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Giving up the total OEM reliance strategy: the Microsoft Surface tablet

Follow ups:
Microsoft Surface: its premium quality/price vs. even iPad3 [Oct 26, 2012]
Microsoft Surface: First media reflections after the New-York press launch [Oct 26, 2012]

Updates #2: As the result of this sudden turn of direction 9 months ago, the previously closely cooperating with Microsoft OEMs are now (March’13) working with the company in the most cautious way:

Brand vendors cautious about Microsoft when it comes to hardware design [DIGITIMES, March 25, 2013]

Notebook brand vendors have turned cautious about revealing their new products’ industrial designs for next-generation Windows as they are concerned that Microsoft may use their designs for the benefit of its new Surface products, according to sources from the upstream supply chain.

The sources noted that the brand vendors have already lost their trust in Microsoft and the software giant’s strategy of pushing Surface tablets is starting to impact itself.

Although Microsoft only had sales of about 1.5 million Surface tablets so far, the company continues to expand into the retail channel with its branded products and has even established an online store for ordering the devices.

To avoid from design leakage, many brand vendors have hidden their important designs and will only showcase the prototype of the new mobile devices during Computex 2013 to minimize the risk.

China market: Microsoft to launch Surface Pro, say Taiwan makers [DIGITIMES, March 29, 2013]

Microsoft, following the launch of the10.6-inch Surface RT in the China market, will launch the 10.6-inch Windows 8 Surface Pro there on April 2 at a retail price of CNY6,500 (US$1,045) for the 64GB version and CNY7,300 for 128GB, according to sources with Taiwan’s supply chain.

Surface RT is priced at CNY3,688-4,488 plus CNY800 for a touch cover, the source indicated.

According to previous estimation by market observers, Surface RT and Surface Pro shipments to the global market would have reached one million units and 500,000 units respectively so far since their launch, but the actual volume for the two models so far is estimated at about one million units in total, the sources said.

Viewing that Microsoft has not placed additional orders for Surface RT, an estimated one million units of Surface RT remain in the inventory, the sources indicated.

Microsoft has talked with partners about developing second-generation Surface models, but those partners have generally been conservative, the sources noted, adding that Microsoft is inviting notebook and chip vendors to co-develop tablets based on Windows-ARM platform but those vendors have been reluctant.

Updates #1:

Microsoft Surface : Assembly in China [NIDA ISM YouTube channel, June 23, 2012]

Annual Report for the Fiscal Year Ended June 30, 2012 [Microsoft Corporation, July 19, 2012]

ITEM 1A. RISK FACTORS [p. 14]… our Surface devices will compete with products made by our OEM partners, which may affect their commitment to our platform. …

Microsoft’s radical new business plan is hidden in plain sight [ on ZDNet, July 30, 2012]

Microsoft is reimagining its entire business model, and they’ve laid out the details for anyone to inspect. You just have to read between the boilerplate sections in the company’s most recent 10-K.

In the Sinofsky regime, Microsoft isn’t interested in hobbies or side projects. The company’s motto is “Go big or go home.” Earn a billion dollars. Get a billion users. Don’t think small.

I expect a massive marketing push behind Surface, and I would be shocked if we don’t see more PC hardware from Microsoft in the next 12 months.

Deal with it, OEMs.

Microsoft plans to pick up the pace. Dramatically.

Microsoft has a reputation for being too slow to respond. This year’s 10-K contains a new section that suggests that’s all about to change:

Many of the areas in which we compete evolve rapidly with changing and disruptive technologies, shifting user needs, and frequent introductions of new products and services. Our ability to remain competitive depends on our success in making innovative products that appeal to businesses and consumers. [emphasis added]

Microsoft unveils Windows 8 OEM licensing charges [DIGITIMES, July 11, 2012]

Microsoft has released licensing rates for OEM Windows 8, including US$60-80 for Windows 8, US$80-100 for Windows 8 Pro (with Office) and US$50-65 for Windows RT (with Office), according to Taiwan-based notebook supply chain makers.

Microsoft also confirmed the launch schedule of Windows 8 at the end of October with the RTM version of Windows 8 to be released in the first week of August for testing.

Sources from notebook players pointed out that the supply chain is placing high hopes on Windows 8 and expect the operating system to help resurrect consumer demand for traditional notebooks; however, due to remaining uncertainties, most players are still taking a conservative attitude about the launch.

Sources also noted that Windows 8 is unlikely to help significantly boost PC demand before 2013 since the new operating system will increase hardware costs due to some components needing to feature additional functions such as touchscreens to allow the operating system to perform fully, while the addition of the operating system’s licensing costs, the increasing expenses are expected to boost Windows 8-based products’ end prices to a rather unfriendly level.

However, as the notebook supply chain will gradually shift their production to touchscreen models with costs to start to see drops, the sources expect demand for Windows 8-based products will see an obvious increase starting mid-second quarter 2013.

Steve Ballmer, Jon Roskill, Kurt DelBene, and Tami Reller: Worldwide Partner Conference 2012 Day 1 Keynote [Microsoft, July 9, 2012]

Steve Ballmer: …

… there’s over 1.3 billion Windows systems on the planet. We’ve sold over 630 million Windows 7 licenses. … In the next 12 months, most forecasts would be for 375 million — 375 million new Windows PCs to be sold. That’s bigger than any phone or any other single device ecosystem. It is a stunning number. And all of those represent new opportunities as they move to Windows 8.  …

But Surface is just a design point. It will have a distinct place in what’s a broad Windows ecosystem. And the importance of the thousands of partners that we have that design and produce Windows computers will not diminish. We have a mutual goal with our OEM partners to bring a diversity of solutions, Windows PCs, phones, tablets, servers, to market. And what we seek to have is a spectrum of stunning devices, stunning Windows devices. So, every consumer, every business customer can say, “I have the perfect PC for me.”

And we’re excited about the work from our OEMs. We may sell a few million, I don’t know how many, of the 375 million, but we need partners to have that diversity of devices. We’re excited about the work our OEM partners are doing on Windows 8, and we’d really like to show more of that today to you and everybody collected here, Rich.  …

Tami Reller, Chief Financial Officer and Chief Marketing Officer, Windows and Windows Live Division: …

Today, as we sit here, more than 50 percent of enterprise desktops are running Windows 7. …

Windows 8 is on track to RTM, or release to manufacturing, the first week of August. (Applause.) And Windows 8 will reach general availability at the end of October. (Applause.)

General availability means that new Windows 8 PCs will be available to buy and upgrades will also be available starting late October. …

Microsoft OEM head change related to Surface, say Taiwan makers [DIGITIMES, July 4, 2012]

Microsoft has announced the replacement of Steven Guggenheimer with Nick Parker, originally vice president of OEM Sales and Marketing, for the position of corporate vice president for OEM Division. The personnel shuffle is related to Microsoft’s plans to launch Surface tablet PCs, representing Microsoft’s long-term business model of stepping into hardware, Taiwan-based supply chain makers have guessed.

The personnel change has caused worries among Taiwan-based PC vendors and ODMs, because it signals that Microsoft’s launch of Surface is not a short-term promotion for Windows 8 but marks a new “software + hardware” business model which is expected to bring troubles for hardware partners, the sources analyzed.

As Microsoft will step into the hardware business, it is naturally no longer concerned about the long-term close relations established by Guggenheimer with hardware partners and therefore has decided to change his position, the sources claimed.

Microsoft Surface chassis suffers low yields [DIGITIMES, July 9, 2012]

Microsoft reportedly planned to adopt unibody magnesium-aluminum chassis for its Surface tablet PCs originally, but affected by chassis makers’ limited capacity, the company has instead turned to adopt a magnesium chassis and use MegVapor technology for surface treatment to allow the device to feature a similar exterior to traditional metal chassis; however, due to the method having a rather low yield rate, is has greatly affected Microsoft in trying to mass produce its new tablet PCs, according to sources from the upstream supply chain.

Microsoft has not confirmed the rumors.

The sources pointed out that before Microsoft launched Surface, the company has inquired at several metal chassis makers about their available capacity and revealed to these makers that its orders for Surface tablet PCs will go as high as five million units before the end of 2012; however, the chassis makers were forced to give up because of lack of capacity.

Although Microsoft’s current chassis design for Surface allows the device to feature a similar exterior and sturdiness as traditional magnesium-aluminum, while having several color choices, the drawback of the design is that the device will be heavier.

The sources also pointed out that the chassis is supplied by a China-based supplier, but since the company is a second-tier maker, its low yield rates are causing Microsoft to pay a lot of attention to the supplier’s manufacturing process hoping for improvements.

