the same price, note that Galaxy R is currently available in Sweden for US$634)

Nokia Styles Comeback Plan [Aug 30, 2011]

With the release of its first Windows-based smartphone coming soon, Nokia Corp. is making a big bet: that the innovative design of its new phone will help it stand out and draw attention away from software problems the company has faced as it struggles to compete in the lucrative market.

Anyone interested in the look and feel of Nokia’s future handset design should examine the N9 launched in June—the first smartphone to replace the traditional home button with a swipe of the hand. It is made from a colorful polycarbonate material and although it appears rectangular, it has a curved glass screen.

The N9 features the MeeGo operating system, in which Nokia has already lost interest. But Marko Ahtisaari, Nokia’s head designer, says the design is an indication of where the company is headed. “We will drive this trend toward reduction and more natural forms. Compare that to the black, grey and metallic rounded-corner rectangles you are seeing in the market,” Mr. Ahtisaari says during an interview.

Mr. Ahtisaari says today’s touch-screen phones are inappropriately immersive, and that he would like to design in a way that allows users to keep their heads up again.

“When you look around at a restaurant in Helsinki, you’ll see couples having their heads down instead of having eye contact and being aware of the environment they’re in,” he says.

Designing for true mobility…makes it easier for people to have more eye contact and be aware of their environment, and is an example of what people would not explicitly ask for but love when they get it,” Mr. Ahtisaari says.

For Mr. Ahtisaari and his design team, which numbers several hundred people in Finland, China, the U.K. and the U.S., innovation is about designing better and more natural ways to use a phone through careful observation of users and their environments. Mr. Ahtisaari adds that frequent prototypes, from paper sketches to 3-D wax models to real phones, are crucial to achieve the simplicity and precision needed.

Nokia’s hardware success stems from distinguishing features that often depend on the types of materials used in handsets. Polycarbonate with inherent color is key to the company’s current designs. “The inherent color in the polycarbonate allows us to do color in an interesting way, and that will continue to be important as a simple symbol of choice,” Mr. Ahtisaari says.

Customers can expect more touch-screen phones with physical keyboards, such as the E6 and C3 handsets. “It’s a very rich area for Nokia to innovate in years to come, as many people still want keyboards,” Mr. Ahtisaari says.

He also plans to add value by “linking the phone experience to maps and information about where you are, mapping the world in a way that we have not even imagined possible.”

End of Updates

The Nokia N9: a unique all-screen smartphone [June 21, 2011]

Nokia today announced the Nokia N9, built for people who appreciate a stunning blend of design and the latest smartphone technology.

The Nokia N9 introduces an innovative new design where the home key is replaced by a simple gesture: a swipe. Whenever you’re in an application, swiping from the edge of the display takes you home.

The three home views of the user interface are designed to give fast access to the most important things people do with a phone: using apps, staying up to date with notifications and social networks, and switching between activities.

So, going to Windows Phone 7 or not it has happened as communicated back in last December:
Nokia to enter design pattern competition for 2011 smartphones with MeeGo [Dec 9, 2010]


Note: Version 1.2 of MeeGo OS is scheduled for April 2011 but the smartphone product won’t happen, either on Intel or ARM until around June 2011. See my post on Intel Oak Trail to beat ARM with MeeGo specific prices [Nov 25]

This is all according to its SVP Design and User Experience, Marko Ahtisaari [the indicated timing is for the video record of his plenary speech at LeWeb 2010 on Dec 8, also linked later on]:

1. [2:25] Elegant, simple, extremely blown out – the iOS design pattern. Essentially a screen or screens full of apps and a physical homekey like the mouse key. You click it, you take your hand off the screen to do something on the screen, then may leave to go home. Beautifully elegant, extremely simple to learn with a few steps. And think of a forefront of a house where if you want to go from the kitchen to the dining room you know how you go to the front door. And if after dinner you want to go to the living room you again know how to do that, you go to the front door. Of course the physical button is this mouse click has been loaded with more and more functionality, but essentially a beatifully elegant system that is fantastically constrained. [3:18]. 2. Multiple personizable homescreens where the bet is that the process of personalizing (filling out these home screens) is so simple and organic that it just happens over time and you end up using the device by these home screens – the pattern shared by both Symbian and Android, also the fastest growing pattern. There is not only one physical button but there are many, in fact there are many different configurations that are quite fragmented, as many people commented. And there is some way to flip to where you launch apps, but essentially it is about these personalizable home screens for both shortcuts and live information, or using tabs or so on those widgets. [4:08]
3. [4:20] Windows Phone 7 has introduced an interestingnew pattern, too early to tell [how successful it will be]. But it just shows that there is demand for other patterns. [4:26]One important remark by Sofpedia’s Nokia Poised to Change Mobile UI Approach with MeeGo Devices [Dec 8] report: “Marko Ahtisaari suggests that the future would bring different UI patterns to devices, and that one of them would be based on notifications.Microsoft’s new Windows Phone 7 OS was built based on notifications.” 4. [4:28] This is basically what is the design team in the Nokia Design Studios is spending most of its time on doing: is introducing a new pattern. This will be launched with MeeGo in 2011. … [To give the idea:] … If you look at touchscreen immersive experiences, so most touchscreen devices, and what you start thinking is this way: you will see this at every single moment – so you walk in Paris, you see in cafe, [where] you see a couple [who] have been together for 10-15 years – they will be there head down, pitching and zooming. Touchscreen interfaces are immersive, they require our full attention. [5.15]I think we are missing a trick and also we are not doing good enough design unless we give people their head up again. What do I mean by that? Better one-handed use, better ways to use the devices, without them demanding our full attention. This means more eye contact, more ability to be present both with the people you are around, with right now the physical environment, as well as when you are navigating the physical environment and using maps. I think this giving people their head-up again is extremely important. [5:45]

This is how Stephen Elop, CEO of Nokia talked about Nokia’s smart phone strategy on the Nokia Connections 2011 event in Singapore (from a 3d party video record [June 21, 2011]):

[0:05] I’am going to jump right in and talk about our progress and talk about the progress and advances in smart devices. As we’ve shared our primary smartphone platform strategy is the focus on Windows Phone. I have increased confidence that we will launch our first device based on Windows Phone platform later this year. And we will show our products in volume in 2012.

Now I’ll tell you we have these devices in hand now, we have them working and those who have viewed our early work are very optimistic about the devices Nokia will bring to market. In fact — to quote — the CEO of a leading retailer, and I quote, this device is an absolute beauty with a very fast user interface. The combination of a best of Nokia with a great user interface will have a tremendous impact on the market. [1:00, then in the record comes Marko Ahtisaari with N9 intro, but in reality Marco Argenti was preceding him with Qt [cute] related announcements which are well expressed on the following post on the Nokia Developer]

The future of Qt: Bringing apps to the next billion [June 21, 2011] (emphasis is mine)

Exciting news for the developer community today, and in particular for those who are focused on Qt: At the Nokia Connection 2011 event in Singapore, Nokia Senior Vice President, Developer Experience Marco Argenti confirmed that Nokia will “make Qt core to bringing applications to the next billion,” and he reassured developers that investments made in Qt today will live on in the future with Nokia.

During his presentation, “Qt and the Next Billion”, Argenti noted the following:

  • “Qt-powered Apps have serious momentum on Ovi Store. Our consumers are downloading more Qt-written apps on over 100 million devices worldwide. And today I’m happy to announce that we will make Qt core to bringing great applications to the next billion.”
  • “Why did we pick Qt? Qt is a great cross-platform framework. Qt is modern and efficient. Qt Quick bridges the design phase with the production phase – making it incredibly easy to design, prototype and develop new applications. With QML, the interface markup language, web developers can feel right at home creating great UI’s.”
  • “Qt is widely supported by an active community of over 1/2 million developers. And Nokia will continue to invest in Qt, as we’ve recently released Qt SDK 1.1, and we’re actively involved in contributing to Qt 5.”

This means developers will have both a large existing audience to target with Qt-based mobile apps (100 million Symbian-based phones, plus our first-ever pure touch smartphone, the Nokia N9).

Argenti also noted that: “We will disclose further details in due time; today we want our developers to see the opportunity that the future of Qt brings as part of our mobile phones strategy.”

Learn more about developing for the Nokia N9 and developing with Qt.

And before Ahtisaari was invited by Elop to introduce N9 he actually said according to the official webcast (emphasis is mine):

[42:23] When we’ve determined that that we will shift our strategy we’ve assessed we could bring our innovation and technology to the market three times faster than we’ve had in the past. … [now he says that Symbian Ana, Windows Phone, dual SIM products are showing that] … But we are also breaking through with new forms of innovation. As we’ve said on February 11 we intend to launch an exciting experience around user interface, the industrial design and the developer platform. As part of that work we’re exploring technology to create a better phone. [43:10, after which Ahtisaari is invited on the scene and delivers what could see from the already mentioned 3d party video record from 1:00]

Then, at another event [for the employees] after N9 introduction by Marko Ahtisaari and before the first Nokia Windows Phone 7 has been shown (from a 3d party video record, the 2nd embedded into Engadget’s Nokia’s first Windows Phone: images and video, codenamed ‘Sea Ray’ [June 23, 2011]):

So, I have to say a special thank you as Marko did to everyone working in and around the MeeGo effort. It’s been a challenging time for that team as well. And yet look at the quality of work that’s been done.

Now one of the big questions we get is, yes you’re launching this device but we know you are transitioning to Windows Phone, what’s the point? What is the point?

The point is this. There’s a whole collection of innovation available in the N9 that is going to live one. So — for example — Marko talked about the work in and around Qt [cute] and the development of Qt applications [see between 13:20 and 13:55 in the N9 announcement video record embedded below], and as we’ve already said  yesterday, Qt lives on and actually strengthenes because of its engagement in the next billion. So that’s really good. Innovation in that device lives on.

Another example is the user interface and user experience. We’re not saying precisely what device, and when and how. The user experience you see here is something that will live on as well.

A third example of innovation that will live on is the beautiful industrial design. So now I’m going to just ask everybody to put away your cameras, turn off all of the recording devices. I’am serious because I’m going to share with you something … because this is something that is super confidential and we do not want to see out in the blogosphere, wherever it is. We think it is important for all of you to understand how this innovation lives on, and how well we as a company are today executing.

Let me show you another new device from Nokia. … So what is it? It’s sort of looking at it and then say that is what Marko has shown us. Beautiful design, Gorilla glass … Carl Zeiss” 8mpixel camera … you notice there is as one extra button on the top. So you notice that is not the same device. … What this is, is a product that is code-named Sea Ray, and it is Nokia’s first Windows Phone device. [2:34, then comes a quite detailed WP7 part, until 21:45]

So from all these it is quite obvious that with February 11 decision the only thing which Nokia immediately had thrown out of the boat was the MeeGo operating system itself. And indeed in an interview to Helsingin Sanomat on Thursday Elop delivered a a quite clear message: Nokia CEO Stephen Elop rules out possible comeback of MeeGo [June 3, 2011]

Finnish mobile phone giant Nokia’s CEO Stephen Elop promised that the company will soon introduce a range of new inventions and innovations, with which it will improve the competitiveness of its mobile phones.

As an example of new inventions, Elop mentioned the brand-new N9 handset launched in Singapore on Tuesday, which will come on sale in the autumn, a year behind the original schedule.
“The N9 features many new breakthroughs related to its usability, design, and materials, which we will be utilising and developing further in our upcoming models. I cannot speak of them more specifically just yet, but they will soon become apparent”, Elop said.
According to Elop, the N9 is a handset that relies more on the Qt application framework than its MeeGo operating system. Thanks for the Qt environment, the used applications can be programmed to work with three of the platforms used by Nokia, though not with the Windows Phone system.
In Elop’s words, there is no returning to MeeGo, even if the N9 turns out to be a hit.

The switch to the software giant Microsoft’s Windows Phone operating system has frustrated many of the Nokia staffers.
Some are afraid that the company will turn into a mere equipment manufacturer and a Microsoft subcontractor.
Elop roundly rejects this interpretation.
“Nokia will continue its research and development on the software side, as well as in services and equipment design. We will build inventions for our Windows phones that will make us stand apart from our competitors and bring significant additional advantage to our application developers”, he declared firmly.
According to Elop, in recent months Nokia has launched several different software development projects.
“Those working within the software R&D sector are more and more motivated thanks to our achievements. I am continuously in touch with them. I constantly receive emails that tell me how the pace of problem-solving has quickened.”

Nokia N9 details

Nokia N9 Design Story [June 20, 2011]

In this video, Marko Ahtisaari, Nokia’s SVP of Design, talks about the design of the Nokia N9 http://nokia.ly/iGrtvJ. It only takes a swipe to get to what you want with the Nokia N9, and it all floats beautifully on the large, curved display. Stay in touch with people, news and events. And browse the web. Quickly. Get around with free maps and navigation. And take great pictures with the 8MP camera. The Nokia N9 makes it all smooth, effortless and gorgeously stylish. Learn more about the new Nokia N9, visit: http://nokia.ly/jUnOCP.

Nokia N9: the designer’s story [June 22, 2011] (in paragraph emphasis is mine)

I love sitting down with Nokia’s designers. There’s not one square millimetre of each phone that doesn’t get refined and revised a hundred times. They always have a mind-blowing story to tell about each aspect of the design. It’s never, “We chose blue cause that would be cool”; it’s always like, “We chose cyan, not blue, because the design is pure, so colours need to be pure, and…” at which point, my head explodes. I sat down with the Nokia N9′s lead designer, Anton Fahlgren, for a chat about his epic two-year project

How did the Nokia N9 begin?

I headed up a team in Copenhagen during the summer of 2009, and that’s where it began. The brief was to evolve the story from the previous Nokia Nseries/Eseries devices, and define it moving forward. We chose to work with an Nseries product as it was interesting times at Nokia – things were bumpy in the high-end market. Extreme numbers on a spec sheet was not the way to win. We knew we needed innovation at every level.

I’ve had the option to do this before, but those occasions didn’t feel so very exciting: here we had a blank canvas. I wanted to define what high-end means today and take a more software-driven approach, and show people it’s not just the hardware that makes a great phone: it’s the UI and platform and how it all works together.

Did you know you’d be creating for something other than Symbian?

The MeeGo stuff had started bubbling, but we hadn’t seen it. We tried to simplify and distil the existing story, because there was a lot of good in the work that was done. That was the starting point – no compromises. We tried different styles; we did a range of devices like slide-and-tilt; we did a couple different sizes, but they were all based on the same design family. But the one that made it to the market was the Nokia N9.

What makes the Nokia N9 unique?

Above all, it’s the continuity that you feel from the shape of the glass continuing to the side profile. It just feels right. The basic concept is that seamless continuity of the form, and I think it was something we refined with the UI. It’s just something nice about interacting with a device that has a gentle curvature. Once you have something that’s more continuous in your hand, it’s just more pleasant to interact with it, all the way to the edges. Try to swipe stuff on other phones, and you’ll soon see that the edges will bother you.

When you see it in three dimensions, there’s not a single straight surface on the product. It’s actually really difficult to model in CAD. It’s almost like a pillow. In concept, a pillow is a simple form. It’s not hard to understand. But if you have to build those surfaces on a computer, you’ll realize how complicated they are. So the concept is simple, but as a piece of geometry, it’s quite elaborate.

No buttons! Just swipe!

Once you’ve got a flavour of life without buttons, it’s hard to go back. I find myself with other devices trying to swipe, but I can’t. Phones with keys feel old now, in some respects.

Last question, how would you like consumers to feel when they first pick up a Nokia N9?

That’s a good question. What’s important for us is that if this becomes a hardware story, we’ve failed. It needs to be in context with the UI. I hope the first point of delight will be about the interface, the button-less navigation. I hope it’s not only about the hardware design. The idea was to create a canvas for the UI and the user to shine. When you watch TV, you don’t want a frame, you just want the content.

The Nokia N9 Announcement by Marko Ahtisaari at Nokia Connection 2011 [June 21, 2011]

In this video, Marko Ahtisaari, Nokia’s SVP of Design, announces Nokia N9 http://nokia.ly/iGrtvJ.

The related press release: The Nokia N9: a unique all-screen smartphone [June 21, 2011] (emphasis is mine)

Singapore – Nokia today announced the Nokia N9, built for people who appreciate a stunning blend of design and the latest smartphone technology.  To learn more about the design of the Nokia N9 visit: http://swipe.nokia.com

One swipe and you’re home
The Nokia N9 introduces an innovative new design where the home key is replaced by a simple gesture: a swipe. Whenever you’re in an application, swiping from the edge of the display takes you home.

The three home views of the user interface are designed to give fast access to the most important things people do with a phone: using apps, staying up to date with notifications and social networks, and switching between activities.

The industrial design of the Nokia N9 is an example of extreme product making and craft. The body is precision-machined from a single piece of polycarbonate and flows seamlessly into beautiful curved glass. The laminated deep black display means that the user interface just floats on the surface of the product.

The Nokia N9 also packs the latest in camera, navigation and audio technology for a great all-round experience.

“With the Nokia N9, we wanted to design a better way to use a phone. To do this we innovated in the design of the hardware and software together. We reinvented the home key with a simple gesture: a swipe from the edge of the screen. The experience sets a new bar for how natural technology can feel,” said Marko Ahtisaari, Nokia’s head of Design. “And this is just the beginning. The details that make the Nokia N9 unique – the industrial design, the all-screen user experience, and the expressive Qt framework for developers – will evolve in future Nokia products.”

Innovative all-screen design
With no need for a home key, the all-screen Nokia N9 makes more room for apps to shine. The 3.9-inch AMOLED screen is made from scratch-resistant curved glass. The polycarbonate body enables superior antenna performance. This means better reception, better voice quality and fewer dropped calls.

Camera, maps and multimedia
The 8-megapixel Carl Zeiss autofocus sensor, wide-angle lens, HD-quality video capture and large lens aperture enable great camera performance even in lowlighting conditions. This makes the Nokia N9 one of the best camera-phones ever produced.

The Nokia N9 features free turn-by-turn drive and walk navigation with voice guidance in Maps. With the new dedicated Drive app, you can get in your car and start navigating to your destination right away.

You can watch videos in true 16:9 widescreen format. And because the Nokia N9 is also the world’s first smartphone with Dolby® Digital Plus decoding and Dolby Headphone post-processing technology, you get a surround sound experience with any set of headphones.

Touch just got better
Fitted with the latest in wireless technology, Near Field Communication (NFC), the Nokia N9 allows you to easily share images and videos between devices by touching them together.  Pair it with Bluetooth accessories like the new NFC-enabled Nokia Play 360° wireless music speaker only once, and you get a great surround sound music experience with just a tap.

Colors and Memory
The Nokia N9 will be available in three colors – black, cyan, and magenta with storage options to accommodate plenty of content: 16GB and 64GB. The Nokia N9 is scheduled to be in stores later this year, with availability and local pricing to be announced closer to the sales start.

More information about the Nokia N9 can be found at: http://swipe.nokia.com.

Video: Diving into the Nokia N9 UI and specs [June 21, 2011]

The Nokia N9 is fresh out of the oven and we think it’s pretty hot. We’ve received quite a few questions from our readers about this newcomer’s technical profile and user interface. To give you a better idea of how the product works, we grabbed Marketing Manager Jussi Mäkinen and asked him to give us a guided tour of the Nokia N9 UI on video.

Nokia Marketing Manager Jussi Mäkinen walks us thru Nokia N9. Nokia N9 is designed around the things people typically use the most.

Here is some geeky data on the technical specifications:
– Networks: Pentaband WCDMA 850, 900, 1900, 1700, 2100, Quad band GSM/EDGE 850, 900, 1800, 1900
– Speed: HSDPA Cat10: 14.4Mbps, HSUPA: Cat6 5.76Mbps
– Display: 3.9” WVGA (854×480) AMOLED display with curved Gorilla glass, no air gap, anti-glare polarizer
– OS: MeeGo 1.2 Harmattan
– Memory: 1024MB RAM, 16GB/64GB storage
– Camera: 8Mpix auto-focus Carl Zeiss, wide-angle lens, 2x LED flash, Video capturing MPEG-4 SP 720p @ 30fps, 2nd camera for video calls
– Size / Weight: 116.45 mm x 61.2 mm x 7.6–12.1 mm (L x W x T) / 76 cm3/ 135 g
– Connectivity: BT 2.1, GPS, A-GPS, WLAN 802.11abgn, NFC, 3.5mm AV connector,  micro USB connector, USB charging
– Processor: ARM Cortex-A8 OMAP3630 1 Ghz, PowerVR SGX530
– Audio: MP3 player, Audio jack: 3.5mm, Supported codecs: mp3, AAC, AAC+, eAAC+, WMA, FLAC.
– Battery: 1450 mAh

Operating Times
– Talk time: (GSM/WCDMA) up to 11 h / up to 7 hours
– Standby time: Up to 450 hours (WCDMA), up to 380 hours (GSM)
Video playback (720P): up to 4.5 hours
– Music playback: up to 50 hours

Other information from the official Nokia blog:
Introducing the Nokia N9: all it takes is a swipe! [June 21, 2011]
Nokia N9 – photo taking and sharing [June 22, 2011]
Nokia N9: what would you like to see? [June 22, 2011]
Getting up close, with NFC on the Nokia N9 [June 23, 2011]
Nokia N9: Drive & Maps [June 23, 2011]
Blogbite: let’s talk Nokia N9 [June 24, 2011]

Nokia’s N9: Cool, Cruel and Unusual [by Randy Arnolds, June 23, 2011]

source: http://swipe.nokia.com

Unlike many friends and former Nokia colleagues, I have not had the pleasure of fondling a sexy new N9 so this won’t be a product review as much as a process and philosophy review.  That means something a little less structured than usual and loaded with unabashed opinion, pontificating and ranting.

So buckle up, this should be a ride that would do Tomi Ahonen proud.

We have ignition…

Maemo and MeeGo community advocates didn’t begin with high expectations for the Nokia Connection 2011 event in Singapore on June 21.  Lacking the presentation pizzazz of Apple or even Microsoft, Nokia has a mixed history with this sort of thing and has too often bombed when it needed to blow something up.  So when we were bored with a Symbian Anna demo followed by an even more tiresome spiel on S40, the peanut gallery in a freenode.net IRC webchat augmented Nokia’s endless warm-up with the usual locker room antics.  CEO Steven Elop had promised a disruption; we were just distracted.

Then Marko Ahtisaaricalmly and quietly claimed the stage.

Speculation had run rampant over who would more likely stun us with the allegedly disruptive device, but the consensus had correctly pinned Marko as the man.  He sealed the deal by very quickly getting down to business.

A presenter’s presenter, the well-spoken Ahtisaari peeled away layers of the slick N9 with the deftness of a professional magician.  I can’t speak for anyone else but our little web gathering was enthralled.  The catcalls and comic relief abruptly ceded to what amounted to geek sexting.  That’s the magic of what Nokia has pulled off here, with impeccable industrial design and a clever UI just begging to be swiped.

That’s also the problem.

The MeeGo Mambo

When Elop announced Nokia’s head-scratching new strategy (and I use that last term extremely loosely) back in February of this year, there was the promise of an undescribed MeeGo device to be produced at some point, to be followed by an anticlimactic year-long ramp-down of the project once hailed as Nokia’s high-end salvation.   Never mind that the N9 isn’t running pure MeeGo (but rather a mish-mash of Maemo 6 and MeeGo parts now curiously labeled as MeeGo 1.2 Harmattan).  To any end user, it’s MeeGo enough.

But the question becomes: why?

Why release something designed to run what is, for Nokia, a dead-end OS?  Elop says this otherwise-seductive N9 is intended as a test-bed for future Windows Phone 7 devices.  But how many consumers tolerate being tested? Those few who fell in with Nokia’s steps 1 through 4 with Maemo can be forgiven for feeling too defeated to step up for number 5.  That would make the N9 a profit sink at a time when Nokia’s stock (NOK) is severely depressed.

Is this just a stopgap until Windows Phone 7 graces similar Nokia hardware?  If so, will enough purchasers succumb in the meantime to this obviously alluring work of art to at least cover its costs?

Conspiracy theorists are having a field day with this, pointing to admittedly mind-boggling statements and steps that, like the pieces from different puzzle sets, do not fit together.  One of the more prevailing and extreme speculations is that the N9′s strange release is actually a deliberate move by Microsoft-via-Nokia to torpedo the prospects of MeeGo– not just within Nokia’s domain, but in toto.  The old Fear/Uncertainty/Doubt (FUD) machine grinding up another competitor.  I’m resisting this line of thought, but… but…

The Maemo Legacy

Nokia struggled with its last Maemo device, the N900 mobile computer, both in terms of consumer adoption and reliability issues.  Can the company afford to repeat that with the N9?  And will the life of the typical N9 exceed Nokia’s willingness to support it?  The track record isn’t good there.

It’s all… bewildering.

Back to the device unveiling.  Again, Elop referred to this little beauty as disruptive.  He even went so far as to invoke his favorite word, ecosystem, although the N9 doesn’t appear to come with one.

So what could the N9 disrupt?  Well, so far it’s done a number on the MeeGo and Maemo communities, particularly the latter.  maemo.org members are largely polarized on included or excluded features like hardware keyboards, Adobe Flash support and HDMI.  Nothing new there.  But this is likely the last time the Maemo community could survive a foundation-fracturing device.  It’s already on shaky ground as legacy Maemo devices and long-standing community leaders run out of steam or just plain run out.

Long Limbs, Thin Ice

Many Maemo/MeeGo fans are looking at the glossy N9 with a glint of hope.  Maybe, just maybe goes the logic,  success for the N9 could change Elop’s mind on MeeGo.  Maybe the Linux-based operating system really is a Plan B– one that advances to Plan A under the right circumstances.  If Windows Phone 7 falters, and that’s a reasonable conjecture based on current sales, what else is Nokia going to do?  Stay with Symbian, which it tossed over to Accenture?  Elevate S40?  I don’t think even bringing Qt to S40could happen fast enough.  If the N9 sells out completely, or close enough, will that trigger a slow-down in Nokia’s ramp-down?  If so, does Nokia have the ready staff for it, or have too many abandoned the wayward ship?

Detractors are saying this is all pointless, that there’s no room for MeeGo in a two-horse Android-plus-iOS world. How selective amnesia can be; there wasn’t room for them, either, a few years ago when Symbian owned the playing field.

MeeGo could actually succeed with a similar approach to Apple’s: highly target a select demographic comprised of, say, fifteen to twenty percent of a given population and please them to no end.  But instead of the same demographic, cater to those at the complete opposite end of the open-closed spectrum.  In other words, the Maemo/MeeGo crowd in addition to those largely invested in Android because it isn’t iOS.  Then let Android, WP7, and the rest battle for the middle.  Select markets generate higher margins than mass markets, as Nokia has learned the hard way.

Summing Up

I found the Singapore event a crude juxtaposition of a lethargic Singapore (and similar) market address awkwardly combined with a brief, exciting N9 reveal.  This was the wrong venue to introduce this device.  The better one would have been the MeeGo Conference 2011, which sorely needed it.

Those who read here regularly will expect me to be completely candid, so I won’t disappoint.  There are aspects of the N9 I don’t like.  Sealed-in battery, lack of memory card slot, last year’s CPU, and a few others.  But I’m not the type to lose the forest for the trees.  From a big picture perspective, I love the Nokia N9.  Yes I drooled over its renderings.  Yes I find that uniquely-curved screen to be cool enough to touch.  Yes I want one NOW.  I will forgive the known shortcomings.  Heck, even Engadget likes it.

And as for MeeGo: it still enjoys strong support from Intel and partners.  It just needs a high-profile, lust-inducing handset to improve its consumer recognition prospects.  The N9 shows it can be done in spades, despite Elop’s disputable claims to the contrary.

My disagreement with Elop on MeeGo [by Felipe Contreras, working in Nokia (Maemo), June 21, 2011]

Some time ago I received a private email directly from Elop (just me, nobody else in CC, I am not going to go into details as to why), in which he explained that the biggest problem was the small amount of MeeGo devices in the years immediately ahead.

This is simply not true.

Before explaining why, I’ll quickly say that I actually work on hardware adaptation, so if somebody knows the amount of effort needed to adapt MeeGo to different hardware platforms, it’s us. Plus, I closely follow Linux related mailing lists (linux-arm, linux-omap, linux-media, etc.), and know a lot of people in different companies that work precisely in this area. I have quite a few years of experience doing this, so I know what I’m talking about.

Update: To avoid confusion, I am a mere software engineer. And when I say “us” I’m talking about the bigger team I am part of.

Nobody I know believes what Elop said, and let’s keep in mind that Elop is not an expert in this area, we are. So my guess is that he got his information from some upper management guy who didn’t know what he was talking about either.

As I explained Elop, if we wanted to ship 10 devices with OMAP 3 (the same platform of the Nokia N9) today, there is absolutely no problem from the software point of view: all the UI software remains the same, and the hardware adaptation would probably require few modifications, if any.

The problem is when porting to an entirely new hardware platform, say Snapdragon. Suppose only 3 devices are planned on the “years immediately ahead”, well, then it makes sense to have 3 different hardware platforms, and each one of those requires work from the hardware adaptation team, not from the upper layers, though. However, that’s not a technical limitation, it could very well be 30 devices instead of 3, it’s basically the same amount of work for us. IOW; what matters is the hardware platform, not the number of different devices.

Note: all these are merely examples, not actual plans

Funnily enough, Windows Phone only supports one hardware platform: Snapdragon (and in fact only certain chips). So MeeGo alreadyhas an advantage over Windows Phone; you could ship more devices on more hardware platforms. All we need is the word.

Not to mention the fact that most of the hardware adaptation is already done by hardware vendors. They do it because it’s the easiest way to demo their hardware (it’s Linux). I tried to explain that on an earlier post where I show many examples of people porting MeeGo to a plethora of devices(it’s easy and fun).

Another advantage of course is that MeeGo is already here (Nokia N9).

Not to mention the fact that MeeGo is open source, and Linux is a synergetic endeavor; there’s man more than one company (Microsoft) working on it, in fact, almost everybody else is.

Elop’s answer? “I am simply going to choose to respectfully disagree on multiple fronts”. He didn’t even bothered to mention exactly what was the disagreement.

So there you have it, if there’s a reason for ditching MeeGo, it’s certainly not a technical one, and most likely not a good one either. I hope the people out there like what we did with the Nokia N9 and ask the though question “Why exactly did you leave MeeGo, again?”, specially when there are no signs of any Windows Phone device.

Note: as usual, this is my own personal opinion, and it’s based on publicly available information

Texrat the Crypticum Keepersays:

June 21, 2011 at 20:03

As a former engineer (for Nokia Maemo devices) and product designer (elsewhere) I can vouch for everything Felipe says. Elop’s comments about MeeGo device development are disingenuous and simply designed to reinforce his decision to go with Microsoft. Maemo was run on a shoestring budget yet managed to make incredible progress– put serious resources behind MeeGo and Nokia or any other company would outperform competitors in device innovation. The retreat from MeeGo points to the success of FUD more than anything. Sad that we have allowed that and risk aversion to stifle innovation.

another adaptation guysays:

June 22, 2011 at 10:01

I’m not a big fun of Elop or WP7 either, but …

It’s not only about the number of platforms or number of devices made on particular HW platform. There is important factor – time to market. You have to be on time to the market to sell your stuff.
MeeGo Harmattan OMAP3 adaptation work is brilliant. It is also late. And who needs OMAP3 devices anymore? Market is looking forward… Tegra, OMAP4/5, Snapdragon.

If Nokia would start working on adaptation of a new HW platform that’d mean another 1-2 years from now (and there isn’t any decent adaptation layer from chip makers available on the market yet). By the time they are done existing UI would go out of fashion, so they would have to change it too to stay competitive. Once again Nokia would end up in situation as in all OSSO/Maemo/MeeGo – changing the HW platform AND the whole SW stack. And being late to the market by years.

WP7 was chosen simply because they believe MS adaptation layer closer to the completeness on their HW platform of the choice than Nokia would be with MeeGo in 1 year. Is that right ? Intel’s chip is far from ready… MeeGo on ARM SoCs is a joke^Wdemo.
Nokia needs LOTS of new devices on the market ASAP. Or it will be too late.

Ready application frameworks, SDK, ecosystem and services – all this comes as a bonus. Of course this might be pretty far from reality, but check how cool it all looks on paper. Too good offer to pass.
IMO the real mistake they made by going with WP7 is the choice of business model and ecosystem structure. Closed, royalties based SW. Last century.

“Not to mention the fact that most of the hardware adaptation is already done by hardware vendors. ”
Name a single decent one ? Sure they try, but they are not quite there yet.
Ability to boot linux on your SoC doesn’t count as “adaptation”. Besides that’s only for SoC, without peripherals. Just adding a new USB transceiver to your device can generate some man/months of SW work in adaptation. Let’s not even start talking about power management.

“Another advantage of course is that MeeGo is already here (Nokia N9).”
MeeGo ? Yeah, right. Common ppl, for the 100th time N9 != MeeGo.

“…MeeGo is open source, and Linux is a synergetic endeavor”
From Nokia experience – synergy was seen only in a handful of open source components in OSSO/Maemo/MeeGo Harmattan. Adaptation contributions went mostly one way – upstream.

FelipeCsays:

June 22, 2011 at 14:04

@another adaptation guy The hardware adaptation in Nokia has been ready since a looong time. The problem has always been the UI. Maybe not perfectly, but in a competitive level compared to current Android devices.

And no, WP7 is not closer to completeness. What makes you think so? See the list of chips supported by WP7, it’s basically only QSD8250, which is 2008 technology. That should make you think how easy it is to support different chips, forget about platforms, or architectures.

Sure, hw vendors don’t have perfect adaptation for Linux, but they have something which is better than what WP7 has; nothing. There’s no OMAP4, Intel, Tegra, Sh-Mobile, or anything else, not even booting. Not to mention the fact that Android kernels are already shipping, and most of that work can be re-used, as it’s still Linux.

I’m sure it would have been easier and faster for Nokia/Qualcomm to finish up the adaptation of a Snapdragon chip that it is for Microsoft to provide OMAP4 support, or even worst: Intel support.

FelipeCsays:

June 22, 2011 at 16:59

I never bought that story, and I am kind of shocked that elop (and the other management) actually believes that this is a legitimate argument. Maybe this is just what they say to you? There are of course other, more relevant reasons for the adaption of wp7.

@oli Yes, that’s also my thinking; whenever the official reasons don’t make sense from any point of view, there’s probably some secret reasons. However for now that’s speculation.

What I am interested to see is how much people like the Nokia N9, and how much pressure does Nokia gets to continue working on MeeGo. I don’t know if anything will change, but we in the Maemo/MeeGo team did all we could to make the Nokia N9 a success, now it’s the turn of the consumers :)

Although i love maemo/meego and the n9. its the ecosystem that elop is worried about, and one of the key factors why its so limited at this stage.

@Anthony Well, that’s another reason that can also be debunked. For starters, “ecosystem” seems to me more like an invented term from Elop rather than something consumers are actually looking for, so it’s hard to tell exactly how important such a thing is, or even what exactly does that mean. Also, you have to remember that a few years ago Android didn’t have any “ecosystem”, which is exactly how all platforms start.

I believe MeeGo’s “ecosystem” would have been bigger than Windows Phone’s, in fact, if the “ecosystem” is supposed to be that important, why does WP7 has so small marketshare?

It just doesn’t make sense from any point of view.

FelipeCsays:

June 23, 2011 at 15:28

Does WP7 support multicore?

@Guest It doesn’t. I heard there’s a new WP release that does support it, but that hasn’t shipped on any phone yet (AFAIK).

It is amazing that 95% or comments do not understand basic market(ing) facts. Today, we are not buying phones because they are great. At least smartphones. We are buying them, because other smart people can write amazing apps for them and there is big existing market of these great applications. It is called ecosystem.

@Dantius Palpatine I call bullshit on that. For the ecosystem to matter, first you need good phones. If your assertion was true, WP7 would be gaining market, not loosing it as it is.

sorry but another adaptation guy is right. First and foremost, Harmattan has nothing to do with MeeGo, and I’m still wondering how this marketing trick went through.

@crowbar MeeGo, Maemo, Harmattan, who cares? The software is good. What I want is to see the consumers buying the device like crazy. Sure, it would have sold much more if it wasn’t the last of its kind, and there was a believable developer story, but it’s still a great device (specially if you compare to others in the market).

FelipeCsays:

June 24, 2011 at 3:03

When Elop said that Nokia wouldn’t be able to produce many Meego devices before 2014 I’m sure he was correct.

@jii Great, a statement without any argumentation. What makes you think so? How difficult do you really think it would be to take the software of the Nokia N9 and put it into another device? I’ll tell you how; not at all, it can be done in a few months.

FelipeCsays:

June 24, 2011 at 3:53

@Son of a Finn

Seems like so many posters here are children. Does anyone really believe that Elop does not want to see Nokia succeed?

Of course he wants Nokia to succeed, but he wants it to succeed based on his own decisions. Do you really think he would say “you know what, I was wrong, this WP stuff is not going to work”? That’s not going to advance his career.

Most of what people call “conspiracy theory” can be explained in systemic terms. Maybe Elop truly never thought on crashing Nokia so it can be sold cheaply to Microsoft, but humans are social creatures, we rarely make big decisions without talking to other people — I’m sure he talked with some friends in Redmond, and they tried everything they could to sell the idea of WP7. They might have thought about the possibility of Nokia crashing, and they didn’t care, they pushed Elop to make the move that benefits Microsoft the most, even though it’s the most risky for Nokia.

At the end of the day Elop’s intentions don’t really matter, what matters is what he does, which is most likely influenced by a lot of hidden agendas of other people.

The real question you have to answer is: what happens if Windows Phone fails?

Really, what would happen to Nokia? The stock price is already in ruins, and that’s just because of lack of good news, imagine what would happen when really bad news arrive. What would happen to Finland?

It is rarely a good idea to go “all-in” like Nokia is doing with Windows Phone. It only makes some sense when you are completely sure, but look around, everyone is asking the same question — Why WP7 when you have MeeGo? — that alone should raise some questions regarding the “all-in” position, and then the next question arises — Why not try both?

Let’s suppose Elop is right and I’m wrong; it would only be possible to develop a few MeeGo devices in the next coming years. Well, even if that’s the case there’s nothing wrong with that, it would be a good backup plan if WP fails. Somebody might say, but it takes too many resources, but that’s not true, the Maemo team never took that many resources (it’s kind of efficient), and with a reduced scope, resources could be decreased.