Samsung Said To Plan Windows RT Tablet For October Debut [Bloomberg, July 7, 2012]

… The decision to support Windows RT follows Samsung’s earlier announcement that it will back another version of Windows. … Samsung’s Windows RT tablet will feature Qualcomm Inc. (QCOM)’s Snapdragon processor …

Apple led the tablet market at the end of the first quarter, with 11.8 million units shipped, or a 58 percent share, according researcher IHS ISuppli Inc. Samsung was second, with 11 percent, followed by Amazon.com Inc., which had 5.8 percent. …

HP, Dell to launch 10.1-inch Windows RT tablet PCs in 4Q12 [DIGITIMES, July 6, 2012]

Hewlett-Packard (HP) and Dell will launch 10.1-inch Windows RT tablet PCs equipped with processors developed by Texas Instruments and Qualcomm respectively in the fourth quarter of 2012, according to supply chain makers.

In addition to the two US-based brand vendors, Lenovo, Toshiba and Asustek Computer are all preparing to release Windows RT-based tablet PCs.

Meanwhile, although Acer is preparing to release Windows 8-based tablet PCs, the company currently has no plans to launch Windows RT-based models in 2012, while Sony and Samsung Electronics are turning conservative about developing Windows RT-based tablet PCs, according to the two firms’ current component supply status.

The sources pointed out that both Windows 8- and Windows RT-based tablet PCs are expected to be priced starting from US$599 and could go as high as US$1,000, while the machines’ major competition will be Apple; however, the sources hope the tablet PC competition will no longer revolve around price and instead attract demand from enterprise users and consumers that are used to the Windows operating system and its strong software compatibility.

End of updates

Surface by Microsoft [surface YouTube channel, June 19, 2012]

[Microsoft:] A tablet that’s a unique expression of entertainment and creativity. A tablet that works and plays the way you want. A new type of computing. Surface.

#1 excerpt:
Microsoft Announces Surface: New Family of PCs for Windows [Microsoft press release, June 18, 2012]

Two models of Surface will be available: one running an ARM processor featuring Windows RT, and one with a third-generation Intel Core processor featuring Windows 8 Pro. From the fast and fluid interface, to the ease of connecting you to the people, information and apps that users care about most, Surface will be a premium way to experience all that Windows has to offer. Surface for Windows RT will release with the general availability of Windows 8, and the Windows 8 Pro model will be available about 90 days later. Both will be sold in the Microsoft Store locations in the U.S. and available through select online Microsoft Stores.

Contributing to an Expanded Ecosystem

One of the strengths of Windows is its extensive ecosystem of software and hardware partners, delivering selection and choice that makes a customer’s Windows experience uniquely their own. This continues with Surface. Microsoft is delivering a unique contribution to an already strong and growing ecosystemof functional and stylish devices delivered by original equipment manufacturers (OEMs) to bring the experience of Windows to consumers and businesses around the globe.

Suggested retail pricing will be announced closer to availability and is expected to be competitive with a comparable ARM tablet or Intel Ultrabook-class PC. OEMs will have cost and feature parity on Windows 8 and Windows RT.

Microsoft’s  unique contribution to an already strong and growing ecosystem is well demonstrated by the following images provided by Microsoft (the accompanying text was also provided by Microsoft):

Conceived, designed and engineered entirely by Microsoft employees, and building on the company’s 30-year history manufacturing hardware, Surface is designed to seamlessly transition between consumption and creation, without compromise.Surface: A New Family of PCs for Windows
Surface features a built-in kickstand that lets you transition Surface from active use to passive consumption.Surface: Integrated Kickstand
The 3 mm Touch Cover represents a step forward in human-computer interface. Using a unique pressure-sensitive technology, the Touch Cover senses keystrokes as gestures, enabling you to touch type significantly faster than with an on-screen keyboard. It will be available in a selection of vibrant colors.

Surface: Touch Cover

#2 excerpt:
Microsoft Announces Surface: New Family of PCs for Windows [Microsoft press release, June 18, 2012] (data higlights are mine to denote the essential differences)

  Surface for Windows RT Surface for Windows 8 Pro
OS: Windows RT Windows 8 Pro
Light(1): 676 g 903 g
Thin(2): 9.3 mm 13.5 mm
Clear: 10.6” ClearType HD Display 10.6” ClearType Full HD Display
Energized: 31.5 W-h 42 W-h
Connected: microSD,USB 2.0, Micro HD Video, 2×2 MIMO antennae microSDXC,USB 3.0, Mini DisplayPort Video, 2×2 MIMO antennae
Productive: Office ‘15’ Apps, Touch Cover, Type Cover Touch Cover, Type Cover, Pen with Palm Block
Practical: VaporMg Case & Stand VaporMg Case & Stand
Configurable: 32 GB, 64 GB 64 GB, 128 GB

(1), (2). Actual size and weight of the device may vary due to configuration and manufacturing process.

The product introduction/overview part of the event keynote:

Steven Sinofsky 
[President, Windows and Windows Live Division]
Today when you have your tablet, you want to be entertained, you have to hold it. You’re always sitting in an awkward position or perhaps you have to choose from a seemingly endless variety of add on stands and cases that solve a relatively simple problem but by adding weight, adding fitness.
What if I just want to watch movie or listen to music and do something else. We think that this should be an integral part of the design. We think that a stand should be integral. So we built a stand into the device.
This stand is made of the same VaporMg as the rest of the case. And it’s completely integrated into the device. The hinge design is like that of the finest luxury car and when not in use it just fades away. No extra weight, no extra thickness, no separate add on. It’s integrated just like the software and the hardware integrated into Surface.
And then once you have this kickstand you can sit back and enjoy a truly hands free experience. You could go and just put the Surface on a table, lay back and watch a movie. And that’s really what entertainment should be about with the Surface. But you know Surface is designed to be mobile. We designed Surface to be rugged and move around but with VaporMg and Corning Gorilla Glass 2.0 you do not need to worry at all, but we know many people preferred to have some sort of cover. A cover that helps to just act like an easy on/off switch at least.
So Surface has a cover. We designed the cover to be an integral element of the PC. We built a magnetic connector into the device to hold it very securely.
So let me attach the cover, click — you heard that it’s solid — click, close the cover it’s integrated into the device. It’s made from a fine northwest pola? tech. Feels great in your hand like a book, it just fits there. And when we looked at the whole Surface on the cover, we challenged ourselves to do more. This cover is just 3 mm. Combined with Surface they are just over 12 millimeters that’s less than 0.5 inch. And we said why not do something with this Surface. Why shouldn’t we just take this Surface and make it a full multi touch keyboard.
This Touch Cover is not just a full multi touch keyboard, but it’s a modern track pad with left and right buttons. It even has the keys for the Windows 8 Metro Style UI. This keyboard combined with the kickstand form the hallmark of just hands on creativity. On average typing is twice as efficient as typing on glass. And it’s certainly more comfortable. Now of course the innovative on screen keyboard in Windows is still there and you can mix and match. The choice is really going to be yours. Just put them on the table and you’ve got a great stand.
Let me go over here and show you a different Surface. This Surface is connected to external HDMI. That’s built into the device. I’m going to go here and now I’ve got the Touch Cover connected. Now with front and rear facing cameras on this device, I can record videos. I’m going to start the camera application. So now I can go here and I could tilt this around and angle it, so I could see it. This camera is angled at 22 degrees, but angling at 22 degrees everybody at the table their head is perfectly framed into the picture or when I’m sitting at the seat, I can do a Skype call and I am perfectly framed. But this device also has Windows on it or Office on it. So I go into the desktop and I see here is Word running.
Now what is really neat, as I could also have using the multitasking capabilities I could dark the camera out there and now I can record a video or a interview and take notes, I could record my self and read from my notes. And that integration is really cool, in fact I could even use the USB port and plug in an external speaker and microphone even though it has dual array mics and dual speakers built in, and I could get super high quality recording. And so that’s a quick look at Surface.
Now there is so much more to show you today. Now imagine if you will that we took all of those capabilities of Surface and we build them so that you could use all the applications that you’re familiar with. You could use Photoshop or you could use other applications. Those applications would be built using the latest of the Intel Core Processor. Now that in addition to the Surface that we’re releasing today for Windows RT, we also have a Surface that’s designed with these latest Intel processors. So, in addition to working on the NVIDIA ARM processor we’re also working with on a Surface for Windows 8 Professional. I would like to introduce Mike Angiulo now, who’s going to come up on stage and show us a little bit of the next generation of Surface.
Mike Angiulo
[corporate vice president of Windows Planning, Hardware and PC Ecosystem]
Thank you very much Steven. I’m proud to introduce you to another member of the Surface family. This is Surface for Windows 8 Pro. The Windows ecosystem has always been about choice. And for the millions of professional desktop users out there, people who use their PC everyday to design and to create things, this is a great choice for you. It shares the same design principles that Steven was talking about. It’s a stage for Windows. It shows the same pride in craftsmanship. It’s less than 2 pounds and less than 14 millimeters, it’s a full PC.
Now this also has a ClearType display. Steven’s PC had a ClearType HD. This is a ClearType full HD display, and what that means is three things. It’s a combination of a very specific pixel geometry, rendering and an optical bonding process that together create the effect that your eye can’t distinguish between the individual pixels at normal viewing distances, in this case 17 inches, less than ARMs length.
This ClearType display also reduces Z-height [alternate term for X-height] and conserves battery power. It has some of the other high performance features you saw too. It’s got that 2×2 antenna technology. This is the first in tablets. It has dual high performance antennas and receivers so that you get the best Wi-Fi performance possible no matter how you hold it. It also has a chassis that’s build out of that same durable and elegant VaporMg that enables features like the 0.7 millimeter thin kick stand less than a millimeter. It’s got the same compatible accessory spine that Steven had, so if you take a Touch Cover like he had, it just clicks in, it clicks in the same. It has that same design and feeling because the entire Surface family of products was designed together. Even close like this, this is still less than 17 millimeters, this PC has specs that rival those of the finest Ultrabooks that have ever been announced. And it delivers the power and the flexibility that you would expect of a high end PC. This PC is powered by Intel’s third generation Core i5 processor, the Ivy Bridge processor.
This is their 22 nanometer process that results in a CPU that’s faster, a GPU that has double the 3D graphics throughput, all while using less power than today’s Core i5s. With that power comes a unique design challenge, how do you design a PC that you might be holding in any different way or have a cover in the front and the back to integrate active cooling. There is no obvious place to put a vent, so here is our solution. This is called perimeter venting. You see this groove that goes all the way around the outside of the case. There is a good shot of it up on the screen. This allows air to be uniformly distributed across the entire PC when necessary in a way, that you never block it with your hands. In fact you never even feel it, which makes the PC really comfortable to hold which is really helpful in doing things like flipping back your keyboard and taking notes with digital ink.
Surface for Windows 8 Pro supports digital inking. Windows apps of all kinds can support inking. So here what I’ve done is, I can go back for the desktop and show you what I launched. I launched the Windows Reader and this is a PDF file of one of Steven’s blog posts. So you could see I can pan and zoom. What I can really do here is I can come and I could do ink. I’m going to come and say this is great.
Now what you’ll notice when I ink and I zoom in, as I zoom in that ink stay smooth. That’s because it’s being sampled at 600 GPI, that sub-pixel accuracy for ink. What that does is that keeps your hand writing very smooth and hopefully yours is a little better than mine.
One of the neat things about this too is, as I’m inking from here I can see the tip of the pen almost feels like it’s writing exactly on the screen. Since this screen is optically bonded, we eliminated the layers in between the thin covered glass in the screen. So it feels like you’re inking write on the page. The distance between the stylus and where I see the ink is only 0.7 millimeters. That’s the thinnest and closest distance of any tablet PC, any inking tablet ever.
Now one of the other things that’s going on here is as I am moving my hand, you see the page is not moving underneath my hand. That’s because Windows has palm block technology. This Surface has two digitizers. It has one for touch and a separate one for digital ink.
And what happens is as when I bring the pen close to the screen, Windows sees the proximity of the pen, and stops taking touch input. So my hand doesn’t mess up what I’m waiting. And when I’m done with the pen, you can see the little magnetic charging connector there. It just clicks in. So that’s one of the cool things on Surface for Windows 8 Pro and inking.
The apps that I’d be showing you, they look really great in the native resolution of the screen, the 1080 resolution. But if you want to unlock the highest possible resolutions that Ivy Bridge supports. Even higher resolutions that are possible on via HDMI out. We have DisplayPort. So now with DisplayPort, I can take this PC. I can docket and I basically have a full professional workstation with the power of a desktop PC.
I have one here that’s plugged in and synced up to the show monitor and this kind of a PC is powerful enough to run big applications. Applications like Photoshop, Autodesks, Solidworks, enterprise applications that require a TPM [Trusted Platform Module] chip. In this case, I’m going to copy some higher res photos on to the PC and edit them in Adobe’s Lightroom. So on copying on to the desktop and what you’ll see here, this is the five-second copy. That’s a whole gigabyte. That’s a whole gigabyte of pictures. They just copied in five seconds.
Surface has support for really fast USB 3.0 and the new USB SuperSpeed drives, a gigabyte file copy in five seconds is five times faster than USB 2.0, which makes sense with this PC because they will be using it to do big jobs whether you’re editing big photos like this, and – or you’re dealing with big video files or you’re doing in Steven’s case a big job might be typing a super-long blog-post that you may have read. Surface is up for the tasks.
Now let’s say you are in fact doing one of those big typing jobs. You’ve seen already, Steven talked a little bit about Touch Cover and the improvements it makes for typing. Let’s say you’re really fast touch typist or maybe you just prefer the feel of tactile keys.
Well, we’ve got another Surface choice for you. This is Surface Type Cover. It shares the same full-pitch layout as Touch Cover. But what we’ve done is we’ve taken a key switch that has a 1.5-millimeter travel and we built it into the thinnest possible package. So you can touch type – I can touch type on this as fast as I can touch type on any keyboard. Fully compatible with Windows; you see the shortcut keys here. It has a full modern trackpad with clicking buttons and this completes the Surface family of products. I’d like to pull all the Surface family together, all at one point.
Panos, would you join us with the colors of Touch Cover Surface for Windows RT, Surface for Windows 8 Pro and a handful of the Touch Cover colors that we’re going to have it launched. That’s the complete Surface family.
Thanks Steven. Now that’s how we feel to in Panos especially, Panos Panay is the leader of the team that created Surface and has some great stories in some more detail about the product and how it came to be. It’s all yours.
Panos Panay
[General Manager, Microsoft Surface] Thank you.
Super cool – super cool. Thank you. Thank you for having me. I’m unbelievably humbled right now and flattered to be up here. But truthfully I’m recognizing an entire team that’s back in Redmond right now waiting to see your blog posts, to see what you have to say. We have a team full of designers, development engineers, manufacturing engineers, hardware testers, all working on these products right now as we speak.
Before I get into what I’m going to talk about today, I’m just going to show you a little [bit more about the design,] …

#3 excerpt:
Microsoft Announces Surface: New Family of PCs for Windows [Microsoft press release, June 18, 2012]: the 1st image was provided ny Microsoft, the next two are from the Microsoft provided video record

Advances in Industrial Design

Conceived, designed and engineered entirely by Microsoft employees, and building on the company’s 30-year history manufacturing hardware, Surface represents a unique vision for the seamless expression of entertainment and creativity. Extensive investment in industrial design and real user experience includes the following highlights:

  • Software takes center stage: Surface sports a full-sized USB port and a 16:9 aspect ratio – the industry standard for HD. It has edges angled at 22 degrees, a natural position for the PC at rest or in active use, letting the hardware fade into the background and the software stand out.
  • VaporMg: The casing of Surface is created using a unique approach called VaporMg (pronounced Vapor-Mag), a combination of material selection and process to mold metal and deposit particles that creates a finish akin to a luxury watch. Starting with magnesium, parts can be molded as thin as .65 mm, thinner than the typical credit card, to create a product that is thin, light and rigid/strong.
    image
  • Integrated Kickstand: The unique VaporMg approach also enables a built-in kickstand that lets you transition Surface from active use to passive consumption – watching a movie or even using the HD front- or rear-facing video cameras. The kickstand is there when needed, and disappears when not in use, with no extra weight or thickness.
    image
  • Touch Cover: The 3 mm Touch Cover represents a step forward in human-computer interface. Using a unique pressure-sensitive technology, Touch Cover senses keystrokes as gestures, enabling you to touch type significantly faster than with an on-screen keyboard. It will be available in a selection of vibrant colors. Touch Cover clicks into Surface via a built-in magnetic connector, forming a natural spine like you find on a book, and works as a protective cover. You can also click in a 5 mm-thin Type Cover that adds moving keys for a more traditional typing feel.

The product design part of the event keynote:

Panos Panay
[General Manager, Microsoft Surface]
… [I’m just going to] show you a little bit more about the design, show you a little bit more about the culture of how these products were build. So I think it might be interesting for you to hear that. I really want to share with you more of our team. So just watch this video really quick and I’ll be right back.
[Video Playback]
You’re going to get to meet a lot of the people you just saw on the video in just a few minutes. They’re actually backstage right now, preparing to show you more details of the product and give you a few minutes to put your hands on it, talk a little bit about the design.
Let me start by doing that to just give you a quick preview of what you might see backstage in just a few minutes. You’ve heard Steven and Mike both said this was build as the stage for Windows 8. That was part of our core vision for the product. It is very important for us that we had the hardware fade to the background for this product. It was important, so the Windows software could rise to the Surface. It gives you the best experience possible. When the hardware fades away and what comes to the Surface is that entertainment PC one when you’re using the device. Note the chamfered angles on the side of this product either chamfered at 22 degrees. That’s two things. One, it’s a physical manifestation of the actual stage itself. You can see as it falls away, just as we intended for the hardware to do. But two, it actually sits perfectly comfortable in your hands.
And let me call it by something. I’d say perfectly a lot. I’d say perfect a lot. As part of our team culture, what was really important for us as we had so many parts of the design that had to be in detail and be simple and be right that we always tried for perfection on every sub-component of this product, it includes this chamfered angle.
What it does is, it sits in your hand very comfortably, in a way that when you hold it, it feels like, it’s feels airy. Most importantly, you can use it all day in comfort. It’s really important when you talk about the hardware fading to the background that the hardware is not in your way to accomplish what you want to do. It’s meant to move you forward, which you think this product does.
Now when we talk about hardware fading to that back, another thing that’s super important is a seamless lines throughout the product. When you look at this product, you’ll see lines going throughout it, every line calculated, every line built, formed perfectly on the device.
But there is one challenge. Our vision for the product beyond being a stage for Windows was also that we had to bring creativity and productivity to folks such as yourselves.
The opportunity to transform this device well, to transition it to the state of getting things done. Putting this kickstand in the product, flies right in the face seamless lines and getting it perfect. But we really spent a lot of time here. We knew that if we do not get the kickstand perfect, this device would not work. We could not take any chances. Take a look at the three hinges that you see within this device. This is a really simple example of the details of the product. These are three custom-made hinges, mind you there are over 200 custom parts built from the inside out of this product to make it come to life.
But these hinges, they respect just as Steven told you. They respect to feel and sound like a high-end car door. When you close the device, the kickstand just goes away. It’s not in your way. When you needed the device, it’s there, just in time. You want to get something done, just open it and it feels great.
The spec we created was around sound. We iterated over and over again in our anechoic chamber. This is a critical point. We’ve really wanted to get the sound rights. So you get that – this full feeling, that emotional attachment to your product when you open this kickstand and close it. It makes it yours, it goes away when you don’t need it and it’s there when you do.
Now, we talked about VaporMg a few times. Now let me bring VaporMg to life just a little bit here. So you can understand a little bit more about what we did. VaporMg essentially becomes what lets us, get our product design and create life out of it. You can see the break up behind me, let me just explain a few things that we have going on.
I’m holding up my room key, it feels weird to hold at my room key. But if you look at this quickly, what you’ll see is 0.77 millimeters of thickness. This is an important point. If you can’t see it, that’s all right, same as a credit card, pull it out, your credit cards likely somewhere between 0.75 or 0.85 millimeters thick. It’s just a illustrated point. VaporMg is a process where we start with an ingot of magnesium and we melt it down to a molten state. Within injection mold the magnesium, there are some tools and we’re able to actually mold the intricate details that are needed for Surface. We mold down to 0.65 millimeters of thickness in any given part. 0.75 … [he means the credit card thinkness just mentioned], we mold to 0.65, this is important to understand, because for us to get to the design we needed for this product, to get the kick stand, integrated seamlessly and hold this line throughout the product we had to be able to mold to those tolerances.
Every micron matters within Microsoft Surface. we’ve actually stacked up every part from designing from the inside out, so tightly in the product and so cleanly that even if you stuck a piece of tape in the middle of the device, it would bulge, it would bulge out. That tells you how strong this product is, how much strength comes with it, how light it feels in your hands, all those parts play into each other.
The best part about VaporMg is not just that we can mold a 0.65 and get the intricate details like the 0.65 millimeters angles that go around the product this radial. The best part is the smoothness of the finish that comes out of the tools. After approximately 152 steps to get the VaporMg looking just like you see now, you find that the Surface finish on this product and as Mike says, bright in craftsmanship is perfect, it’s seamless. It screens watch quality finish and when you put it in your hands, it feels elegant, when you touch it, you’re going to want to hold it, I promise you.
Now I’m proud of VaporMg and I’m proud of the team for the product that they’ve done, but nothing, nothing stirs me more, nothing gets me more excited than Touch Cover. I really want to walk you through Touch Cover for just a few moments. This is an important technology that came out of our group. I’m going to walk you through it in two ways, the first way is through the experience and the second way I’m going to talk about is the technology.
Let’s do the experience first, we explained you what we try to do with Touch Cover from the get go, you notice I’m going to connect it now to my blue Touch Cover. So I just click it in, as you would expect. The Surface turns blue along with my Touch Cover and you have a beautiful integration of hardware and software. My Surface knows what is connected to it. I can now bring to life the vision that is Touch Cover for this product. The vision that lets you produce content when you want it, how you want it as fast as you’ve always done it, that’s what this product was designed for.
Let me give you one more second on this, on a little bit of the experience. The thing that was so critical for us in creating Touch Cover was that it had to be 3 millimeters thin. This essentially is at odds of any other keyboard you’ve used and still have a great typing experience. It also had to be a cover you wanted to connect, something you always had with you, something that gave you confidence just like the kick stand to bring this product to life.
We designed flex magnets in this product, that’s a combination of alignment in clamping magnets. You could actually never miss connecting this device, you can’t miss, we force you to not miss. We do that to give you confidence. You close it, it feels like a book, we design this organically like a book; we wanted it to feel just like that. What has more covers on it than books themselves? This spine feels like a book. When you put it in your hand and you walk away with your product, you’ll hold it like a book. When you carry it against your books, it will feel like it’s another book, it’s just light enough and it feels just perfect.
Now that said, I think you’re going to fall in love with Touch Cover. I know I have. I mean I’m seriously in love with it outside of my wife, Touch Cover is number two. It’s very important to me. Now, I never want to take Touch Cover off, and I’d argue that you don’t need to and you never have to.
You saw Mike move his Touch Cover to the back. Now when he did that I’m sure every single one of you thought like wait a minute, how do you move it to the back? Well, Touch Cover is pretty smart; it has an accelerometer built into it. The moment you fold it back, we know you fold it back, we know when you’re not using it and it’s turned off for you.
So you never have to take it off and underneath your fingertips, it feels great. So now you’ve got a comfortable device with Touch Cover that’s yours, it’s personalized to you. You saw the beautiful colors that we have coming to market and essentially what’s brought to you is an experience like none other with Touch Cover and Surface together.
Now I showed you the experience, but I wanted to show you the technology, because it really is important that you understand it and quite frankly, we have a bit of a mad scientist, who many of you know, named Stevie Bathiche. Stevie actually invented Touch Cover, the fact that we have 30 years of input experience using mice and 15 years creating keyboards, we really understand how to create a great typing experience. We also knew that if we brought you Touch Cover, and Touch Cover wasn’t any good, boy, what a breaking moment. But we’ve actually evolved this technology to a point through Stevie and his work to come to a place where we’ve brought you an experience that’s amazing at typing. There’s actually seven layers squeezed in, pressed right into Touch Cover to keep it 3 millimeters thin. Now that’s super thin, but critical for you to have a great experience when folding it back.
Let me explain to you how the technology works just ever so slightly and quickly. So what you’re going to see is I’m going to put my hands down on this machine here and, what you’re seeing is this is Surface for Windows RT, and my hands are down on Touch Cover. You’ll notice that my hands are laying flat on Touch Cover right now yet nothing is happening. If this was in fact a capacitive screen or the phone you might have in your pocket or some other device you might have, the keyboard would take up off the screen and you put your fingers down and it would look something like that.
Now that’s me actually pressing on Touch Cover, and it knows the grams of force coming off my fingertips, on to Touch Cover. Why is this critical? When you type in touch type speed, you have to find your home position and rest your hands. To do that, your keyboard can’t fire when you put your hands down, it’s comfortable, you can rest your hands and note as I put pressure on the J key, how the pressure goes up as I push harder and as I release, the pressure comes off.
It’s actually measuring every gram of force coming off my fingertips and as I start to type, it knows how many keys I’ve hit. This keyboard actually measures 10 times faster in scanning from a keyboard matrix than any keyboard, guarantee that you use today. It is super fast and brings great, great opportunity for you to be productive and get stuff done.
Obviously, I have a lot of pride in this product. I hope you’ll love it. I can’t wait for you to get your hands on it back there, and I really mean that. Steven, thanks for having me up here today.
Steven Sinofsky
That was a moment for our team for sure. I do want to talk a little bit about some availability and pricing information and things like that I know people want to know. Surface for Windows RT, I still say that there will be much more information available on the web and available shortly. So Surface for Windows RT will be available in both a 32 and a 64-gigabyte model and will be priced like comparable tablets that are based on ARM. Surface for Windows 8 Professional will come in 64-gigabyte and 128-gigabyte storage models and will have a retail price comparable with competitive Ultrabook-class PCs. Additional specifics on pricing and packaging will be announced as we get closer to retail availability.
Now of course, retail availability for the Surface PCs will be around the time of – for the Windows RT PC, will be at the time of the Windows 8 general availability and for Windows 8 Pro about three months later. Surface will be available through the Microsoft’s physical stores here in the U.S. and will be available through the select online outlets of the Microsoft store as well.
So welcome everybody to Surface. I just want to invite Steve Ballmer back up on stage one more time and thank you, thank you very much.
Steve Ballmer
I want to thank Steven and Mike and Panos and their team. This has been an unbelievable journey. We’ve invested significantly as you can see in talent, in time, in capital to bring the Surface to market. I was asked in the last few days here why now, why now? We took the time to really get Surface in Windows 8 right to do something that was really different and really special.
We’re very proud; very, very proud of the Surface just like we’re very proud of Windows 8. Because of Windows 8, because of Windows 8 the Surface is a PC, the Surface is a tablet, and the Surface is something new that we think people will absolutely love. We really want those of you here to have a chance to see and touch the Surface and talk with some of the people who are involved in designing the product.
We have several stations set up next-door where you can see the work that went into the creation of the Surface, and we hope you’ll stay and join us for that. Today has been the fun for us to put on for you very, very exciting and I want to thank you all for being part of today’s event. Thanks.