Nokia's Investment

Microsoft is all about partnerships. They do not make hardware or very many end products. Microsoft’s success has come from partnering with many many companies and enabling them to be successful. Every PC manufacturer and 93% of VARs are Microsoft partners. Every PC peripheral or PCI card vendor needs to be a Microsoft partner to succeed.

You call that “partnership”? Then I guess mafia bosses “partner” with their debtors, and when somebody becomes somebody else’s bitch on jail, that’s also a “partnership”.

Strictly speaking they are partnerships, but that’s not what everybody would consider a good partnership.

FelipeCsays:

June 24, 2011 at 12:59

What’s your opinion about needing more than the 3 devices in 3 years that Elop claimed was the problem? Apple has been doing well with an average of 1 new iPhone model a year. I look at the N9 and can’t figure out what hardware would be outdated before 2014. Maybe a next model with a sliding keyboard, but what beyond that?

@Pat That’s a good point, I think Nokia could have done the same as Apple, and concentrate on a few excellent phones. Regarding hardware I would add a sliding keyboard, but also a camera button, and micro HDMI, probably with a dual-core Snapdragon. Something more interesting would be to have a docking station like the Motrola Atrix, but helped with the fact that MeeGo already runs on laptops and so on.

FTR I didn’t claim Elop said 3 devices in 3 years, that was just an example.

Do you know if the number of N9 devices will be limited or it will depend on sales?I hope Nokia promotes this phone with operators because the biggest amount of sales comes from operators, with that in mind, if N9 is promoted the same as N900 it’s impossible it will be a big hit.

It’s hard to make a great phone, but it’s easy to destruct its sales.

@Fran Excellent question! That is something everyone should ask Elop.

FelipeCsays:

June 24, 2011 at 19:41

@Son of a Finn

Read my postings carefully, you will see that I agree with you that Nokia should continue to invest in Meego (as Elops R&D chart shows). I would love Meego to succeed, though I have doubts based on the mobile operators not wanting another platform to support (regardless of the OS being great or not).

Operators want a counterweight against Android. I don’t think they care if it’s WP7, or MeeGo, but something.

Where I differ from most posters here is that I believe if Nokia is not successful with WP7 then they will not survive. Yes, it is an “all in” bet. Success with WP7 will generate the cash to support investment in Meego, failure leaves no hope for Meego at Nokia.

Let’s concentrate on the idea that WP7 fails. If that happens either Nokia starts from scratch, or somebody buys it (for cheap BTW), and given that Nokia already transitioned to WP7, it would be an interesting option for Microsoft. BTW, I do believe that a merge between Nokia and Microsoft would produce decent WP7 phones, because all the traditional barriers for collaboration typical of Microsoft would disappear.

Also, my definition of partnership is when the parties work together and mutually depend on each others success for their own. The examples I gave fit that. PC vendors can and do make PC’s with Linux variations, they can choose to work without Microsoft if they wish. Microsoft would die if no PC vendors used Windows. The truth is that they need each other and are partners.

Nokia and Microsoft’s Windows Phone division (the new name for the Mobile Communications Business division) also need each other and are partners. Nokia has a strong position in this relationship and I expect them to use that to their advantage.

Do you seriously believe that if WP7 fails, Microsoft would be in serious trouble? Nokia is betting the house, but Microsoft is not risking anything; WP7′s humble marketshare is already decreasing. Not that their mobile division is that important, they can survive comfortably without it.

Acer repositioning for the post Wintel era starting with AMD Fusion APUs

Follow-Up (Aug 2, 2011):
Acer & Asus: Compensating lower PC sales by tablet PC push [March 29, 2011 with comprehensive update on Aug 2, 2011] which is showing serious technical and market problems with the original version of Honeycomb (particularly for Acer!) which are only now overcome

Acer reducing 2011 tablet PC shipment target by 50% [June 16, 2011]

Acer, on June 15, announced that the company has reduced its annual tablet PC shipment forecast from originally 5-7 million units to only 2.5-3 million units, a drop close to 50% and with brand vendors such as Motorola, RIM and Samsung Electronics all reportedly having reduced their tablet PC sales targets for 2011, concerns about whether Android-based tablet PCs will be able to compete against Apple’s iPad are starting to rise among market watchers.

At the company’s investors meeting on June 15, Acer chairman JT Wang pointed out that the company is currently in the middle of a great transition and the company’s current goal is to lower its retail channel inventory. The company expects to continue working on digesting its inventory throughout the third quarter with expectations to have an inventory level the same as 7-8 years ago. Although Acer will reduce its annual tablet PC shipments, Wang is still confident about the performance of Android-based tablet PCs.

Wang pointed out that all the things that the closed system can do will all be able to function in the open system, but if consumers use the former, they will need to follow everything the closed system designers says and have no choice for expansion, or run Flash, and will not be able to be their own master. Acer is trying to serve consumers who want to make their own decisions.

Wang noted that after taking a series of emergency measures, Acer is currently in a safer state than before and should reach its shipment goal for the second quarter of a sequential drop of 10%. For the future, Wang expects Acer’s third-quarter shipments to share a similar volume as in the second with a chance to be better. Its performance will bounce out of the button after the third quarter.

In addition to reducing inventory, the company is also working on reorganizing its employee management and is set to lay off about 300 employees in Europe, Africa and the Middle-East, while the US, Greater China and Asia Pacific markets will see no changes.

Acer president Jim Wong pointed out that the company already shipped 800,000 tablet PCs before the end of June and with the launch of its new 7-inch tablet PC, Acer’s tablet PC shipments in the third quarter will reach 800,000 units. Wong added that the estimated numbers are all retail channel sales and include no additional ‘push’.

Acer may fall out of the worldwide top-3 notebook ranking in 2Q11 [June 16, 2011]

As Acer is still working on resolving its notebook inventory issues and expects to suffer a sequential shipment drop of 10% in the second quarter, Lenovo, the fourth-largest global PC vendor, which is expected to see shipment growth in the quarter may surpass Acer and become the third-largest PC vendor worldwide.

In the first quarter of 2011, Acer shipped 9.01 million PCs and ranked the third-largest PC vendor worldwide with Lenovo behind with shipments of 8.18 million units, a gap of about 800,000 unit, according to data from IDC. If Acer sees shipments drop, while Lenovo enjoys an increase, the two firms may see their ranking switch in the third quarter.

In addition to strong PC demand in the China market, Lenovo’s acquisition of NEC’s PC business has successfully helped Lenovo to become the largest vendor in Japan, while its purchase of Germany-based brand Medion also significantly raised its visibility in Western Europe.

However, Acer president Jim Wong, at its investor conference on June 15, pointed out that Acer lost about 3% share in the EMEA market while clearing its inventory, but the situation already turned stable in May and Acer is expected to maintain its advantage in the market.

Acer decreases netbook shipments to focus on tablet PCs, say Taiwan makers [June 15, 2011]

Acer shipped 400,000-500,000 netbooks in May, 50% fewer than in April, and will maintain such decreased shipments in June and July, implying that Acer will not give up netbooks but will shift R&D and operational resources from the product line to tablet PCs, according to Taiwan-based makers in its supply chain.

With Acer’s tablet PC orders quickly rising to 200,000-300,000 units per month in May, the sources are optimistic about Acer’s strategy to turn its focus to the tablet PC as the profitability generated by netbooks is much lower than that of tablet PCs, and Acer’s upstream partners should all benefit from the higher gross margins of tablet PC products.

In addition to Acer, players such as Asustek Computer, Hewlett-Packard (HP) and Lenovo have all switched their focus to tablet PCs, although the players are still launching new netbook products, related marketing resources invested are rather low compared to before, as netbooks can be easily substituted by tablet PCs.

Although Acer is turning its focus to the tablet PC market, the company still launched its second-generation Aspire One Happy this month in the US and Europe.

Acer notebook shipments in retail channel expected to surpass 3 million in June [June 14, 2011]

Acer’s notebook shipments in the retail channel are expected to surpass three million units in June and if the company’s upstream partners such as Compal Electronics, Wistron and Quanta Computer all see increased shipments in the month, it will indicate that Acer has achieved a great advance in digesting its inventory and should return to its normal operation in near future, according to sources from the upstream supply chain.

Acer only shipped about 1.6-1.8 million notebooks to the retail channel in April and the volume increased close to 60% on month in May; however, notebook shipments of Acer’s upstream partners did not enjoy the same amount of growth in May, especially Compal, which only shipped 3.6-3.7 million notebooks including tablet PCs in both April and May. Compal even saw s shipment drop on month in May, indicating that Acer was still working of digesting its inventory.

The sources pointed out that Acer still has a high inventory level in Europe retail channel, but since the company has already seen improvements in both Southeast Asia and China, the company is now working aggressively to clear up its remaining inventory through its global logistic system with estimates of seeing shipments of 7.2-7.4 million notebooks in the second quarter.

Acer’s non-consolidated revenues in May grew 25.9% on month indicating that the company is seeing slow recovery in its operation, but since the company still has not yet provided its guidance for the third quarter, the sources expect Acer to have chance to release the related information at its investor conference on June 15.

Acer shareholders approve cash dividend and elect new board of directors [June 15, 2011]

Acer’s shareholders have approved the 2011 cash dividend of NT$3.60 (US$0.12) per share, and the reduction of employee bonuses for 2010 by 40%. Shareholders also elected a new board of directors and supervisors.

Acer announced in early June plans to lower channel inventory in Europe, Middle East and Africa (EMEA) by providing US$150 million in sales allowances and a one-time write off. The board and supervisors also voluntarily cut their remuneration by 50%. Today, the shareholders further approved plans to reduce employee bonuses by 40%, from NT$1.5 billion to NT$900 million. The cash dividend of NT$3.60 per share remains unchanged.

Shareholders elected a new board of directors and supervisors for the next three-year term. The newly elected seven-member board consists of JT Wang, Stan Shih, Hung Rouan Investment, Philip Peng, representing Smart Capital, Hsin-I Lin (former chairman of Industrial Technology Research Institute), Dr FC Tseng, and Sir Julian Horn-Smith. The supervisors are Carolyn Yeh and George Huang.

New to the board are the independent directors FC Tseng and Julian Horn-Smith. Acer expects to benefit from the knowledge and experience of Tseng and Horn-Smith, who are both globally distinguished talents. Their contribution from an independent standpoint to the company strategy, along with the board, will create a strong and well-rounded team to lead the corporation forward and enhance corporate governance, the company said.

Tsengco-founded Taiwan Semiconductor Manufacturing Company (TSMC) as a pioneer specializing in the foundry-only semiconductor manufacturing business. A core member of the TSMC management, he is also considered a veteran in the semiconductor industry. Horn-Smith was a founding member of Vodafone Group and is regarded as the principal architect in developing Vodafone’s international strategy. He retired from the Vodafone board in July 2006, where he held the title of deputy CEO.

What is an APU? [Jan 8, 2011]

With Fusion technology from AMD, the PC industry will be changed forever. AMD is incorporating multi-core CPU (x86) technology, a powerful DirectX®11-capable discrete-level graphics and parallel processing engine onto a single die to create the first Accelerated Processing Unit (APU). Learn how AMD is doing that here.

Computex 2011: AMD announces solution for tablet PC [June 2, 2011] (emphasis is mine)

AMD, at its press conference at Computex 2011, announced a new 40nm Z series APU codenamed Desna to target the tablet PC market, according to Rick Bergman, Senior Vice President and General Manager Products Group, AMD.

In 2012, the company will advance its Z series APU to a new structure with a codename Hondo. The Hondo-based Z series APU will have an even lower power consumption to allow it to become more suitable for tablet PC products.

Bergman pointed out that AMD’s tablet PCs will be deeply integrated with operating systems such as Windows to support HTML 5, Adobe Flash 10.2 and external screens, and will add enterprise-level security functions to make them suitable also for the enterprise market.

Bergman, at the conference, also displayed AMDs 28nm Trinity APU, which is set for mass production in 2012.

AMD also announced its 9-series chipset, a part of AMD’s new desktop Scorpius platform. In addition to the chipset, the Scorpius platform is formed with an eight-core Zambezi processor and Radeon HD 6000 series discrete graphics card.

The 9-series chipset supports AMD’s AM3+ CPU and is backward compatible with AM3-based CPUs. With native support for AMD’s CrossFireX, the chipset can support up to four Radeon graphics cards and through AMD’s OverDrive software, the chipset can also manage the clock speed of each card.

A New Visual Computing Experience for Tablets | Fusion – AMD Blogs [May 31, 2011]

While I’m not planning to edit or create any PowerPoint decks on a tablet anytime soon, I personally see value in a tablet that gives me both the ability to consume and create content. For example, one of the applications I use every day in my work and home life is the OneNote application in Microsoft Office. Being able to access it across multiple devices via Windows Live has been invaluable for me of late. When I tried to access this on a non-Windows device, you can see what the result was in this picture below:

This is why I’m looking forward to getting my hands on one of the new tablets based on the new Z series AMD Fusion APU, code-named “Desna”. At Computex earlier today, we announced these new AMD Fusion APUs as part of our 2011 AMD HD Tablet Platform targeted at the fast-growing number of Windows-based tablet designs coming to market. And since a press release can only tell part of the story, here’s what you can expect from tablets powered by the new 2011 AMD HD Tablet Platform:

  • AMD Z-01 APU with AMD Radeon™ HD 6250 discrete-class graphics. This APU features two 1 GHz “Bobcat” CPU cores and checks in at TDP of 5.9 watts.
  • Full intelligence and operability of the Windows® 7 OS
  • Consistency in user interface and applications from work to home
  • Full access to view and edit work and personal documents created in Microsoft Office and other leading applications
  • Free and automatic online Windows 7 OS updates to enable the most current features
  • Full compatibility with iPhone, Windows Phone, Blackberry and other leading mobile phones
  • Seamless connectivity with virtually any USB device
  • HDMI support to enable a full 1080p visual experience
  • Full compatibility with XBOX 360 Media Extender Functionality

The AMD Z-Series Fusion APUs are shipping today. MSI’s WinPad 110W is the first tablet announced by an OEM that leverages the new platform, giving consumers high-end performance graphics in a tablet that takes advantage of the Windows ecosystem –  the largest installed base of any client platform … by a wide margin.

One final thought, a company to keep your radar screen as you do your tablet research is BlueStacks. BlueStacks is helping to reshape the tablet ecosystem by essentially bridging the Windows and Android ecosystems together, thus opening up new application possibilities in the amazing clarity and detail that only an AMD Fusion APU-powered tablet can offer.

Look for a review of my experience on the MSI WinPad 110W in the coming weeks on our AMD Fusion blog.

Computex 2011: AMD Announces Bobcat-based Z Series APUs for Tablet Market [June 1, 2011]

While AMD does not have a true SoC to combat the likes of Intel, NVIDIA, and ARM, this doesn’t mean they’re completely ignoring the market for the type of devices SoCs normally go in. Announced today at Computex 2011 and shipping immediately will be AMD’z Z series APUs, AMD’s formal entry into the modern tablet market.

While at this time it’s nigh-on impossible to get into a phone without a SoC (just ask Intel), tablets can be more forgiving. With a larger device and a larger battery, such devices don’t necessarily have the same extreme integration requirements and battery life requirements as a phone, even if the processors used in such devices are often the same. As a result of AMD’s current resources and technologies, it’s the tablet market that they have decided to go after first.

The Z-series, codename “Desna”, currently has a single APU that is shipping immediately: the Z-01.

AMD APU Lineup
APU Model
Number of Bobcat Cores
CPU Clock Speed
GPU
Number of GPU Cores
GPU Clock Speed
TDP
AMD Z-01
2
1.0GHz
Radeon HD 6250
80
276Mhz
5.9W
AMD C-30
1
1.2GHz
Radeon HD 6250
80
280MHz
9W
AMD C-50
2
1.0GHz
Radeon HD 6250
80
280MHz
9W
AMD E-240
1
1.5GHz
Radeon HD 6310
80
500MHz
18W
AMD E-350
2
1.6GHz
Radeon HD 6310
80
500MHz
18W

The Z-01, as near as we can tell, is a power optimized version of AMD’s existing C-50 APU. It features the same dual-core CPU design, using a pair of Bobcat CPU cores running at 1GHz. The GPU meanwhile is a Radeon HD 6250, and while AMD hasn’t listed the clocks, we believe it’s clocked at the same 280MHz as in the C-50. We don’t have any information on whether AMD is using the same packaging for the Z-01 as they are the C series, but otherwise the available specifications are identical to the C-50 with one exception: TDP. While the C-50 is rated for 9W, the Z-01 is rated for 5.9W. Given the 33% power reduction, it’s a fair guess that AMD is binning Ontario chips to find ones that operate at the low voltages Z-01 would require.

Based on what we’ve seen with the C-50, the Z-01 should perform far above any other tablet processor. However the 5.9W TDP means that it’s not going to be in the same market as the likes of OMAP 4, Tegra 2, Apple’s A5, or even Intel’s Moorestown. All of these SoCs/platforms use well under 5.9W, and with the exception of Moorestown are all ARM based.

Ontario and Atom by Hans de Vries [Sept 16, 2010] [he is an industry and enthusiast community veteran]

Improved image with some benchmark info:

http://www.chip-architect.com/news/AMD_Ontario_Bobcat_vs_Intel_Pineview_Atom.jpg

[Such sensity is indicating that TSMC’s 40nm process is quite dense. If these numbers hold true that would mean Ontario is not only smaller than Atom, but also much higher performing. Note the amount of die area dedicated to graphics. This is going to be very good for entry level systems.]

Re: Welcome Llano! by Hans de Vries [March 13, 2011] (emphasis is mine)

Azazel wrote:
BTW, did you notice that top speed of mobile 4c Llano is just 1.8GHz when mobile 4c/8t SB lies in 2.2/2.3 GHz.
Why is that?

The “top-speed” part is made up by you……….

A 1.8GHz quad core AMD propus uses only 25W at 45nm.
Expect the power dissipation of the four 32nm Llano cores to reach far lower levels as that. It will get under 15W at 1.8GHz when the process matures.

Intel doesn’t have any quad core mobile processor running at less than 45 Watt, not even at 32nm. 45W is too much power dissipation especially if you also want a bit of reasonable (discrete) graphics in your very expensive notebook.

It’s seems we’ll have to wait until 2013 when Intel’s 22nm process matures enough to yield an economic quad core Ivy Bridge before we’ll see a quad core Intel mobile processor for the mainstream mobile market.

Regards, Hans

Acer Iconia Tab W500 Microsoft® Windows® 7 Tablet Delivers Ultimate Productivity for Customers in North America [April 21, 2011] (emphasis is mine)

Acer America today announced that the Acer Iconia Tab W500 – a 10.1-inch tablet running Microsoft® Windows® 7 – is available for sale now in North America.

The Acer Iconia Tab W500 is the ultimate productivity device for anyone who wants the flexibility and mobility of a tablet with the efficiency and familiarity of a Windows PC. It’s especially ideal for schools, small businesses, and for industries such as healthcare that need a tablet to be productive and stay in touch as they move around their work environment. In addition, customers can use the tablet to keep up with social networks and enjoy digital entertainment at work, at home and on the go.

The unique design centers on the high-resolution 10.1-inch multi-touch screen. Supporting multi-touch allows customers to interact intuitively with the display to check email, access websites, use cloud-based applications, and enjoy digital media. When it’s time to focus on productivity and creating content such as reports, spreadsheets and presentations, customers can get a true notebook PC experience with the system’s full-size chiclet docking keyboard.

“The Acer Iconia Tab W500 is the perfect tablet for people who want the touch capabilities that are so natural and efficient on the go, but also need a Windows environment to access productivity applications for work and school,” said Eric Ackerson, senior product marketing manager, Acer America. “So much of what we’re doing on the go is accessing information and consuming content in cloud-based applications, such as realtors and salespeople who need access to databases and Intranet sites. The Acer Iconia Tab W500 is the ultimate reflection of our lives – able to multitask between work and fun, and ready at a moment’s notice.”

“We’re pleased to see Acer continue to drive innovation that delivers new, exciting computing experiences to customers,” said Soren Lau, general manager of OEM Marketing, Microsoft Corporation. “The Acer Iconia Tab W500 combines the familiarity, security and portability of Windows 7 with entertainment and social connection features that allow customers to work and play on a single PC.”

Innovative Design Boosts Productivity
The combination of a responsive and intuitive touch experience with a dedicated docking keyboard makes the Acer Iconia Tab W500 a productivity booster. The full-size chiclet docking keyboard easily connects to the tablet via USB, holding it up at a comfortable viewing angle. The keyboard also provides docking station capabilities with extended connectivity of an Ethernet port for fast Internet connections, and a USB port for external devices. Plus, the docking keyboard features the Acer FineTrack™ pointing device with two buttons for convenient navigation.

When it’s time to transport the Acer Iconia Tab W500, the tablet deftly connects to the docking keyboard with quick-linking magnets, transforming it into an easy-to-store clamshell notebook. It easily fits in a briefcase or book bag. If users want to minimize travel weight, they can simply leave the keyboard behind; the tablet weighs only 2.14 pounds and measures 10.83(W) x 7.48(D) x 0.63(H) inches. The additional docking keyboard weighs 1.34 pounds and measures 10.83(W) x 7.48(D) x 0.43-0.77(H) inches.

The embedded Acer PowerSmart long-life 3260 mAh Li-polymer battery pack delivers up to four hours of unplugged HD video playback and six hours of Internet browsing.(1)

Configurations, Availability and Pricing
The Acer Iconia Tab W500 is available in two models: the W500-BZ467 with Windows® 7 Home Premium has a Manufacturer’s Suggested Retail Price (MSRP) of $549.99, while the W500P-BZ841 with Windows® 7 Professional has a MSRP of $619.00. Both models are ready to be used for productivity and creation with Microsoft® Office Starter 2010 and are now available for sale at select retailers and channel partners in the United States.

The Acer Iconia Tab W500-BZ607 with Windows® 7 Home Premium is available at select retailers and channel partners in Canada for a MSRP of $599 CAD. The Acer Iconia Tab W500P-BZ412 with Windows® 7 Professional has a MSRP of $649.00 CAD and will be available in the channel by end of June.

Meaningful Communication with Video, Voice, Internet
Staying in touch on the go is easy with the Acer Iconia Tab W500. Customers can connect to Wi-Fi networks with reliable Acer InviLink Nplify 802.11a/b/g/n Wi-Fi CERTIFIED wireless technology at home and on the go for Internet access, checking email, and staying current on everything from news and blog sites to their Twitter feed. They also have Bluetooth to connect to printers, keyboards and other Bluetooth devices.

Two Acer Crystal Eye 1.3MP webcams – one each on the front and back of the device – used with Acer Video Conference Manager, let customers engage in video conferencing, as well as record HD videos and then quickly share them on Facebook, YouTube and other sites. The tablet also delivers excellent audio with Acer PureZone technology with two built-in stereo microphones featuring beam forming, echo cancellation, and noise suppression technologies.

Entertainment and Fun on the Go with Latest Technology
Work seamlessly blends into entertainment in so many ways today, and the Acer Iconia Tab W500 can be used to handle productivity and fun simultaneously. Powered by an AMD C-50 processor and supported by 2GB of DDR3 memory, the tablet delivers fast and reliable mobile performance. It also boasts integrated ATI Radeon HD 6250 graphics for realistic, crisp visuals on movies, web video and games. It also supports Adobe Flash and comes installed with Adobe Flash 10.1.

The tablet is ready to play back high definition Internet content and 1080p video on the high resolution 1280×800 LED-backlit display. Plus, sound is vibrant and clear with Dolby® advanced audio v2. The models come with a 32GB solid state drive,(2) which provides incredibly fast data access while reducing weight and noise. The SD card reader can support SD cards up to 32GB in capacity.(2)

The ambient light sensor on the Acer Iconia Tab W500 allows it to be used in a range of environments. The integrated accelerometer provides auto-rotation between portrait and landscape modes for viewing presentations, documents, websites, movies, games and more in the most appropriate orientation.

Acer Ring Elevates Intuitive Touch Experience
Like all Acer Iconia products, the core of the Acer Iconia Tab W500 touch experience is the Acer Ring. Easy to launch with a simple grab gesture, it offers immediate access to special features and touch applications. By placing five fingers in a circular pattern, the Acer Ring appears to let consumers surf the web, capture screen images, post photos and status updates, watch movies and more, all in the manner most comfortable and natural to them.

Utilities in the Acer Ring include Clean Disk to manage and optimize disk space; Snipping Tool to quickly select, tag, and clip screen images; Device Control to fine-tune the tablet settings; Camera to launch Acer Crystal Eye Webcam; Calculator and Games.
The Acer Ring also features a series of AppCards that enhance everyday usage:

  • TouchBrowser provides a touch-optimized browsing experience to let customers search for, open, resize, and select content from the web.
  • SocialJogger connects three of the most popular social networking sites – Flickr, Facebook, and YouTube – in a single interface so that customers can connect with and update their networks holistically.
  • My Journal lets customers collect web clips that are dynamically updated to stay posted on news of interest.
  • Scrapbook is a convenient place to store, annotate and share website and photo images and other content.
  • TouchPhoto, TouchMusic and TouchVideo provide direct access to multimedia files stored on the tablet.

clear.fi for Digital Media Sharing
Acer clear.fi is the digital media sharing system that lets customers enjoy their digital media content across their home quickly and effortlessly. Clear.fi automatically connects all Acer devices on a network (smartphones, notebooks, desktops, HD media players and storage devices) and then gathers and organizes media files by type (video, music, photo, pre-recorded TV). Users can browse the categories and then drag and drop the media to any of the connected PCs or devices for playback. The HDMI port with HDCP support ensures a single cable for true HD audio and video output.

ICONIA FAQ 13 (emphasis is mine)

Q: Does a stylus work on the Acer Iconia TAB W500 or Acer ICONIA dual screen touchbook?

A: Yes, a stylus that is compatible with capacitive touch screens can function on the Acer Iconia TAB W500 or Acer ICONIA dual screen touchbook.

Specifications Part Number: ICONIATabW500 Acer ICONIA Tab W500 Tablet Series

Following are the specifications for the Acer ICONIA Tab W500.
Specifications are subject to change without notice or obligation.

Feature
Specification
Operating System
Genuine Windows® 7 Home Premium 32-bit
CPU and chipset1
AMD C-Series dual-core processor C-50 (1 MB L2 cache, 1 GHz, DDR3 1066 MHz, 9 W)
AMD A50M Fusion™ Controller Hub
Memory1, 2,
Up to 2 GB of DDR3 onboard system memory
Display1
10.1″ HD 1280 x 800 resolution, high-brightness (350-nit), 146 PPI Acer CrystalBrite™ LED-backlit TFT LCD with integrated multi-touch screen, supporting finger touch and image auto rotation
Wide viewing angle up to 80/80/80/80 degrees (up/down/left/right)
Mercury-free, environment-friendly
Graphics
AMD Radeon™ HD 6250 Graphics with 256 MB of dedicated system memory, supporting Unified Video Decoder 3 (UVD3), OpenGL® 3.1, OpenEXR High Dynamic-Range (HDR) technology, Shader Model 5.0, Microsoft® DirectX® 11
Dual independent display support
16.7 million colors
External resolution / refresh rates3:
  • VGA port up to 1920 x 1200: 60 Hz
  • HDMI™ port up to 1920 x 1080: 60 Hz
MPEG-2 DVD decoding
VC-1 and H.264 AVC decoding
MPEG-4 Part 2 DivX® decoding
HDMI® (High-Definition Multimedia Interface) with HDCP (High-bandwidth Digital Content Protection) support
Audio
Optimized Dolby® Advanced Audio® v2 audio enhancement, featuring Audio Optimizer, Audio Regulator, Volume Leveler, Volume Maximizer, and Surround Virtualizer (for built-in speakers) technologies4
High-definition audio support
Two built-in stereo speakers
MS-Sound compatible
Acer PureZone technology with two built-in stereo microphones, featuring beam forming, echo cancellation, and noise suppression technologies
Storage
Solid state drive
  • 32 GB or larger, with mini-SATA (mSATA™) interface connector1, 5,
2-in-1 card reader, supporting:
  • Secure Digital™ (SD) Card, MultiMediaCard™ (MMC)
  • Storage cards with adapter: miniSD™, microSD™, Reduced-Size Multimedia Card (RS-MMC)
Webcam
Acer Video Conference1, featuring:
  • Dual Acer Crystal Eye webcams with 1280 x 1024 resolution
  • Acer Video Conference Manager software, featuring Video Quality Enhancement (VQE) technology, supporting online video calls6
  • Acer PureZone technology
Wireless and networking
WLAN:1, 7, 8,
  • Acer InviLink™ Nplify™ 802.11b/g/n Wi-Fi CERTIFIED™
  • Acer InviLink™ 802.11b/g Wi-Fi CERTIFIED™ (available only in Russia, Pakistan, Ukraine)
  • Supporting Acer SignalUp™ wireless technology
WPAN:1 Bluetooth® 3.0+HS
LAN: Fast Ethernet on the dock
Dimensions and weight
Dimensions
275 (W) x 190 (D) x 15.95 (H) mm (10.83 x 7.48 x 0.63 inches) for the tablet
275 (W) x 190 (D) x 11/19.5 (H) mm (10.83 x 7.48 x 0.43/0.77 inches) for the dock
Weight
0.97 kg (2.14 lbs.)9 with 3-cell embedded battery for the tablet
0.61 kg (1.34 lbs.)9 for the dock
Power adapter and battery1
Product Safety Electric Appliance and Materials (PSE) certified for battery pack
Power adapter
2-pin 40 W Acer MiniGo AC adapter:
  • 93.2 (W) x 48 (D) x 32.2 (H) mm (3.66 x 1.88 x 1.26 inches)
  • 180 g (0.39 lbs.)9 with 250 cm DC cable
Embedded battery
  • Acer PowerSmart long-life battery, supporting up to 1,000 charge cycles10
  • 36 Wh 3260 mAh 3-cell Li-polymer embedded battery
Battery life: 6 hours11 for Internet browsing; 4 hours11 for 720p HD video playback
Input and control
84-/85-/88-key full-size Acer FineTip keyboard with international language support on the dock
Acer FineTrack™ with two FineTrack™ buttons
Dedicated Windows® key supporting single-press for Windows Start; single-press combined with power button for Ctrl+Alt+Del
Dedicated volume up/down keys
Rotation lock switch
Input and output
2-in-1 card reader (SD™, MMC)
Two USB 2.0 ports each on the tablet and the dock
HDMI® port with HDCP support
Headphone/speaker jack, supporting 3.5 mm headset with built-in microphone for Acer smart handhelds
Ethernet (RJ-45) port on the dock
DC-in jack for AC adapter
Sensors
Ambient light sensor
G-Sensor
Software16
Productivity
  • Acer Ring
  • Acer ePower Management
  • Adobe® Flash® Player 10.1
  • Adobe® Reader® 9.1
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Acer places orders for 80,000 Z series APUs from AMD for tablet PCs [June 9, 2011] (emphasis is mine)

Acer has recently placed orders for 80,000 Z series APUs from AMD for use in tablet PCs, targeting the enterprise market, according to sources from upstream component makers. However, both Acer and AMD did not confirm the orders.

In addition to Acer, Micro-Star International (MSI) is also developing tablet PC models using AMD’s APU.

Since Google Android 3.0 currently still has issues which need to be resolved, while the next-generation Android operating system codenamed Ice Cream Sandwich will not appear until the end of 2011, some tablet PC vendors have decided to launch Windows 7-based tablet PCs targeting the enterprise market to maintain their shipments.

Since Intel’s Oak Trail-based Atom processor is higher in both price and power consumption, several notebook vendors have already started considering AMD’s platform. In addition to Acer and MSI, some vendors have also started inquiring about AMD’s Z series APU.

AMD’s Z series APU is produced through Taiwan Semiconductor Manufacturing Company’s (TSMC’s) 40nm process and is already shipping, targeting the Windows-based tablet PC market, noted the sources adding that they expect shipments of Z series APUs to reach at least 500,000 units in the second half of 2011, creating strong pressure on Intel’s Oak Trail processor.

AMD announces details of a new generation of Fusion chips for 2011-2012 – slideshow [June 15, 2011]

AMD has now announced a complete line of series hybrid CPU + GPU Fusion chip designed for portable computers and mobile devices such as tablet (see previous news from the list of chips). In addition, AMD has presented information on the rest of the Fusion generation including processors that will compete with Intel’s Sandy Bridge generation – details can be seen on the slides.

AMD announces A series APUs for mainstream PCs [June 14, 2011]

AMD has announced the availability of the new high-performance AMD Fusion A series accelerated processing units (APUs) for consumer notebooks and desktops.

The AMD A series APUs combine up to four x86 CPU cores with an integrated DirectX 11-capable discrete-level graphics unit that features up to 400 Radeon cores along with dedicated HD video processing on a single chip. AMD A series APUs also support features such as gesture interfaces, multiple-monitors, 3D and real-time image stabilization.

The AMD A series APUs (Llano) are currently shipping and scheduled to appear in more than 150 notebooks and desktops from the global OEMs throughout the second quarter of 2011 and beyond. Delivering serial and parallel computing capabilities for HD video, 3D rendering and data-intensive workloads in a single-die processor, the AMD A Series APUs offer software developers unprecedented power and potential in an ever smaller package, said AMD.

The AMD A series APUs are capable of delivering more than 10.5 hours of battery life during idle mode, a more than 50% increase compared to AMD’s previous mainstream platform. Additionally, AMD dynamic switchable graphics optimize battery life on PCs featuring AMD dual-graphics solutions by intelligently managing power states on the APU and separate discrete AMD Radeon GPU.

TSMC wins orders for 28nm GPU from AMD, says paper [June 17, 2011] (emphasis is mine)

AMD reportedly has completed the tape-out of its next-generation GPU, codenamed Southern Islands, on Taiwan Semiconductor Manufacturing Company’s (TSMC) 28nm process with High-k Metal Gate (HKMG) technology, according to a Chinese-language Commercial Times report. The chip is set to expected to enter mass produciton at the end of 2011.

TSMC will also be AMD’s major foundry partner for the 28nmKrishna and Wichita accelerated processing units (APUs), with volume production set to begin in the first half of 2012, the report said.

TSMC reportedly contract manufactures the Ontario, Zacate and Desna APUs for AMD as well as the Northern Island family of GPUs. All of these use the foundry’s 40nm process technology.

TSMC was quoted as saying in previous reports that it had begun equipment move-in for the phase one facility of a new 12-inch fab (Fab 15) with volume production of 28nm technology products slated for the fourth quarter of 2011. The foundry previously said it would begin moving equipment into the facility in June, with volume production expected to kick off in the first quarter of 2012.

Foundry partners for next-generation AMD APU and GPU series
Product/Partner 2011 2012
Mainstream and high-end APU Llano Trinity
Foundry partners Globalfoundries 32nm SOI Globalfoundries 32nm SOI
Entry-level APU targeting tablets Ontario/ Zacate/ Desna Krishna/Wichita
Foundry partners TSMC 40nm TSMC 28nm HKMG, Globalfoundries 28nm HKMG
GPU Northern Islands Southern Islands
Foundry partners TSMC 40nm TSMC 28nm HKMG

Source: Commercial Times [Chinese language], compiled by Digitimes, June 2011

AMD Said to Contract TSMC, GlobalFoundries to Make 28nm Chips [June 20, 2011]

Advanced Micro Devices (AMD) is reportedly to designate Taiwan Semiconductor Manufacturing Co. (TSMC) as its primary contract supplier of 28nm Krishna/Wichita microprocessors early next year and GlobalFoundries as another contract source later in 2012, according to local media.

The report said that Krishna/Wichita are the next-generation versions of the low-end AMD Ontario/Zacate family. AMD has contracted TSMC, currently the world`s No.1 pure silicon foundry, to build its Ontario/Zacate processors and the Desna processors meant for tablet PCs using 40nm process technology.

Robust demand for Ontario/Zacate and Desna processors in developing economies has promoted AMD to ramp up contracts to TSMC.

Also, AMD Northern Island-family graphics processing units are under volume production at TSMC based on 40nm process. The graphics lineup`s next generation, the 28nm Southern Island family, has seen its tapeout completed by TSMC, which is expected to start contract manufacturing of the chips for AMD by the end of this year.

AMD`s 32nm Llano processors have entered into volume production at GlobalFoudries. The report also noted that GlobalFoundries will be also a major contract manufacturer of AMD`s Trinity processors, which are designed on 32nm SOI rule, in 2012. Trinity is developed for laptops and more efficient than Llano.

Globalfoundries names interim CEO, new key management appointments [June, 2011] (emphasis is mine)

The board of directors of Globalfoundries, along with its majority shareholder the Advanced Technology Investment Company (ATIC), has announced its new leadership.

Semiconductor industry veteran Ajit Manocha has been appointed interim CEO of Globalfoundries. James Norling will serve as executive chairman and Ibrahim Ajami will serve as VP of the company’s board of directors. All appointments are effective immediately.

Doug Grose, who has served as CEO of Globalfoundries since its inception, will transition to become senior adviser to Globalfoundries and ATIC with a focus on technology leadership and ensuring delivery of next generation technologies for competitive differentiation. COO Chia Song Hwee will remain with the company in that position until August 2011, when he will return to be part of Singapore’s business future, Globalfoundries indicated.

“Doug Grose and Chia Song Hwee formed the foundation of Globalfoundries, bringing together the world’s leading-edge manufacturing technology with the heritage of a full-service foundry partner,” said Norling. “This new leadership team will build on that foundation, as we increase investment in technology, capacity and talent while optimizing performance.”

Norling also said an executive search for a permanent CEO has already begun. Manocha’s focus is to work closely with top management and talent of the company to optimize performance, and continue progress on the capacity and technology roadmap.

Manocha has more than 30 years of global expertise in operations, general management and manufacturing. He was previously executive VP of Worldwide Operations at Spansion.

Norling is the former chairman of Chartered and also served as interim CEO of that company in 2002. He was previously with Motorola from 1965 to 2000 holding various positions.

“Globalfoundries, with the continuous support of ATIC, is in the middle of an intense, competitive ramp-up of manufacturing capacity and technology development,” said Ajami, who will also remain CEO of ATIC. “Under this new leadership team, investment in Globalfoundries will double over the next 18 months.”

Through end of May 2011, ATIC had invested over US$6 billion to acquire the former manufacturing assets of AMD in Dresden, Germany, and the assets of Chartered Semiconductor Manufacturing of Singapore, as well as an estimated US$1 billion to construct a new fabrication facility in upstate New York. Through the end of 2012, ATIC will invest another approximately US$6 billion in manufacturing capacity in Dresden, Singapore and New York with initial construction to begin in Abu Dhabi, Globalfoundries said in a statement.