The justification part of the event keynote (was the general introduction, i.e. the first part of the event): i.e. how and why Microsoft decades long hardware innovation history has now been expanded by PC/tablet level innovation, why after Windows 8 innovation Microsoft needed a matching innovation in hardware as well? 

Steve Ballmer
Well, good afternoon and welcome, I certainly want to thank everybody for joining us for today’s event. The past several years have seen great change in the industry and great innovations coming from Microsoft. We’ve helped usher in the new era of cloud computing, we’ve embraced mobility, we are redefining communications and attempting to transform entertainment. In all that we have done Windows is the heart and soul of Microsoft from Windows PCs to Windows Servers to Windows Phones and Windows Azure. Windows is proven to be the most flexible general-purpose software ever created spurring on an ecosystem of unrivaled success.
When Microsoft was founded our vision was odd and broad: a computer on every desk and in every home. And while certainly we are optimists to the core Windows has exceeded even our most optimistic predictions. It now powers well over 1 billion PCs from desktops to laptops to ATMs to NASA workstations and more: in homes, in businesses, in schools and in governments literally around the world.
With Windows 8 we’ve re-imagined the Windows product. We re-imagine Windows from the chipset to the user experience, to power a new generation of PCs that enable new capabilities and new scenarios. We approached the Windows 8 product design in a forward-looking way. We designed Windows 8 for the world we know, in which most PCs are mobile and people want access to information and the ability to create content from anywhere anytime.
People want to do all of that without compromising the productivity that PCs are uniquely known for: from personal productivity applications, to technical applications, business software and literally millions of other applications that are written for Windows that work perfectly on Windows 8. We are incredibly gratified by the enthusiastic response to Windows 8 from our partners, our OEM partners, thousands of developers and literally millions of people consumers who’ve downloaded our previews.
Excitement is high with the new X86 and ARM SoC support. The new Metro User Interface and the new Store all getting very broad interest.
Today, we want to add another piece, another bit of excitement and another piece to that Windows 8 story.
At our foundation Bill Gates and Paul Allen made a bet, a bet on software, at the same time it was always clear that our unique view of what software could do would require us to push hardware sometimes in ways that even the makers of the hardware themselves had yet to envision. That’s the nature of the dynamic between hardware and software pushing each other and pulling each other forward. In fact, our number one revenue product actually the year I joined Microsoft 1980 was a hardware product, something known as the SoftCard. Let’s just take a little bit of a look back at the role of hardware at Microsoft.
[Video Playback]
We believe that any intersection between human and machine can be made better when all aspects of the experience hardware and software are considered in working together. Just let’s take the mouse as an example.
To be successful Windows 1.0 really needed a mouse so we built one. Early reviews of mice were not very positive as people struggled to understand the real value. In fact actually it was so new the Canadian Customs quarantined the Microsoft mouse at the border for four weeks thinking that it was alive.
Our most successful hardware product has been the Xbox and with Kinect we’ve created a whole new user experience. And now developers are pushing Kinect, viewing more exciting and even cooler things for both the game console and for Windows PCs. This combination of hardware, software and peripherals in the Xbox case work together to deliver an absolutely amazing experience.
We see that sort of combination working also today in our PC ecosystem. We believe in the strength of that ecosystem, of software and hardware companies that work together to deliver selection and choice that makes your Windows experience uniquely your own. Those partnerships are essential to the re-imagination of Windows. We’ve worked with the component companies, Intel, AMD, NVIDIA, Qualcomm and Texas Instruments.
Of course the ultimate landing point of this PC experience is through our partnerships with OEMs: HP, Dell, Asus, Acer, Samsung, Sony, Lenovo, Toshiba and many, many more. They will deliver more PCs to market in the year 2013 than in any previous year. IDC estimates that number at over 375 million Windows PCs. That will ensure that software developers and content creators have a larger number of new systems to target with their Windows 8 applications than any other non-phone platform.
However, with Windows 8 we did not want to leave any scene uncovered. Much like Windows 1.0 needed the mouse to complete the experience, we wanted to give Windows 8 its own companion hardware innovation. What is this innovation? It’s something new, it’s something different, it’s a whole new family of computing devices from Microsoft.
[Video Playback]
This is the new Microsoft Surface. It embodies the notion of hardware and software really pushing each other. People do want to create and consume, they want to work and they want to play, they want to be on their couch, they want to be at their desk and they want to be on the go. Surface fulfills that dream. It is a tool to surface your passion, to surface your ideas, to surface your creativity and to surface your enjoyment. I really want you to take the time today to get to know Microsoft Surface. So let’s now learn more from Steven Sinofsky and the Microsoft Surface team.
Steven Sinofsky
Just as we’ve re-imagined Windows we also have a vision for re-imagining the tablet.
We see a tablet that is designed the way that Windows has been designed. We see a tablet that represents a unique vision with a seamless expression of entertainment and creativity. A tablet that works and plays the way that you want to, a tablet that’s a great PC, a PC that’s a great tablet, a new type of computing, Surface.
Surface is a stage for Windows. Surface is designed for the software experience to take it, have it take centre stage. Surface is super thin at 9.3 millimeters. It’s just thin enough for this full size USB port for peripherals or just charging your phone while you are at the hotel. The edges are bevelled away at 22 degrees, so the PC itself fades into the background. It feels natural in your hands.
Surface is the first PC with a full magnesium case. Through unique process the liquid metal is formed into an ultra rigid, yet ultra light frame. It is incredibly in strong and it’s airy at under 1.5 pounds, just 676 grams, and it’s finely balanced. We didn’t stop there, the case is one of a kind. It’s made from a physical vapor deposition process. It results in a permanent scratch and wear resistance for Surface. This VaporMg case is a first of a kind, and it accentuates the unique feel of Surface.
Surface is of course great for entertainment. It has access to all of the Windows apps for music, for video, for Xbox and gaming. We can see here I’m running Internet Explorer. I can browse smoothly, use see great pages using ClearType and have a great experience just with all the – with browsing. It’s 10.6 inch optically bonded, wide screen display, is custom designed for Surface. And of course people play games. I can go and play any of the interesting games that are on – in the Windows Store and I can use Surface for using all the sensors that are within Windows as well. Surface works for all of those games.
Movies and entertainment look great as well. Excuse me just a second. Surface looks great for entertainment as well. In fact I’m going to show here for the first time a very exciting new application. This is the Netflix application designed specifically for Windows 8. Now with the wide screen you get 30% more viewing area and no banding or letter boxing like you traditionally see.
I’m happy to show this new Netflix application … [,  give you an early look how it’s designed specifically for Windows 8 with semantic zoom. And Netflix will have this ready at the Windows 8 launch. I can go here and start a movie and see it stream straight to my Surface PC. Just like you would expect.
Now to stream so well Surface needs great Wi-Fi. Surface is the first tablet to incorporate dual 2×2 MIMO antennas. That means it provides the very best Wi-Fi reception of any tablet today. Surface is incredibly great for Windows and for entertainment PC. And we are just getting started.] …

More information:

Surface Website
On-Demand Keynote: Microsoft Surface Event
Broll: Product imagery of Microsoft Surface
Broll: Images from Microsoft Surface Event
Product & Event Images
See it in Action

And remember this leading edge Microsoft Surface family, leading edge even  against Apple’s market leading offerings, so this product is definitely just the tip of the iceberg. Consider this Channel 4 report which is showing the kind of the future which could come from Microsoft as seen back to the beginning of last year:
Touching, waving at and talking to the future with Microsoft [Channel 4 News YouTube channel, Feb 8, 2011]


(Note towards the end of the video, Panos Panay to appear as simply from Microsoft Surface.) Additional infomation:
–  Benjamin Cohen, the reporter in the video, had this detailed blog post about that visit
–  Steve Clayton, the Microsoft’s not that long ago initiated, ‘Next at Microsoft’ storyteller, had also this detailed blog post about that visit

Note that Microsoft shares started to raise already last Friday (obviously based on expectation when the invitations to a ‘mistery event’ were sent out). Nevertheless from $29.34 to this Tuesday’s closing price of $30.71 that was only a 1% growth. Interestingly during the same period Apple’s share price had a 1% growth as well, although Apple made its series of announcements a week earlier, on Monday last week (June 11th, 2012):
Apple Introduces All New MacBook Pro with Retina Display
Apple Updates MacBook Air and Current Generation MacBook Pro with Latest Processors and New Graphics
Mountain Lion Available in July From Mac App Store
Apple Previews iOS 6 With All New Maps, Siri Features, Facebook Integration, Shared Photo Streams & New Passbook App
which resulted in 0.5% growth only.

So the stock market evaluated the Microsoft Surface against the above Apple introductions, and found that on equal level from business growth perspective, although Apple’s closing price yesterday was $587.31, i.e. 19x higher. In terms of market capitalisation  Microsoft remains on the same 47% of Apple’s, so from business competition point of view the announcement of Microsoft Surface is not changing the positions as far as the opinion of the overall business world is concerned. INTERESTING!

Meanwhile the earlier Microsoft Surface product has been renamed as Microsoft PixelSense in order to avoid confusion:

About Microsoft PixelSense [Microsoft page for the press on the PixelSense microsite, June 18, 2012]

The Samsung SUR40 with Microsoft PixelSense is an innovative product that responds to touch, natural hand gestures and real world objects placed on the display, providing effortless interaction with information and digital content in a simple and intuitive way. With a large, 360-degree, 4-inch thin horizontal user interface, the Samsung SUR40 offers a unique gathering place where multiple users can collaboratively and simultaneously interact with content and each other. In addition, the SUR40 provides businesses with unique value in delivering information and services in a more friendly way allowing better engagement with their customers. The Samsung SUR40 with Microsoft PixelSense is targeted for companies across a variety of industries including retail, hospitality, health care, and public sector.
The Samsung SUR40 with Microsoft PixelSense is a major advancement in computing that moves beyond the traditional user interface to a more natural way of interacting with information. The four key attributes that make this experience unique are:
  • Multiuser experience.The horizontal form factor makes it easy for several people to gather together, providing a collaborative, face-to-face computing experience.
  • Massive multitouch contact. The Samsung SUR40 with Microsoft PixelSense recognizes many points of contact simultaneously, not just from one finger, as with a typical touch screen, but up to dozens and dozens of items at once.
  • Direct interaction.Users can actually “grab” digital information with their hands and interact with content through touch and gesture, without the use of a mouse or keyboard.
  • Object recognition. Users can place physical objects on the display to trigger different types of digital responses, including the transfer of digital content.
At CES 2011, Microsoft unveiled the designed for touch experience featuring Microsoft PixelSense technology, which gives LCD panels the power to see without the use of cameras.
This experience comes to life in the Samsung SUR40 with Microsoft PixelSense, which incorporates significant technological advancements designed to enhance the user experience.
The Samsung SUR40 with Microsoft PixelSense features key hardware and software technology advancements informed by feedback from users around the world.
  • Microsoft PixelSense™.Microsoft PixelSense allows a display to recognize fingers, hands, and objects placed on the screen, enabling vision-based interaction without the use of cameras. The individual pixels in the display see what’s touching the screen and that information is immediately processed and interpreted.
  • PixelSense technologydelivers an innovative user experience built on the principles of direct interaction using touch and objects. The Microsoft Surface 2.0 SDK allows application developers to take advantage of capabilities of PixelSense technology.
  • Thin form factor with multiple configuration options.The Samsung SUR40 is four inches thin, which makes it easy to use as a table, hang on the wall with the VESA mount, or embed in walls or custom enclosures. There are standard leg supports available or customers can design and attach their own leg supports.
  • High definition large format display. The 40-inch, stunning high-definition screen (1920 x 1080 resolution) enables enhanced multiuser and multitouch experiences.
Microsoft PixelSense activities are available on the Microsoft PixelSense blog and Microsoft PixelSense on Twitter.
For more information, press only: PixelSense PR team

Also these two videos appeared on a new Microsoft® PixelSense™ YouTube channel [June 18, 2012]:

The Power of Microsoft® PixelSense™

Published on Jun 18, 2012 Microsoft® PixelSense™ technology enables the Samsung SUR40 to recognize fingers, hands and objects placed on the screen, enabling vision-based interaction without the use of cameras. The individual pixels in the display see what’s touching the screen and that information is immediately processed and interpreted. Experience the power of PixelSense on the Samsung SUR40 with Microsoft PixelSense http://www.samsunglfd.com/solution/sur40.do To learn more about Microsoft PixelSense technology please visithttp://www.pixelsense.com

Samsung SUR40 with Microsoft® PixelSense™

Published on Jun 18, 2012 Samsung SUR40 with Microsoft® PixelSense™ brings people together to connect, learn and decide, changing the way people collaborate and connect with a 360-degree interface. And, with Microsoft PixelSense, the SUR40 sees and responds to touch and real world objects. This experience comes to life in the 40 inch high-definition Samsung SUR40 that can be used as a table, on the wall, or embedded in other fixtures or furniture.

Now some first reactions from the event attendees:

image

Microsoft Surface: a closer look [TheVerge YouTube channel, June 18, 2012]

See also this article: Microsoft Surface with Windows RT hands-on pictures and video [Joshua Topolsky from The Verge, June 18, 2012]

image

Microsoft Surface tablet demo June 18, 2012 Event in SF [SlashGear YouTube channel, June 18, 2012]

See also these articles, same date, on SlashGear (the first ones are kind of liveblogging):
Microsoft Surface Tablet Hands-on by Vincent Nguyen
Microsoft Surface re-introduced as a handheld tablet by Chris Burns
Microsoft Surface cover doubles as built-in keyboard by Cory Gunther
Microsoft Surface for Windows 8 Pro revealed by Chris Burns:

This tablet introduced its own “Perimeter Venting” so as not to get too hot [in fact to solve the problem of cooling with a tablet which can be used in both portrait and landscape modes], works with Pen input (with digital ink, explained in a different post), and has a display that’s just 0.7mm from the glass that covers it. The Microsoft Surface for Windows 8 Pro has two digitizers, one for ink, one for touch, and has a bit of magnetization for its pen so no holes or clips are needed.

Microsoft Surface to feature digital ink stylus support by Cory Gunther

At the event live they said it best by stating, “This surface has two digitizers. One for touch, one for digital ink.” All stylus or pen input is converted into digital ink and the new Surface tablet is extremely responsive and accurate.