AMD displaying next generation APU platform; adopts 28nm process in 2012 [June 16, 2011] (emphasis is mine)

AMD has displayed notebook models using its next-generation Trinity platform, based on Bulldozer at its Fusion Developer Summit (AFDS), and is set to launch the new platform in 2012 with enhanced performance and power consumption compared to its current Llano platform. The new platform’s parallel calculations are also estimated to perform 50% better, according to Rick Bergman, Senior Vice President and General Manager Products Group, AMD.

AMD’s APU product line is currently divided into several different segments:
G series CPUs, set to target embedded products;
C series CPUs designed for ultra-thin notebooks or tablet PCs;
Z series mainly targeting tablet PCs;
E series targeting ultra-thin notebooks or small form factor (SFF) desktop PCs; and
A series targeting mainstream notebooks, all-in-one PCs and desktop PCs.

Compared to Intel’s processors, Bergman believes AMD’s APU shares a similar concept as Intel’s Sandy Bridge, but Sandy Bridge is unable to provide parallel calculations as strong as AMD’s APU, and does not support the existing industry standards such as DirectX 11, Open GL 4.1 or OpenCL. In addition, Sandy Bridge is designed based on the application user interface of Windows Vista, while AMD’s APU is capable of fully supporting the application user interface of Windows 7, Bergman added.

As for the product design, Intel’s graphics technologies only account for a small proportion of the CPU product’s size, while AMD’s GPU design accounts for about 40% of the APU’s size. The company is even integrating a graphics solution with a performance level of discrete graphics chips to offer strong parallel calculations and Intel’s graphic solution, which is rather basic and simple, is not capable of competing against such advances, Bergman noted.

In addition, AMD’s Dual Graphics technology also allows its APU to coordinate with AMD’s discrete graphics cards to allow a graphics performance boost of 75%. With Intel’s graphics solution in Sandy Bridge, the integrated graphics is not used if an additional discrete graphics card is added to the platform, Berman pointed out.

The Trinity platform will still adopt 32nm process and AMD is set to launch Krishna with 28nm process in 2012, Bergman noted. Commenting on questions whether AMD will outsource its production to Globalfoundries or Taiwan Semiconductor Manufacturing Company (TSMC), Bergman only said that both firms will have the chance to produce the 28nm products for AMD.

Leaked Presentation Reveals AMD’s Fusion Strategy [May 27, 2011]

AMD APUs for 2012: 32nm Trinity, 28nm Krishna, 28nm Hondo. Not shown are 28nm Wichita, Weatherford and Richland

AMD Details Future Technical Roadmap for its Award Winning Fusion Architecture at Industry Developer Summit [June 14, 2011] (emphasis is mine)

AMD (NYSE: AMD) detailed to more than 700 developers and PC industry executives the roadmap for its Fusion System Architecture (FSA). The specific design features planned for future AMD products were presented in the opening keynote of the AMD Fusion Developer Summit. FSA describes AMD’s overarching design for having combinations of CPU and GPU processor cores operate as a unified processing engine that is both higher performance and much lower power than previous architectures. Many of the specific FSA enhancements discussed will be leveraged by newer programming languages, and interfaces like OpenCL™ and DirectCompute, making it easier for the software developer to fully exploit the unique capabilities of the AMD accelerated processing unit (APU).

“The first APUs from AMD dramatically increase processing performance while consuming less power and now we are building upon that achievement with our next generation of products” said Phil Rogers, AMD Corporate Fellow. “Future innovations are intended to make the different processor cores more transparent to programmers. They can then seamlessly tap into the gigaflops of power-efficient performance available on the APU and design even faster, more visually stunning applications on a wide range of form factors.”

Today’s APUs

Available since January of this year, AMD’s line-up of APUs are the first to integrate x86 CPU cores and DirectX™ 11-capable Radeon™ GPU cores on a single die and have been widely adopted by computing OEMs worldwide.  Being on the same chip reduces the system power and bill-of-materials, speeds the flow of data between the CPU and GPU through shared memory, and allows the GPU to function as both a graphics engine and an application accelerator in highly efficient compute platforms.

APUs of Tomorrow

Building on the success of the integration of CPU and GPU processing cores on the same chip, AMD is now focused on evolving the architecture to make it appear as a unified processing element to the software programmer.   That includes a number of evolutionary steps expected to continue through 2014 such as:

  • Support for C++ features that more fully leverage the GPU as a parallel processor
  • User-mode scheduling for lower latency task dispatch between CPUs and GPUs
  • Unified memory address space and fully coherent memory shared by the CPU and GPU so they operate seamlessly together

AMD also announced plans to publish a detailed specification on the features and functionality required to meet the requirements of the architecture.

Supporting Resources

  • A webcast replay of Phil Roger’s keynote will be available for 10 days
  • Access AMD’s Developer Central site for the latest tools and tutorials
  • Information on the AMD Fusion Family of APU processors

What’s next for AMD Fusion? [June 15, 2011] By Phil Rogers – Corporate Fellow at AMD (emphasis is mine)

What a year it has been already for AMD and its APU products – we have now announced top-to-bottom families of processors that support everything from low-power tablets to performance notebooks and desktops.   All of which integrate DirectX™ 11™-capable graphics with new “Bobcator 32nmStars” x86 CPU cores.   Bringing the GPU and the CPU together on a single chip was a critical step for AMD, and the resulting processors are finding a welcome home with OEMs and end-users.

We are just getting started.

At this week’s AMD Fusion Development Summit in Bellevue, Washington, I spoke to more than 600 attendees about where we plan to take the industry next with the AMD Fusion System Architecture (FSA).  The audience was primarily software developers, recognizing that they are critical to our success and that we want their participation during the development of the platform.  I have been developing 3D graphics and parallel computation software for more than 20 years, so I understand why total platform design is required to fully enable a programmer’s creativity and productivity.

In steering the architectural direction of FSA in my role as Corporate Fellow, my primary concern has been how to make heterogeneous (i.e., APU) programming easier, more natural and accessible to the largest possible community of software developers.

So what does that mean, really?  We aim to make the unprecedented parallel processing capability of the GPU on the APU as accessible to programmers as the CPU is today.  To do that there are a series of simplifying steps we plan to take that will improve on what is already a great foundation:

  • Add support for C++ features that more fully leverage the GPU as a parallel processor
  • Unify the memory address space shared by the CPU and GPU, and make it coherent, so they operate seamlessly together.
  • Add user mode scheduling, to dramatically reduce the time it takes for the CPU and GPU to dispatch work to each other.

There are others, but these are big ones, resulting in the biggest leap forward.  Once the AMD Fusion System Architecture is realized, the GPU is a true peer processor to the CPU, with direct access by software.

In the meantime, the benefits of the integration step are readily apparent:  dramatic improvements in battery life for AMD platforms; smaller form factors through reduction in the silicon footprint; acceleration of applications that leverage OpenCL and DirectCompute via the GPU, just to name a few.

I hope you will check back in to the AMD Fusion Blog from time-to-time to get updates on our progress!

A webcast replay of my keynote will be available for the next 10 days.

AMD Announces Thought Leaders from ARM and Microsoft to be Among Keynote Speakers at AMD Fusion Developer Summit [April 26, 2011] (emphasis is mine)

AMD (NYSE: AMD) today announced a distinguished line-up of keynote speakers as well as technical session topics for the inaugural AMD Fusion Developer Summit (AFDS), which will be held June 13-16, 2011 at the Meydenbauer Center in Bellevue, Washington.

Industry keynote presentations will be delivered by esteemed industry experts from AMD, ARM and Microsoft. In his keynote “Heterogeneous Parallelism at Microsoft” Herb Sutter, Microsoft principal architect of Native Languages, will showcase upcoming innovations to bring access to increasingly heterogeneous compute resources directly into the world’s most popular native languages.

Jem Davies, ARM fellow and vice president of Technology, Media Processing Division, will deliver a keynote about ARM’s long history of heterogeneous computing, its future strategy, and ARM’s support of standards, including OpenCL™.

The summit will open and close with AMD keynote presentations as well. AMD corporate fellow Phil Rogers will explore the programmer’s guide to Accelerated Processing Units (APUs), and Eric Demers, AMD corporate vice president and chief technology officer, Graphics, will deliver a keynote that chronicles the evolution of AMD’s graphics cores and discuss next-generation AMD graphics technology.

“The development experts we’ve chosen to share their work at AFDS are at the forefront of next-generation programming, and are working to harness the full processing power of heterogeneous computing technologies,” said  Manju Hegde, corporate vice president, AMD Fusion Experience Program. “The AMD Fusion Developer Summit is the best place for developers, academics and innovators to collaborate around parallel programming and industry standards, helping the developer community to realize the promise of the latest computing methodologies, today and into the future.”

Technical sessions, tutorials, hands-on labs and keynote presentations at AFDS will cover a range of topics including heterogeneous and high-performance computing (HPC), next-generation user interfaces, parallel programming tools and industry-standard application programming interfaces (APIs) such as OpenCL™, OpenGL™, Java and Microsoft DirectCompute. The Session Catalog for the AMD Fusion Developer Summit lists more than 90 in-depth technology sessions to be presented by industry and academic experts.

Speakers will be in attendance from a range of industry companies, universities and government organizations. Session topics include:

  • Developer Tools
  • Enterprise Computing
  • High-Performance Computing
  • Multimedia Processing
  • Professional Graphics and Visual Computing
  • Programming Models
  • Security
  • User Interface and Media Experiences

Developers interested in the latest heterogeneous computing tools and training can register for AFDS on the event website and take advantage of a special low registration fee of $300 this inaugural year.

Resources

AMD Demonstrates Llano APU [Oct 18, 2010]

AMD’s Chris Cloran demonstrates the Llano APU in Taipei at the 6th annual AMD Technical Forum and Exhibition. In the first public demonstration of Llano, Chris demonstrates simultaneous HD video playback, multi-threaded Pi calculation, and N-Body simulation utilizing the CPU and GPU cores.

AMD Ushers in Next Generation of Computing with AMD A-Series APUs [June 14, 2011] (emphasis is mine)

AMD (NYSE: AMD) today announced the next generation in mainstream consumer computing with the availability of the new high-performance AMD Fusion A-Series Accelerated Processing Units (APUs). Enabling truly immersive computing experiences in consumer notebooks and desktops, the AMD A-Series APUs enable brilliant HD graphics, supercomputer-like performance and over 10.5 hours of battery life2.

In an increasingly digital and visually oriented world, consumers are placing ever-higher priorities on multitasking, vivid graphics, lifelike games, lag-free videos, and ultimate multimedia performance. To meet these needs, the AMD A-Series APUs combine up to four x86 CPU cores with powerful DirectX®11-capable discrete-level graphics and up to 400 Radeon™ cores along with dedicated HD video processing on a single chip. AMD A-Series APUs also allow for advanced capabilities such as gestural interfaces, multi-monitor support, 3D entertainment and real-time image stabilization3.

“The AMD A-Series APU represents an inflection point for AMD and is perhaps the industry’s biggest architectural change since the invention of the microprocessor,” said Rick Bergman, senior vice president and general manager, AMD Products Group. “It heralds the arrival of brilliant all-new computing experiences, and enables unprecedented graphics and video performance in notebooks and PCs. Beginning today we are bringing discrete-class graphics to the mainstream.”

The AMD A-Series APUs (previously codenamed “Llano”) are currently shipping and scheduled to appear in more than 150 notebooks and desktops4 from leading OEMs throughout the second quarter of 2011 and beyond. Delivering powerful serial and parallel computing capabilities for HD video, 3D rendering and data-intensive workloads in a single-die processor, the AMD A-Series APUs offer software developers unprecedented power and potential in an ever smaller package.

AMD AllDay™ Power: Battery Life that Lasts

The AMD A-Series APU delivers the power to match how consumers actually use their PCs: all day – without sacrificing performance. Delivering more than 10.5 hours of resting battery life – a more than 50 percent increase compared to the 2010 AMD Mainstream Platform – users can get their work done or watch multiple HD movies on a single charge5. Additionally, AMD dynamic switchable graphics optimize battery life on PCs featuring AMD dual-graphics solutions by intelligently managing power states on the APU and separate discrete AMD Radeon™ GPU.

“The battery life of the AMD A-Series APU is a huge leap forward and will surprise many consumers and commercial customers,” said Chris Cloran, Vice President and General Manager, Client Division, AMD. “And the supercomputer-like performance will give people some revolutionary capabilities, like real-time image stabilization –taking out all the shakes and jitters in those hand-held videos on the fly, while you’re watching.”

Brilliant HD: Every Pixel Matters

People are making, sharing and enjoying more digital content than ever on their PCs, and the AMD VISION Engine – cutting-edge hardware and software featured with every AMD A-Series APU that automatically helps digital content like videos, games and photos look their best. HD video is crystal clear through dedicated video playback technology and dynamic post-processing, and websites render faster with accelerated HTML5 and Direct2D performance. Editing, transferring and viewing HD content is fast and easy with support for advanced connection standards, including HDMI 1.4a, DisplayPort 1.1, and USB 3.0, along with native support for multiple monitors.

Also introduced with the AMD A-Series APU is a new feature called AMD Steady Video6 designed to stabilize videos during playback – making unsteady, jumpy content look steady and smooth. The AMD A-Series APU can also enables advanced capabilities like gestural interfaces, 3D gaming and 3D Blu-ray video entertainment – features that are now key to consumer PC experiences and expectations.

Every PC built with an AMD A-Series APU delivers brilliant HD by offering discrete-class DirectX® 11-capable graphics – with models available at virtually every price point. Only AMD Fusion APUs offer true AMD Dual Graphics, with up to 75 percent graphics performance boost, when paired with an AMD Radeon™ discrete graphics card7.  This faster, higher-quality, more vivid and lifelike delivery makes consumers feel fully present in their digital world, especially when gaming.

Personal Supercomputing: Ultimate Performance

Consumers are doing more than ever before with their PCs – from work to play – and with the AMD A-Series APU, even their laptops can keep up, delivering  next generation  parallel processing.  With up to 400 gigaflops for notebook, and up to 500 gigaflops for desktops8, AMD A-Series APUs ensure users have the horsepower needed to handle the most demanding applications such as video and image processing, facial recognition, gesture recognition and multitasking scenarios. For the most challenging environments, AMD Fusion A-Series APUs offer AMD Turbo Core Technology, which dynamically optimizes and boosts CPU and GPU performance to power-efficient levels depending on the applications being run.

The Growing AMD Fusion Ecosystem

AMD has seen great momentum in the software developer community since the launch of AMD Fusion APUs in January 2011, with more than 50 leading applications now accelerated by the family of AMD Fusion APUs and advanced browsers like Internet Explorer 9 delivering even more immersive, next generation web experiences when running on an AMD Fusion APU-powered PC. And, the inaugural AMD Fusion Developer Summit, running now through June 16 in Seattle, Washington, is providing a forum for developers, academics and innovators to collaborate around parallel programming and industry standards, like OpenCL™, helping the software ecosystem build on the promise of the latest computing methodologies.

Supporting Resources

AMD Fusion APU Llano in a Multi-Tasking Technology Demonstration [Feb 28, 2011]

AMD’s Fusion APU code-named Llano handles high definition graphics and video with ease and excellent power efficiency. In this demonstration, The Llano APU goes head-to-head in visually intense workloads against a system based on Intel Core i7-2630QM based on the Sandy Bridge architecture. CPU –

Configurations Employed In Video Demo
APU – AMD Accelerated Quad-Core Processor [A8-3510MX later coming out @1.GHz and 45W] Engineering Sample
Chipset – AMD Fusion Controller Hub Engineering Sample
Video Driver – 8.830.0.0
Screen Size – 14 inch Diagonal
Screen Resolution – 1366 X 768
Memory – 4 Gb 1333 DDR3Ram
Hard Drive – C300 128Gb SSD
OS – Windows 7 Professional 64 bit

CPU – Intel® Core™ i7-2630QM 2.0Ghz
Graphics – Intel® HD 3000 Graphics
Chipset – Intel® 6 Series/C200 series chipset family
Video Driver – 8.15.10.2279
Screen Size – 14 inch Diagonal
Screen Resolution – 1366 X 768
Memory – 4 Gb 1333 DDR3Ram
Hard Drive – C300 128Gb SSD
OS – Windows 7 Professional 64 bit

AMD Platform Innovations with ‘Sabine’ [A-Series] [June 9, 2011] (emphasis is mine)

I recently attended an AMD event in Abu Dhabi, UAE where we held a briefing of our upcoming “Sabine” notebook platform featuring our new APU, codenamed “Llano.  In AMD parlance, “Llano” is the “big iron”, that is, processors designed for performance first.  After I delivered my presentation, I had a chance to speak with some of the press to gauge their feedback.  One universal theme was the great impression that we made with our platform innovations, features, features outside of the core x86, graphics, video and compute functions.  Here is a brief summary of the great steps forward we have made with the platform features of “Sabine”.

Power

Systems based on AMD technology have long been criticized for having a shorter battery life than systems based on competing technology.  This is no longer the case with “Sabine.”  Yes.  In fact, internal testing demonstrates our “Sabine” platform will yield as good or better battery life than our competitor’s current platforms.  In our labs we were able to exceed our expectations in terms of battery life using the Windows 7 idle test on the very same platform that we sampled to the press. This battery life performance handily surpasses a competing platform that was purchased at retail.

This will be a shocker to many people including the competition.  As with any significantly disruptive product, the “Llano” APU is transformational across many vectors.  As if the nearly 500 Gigaflops or Quad Core x86 combined with a Discrete Class DirectX 11-capable GPU wasn’t enough, Llano has exceeded expectations is reducing our idle power consumption and increasing our power efficiency.

AMD has become increasingly religious about lowering power consumption over the past few years.  When we designed the “Llano” APU, power was of primary importance in our design goals.  It would be very convenient if there was just one area that consumed excessive power; what we found however was that cumulative savings came from many contributing factors and our engineering teams fought for every last mW of those savings. In the end we delivered enough power savings to enable us boost battery life dramatically over our prior platforms! How long exactly? You’ll have to wait until we launch in June for that info. But trust me, it will be worth the wait.

Ironically, we have engineers in the company who work on delivering the best performance available for a 300 watt graphics card — and those same engineers fought for 50 mW on other products.  50 mW is 1 6000th of 300 watts!

Our course, it is not just idle power where AMD has innovated.  With modern graphics based workloads, we really show “Llano’s” mettle.  As the video below demonstrates, the “Llano” APU enables several hours of intensive graphics active platform use, while on battery power, surpassing the capability of the competitive platform. This is a testament to AMD’s decision to use an extremely efficient and powerful graphics processor.

USB 3.0 Integration

With our new “Sabine” platform, AMD is the first company to integrate USB 3.0 into its core logic.  Because of this, we’re enabling the following benefits of USB 3.0 over USB 2.0:

  • 10X bandwidth allowing up to 5 Gbps transfer rates
  • Full Duplex and Asynchronous operation
  • More power available through the ports

Translation:  USB 3.0 enables the use of 1080p cameras!  This means a new level of realism for video conferencing and other forms of tele-presence.  We have been working with our partner, Point Grey who have developed a very small USB 3.0 based camera which they call “Flea3”.  This camera can stream uncompressed 1080p60 video. As you can see in the linked video <link>, while an AMD system using Flea3 is able to request and process the same frames per second rate as the Intel system, it’s also able to display up to 4x the Hz— enabling a much sharper, jolt-free visual experience.  There are other benefits to integrating USB 3.0 as well, including the availability of 4 ports instead of the current 2 found in most discrete solutions today.

AMD has really transformed itself over the past 4 years as “Llano” gestated.  As we get closer to the launch, more details will continue to trickle out.  AMD is extremely excited to finally deliver the “Big Iron” APU.  Personally, I cannot wait until I can get hold of one to call my own.

The art of the possible with Unilimited Realities [June 14, 2011]

You know when you see something that makes you say “Wow”. That was my reaction when I saw the work that New Zealand-based Unlimited Realities was doing in the area of touch-based consumer applications. And now, I’m pleased to be able to talk about our collaboration on the next generation of their Fingertapps suite of apps.

What is unique about Unlimited Realities is that they combine the latest technologies, like graphics acceleration with DirectX 11, with new ways of interacting with your PC, like touch, to create applications that appeal to a broad consumer base. Things like touch-based musical instruments, family activity apps and multi-player touch enabled games.

At AMD’s Experience Brilliance launch of the AMD A-Series APUs in Seattle last night, we showed off some of the work that the teams have been doing over the past few months to demonstrate what is possible when you combine software and hardware innovation. The new apps take advantage of the unique capabilities in the AMD Fusion APUs to give you an amazing visual experience not possible on previous generations of processors.

The AMD APU-optimized versions of Fingertapps are expected to be available later this summer.

Flirtatious Francois: AMD Fusion [June 8, 2011]

AMD’s line-up of APUs are the first to integrate x86 CPU cores and DirectX™ 11-capable Radeon™ GPU cores on a single die.

AMD Unveils New Software Tools Designed to Accelerate the Development of Brilliant Computing Experiences [June 13, 2011]

AMD (NYSE: AMD) today announced a new set of software development tools and solutions to enable developers to optimize their applications for OpenCL™ standards. These advanced tools create a foundation for software companies to realize the full potential of the AMD Fusion Family of Accelerated Processing Units (APUs), harnessing the combined compute power of AMD’s high-performance CPUs and GPUs across a wide array of heterogeneous computing platforms. As a result, developers can bring to life innovative experiences like HD video, 3D gaming, video conferencing and intuitive user interfaces, to truly differentiate their applications in the market.

“AMD is working closely with the developer community to make it easier to bring the benefits of heterogeneous computing to consumers, enabling next-generation system features like vivid video, supercomputer-like performance and enhanced battery life,” said Manju Hegde, corporate vice president, AMD Fusion Experience Program. “Our advanced developer tools and solutions enable a new era of parallel programming that’s based on industry standards and focused on delivering innovative user experiences that span a variety of computing form factors.”

Among the new offerings is the gDEBugger™ product, which was created by experts from AMD’s new Israeli research center, based on AMD’s acquisition of startup company Graphic Remedy in October 2010. gDEBugger is an advanced OpenCL and OpenGL debugger, profiler and memory analyzer. The new AMD gDEBugger release provides developers with the ability to debug OpenCL kernels, running on AMD GPUs, and step through their source code while examining kernel variables and data. This product, which is a plug-in designed to work with Microsoft Visual Studio®, includes all of gDEBugger’s previous features and capabilities.

Additional developer solutions include a Parallel Path Analyzer (PPA), Global Memory for Accelerators (GMAC) and Task Manager tools, which are being developed by Multicoreware in collaboration with AMD. These new tools and solutions, expected to be available in Beta during Q3 of this year, are designed to make OpenCL GPU development easier and more efficient.

  • Parallel Path Analyzer (PPA) is an advanced profiling tool for developing applications that optimize both GPU and CPU load. The PPA visualizes data transfers and kernel execution, identifies system-wide critical paths and locates data dependencies.
  • The Global Memory for Accelerators (GMAC) API provides a framework in which a developer can create applications leveraging the immense compute capabilities of OpenCL, but without the overhead of having to explicitly manage multiple data buffers across the separate address spaces of GPU and CPU.
  • The Task Manager API provides a framework for managing compute tasks in a heterogeneous multi-core environment. OpenCL kernels can be automatically scheduled to execute on an available and task-appropriate device, providing dynamic load balancing, optimizing use of available compute resources and removing the burden of explicit schedule handling.
  • The new tools expand AMD’s robust line of developer solutions that are publicly available on the AMD Developer Central website, including software development kits, libraries, compilers, webinars and educational support. In addition, developers will be able to learn more about AMD’s comprehensive set of software tools and solutions at the AMD Fusion Developer Summit taking place this week in Bellevue, Washington. Summit participants will be able to engage in interactive sessions and hands-on labs to deepen their knowledge of advanced CPU and GPU programmability.

Resources

AMD Launches Contest for Developers to Create Heterogeneous Compute Applications [June 15, 2011]

AMD (NYSE: AMD) today announced the AMD OpenCL™ Coding Competition, being run by software development leader TopCoder. This contest is intended to encourage the creation of applications that take advantage of OpenCL™ as well as the award-winning AMD Fusion accelerated processing unit (APU) architecture. The OpenCL™ Coding Competition is open to software developers with great ideas, and up to $50,000 in prizes will be awarded to winning submissions.

“We’re at an inflection point in the computing industry with evolving chip architectures and the shift to common programming interfaces and industry standards, which enable developers to enable amazing new experiences,” said Manju Hegde, corporate vice president, AMD Fusion Experience Program. “The OpenCL Coding Competition is just the beginning of a new wave of application development by the software community as they embrace heterogeneous computing across multiple platforms.”

AMD Accelerated Parallel Processing (APP) technology (formerly ATI Stream) is a set of advanced hardware and software technologies that support OpenCL and enable highly parallel compute-capable GPUs to work in concert with a system’s CPU to accelerate applications beyond traditional x86 graphics and video processing. AMD Fusion APUs combine multi-core x86 technology with a discrete-level DirectX® 11-capable GPU in a single processor design, connected by a high speed link, to deliver up to 500 gigaflops of compute performance.1

Developers and students who choose to participate will be asked to submit an abstract that outlines how they plan to use the latest generation AMD APP software development kit (SDK) with OpenCL support to create an accelerated application for the AMD Fusion APU platforms.

Contestants can choose to create an application in any category including, but not limited to, the following:

  • Video Processing
  • Image Processing
  • Security
  • Human Computer Interface
  • Data Mining
  • Gaming
  • Physics processing
  • Social Networking / Communication
  • Other

“We see APU architecture continuing to be widely adopted for new computing designs, and believe that developers will want to build and optimize their applications around the high performance achieved with these new hardware platforms,” said Matt Murphy, TopCoder platform manager. “This technology shift signifies a sizeable opportunity for developers around the world who want to be early to embrace a new era of heterogeneous computing.”

In addition to the SDK, contestants will need the latest AMD Catalyst™ drivers that include the OpenCL runtime compiler. Released in May 2011, the latest AMD Catalyst drivers for Windows and Linux also bring new features, including expanded support for multi-display environments through AMD Eyefinity technology, which developers can leverage to create even more immersive experiences for end users.

For full details and a complete set of Official Rules for the AMD OpenCL™ Coding Competition, please visit http://community.topcoder.com/amdapp/

Resources

AMD and Academic Experts Collaborate with Morgan Kaufmann Publishers on OpenCL™ Book [June 15, 2011]

AMD (NYSE: AMD) today announced its   collaboration on a new book for developers, Heterogeneous Computing with OpenCL, to be published by Morgan Kaufmann, an imprint of Elsevier Science & Technology Books. The book provides hands-on OpenCL™ experience and details multiple device architectures and application programming interfaces (APIs), from multi-core CPUs, GPUs and fully integrated Accelerated Processing Units (APUs) like AMD Fusion APU technology, to fundamental parallel algorithms.

“This book is just one more example of how AMD enables the university and the developer communities with information and tools they need to embrace OpenCL and other common platforms,” said Manju Hegde, corporate vice president, AMD Fusion Experience Program. “The continued adoption of OpenCL will significantly expand the possibilities for software vendors and developers leading to a wide array of innovative applications and new experiences that benefit from massively parallel processing. There is a resultant need for education and training of the university community which this book will meet.”

“We are seeing increasing demand for reference resources about common APIs,” said Todd Green, senior acquisitions editor of Morgan Kaufmann. “Application development across the PC, tablet and smartphone markets are red hot in terms of reader interest. We thank AMD and Northeastern University for shedding light on the common platforms and parallel computing movement; it’s a must-read book for every developer.”

The book was co-authored by several industry and academic leaders from AMD and Northeastern University, including:

  • Benedict Gaster, OpenCL architect, AMD
  • Lee Howes, member of technical staff, AMD
  • David R. Kaeli, director of the Northeastern University Computer Architecture Research Laboratory (NUCAR), co-leader of the Northeastern University Institute for Information Assurance (IIA) and associate dean of Undergraduate Programs in the College of Engineering at Northeastern University
  • Perhaad Mistry, Ph.D Student, Department of Electrical and Computer Engineering, Northeastern University
  • Dana Schaa, Ph.D Student, Department of Electrical and Computer Engineering, Northeastern University

Heterogeneous Computing with OpenCL is expected to be available in print and electronic formats in August 2011 from many major booksellers. The book provides detailed examples that illustrate the power and elegance of OpenCL to handle image processing, web plugins, random number generation, video processing and more.

Resources

Hardware and Software Leaders Fulfill Promise of Brilliant Experiences and New PC Capabilities with AMD A-Series APU Technology [June 14, 2011]

AMD (NYSE: AMD) today announced growing support for the AMD Fusion Family of Accelerated Processing Units (APUs) with more than 50 leading applications now accelerated by AMD Fusion APUs. With today’s launch of the new AMD A-Series APUs, AMD unleashes unprecedented levels of performance in mobile and small form factors, with outstanding battery life. From software vendors and developers to motherboard suppliers, AMD’s APU ecosystem is basing hardware and software development on the new AMD A-Series APUs to help bring innovative new devices and applications to market. The APU is enabling new user experiences, for example, making video more life-like and enabling notebooks to achieve “supercomputer-like” performance.

“AMD’s APU architecture gives developers a new set of tools with which they can build exciting applications,” said Nathan Brookwood, research fellow at Insight 64. “Developers who best exploit these new capabilities will help position their organizations for dramatic success.”

“Our developer community is embracing the AMD Fusion APU platform with wonderful creativity and initiative,” said Manju Hegde, corporate vice president, AMD Fusion Experience Program. “We’re only at the beginning of a wave of innovation that’s powered by our APU technology. With forward thinking from leading software developers and device manufacturers, we are creating the next generation of computing experiences.”

New, Differentiated Applications

Dozens of today’s most popular software applications are accelerated by AMD APU technology, many of which are being showcased this week at the AMD Fusion Developer Summit in Bellevue, Washington. These applications span a wide range of PC and tablet user scenarios, including multimedia, gaming, productivity, web browsing, facial recognition, video conferencing and more.

Following is a sample of leading software and online content providers offering vivid computing experiences that are accelerated by AMD A-Series APUs:

“Our customers expect the ultimate viewing experience from their Storm media player,” said Tom Yang, chief technology officer, BaoFeng, Inc. “We optimized our application with AMD Fusion APU technology to continue to deliver outstanding performance. Now, hundreds of millions of users receive just that – clear, smooth and incredibly vivid video from BaoFeng, a leading high-definition media player company in China with 180M users.”

Industry-Leading Infrastructure Partners

AMD motherboard partners are also continuing to innovate around AMD Fusion APUs, as leading original design manufacturers (ODMs), including ASUS, ASRock, Biostar, ECS, Foxconn (Hong Hai Precision), Gigabyte, Jetway, MSI and Sapphire, are either shipping or have announced integrated APU/motherboard products featuring AMD Fusion technology.

AMD Vision Engine Software

AMD VISION Engine Software uniquely differentiates AMD APU-based PCs. This exclusive software suite includes the AMD software driver that controls graphics and display, the AMD Vision Engine Control Center, and an OpenCL driver. AMD Vision Engine offers graphics and video features enabling DirectX11 gaming, dynamic contrast, edge enhancement and vibrant colors to help videos and visuals look more life-like. This software set also includes AMD Steady Video, enabling advanced image post processing technology to help stabilize shaky images during real-time playback of streaming videos1.

Resources

AMD Celebrates Innovation with VISIONary of the Year Award Winners [June 14, 2011]

AMD (NYSE: AMD) today announced the AMD OpenCL™ Coding Competition, being run by software development leader TopCoder. This contest is intended to encourage the creation of applications that take advantage of OpenCL™ as well as the award-winning AMD Fusion accelerated processing unit (APU) architecture. The OpenCL™ Coding Competition is open to software developers with great ideas, and up to $50,000 in prizes will be awarded to winning submissions.

“We’re at an inflection point in the computing industry with evolving chip architectures and the shift to common programming interfaces and industry standards, which enable developers to enable amazing new experiences,” said Manju Hegde, corporate vice president, AMD Fusion Experience Program. “The OpenCL Coding Competition is just the beginning of a new wave of application development by the software community as they embrace heterogeneous computing across multiple platforms.”

AMD Accelerated Parallel Processing (APP) technology (formerly ATI Stream) is a set of advanced hardware and software technologies that support OpenCL and enable highly parallel compute-capable GPUs to work in concert with a system’s CPU to accelerate applications beyond traditional x86 graphics and video processing. AMD Fusion APUs combine multi-core x86 technology with a discrete-level DirectX® 11-capable GPU in a single processor design, connected by a high speed link, to deliver up to 500 gigaflops of compute performance.1

Developers and students who choose to participate will be asked to submit an abstract that outlines how they plan to use the latest generation AMD APP software development kit (SDK) with OpenCL support to create an accelerated application for the AMD Fusion APU platforms.

Contestants can choose to create an application in any category including, but not limited to, the following:

  • Video Processing
  • Image Processing
  • Security
  • Human Computer Interface
  • Data Mining
  • Gaming
  • Physics processing
  • Social Networking / Communication
  • Other

“We see APU architecture continuing to be widely adopted for new computing designs, and believe that developers will want to build and optimize their applications around the high performance achieved with these new hardware platforms,” said Matt Murphy, TopCoder platform manager. “This technology shift signifies a sizeable opportunity for developers around the world who want to be early to embrace a new era of heterogeneous computing.”

In addition to the SDK, contestants will need the latest AMD Catalyst™ drivers that include the OpenCL runtime compiler. Released in May 2011, the latest AMD Catalyst drivers for Windows and Linux also bring new features, including expanded support for multi-display environments through AMD Eyefinity technology, which developers can leverage to create even more immersive experiences for end users.

For full details and a complete set of Official Rules for the AMD OpenCL™ Coding Competition, please visit http://community.topcoder.com/amdapp/

Resources

AMD and Leading Software Vendors Continue to Expand Offerings Optimized for OpenCL™ Standard  [June 8, 2011]

AMD (NYSE: AMD) today announced increasing industry adoption of the OpenCL™ standard across a broad range of innovative software applications. As a long-standing proponent of industry standards, AMD works closely with leading software companies to help optimize their applications across common platforms, while accelerating these solutions with the latest technology offerings, including AMD Fusion Accelerated Processing Units (APUs).

“Software developers can benefit significantly from working with common programming interfaces to harness the outstanding performance of innovative, heterogeneous technology like AMD Fusion APUs across platforms,” said Manju Hegde, corporate vice president, AMD Fusion Experience Program. “The software industry continues to advance at breakneck speed with an ever increasing number of innovative applications that are coming to market, which are based on common platforms such as OpenCL, OpenGL and DirectCompute.”

As software developers embrace common application programming interfaces (APIs), the industry is seeing a groundswell of consumer and commercial applications built on the OpenCL standard, thanks to its inherent flexibility across platforms, operating systems and vendor hardware.

“Today’s creative professional needs a complete solution that delivers clear, crisp and stutter-free visuals that will allow them to edit, process and create content quickly and without interruption,” said Dave Chaimson, vice president of global marketing, Sony Creative Software. “New support has been added to Vegas Pro 10.0d for accelerated OpenCL based video rendering. We see this as a solid first step towards a faster production workflow for video professionals, and we are strongly committed to the OpenCL standard.”

HP Labs also is working with AMD to implement OpenCL acceleration of real-time imaging software for HP large-format, commercial and industrial printing solutions. “Innovative, leading-edge technology is key to providing the best possible support to HP’s commercial printing customers,” said I-Jong Lin, principal scientist, Print and Content Delivery, HP Corporate Research Laboratory. “The application of GPU acceleration in raster image processing has enabled a breakthrough in commercial printing solutions, and we anticipate replicating that success across market segments by porting our OpenPL library to OpenCL standards.”

Following is a sample of leading applications that already support OpenCL or will support it in the near future:

DVD/Media Players

  • ArcSoft, TotalMedia® Theatre – All-in-one video playback software
  • Corel WinDVD® – Blu-ray™ and DVD player software

Telepresence and Webcam Apps

  • ArcSoft, Webcam Companion® – Application bundle with HD and 3D support for web cameras
  • ViVu VuRoom – Multi-party desktop videoconferencing software
  • ViVu VuCast – Large-scale video webcast software

Video Creation/Editing Software

  • ArcSoft, ShowBiz® – Video editing software
  • Corel Digital Studio™ – integrated multimedia software suite
  • Corel VideoStudio® Pro – HD video-editing software
  • Cyberlink PowerDirector – Video editing software
  • Sony, Vegas Movie Studio HD – Home studio solutions for HD video editing
  • Sony, Vegas Pro – Professional solutions for HD video, audio and Blu-ray™ Disc creation

Video, Photo Effects, Imaging and Utilities

  • ArcSoft, Panorama Maker Pro – Photo and video stitch plus media manager
  • eyeon, Fusion® – Visual effects and compositing tool
  • HP Labs, “Every Page Is Different” raster image processing and giga-pixel real-time imaging for HP large-format, commercial and industrial printing solutions
  • Viewdle, Uploader® – Facial recognition software for photography formats
  • Viewdle, Video SDK – Facial recognition software kit for video development

Video Transcode Software

  • ArcSoft, MediaConverter – Multimedia file converter
  • Rovi, MainConcept® Transcoding Platform – Professional transcoding applications
  • Rovi, MainConcept® H.264/AVC OpenCL – Encoding Software Development Kit

Engineering Simulation Software

  • Altair Engineering, HyperWorks RADIOSS – Finite element analysis (FEA) solver for linear and non-linear simulations
  • Dassault Systemes, PLM (Product Lifecycle Management) – Simulation and CAD software
  • DEM Solutions, EDEM – Discrete element modeling software solutions for particle flow simulation
  • ESI Group, PAM-CRASH and PAM-STAMP 2G solvers – Digital simulation software for prototyping and manufacturing processes
  • MSC Software, MSC Nastran – General purpose finite element analysis solution
  • OPTIS, RTLab and VRLab – Real-time ray-tracing software solutions

A sampling of these applications will be demonstrated in the Experience Zone at the AMD Fusion Developer Summit to take place June 13-16 in Bellevue, Washington. Summit participants will be able to engage in interactive sessions and hands-on labs to deepen their knowledge of advanced CPU and GPU programmability, and gain a better understanding of how software applications can take full advantage of the parallel processing power of APUs, bringing supercomputer-like performance to everyday computing tasks.