The distance between the screen (digitizer) and the stylus is only .7mm thick, and allows for it to be highly accurate, making you feel like the ballpoint of a pen is actually writing on the “surface”. Surface will see the proximity of a stylus and stop recognizing hand inputs.

Microsoft Surface Windows RT confirmed with NVIDIA’s Tegra processor by Cory Gunther

NVIDIA has just issued a rather short note confirming that their Tegra processor will be under the hood and powering the smooth and fluid Windows 8 RT model. They didn’t specify which Tegra processor as expected, but we are speculating it will be the quad-core Tegra 3 KAI platform, or the Tegra 3+ that was detailed as coming soon [… an upgraded Tegra 3 called T3+, with code-names Wayne and Grey splitting off in the third quarter of 2012 with LTE. Grey specifically will have access to LTE data speeds, with Tegra and Icera hardware being part of this sector for NVIDIA] in a lot more than just Android devices.

Microsoft Surface Touch Cover vs Type Cover hands-on by Chris Burns

These keyboards bring on a fair stab at what 3rd party manufacturers have been attempting for the iPad and a host of Android tablets now for several years. The keyboards on both units aren’t going to bring you a perfect replacement for a notebook computer if you’re attempting to match the laptop-bit of the equation, but if you’re the sort of person to work on a desk, you might be in business.

Microsoft Surface could debut MagSafe-data hybrid hook-up by Chris Davies

The four-pin port is on the right lower edge of the new tablets, and seemingly matches up with the MagSafe-like connector detailed in a patent application from the company. If so, that could mean a single hook-up for recharging the Surface and synchronizing it with other devices.

Microsoft’s patent application followed in the footsteps of Apple’s magnetic charger system – which allows the cord to break away easily if someone trips over it, rather than yanking your laptop off the desk – but added in a data connection. With just one port, the Surface could be hooked up to both a charger and other external hardware, with an optical data link used for maximum speed potential.

The potential for such a connection is vast. Microsoft has been coy about external device support for Surface, only mentioning the USB and video-output ports, but with this proprietary port it could be used with a docking station to add in an optical drive, wired network connection and more.

We’ve been waiting for just such a strategy from Apple for some time, and indeed the Cupertino company has an optical data MagSafe patent application of its own. More on Microsoft Surface in our hands-on here.

image

Microsoft Surface Tablet: Hands-on [laptopmag YouTube channel, June 18, 2012]

See also these articles:
Microsoft Surface Tablet Hands-on: The Future of Windows is Here [Video] [Michael A. Prospero from LAPTOP Magazine, June 18, 2012]
iPad vs Microsoft Surface: Tablet Specs Compared [Kenneth Butler from LAPTOP Magazine, June 18, 2012] (data higlights are mine to denote the essential differences)

 
clip_image001
clip_image002
clip_image003
Device
iPad 3
Surface (Windows RT)
Surface (Windows Pro)
Price
$399
TBA
TBA
CPU
Apple A5X dual-core
Nvidia Tegra 3 [simply Tegra]
Intel Core i5
OS
iOS 5
Windows 8 RT
Windows 8 Pro
Display
9.7 inches
(1024 x 768)
10.6 inches
(Resolution unknown)
10.6 inches
(Resolution unknown)
Size
(inches)
9.5 x 7.31 x 0.37
.37 inches thick
.53 inches thick
Weight (pounds)
1.44
1.49
1.99
Storage
(Built-In)
16GB, 32GB,
64GB
32GB, 64GB
64GB, 128GB
Ports
10-pin
microSD, USB 2.0, Micro HD Video, 2×2 MiMO Antenne
microSDXC, USB 3.0, Mini DisplayPort, 2×2 MiMO Antenae

image

Microsoft to Unveil a New Tablet – Good or Bad Idea? [The Wall Street Journal YouTube channel, June 18, 2012]

Microsoft is expected to unveil its own tablet computer today. But will it follow in the steps of the Xbox or the Zune? George Stahl discusses on Markets Hub. Photo: AFP/GettyImages.

See also this article: Microsoft Unveils Surface Tablet to Rival iPad [Shira Ovide from The Wall Street Journal, June 18, 2012]

… Al Hilwa, an analyst at IDC, said the combination of PC and tablet features makes surface a “true converged” device. “A Swiss Army knife of a tablet?” …

The computer makers‘ business is dependent on Microsoft, so they may not express annoyance publicly at Microsoft’s trading on the hardware makers’ turf. But at least some hardware executives are fuming privatelyat Microsoft’s decision.

Microsoft’s move to make its own tablet “comes with consequences, which is complicating choices for consumers and complicating relations with third-party manufacturers,” said Sarah Rotman Epps, an analyst with Forrester Research Inc.

image

Microsoft “Surface” Tablet Announced, Powered by Windows 8 [Eric Savitz for ForbesVideo YouTube channel, June 18, 2012]

Aiming squarely at Apple’s hold on the tablet market, Microsoft unveiled ‘Surface’, its new line of tablet computers based on Windows 8.

See also these articles:
Microsoft: Live From Hollywood! Introducing Microsoft Surface Tablet (Updated) [Eric Savitz from Forbes, June 18, 2012]: a live blog of the event
Microsoft Announces Surface, Its New Windows 8 Tablet [Kelly Clay from Forbes, June 18, 2012]

As no one does keyboards better than Microsoft, yet another keyboard is also available for Surface that features a full trackpad with clicking buttons. Though Surface is slightly heavier than the iPad and has 25% less battery life (31.5 Watt hours compared to the iPad’s 42.5 Watt hours), Surface is truly one of the most powerful and lightweight mobile PCs we have seen.

It’s clear that Surface is designed for current Windows users, and according to NetMarketshare, Windows XP, Vista, and 7 combine for 93% of all desktops. For these users – especially those in the corporate environment – there is a hesitation to switch to another platform, even just for mobile use. As a result, Surface could be a game-changer in the tablet industry. Not only does it feature key capabilities that Apple has yet to ever integrate (such as a keyboard), but Surface will undoubtedly make it easier for curent Windows users to transition from home to office and in-between. While a price has yet to be set, it’s expected to be extremely competitive compared to other tablets, ensuring that Surface is a device that many current Windows users will want to own.


Other notable first reports:

1. WIRED magazine [June 18, 2012]:
Liveblog: Meet ‘Surface,’ Microsoft’s New Windows 8 Tablet
Microsoft May Be Late to Tablet Fight, But Has the Cash to Keep Sparring
Microsoft Dives Head-First Into Mobile Hardware With Two 10.6-Inch Tablets

Surface is much, much more than a new tablet platform. It’s also Microsoft’s first fully branded computing device — an ambitious new development direction after years of making only simple computer peripherals. And Surface is also a challenge to every hardware partner in Microsoft’s OEM stable.

“Its a bold move on the part of Microsoft,” says Gartner analyst Michael Gartenberg. “This is a real change in strategy for them, and it’s certainly a vote of no confidence for their partners. This shows how high the stakes are. There is competitive pressure from Apple that is clearly a threat to their business. Steve Ballmer seemed to be channeling Steve Jobs on stage, saying hardware and software have to be designed to together.”

As for pricing, Microsoft isn’t saying, but Gartenberg weighs in:

“I’m guessing somewhere between $600 and $1000 — Microsoft was very vague. This the problem you encounter when you launch something so far ahead of delivery,” he said. “For a launch like this, it’s all about the details. Everything about this event, the mysterious invitations, the presentation — Microsoft is trying to be Apple. But the only company that has successfully been like Apple, is Apple.”

2. engadget [June 18, 2012]:
Live from Microsoft’s mystery press conference in Los Angeles! by Dana Wollman
Hands-on with Microsoft Surface for Windows RT, Touch Cover and Type Cover (update: video!) by Dana Wollman:

… (Microsoft has only said that the ARM chip is made by NVIDIA. No one ever said it’s a Tegra 3 SoC, but that is naturally our best bet.) …

Based on remarks by Steve Ballmer and others during the presentation, it sounds like a lot of thought went into the two keyboards, so we wouldn’t be surprised if a large focus group of touch typists were able to prove Redmond’s engineers right. But having played with both, we don’t imagine this being like settling in with a new laptop or Transformer-style dock. You might have to re-learn how to type (or at least teach your brain to fuhgeddaboutit and trust your fingers to land where they’re supposed to.) …

Even after some brief handling, we feel impressed, almost sobered by what Microsoft’s managed to produce after vowing to take the Windows 8 hardware-software package into its own hands. Surface for Windows RT is well-made, polished, durable and carefully engineered. And yes, that’s sobering news: Microsoft’s own OEM partners, everyone from ASUS to Acer to HP, should feel a tinge of defensiveness. If Redmond’s mission until now has been to showcase all the possible form factors for Windows 8, it may have just taken a step in the opposite direction by upstaging everybody else.