Resources

AMD Fusion Accelerated Processing Units Win 2011 Best Choice of COMPUTEX TAIPEI Award [May 24, 2011]

MD (NYSE: AMD) is awarded today with the highest industry honor, “2011 Best Choice of Computex TAIPEI Award” for its Fusion Accelerated Processing Units (APUs) in the Computer & System category. The award is given by Taipei Computer Association, key player in IT industry and exhibition in Taiwan, and appraised by a panel of government representatives, academicians, research analysts, oversea media, editor-in-chiefs and industry experts.

AMD Fusion APUs offer a brand-new approach to processor design and better address users’ needs to handle more demanding workloads and visual computing in a small form factor device with long battery life. Only AMD Fusion APUs are engineered to deliver powerful CPU and GPU compute capabilities in a single-die processor for today’s HD video, 3D and data-intensive workloads for anyone looking for a richer visual computing experience whenever, wherever they want.

“We are honored to receive this prestigious award from the Taipei Computer Association, which is a manifestation of our efforts and excellence in AMD Fusion APUs,” said Andy Tseng, AMD Corporate Vice President and Taiwan General Manager. “AMD Fusion APUs are already widely recognized within the industry for being creative and innovative. This award proves the importance of listening to our customers and designing breakthrough products around their needs.”

Best Choice of COMPUTEX TAIPEI Award has recognized achievements in product design and technology innovation since 2002; it’s one of the important official events during COMPUTEX TAIPEI, the second largest ICT exhibition worldwide. Through reviews, the jury selected outstanding design and cutting-edge technology across 10 product categories.

AMD and other awarded products will be demonstrated at Best Choice Award Pavilion by Taipei Computer Association at the upcoming 2011 Computex Exhibition. In addition, AMD’s products showcase will be located at Booth# L0617 in the TWTC Nangang Exhibition Hall. For more information on AMD 2011 Computex, please visit our event portal.

For developers interested in learning more about APUs and heterogeneous computing, AMD will be holding its first AMD Fusion Developer Summit (AFDS) from June 13-16 in Bellevue, Washington. Summit participants will be able to engage in interactive sessions and hands-on labs to deepen their knowledge of advanced CPU and GPU programmability, and gain a better understanding of how software applications can take full advantage of the parallel processing power of APUs, bringing supercomputer-like performance to everyday computing tasks.

Additional Resources

AMD Fusion APU Receives “Best in Show” Award at Embedded Systems Conference [May 11, 2011]

AMD (NYSE: AMD) announced the AMD Embedded G-Series APU was named “Best in Show” for hardware at the Embedded Systems Conference by the industry analyst firm VDC Research, which has been presenting the Embeddy Awards at ESC for seven years running. The primary criteria for the hardware category are an enabling product that offers new innovation and new or significantly better functionality.

“We selected the AMD Embedded G-Series processor because it is an integrated circuit that combines a low-power CPU and a discrete-level GPU into a single embedded Accelerated Processing Unit (APU) for advanced graphics and multi-media integration,” said Richard Dean, program manager, VDC Research. “Among the benefits are the integration of the APU, which reduces the foot print size of a three-chip platform to two chips, and the overall reduction in costs across the product’s lifecycle.”

“Embedded Systems Conference showcases the best of the best in our industry and it’s very gratifying that a product we feel can change the dynamics of the industry has been recognized as the top hardware product this year,” said Buddy Broeker, director, Embedded Solutions, AMD. “The AMD Embedded G-Series platform represents a major advancement for the capabilities of embedded systems and yet still enables reduction of the key thresholds of power, area and costs. This is a trend that AMD expects to continue in the years to come.”

AMD is the only company in the industry today providing a complete roster of CPUs, chipsets, discrete GPUs, and APUs with the features and support to meet embedded system requirements.

Additional Resources

New AMD Embedded G-Series APUs Provide Thirty Nine Percent Power Reduction for Fanless Designs [May 23, 2011] (emphasis is mine)

AMD (NYSE: AMD) today announced immediate availability of two new AMD Embedded G-Series APUs (Accelerated Processing Units) with thermal design power (TDP) ratings of 5.5 and 6.4 watts, up to a 39 percent power savings compared to earlier versions1. The very low power consumption and small 361mm² package is ideal for compact, fanless embedded systems like digital signage, kiosks, mobile industrial devices and many of the new emerging industry-standard small form factors such as Qseven. This is an unprecedented low-power offering for the embedded market that features one or two low-power x86 “Bobcat” CPU cores and a discreet class DirectX® 11-capable GPU on a single die.

“We have seen many of our embedded customers deploy fanless systems even with our 15W TDP processors in the past. Today we take the ground-breaking AMD Fusion APU well below 7W TDP and shatter the accepted traditional threshold for across-the-board fanless enablement,” said Buddy Broeker, director, Embedded Solutions, AMD. “System designers can now unleash their creativity without being constrained by heat or size issues.”

A fanless solution is crucial for many small embedded systems where the added cost for an active cooling system can be prohibitive or for environments where silent operation is a key requirement. Additionally, many embedded products are deployed in harsh environmental conditions where the presence of a fan represents a potential failure point for the system. The AMD Embedded G-Series platform provides enterprise-class features and performance with the reliability, cost- and power-efficiencies these systems require.

Systems based on the new low power AMD Embedded G-Series platform include an industrial mobile device from Amtek, a Pico-ITX single board computer from Axiomtek, a Qseven form factor computer-on-module from datakamp, and a fanless digital signage platform from iBASE. Additional customers are expected to bring new products to market in the coming quarters.

Additional Resources:

Intel: accelerated Atom SoC roadmap down to 22nm in 2 years and a “new netbook experience” for tablet/mobile PC market

Update: Intel will be able to maintain the original 22nm timetable with delivery of Haswell and next-gen Atom products on 22nm in Q2 2013 (see: Intel Haswell: “Mobile computing is not limited to tiny, low-performing devices” [Nov 15, 2012]). This progress, however, will not be enough against the 28nm ARM SoCs of that time, so it is proceding further as fast as only could to 14nm. Expect products from this in H2 CY2014: Intel progressing in development of 14nm technology, says CTO [DIGITIMES, Dec 5, 2012]

Intel CTO Justin Rattner on December 4 said that Intel’s development of 14nm technology is on schedule with volume production to kick off in one to two years and development of 18-inch wafers is under way through cooperation with partners.

Rattner also noted that Intel’s aggressiveness over technology advancement will allow Moore’s Law to extend for another 10 years.

At the end of 2013, Intel will enter the generation of 14nm CPUs (P1272 [process: a shrink from the previous P1270 22-nm process as well as a reduction in power consumption]) and SoCs (1273), while expanding its investments at its D1X Fab in Oregon, and Fab 42 in Arizona, the US and Fab 24 in Ireland, and will gradually enter 10nm, 7nm and 5nm process generations starting 2015.

As for Intel’s competitors, Samsung is already set to enter 20nm in 2013 and is already working on its 14nm node, while Taiwan Semiconductor Manufacturing Company’s (TSMC) 20nm process will enter small volume production in the second half of 2013 with the first 3D-based FPGA chips to also start.
Globalfoundries has previously announced its 14nm FinFET process will start pilot production at the end of 2013 and enter mass production in 2014.
As for 18-inch wafers, Intel has invested in Holland-based ASML for its EUV technology, and related technologies are expected to start entering production in 2017.

See also: Intel’s industry position and prospects for years ahead [Dec 9, 2010]
Follow-up:
Intel’s SoC strategy strengthened by 22nm Tri-Gate technology [May 10, 2011]
Netbook prices starting $50 less at $200 via Intel MeeGo strategy [July 29, 2011]

Intel adjusts netbook strategy [April 14, 2011]

Intel has recently adjusted its netbook strategy and is set to cooperate with its partners including Asustek Computer and Acer to launch netbook devices priced below US$199 in regions such as the Middle-East, Latin America and Eastern Europe, according to sources from notebook players.

As for markets such as Europe, the US and China, Intel will continue to push netbook models using the new Cedar Trail-M platform and will add new technologies such as Wireless Display (WiDi) and wireless audio into these devices, for a price of US$299-599 depending on specifications and operating system.

Netbook models priced at US$199 will adopt Intel’s own MeeGo operating system and Intel is currently working on developing content and applications that suit each region and has already demonstrated engineering samples to its partners. Asustek, Acer and several China-based second-tier white-box netbook players have already prepared to launch machines with Intel’s US$199 platform in the second half of 2011.

Updates from Computex 2011:
Chip Shot: Intel Unveils Innovative New Concept Design, “Keeley Lake” [May 31, 2011]

At Computex, Intel unveiled “Keeley Lake ” an innovative, newly-developed convertible design based on the upcoming Intel® Atom™ netbook platform, codenamed “Cedar Trail.” Whether creating with a keyboard or browsing with touch, “Keeley Lake” will offer customers the best of both worlds with stylish designs, sleek form factors, new capacitive multi-touch displays and thinness from 17mm-20mm. Designs like “Keeley Lake” based on “Cedar Trail” will provide the most flexible platform of choice by enabling operating systems including Chrome OS, MeeGo and Windows.  Intel has enabled ODMs with the “Keeley Lake” design and already started to see the demand.

Chip Shot: Medfield – The Next Generation of Tablets from Intel [May 31, 2011]

At Computex, Intel reiterated its Atom System on a Chip (SoC) roadmap, highlighting “Medfield,” which will be built using Intel’s 32nm high-k metal gate process technology. The purpose-built solution will provide lower power, a smaller footprint and more integration of features and performance for the tablet market. “Medfield” will enable sub-9mm tablets that weigh less than 1.5 pounds and provide all day battery life. The processors will be in production later this year for tablet designs in market the first half of 2012 and support a range of operating systems including Google Android (“Honeycomb”), Windows and MeeGo.

Chip Shot: MeeGo Netbooks Based on Intel Atom Arrive at Computex [May 31, 2011]

The ecosystem around MeeGo-based netbooks expands with the introduction of devices including the Acer Aspire One Happy 2, Asus Eee PC X101, Samsung N100 and Lenovo IdeaPad S100 at Computex. These systems are based on the new, 1.33 GHz single-core Intel® Atom™ processor N435. These netbooks will provide new levels of affordability for market expansion. Acer and Asus netbooks will come pre-loaded with the Intel AppUpSM center in select countries. Also at Computex, Acer demonstrated a MeeGo-based tablet on stage at the Intel netbook, tablet and software focused satellite event.

A Brief Interview with Intel’s Sean Maloney [May 27, 2011]

Sean (11).JPGEditor’s Note: A few days before traveling to Taipei, Taiwan, where he is slated to deliver a keynote address at Computex 2011, Intel Free Press had a chance to sit down for a brief conversation with Intel Executive Vice President Sean Maloney, the newly named chairman of Intel China. Maloney returned to work in January after suffering a stroke last year.

IFP: How do you challenge the critics who are saying that some of this is too little, too late — that the ARM ecosystem is too firmly established now, particularly in tablets and phones?

Maloney: The ARM ecosystem is really well established, but I don’t think that anyone is in the position that Intel is in to get all the way from the bottom to the top. In process technology, we are still 2 years or more in front. I think it will be a good 4 or 5 years.

IFP: Intel has talked a lot about accelerating the SoC (System-on-a-Chip) roadmap, which according to some pundits can’t happen fast enough. Why is it taking so long for the company to accelerate Atom SoCs and is there anything you can do to make it go faster?

Maloney: Well, unfortunately 2 years ago we thought that the market was not moving as fast as it has moved. Now we’ve announced that we will be doing one new process generation every year for the next 3 or 4 years. That’s pretty fast. It’s a big acceleration from where we are now.

IFP: Intel CEO and President Paul Otellini mentioned during the recent investors meeting that China is poised to be No. 1 in the PC market next year. What does that mean for Intel?

Maloney: It means everything, right? The U.S. was the first and foremost market for 43 years at Intel. Now it’s going to be China, No. 1. That’s amazing. Really, I am excited about China. It’s the first market for Intel next year. There are so many things we can do in China, and we’re going to do them.

Accelerating the Intel® Atom™ Processor Roadmap (part of Intel’s Maloney Talks Mobile Growth, Industry Opportunities at Computex [May 30, 2011], emphasis is mine)

Maloney highlighted key milestones and additional details on upcoming generations of Intel Atom processor-based platforms for tablets, netbooks and smartphones. The Atom processor will outpace Moore’s Law, accelerating from 32nm through 22nm to 14nm within 3 successive years. Having a cadence of a new-process-generation every year will result in significant reduction in transistor leakage, lower active power and an increase of transistor density to enable more powerful smartphones, tablets, and netbooks with more features and longer battery life.

Reaching its 100 million-unit milestone this month, Intel is preparing its next-generation netbook platform, codenamed “Cedar Trail.” “Cedar Trail” is the first netbook platform based on Intel’s 32nm technology, and will enable ultra-thin, fanless designs with new capabilities such as Intel® Rapid Start technology which provides fast resume, Intel® Smart Connect Technology which enables an always updated experience even during standby, Intel® Wireless Display and PC Synch, which let users wirelessly update and synchronize documents, content and media across multiple devices. In addition, the new platform is expected to enable more than 10 hours of battery life and weeks of standby. “Cedar Trail” will support leading operating systems, such as Microsoft Windows*, Google Chrome* and MeeGo*.

In addition, Maloney showcased more than 10 tablets, running on three different operating systems, that are available today based on the Intel Atom processor Z670. The platform already has more than 35 design wins since its launch in April, with several convertibles, sliders and other innovative designs on shelves now and more coming through the rest of the year.


[Medfield relevance is only upto 00:48.
Please note at 00:27: “… initially on Android, later on MeeGo …”]

Maloney also discussed “Medfield,” Intel’s first purpose-built 32nm platform for smartphones and tablets.  “Medfield” has been optimized for both low power and high performance and will deliver long use-time, rich media and gaming, and advanced imaging capabilities. To illustrate this point in tablets, Intel showcased a “Medfield” design running Google Android* 3.0 (“Honeycomb”) for the first time. In production later this year, the platform will enable sub-9mm designs that weigh less than 1.5 pounds for tablet designs in market the first half of 2012. It will support a range of operating systems including Android and MeeGo.

According to Maloney, “The work Intel is doing with the Intel® Atom™ processor roadmap, coupled with the significant changes we are making to our Intel® Core™ processor roadmaps, will continue to enhance Intel’s ability to deliver complete hardware solutions with a choice of software platforms across a full spectrum of computing — from back-end servers that power the cloud to the billions of devices that access the cloud.”

Computing Becomes More Personal at Computex [June 7, 2011] (emphasis is mine)

Reflecting on Computex last week, I’m once again in awe of all the time and energy across the company (and around the world!) goes into pulling off this event. For Intel, it was a great show. We highlighted several technologies and innovations that will push the envelope when it comes to enhancing what we’re calling “companion computing.” As Intel Executive Vice President Sean Maloney pointed out in his keynote, “computing is taking many forms” and Intel innovation is the “catalyst” for exciting new technologies that will empower our mobile lifestyles.

I hope you heard our big news around the introduction of a brand new category of ultra-slim laptops called “Ultrabooks,” targeted to penetrate 40 percent of the market by end of 2012.

Along that same vein, the Netbook and Tablet Group at Intel, made some exciting disclosures to help meet the varied expectations of the companion device market. One of those was “Keeley Lake,” a brand new, convertible design based on the upcoming Atom netbook platform, “Cedar Trail.”  With its swivel and fold monitor design, “Keeley Lake” packs in the power and performance of a netbook and the functionality of a tablet.

It will have more than 10 hours of battery life and will include Rapid Start, Smart Connect and Intel Wireless Display for displaying content on TVs and PC Synch.

Intel also highlighted “Medfield,” its first purpose-built 32nm platform for smartphones and tablets. Optimized for low power, high performance and longer use-time, these processors will be in production later this year and you can see “Medfield”-based tablets out in the market in the first half of 2012.

Both “Keeley Lake” and “Medfield” will support a range of operating systems including Windows, Google Android and MeeGo.

Speaking of MeeGo, the ecosystem around MeeGo-based netbooks is expanding. At Computex devices such as the Acer Aspire One Happy series, the Asus Eee PC X101, the Lenovo IdeaPad S100 and Samsung N100 were introduced. These systems are based on the new 1.33 GHz single-core Intel® Atom™ processor N435 and will provide new levels of affordability for market expansion.

At the show, we demonstrated the traction our formerly codenamed “Oak Trail” platform, now the Intel Atom processor Z670, has received since it began shipping in April. “Oak Trail” has garnered huge market acceptance and already has more than 35 design wins, 10 of which were showcased on the Computex stage. In addition, several convertibles and sliders are on shelves now, with more coming through the end of the year.

Mobile computing is indeed taking many new forms and I’m looking forward to the future to see how these shapes evolve. Computex 2011 has definitely set the tone for the exciting times ahead!

End of updates from Computex 2011

Intel pushes Android plans [April 14, 2011]

Intel, in the third quarter of 2011, is set to announce a new plan for tablet PCs – PRC Plus, pushing an Intel/Android 3.0 platform, after nearly half of year of negotiations with Google, according to sources from notebook players. However, Intel declined to comment on market rumors.

The sources pointed out that the PRC Plus plan is to use Intel processor’s advantage of stronger performance than ARM-based processors and improve on the operating system’s user interface and user experience. The new plan is also expected to save costs from Windows licensing fees for downstream vendors.

In addition to pushing an Intel/Android 3.0 platform, Intel is also set to adopt a similar strategy as in the PC industry and pay a subsidy of US$10 for each Intel CPU-based tablet PC to attract first-tier notebook vendors.

Asia-based Acer, Lenovo and Asustek Computer have all agreed to start up new netbook projects in the second half of 2011, while Cisco is also set to launch devices adopting Oak Trail/Android 3.0 targeting the enterprise market, the sources added.

As Android for tablets falters, opportunity for Intel [CNET, April 15, 2011]

Intel has been criticized here and in other venues for being late to the tabletparty. But Android’s slow start in tablets may mean latecomers aren’t necessarily losers.

Intel was demoing an Atom-based tablet at its developer conference in Beijing this week

Intel was demoing an Atom-based tablet at its developer conference in Beijing this week (Credit: Intel)

A stroke of serendipity has arrived in the form of a tepid consumer reception so far for tablets beyond Apple’s iPad. Sales of the Motorola Xoom are, to date, anemic, while the sell-through to consumers of Samsung’s Android tablet has also been underwhelming.

And Digitimes reported todaythat tablet suppliers Asus and HTC are delaying Android tablet rollouts.

Meanwhile, RIM’s BlackBerry PlayBook–which is more like an appendage to a BlackBerry phonethan a standalone tablet–is not targeted at the high-volume consumer space.

So, with tablets based on chips from companies like Nvidia (Xoom, Samsung Galaxy Tab) and Texas Instruments (PlayBook) not likely flying off the shelf, are Intel’s chances any better now?

“The door to this market is open. The longer it takes for these other products to get rolling, the more opportunity there is for Intel,” said Richard Shim, an analyst at DisplaySearch.

But:
No hope: Intel’s new Oak Trail chip headed for tablet limbo [Ars Technica, April 13, 2011]

Everything about the Android tablet experience, from the hardware and software to the price point, is inferior to the iPad. So what hope is there for Intel’s Oak Trail to swoop in and change the game?

There is no hope, but that’s not really the point of Oak Trail. Intel’s latest stab at an MID/tablet-oriented hardware platform is just one more step on its long march to the smartphone, a destination it’s unlikely to reach until it gets a future Oak Trail successor down to 22nm. Until then, Intel will keep producing these “tablet” chips, which will find their way into designs from a number of OEMs, some of which are neat in a gimmicky sort of way, and none of which are likely to sell well.

If netbooks were still selling like hotcakes, this could significantly improve Oak Trail’s prospects, because it will be a solid netbook part. But they aren’t, so we’re left to watch Intel mark time in this fashion for another year or so until it finally catches up to the ARM ecosystem.

Intel does fondleslabs with Atom ‘Oak Trail’ [The Register, April 11, 2011]

Monday’s announcement of the Oak Trail rollout, while welcome news to Intel fans, may not be “longer-term” enough to make significant inroads into a market now dominated by ARM variants. Although it’s too soon to tell, those same fans may have more reason to hope that the soon-to-follow Cedar Trail might have the chops to move the Intel architecture into a critical mass of “Companion Computing” devices.

Doug Davis: Devices and the Future of Personal Computing [Keynote webcast, April 12, 2011] (some parts transcribed here with their corresponding slides)

Intel Doug Davis about the Moore's law at IDF Beijing 2011 -- 12-April-2011Intel Doug Davis Faster - in 3 years fm 45nm to 22nm at IDF Beijing 2011 -- 12-April-2011.jpg
[8:20] According to the Moore’s law every two year we delivered a new generation of process technology. … Our 32 nm technology – for example – deliveres 25% increase in performance at the same power level, at the same leakage, OR we can deliver 10X lower leakage at the same performance level [8:41]

[8:59] Now Intel is accelerating the Atom SoC road map. Over the next several years we’re going to move faster than Moore’s law. … Our 45 nm volume products are shipping today. 32 nm will ship in volume over the next 6 months, and 22 nm will be in volume within 24 months. [9:25]

Intel Doug Davis on Atom proc evolution at IDF Beijing 2011 -- 12-April-2011
[9:38] The 1st generation of Atom processor was built on 45 nm technology. That product line brought about 10X thermal power reduction vs. our lowest power Celeron products. The 2nd generation Atom added a new set of power management capabilities and features. The focus there was to drive idle power at platform level down by 50X and we beat our own goals.

Our 3d generation Atom will continue to bring new architectural innovations to improve performance and power. With 10X lower leakage on the 32 nm SoC process enables longer standby and idle power improvements as well.

Our 4th generation of Atom will again continue to drive new architectural innovations , and performance and power. It will be built on 22 nm process technology. The most important benefit of 22 nm process technology is to continue to provide very low leakage, and [it] also will provide about 2X reduction in active power along with about 2X improvement in transistor density as well. All this compared to our 32 nm process technology. [10:55]

Intel Doug Davis on Features for the New Netbook Experience at IDF Beijing 2011 -- 12-April-2011
[14:00] … [New] features [on the upcoming 32 nm Cedar Trail] we are bringing to these new netbook experiences:

We will have things like Intel Wireless Display that allows to project what is on the screen of your netbook onto a larger system like the television in your home.

Intel Wireless Music which allows you to take a playlist on your netbook and to be able to stream it to almost any power speakers in your home. You can listen to that music while you are looking at those pictures from your last vacation.

Always Updated is the technology that keeps tweets and RSS feeds, and e-mail, all of those types of things updated on your netbook even when it is in standby. So when you open up the system and you want to do something all of your information is up to date.

The Intel App Up allows you to have applications from thousands of different developers.

PC Sync is a great technology that allows you to seamlessly connect all the devices in your home so that they stay in sync automatically.

And my personal favorite is Fast Flash Standby. This allows you to be able to come up and use the device instantly. It is really [the case that] the device is ready for a new meeting. [15:24]

Netbook Nation: IDF Beijing 2011 Round Up [April 15, 2011] (emphasis is mine)

If you want the inside scoop on what went on at IDF Beijing 2011 you’ve come to the right place. Netbook News was the only English speaking blog at the Chinese conference. So what went on? We’ll we’ve got a video showing you our favorite products and announcements below, but if you perfer reading, I’ll spell it out for you. Cedartrail Intel’s latest Netbook platform was launched. No details on performance gains, but three new features were added: Intel Wireless Streaming [rather: Wireless Display], Intel [Wireless] Music and Wireless file sharing [rather: PC Sync]. During the Day 1 Keynote we were able to grab a video of the on stage demo in case you’re curious. [the demo of those 3 features is from [4:44] to [6:08] of the below video]

Oak Trail was officially announced with tablets hitting the streets in May. So far all the tablets are 10.1 inches and about 10mm thick. Nothing to get too excited about as we have yet to see what kind of battery life we might be getting. Some tablet manufactures like Evolve Three came out with a unique design integrating a kick stand and keyboard into the hard cover. We’ve included a hands on in the Netbook Nation video if you’re keen to grab a look. [see between 2:40 and 3:45]

Evolve III Convertible with a stand at IDF Beijing 2011 -- 13-April-2011Evolve III Convertible with keyboard integrated into the hard cover at IDF Beijing 2011 -- 13-April-2011

Evolve III Convertible with keyboard integrated into the hard cover #2 at IDF Beijing 2011 -- 13-April-2011Evolve III Convertible with keyboard integrated into the hard cover #3 at IDF Beijing 2011 -- 13-April-2011

Taking a look at gaming hardware there was only one notable announcement and that was by Razer who is bringing the Switchblade, the most innovative Oak Trail device to date to the Chinese market first. And Tencent, China’s largest ISV is going to be providing the installed gaming user base! Razer and Tencent are bring four immensely popular online games with roughly 600 million monthly gamers to mobile. Razer is going to focus optimization of the Switchblade on League of Legends as well as Dungeon & Fighter, Crossfire and QQ Speed. Tencent sees 130 million active monthly users between the four games and views Oak Trail as the mobile computing platform able to deliver a powerful gaming experience. Though the Switchblade is currently running Windows 7, both Tencent and Razer concluded that they were interesting in the possibility of delivering MeeGo on the device.

So check out the video below that also shows off a special PRC skin of the MeeGo tablet UI! [see between 6:16 and 8:24]

http://www.netbooknews.com

Intel Developer Forum: Executives Talk Evolution of Computing with Devices that Touch People’s Daily Lives [April 11, 2011]

Doug Davis: Reinventing Personal Computing for Devices
During his keynote presentation, Davis discussed how companion computing devices, including netbooks, tablets and other devices are tranforming the world we live in through personal, mobile and connected experiences. He described how Intel, over the next 3 years, is accelerating the Intel Atom product line on a pace faster than Moore’s Lawto deliver increased battery life, enhanced performance and new features for amazing user experiences.

Davis also unveiled the highly anticipated Intel® AtomTM Z670 processor and Intel® SM35 Express Chipset platform, formerly codenamed “Oak Trail,” with a range of innovative tablets and form factors. These devices are available from leading customers with operating system of choice including Android*, Windows 7* and MeeGo* starting in May.

Highlighting the evolution of netbooks, Davis also disclosed “Cedar Trail,” Intel’s next-generation netbook and entry-level desktop platform. Based on Intel’s leading-edge 32nm process technology, “Cedar Trail” will include more than 10 new features that will improve media, graphics and power consumption in upcoming netbooks. The chip’s design, efficiencies and latest manufacturing process technology will enable fan-less, fully enclosed and thus ultra-sleek devices. Davis said other new features will be disclosed in the coming months, with the processor due in the second half of the year.

Renée James: Creating the Ultimate User Experience
During her keynote, James discussed Intel’s transition from a semiconductor company to a personal computing company, and emphasized the importance of delivering compelling user experiences across a range of personal computing devices. To develop and enable the best experiences, James announced a strategic relationship with Tencent*, China’s largest Internet company, to create a joint innovation center dedicated to delivering best-in-class mobile Internet experiences. Engineers from both companies will work together to further the mobile computing platforms and other technologies.

James also announced new collaborations for the Intel AppUpSM center and the Intel AppUp Developer Program in China to help assist in the creation of innovative applications for Intel Atom processor-based devices. Chinese partners supporting this effort include Neusoft*, Haier* and Hasee* and Shenzhen Software Park*.

Oak Trail Press Deck [April 8, 2011] slide #12:

Intel Atom Z6xx Oak Trail processor with SM35 Express Chipset -- 8-April-2011

Intel® Atom™ Processor Z670 (512K Cache, 1.50 GHz) (some extracted specification)

# of Cores         1
# of Threads    2

Max TDP          3 W

Tray 1ku Budgetary Price    $75.00

Max Memory Size                     2 GB
(dependent on memory type)

Integrated Graphics                 Yes
Graphics Base Frequency        400 MHz

Intel® Hyper-Threading Technology        Yes

Enhanced Intel SpeedStep® Technology  Yes

Enhanced Intel SpeedStep® Technology is an advanced means of enabling very high performance while also meeting the power-conservation needs of mobile systems. Conventional Intel SpeedStep Technology switches both voltage and frequency in tandem between high and low levels in response to processor load.

More information:
Oak_Trail_Atom_Processor_Factsheet [April 8, 2011]
Embedded_Oak_Trail_Factsheet [April 8, 2011]
Oak_Trail_Press_Deck [April 8, 2011]
Oak_Trail_Press_Presentation [April 8, 2011], from which one slide is worth to show here:

Intel IDF Beijing 2011 Netbook -- Tablet relationship in terms of tasks

Intel® Atom™ Processor Z650 (512K Cache, 1.20 GHz)

The same specifications except the clock speed and there is no price given.

Intel® SM35 Express Chipset (some extracted specification)

Product Name                Intel® 82SM35 PCH
Code Name                     Formerly Whitney Point

Max TDP                         0.75 Watts

Integrated Graphics     Yes

Graphics Output            HDMI

More information: Intel® SM35 Express ChipsetOverview

Intel, on the go [April 16, 2011]

Intel has finally taken an important step in its shift toward making chips for mobile devices, ending a year of speculation.

The processor manufacturing giant on Monday launched a new processor, a low-power version of Intel chips slated for tablets, notebooks and smartphones.

The next-generation Intel Atom processor platform, formerly code-named “Oak Trail,” will appear in 35 tablet computers and other mobile devices, including those made by Lenovo and Fujitsu, in May and throughout 2011, California-based Intel announced.

Other device makers using the new Atom Z670 include Motion Computing, Razer and Viliv. The new chip, like other processors from the line, supports Google Android, MeeGo and Windows operating systems.

With the launch of the new Intel Atom processor platform, Intel is finally making progress in the world of chip manufacturing for mobile devices, which has been predominantly occupied by the Cambridge-based ARM.

During the Intel Developer Forum (IDF) in Beijing, which opened on Tuesday and ended on Wednesday, Intel also announced that its AppUp center, currently optimized for netbooks and laptops, will be extended to support mobile devices, including tablets and smartphones, in the near future.

The localized Intel AppUp center and Intel developer program for the Chinese market, in cooperation with some local partners, is also expected to debut at the end of the year, Intel said during the IDF. The chip giant also announced at the forum the launch of a joint innovation center with Tencent to focus on mobile computing platforms.

Steering away from purely serving as a technology provider to creating a more user-friendly experienceis a tough job which cannot be done overnight, Yang Xu, president of Intel China, told reporters during the IDF.

Razer Switchblade


San Diego, California-based gaming hardware producer Razer showcased at the forum its gaming handheld concept device Switchblade, powered by the new Intel Atom processor. Running on Windows 7, the handheld, with a size of 172mm x 115mm x 25 mm, supports both WiFi and 3G. The gadget combines a new dynamic tactile keyboard and a multi-touch-screen, and, if required, a mobile gaming mouse.

As a concept for now, the device is expected to be available soon in the market, but its exact availability and pricing remains uncertain.

Evolve III Maestro C tablet
[A stand can be kicked off as well as a wireless keyboard has been integrated into the hard cover so the cover is freely detachable. See the excerpts from the video hands-on in the “Netbook Nation” article seen before. A truely innovative design.]

Sydney-based tablet maker Evolve III will join the likes of Lenovo and Fujitsu to become the first batch of manufacturers to use the new Intel Atom Z670 processor. The firm unveiled at the IDF its Maestro Convertible tablet, based on a 1.5-gigahertz Intel Z670 processor. The tablet, featuring a 10.1-inch capacitive touch display, is convertible and will be offering a triple booting of Windows 7, Android and MeeGo.

The weight of the device is 910g. The device, which mainly targets a business clientele, will first go on sale in the US and Europe around June, retailing for $729, according to Warrick Dainter, executive director of the Australian tablet maker. The device is also expected to hit the Chinese market in July or August, which will be the first launch of the firm’s products in China, Dainter said.

More information:

From Intel Newsroom:

Intel IDF Beijing 2011 fujitsu-stylistic_tablet Fujitsu stylistic tablet

The Fujitsu Stylistic Q550 is a business-class slate PC designed for the high-security requirements of mobile enterprise computing, and with the Intel® Atom™ processor Z670 inside, the device provides all-day battery life.

Intel IDF Beijing 2011 lenovo-ideapad_slate_frontbackIntel IDF Beijing 2011 lenovo-ideapad_slate_stylus

Lenovo Ideapad Slate

The new Intel® Atom™ processor Z670 inside Lenovo’s IdeaPad Slate enables reduced power consumption, extended battery life and full 1080p HD video support. The Lenovo IdeaPad Slate is powered by the new Intel® Atom™ processor Z670, as well as 2GB of RAM and a 30GB SSD for storage with a form function offering both finger and stylus input.

Intel IDF Bejing 2010 motion-cl900tablet_pc_stylusIntel IDF Beijing 2011 motion-cl900tablet_pc_case

Motion CL900 Tablet PC

The Motion CL900 tablet is the first 10-inch, rugged tablet that enables both touch and stylus input on the display along with a full day of battery life using Intel’s next generation Intel® Atom™ processor Z670. The CL900 incorporates the new Intel® Atom™ processor Z670 to provide the ideal balance between power and battery consumption while running multiple enterprise applications. The new Intel® Atom™ processor Z670 inside the Motion CL900 enables lighter devices, allowing users to work faster and more effectively in today’s decentralized work environments.

Intel IDF Beijing 2011 viliv-X70  Viliv X70

The slimmest Windows 7 tablet yet, the Viliv X70 Slate offers a custom-split keyboard to ease thumb typing, Clear Type LCD screen and an Intel® Atom™ processor Z670 to provide the ideal balance between power and battery consumption.

New Intel® Atom™ Processor for Tablets Spurs Companion Computing Device Innovation [April 11, 2011]

Company Outlines Plans to Accelerate Intel Manufacturing Lead with Intel® Atom™ Processor Family and Move Faster than Moore’s Law
Intel Corporation today announced that the Intel® Atom™ platform, formerly codenamed “Oak Trail,” is now available and will be in devices starting in May and throughout 2011. Over 35 innovative tablet and hybrid designs from companies including Evolve III*, Fujitsu Limited*, Lenovo*, Motion Computing*, Razer*, and Viliv* are based on “Oak Trail” and running a variety of operating systems.

In addition, at the Intel Developer Forum in Beijing, the company will give a sneak peak of its next-generation, 32nm Intel Atom platform, currently codenamed “Cedar Trail.” This solution will help to enable a new wave of fanless, cool and quiet, sleek and innovative netbooks, entry-level desktops and all-in-one designs.

“The new Intel Atom ‘Oak Trail’ platform, with ‘Cedar Trail’ to follow, are examples of our continued commitment to bring amazing personal and mobile experiences to netbook and tablet devices, delivering architectural enhancements for longer battery life and greater performance,” said Doug Davis, vice president and general manager of the Netbook and Tablet Group at Intel. “We are accelerating the Intel Atom product line to now move faster than Moore’s law, bringing new products to market on three process technologies in the next 3 years.”

The new Intel® Atom™ processor Z670, part of the “Oak Trail” platform, delivers improved video playback, fast Internet browsing and longer battery life, without sacrificing performance. The rich media experience available with “Oak Trail” includes support for 1080p video decode, as well as HDMI. The platform also supports Adobe* Flash, enabling rich content and Flash-based gaming.

With these significant improvements in power-efficient performance, the Intel Atom processor Z670 allows applications to run on various operating systems, including Google* Android*, MeeGo* and Windows*. This unique flexibilitydelivers both new experiences and more choice when it comes to tablets and hybrid designs that combine the best features of the netbook and tablet together.

The platform also helps deliver smaller, thinner and more efficient devices by packing integrated graphics and the memory controller directly onto the processor die. The processor is 60 percent smaller than previous generations with a lower-power design for fanless devices as well as up to all-day battery life1. Additional features include Intel® Enhanced Deeper Sleep that saves more power during periods of inactivity as well as optimized Intel SpeedStep® technology. An integrated HD decode engine enables smooth 1080p HD video playback at a fraction of the power consumption.

In addition, Intel Atom Z670 processors come with the Intel® SM35 Express Chipset, delivering a lead-free2, halogen-free3 design with high-speed USB 2.0 for greater performance and Intel® High-Definition Audioto enable premium home theater sound.

Also ideal for small form-factor and portable embedded designs, the platform provides an excellent solution for a range of tablets in retail, medical and industrial applications. Solutions such as mobile clinical assistantsallow medical staff to directly input data into patients’ electronic files and avoid paper charting. This can result in a reduction in errors, better workflow, higher productivity and reduced paper handling and overhead costs. In addition to the Intel Atom Z670, Intel is offering the Intel® Atom™ processor Z650 for embedded devices with 7-year lifecycle support on Windows and MeeGo operating systems.

Based on Intel’s leading-edge 32nm process technology, the next-generation “Cedar Trail” platform will feature improvements in graphics capabilities including Blu-ray 2.0 support, a dedicated media engine for full 1080p playback and additional digital display options including HDMI output and DisplayPort. New features will include Intel® Wireless Music, Intel® Wireless Display, PC Synch and Fast Boot. In addition, the enhancements made in power consumption and TDP will enable fanless designs with longer battery life. This means great acoustics without the hum of a fan and improved ruggedness and aesthetics of the design. Intel is currently sampling “Cedar Trail” to all major OEMs and ODMs. Users can look forward to a new generation of innovative mobile and desktop designs based on the “Cedar Trail” platform in the second half of 2011.

More information:

Maestro Tablet Runs Three Operating Systems [Jan 18, 2011]

IFP: Is this the first tablet that can switch between Android, MeeGo and Windows operating systems?

Warrick: Yes, we believe we will be the first to offer a triple boot OS for customers.  We have been working on the dual boot tablets for a long time, working to get the boot interface to run nice and smoothly. Now the hard part is over. We can offer MeeGo over to the dual boot tablet making it a triple boot really because of the in-depth work that we are going with Intel directly.

We would like to work with Honeycomb, however we are devoting most of our efforts to make sure that MeeGo and Windows 7 is 100 percent supported, as we feel that the new MeeGo platform alongside Windows 7 is a more stable platform over the android platform.

Also, using the devices myself, I can’t live without Microsoft’s PowerPoint and Excel and Outlook while on the go. You can’t beat a company dedicated to creating OS platforms as a main market share product (Microsoft/Win 7). These guys have helped us get through the hard parts of moving an OS ecosystem revolving around keyboard and mouse, over to complete touch integration.

We’re getting 7 percent support on Android, compared to nearly 100 percent support from Microsoft and Intel for the MeeGo and Win 7 platforms.

IFP: How has it been working with MeeGo – what makes it different than Windows and Android?

Warrick:MeeGo has been fantastic. It feels great to me, as it’s on the forefront of the platform. We also felt very proud to showcase the new MeeGo platform (at CES), as a lot of internal people – even the guys working at the MeeGo stand had never seen our version of MeeGo. This was the very latest, genuine version of the MeeGo platform. It is so flexible to work with, and the fact that Intel gives us a world of support to move ahead, is a giant difference to developing on the Android platform, where we’re getting very little support.

IFP: What are some of the technologies or features you like most, ones that help set you apart from other new tablets?

Warrick: Some of the things we have been have been working on with Intel is to try to create the slimmest hard drive. To create a 4mm thick external hard drive, we have had to go through some serious R&D thinking to get around some of the issues associated with developing a product like this. For example, do we sacrifice speed for thickness (SATA port is 6mm thick, as opposed to a 1mm thick Micro USB port)? But in all, we want to deliver the best balance between speed and portability.

Once you get down to the nitty-gritty of things …. it’s the ability to access the hard drive remotely via WiFi. I mean, let’s face it, does everybody always want to be accessing their hard drive by plugging a USB into their SSD? Not really, so why not make it accessible via WiFi and USB? A WiFi-accessible hard drive is kind-of cool, but it’s also something people will find useful.

Intel’s support has allowed us to implant the Intel memory wafer directly into our own transistor with our own driver in the chip rather than an external chip, allowing us to create smaller packaged devices, revolving around a completely customized product, rather than taking an existing product and modifying it.

IFP: Why create a custom hard drive?

Warrick: Business is tough in the hard drive market, so we are in tune to be different, and this has evolved from a need for these devices to exist. Memory constraints for devices such as tablets and mobile phones are getting smaller and smaller because everything is getting held on the cloud. We see the need to still be able to store our data locally, but we want this data to be available to all of our devices, not just the one you plugged into.

on App Up:
From Intel Developer Forum (IDF) Beijing: New Industry Collaborations in China [April 12, 2011]
How to build an AppUp app from a web page using AppUp encapsulator [April 15, 2011]
Calling all web app developers…we’ve got something for you! [April 11, 2011]

The Intel AppUp℠ developer program is excited to announce a new opportunity for web app developers to transform web apps into Intel AppUp℠ center apps. This opportunity, called Intel AppUp™ encapsulator, allows web app developers to expand their customer base and revenue potential by making an app from their existing web code that is compatible and available for the Intel AppUp℠ center.

How does this work? The Intel AppUp™ encapsulator embeds the web code into a native application wrapper (a hybrid app) and then creates installer packages. The native application wrapper integrates the Intel AppUp™ SDK for store authorization and QT WebKit which provides the HTML5 and Javascript engines that execute and render the web app code. After talking with one of the developers, Andy Idsinga, I got so excited because Andy said that this process is relatively simply and doesn’t require anything special to get the web code to work with the Intel AppUp™ encapsulator. In fact, developers can use their own web APIs, 3rd Party APIs, and even other 3rd party widgets. Essentially, the developer builds the web code just like other web apps utilizing html, css and javascript, images and AJAX.

Keep in mind that the developer will still need to test and debug the app. But the cool part about it is that the developer can run Intel AppUp™ encapsulator many times as the developer chooses in order to get the app to its desired final product. Once done, then the developer submits the final product to the Intel AppUp center. It’s just that simple!

For more information about Intel AppUp™ encapsulator, please read the FAQs for detailed information. If I’ve convinced you, and you’re ready to expand your customer, then launch the tool and get started now!

Intel MeeGo 1.2 Tablet UX now open sourced. This and more now on MeeGo.com [April 4, 2011]

Mid February of this year, Intel released the MeeGo 1.2 Tablet UX pre-alpha to our developer community. And now a month later we are happy to announce that this release has been fully open sourced, where it is supported and available under the open source MeeGo project at MeeGo.com. At the time of this post, the open sourced version is pre-alpha and is released as the MeeGo Tablet Developer Preview. Via MeeGo.com:

We are pleased to open up development of the tablet user experience project. This release provides a touch-optimized user interface for MeeGo tablets, introducing the new panels UI concept and including a suite of built-in applications for Web browsing, personal information management and media consumption. This project is a work-in-progress under active development and considered pre-alpha. We welcome your involvement and contributions.

As you likely recall, Intel initially released the MeeGo tablet UX 1.2 pre-alpha in February to coincide with the release of the AppUp SDK beta for MeeGo. This release allowed developers to have the tools & user experience needed to start developing, testing, & submitting tablet applications for AppUp. At the time of initial release the tablet UX could not be fully open sourced, thus was initially released under the AppUp developer program site.

However, with the MeeGo tablet UX released as open source, it sits side-by-side the other device user intefaces (UI’s) from MeeGo.com, such as; the MeeGo Netbook UI, ivi UI, Handset UI and Smart TV UI. Along with these open source device UI’s, the tablet UI is available for the MeeGo community to freely download, support, and contribute to under the MeeGo open source project.

Visit the MeeGo.com site to download the MeeGo Tablet Developer Preview, and get a full list of features and supported hardware.
http://meego.com/downloads/releases/1.2/meego-tablet-developer-preview

Also visit the MeeGo developer portal for AppUp, to get all the information you need to develop and distribute a MeeGo application.
http://appdeveloper.intel.com/meego

MeeGo UX Components

In addition MeeGo.com has released QML based MeeGo UX Components and a cooresponding Wiki.  The MeeGo UX Components make developing for MeeGo devices easier by providing a set UI elements that allow you to quickly build applications that tightly integrate with the look of the MeeGo user experience.

Visit the MeeGo UX Components Wiki
http://wiki.meego.com/MeeGo_UX_Components

This is how App Up has been started:
Industry Support for the Intel Atom Developer Program [Sept 22, 2009]

During his keynote at IDF today, Paul Otellini announced the Intel® Atom™ Developer Program, a framework for creating and distributing applications designed specifically for Intel Atom processor-based devices. For the next level of detail, tune into Renee James’ IDF software keynote tomorrow at 10 a.m. PST where she will go into the program’s specifics and describe the benefits for software developers, ISVs and OEMs. For now, please refer to the Intel Atom Developer Program announcement and appdeveloper.intel.com for more information.

Although the program has just launched, we’ve already received some encouraging words of support from software companies and hardware manufacturers alike. Here’s what some of our partners are saying:

  • “The Adobe Flash Platform enables developers to create and deliver the most compelling applications, content and video to the widest possible audience. We expect the Intel Atom Developer Program will be a great way for the Flash Platform community developing on Adobe AIR to monetize their AIR applications, and we are working closely with Intel to deliver the necessary technology to enable this opportunity on the Atom platform in the future.” – David Wadhwani, General Manager and Vice President, Platform Business Unit, Adobe
  • “Customer adoption of our Intel Atom-based netbooks is exceeding our expectations. Acer is excited to see Intel’s effort in bringing new and innovative applications to netbooks and will use the Intel Atom Developer Program framework to open an application storefront.” – Jim Wong, president, IT Products Global Operations, Acer Inc.
  • “The Intel Atom Developer Program is an integral element of providing a holistic netbook experience for our customers. Asus sees this new development model as an opportunity to encourage developers and ISVs. Asus plans to offer an application store based on this framework in order to make exciting applications available to our customers.” – S.Y. Shian, Vice President and General Manager, System Business Group, Asus
  • “Dell is passionate about providing value for developers. The Intel Atom Developer Program will open a new world of innovation and business opportunity for developers and we look forward to working with Intel to foster the creation of exciting new Windows and Moblin-based netbook applications.” – John Thode, Vice President, Small Devices, Dell Inc.

then later transformed:
Chip Shot: Mobile Apps Hit Netbooks [Sept 14, 2010]:

Intel announced the general release of its first netbook application store for consumers today at IDF, including both free and paid apps for entertainment, social networking, gaming and productivity. The Intel® AppUpSM centerheightens the user experience with applications optimized for the mobility and screen size of netbooks. To encourage consumers to discover new applications, the Intel AppUp Center features a free 24-hour “try before you buy” period for all paid applications. To download a copy of the Intel AppUp center today, visit www.appup.com.

Intel Opens Software App Store, Offers New Intel Atom Chips [Sept 14, 2010]

James: The Best Experiences Are Created on Intel Architecture
During her keynote at Moscone Center West in San Francisco, James outlined how tightly integrated and optimized software and platforms will deliver new levels of performance, along with fresh capabilities and the importance of creating an innovative experience across the personal computing continuum – from PCs to smart phones to tablets and cars, as well as any number of Internet-connected consumer devices.

Emphasizing a seamless experience across operating systems, James introduced general availability of the Intel® AppUpSM center netbook app store for consumers. The Intel AppUp center includes both free and paid apps for entertainment, social networking, gaming and productivity, optimized for a netbook’s mobility and screen size. To encourage consumers to try new applications, Intel AppUp provides “try before you buy” solutions, encouraging consumers to purchase apps they otherwise might not have. The launch was also marked by the availability of Adobe* AIRapplications, as well as apps from companies including Accuweather*, Barnes & Noble*, Funkitron*, Gibson Guitars*, iWin*, Kaplan*, KONAMI*, and Lifetime*.

In an effort to reach netbook owners worldwide, James announced agreements with Best Buy*, UK-based Dixons* and India-based Croma* to outfit each retailer with the Intel AppUp center – pre-installed on netbooks the stores sell, as well as available for current netbook owners to download online. Similarly, James announced plans from ASUS* to ship its version of the Intel AppUp center on netbooks, the “asus app store,” starting in October.

During her keynote, James highlighted the Intel AppUp Developer Program, designed to drive innovative applications for end users and new revenue opportunities for independent developers and software vendors with programs such as the Intel Million Dollar Development fund. Rick Vanner from The Game Creators was recognized as winner of the “Most Innovative Application” in the Intel Atom Developer Challengefor his game titled, “Goals.” James also introduced the “On Intel AppUp” ISV identifier, designed to help developers promote their applications on Intel AppUp center.

James acknowledged seamless experiences are only part of the equation. Open operating systems – such as Intel and Nokia’s* MeeGo*, hosted by the Linux Foundation – allow developers to create, invent and innovate. Pointing to contributions from industry leaders, James discussed MeeGo ecosystem momentum, highlighting a variety of MeeGo-based devices and how third-party software developments and the upcoming MeeGo Web runtime, to be released in October, will make it easier to write applications for these devices. Internet TV pioneer Amino* also joined James onstage to demonstrate how the company is taking advantage of the flexibility and openness of MeeGo to deliver an innovative MeeGo-based smart TV solution.

CES 2011 presence with Microsoft moving to SoC & screen level slot management that is not understood by analysts/observers at all

Microsoft’s CES 2011 presence is summarized in two detailed parts below, one for the System on a Chip (SoC) support announcement and the other based on the Steve Ballmer’s CES 2011 opening keynote. The first one has, however, been a source of great confusion among the company watchers, analysts and observers, therefore before we start the detailed overview in these two parts we should look into that situation first.

Update: Microsoft’s next step in SoC level slot management [May 27, 2011]

While the company has clearly stated that Microsoft Announces Support of System on a Chip Architectures From Intel, AMD, and ARM for Next Version of Windows [Jan 5] even such an ardent Microsoft watcher as Mary-Jo Foles interpreted this as a simple message that CES: Microsoft shows off Windows 8 on ARM [Jan 5]. No wonder that Computerworld has written an article that an Analyst ‘baffled’ by Microsoft talk of Windows 8 on ARM [Jan 6]:

Microsoft’s announcement yesterday at CES that its next version of Windows will run on the ARM chip architecture was the wrong message at the wrong place, said an industry analyst.

“I’m baffled,” said Michael Cherry, the analyst at Kirkland, Wash.-based Directions on Microsoft whose specialty is Microsoft’s operating systems. “I just don’t get what they get from this.”

“This is the Consumer Electronics Show, right?” said Cherry, emphasizing the first word of the monster trade show’s name. “It’s not COMDEX,” he added, referring to the long-defunct computer show that Las Vegas last hosted in 2003. “And it’s not the Professional Developers Conference.”

Microsoft picked the wrong stage to talk up Windows and chips, Cherry contended.

“CES is like a car show,” Cherry said. “When I go to the auto show, I don’t mind seeing a couple of concept cars, but what I really want to know is what can I buy at the dealership now? This is a consumer electronics show. It’s not about processors, it’s about features. And I didn’t hear anything about that.”

“I think they can do it,” he said, confident that Microsoft could pull off porting Windows to the ARM architecture, and in time for next upgrade. … But he’s mystified why Microsoft would want to migrate the entire operating system to a tablet platform.

“Do you really gain anything by taking the entire client OS of today and porting it across?” he asked. “Why do they think that the power consumption [of Windows] will be any better on ARM? It’s still going to be running a lot of processes.”

In an accompanying analysis article IDG News Services has even up the ante by declaring that Microsoft must get ISVs onto ARM bandwagon, Microsoft has a lot of work to do moving Windows to ARM chips [Jan 6]:

When Microsoft announced plans to release a version of Windows for ARM processors, it created a lot of work not only for itself, but for all the independent software vendors who sell Windows software as well.

Microsoft will need the support of these ISVs to make the ARM version of Windows a success, warned Dan Olds, principal analyst of the Gabriel Consulting Group.

Microsoft engineers have a lot of work ahead of them, Olds predicts. The ARM instruction set is very different from the x86 instruction set that Windows now runs on. And because ARM processors are not as powerful as x86 ones, the engineers will have to be more careful as to how the operating system consumes resources.

But crafting a version of Windows for ARM is only the first challenge facing Microsoft. Another one is getting ISVs to rewrite their Windows applications to run on ARM. “For ISVs, it will not be trivial to port applications to a new platform,” Olds said.

Yet ISV support will be essential for Microsoft’s success. The success of any operating system depends on the number of applications that have been written for it. The applications were what made Windows a success in the first place, Olds said.

Apple itself faced a similar challenge in 2005 when it announced it was switching to the Intel processors for its Macintosh computers. Apple was successful in moving its own ISVs over to the new architecture, and it has been one of only a few companies ever to survive a switch of platforms. … Microsoft’s task of getting its ISVs interested in porting their software to ARM will be an order of magnitude larger than Apple’s. There are many more Windows software vendors that could supply software. “How do you get them to switch and get them to do it right?” Olds said.

That’s the challenge that awaits Microsoft.

This is all absolutely wrong. The truth is that Microsoft made a strategic decision of moving its core slot management approach to the key System on a Chip (SoC) vendors. It is a decision of enormous significance because up to now the company was managing the slots created by the PC vendors. That is Microsoft had been trying to ensure all along that the client PCs shipped to the market, the “slots” in terms of Microsoft internal way of thinking:

  1. Are best when they are running Microsoft system software.
  2. Have that software already installed when the devices are out of the factory floor (with OEM versions)

From now on Microsoft will do a kind of similar thing on the SoC level (and on the screen level as well), this is my conclusion as I carefully compiled all the available information in the two parts available below. This became absolutely obvious to me as I compared the below details with the radically new “slot situation” represented in my previous post Changing purchasing attitudes for consumer computing are leading to a new ICT paradigm [Jan 5].

Look for example how PC vendors were underrepresented in the keynote compared to what had been before (see my earlier posts: Windows slates in the coming months? Not much seen yet [July 13 – Oct 6, 2010] and Windows 7 tablets/slates with Oak Trail Atom SoC in December [Nov 1 – 24, 2010]) as well as how on the electronics industry level things had been changed recently (see my earlier posts: Marvell ARMADA beats Qualcomm Snapdragon, NVIDIA Tegra and Samsung/Apple Hummingbird in the SoC market [again] [Sept 23 –Nov 4, 2010,] and Intel’s industry position and prospects for years ahead [Dec 9, 2010]).

Notes:
– Mary-Jo Foley started to discover some, but only some real motives in her latest With Windows coming to ARM, what happens to Windows Embedded Compact? [Jan 7]. There she mused about the really significant fact of the cancellation of Microsoft OEM chief’s planned appearance at the J.P. Morgan Tech Forum at CES (see the final agenda where Microsoft is missing) which was much anticipated by the investor community.
– Although for me that sign is important as well, the fact that HTML5 related announcements (as was anticipated in my previous post of Windows 7 slates with a personal cloud based layered interface for touch-first HTML5 applications on the CES 2011 [Dec 14, 2010] post) were postponed has even much bigger significance. Whatever will come regarding that upto the MIX 2011 of April 12-14 will be equally important to clarify the rest of the new strategic Microsoft picture. Particularly I am expecting that Silverlight technologies will nicely join the already known IE9/HTML5 push in a new platform technology setup.

Part I. The SoC support announcement

Microsoft Announces Support of System on a Chip Architectures From Intel, AMD, and ARM for Next Version of Windows [Jan 5], (emphasis is mine):

Microsoft Corp. today announced at 2011 International CES that the next version of Windows will support System on a Chip (SoC) architectures, including ARM-based systems from partners NVIDIA Corp. [Tegra platform], Qualcomm Inc. [Snapdragon platform] and Texas Instruments Inc [OMAP platform]. On the x86 architecture, Intel Corporation and AMD continue their work on low-power SoC designs that fully support Windows, including support for native x86 applications. SoC architectures will fuel significant innovation across the hardware spectrum when coupled with the depth and breadth of the Windows platform.

At today’s announcement, Microsoft demonstrated the next version of Windows running on new SoC platforms from Intel running on x86 architecture and from NVIDIA, Qualcomm and Texas Instruments on ARM architecture. The technology demonstration included Windows client support across a range of scenarios, such as hardware-accelerated graphics and media playback, hardware-accelerated Web browsing with the latest Microsoft Internet Explorer, USB device support, printing and other features customers have come to expect from their computing experience. Microsoft Office running natively on ARM was also shown as a demonstration of the potential of Windows platform capabilities on ARM architecture.

Next version of Windows on Qualcomm Snapdragon ARM demo at CES 2011 Ballmer keynote -- Jan 5, 2011

SoC architectures consolidate the major components of a computing device onto a single package of silicon. This consolidation enables smaller, thinner devices while reducing the amount of power required for the device, increasing battery life and making possible always-on and always-connected functionality. With support of SoC in the next version of the Windows client, Microsoft is enabling industry partners to design and deliver the widest range of hardware ever.

Next Version of Windows Will Run on System on a Chip (SoC) Architectures from Intel, AMD and ARM [Jan 5]
(emphasis is mine) Q&A: In a technology preview at CES, Microsoft demonstrates Windows running on new SoC x86 and ARM-based systems.

The Microsoft News Center team talked with Steven Sinofsky, president of the Windows and Windows Live Division, in advance of the announcement.

Microsoft News Center: Can you give us an overview of what led you to make this announcement today and what the specific news is?

Sinofsky: We are making this announcement now to allow greater collaboration across our expanded partner ecosystem so we can bring to market the widest possible set of PCs and devices, from tablets on up, with the next generation of Windows. We’re at a point in engineering the next release of Windows where we are demonstrating our progress and bringing together an even broader set of partners required to deliver solutions to customers.

We’ve reached a point in technology where everyone really does want everything from their computing experience — the power and breadth of software for today’s laptop, the long battery life and always-on promise of a mobile phone, and the possibilities from a new generation of tablets. Bringing these capabilities together to meet customer demand requires innovation in hardware as well as a flexible, evolving software platform to bring it to life.

Microsoft News Center: Tell us about your partners on ARM-based systems. How were they selected and what do they bring to the table?

Sinofsky: It takes experienced partners to help deliver Windows to a whole new set of devices and we’re pleased NVIDIA, Qualcomm and Texas Instruments have joined us in this technology demonstration. We look forward to even more robust collaboration between silicon partners and a broader set of partners as we work together to bring new PCs and devices – from tablets on up – to market with the next version of Windows.

Microsoft News Center: You’ve talked about these new systems being ready for the next version of Windows. What does this mean for future hardware innovation on Windows 7?

Sinofsky: Windows 7 continues to be extraordinarily well-received by customers – consumers and businesses – using a broad selection of PCs for a wide variety of usage scenarios. There is no better place to see this array of choice and innovation than at a show like CES. At the Windows 7 launch, we saw a terrific line-up of new offerings from partners, and this CES brings another wave of great Windows 7 PCs across a wide range of form factors and capabilities, including new designs on Intel’s 2nd Generation Intel® Core™ Processor Family and AMD’s Fusion APUs. OEMs are delivering great designs and personalized selection across the wide range of PCs including convertibles, gaming rigs, all-in-ones, ultraportables, everyday laptops, and tablet PCs. We know we’ll see additional waves of hardware innovation over the next several seasons as well and we look forward to continuing to work closely with our partners.

Microsoft News Center: What exactly are you demonstrating today as part of this announcement with respect to Windows on ARM?

Sinofsky: Today’s demonstrations will highlight the work we have done on the architecture of Windows to enable the richness of the Windows platform to run natively on the ARM platform. That includes support across a full range of scenarios like hardware accelerated media playback, hardware accelerated Web browsing with the latest Internet Explorer, USB device support, printing, and other features customers have come to expect from their computing experience.

The underlying architecture and engineering work includes a significant set of capabilities to run natively on ARM across the low-level subsystems of Windows as we bring Windows together with this new hardware platform.

Today’s demonstration represents the first showing of the next release of Windows. We know many of our most enthusiastic supporters are interested in learning more about the user interface, programming APIs, and other new features to come in Windows. The announcement today is just the start of our dialog with a broad community around Windows and, as with Windows 7, we will be engaging in the broadest pre-release program of any operating system. So there is a lot more to come.

Microsoft News Center: What can you tell us about Office on ARM?

Sinofsky: We’re committed to making sure that Windows on SoC architectures is a rich Windows experience. Microsoft Office is an important part of customers’ PC experience and ensuring it runs natively on ARM is a natural extension of our Windows commitment to SoC architectures.

Microsoft News Center: What else can you say about the next version of Windows?

Sinofsky: What we showed today was a technology preview of how Windows can adapt to run on SoC architectures. We are making this announcement now to enable our silicon partners, including new ARM partners, to collaborate across the ecosystem to bring innovation to market with the next version of Windows. We’re hard at work on all the aspects of the next version of Windows and we’ll share more information when the time is right.

Update: Intel CEO Paul Otellini addresses Microsoft’s ARM move in the wake of record earnings announcement [Jan 13] (emphasis is mine)

The plus for Intel is that as they unify their operating systems we now have the ability for the first time, one, to have a designed-from-scratch, touch-enabled operating system for tablets that runs on Intel that we don’t have today; and, secondly, we have the ability to put our lowest-power Intel processors, running Windows 8 or the next generation of Windows, into phones, because it’s the same OS stack. And I look at that as an upside opportunity for us.

On the downside, there’s the potential, given that Office runs on these products, for some creep-up coming into the PC space. I am skeptical of that for two reasons: one, that space has a different set of power and performance requirements where Intel is exceptionally good; and secondly, users of those machines expect legacy support for software and peripherals that has to all be enabled from scratch for those devices.

Part II. The Steve Ballmer CES 2011 opening keynote and all other Microsoft related
– Footage from the Microsoft keynote with some relevant keynote transcript excerpts included
– New Windows Laptops, Tablets and Slates Showcased
– The Next Generation of Microsoft Surface – LCDs That Can ‘See’
– New Xbox Avatar Capabilities on Display
– Copy-and-Paste Coming to Windows Phone 7
– Additional details for the three PCs demonstrated in the keynote
– Other new PCs
– Hardware acceleration for cloud clients (browsers etc.): AMD Fusion APUs, NVIDIA GeForce 500M [Jan 14]
– Xbox and Surface 2 additional information
– Windows Embedded Standard 7: the first wave of OEM partners exploiting the included Windows Media Center

While the above press release and the accompanying feature story (the Sinofsky Q&A) was prepared for a press conference held by Steve Sinofsky a few hours before the opening CES 2011 keynote by CEO Steve Ballmer in the evening, it is certainly that keynote which provided the same SoC related information for the more general CES public. Unfortunately this was just understood as a simple platform extension for the next version of Windows client.

Here is an – otherwise absolutely excellent – edited report from the almost hour long keynote, summarized into less than 8 minutes of video record:

[CES 2011] Footage from the Microsoft keynote [1-5-2011] by gumballtech (I’ve included some relevant keynote transcript excerpts as well to make the video more immediately usable):

Today was Microsoft’s annual keynote presentation, which was led by CEO Steve Ballmer. They’ve announced a number of new things, such as:
– Zune/Netflix/Hulu Plus/ESPN integration with Kinect
– avatarkinect
– Copy and paste for Windows Phone 7
– New laptops using Intel’s Sandy Bridge processors
– Windows 8 [?] running on SoC chips (such as ARM)
– Microsoft Surface 2.0
Check out my blog posting that contains this video and over 90 pictures from the event: http://bit.ly/hoZfBU
Here’s a timeline of what this video contains:

00:05 – Panning around…
00:10 – CEO of the CEA is up…
00:45 – CEO of Microsoft is up (Steve Ballmer)…
Good evening, and welcome. 2010 was a very, very exciting year for our customer. [ We launched Windows Phone 7, Office 2010, and Kinect, and we introduced Internet Explorer 9 and Office 365. We saw great growth in our Bing and Azure Services. And with the amazing success of Windows 7, it’s truly been a year like no other. For more see: 2010: A Year Filled with New Experiences for Consumers]

01:15 – Xbox 360 updates… [Ron Forbes, Program Manager on Kinect for Xbox 360 till November 2011, see also on LinkedIn; he could have a bigger role now within the Interactive Entertainment Business whose president is Don Matrick from Oct 1, 2010]
No waiting, no need to download. Today, our Zune Video Marketplace is available in 20 countries. So, let me show you other websites. As you can see here, all I have to do is wave and Kinect knows that I’m ready to get started. Now, there are several things for me to choose from on this menu, and I could use my hand to choose one. But, you know, there’s nothing easier than just using your voice. All I have to say is, Xbox, and Kinect is listening. So, when I say, suggest some movies. It takes me to previews of this week’s featured movies. So, here I can browse full screen trailers of movies that I can watch, like this first one, “Inception.” Awesome, awesome film. And I can easily swipe my hand to move it on to the next one.

02:00 – avatarkinect… [with Steve Ballmer’s avatar speaking]
… what about your facial expressions? As you can see, now Kinect can track features like your smile, your laugh, and even the raise of your eyebrows. Here’s just a little taste of what’s next on Kinect. We call it Avatar Kinect.
02:25 – avatarkinect video…
02:40 – Upcoming games for Windows Phone 7 (video)…
[= Xbox Live games only on Windows Phone 7]

03:22 – Some great WP7 features… [Liz Sloan, Senior Marketing Manager with Microsoft’s Mobile Communications Business whose president is Andy Lees from Oct 1, 2010]
I can also see things like the weather in the city of my choice. And I can also see if they have mission critical information like apps like this one, five and a half months until Summer Solstice begins. And when you’re a Hawaiian native that lives in Seattle, you count every single day until summer arrives. We also surface simple things …
03:45 – Copy and paste on WP7 [Liz Sloan]
copy this up on stage with all of you and I’m going to go to one of my favorite shopping apps and do a little bit of research on this Xbox. As Steve mentioned, we have over 5,500 new apps in marketplace, which brings me to point No. 6, our fantastic apps, big name apps, like Bank of America, Travelocity, Fandango, and in this case Amazon.com. If you remember a few seconds ago I copied the Xbox that I was interested in. And since it’s a little bit long I’m going to paste it in and then I’m going to search …
04:25 – Steve’s back…
When I get a chance to show people a Windows Phone, the feedback that I hear is very, very gratifying. People tell me how snappy it is, easy to use, how personal it really feels. And perhaps as importantly, all in, simply how beautiful it really looks.

Acer Iconia the Winner of Last Gadget Standing at CES 1011 in the 2 Screen Web Browsing Mode

05:00 – A cool dual-screen computer… [Mike Angiulo, Corporate Vice President Windows Planning, Hardware & PC Ecosystem whose role has very recently been greatly upgraded to include responsibility for Surface Computing, PC Hardware, and a variety of partner engagement programs such as WinHEC, the Logo programs for hardware and systems, and direct engineering engagements with OEMs, IHVs and ISVs as well]
… [here’s an example, this one is from Acer, and this is a dual-screen PC. So, you can see I have two 14-inch touch screens here. I can –] is that cool? Do you like that one? (Cheers, applause.) It looks really cool from here, too. And what’s neat is you not only have a lot of room for browsing, but I can take 10 fingers, put 10 fingers down on the screen, and immediately get a software keyboard that comes built-in. (Applause.) Go ahead, let it out. So, I can launch Word here. I have a track pad. I can do productivity scenarios.
05:20 – A nice Windows 7 tablet… [Mike Angiulo]
[This is the new Tablet PC from ASUS, and this is a full-power Windows PC. So,] this PC has a Core i5 processor in it. It ships with this wireless keyboard. It makes a great productivity workstation for maybe a small area like on an airplane or a student’s desk. And what you can see is that it responds well to Windows Touch, because it has a capacitive touch screen. But because it’s a Tablet PC, I can also take out the pen and use ink. And what ink lets me do is stuff like I’m highlighting here in Excel. I can take a pen and say, “This is great.” I can take an eraser, I can erase.
[And one of the cool things about ink and Tablet PC is a Tablet PC has handwriting recognition in 26 languages, and you can see this: When I have the pen down on the screen, can you see how my hand is not moving the spreadsheet around? This is one of the reasons that it’s hard to do ink on touch-only devices, and why Tablet PCs are so good for ink, is because it’s implementing palm rejection here. It actually knows what my hand is and knows what the pen is, and doesn’t get the two confused.]
… [But what I want to show you here is the screen itself. This screen is really bright. And] what we did with ASUS was we worked really hard with them to make sure that this screen would have off-axis viewing of almost a full 180 degrees. So, as I move it around here on the camera, you can see that from almost any angle this screen is really, really bright, and the colors don’t shift. And we did that by working together on a process to optically bond all the components of the screen. So, the Gorilla glass on the surface, the underlying LCD, the touch sensor, even the electromagnetic digitizer for the ink are all bonded together as a single unit. And that process eliminates the air gap that’s usually underneath the screen, so the screen is not only brighter, it uses 20 percent less
power [to actually get that same level of brightness.
You can order these PCs starting right now. The page just went live on Amazon.com in the Microsoft Store. And I think they’re going to be pretty popular.]

06:27 – Microsoft Surface 2.0…[Mike Angiulo]
So, those first-generation Surface PCs needed cameras underneath that would look up to try to see what was going on. But what we have here is called PixelSense. PixelSense is new technology we’ve invented where there’s infrared sensors all across this screen. Every single pixel is actually acting as a camera. The PC, the Surface here, can actually see. So, I’m holding up a piece of paper that says “I can see,” and when I set it down, what you see on this debug monitor, and what you can see on this split screen above is that the PC can actually see that paper. So, this is even beyond touch. And PixelSense is more than just vision, it’s actually the processing inside …

07:05 – Steve’s done…
07:23 – A “spy” video of Joshua Topolsky and Paul Miller of Engadget…

More information:
Steve Ballmer’s full keynote at CES 2011 — almost 60 minutes of recorded video on demand [Jan 5]
A transcript of Steve Ballmer’s full keynote at CES 2011 [Jan 5]
Microsoft at 2011 International Consumer Electronics Show (CES): Press Materials

— Feature Stories, Press Releases, Speech Transcripts and Fact Sheets
CES Wrap Up: Microsoft Makes Mark with New Windows Devices, Surface and Xbox
[Jan 7] with additional (to the feature story) information related to the keynote excerpted here:

The new and revamped products “resulted from big technology bets that we’ve made,” Microsoft CEO Steve Ballmer said during his keynote speech on Wednesday. “Bets on the cloud, natural user interface, new smart client technology, machine learning.”

New Windows Laptops, Tablets and Slates Showcased

Several Windows 7 PCs set CES abuzz, including a laptop, tablet and slate showcased by Ballmer and Mike Angiulo in Wednesday’s keynote. Angiulo, corporate vice president of Windows Planning, Hardware and PC Ecosystem, was interrupted with applause by an enthusiastic audience several times during his demo. “Go ahead, let it out,” he told them, eliciting cheers and applause.

The Acer ICONIA laptop …

Acer ICONIA – Two Multi-Touch Displays
The Acer ICONIA [=> Acer site with the details, said to be there “the world’s most advanced touchbook”], expands the content consumption experience with its two multi-touch displays, enabling users to set the best scenario for what they’re doing. This 64-bit, Windows 7 Home Premium touchbook will ship with Intel Core i5 chip and is optimized for the Dolby Home Theater v3.

[Price and availability was not given except at Nov 23 global announcement press briefing as reported by PCWorld: “Acer says the Iconia may be available in the United States by Christmas, or January at the latest. The device will go on sale in Europe sooner, where it’ll be priced at 1500 euros or 1500 pounds. The U.S. price is still to be determined”. More details are available in laptopmag.com’s Dual-Screen Acer Iconia Aims To Make You Love Windows 7 On A Tablet [Nov 23, 2010] article where 2.8 kg (6.18 lbs.) and battery life of 3 hours is indicated with 4-cell battery. According to techradar.com’s Acer Iconia dual touchscreen tablet announced [Nov 23, 2010]  article: “The Acer Iconia dual touchscreen tablet has a UK release date of 16 January and will cost £1,500.”]

Angiulo also showed an engineering prototype of the Samsung Sliding PC 7 Series, coming in March. At first glance, the Samsung is an ultra-slim, light PC that looks like a multi-touch tablet. However, sliding the display into place reveals a physical keyboard so users can enjoy the best of both worlds – a touch tablet, as well as a more familiar PC keyboard.

Samsung Sliding PC 7 Series: Freedom of Intuitive Touch
The Samsung Sliding PC 7 Series [=> general Samsung site] is an ultra slim and light tablet with multi-touch applications — and a physical keyboard once the display slides back, giving users the freedom of an intuitive touch environment and a familiar keyboard/mouse interface. [It has Intel® ATOM™ Oak Trail Z670 @ 1.66GHz CPU as you could see below in the Samsung press release.]

Also shown, a new ASUS Tablet PC …

ASUS Eee Slate EP121 – Ultimate Portability
The ASUS Eee Slate EP121 [=> pre-order on Microsoft Store for $1,099, however on Amazon a smaller version is also available dor $999, see much below] is a performance-driven, 12-inch slate providing ultimate portability and smooth computing power anytime and anywhere. This 64-bit, Windows 7 Home Premium device will ship with the Intel Core i5 chip and the coveted solid state drive, enhancing productivity and mobility.

All three devices are available to order now in the Microsoft store on Amazon.com [not true, as of Jan 7 only the Eee Slate EP121 is available], Angiulo said. “I think they’re going to be pretty popular,” he added.

The Next Generation of Microsoft Surface – LCDs That Can ‘See’

Ballmer unveiled and demoed the new Microsoft Surface on stage, showing a thinner device that enables thin LCD screens to “see” without the use of cameras.

Created in partnership with Samsung, the Samsung SUR40 incorporates all the key features of the original Surface product – a massive multi-touch experience, the ability to recognize fingers, hands, and objects – as well as a new technology that has enabled a more flexible form factor.

“What we’ve done is taken Surface technology and embedded it into an LCD [liquid crystal display],” said Panos Panay, general manager of Microsoft Surface. “Essentially we’ve created LCDs that can see.”

Microsoft did that through its new PixelSense™ technology, which enables the pixels in the LCD screen to sense what’s touching it and instantly process that information, said Somanna Palacanda, director of Microsoft Surface. “That means we’ve taken the power of the camera and put it right into the pixels themselves,” he said. “Now with a screen that’s four inches thick, customers have the option to use it as a table, hang it on the wall, or embed it into furniture.”

New Xbox Avatar Capabilities on Display

Ballmer appeared on screen during his keynote as his avatar when he introduced Avatar Kinect, which uses Kinect’s facial recognition technology to let a person not only control their avatar’s movements but also to project their expressions onto their avatar; when they smile, frown, nod and speak, the avatar will do the same.

This spring, Xbox LIVE Gold subscribers will be able to use Kinect to control their Netflix experience. Viewers will be able to pause, rewind and fast-forward their streaming movies with only their voice or gestures.

Also this spring, Hulu Plus will come to Xbox LIVE as a Kinect-enabled experience. As with Netflix, subscribers will be able to use controller-free motion and voice capabilities to instantly watch full screen popular TV shows anytime in HD.

“You’re going to continue to see more fun, more entertainment, and more innovation from our Xbox team in 2011,” Ballmer said. “Xbox today is going where no gaming system has ever gone. Your Xbox is becoming the hub of your living room. It is your gaming system, but it’s your movies, it’s your TV shows, and it’s your sporting events. It’s your social interactions, all delivered directly to the biggest screen in your house.”

Copy-and-Paste Coming to Windows Phone 7

A series of Windows Phone 7 updates are coming over the next few months, including adding the copy-and-paste feature and improving the phone’s performance when loading or switching between applications.

Microsoft also is working to make Windows Phone 7 available from Sprint and Verizon in the first half of 2011, and more languages will become available later this year.

Windows Phone 7 is the best new phone out there,” Ballmer said. “As people try it, and discover its new features and beautiful hardware, they see the difference. They see how it makes everything from gaming to social networking to productivity better than on any other phone.”

Additional details for the three PCs demonstrated in the keynote:

Acer Iconia Named Winner of Last Gadget Standing; DriveSafe.ly 2.0 Named Winner of Mobile Apps Showdown Contests [Jan 8]
Last Gadget Standing: The Results Are In!
[Jan 9]

The Last Gadget Standing–as determined by applause-o-meter at the event is Acer’s Iconia, a notebook with two 14-inch screens and a touchscreen interface. And the People’s Choice winner–determined by an online poll–is Barnes & Noble’s Nookcolor “reader’s tablet.”

Last Gadget Standing: The Ten Finalists [Dec 28]
Acer’s Iconia voted One of Ten Favorite ‘Last Gadgets Standing’ at Annual CES Competition
[Dec 30, 2011]

Acer announced today that their brand new Iconia Touchbook has been voted as one of the top ten products in The Ten Favorites at the CES annual Last Gadgets Standing competition. The Iconia is a dual all-point multi-touch notebook that gives consumers the best features of a laptop and tablet device. The Last Gadget Standing Competition is due to take place on January 8th, 2011 at the Consumer Electronics Show in Las Vegas.

Acer’s Iconia offers an enhanced content consumption experience and brings the interaction with the tablet to a new level.

Comes complete with Windows© 7 and offering  a unique visual experience, the Iconia allows multimedia, entertainment, communication and even web pages to flow seamlessly across its 14-inch dual screens. A virtual keyboard is as close as the user’s fingertips and features a full-sized QWERTY layout, while something Acer calls the “Gesture Editor” enables users to create customized gestures that will instantly open applications or favorite websites with, literally, a wave of their hand.

All these features, and more, are just some of the reasons the Acer Iconia has become such a fan favorite at this year’s CES, and is certainly why the judges of the Last Gadget Standing competition have now made it one of the top ten finalists.

Products represented in this competition have been nominated by the writers of prominent news/blogger sites. These writers petition their readers to submit choices for those products they consider the most innovative, useful, and able to stand the test of time.

Acer ICONIA [Nov 23, 2010]

Not so long ago mobile computing devices with touch screens were only found in science fiction. Now Acer presents ICONIA, a new concept device set to add a brand new tablet experience, combining the versatility of a conventional 14” form factor with a unique dual-screen layout and highly intuitive all-point multi-touch functionality, which means you can use all the fingers of your hands to navigate ICONIA.

Multimedia, entertainment, communication, web browsing and office productivity seamlessly flow across the dual screen, allowing users to set the best scenario for what they are doing. To improve readability of web sites or documents, the window can be spread across both screens. But the dual screen also means you can do one thing in one screen and something else entirely on the other: you can browse a website on the top screen and view the contents of your favourite folder on the bottom one or you can watch a video on the top screen and check out your multimedia library in the other.

“We took this insight and created a range of easy to use devices with touch technology including Smartphones, Notebooks, AIO PCs, Tablet and our latest addition, the ICONIA Touchbook: this level of commitment to touch technology is something no other PC vendor can compete with.” states Jim Wong Acer Inc. Vice President and ITGO President. “The Intel® Core™ i5 processor together with our experience with touch technology has allowed us to completely remap the user experience to create a far more natural interaction with our devices.

Both 14-inch displays have HD 1366×768 resolution, high-brightness Acer CineCrystal™ LED-backlit TFT LCDs and take advantage of cutting-edge technologies supporting all-point multi-touch for precise on-screen input. Protected by the ultra-thin yet durable Gorilla® Glass, the displays are scratch and fingerprint resistant, easier to clean and offer the same touch functionality.

ICONIA is designed to provide the optimal all-point multi-touch experience on a dual-display tablet. This is why Acer equipped it with a full range of intuitive and easy to use features and applications that fully exploit the countless possibilities of multi-touch technology. The starting point to launch ICONIA’s touch features and controls as well as applications is the Acer Ring.

The Acer Ring appears simply by placing five fingers on the screen and making a grab gesture. The Acer Ring allows you to start touch applications by scrolling through the App cards and tapping on the one you choose. The Ring also provides fast access to: Virtual Keyboard, Gesture Editor, Window Manager, and Device Control Console.

The Virtual Keyboard can be launched from the Acer Ring or by placing both palms on the bottom display. The intelligent design senses the position of the user’s palms and launches the keyboard. It comes with a full-size QWERTY layout with international language support to give users the same experience of a traditional physical keyboard and features predictive text input for natural-speed typing while avoiding mistakes. The Virtual Keyboard also includes a touchpad and a numeric keypad and can be easily switched to handwriting mode. With all these functionalities you won’t miss the traditional physical keyboard!

With the Gesture Editor you can set customized gestures to launch specific applications, open websites, view your desktop or lock your computer. The Gesture Editor offers you a simple and intuitive way to personalize ICONIA to best suit your needs.

Acer ICONIA -- company specific interface solutions over Windows from the promo page -- Jan 7, 2011

http://www.acer.com/iconia/: Acer introduces ICONIA: the world’s most advanced touchbook. Dual screens. Full touch interface. A truly unique experience.

Window Manager allows users to organize the various application windows on the double touch screen. Windows and applications can be moved across displays, so you can always have what you need where you need it. Plus, you can browse through a list of running application, and resize, dock or close windows.

A wealth of built-in touch applications designed to easily manage content provides a seamless experience. Besides those already implemented on Acer’s touch devices, such as TouchBrowser, TouchPhoto, TouchMusic and TouchVideo, allowing an enhanced browsing experience with on-screen gestures to zoom, rotate, flip and scroll and to access and enjoy your multimedia from an integrated touch-optimized interface, ICONIA includes three new ones: SocialJogger, My Journal and Scrapbook.

SocialJogger lets you gather and check updates from Facebook, YouTube and Flickr in all in the same place, taking advantage of the dual screens to check posts and updates on the bottom display and use the second display for exploring and viewing more content.

You can use MyJournal to collect web clippings on your preferred topics. Web clippings are dynamically updated to display all the latest information and can be categorized and displayed according to your needs. Simply tab on a collected Web Clip to display the full webpage on the top screen for a complete access.

Scrapbook lets you easily store clippings, posts and just about anything else from different sources in the same place. You can capture screen shots from the web or an application, edit them and add notes. You can create photo collections with notes and comments. You can also add your scraps to presentations, and documents. Scrapbook helps you keep track of anything you find interesting, funny or valuable and share it!

Samsung Creates a New Category of Mobile PC with the Samsung Sliding PC 7 Series [Jan 5]
Combining the Benefits of a Laptop and Tablet PC, the PC 7 Series is Ideal for Creating and Consuming Content

Pioneering Design
Weighing just 2.2 pounds, the Samsung Sliding PC 7 Series is easily packed into a briefcase and can be used for making presentations or for recording data on the fly. The 7 Series is suited for both indoor and outdoor use with 340-nit brightness 10.1-inch display supported by an enhanced HD resolution (1366 x 768). With its slim and light weight design, the 7 Series allows for mobility without compromising functionality in personal or professional settings.

Everyone from students to mobile professionals can enjoy the convenience of Samsung’s Sliding PC 7 Series. The form factor is ideal for personal computing activities like watching movies or social networking, and can quickly adapt the needs of professional users presenting to clients or taking notes at a meeting. The device is also perfect for students, thanks to its handy, portable nature and focus on content. For those who prefer physical keyboards over a touch screen for quickly typing up notes or browsing the Web, the 7 Series features a full, 80/81-key keyboard sleekly tucked away under the display. At the user’s convenience, the keyboard slides out completely, creating a laptop-like interface coupled with the touch capabilities on the display.

The six-cell lithium-polymer battery and innovative Eco Light Sensor, which conserves energy and adjusts screen brightness based on available ambient light, allows the 7 Series to last for up to 9 hours.

Innovative Mobile Computing
The ultra-light Samsung Sliding PC 7 Series is engineered with convenience and responsiveness in mind. Available in either 32GB or 64GB models, the 7 Series features expandable storage with the 4-in-1 memory card reader. The solid-state hard drive and Samsung’s Fast Start feature powers the 7 Series in as little as 15 seconds, or restores from Hibernate and Sleep modes in a mere 3 seconds. The SSD also fully supports multi-tasking not only in the Windows® mode, but also in touch mode, so users never have to slow down.

Equipped with Microsoft Windows 7 Home Premium, the Samsung 7 Series provides familiarity and comfort to users while enhancing their overall experience. Users with entertainment in mind will benefit from high-resolution graphics and an HDMI port for sharing content on an HDTV. Additionally, the built-in webcam and audio speaker make the 7 Series ideal for video communication with family, friends and coworkers across the globe.

Optional 3G connectivity takes the 7 Series to new levels, with Internet connectivity anywhere, anytime. Moreover, the built-in accelerometer enables portrait or landscape viewing, making the 7 Series perfect for reading daily news articles, or sharing photos with family and friends.

Application Ecosystem
The Sliding PC 7 Series comes with several pre-loaded applications that are optimized for the touch screen display. This includes Samsung’s applications for music, video, photos, note taking, weather, clock, compass and many more. In addition, Microsoft Bing™ Maps provides powerful tools that help get more out of search, including the intuitive Bing voice search, which enables users to type with their voice to find what they’re looking for. More robust touch applications will be available via the Samsung App Manager and Windows Product Scout.

The Samsung 7 Series acts as a connective hub with other devices to improve the entertainment experience thanks to Samsung’s device-to-device connection solutions. Samsung AllShare™ enables users to control, search, swap and play videos, photos, and music across a full range of DLNA® (Digital Living Network Alliance) certified Samsung devices, ranging from cameras and smart phones to TVs and PCs.

The Samsung 7 Series is scheduled to be available in March 2011, with a starting price of $699 MSRP. All Samsung mobile PC products are available through Samsung resellers and distribution channels, which can be located by calling 1-800-SAMSUNG or by visiting www.samsung.com.

Key Specs:
• CPU: Intel® ATOM™ Oak Trail Z670 @ 1.66GHz
• Operating System: Genuine Windows® 7 Home Premium
• Samsung Touch Launcher
• Memory: 2GB DDR2
• Hard Drive (max): 32GB or 64GB (mSATA SSD)
Screen: 10.1-inch touchscreen HD LCD display (340 nit)
• Resolution: 1366 x 768
• Graphics: Intel Integrated Graphics
• Audio Technology: Integrated speaker (0.8W x 2)
• I/O:
• USB 2.0
• 4-in-1 memory card reader
• HMDI out
• Webcam: 1.3MP
• Battery: Lithium Polymer; up to 9 hours
• Wireless: 802.11b/g/n; WiMax; 3G
• Dimensions: 10.47 x 6.88 x 0.78 inches (W x D x H)
Weight: Starting at 2.18 lbs.

CES 2011 — ASUS Tablet Computers — Providing Choice through Innovation at CES 2011 [Jan 4, 2010]:

ASUS Eee Slate EP121

The Eee Slate EP121 is designed for users who require a highly portable handheld device that can also run standard office software while multitasking with other applications. Powered with an Intel® Core™ i5 dual-core processor, the Eee Slate features a 12.1” LED-backlit display with a 1280 x 800 resolution and a wide 178° viewing angle, making it perfectly suited for both productivity applications and multimedia entertainment.

ASUS Eee Slate EP121-1A010M 12.1-Inch Tablet PC demonstrated by company rep Gary Key at CES 2011.

[See also: ASUS Eee Slate EP121: First demo at CES 2011 [Jan 5] for a complete scenario of “Running on Windows 7 Home Premium, it has no issues multitasking as we could witness during ASUS’ presentation: while a video was running in the background, the presenter edited an image of his ‘daughter’ with Photoshop Elements. Afterwards he sent it wirelessly over to another Slate after using the capacitive stylus to write the e-mail address which the built-in text recognition transfered into legible letters.”]

Windows® 7 Home Premium ensures full compatibility with a wide range of popular applications controlled by flexible input options thanks to the Eee Slate. The capacitive touch-screen responds instantly to fingertip control for day-to-day use, while the capacitive stylus offers fine precision input and control. An on-screen keyboard is also complimented by support for an external Bluetooth keyboard for traditional desktop use.

The Eee Slate is available with 32GB or 64GB of SSD storage (expandable via SDXC), and up to 4GB of DDR3 RAM. All models have 802.11n Wi-Fi, Bluetooth 3.0, a 2-megapixel camera, plus two USB 2.0 ports that provide full support for a wide range of standard PC peripherals, along with a mini-HDMI port that is ideal for connecting to external displays.

ASUS is excited to announce that the ASUS Eee Slate EP121 is one of their eight products to be selected for a CES 2011 Innovations Award.

See also the Entertaining meets enterprising with the most powerful tablet [Jan 4] promo page in the US which is curiously showing the following view of the product where the screen is actually that of Windows Media Center. While this functionality is coming with the Windows 7 Home Premium included in the product it is obviously very useful for touch only functionality as well. Nevertheless all the demos available are showing the Eee Slate EP121 with pen based touch manipulation (except this one recorded on January 6, 2011 using a Flip Video camcorder, where from 0:28 to 0:45 you could see this interface in action). Could some additional Microsoft software come later on (with shipment) to exloit that?

ASUS Eee Slate EP121 as presented on the promo page -- Jan 4, 2011

This page is also leading to the pre-order pages on the Amazon where the 2GB RAM and 32GB SSD version is available for $999 and the 4GB RAM and 64GB SSD one for  $1,099 (the wireless keyboard is an option for both). On both pages it is stated that:

  • Battery Pack: 4 cell polymer battery (up to 3 hours)
  • Dimensions: 12.28 x 8.15 x .66 –inches (W x D x H)
  • Weight: 2.53 lbs

Other new PCs:

Innovative New Windows-Based PCs at CES 2011 [Jan 7] which in addition to the three devices from Acer (ICONIA), Samsung (Sliding PC 7 Series) and ASUS (Eee Slate EP121) showcased at the keynote currently provides information on there are 7 other devices as well – 5 laptops, one very thin all-in-one home PC and a complete home entertainment center set-top box:

Dell XPS 17 3D – As Unique As You Are
The Dell XPS 17 [=> Dell site with the details for this laptop, from $950] 3D PC extends the XPS quality we know and love to also offer 3D experiences with full 1080p HD resolution. This PC ships with Windows 7 Home Premium and wireless active shutter glasses, and is customizable with the Dell Design Studio, making your PC as unique as you are.

HP Pavilion dm1z – For the Road Warrior
Extremely thin and light, the HP Pavilion dm1z [=> HP site with the details for this laptop, from $525] keeps you connected on the go and is priced to fit your budget. Ideal for the road warrior, this PC ships with Windows 7 Home Premium and the AMD Neo mobile processor with dual-core options — all the power and productivity you need.

Lenovo A320 – Iconic Ultra-Slim Design
The IdeaCentre A320 [=> Lenovo site with the details, from $525] redefines home computing with its iconic ultra-slim design, premium sound and 8 GB RAM. This Windows 7 Home Premium PC ships with Intel Core i5 with Turbo Boost Technology.
[“At 18.5 inches deep, the Lenovo IdeaCentre A320 is the thinnest all-in-one PC in the world.  Lenovo’s held that distinction three years running — but this year’s model packs in performance to match.”
-Gizmodo]

MSI GT680 – For Gaming Enthusiasts
The MSI GT680 [=> MSI news site with the details for all the new G Series laptops] is a great choice for gaming enthusiasts. This 64-bit PC features the exclusive Turbo Drive Engine Plus (TDE+) technology and dual turbo power for exceptional performance and efficiency. It ships with Windows 7 Home Premium and the Intel Core i7 processor.

Reycom Entertainment Center – Complete Home Entertainment Experience
The Reycom Entertainment Center [=> Reycom site for the family, the separate press release in the attached PDF version is stating “Reycom will launch The REC United States retail version in Q1 2011 (estimated price around $499) followed by dedicated versions for US cable operators and US telecom operators by mid 2011.”] is a complete home entertainment experience, with live TV in HD with time-shift, and access to a wide range of films, TV shows, gaming, music, and more. This Windows Embedded Standard 7 set-top box ships with Intel Atom and NVIDIA ION technologies.

Sony VAIO F 3D – Full 1080p HD
The Sony VAIO F series [=> Sony site with the details, from $999] 3D laptop in full 1080p HD creates an immersive viewing experience with images so realistic you’ll feel like you’re part of the action. It’s loaded for all-out performance with a quad core Intel Core i7 processor, dedicated NVIDIA GeForce graphics, and up to 6GB RAM.

Toshiba Satellite A665-3DV – All-Purpose Entertainment PC
The Toshiba Satellite A665 3D Edition [=> Toshiba site with the details, from $1.699] laptop is an all-purpose entertainment PC offering premium performance, superior productivity and ultimate creativity. This Windows 7 Home Premium PC also offers true stereoscopic 3D multimedia enjoyment and ships with the Intel Core i7 processor.

CES 2011 Recap: My favorite PC tech from this year’s show (and a re-post of all fifteen “Live at CES” videos) [Jan 10]

CES 2011 was a whirlwind of incredible new PC technology.  There was a lot to take in, so to help you get a quick overview of the show’s PC highlights I’m re-posting all fourteen videos I shot at the event, as well as a line or two about the highlights for each partner.

Thanks to Acer, Asus, Dell, HP, Lenovo, Origin, Samsung, Sony and Toshiba for taking the time to show me their newest, most innovative PCs, and to AMD, Intel and NVIDIA for walking me through their latest CPU, APU and GPU technology.

And of course, a HUGE thank you to everyone who submitted questions & comments through Twitter and the blog!

All of the partner videos are below, but if you’re short on time and want to get a really quick overview of what was new and cool at the show, check out my booth walkthrough with Microsoft’s “Roving Reporter” Jessica Corbin, and the technical snapshot of new PC technology I did with Larry Larsen from Channel 9.

ACER: I was really impressed by Acer’s totally unique – and surprisingly practical – ICONIA dual-touchscreen laptop, and by the ultra-slim Revo mini desktop.AMD: AMD’s new Fusion APU has the potential to be a game-changer. Check out the video to see what it’s all about.

ASUS: Clearly the star of the show for Asus was the EP121 Slate PC. I reviewed it on the blog, but don’t miss it in action in the video:DELL: I’m a sucker for power, and Dell’s brand-new Alienware M17x with wireless HD technology didn’t disappoint.

HP: The Pavilion dm1 was the most impressive PC I saw from HP this year. $450 gets you 9+ hours of battery life, HD capable graphics and built in 3G wireless.INTEL: One industry expert told me that “The new Core processors might be the biggest thing since the original Pentium”. Watch what they can do, and you’ll see why.

LENOVO: I was blown away by Lenovo Enhanced Experience 2.0, which powers PCs that boot Windows 7 in under 10 seconds. Watch the video to see my custom t410 get humiliated in the fast-boot challenge:NVIDIA: These guys are bringing 3D to the masses. And they have the only computer I’ve ever seen that has rock-show gaming power and can pour a frosty pint of beer at the same time.

ORIGIN: They just might be the new kings of power gaming. Watch the video to see where they’re taking the category next.SAMSUNG: Samsung continues to impress me with their striking industrial designs. The Sliding PC 7 is a practical take on the tablet concept, and the Notebook 9 Series is so thin and light it makes you laugh the first time you pick it up.

SONY: Sony’s new VAIO L all-in-one with a touch-sensitive bezel is beautiful and smart; having the controls on the edges keep fingerprints off the screen.

TOSHIBA: Toshiba showed off a complete lineup of new PCs, from inexpensive netbooks to 3D gaming PCs. It’s really great to see them making something for everyone.

Live at CES 2011: Final thoughts as the show wraps up [Jan 10] (emphasis is mine)

Of course, there was a ton of great trends that I noticed that were really catching on this year:

→ 3D might finally be ready for prime time. That’s largely due to the affordable availability of 3D on new desktops, laptops, and all-in-ones (and of course, TVs)

Consumers are really digging form factors that bring together the best of touch and typeDesigns like the Acer ICONIA, the Dell Inspiron duo and the Samsung Sliding PC 7 Series took a lot of people from “I don’t like touch” to “I need one of these RIGHT NOW!”

There’s really a PC for everyone.  I was very happy to see our partners introducing new form factors that embraced touch, 3D, and other new technology like wireless media streaming, and that came in a huge variety of sizes, specs, colors, and prices.  The ecosystem continues to be as diverse as our 1,000,000,000+ customer base.

Live at CES 2011: You can tell its Dell (because the PCs are fast, beautiful, and customizable) [Jan 9]: “we got a look at their new premium XPS laptops [Intel Core i5], and got a first look at the just-announced Alienware M17x power gaming laptop.
Live at CES 2011: The mad geniuses at ORIGIN show the world what’s next in power gaming [Jan 9]: “If you haven’t heard of them, ORIGIN makes some of the world’s most powerful gaming PCs, all custom designed & hand-built.
Live at CES 2011: Intel gives the inside scoop on its new Core and Atom processors [Jan 9]
Live at CES 2011: AMD explains the new Fusion APU and what it means for next-gen PCs [Jan 8]
Live at CES 2011: A cozy fireside chat with the HP Pavilion dm1 and ENVY 17 3D [Jan 8]: the HP Pavilion dm1z with AMD Fusion E-350 starting from $450
Live at CES 2011: Sony impresses with new all-in-ones, ultraportables and 3D laptops [Jan 8]: “In addition to the brand new ultralight Sony Y (powered by AMD’s new processors) that starts at $549, I got to check out Sony’s new VAIO F 3D laptop, which packs a new second-generation Intel i7 quad-core processor and Blu-Ray, and the impressively designed refresh of the multi-touch VAIO L all-in-one.
Live at CES 2011: Beer, gaming rigs, and 3D everything with NVIDIA [Jan 8]

Live at CES 2011: Geeking out on the show’s new PCs with Channel 9 [Jan 8]: “If you caught my roundup video with Jessica Corbin you’ll find several of these PCs familiar, but Larry and I get more technical here, so it’s a good way to get a deeper look at the new tech on the show floor.  Check it out!

Live at CES 2011: I get shellacked by Lenovo Enhanced Experience 2.0 in their fast boot challenge (but beat everyone else!) [Jan 8]: “wicked thin U260, which boasts a Core i7 processor in a chassis … beautiful B520, Lenovo’s new 3D all-in-one” but the E-350 based ThinkPad X120e (available in February) and IdeaPad S205 (not available in the US) netbooks, as well as the Essential C205 All-In-One are not mentioned at all

Live at CES 2011: A roundup of some of the show’s hottest new PCs with Microsoft’s “Roving Reporter” [Jan 7]: “Check it out for some new views and more hands on time with the convertible Dell Inspiron duo, the ASUS EP121 slate PC, the Samsung Notebook 9 Series ultrathin, and the dual-touchscreen Acer ICONIA.

Live at CES 2011: Samsung cranks up the industrial design with Sliding PC 7 Series and Notebook 9 Series laptops [Jan 7]
Live at CES 2011: Toshiba shows off innovation across it’s entire laptop line
[Jan 6]
Live at CES 2011: Acer’s new dual touchscreen ICONIA, Revo mini desktop, and Aspire entertainment PC [Jan 6]
Live at CES 2011: Video demo of the Windows 7-powered ASUS EP121 Slate PC [Jan 6]
Hands-on with the ASUS EP121 Slate PC [Jan 4]

Motion Announces its First Ultra-Light, Rugged Tablet PC with Versatile Flexibility [Jan 5]

The new Motion CL900 is built based on customer demand for a mobile and integrated device that offers the capabilities to support mobile workflows. Architected for future expansion, the CL900 will feature a peripheral module that will enable simple device expansion. Tightly secured and integrated into the device, the peripheral module will incorporate key documentation tools without compromising durability. Peripheral modules will be released later in 2011.

… Advanced durability, connectivity and mobility features include:

  • Up to eight hours of battery life for all-day, uninterrupted productivity
  • Lightweight and rugged design that offers the protection of the MIL-STD-810G specification (four foot drop test) at only 2.1 pounds and less than 16mm thick
  • IP-52 rated exterior to protect against dust, moisture and other elements
  • Optional integrated Gobi™ 3000 mobile broadband with GPS, 802.11 a/b/g/n WLAN, Bluetooth® 3.0, and a wireless SIM port for advanced communications
  • Display with Corning® Gorilla® Glass display for added durability and scratch resistance and incorporated DuPont Vertak™ to improve visibility in various lighting conditions

    [See Dupont Vertak Overview Video:]

… Running Microsoft® Windows® 7 and powered by the upcoming Intel® Atom™ processor currently codenamed “Oak Trail”, the CL900 balances power, performance and battery life. Additionally, IT serviceability and enterprise support options help ensure uptime and reduce IT resource drain. Business benefits include:

  • The ability to run existing applications, lowering the cost of deployment
  • The performance needed to simultaneously run multiple enterprise applications
  • Bright display that offers the convenience of both touch and stylus input

Note from PDF overview: Delivers clear visibility even in bright sunlight

  • 30GB or 62GB solid state drive (SSD), and up to 2GB of RAM

The new Intel Atom processor is specifically designed for tablet PCs and mobile workflows that require a balance of productivity and battery life. An enhanced version of the Atom line of processors, “Oak Trail” will offer the responsiveness, security and manageability required for mobile users in business environments.

With a planned starting MSRP of less than U.S. $1000 the CL900 offers a competitive entry price point to other tablet PCs with a unique, rugged design that supports a lower total cost of ownership over non-rugged devices. The CL900 will be available to ship early in the second quarter of 2011 while the optional peripheral module will be available later in the first half of the year. For more information on the CL900 or to register for product updates, please visit the CL900 Product Page. To access high resolution product photos please visit the CL900 Images Page.

Hardware acceleration for cloud clients (browsers etc.): AMD Fusion APUs, NVIDIA GeForce 500M

Accelerated Processing Unit = APU

AMD Details a Vivid Future of Computing at Annual Financial Analyst Day [Nov 9, 2010] (emphasis is mine)

AMD Fusion APUs mark a significant leap forward in technology innovation to address evolving workloads and users’ needs for smaller, more power-efficient form factors that enable richer visual computing experiences such as:

  • Outstanding Web browsing experiences in terms of speed of response, quality of graphics, quality of animations;
  • Smooth video playback of HD and 3D content in even the most portable form factors;
  • Optimized experience in popular GPU-accelerated  productivity applications such as Microsoft PowerPoint where AMD Fusion enables smooth transitions, better animations, easier video editing;
  • Better content management capabilities to organize the millions of digital media files created and stored by consumers everyday;
  • User interface innovations designed to rapidly evolve as new technologies such as gesture recognition and voice command take advantage of the massive parallel processing capability of GPUs as evidenced by the hundreds of gigaflops of compute power in the AMD Fusion APU codenamed “Llano”.

AMD Public Roadmap Updates

AMD also announced several notable updates to its 2012 roadmaps including:

  • “Krishna” and “Wichita”: Two and four-core 28nm APUs based on the next-generation sub-one watt “Bobcat” CPU cores and a DirectX 11-capable GPU, designed for the tablet, notebook, HD netbook, and desktop form-factors;
  • “Trinity”: a 32nm APU based on AMD’s next-generation “Bulldozer” CPU cores and a DirectX 11-capable GPU, designed for  mainstream and high-performance desktops and notebooks;
  • “Komodo”: a 32nm CPU featuring up to 10 AMD “Bulldozer” CPU cores designed for high-performance and enthusiast desktops;

Simply put, it’s all about Velocity [Nov 9, 2010] (emphasis is mine)

Velocity goal: the best APUs every year

Velocity is the term Rick Bergman [senior VP for product development from May 2009, before with ATI part] introduced last year to signal the new AMD Fusion APU design metho

dology and product introduction cadence. AMD Velocity builds on AMD’s already established annual GPU design cycle to achieve a faster pace of innovation than AMD previously achieved with a CPU-only development focus. This quicker pace is in keeping with an overall faster pace of consumer innovation, where new features and new use cases abound.  The goal of Velocity is clear, compelling platform differentiation for AMD, and the delivery of the best APU on the market every year.

Below are our client roadmaps for 2011 and 2012. To summarize, here’s what’s new for 2012:

  • We’ll bring our “Bulldozer” CPU cores into  APUs with “Trinity,” targeted for both the mainstream and performance notebook markets. We will also offer a “Trinity” APU for mainstream desktop;
  • For the essential, netbook and tablet markets we introduce our “Krishna” and “Wichita” APUs with enhanced “Bobcat” CPU cores. These will be our first APUs based on 28nm process technology. “Krishna” APUs are scheduled to be available for small form-factor and all-in-One (AIO) desktop platforms in 2012;
  • Also in 2012, we plan to continue offering high-performance desktop CPUs for the enthusiast market with the “Bulldozer” core-based “Komodo” CPU.

AMD Fusion™ Family of APUs Technology Overview: Enabling a Superior, Immersive PC Experience [May 4, 2010]

At the most basic level, AMD’s new Accelerated Processing Units combine general-purpose x86 CPU cores with programmable vector processing engines on a single silicon die. AMD’s APUs also include a variety of critical system elements, including memory controllers, I/O controllers, specialized video decoders, display outputs, and bus interfaces, but real appeal of these chips stems from the inclusion of both scalar and vector hardware as full-fledged processing elements.

Others have lashed a CPU and a basic graphics unit together in a single package, but none have attempted this feat with truly programmable GPUs like those in the AMD Fusion designs, let alone GPUs that can be programmed using high-level industry-standard tools like DirectCompute and OpenCL.

AMD is best situated to address this engineering challenge, as it is currently the only company which has access to extensive IP resources (e.g. patents and engineering expertise) in both x86 processor technology and industry-leading GPU technology. In fact, AMD’s recognition that it needed proven GPU technology for future converged products drove its 2006 acquisition of ATI Technologies.

Will 2011 Be a Breakthrough Year for Parallel Computing? [Dec 22, 2010] (emphasis is mine)

With power consumption of computers a major concern, parallel computing has become the dominant paradigm in computer architecture with many low power cores displacing the traditional approach of frequency scaling. And we are now entering the world of heterogeneous computing as we introduce AMD APU processor technology, where CPU and GPU cores live on the same piece of silicon.

If you are a software programmer these changes can be overwhelming.  You can’t necessarily make these transitions on your own.  A recent report published by the National Research Council provides a sobering look at the problem, and points out that many sectors of the U.S. economy could stall unless the nation aggressively pursues fundamental research and development of parallel computing.

AMD is doing its part to help the Information Technology sector address this issue. We have a community of world class software engineers focused on driving:

Fusion Family of APU News
A Brief History of General Purpose (GPGPU) Computing

ATI Stream Technology

GPU and CPU Technology for Accelerated Computing

ATI Stream technology is a set of advanced hardware and software technologies that enable AMD graphics processors (GPUs), working in concert with the system’s central processors (CPUs), to accelerate enabled applications beyond traditional graphics and video processing. This enables balanced platforms to run computationally-intensive tasks more efficiently, providing a better application experience to the end user.

Along with leading third party industry partners and academic institutions worldwide, AMD is building a complete ATI Stream computing ecosystem, one that delivers the performance, applications, software and tools necessary to turn AMD’s low-cost application acceleration vision into reality.

Characteristics of GPU acceleration:

  • Enable new applications on new architectures
  • Parallel problems other than graphics that map well on GPU architecture
  • Transition from fixed function to programmable pipelines
  • Various proof points in research and industry under the name GPGPU

ATI Stream Computing FAQ

Q: What is stream computing?

A: Stream computing (or stream processing) refers to a class of compute problems, applications or tasks that can be broken down into parallel, identical operations and run simultaneously on a single processor device. These parallel data streams entering the processor device, computations taking place and the output from the device define stream computing.

Today, stream computing is primarily the realm of the graphics processor unit (GPU) where the parallel processes used to produce graphics imagery are used instead to perform arithmetic calculations.

Characteristics of stream computing:
* Enable new applications on new architectures
* Parallel problems other than graphics that map well on GPU architecture
* Transition from fixed function to programmable pipelines
* Various proof points in research and industry under the name GPGPU


Q: How does stream computing differ from computation on the CPU?

A: Stream computing takes advantage of a SIMD methodology (single instruction, multiple data) whereas a CPU is a modified SISD methodology (single instruction, single data); modifications taking various parallelism techniques into account.

The benefit of stream computing stems from the highly parallel architecture of the GPU whereby tens to hundreds of parallel operations are performed with each clock cycle whereas the CPU can at best work only a small handful of parallel operations per clock cycle.


Q: Which applications are best suited to Stream Computing?

A: Applications best suited to stream computing possess two fundamental characteristics:

1. A high degree of arithmetic computation per system memory fetch
2. Computational independence – arithmetic occurs on each processing unit without needing to be checked or verified by or with arithmetic occurring on any other processing unit.

Examples include:
* Engineering – fluid dynamics
* Mathematics – linear equations, matrix calculations
* Simulations – Monte Carlo, molecular modeling, etc.
* Financial – options pricing
* Biological – protein structure calculations
* Imaging – medical image processing

CPU Performance: Better than Atom, 90% of K8 but Slower than Pentium DC [Nov 16, 2010] (emphasis is mine)

AMD’s performance target for Bobcat was 90% of the performance of K8 at the same clock speed and our Photoshop CS4 benchmark shows that AMD can definitely say that it has met that goal. At 1.6GHz the E-350 manages to outperform a pair of K8s running at 1.5GHz in the Athlon X2 3250e [delivered as the most “energy efficient” K8 in Q4 2008 with 22 W TDP in  a 65 nm process]. Unfortunately for AMD, Intel’s Pentium dual-core running at 2.2GHz is much quicker. Most notebooks in the $400+ range have at least a 2.2GHz Pentium. Even the Atom D510 isn’t far behind.

AMD tells me that in general purpose integer tasks, the E-350 should do well and it may even exceed AMD’s 90% design target. However in higher IPC workloads, for example many floating point workloads, the E-350 is constrained by its dual issue front end. In these situations, the out of order engine is starved for instructions and much of Bobcat’s advantage goes away.

Desktop IGP Comparison: Faster than Clarkdale [Nov 16, 2010] (emphasis is mine)

For the desktop section I compared the E-350 to the latest Clarkdale chips [the best GPU performing Intel Core i5 661 with $196 1Ku boxed pricing and entry level Core i5 530 with $113 1Ku boxed pricing all launched on Jan 7, 2010 as the first 32 nm processors with Intel’s new HD Graphics integrated on the same die], AMD’s own 890GX and a discrete Radeon HD 5450 graphics card. While the Radeon HD 5450 has the same number of shader processors as the E-350 (80), they run faster and it has a dedicated 1.6GHz memory bus to feed it. The E-350 has to share memory bandwidth between the two Bobcat cores and the 80 SPs, severely limiting its performance potential.

The E-350 does extremely well compared to its desktop brethren. In our Modern Warfare 2 and BioShock tests its easily faster than the Core i3/i5 and in the case of BioShock 2 it’s even faster than AMD’s 890GX. Dragon Age Origins is another story however as the benchmark is primarily CPU limited, giving the desktop parts a huge advantage. In GPU bound scenarios, it’s clear that our initial Zacate benchmarking was accurate: the E-350’s Radeon HD 6310 is quicker than Intel’s HD Graphics.

Compared to the Radeon HD 5450 the 6310 offers between 66 – 69% of its performance in our GPU bound tests. The performance reduction is entirely due to the 6310’s limited memory bandwidth being shared with the dual Bobcat cores on-die.

AMD Space Game HTML5 demo in IE9: AMD E-350 Fusion APU runs more than 10 Frames per second faster than Intel i5 520M with HD Graphic

See theAMD “Zacate” APU Will Accelerate HTML5 Games in Internet Explorer 9 demo video (YouTube).

CES 2011: Using a browser to demonstrate the power of hardware [Jan 14]

AMD announced their new Fusion line of Accelerated Processing Units (or APUs) as we detailed in another post (check out the small size of the chip in the video!). At CES, Gabe Gravning from the AMD team walked us through how they used IE9 in their booth to demonstrate the power of Fusion.

In the latest in our series from CES 2011, Gabe Gravning from AMD takes us through two demos they used to showcase their new Fusion line of APUs (Accelerated Processing Units). The demos highlight the great performance Internet Explorer 9 beta delivers through its full hardware acceleration, using both the dual core CPU and integrated GPU on the Fusion chips.

Nvidia showed off some impressive graphics power at their booth as well. Besides showing some incredible 3-D gaming, and their one-of-a-kind “keg-puter”, Nvidia used IE9 to show off some of their new graphics chips. Dave Ragones from the Nvidia team gave us a demo.

In this video from CES 2011, we talked with Dave Ragones, director of product marketing at Nvidia, about the reasons they use IE9 to show off the power of some of their new graphics chips, the GForce 500-M series.

NVIDIA GeForce 500M Series GPUs Power Top Notebooks of 2011 [press release, Jan 4] (emphasis is mine)

NVIDIA today announced the GeForce® 500M series of notebook graphics processing units (GPUs), designed to power laptops featuring next-generation Intel Core CPUs (Sandy Bridge).

The new GPUs being introduced today include:

  • For performance users: GeForce GT 540M, GeForce GT 550M, and GeForce GT 555M with over four times the performance of integrated graphics and twice the DirectX 11 performance of the competition.
  • For mainstream users: GeForce GT 520M and GeForce GT 525M offering over twice the performance of integrated graphics.

New GeForce 500M Series GPUs Power Top Notebooks of 2011 [Jan 5] (emphasis is mine)

Today at CES, we announced our new lineup of GeForce 500M Series notebook GPUs that will be featured in the top notebooks of 2011 from your favorite OEMs including Acer, Asus, Dell, Fujitsu, Lenovo, Samsung, Sony, Toshiba, and more.

If you’re planning on buying a new notebook in 2011, look for one packing a GeForce GPU, which will deliver:

  • NVIDIA Optimus Technology: Optimus transparently switches between high-performance GeForce graphics and battery-sipping integrated graphics depending on the application.  With Optimus, you get the best of both worlds: great graphics performance with GeForce GPUs and great CPU performance, without sacrificing battery life.
  • Great GPU Performance: Whatever your performance demands, GeForce GPUs deliver.  From the new GeForce GT 520M with 2X the performance of integrated graphics (aka “Sandy Bridge”), GeForce GT 540M with 4X performance, to GeForce GTX GPUs for the best experience on the latest DX11 gaming titles.
  • Best HD Video, High-Res Photo, Web, and 3D experience: Beyond gaming, choose GeForce to accelerate your digital life.  Whether you’re editing HD videos or high-res photos, accelerating new HTML5 websites, or watching your favorite Blu-Ray 3D title, GeForce  GPUs add a powerful second processor to your notebook for media rich tasks.

In our booth (Las Vegas Convention Center, South Hall 3, Booth # 31431), we are showcasing a number of top notebooks from leading OEMs including:

  • Acer Aspire 4750G with GeForce GT 540M
  • Asus N53SV notebook with GeForce GT 540M
  • Dell XPS 17 3DVision notebook with GeForce GT 555M
  • Lenovo IdeaPad Y470 with GeForce GT 550M
  • And more…

Browser + hardware working together to deliver a richer web [Jan 4]

Today AMD launched Fusion, their new family of Accelerated Processing Units (APUs) – combination CPU/GPU chips used to power the PC, and they are using Internet Explorer 9 to showcase their new hardware innovation. So what does the launch of Fusion have to do with web browsing and how are they using Internet Explorer 9 to demonstrate this new innovation in hardware? We sat down to talk with John Taylor, Director of Client Product Marketing for AMD to find out.

Increasingly web applications today are becoming more interactive, graphically rich and video intensive. Most browsers today don’t take advantage of the modern hardware that comes in today’s PCs like multicore central processing units (CPU) or graphic processor units (GPU). Internet Explorer 9 uses the full power of the PC to deliver hardware accelerated video, text and graphics to bring you web experiences that are richer and more immersive.

In efforts complimentary to our approach in the browser, AMD’s Fusion chip integrates the CPU and GPU into a single chip that they call an accelerated processor unit or APU. By combining the two, AMD is able to deliver better performance for things like video and graphics on the web, in addition to decreased power consumption resulting in longer battery life. The new Fusion chips will be launched in a broad range of PCs from high-end desktops to ultra-mobile netbooks, some of which we’ll be using to demo Internet Explorer 9 this week at the 2011 Consumer Electronics Show in Las Vegas. And AMD created a set of rich web applications to showcase the graphic performance capability of Fusion through Internet Explorer 9.

We are thrilled to see this complimentary hardware innovation and even more thrilled to see AMD using Internet Explorer 9 to showcase the performance of AMD Fusion. Just seven months ago it’s unlikely you would have seen a hardware manufacturer use a browser to demonstrate a chip’s performance – the web has evolved!

Software and Hardware Ecosystem to Unleash the Power of AMD Fusion Technology [Jan 4]

“Personal computing is undergoing a significant evolution, fueled by the explosion of digital and multimedia content to enable a truly immersive web experience,” said Tami Reller, corporate vice president of Windows marketing, Microsoft. “We think the work AMD has done with Fusion to combine x86 CPU architecture and discrete-level graphics performance creates opportunities for Windows 7 and Internet Explorer 9 to deliver real-world customer benefits including accelerated browsing, HD video and 3D gaming.”

Graphics Acceleration is not just for Games Anymore [June 24, 2010]

This week in San Francisco, Microsoft released the Internet Explorer 9 (IE9) Platform Preview 3.  IE9 is revolutionary in that it will use the graphics processor to assist in the number # 1 activity of all computer users – surfing the web.

As 3D games for the PC continued to use Microsoft’s DirectX, APIs, hardware and games evolved in realism and complexity.  The current generation of DirectX is DirectX 11 (DX11).  AMD is the only company that currently offers a DX11 top-to-bottom stack of GPUs and in the near future, DX11 Accelerated Processing Units (APUs). DirectX features many different companies and the relevant graphics component is called Direct3D (D3D).  D3D is almost exclusively used for 3D Graphics for gaming today.

Here is where the divergence really happened…

As 3D games continued to push the envelope on the DirectX and the GPUs, mundane graphics tasks such as rendering the Windows desktop continued to use the CPU.  Applications like Internet Explorer, Microsoft Word and Microsoft Excel used the CPU to render text, lines, shapes and other graphics through a CPU based API called Graphics Device Interface (GDI).

One of the many reasons that simple graphics most often used the CPU and GDI for graphics was that it was a very simple API to use and the graphics load wasn’t anywhere near intensive as a 3D game.  As web surfing evolved, it followed in the tradition of CPU + GDI, utilizing an API that essentially remained unchanged since its definition in the 1980s.

Recognition of the 3D Power…

Smart people at Microsoft and other companies started realizing that the graphics power of the GPU can be used in applications beyond 3D Gaming.  As we saw with Windows Vista, the introduction of a 3D desktop with Aero Glass led to the use of the GPU for things like alpha-blending.

While Windows Vista did away with GDI, the revolution really happened with Windows 7.  Windows 7 introduced a new API called Direct2D (D2D).  D2D is essentially a wrapper around D3D.  With D2D, any application can call on the GPU to accelerate the rendering of things like lines, curves, text, graphics and any graphics primitives. The effect of using a GPU means potentially orders of magnitude improvement in performance over the antiquated CPU + GDI.

Microsoft’s Internet Explorer 9 is one of the first applications to use D2D.  The net result is a much faster rendering of webpages and graphics.  With IE9, the GPU is used extensively to accelerate the number 1 use of PCs today, web surfing.

Cynics may argue that there is no perceivable difference between CPU and GPU based rendering on webpages today.  However this is extremely myopic.  Today, webpages are designed for the “least common denominator,” with simple graphics to ensure that all end users have a good experience with load and render times.  In short, webpage graphics today are arcane and primitive versus modern 3D video graphics—by design.

As both GPU power and a great new API in D2D become available, web designers can be expected to  greatly improve the end users’ visual experience by harvesting this power and designing much richer and complex webpages.  History proves this to be true.  As we saw with 3D Gaming in the 1990s, once a common API was established, the complexity and realism of 3D gaming greatly improved in a very short period of time.

At AMD we are very excited about D2D and applications like Microsoft’s IE9.  We are excited because end users have an opportunity to use our GPU and AMD Fusion APUs in support of fantastic new APIs to greatly accelerate their web surfing experience.   Look for more updates from us on this area in the future.

Part the Clouds II: Cloudy with a chance of High Definition [Sept 27, 2010] (emphasis is mine)

On Sept. 13th I posted “Part the Clouds: AMD Fusion APUs Ideal for Cloud Clients.” I asserted that AMD Fusion APUs codenamed “Zacate” and “Ontario” are poised to be ideal cloud computing client platforms.  Today, I’d like to delve a little more into why, breaking my point of view into four main categories: Browsing, Video, Gaming and Internet Applications.

Browsing

Today consumers increasingly expect HD content, web pages and internet apps with rich media and interactivity. With those trends in mind, it makes sense that today’s lighter weight PCs are starting to struggle a bit with web browsing.  HD media and web browsing are outstripping the horsepower that traditional CPU cores in netbooks and thin and light notebooks can offer.

… “Zacate” is engineered to provide an even richer, faster internet experience to mainstream clients and ultrathins, while “Ontario” is designed to bring this experience to netbooks and ultra-small form factors.

Video

… The continued march towards ubiquity of Internet video, along with the shift to HD, has put the hardware industry in jeopardy of revisiting those early days of internet video when the experience was reliably unreliable. Today’s lighter-weight machines struggle with online video – think Hulu HD and similar services – and some consumer devices forgo the chore of processing whole categories of video on the Internet. Even more powerful mainstream machines aren’t quite ready for the next phase of the video revolution: very fast “coding”, enhancing the quality of non-HD video, and real time analytics.

Gaming

Did you know that 3 in 4 teens and 1 in 3 adults play computer-based games? If you didn’t know that stat, surely you’ve seen your Facebook newsfeed filled with updates from Farmville, Mafia Wars and other social games, or heard the buzz about new streaming gaming services like OnLive.  It all points to the fact that PC gaming isn’t going away due to the popularity of consoles; it’s evolving and becoming more popular than ever. And while many of these games aren’t nearly as taxing as the latest titles like Battlefield Bad Company 2, they are increasingly sophisticated and graphically intense, even if being played in the browser.

An easy way to help reduce the strain these games cause PCs is to write software utilizing the latest standards, and build hardware that can accelerate the experience through those standards, which effectively “removes middleware” from the equation. Our 2011 AMD Fusion APUs are designed to be ideal for online gaming, because they are engineered to support the latest in graphics and GPU compute standards, including DirectX 11, Direct 2D and DirectCompute. “Zacate” has been designed to enable both a good traditional PC gaming and online gaming experience, and the even lower-power “Ontario” was designed as an ideal platform for these emerging online gaming usage models.

Applications

Finally, the most interesting reason that “Ontario” and “Zacate” will be great for emerging cloud computing usage models: rich media application-like experiences are winning. The iPhone and Android have taught millions of consumers to expect application-like experiences when using the internet.  Until now, these types of experiences weren’t easily replicated – or exceeded — within the PC browser.

But in the last couple years, there’s been an avalanche of innovation in this space.  “Tear off” applications like Tweet Deck, which take internet browser experiences and turn them into stand-alone applications, have taken off, and browsers haven’t stood still, with all of them offering their own levels of interactivity.  A great example is the recent interactive music video for Arcade Fire’s new single “We Used to Wait”. (Note: you need to be using the Chrome browser to experience this).

With more and more consumers downloading millions of these applications on a daily basis, internet apps are only going to continue to evolve and become more innovative and resource intensive than ever. With the increased processing power that “Ontario” and “Zacate” offer to netbooks, ultrathins and mainstream clients, respectively, AMD-powered PCs are incredibly well positioned to help consumers enjoy these new application-like experiences with excellent battery life and visual quality.

AMD Launches AMD Fusion Family of APU Processors at CES [Jan 4]

This week at CES, AMD is launching their AMD Fusion family of Accelerated Processing Units (APUs). What’s an APU? An APU is the combination of the CPU and GPU into a single die. What AMD has done with their Fusion family of APU processors is to combine multi-core CPU (x86) technology with discrete-level graphics.

fusion_apu_scan

Update: The above image is a scan of a AMD CPU (top), a  mobile laptop CPU (middle) and a AMD Fusion APU (bottom) compared to a U.S. Quarter.

The graphics side of the Fusion APU is powered with what AMD is calling the VISION Engine. The VISION Engine consists of DirectX 11 capable graphics capabilities, a UVD3 video acceleration block (like the one found in the new AMD Radeon HD 6800 Series GPUs) for native mpeg-4, mpeg-2, h264, DivX decoding, and parallel processing designed to help speed up application performance. A PC with an AMD Fusion APU can take full advantage of hardware-accelerated web browsing with Internet Explorer 9 and Windows 7.

AMD Fusion APUs also come with AMD’s AllDay Power feature for about 10 hours (or more) of battery life. Fusion APUs are also virtualization-capable as well.

The 2011 low-power AMD Fusion APU platform (codenamed “Brazos”), designed for everyday computing for PCs like netbooks and other small form factor PCs, will come in 2 flavors: the E-Series and C-Series. These APUs come with AMD’s new x86 CPU core codenamed “Bobcat”. Later in 2011, the A-Series will hit designed for mainstream laptops and desktop PCs (codenamed “Llano”) which will have up to 4 x86 cores.

At CES, AMD expects many of the major PC OEMs to announce PCs with AMD Fusion APUs. Ben Rudolph will be stopping by to visit AMD to check out Fusion first-hand later this week. Ben will be behind-the-scenes at CES all week this week.

For more information on the AMD Fusion family of APUs, click here. You can also check out their press release here and quotes from their partners here.

Canadian Contributions Power Revolutionary AMD Fusion Processors [Jan 13] (emphasis is mine)

Today at the Ontario Science Centre, AMD (NYSE: AMD) celebrated the launch of a new class of accelerated processor that combines more compute capabilities than any processor in the history of computing. Featuring major technology contributions from AMD’s Markham, Ontario R&D facility, the AMD Fusion Family of Accelerated Processing Units (APUs) incorporate multi-core CPU (x86) technology, and a powerful DirectX(R) 11-capable graphics and parallel processing engine within the design.

AMD Fusion APU-based Systems

— The AMD Fusion chip delivers an unprecedented experience starting with thin and light notebooks, as well as small form factor desktops: stutter-free HD video playback, breakthroughs in computational horsepower to handle the most demanding applications(ii), and all-day battery life(iii).

— New desktop, notebook and HD netbooks based on AMD Fusion processors are now available at affordable price points from Acer, Asus, Dell, Fujitsu, HP, Lenovo, MSI, Samsung, Sony and Toshiba.

Tablets and embedded designs based on AMD Fusion APUs are expected be available later in Q1 2011.

(ii) Based on performance per watt comparisons between AMD Fusion APUs and the AMD Athlon(TM) II P320 CPU combined with the AMD Mobility Radeon(TM) HD 4250 GPU. In testing conducted by AMD performance labs, AMD Fusion APUs demonstrated the following: A-Series — up to approximately 500 GFLOPS; E-Series/C-Series — up to approximately 90 GFLOPS at 18/9 W. In comparison, the AMD Athlon(TM) II P320 CPU and AMD Mobility Radeon HD 4250 GPU deliver a combined total of 74 GLOPS at 38 W.

(iii) In testing conducted by AMD performance labs the 2011 Low Power platform reference design “Zacate” E-350 demonstrated up to 658 minutes or 10.96 hours “all-day” battery life while idle and up to 258 minutes or 4.34 hours as an “active” metric using 3DMark ’06. The reference design consisted of an AMD Dual-Core Processor E-350, 1.6Ghz 2C, 4GB (2x2GB) DDR3-1066 system memory 11.6″ display @ 1366×768, Windows 7 Ultimate 64-bit, 62Whr Li-Ion battery. The 2011 AMD C-50 Dual-Core Accelerated Processor demonstrated up to 735 minutes or 12.15 hours “all-day” battery life while idle and up to 378 minutes or 6.18 hours as an “active” metric using 3DMark ’06. The reference design consisted of a an AMD Dual-Core processor C-50 1.0Ghz 9W, 2GB (1x2GB) DDR3-1066 system memory, AMD Radeon(TM) HD 6250 Graphics with 10.1″ @ 1024×600, 6-cell Li-Ion, 62.2 Whr battery. LED Backlight Windows 7 Home Premium 64-bit. All testing performed using a 6-cell Li-Ion, 62.2 Whr battery. AMD defines “all day” battery life as 8+ hours of idle time.

AMD Fusion APU Era Begins [Jan 4, AMD press release]

New generations of desktop, notebook and HD netbooks are now available based on AMD Fusion APUs at affordable price points. Tablets and embedded designs based on AMD Fusion APUs are expected be available later in Q1 2011. The new range of products features include stutter-free HD video playback, breakthroughs in computational horsepower to handle the most demanding applications2,  DirectX 11-capable graphics and all-day battery life.1

AMD expects leading manufacturers Acer, Asus, Dell, Fujitsu, HP, Lenovo, MSI, Samsung, Sony and Toshiba to announce plans to deliver AMD Fusion APU-based systems at very compelling value and mainstream price points.

HD 2.0 Everywhere

High definition (HD) content is ubiquitous today. From YouTube videos to DirectX 11 games to Blu-ray, the world is tapping into various ways to enjoy this content with the computer serving as the hub. And thanks to the VISION Engine from AMD, a set of capabilities unique to all AMD Fusion APU-powered PCs, the visual side of computing never looked more vivid and realistic. The VISION Engine is an unmatched combination of:

  • DirectX 11-capable graphics
  • Massive parallel processing to speed application performance3
  • The UVD3 video acceleration block found in the new AMD Radeon™ HD 6800 Series GPUs
  • Unique graphics driver capabilities updated on a monthly basis to continuously improve visual performance

Selecting a PC equipped with the VISION Engine and software from AMD partners means Internet browsing is a faster, application-like experience; 1080p HD video playback is gorgeous, smooth and quiet; standard definition video looks high-definition; 2D content can be converted into stereoscopic 3D; even the most graphics-intensive websites load quickly; manipulating HD content is fast and easy; and 3D gaming at HD resolutions is fast and life-like.4

Personal Supercomputing

Much of a computing experience is linked to software and, until now, software developers have been held back by the independent nature in which CPUs and GPUs process information. However, AMD Fusion APUs remove this obstacle and allow developers to take full advantage of the parallel processing power of a GPU – more than 500 GFLOPs for the upcoming A-Series “Llano” APU  – thus bringing supercomputer-like performance to every day computing tasks. More applications can run simultaneously and they can do so faster than previous designs in the same class.2

AMD AllDay™ Power

Additionally, AMD Fusion technology enables all-day battery life – 10 hours or more.1 The new power-saving features present in the single-chip design greatly extend the time between plug-ins, even when enjoying HD content.

AMD Accelerated Processors for Ultrathin Notebook PCs, Product Specs:
– E350 and  E240 (former codename: “Zacate”) with 18W TDP, designed for mainstream notebooks, All-in-Ones, and small form factor desktops
– C50 and C30 (former codename: “Ontario”) with 9W TDP, designed for HD netbooks and other emerging form factors
– each with 80 Radeon shader cores on die

AMD Accelerated Processors for All-In-One Desktop PCs, Features and Benefits: currently only the E-350

Entertainment

Enjoy and share full HD content effortlessly

  • Smooth and vivid HD video playback
  • Quick Web browsing and media playback1
  • Super-sharp photos and crystal-clear images
  • Good everyday gaming experiences

1In testing conducted by AMD Performance Labs, the AMD Fusion Processor E-350 showed up to 3 times faster performance, with hardware acceleration on, Microsoft Internet Explorer 9. (29 FPS vs 7) and Firefox 4 using Direct X 9 and Direct2D as compared to hardware acceleration off.

AMD Meetings: APUs Make a Big Splash [AnandTech, Jan 7] (emphasis is mine)

We also had a visit with AMD at their meeting rooms, which were filled with product demonstrations. Brazos laptops and netbooks occupied a large area just inside the door—we counted at least 20 different laptops of varying sizes and capabilities. The vast majority of there were running an AMD APU, in this case Brazos. There were 10” E-350 netbooks, 11.6” E350 ultraportables, and even 14” to 15.6” solutions all using the power friendly APU. A few of the systems also had K10.5 CPUs with the new 6000M GPUs (we’ll get to those next). Browsing around the show floor, though, Brazos looks to be making some real waves, providing a compelling alternative to Atom in the sub-$500 netbook market. In the next couple of months, we should see a lot of Brazos systems, from small nettop/desktop systems to netbooks… and yes, tablets as well. AMD reports battery life of up to 12 hours on some of their test netbooks; the reason they’re able to get such long battery life is pretty simple:

Intel’s Atom is a fairly tiny chip, but even though it manages to sip power, it’s not a very attractive performer. Brazos is even smaller than Atom, in part thanks to the use of 40nm (Brazos) vs. 45nm (Atom), and while raw CPU performance may not be that much higher than the current Atom options, the DX11 GPU is an order of magnitude more powerful than the GMA 3150 found in Pine Trail. AMD mentioned at one point that the Brazos APU is rated at up to 90GFLOPS of compute performance; to put that in perspective, the new quad-core Sandy Bridge CPU (no word on the GPU in SNB) provides a similar 87GLOPS of compute potential. GFLOPS isn’t the most useful of measurements, but it does help to put things in perspective: similar compute potential in a package that has an 18W TDP (E-350), where i7-2600K is specced at 95W.

AMD is aiming the new E-series Zacate parts at Intel’s P6000 processor, while the C-series is gunning for Atom.

… Sadly, not a single netbook or laptop stands out as being clearly superior to anything else out there. Performance looks good, aesthetics vary from okay to great depending on your point of view, but the LCDs are all same-old, same-old. It would be awesome to see ASUS or HP or some other manufacturer step up to the plate and deliver a Zacate ultraportable with a beautiful screen—you know, like the IPS stuff they’re putting into $400 tablets? After all, the APU is now able to provide all the multimedia prowess you could ask for; why not give us a display that can make the content shine?

AMD promises all day battery life with Fusion chips [Jan 4] (emphasis is mine)

Bob Grim, director of AMD product marketing told TechEye: “What’s really different is that for the first time there is a product that brings both X86 and 3D graphics together on a die. “

Semiconductor companies normally bring in CPUs at the high end and normally they fall in price over a period of time.  AMD is bringing Zacate and Ontario for the volume market for machines between $200 and $500. Ontario will be between $200-$300, Zacate $399-$499. Perhaps this is because the Llano chip, manufactured by GlobalFoundries, was delayed somewhat.

Application developers can code their apps to OpenCL and optimise code to get the best out of the hardware, said Grim.

When the Llano (A-Series) comes out, it will deliver 500 GFLOPs. AMD claims that’s 33 times more than a single CPU had two years ago. The  Intel P6000 only provides 6h24m, while AMD’s  E-350 will give 10h40m of battery life.  Ontario, the C-Series, will give over 12 hours of battery life – that’s a resting battery life number. It has a 60 percent better performance than the Intel Atom CPU, AMD claims.

AMD will hold its first software developer summit on June 14-16, 2011 – in Bellevue WA, said Grim.

Xbox and Surface 2 additional information

Xbox Momentum Rolls On: Xbox, Kinect Help Microsoft Connect with Consumers [Jan 6]

The sales figures released at the 2011 Consumer Electronics Show made it official: Kinect has connected with consumers.

Over the past two months consumers have snatched up Kinect almost as quickly as retailers have stocked the shelves, according to sales figures Microsoft reported Wednesday at 2011 CES. Since its release on Nov. 4, more than eight million Kinect sensors have been sold. That figure easily outdistances the five million unit forecast the company had predicted to sell during the sensor’s first 60 days.

Kinect for Xbox 360 was a big hit with consumers over the 2010 holiday season, with eight million sensors sold over a 60-day period.

Kinect for Xbox 360 was a big hit with consumers over the 2010 holiday season, with eight million sensors sold over a 60-day period.

The wild ride to close out 2010 capped the “biggest year ever” for Xbox, said David Dennis, group public relations manager for Xbox. Over the holiday season, console sales for the Xbox 360 hit 50 million. It also was the No. 1-selling console in North America over the past six months. Meanwhile, the Xbox LIVE community continued to grow strongly overall in 2010, adding a new member every two seconds. Xbox LIVE now has more than 30 million active members.

Dennis said the announcements made at CES, including new Kinect-enabled entertainment experiences and new Xbox LIVE gaming titles, signal that the momentum behind Xbox should continue through 2011.

“It used to be you would go buy this piece of plastic and put it under your TV, and five years later it’s the exact same thing that you bought at the store,” he said. “I think Microsoft has shown the ability to innovate and bring new experiences like Kinect as well as Netflix, Hulu, and ESPN, all leveraging Xbox LIVE, to continue to reinvent what you think of as the Xbox. You turn it on, and we continue to update it, keep it fresh, and bring new features.”

Kinect Transforms Entertainment in the Living Room

Kinect is a prime example of how natural user interface (NUI) is transforming gaming by making it more social and approachable than anyone ever thought was possible, but it’s just the beginning, Dennis said. Several CES announcements showed how Microsoft will take Kinect’s controller-free experience beyond gaming and into entertainment throughout the year. This spring, for example, Xbox LIVE Gold subscribers will be able to use Kinect to control Netflix on Xbox LIVE. Viewers will be able to pause, rewind, and fast-forward streaming movies with only their voice or gestures.

The company also announced that Hulu Plus will be coming to Xbox LIVE as a Kinect-enabled experience this spring. As with Netflix, subscribers will be able to use controller-free motion and voice capabilities to instantly watch full-screen popular TV shows anytime in HD.

Also at CES, the Xbox team introduced a new social experience called Avatar Kinect that will use Kinect’s camera and sensor to bring a player’s avatar to life. It leverages Kinect’s facial recognition technology to let a person control their avatar’s movements and expressions; when they smile, frown, nod and speak, the avatar will do the same, Dennis said.

With Avatar Kinect, a player can invite up to seven friends to join them in one of 15 imaginative virtual environments. One of those worlds is a performance stage, where friends can record their performance and share with friends.

New Gaming Experiences Span Platforms

Microsoft’s Interactive Entertainment Business (IEB) team’s focus at CES wasn’t limited to Kinect. It also highlighted its ongoing efforts at developing a strong portfolio of games across all its platforms, including the PC and Windows Phone 7.

Avatar Kinect uses Kinect’s camera and sensor to bring a player’s avatar to life. With Avatar Kinect, a player can invite up to seven friends to join them in one of 15 imaginative virtual environments, including a stage or a tailgate party.

More about games for Xbox and Windows Phone 7.

CES 2011 Press Kits – Xbox.com — Xbox, 2010 Year in Review; Kinect Entertainment Experiences; Kinect; Kinect for Xbox 360 Games; Xbox 360 and Xbox LIVE Arcade Games; Xbox 360 Games for Windows; Windows Mobile Games

Microsoft and Samsung Unveil the Next Generation of Surface [Jan 6]
Samsung SUR40 for Microsoft Surface uses new technology that gives large displays the power to see.

At the 2011 International CES in Las Vegas, Samsung Electronics Co. Ltd. and Microsoft Corp. unveiled the next generation of the Microsoft Surface experience featuring PixelSense technology, which gives LCD panels the power to see without the use of cameras. Building from the innovation of the first version of Microsoft Surface and Samsung’s leading display technology, it is now possible for people to share, collaborate and explore together using a large, thin display that recognizes fingers, hands and other objects placed on the screen. This experience will come to life in the Samsung SUR40 for Microsoft Surface for business customers later in 2011 in 23 countries. Dassault Aviation, Fujifilm Corp., Red Bull GmbH, Royal Bank of Canada and Sheraton Hotels & Resorts Worldwide Inc. announced that they will deploy the new product.

“Microsoft continues to innovate in vision-based interaction and software designed for touch. With the introduction of the next generation of Surface, using PixelSense technology, we’ll bring more tables and walls to life with amazing natural experiences for people to enjoy together,” said Panos Panay, general manager, Microsoft Surface. “We partnered with Samsung because of its strengths in LCD technology, hardware design and manufacturing, and worldwide marketing and sales of large-format displays. The companies have built an incredibly successful collaboration that moved from invention to development to manufacturing and sales of a high-quality, industrialized commercial product.”

“Samsung collaborated with Microsoft to bring the Surface experience to a new, thin design with powerful vision-based capabilities in the LCD market. The Samsung SUR40 for Microsoft Surface delivers an interactive experience not available anywhere else and will change the way companies engage with their customers,” said Jeong-Hwan Kim, senior vice president of Display Sales & Marketing team at Samsung Electronics.

Learn more about the next generation of Surface, Samsung SUR40 for Microsoft Surface, featuring new technology that gives LCD panels the power to see without the use of cameras. Samsung SUR40 also features key hardware and software advancements that were largely informed by feedback from users around the world.

Product Details

Samsung SUR40 will bring companies around the world new ways to help drive sales, showcase their brand, and increase customer satisfaction and loyalty. The product features include these:

PixelSense. PixelSense gives an LCD display the power to recognize fingers, hands and objects placed on the screen, including more than 50 simultaneous touch points. With PixelSense, pixels in the display see what’s touching the screen and that information is immediately processed and interpreted.

Microsoft Surface software. Microsoft Surface software provides business customers with a premier touch-first experience for their end users, built on the principles of direct interaction and together computing, with a new look and feel. It also allows commercial application developers to use a new version of the Microsoft Surface SDK and familiar Microsoft development tools to take full advantage of the massive multitouch and object recognition capabilities of PixelSense and deliver experiences not possible on any other platform.

Designed for commercial environments. The product is designed to meet the challenges of active usage in demanding locations such as retail, hospitality and education.

Thin form factor with multiple configuration options. The product is four inches thin, which makes it easy to use horizontally, hang vertically with the VESA mount, or embed in walls or custom enclosures. Standard legs are available or customers can design and attach their own.

Forty-inch full high-definition (HD) 1080p screen. The 40-inch screen enables unparalleled multi-user experiences in full HD 1080p, with a 16:9 aspect ratio and 1920×1080 resolution.

Powerful embedded system. The product uses the embedded AMD Athlon™ II X2 Dual-Core Processor 2.9GHz paired with the AMD Radeon HD 6700M Series GPU featuring DirectX 11 support to deliver significant processing horsepower and outstanding graphics capability.

Pricing and Availability

The manufacturer’s suggested price for Samsung SUR40 starts at $7,600 (U.S.). Samsung SUR40 will be available later in 2011 in 23 countries: Australia, Austria, Belgium, Canada, Denmark, France, Germany, Hong Kong, India, Ireland, Italy, Korea, the Netherlands, Norway, Qatar, Saudi Arabia, Singapore, Spain, Sweden, Switzerland, the United Arab Emirates, the United Kingdom and the United States.

Video: The New Microsoft Surface Experience
The brand new Microsoft Surface Website just launched
The Microsoft Surface Blog
Product Datasheet
Surface on Twitter
Surface on Facebook

Windows Embedded Standard 7: the first wave of OEM partners exploiting the included Windows Media Center

Microsoft Showcases OEM Partners Shipping Connected Media Devices at CES [Jan 6] (emphasis is mine)

At the show, Windows Embedded will use a walk-through “connected living room” environment to feature innovative products from several of its global partners including Haier, Reycom, Prime Time, Acer Gateway and Evolve. These devices work with Microsoft technology such as Windows Phone 7 and Windows Home Server to create a media experience that delivers more than the sum of its parts. By using connected media devices built on Microsoft products together, consumers will be able to merge multimedia content from various sources and locations such as the Internet and broadcast TV, social media portals, and personal libraries of photos, music and videos. All of this content comes together in a centralized entertainment hub that’s accessible by other Windows powered devices throughout the networked home.

Evolve Media, a custom media server manufacturer from the United Kingdom, is announcing all-new embedded software media servers designed for integration into the connected home. The new software platform, dubbed “PRIME,” brings Windows Embedded Standard 7 technologies to Evolve’s award-winning “life” range of products, including the lifeStation, the lifeStream, the lifeStream Mini and the lifeStore home server.

Reycom is presenting the REC®100, its next-generation hybrid set-top box based on Windows Embedded Standard 7 using high-performance components from Intel® and NVIDIA®. Users can enjoy live TV in HD with time-shift, and access to the Internet providing a wide range of films, TV shows, gaming, Internet TV, music, and apps such as weather and YouTube.

Much of this content can be stored and played with the REC 100’s integrated hard disk and DVD or Blu-ray player. The REC‘s multiroom features allow users to transfer videos, music and pictures between the REC and their personal computers, home server, and Windows Phone 7 — plus, they can use Xbox 360 as a Media Center Extender. The REC can be controlled by the supplied remote control or through a Windows Phone 7 handset. Reycom will launch REC’s U.S. retail version in the first quarter of 2011, followed by dedicated versions for U.S. cable operators and U.S. telecom company operators by mid-2011.

Windows Embedded Fact Sheet [Jan 5]

Windows Embedded Standard 7 brings the technology and rich user experiences of Windows 7 to Enterprise and media centric devices. Its enhanced features and familiar tools help OEMs make the journey from concept to creation faster than ever. Visit www.windowsembedded.com/standard.

CES brings wave of connected media devices thanks to Windows Media Center in Windows Embedded 7 [Jan 13] (emphasis is mine)

Most consumers may not know what Windows Embedded is, although many of you have interacted with it somewhere along the line. Windows Embedded is a componentized version of the OS that we offer to manufacturers who can then optimize it for use in specialized devices. It runs everything from automotive systems to retail point of sale machines, digital signage and industrial equipment.

So last April, when it was announced that the latest version – Window Embedded Standard 7 – included the Windows Media Center feature, not too many consumers took notice. Over on TheGreenButton.com, however, our enthusiast community certainly did.

With Windows Media Center as a key feature of Windows Embedded, manufacturers can now design set-top boxes and other fit-for-purpose devices that provide the Windows Media Center experience directly out of the box. A product like that has the potential to bring all sorts of content together into one crisp, living room friendly experience. For consumers this means that with one box, you can access Internet-based content, social media, broadcast TV, as well your own pictures, music and movies, but without the set-up, planning and system building that has marked Windows Media Center adoption to date.

Sure enough, last week at CES we saw the first wave of such products from the likes of Haier, Reycom, Prime Time, Acer Gateway and Evolve, all of whom are using WES7 to do innovative things with connected media devices and set-top boxes, creating a centralized hub for your entertainment experiences.

The first box we can anticipate seeing in the US may well come from Swiss company Reycom, which plans to bring its REC 100 set-top box to the US in the first quarter of this year. The unit sports dual ATSC tuners for HD over-the-air TV, and has a BluRay player option. (Pricing and availability details are still being determined.)

06-15reycom_lg

Above: A new set-top box: Reycom’s REC100 is expected to arrive in the US in Q1, 2011.

I was also excited to see the embedded offerings from the UK’s Evolve Media, in part because I had a chance to check out their media servers and take in a presentation by Evolve’s David Simpson on best practices for building a great HTPC this past June at the UK Windows Media Center-Windows Home Server Meet up. Evolve makes absolutely beautiful machines, so I’m excited to see them now working with Embedded.

Haier also piqued enthusiasts’ interest with a TV that has Windows Media Center built in. Michael “Mikinho” Welter, one of our Windows Entertainment and Connected Home MVPs, checked it out for Missing Remote.  Missing Remote’s Mike Garcen (also an MVP!)  provided this summary of HTPC-news from CES, here.

A preview of a unit from Acer Gateway got a lot of attention because it was rocking a CableCARD™ tuner from Ceton that supports up to six streams of HD broadcast content. Ian Dixon, another Windows Entertainment and Connected Home MVP, checked it out on video, here, and got a good look at some other embedded devices, here. Ian’s CES coverage is always must-see, must-read for an enthusiast.

And speaking of CableCARD™, CES was also the first time we saw folks get hands-on with the forthcoming HDHomeRun Prime, a networked CableCARD tuner from Silicondust that supports three streams of channel tuning goodness.

So while many of you may not have heard of Windows Embedded before, the coming year looks to offer some great connected media products for you to check out. One last note for those of you who are aspiring system builders – you can check out the preview version of Windows Embedded 7 SP1, here.

The home theater PC is dead, long live Windows Media Center [Jan 14]

There has been a lot of discussion in the Windows Media Center community about the product’s death. The theory is that Microsoft is throwing in the towel, focusing on the Xbox 360 and intends to let the best DVR software available become stale — or worse, eliminate it from future versions of Windows altogether. After watching the Ballmer keynote at CES last week, it was hard not to get on this train as we all watched the 360, Windows Phone 7, and Windows highlighted on stage. But then something happened when the show floor opened: Windows embedded products were highlighted in private meetings and elsewhere. There was a buzz around Media Center embedded and even a price and ship date; meanwhile, home theater PCs got no love. So after years of trying, it appears that all hopes that HTPCs will ever emerge from their niche status are gone, but the same can not be said for Windows Media Center.

The demise of HTPCs is not for a lack of effort

Microsoft has tried as hard as anyone to make this geek dream come true, with multiple versions of Media Center and money dumped into R&D trying to entice programming providers in the US and the rest of the world to bring their programming to Windows. … the problem is there’s no mainstream market for an HTPC, so realistically-speaking, another few billion dumped into marketing wouldn’t have changed a thing (c.f. Kin). Consumer electronics have to be like an appliance, they just need to work.

Why an embedded Media Center just makes sense

… What’s new is that Microsoft ported its Media Center software to the latest embedded version of Windows and is giving hardware partners the chance to build a DVR without spending all the big bucks on developing software. This means that some entrepreneurial electronics manufacturer can grab off the shelf parts, add in a little of Redmond’s software and deliver a dependable DVR to mainstream America — in theory.

Extenders vs set-top-boxes

Now, this is where things get interesting. Microsoft tried a few times to proxy the PC into the living room via Extenders and suffice to say the attempts all failed pretty miserably — same goes for embedded devices, by the way. Maybe the hardware wasn’t ready, who knows, but what we do know is that two Media Center PCs don’t play well together with DRM’d content and if more than one Media Center in the house has a tuner, things can messy real quick. There have been a few recent changes in the content world that could really impact success here though. …

What does Microsoft, Comcast, Timer Warner Cable, CableLabs, and just about every major movie studio have in common? They are all a member of the Digital Entertainment Content Ecosystem and have vowed their support to UltraViolet. We know that joining a group and actually participating are two different things, but it isn’t out of the question that UltraViolet’s new DRM could be added to the CableLabs spec. This would mean that “each household will be able to create an account for up to six members who can access the household’s UltraViolet Movies, TV… Consumers will also be able to register up to 12 devices.” This new tech won’t be ready until later this year, but it does offer hope that DRM might not always be this bad, some day.

Wrap-up

It’s going to take more than Reycom, Acer / Gateway, and Haier to make this thing take off, but it isn’t hard to let your imagination wonder on where this all could go. It would also be hard to argue that this isn’t Microsoft’s strongest position in the DVR market yet, and while anything could happen, we say long live Media Center with confidence. Who knows, if things go well, all the other previous promising developments for Media Center that never were, might find their way to market too. Then again, we’ve been wrong before.

Intel’s industry position and prospects for years ahead

Follow-up: Intel: accelerated Atom SoC roadmap down to 22nm in 2 years and a “new netbook experience” for tablet/mobile PC market [April 17, 2011]
Update:  Intel executive quits as smartphone biz falters [March 21, 2011]: (emphasis is mine)

The Intel executive who led Intel’s so-far-unsuccessful push into smartphones and tablets quit as that business comes under unrelenting competitive pressure from companies like Apple, Qualcomm, and Nvidia.

Anand Chandrasekher, who had been senior vice president and general manager of Intel’s Ultra Mobility Group, announced today that he will be leaving Intel to “pursue other interests”.

Chandrasekher had become somewhat infamous for making regular appearances at Intel conferences over the last few years and invariably waving a prototype smartphone or handheld device for the cameras, then promising that an Intel-based smartphone was on the way. But none ever materialized.

“The industry has gone right past them,” said Ashok Kumar, an analyst at Rodman & Renshaw. “They’re just another player [in the smartphone and tablet markets]. There’s no first among equals,” Kumar said, referring to the ARM processor business, which is dominated by an oligarchy of other big chip companies, including Qualcomm, Texas Instruments, Samsung, Apple, Marvell, and Nvidia.

Another analyst says that Intel’s first chip designed specifically for tablets and smartphones, “Moorestown,” was a failure. “Moorestown was a complete flop,” said Linley Gwennap, principal analyst at The Linley Group, a chip consulting firm. “Intel is still struggling to get traction in tablets and particularly smartphones. Atom is in a few tablets that run Windows, but Windows tablets are not very popular, except in a few vertical applications,” he said.

Note: Although Chandrasekher bet his corporate carrier on this in 2006 when Intel sold its XScale business to Marvell, there were a number of higher placed Intel executives who were much more responsible for this major strategic mistake: (emphasis is mine)

“As part of the thorough analysis of Intel begun in April, we have examined the focus and structure of our top management level, including our use of ‘two-in-a-box’ co-managers,” said Intel President and CEO Paul Otellini. … Intel’s Sales and Marketing Group will be led by Executive Vice President Sean Maloney, 50, who previously co-managed the company’s Mobility Group. Maloney will also become Intel’s chief sales and marketing officer. … Senior Vice President David Perlmutter, 53, will continue as general manager of the Mobility Group. Senior Vice President Anand Chandrasekher, 43, formerly co-general manager of the Sales and Marketing Group, will manage a newly created business unit focused on low power Intel Architecture products and the ultra-mobile PC market. He will report to Perlmutter. … Intel Announces Management Changes [July 20, 2006]

Marvell Technology Group, Ltd. and Intel Corporation today announced that they have signed an agreement for Intel to sell its communications and application processor business to Marvell for a purchase price of $600 million plus the assumption by Marvell of certain liabilities. The planned sale will give Marvell a strong presence in the growing market segment for processors used in smart handheld devices. The sale also will enable Intel to focus its investments on its core businesses, including high-performance, low-power Intel Architecture-based processors and emerging technologies for mobile computing, including Wi-Fi and WiMAX broadband wireless technologies. … “In recent years, Intel has made significant progress and won major customers with this business,” said Sean Maloney, Intel executive vice president and general manager, Mobility Group. … Marvell To Purchase Intel’s Communications And Application Processor Business For $600 Million [June 27, 2006]

Intel probably has good business reasons for selling the 1,400-person communications/applications XScale unit to Marvell. Faced with a surprisingly resurgent AMD and other challenges, Intel is rapidly cutting costs and reorganizing. XScale’s financial performance was lackluster, so the unit was an obvious candidate for a selloff. And Marvell is paying $600 million in cash, which isn’t chump change, even for Intel.

Another reason for Intel to reduce its commitment to XScale is that it’s not an Intel-native CPU architecture. XScale isn’t protected by the same financial and emotional capital that Intel has invested in, say, the IA-64 (Itanium) architecture. Indeed, XScale is ARM compatible, so every design win strengthens ARM.

As we see it, Intel now has three options: create an entirely new embedded-processor architecture; acquire another embedded-processor architecture from an outside company; or renew its commitment to developing the x86 as an embedded architecture.

Creating a new architecture is the least likely option. The world already has plenty of CPU architectures, and MPR covers new ones all the time. We don’t think Intel will embark on an expensive, risky project that could turn into another i432, i960, or IA-64.

Acquiring an outside CPU architecture is only slightly more likely than creating one from scratch.  …

Intel’s third option is to develop new, low-power x86 embedded processors. Yes, we know, Intel is already doing that. Two weeks ago, Intel announced that Senior Vice President Anand Chandrasekher will manage a new business unit focused on the ultramobile PC (UMPC) and low-power x86 products. The new unit will almost certainly use technology developed by Intel’s Low Power on Intel Architecture research project at the System Technology Labs (www.intel.com/technology/systems/lpia/). But Intel needs to step up the pace of this project and send clearer signals about its embedded x86 strategy.

Recall that a year ago, Intel CEO Paul Otellini promised to deliver by 2010 a 500mW x86 processor capable of running an operating system like Microsoft’s Vista, the next version of Windows. Otellini’s goal is to bring desktop performance to PDA-size UMPCs. Achieving that goal would be an impressive feat. But by 2010, cellphones with ARM processors might subsume the functions that Otellini envisions for x86-based UMPCs. Future derivatives of Apple’s ARM-based iPods are another source of potential competition. Even the XScale-based Blackberry communicators that Intel has discarded might evolve into versatile palmtop computers.

Intel’s Embedded Future [Microprocessor Report, July 31, 2006]

BACK TO THE ORIGINAL NEWS:

It went around the major on-line ICT publishers that Intel loses 2010 chip market share while Samsung gains, says Gartner while the source is stressing an overall finding that Gartner Says Worldwide Semiconductor Revenue Increased 31.5 Percent in 2010 to Exceed $300 Billion [Dec 8], and regarding Intel it rather made an internal remark:

Intel held the No. 1 vendor position for the 19th consecutive year in 2010, albeit with a slightly smaller share of the market, down to an estimated 13.8 percent from 14.2 percent in 2009 (see Table 1). Intel saw strong growth in the first half of the year as the PC market stocked up inventory in anticipation of a strong second half of the year, but third quarter growth weakened as consumer sentiment began to flag. Sales of mini-notebooks — a segment for which Intel is almost the exclusive supplier — were particularly disappointing.

Worth to read along with this: Gartner: media tablets are the new segment next to mobile PCs and desktops, as well as web- and app-capable mobile phones [April 16, 2011]

Instead of the referred in Gartner’s “Worldwide semiconductor revenue” press release table I am including here the same data but in diagram format:

Top 10 Worldwide Semiconductor Vendors by Gartner in 2010 preliminary -- 8-Dec-2010

Whatever it is Intel is not worried at all. Intel’s own Free Press reported from the same day Barclays Capital event in San Francisco Intel CEO defends PC amid tablet, smartphone growth [Dec 8]. ZDNet’s Larry Dignan sent his report as Intel’s Otellini: The PC ‘just doesn’t die’ [Dec 8] with the following quotes:

I think it’s easy to forget about how important notebooks are, in particular, to people’s lives, and while there is a news flash the iPad is really fun, it’s not the only device that’s out there, and in fact, if you look at it on a scale of units, PCs are at 1 million units a day this year. Compare that to, what, 4 million iPads last quarter. Pick your own number for this quarter. So, it’s a vastly different scale here.

When talking about the upcoming next generation of Sandy Bridge processors where graphics are integrated into the chip. Regarding Intel’s tablet strategy the saying was:

Tablets, the thing that’s on everybody’s lips and minds. Our strategy here is very simple. We are going to offer best-of-class hardware around our Atom system on chips, and we are going to make sure that we support all of the viable operating systems that we — that want to work with us that are in the marketplace.

So I’ve just listed here some of the 35 design wins we have in tablets. A number of them on Windows. A number of them on Android. And this is both Froyo, and then Honeycomb as it comes out. Then, of course, on MeeGo, the operating system that we’re working on along with Nokia and other companies. Some of these are in the market today. You can buy — the ones that are Intel-based that are in the market today are typically from people like AT&T or Cisco, and they’re aimed at enterprise-class machines and customers. The consumer products will roll out over the first half of next year. You’ll start seeing them on all three operating systems. Probably at CES, you’ll see lots of demos, lots of announcements, and we’re pretty excited about this product line.

Updates:

Mobile doubts weigh on chipmakers Intel, AMD [Jan 14]

Despite better-than-expected fourth-quarter earnings and guidance posted on Thursday, and a broadly higher market, its [Intel’s] shares slipped as investors focused on the company’s failure to stake out territory in the mobile market.

Even as Intel’s stock fell, shares of other semiconductor companies rose, with ARM rising 6.5 percent to a 10-year high.

The stock market, and sentiment on the wider technology industry, for years moved in tandem with Intel following its earnings report. But in recent quarters they have diverged.

“It’s historically been the bellwether, that if you’re positive on the (technology) sector you’re positive on Intel, but I think that relationship is breaking down,” said Craig Berger, an analyst at FBR Capital Markets.

Intel 4Q a window into industry’s inflection point [Jan 14] (emphasis is mine)

Some 350 million PCs were shipped in 2010, according to data released this week, and Intel CEO Paul Otellini says that more than 1 million PCs are now being sold every day.

Net income was $3.39 billion, or 59 cents per share, higher than the 53 cents per share analysts polled by FactSet were expecting. In the same period in 2009, Intel earned $2.28 billion, or 40 cents per share.

The year-ago figures would have been higher were it not for Intel’s $1.25 billion payment to rival Advanced Micro Devices Inc. to settle claims that Intel abused its market dominance to bully computer makers into avoiding AMD’s chips — charges Intel has long denied. Intel’s chips are inside 80 percent of the world’s PCs. Earlier this week, AMD ousted its CEO over the company’s growth prospects.

Intel’s revenue rose 8 percent to $11.5 billion, up from $10.6 billion last year. Analysts had forecast $11.4 billion.

For the first quarter, Intel expects revenue of $11.1 billion to $11.9 billion, ahead of analysts’ expectation for $10.8 billion.

And Otellini predicted that Intel’s revenue would rise 10 percent in 2011 — which translates to about $48 billion, up from $43.6 billion in 2010 and higher than the $45.5 billion analysts expected.

What saved Intel’s fourth quarter was strong corporate spending.

Companies, many of which froze their technology budgets during the Great Recession, are buying new servers for their data centers and PCs for their workers as their business prospects have brightened.

Operating profit in the Intel division that sells server chips jumped 47 percent to $1.43 billion, while the division that makes desktop and laptop chips grew at a slower rate, up 8 percent to $3.62 billion.

Server chips tend to carry higher profit margins than chips for PCs. The PC industry in general struggles with increasing commoditization, which lowers PC prices and benefits consumers, but erodes profits.

Although Intel’s results were strong compared with the previous year, revenue in each of its major divisions, except for server chips, was flat from the third quarter.

That showed the strain that emerged toward the end of the year, from economic problems such as prolonged unemployment and the European debt crisis, and competition from Apple Inc.’s iPad.

Sean Maloney resumes work at Intel [Jan 14] (emphasis is mine)

… earlier this month and is responsible for the chip giant’s tablet and handset solution business, according to industry sources.

As Maloney has been working closely with partners of the PC production chain in Taiwan, the resumption of work will help push the development momentum of tablet and handset solutions at Intel, the sources asserted.

Maloney has made some modifications to Intel’s product roadmap and marketing strategies for the two segments, and will solicit ODM and OEM partners such as Quanta Computer, Compal Electronics and Pegatron Technology to support Intel’s Oak Trail and Cedar Trail-M platforms.

Maloney will also step up cooperation with handset makers eyeing to re-enter the handset segment, the sources added.

Notebook vendors show no interest in Oak Trail [Jan 13, 2011] (emphasis is mine)

Because Acer and Asustek Computer have both shown their unwillingness to launch Oak Trail-based tablet PCs, Intel has recently been aggressively trying to persuade these vendors with price discounts and is hoping Asustek and Hewlett-Packard (HP), which are still undecided, will change their minds and fully support the platform, according to sources from notebook players.

Since Oak Trail has only been adopted by Fujitsu, Toshiba and Samsung Electronics for their tablet PCs and these vendors are not showing an aggressive attitude to mass produce models, while HP, which originally planned to launch an Oak Trail-based tablet PC, also stepped back and is reevaluating its plans, Intel is offering Oak Trail at a price point of around US$40, about the same as Nvidia’s Tegra 2, and the company will even give a further discount for large volume orders, the sources noted.

However, because Oak Trail is unable to out-perform Tegra 2, while Intel is already set to launch its new Cedar Trail-M platform for tablet PCs/netbooks in September 2011, most of the notebook vendors are unwilling to accept Intel’s offer and would rather wait until Intel releases its new platform before placing any orders, the sources added.

Intel’s response has been the same as on the December 2010 Ottelini presentation: Over 35 Oak Trail-based netbooks will show up in 1H11, says Intel [Jan 13, 2011]

End of updates

Here Ottelini had the following slide in his presentation:

Intel Atom Tablet Designs in 2011 (Forecast)

Here the notable things are:

– HP and Acer, the #1 and #3 players on the notebook market are missing from the Windows part. We know however that Acer will play in Windows tablet space, albeit not with Intel but with AMD as has been noted in my Intel Oak Trail to beat ARM with MeeGo specific prices [Nov 25] post already.

Update: MSI is also missing which is remarkable only because of a 4 days later MSI to reintroduce WindPad tablets at CES, claims Oak Trail improves performance and battery life [Dec 13] news (emphasis is mine):

According to MSI’s Director of North American Sales Andy Tung, Intel’s tablet solution does show both battery life and performance improvements over the current Atom chips, but it’s “not extremely significant.” Based on our discussion with Tung, we got the feeling that it’s a step in the right direction for Atom but still not as long-lasting as it needs to be to compete with ARM-based tablets.

For more detailed investigation of this news see: Oak Trail bringing only minor power savings to Windows tablets? [Dec 13].

– Acer is indicated in the MeeGo tablet space which is something new and also showing that the primary line of tablet market attack for Acer is the Android platform. Again consistent with the same post (with two Android tablets coming from Acer in February), also in the sense that Intel’s intent is to apply a MeeGo specific, very pricing for the Oak Trail type Atom.

– Nokia is missing from the MeeGo design wins which is again consistent with information in the same post that “The first MeeGo smartphone requires MeeGo V1.2 and won’t happen, either on Intel or ARM until around June 2011.” The only difference is that now the same statement applies to the 2011 Nokia tablet space as well.

Overall it is not so rosy outlook for Intel’s 2011 plans for tablets. Even more so since in the smartphone space Intel is even more behind of the market. No wonder why Financial Times was reporting from the Barclay’s Capital event as Intel inside 35 tablets, no phone till H2 2011 [Dec 8]:

Mr Otellini said the phone game represented a marathon not a sprint for Intel. It was tackling issues of certification, modem integration and the telecoms software stack. Its smartphone processor codenamed Medfield was currently being debugged for shipment in 2011 and 2012, he added.

Medfield is the successor to the Moorestown chip, launched in May, which still does not match the low-power capabilities of Arm-based phone processors and has not appeared in any smartphones this year, despite Intel’s high hopes expressed at the CES show in January.

So marketwise Intel’s major worry is the tablet market now as was noted by New York Times: Intel Girds For Netbook and Tablet Wars [Dec 8] when reporting:

The chip giant has created a new business unit that it calls the netbook and tablet group. The unit will be run by Douglas L. Davis, the current head of Intel’s embedded and communications group, who will be charged with making sure Intel can fend off all kinds of competition in the burgeoning market for PC offshoots.

Intel often formally announces the formation of such groups, but kept this one quiet. Bill Kircos, a company spokesman, confirmed the move.

“Netbook shipments will be heading north of 100 million, and we’ll all soon will find out what kind of market potential there is for tablets and these increasingly popular hybrid designs,” Mr. Kircos said. “It makes sense for us to sharpen our focus on these friends of the PC, and Doug’s experience running a similar and very successful embedded division makes him the right guy to lead the group.”

Ottelini himself said according to the above ZDNet report:

I don’t think, at the end of the day, tablets are cannibalizing it. They are not replacements for notebooks. They are a competitor for discretionary income disposition. So you walk into Best Buy and you’ve got $400 burning a hole in your pocket, or in the case of the iPad, $600 burning a hole in your pocket, and you want to buy something cool for Christmas for your wife or kid or something. It’s a competitor.

On the other hand, I have not seen a kid that takes the iPad to school and not a laptop. The laptop is still the fundamental tool in school. So, I don’t see it being a displacement. I see it being an extra-fun device that you use to consume content, for the most part. And I think it’s additive to the industry. So, if it goes to 50 million or 100 million units a year against a base of PCs that are 500 million units, that’s great. And we’ll have our fair share of those.

But on the Barclay’s Capital event his major point about the future of the market was expressed on following two slides:

Intel 22 nm -- A Breakthrough in Silicon Process Technology

Intel - Architecture Contests Take Time

So while in the year 2011 Intel will play a catch up game in the tablet space and just trying the waters in the smartphone market in the years which are coming after that the company sees as quite promising because of its huge manufacturing technology lead and its learnings from the previous critical periods of its growth when Intel was able become dominant player via its architecture.

More information:
Intel says tablets and phones on the way in 2011 [Reuters, Dec 8]

Nokia to enter design pattern competition for 2011 smartphones with MeeGo

http://platform.twitter.com/widgets/hub.1326407570.html

Nokia is recognizing two already dominant design pattern candidates for mobile phones: Apple iOS and the similar to each other in this respect Nokia Symbian and Android. Then there is also a recent third pattern from Microsoft, with unknown yet success, and Nokia itself is preparing to launch a fourth one with its MeeGo platform as a highly important strategic bet by the company.

Major update: Marko Ahtisaari: smartphone evolution is only just beginning [The Guardian, Jan 31, 2012]

“There’s a point of view about design that all innovation in the interaction with the phone has been done,” Ahtisaari says. “Nothing could be further from the truth. The phase we’re in now is like the 1880s in the car industry. Back then, cars had tillers – you would steer them like boats, with a wheel at the back. It took 15 years to settle on the steering wheel at the front controlling the front wheels. And we’re in the middle of that part of the evolution of interaction.”

“Look at iOS. Multiple pages of apps, and folder, with a physical home key. It’s very elegant; it was a great innovation five years ago. But the core interaction hasn’t evolved much. It’s simple but constant. It’s like a house where you know that you can always get to the kitchen from the living room – but you have to go through the front door.”

He adds quickly, “OK, so there’s been some changes. Now you can get there if you skip on one leg” – referring to the double tap’ introduced by Apple in iOS 4 for fast switching between apps via a “drawer” at the bottom of the screen.

“The other model, of Android and Symbian, is multiple, personalisable home screens with widgets. There’s some fragmentation in button layouts where different devices have them in different ways. The hope is that having personalisable screens is so organic that you end up using it via the home screen.”
In the past year we have seen a different way to do it – Live Tiles [as used in Microsoft’s Windows Phone interface] – they’re abstractions of data, a panoramic view of your data. It’s a different approach – ‘glanceability’, such as in the People Hub.” He explains that “our goal in the studio is to design so that people can have their head up again. Touchscreen designs are often immersive; we’ll often see couples in a restaurant pinching and zooming, but not interacting with each other. And there’s a trend of having smaller and smaller targets on screen so you have to get closer and closer. If we can make the interfaces more direct, so you can have your head up again – this is something that, while it would never come up in a focus group, is deeply appreciated by people, because the most important things are happening not only in the vessel of your phone, but also with the people and the environment around you.”

That element of “glance-and-go” is one that has been emphasised by Microsoft, and now Nokia too.

His theme is that we shouldn’t think that iOS or Android (or Symbian) has ended user-interface evolution. The sun’s just coming up on that. “I think there will be more diversity in user interfaces rather than less. In automotive, you need to have some standardisation for safety reasons – you can’t have wheels in some and tillers in others. So you want a standard, or standards.” That doesn’t apply in phones: “Here, they will be more diversity in user interface because you can design more ways to use a phone. Some people would say that the iPhone is the new generic form. My point is more about competitive diversity. What’s really important is that this isn’t styling.” He becomes emphatic. “This aesthetic come from the way that we build the product.”

… 

Update: Nokia N9 UX [?Swipe?] on MeeGo 1.2 Harmattan [June 24, 2011]
Follow-up: Designing smarter phones–Marko Ahtisaari (Nokia) and Albert Shum (Microsoft) [Nov 23, 2011]

Note: Version 1.2 of MeeGo OS is scheduled for April 2011 but the smartphone product won’t happen, either on Intel or ARM until around June 2011. See my post on Intel Oak Trail to beat ARM with MeeGo specific prices [Nov 25]

This is all according to its SVP Design and User Experience, Marko Ahtisaari [the indicated timing is for the video record of his plenary speech at LeWeb 2010 on Dec 8, also linked later on]:

1.[2:25] Elegant, simple, extremely blown out – the iOS design pattern. Essentially a screen or screens full of apps and a physical homekey like the mouse key. You click it, you take your hand off the screen  to do something on the screen, then may leave to go home. Beautifully elegant, extremely simple to learn with a few steps. And think of a forefront of a house where if you want to go from the kitchen to the dining room you know how you go to the front door. And if after dinner you want to go to the living room you again know how to do that, you go to the front door. Of course the physical button is this mouse click has been loaded with more and more functionality, but essentially a beatifully elegant system that is fantastically constrained. [3:18]. 2.Multiple personizable homescreens where the bet is that the process of personalizing (filling out these home screens) is so simple and organic that it just happens over time and you end up using the device by these home screens – the pattern shared by both Symbian and Android, also the fastest growing pattern. There is not only one physical button but there are many, in fact there are many different configurations that are quite fragmented, as many people commented. And there is some way to flip to where you launch apps, but essentially it is about these personalizable home screens for both shortcuts and live information, or using tabs or so on those widgets. [4:08]
3.[4:20] Windows Phone 7 has introduced an interesting new pattern, too early to tell [how successful it will be]. But it just shows that there is demand for other patterns. [4:26]One important remark by Sofpedia’s Nokia Poised to Change Mobile UI Approach with MeeGo Devices [Dec 8] report: “Marko Ahtisaari suggests that the future would bring different UI patterns to devices, and that one of them would be based on notifications. Microsoft’s new Windows Phone 7 OS was built based on notifications.” 4.[4:28] This is basically what is the design team in the Nokia Design Studios is spending most of its time on doing:  is introducing a new pattern. This will be launched with MeeGo in 2011. … [To give the idea:] … If you look at touchscreen immersive experiences, so most touchscreen devices, and what you start thinking is this way: you will see this at every single moment – so you walk in Paris, you see in cafe, [where] you see a couple [who] have been together for 10-15 years – they will be there head down, pitching and zooming. Touchscreen interfaces are immersive, they require our full attention. [5.15]I think we are missing a trick and also we are not doing good enough design unless we give people their head up again. What do I mean by that? Better one-handed use, better ways to use the devices, without them demanding our full attention. This means more eye contact, more ability to be present both with the people you are around, with right now the physical environment, as well as when you are navigating the physical environment and using maps. I think this giving people their head-up again is extremely important. [5:45]

For the rest of the talk it is better to continue with a summarized transcript like reporting Live at LeWeb: Marko Ahtisaari [Dec 8] from Nokia Conversations, the official Nokia blog:

We need to give people their head up again. The ability to keep social interaction with the people that they’re physically with. That means a better ability to use the devices single-handed and them requiring less of our attention for peripheral interactions. Notifications, for example, could be much improved so they require much less from us.

The second big influence for the most competitive devices will be the way they are able to harness the collective intelligence of their users. Smartphone users create a lot of data. The collective use of Ovi Maps for navigation, for example, circumnavigates the globe 80 times a day. The average owner makes use of it 11 times a month.

We can use that data to make the devices more intelligent: for example, to avoid traffic jams and create alternative routes. We can also use it to improve the maps – if we see people going in directions that don’t exist on the map, we can see there’s something to fix.

But it’s not just maps, as we have more sensors on the device we can answer almost any question. The research on collective intelligence says that it needs a large, independent, diverse group of people to solve problems – that’s what we’ve got. Soon phones will allow you to arrive somewhere – say the LeWeb party tonight – and it’ll know where the bar is and where to find the discotheque.

So this is the most essential part of Nokia’s announcement. You can also watch the associated video records for more information and general rational for Nokia’s strategy with MeeGo:
Marko Ahtisaari, SVP Design, Nokia — live Ustream record of his speech [Dec 8]
Marko Ahtisaari, SVP Design, Nokia Q&A — live Ustream record of his interview after the speech [Dec 8]

Some notable excerpts from reports around the web:

Nokia’s Marko Ahtisaari From LeWeb: Meego Will See New UI In 2011 [Dec 8]

Ahtisaari began his talk about two issues on his mind, the state of the smartphone market as well as the collective intelligence, how platforms get better as more people use them. He’s key point was, that while the smartphone market is hyped a lot in media, there is a ton of action elsewhere in the mobile space that is seldomly reported on. But he did say that Nokia is now on very impressive growth curve with its Ovi Store. Daily downloads are around 3.5 million, when they were around 3 million just 3 weeks ago and around 2 million in September. Furthermore, 250 000 people sign up each day.

Secondly, there’s a lot of collective intelligence being built into applications, for example the Ovi maps. They can receive a ton of information from people using the navigational tools, for example when cars go off piste, they know they might need to update the data on that map. But according to Ahtisaari, this is just the beginning.

Furthermore, Ahtisaari shared or perhaps reminded us about some of the reasons why developers should be looking at Nokia as their platform. Nokia is still the most global, yet local platform out there. Their phones work in over 180 countries, in close to 50 languages. Back in November we shared some of the Ovi store statistics and Nokia has one of the most impressive payment mechanisms for developers out there as well.

Nokia praises iPhone, warns of ‘Cupertino distortion field’: Nokia at LeWeb both praises, trashes Apple iPhone [Dec 8]

While discussing the company’s plans for MeeGo phones in 2011, he produced rare compliments and said the iPhone interface was “beautifully elegant” and easy to learn. At the same, however, he saw Apple as unfairly creating a perception that Nokia was losing out and alluded to the stereotype of Steve Jobs’ “reality distortion field,” stressing that Nokia’s reach was much wider.

“There is this Cupertino distortion field,” he said. “We compete with all phones all over the world.”

Nokia would take a small cue from Microsoft and try to shift away from constantly staring at phones. Smartphones today are “immersive, they require our full attention,” he said. Rather than strictly follow Microsoft’s approach, though, the goal with MeeGo was to focus on “one-handed use” where a device didn’t need full attention.

Nokia’s MeeGo Will Bet on Differences to iOS and Android [Dec 8]

The Finnish mobile phone giant is … under pressure to fight back against Apple’s iPhone, Google’s Android operating system, and a resurgent Microsoft mobile platform.

Mr. Ahtisaari was, however, preaching patience and caution on stage today.

On mobile interfaces, he said: “We’re at the point the automotive industry was in the 1890s, where cars had tillers — not steering wheels, which were 15 years in the future.”

He said he’d left his own start-up to join Nokia, “making a bet on the steering wheel.”

Nokia, he said, wants to “give people their head up again.”

Asked by conference organizer Loic Le Meur if that meant screens beamed onto our spectacles, or even into our retina (Mr. Le Meur was keen on the latter), Mr. Ahtisaari said that was a while off.

But he did suggest physical keys might become rarer on the MeeGo devices, with faces that were all screen, with no physical buttons, “allowing the apps to shine.”

… We already knew the MeeGo launch will be a vital one for the future of Nokia. Mr. Ahtisaari’s talk of design innovations today will mean it is even more keenly anticipated.

Nokia focusing on UI dynamics for MeeGo; needs to “regain the imagination” [Dec 8]:

Nokia SVP of Design Marko Ahtisaari has admitted that the company still needs “to somehow regain the imagination,” though as always that route won’t involve Android. “We’ll go where we can add value,” Ahtisaari said at LeWeb 2010 this morning, “that’s not the case at the moment with Android.” Instead, Nokia’s design team is focused on new homescreen paradigms ahead of MeeGo‘s launch in 2011, with Ahtisaari arguing that the UI dynamics of iOS, Symbian and Android aren’t quite there yet.

Another focus is how sensor-integrated phones can learn from the individual user’s behavior, but also that of other device users in aggregate. “How do the platforms get better the more people use them?” Ahtisaari asked, pointing to Ovi Maps and its ability to not only intuit traffic and map information from multiple user feedback, but to track inaccuracies in core mapping data as it spots multiple users going off-course.

One future implementation, he suggested, was coupling GPS data with other sensor input, and using that to dynamically work out real-time activity. So, a sudden group of users in proximity could suggest the location of a party. The design team is also looking at how devices address updates and reminders of things like missed calls and new messages, though Ahtisaari didn’t show any UI mockups.

Intel Oak Trail to beat ARM with MeeGo specific prices

As per Digitimes Intel starts mass producing Oak Trail platform [Nov 24]

… specifically for tablet PCs, with the combination of Atom Z670 processor and SM35 chipset the initial product, according to industry sources.

The Oak Trail platform will sell at about US$25 with MeeGo, and the price for Oak Trail and Microsoft’s Windows 7 will be higher.

There were a couple of news regarding the state of MeeGo a month ago as well:

For developers’ eyes only: MeeGo version 1.1 [Oct 21]

Today marks a new project release of the MeeGo software, the open-source next-gen operating system for computing devices that Nokia and Intel kicked off earlier this year. The release brings it to version 1.1. This includes updates to the Core operating system, together with the Netbook, In-Vehicle and Mobile Handset packages. An updated Software Development Kit (SDK) for version 1.1 will follow shortly. So MeeGo’s well on its way and showing great progress.

So what is a “project release”? Let’s start with what it isn’t. This isn’t a finished product for you to load up on to your phone and use on a day-to-day basis. The user interface is neither finished nor is it representative of what the experience will look like on future Nokia devices (we’re creating our own unique experience using Qt). What it is, is a generic version intended to allow developers and device manufacturers to get familiar with the code and the capabilities of future devices.

Version 1.2 is scheduled for April 2011, by which point the MeeGo handset user experience software should be pretty much complete. For all the technical details, jump to meego.com.

MeeGo 1.1 Release [Oct 28]

This release includes:

  • Core OS 1.1 – consolidated common base operating system for all UXs
  • Netbook UX 1.1 – complete set of core applications for netbooks
  • In-Vehicle Infotainment (IVI) UX 1.1 – includes a sample IVI home screen and taskbar built with Qt 4.7 and speech recognition
  • Handset UX 1.1 – technology snapshot implements basic development UX for voice calling, SMS messaging, web browsing, music and video playback, photo viewing, and connection management
  • SDK 1.1 Beta – SDK for MeeGo Core OS and supported UXs will be released during the coming days before the MeeGo Summit conference in Dublin.

Looking Ahead to MeeGo 1.2

MeeGo development continues forward on a six-month cadence. MeeGo 1.2 is scheduled for April of 2011 and it will include a Handset UX release with a complete set of applications, and support for other device usage models.

Relative to that nothing really new came out of the MeeGo camp. Chippy has a good Report: Timeline for MeeGo Netbooks, Tablets and Smartphones [Nov 20] for those who want to understand in all details what Meego will bring next year and when. Author’s final conclusion  is:

We could see MeeGo netbooks with AppUp as early as January with ‘features’ such as quick-boot, lower cost, a simple-to-use operating system with a social-networking slant. We’re unlikely to see too much excitement around these early devices though because platforms and applications need to develop to create products with any major selling points. ARM do have an opportunity to get MeeGo on a netbook-style device in order to create an interesting long-battery-life product.

Tablets could appear in the early part of 2011 as 3rd-parties are already working on UI solutions based on MeeGo 1.1 but for interesting multi-touch products, with an application store, this won’t happen until around June 2011.

The first MeeGo smartphone requires MeeGo V1.2 and won’t happen, either on Intel or ARM until around June 2011. That phone is likely to be a Nokia product and its success will be critical to MeeGo.

Everything up until this Nokia/MeeGo phone can be called Phase-1 – led by Intel/Nokia investment. If these products show class-leading features and the developers start to create applications then we’ll start to see Phase 2 products created through independent investment that are true indicators of MeeGo momentum. That story starts in Q3 2011.

This means that Intel cannot effectively compete against ARM for another half year at least. Intel’s ally in the MeeGo strategy is also under reorganisation:

The mid-2000s represent something of a high-water mark for Nokia. In 2005, it was the undisputed king of the mobile market having sold its billionth handset.

Today, while Nokia remains the world’s largest seller of mobile phones, its prospects have changed dramatically. The company now faces slipping market share, competing mobile operating systems and a world where Apple and Android are regarded as the smartphone leaders.

… The fightback will be headed by Stephen Elop, the former head of Microsoft’s business division, who replaced outgoing CEO Olli-Pekka Kallasvuo on 21 September.

Nokia’s new CEO just hired a new chief marketing officer to help the once-hot cellphone maker fix its dying brand.

Digitimes recently also had the opportunity to talk with ARM president, Tudor Brown and share his views regarding the market for tablet PCs in 2011, and the role of Taiwan’s hardware manufacturers in the booming business. Brown also discussed ARM’s business opportunities in a PC industry that is moving toward increased mobility. See:

Tablet PCs are opportunities to redistribute profits among supply chain players, says ARM president [Nov 19
Toward increased mobility: Q&A with ARM president Tudor Brown [Nov 24]

The leading vendor in Taiwan  meanwhile unveiled its strategy as follows:

Acer adopts AMD CPU for tablet PCs [Nov 25]

Among Acer’s announced initial batch of tablet PCs, a 10.1-inch Windows 7-based model is believed to use AMD’s Ontario APU codenamed C-50, according to sources from notebook players.

… The dual-core C-50 APU, which consumes only 9W of power, is currently priced at about US$55-60 and includes an integrated Radeon HD 6250 graphics chip [and also UVD dedicated hardware acceleration for HD video including 1080p resolutions, see later].

Live and interact in total mobility – Tablets according to Acer [Nov 23]:

… support of its goal to simplify content consumption – a strategy which began with the development of Acer’s multimedia sharing system, Clear.fi. Acer’s strategy is based on the concept of sharing multimedia content and enjoying it across any device, and Tablets are ideal devices for this purpose.

A 10.1” Android tablet for a superb mobile and home entertainment experience … Designed for HD entertainment, this tablet comes with a high resolution, high color contrast display, allowing you to play or share HD video with your friends wherever you are. … Available April 2011

7” Android Tablet: the epitome of mobility … On the 7” (1280×800) 16:10 aspect ratio full touch screen, you can enjoy games, photos, videos while keeping up with your emails or your favourite social networks. Video chat or record a video with the front-facing HD camera. With HDMI support, hooking it up for a big screen video experience is easyier than ever! … Available April 2011

10.1” Windows Tablet: Versatility in a tablet form factor … an extremely innovative solution that combines touch screen user-friendliness with the comfortable experience of a physical keyboard. In fact, the tablet comes with a docking device that includes a full-size keyboard and more connectivity options to enhance the user experience. … Thin and light (only 15 mm and less than 1kg), and with a 10.1”, high resolution display, it’s easy to carry around and really unobtrusive. This tablet ensures outstanding entertainment and a superior touch experience. … Available February 2011

Acer debuts 10.1-inch Windows 7 tablet: AMD-powered, inbuilt 3G, coming February 2011 [Nov 23]

Acer aims at largest global market share for tablet PCs in 2-3 years, says CEO [Nov 26]. A detailed interview.
Compal, Wistron to station in Chongqing, says Acer source [Nov 23]:

…accepted an invitation from Acer to set up production bases in Chongqing, western China, to support Acer’s operational headquarters there, according to a source inside Acer.

Acer’s headquarters in Chongqing will start operations in the second or third quarter of 2011 and are expected to handle half of Acer’s PC shipments in 2012, which is about 30 million units, the source said.

More information regarding AMD’s new APUs based on brand new Bobcat cores see in my post SoC advances for client, server and mobile basestation level [Aug 25, with updates going as of Nov 25]

More information regarding Intel’s Oaktrail see in my posts:
Windows 7 tablets/slates with Oak Trail Atom SoC in December [Nov 1, with updates going as of Nov 24]
Intel SoC for Cloud Clients [June 27, with updates going as of Aug 23]

More information on the current leading edge in ARM offerings see in my posts:
Marvell ARMADA with sun readable and unbreakable Pixel Qi screen, and target [mass] manufacturing cost of $75 [Nov 4]
Marvell ARMADA beats Qualcomm Snapdragon, NVIDIA Tegra and Samsung/Apple Hummingbird in the SoC market [again] [Sept 23, with updates going as of Nov 2]

More information regarding Windows slates/tablets see in my posts:
Windows 7 tablets/slates with Oak Trail Atom SoC in December [Nov 1, with updates going as of Nov 24]
Windows slates in the coming months? Not much seen yet [July 13, with updates going as of Oct 9]

Windows 7 tablets/slates with Oak Trail Atom SoC in December

Intel “is aiming to mass produce its Oak Trail platform for its Sleek Netbook segment targeting the tablet PC market in December 2010. The Oak Trail platform is a combination of Intel’s Lincroft (Atom Z6xx series) processor with Whitney Point chipset.”
See: Intel reveals Chief River platform for notebooks [Digitimes, Nov 1].

… specifically for tablet PCs, with the combination of Atom Z670 processor and SM35 chipset the initial product, according to industry sources.

The Oak Trail platform will sell at about US$25 with MeeGo, and the price for Oak Trail and Microsoft’s Windows 7 will be higher.

This notification given to Intel manufacturing partners in Taiwan might remove the long-standing barrier for Microsoft to introduce its long awaited Windows 7 slates to the market as early as in the second half of November, with retail availability in December. This would be even more than that since on November 20th the company will celebrate the 25th anniversary of Windows. Steve Ballmer might also have an additional, big case for celebration as whatever he has been telling in the last months there had been no sufficient evidence to back his claims, see: Windows slates in the coming months? Not much seen yet [July 13 – Oct 6, 2010]. And for people interested in technical details it has been well known all along that the Moorestown Atom chip (Atom Z6xx series) has not been developed to run the prime Windows software so Microsoft should wait for arrival of a Windows 7 capable version, code-named Oak Trail and originally promised for early 2011 availability only. See: Intel SoC for Cloud Clients [June 27 – Aug 23].

What kind of Windows 7 tablet/slate might soon arrive with Oak Trail availability? Will such a “sleek netbook” device (as per Intel’s new terminology) be able to compete with Apple’s highly successful iPad or even surpass that in capabilities. Before those devices are announced no definite answers could be given. Nevertheless there is sufficient evidence already that there could be very big surprises in that regard.

Here is Dell Inspiron Duo flipping tablet/netbook device first shown on the Intel Developer Forum in September:

Dell Inspiron Duo.jpg

Update: Dell is definitely the #1 Microsoft ally now as evidenced by Michael Dell: Developing Windows smartphones ‘easier’ than Android [Nov 2]

More information:
Hybrid Dell Inspiron Duo Tablet : A Netbook and A Tablet Device [Sept 19]
Dell’s Atom-powered Inspiron Duo: 10-inch netbook / tablet hybrid with a crazy swivel (update: more video and detailed press photo!) [Sept 14]
Dell to Reinvigorate Its Brand Name with New Campaign [Oct 21]

The marketing campaign will include television spots, due to start November 6, and print ads about a week later. According to the company, the campaign would cost hundreds of millions of dollars.

Even Intel Free Press, a 3 weeks only Intel tech news initiative is drawing attention to it by a title telling a lot – Free Shot: Looking for Tablets this Holiday Season? [Oct 8]:

This is the first year when tablet computers have a chance of hitting a relative’s top 10 wish list for the holidays. In addition to the widely popular iPad, several new touch screen tablets are rumored to be coming before the end of the year, including the hybrid Dell Inspiron Duo tablet-netbook. Moving away from a physical keyboard and familiar computing experience might scare away many people, but Dell seems to have found a nice middle ground. This video shows how the 10-inch touch screen flips transforming the tablet slate into a traditional netbook with keyboard.

Look at the video and you will be more than convinced.

There is also an explicit confirmation from Microsoft in Ballmer: Windows 7 tablets to be seen by Christmas [Oct 5]:

A spokesperson said Microsoft can confirm three Windows 7 slates: one from Hanvon in China, Toshiba’s Libretto W100 (which doesn’t really count because it’s a limited-quantity prototype) and the Dell Inspiron Duo Tablet, which Dell has said will be available later this year.

We can already see from this that there will be other vendors with Windows 7 slates/tablets. There is more evidence to support that:
Intel: Our Tablet Design Momentum Is Very Strong [Oct 13]
Acer tablet PC line launching on November 23rd, priced from $299 to $699 [Oct 27]
Acer set to unveil multiple tablets on Nov. 23 [Oct 29]
Acer first tablet PC aimed at fulfilling telecom carrier demand [Oct 29]
Asustek details tablet PC plans [Oct 29]
Latest Update On ASUS Tablets – 7-Inch to 12-Inch Range [Oct 29]

Furthermore Intel has already started to mount a strong market attack:
– via their own CEO at the current earnings conference call with: Intel CEO praises iPad, throws down gauntlet [Oct 12]
– via the well-known market research company iSuppli explicitly stating: Intel Aims to Enter Tablet Market With Oak Trail Processor [Oct 19]
– via their own Intel Free Press with an extensive article about Reports of Netbook’s Death Greatly Exaggerated, Experts Say [Oct 26]

And this is all before the 25th anniversary of Windows! Watch the news!