Microsoft reveals its own Windows 8 tablet: meet the new Surface for Windows RT by Jon Fingas:

Not unlike Apple’s last two generations, there’s a magnetically attached cover, but it’s more than just a protector: here, it includes a full multi-touch keyboard and trackpad.

Microsoft one ups other tablet ‘smart’ covers with Surface’s Touch Cover and Type Cover by Terrence O’Brien:

… right now we’re pretty enamored with Microsoft’s Touch Cover for the newly announced Surface. See, it works almost exactly like that other “smart” tablet shield, but this one actually earns it’s smart moniker. When you peel the plastic shroud back it turns into a fully functional keyboard and touchpad. Obviously, being a thin plastic sheet, the cover is relying on touch for key presses, not the actual depression of mechanical switches. …

Perhaps one of the more interesting features though, is their ability to force Win 8 to color coordinate with your chosen shade of folio. Click the blue Touch Cover on to the Surface and the background switches to a soothing shade azure. There’s even an accelerometer inside those 3mm-thin softer covers — which is an impressive feat of engineering. The Touch Covers can easily distinguish between you simply resting your hands on the keyboard and actually typing, which should help minimize accidental key presses.

Microsoft announces Surface for Windows 8 Pro: Intel inside, optional pen input by Donald Melanson
Microsoft Surface tablets: the differences between Windows RT and Windows 8 Pro models by Darren Murph

3. CNET [June 18, 2012]:
Microsoft breaks tradition with Microsoft Surface tablets
Surface touches the right keys, but not a complete picture
Who is the Microsoft Surface for, exactly?
Five key takeaways from Microsoft’s Surface event:

… 1. Don’t confuse this with the table thing [i.e. the old Surface now called Microsoft PixelSense]. … 2. This isn’t just aimed at the iPad and Android tablets [as it can work like a PC, complete with a full version of Windows]. … 3. This thing is high-tech. … 5. This is just the start [as Microsoft is positioning Surface as the beginning of a family]. …

Why Microsoft built its own tablet — think Apple and Xbox

The tablet and ultraportable form factors are especially fertile ground in terms of growth and innovation. A recent Online Publishers Association studyfound that 31 percent of the U.S. Internet population (74.1 million users) own tablets, up from 12 percent in 2011. By 2013, the study projected that 47 percent of the U.S. Internet population (117.4 million users) would own tablets.

At this juncture, Google’s Android platform (including Amazon’s Kindle) and Apple’s iOS are splitting the market. Apple’s continuation of its firm grip on hardware and software integration is working exceedingly well, as evidenced by the company’s incredible financial success.

Google gives its Android platform to partners for free, which leads to some fragmentation and a fraction of the profits Apple is generating. Like Microsoft, Google plans to introduce its own branded tablet this month. Microsoft expects that it can generate some buzz and give Windows users a legitimate alternative to Apple’s iOS and Google’s Android, as well as incent its developer community to build native apps for its platform.

Note: In the above argumentation CNET relied on the released the same day “A Portrait of Today’s Tablet User – Wave II” U.S. findings from the Online Publishers Association (OPA), particularly the one represented on the following slide:

image

for which the accompanying OPA press release stated the following:

… Tablet adoption has significantly increased in the past year; 2012 saw 31% of the U.S. internet population owning tablets (74.1M users), up from 12% (28.3M users) in 2011. Furthermore, by the year 2013 this figure is expected to increase with a projected 47% of the U.S. internet population (117.4M users) owning tablets.

Of these tablet users, the Android platform has drawn level with iOS, largely in part because of the strong sales of the Kindle. 52% of tablet owners have an iOS operating system, while 51% use an Android powered tablet (percentages do not add up to 100% because tablet owners own/use more than one type of tablet). This is a drastic change from 2011, which saw 72% of tablet owners use some form of the iPad while only 32% used an Android tablet. …

4. AllThingsD [June 18, 2012]:
Microsoft’s Surface Tablet Takes On Apple’s iPad liveblog by Ina Fried
Microsoft Launches New Surface Tablets With Windows 8 by Bonnie Cha
Microsoft CEO Steve Ballmer on Where Microsoft’s New Surface Tablet Fits in PC Ecosystem by Ina Fried

In a brief chat after the event, Microsoft CEO Steve Ballmer said that PC makers have known for an unspecified period of time that Microsoft would be doing its own hardware.

Ballmer noted that there will be a lot of PCs sold that will be made by companies other than Microsoft.

If you look at the bulk of the 375 million machines that get sold (next year), they probably aren’t going to be Surfaces,” Ballmer said. “On the other hand, we could have a sizeable business.”

It’s an important companion to the whole Windows 8 story,” Ballmer said. “It’s an important piece. It’s not the only piece.”

While Microsoft kept the details of Surface tightly limited to a small group of Microsoft employees working on the project, Ballmer said PC makers weren’t totally taken by surprise.

“Our PC partners knew in advance we were announcing something today in this space,” Ballmer said.

So how did they feel about it? “No comment.”

Ballmer said Microsoft’s goal is that Surface “gives people a full range of things to think about, sort of primes the pump for more innovation around Windows 8, (and) brings new technology to the Windows PC platform.”

Just how closely to the vest has Microsoft been keeping Surface? Ballmer said he has not personally been using a prototype on a regular basis.

“We wanted to keep things under wraps,” Ballmer said. “I’m out in public a lot.”

5. Boy Genius Report (BGR) [June 18, 2012]:
Live from Microsoft’s tablet event! by Brad Reed
Microsoft unveils Surface tablet by Zach Epstein
Microsoft Surface tablet hands-on by Brad Reed

I have to admit that the Touch Cover felt somewhat alien to me at first when I was playing around with it, but that could be due to the fact that I didn’t have a lot of time to play around with it — Microsoft was really herding reporters quickly through the line. The Type Cover did feel quite natural as a keyboard should, however, so at the very least, there should be one strong option for people who prefer traditional keyboards.

The tablet’s 10.6-inch display screen looked gorgeous, although Microsoft was being weirdly evasive when asked what the exact screen resolution was. The tablet’s “VaporMg” casing is extremely solid, and the tablet feels very strong in your hands. Despite being 9.3 millimeters thick, the Windows RT version of the Surface is in no danger of bending under pressure.

In terms of software, Windows RT brings some cool new capabilities to the tablet form factor, including the ability to run two apps on the same screen simultaneously. One Microsoft rep, for instance, demonstrated how to have Outlook email on one half of the screen while having sports scores on the other half. And of course, the home screen on both versions of the Surface tablet features Windows 8′s Metro UI that is significantly more intuitive, colorful and user-friendly than past editions of Windows.

Huawei Enterprise after its 1st year and the 2012 strategy

Huawei Enterprise at CeBIT 2012 – Press Conference – Geoff Johnson, Research VP, Gartner [HuaweiEnterprise YouTube channel, March 13, 2012]

Geoff Johnson, Research VP at Gartner, discusses Huawei Enterprise’s position in the market and our range of enterprise business solutions

Huawei Enterprise at CeBIT 2012 – Press Conference – David He discusses our first year [HuaweiEnterprise YouTube channel, March 13, 2012] THE VIDEO IS THERE, JUST CLICK

David He, President of Marketing, Huawei Enterprise, discusses our first year in business and our plans for the future.

Started with: Huawei Boosts Investment In European Enterprise Tech[TechWeekEurope, Sept 16, 2011]

Chinese networking and telecoms company Huawei has announced a programme of investment to kick-start its entry into the enterprise market in Western Europe.

Huawei first launched its Western European enterprise division in 2010, and has since built up a workforce of around 400 employees, spanning the UK, Ireland, France, Germany, Spain, Portugal, Italy, Switzerland and ‘Benelux’.  The division is headquartered in Amsterdam.

Although the company was unable to name an exact figure, it said the new investment would enable it to double its headcount in the region year-on-year, as well as to build a new sales channel structure in Europe.

“The European region is a key market for Huawei Enterprise,” said Mario Fan, President for Huawei Enterprise Business for Western Europe. “Since we first established our European presence a year ago, we have made tremendous progress. We will build on this strong start by placing an emphasis on developing partnerships with customers, integrators and resellers at all levels.”

Huawei is now commencing a regional tour of 18 cities in its Enterprise Business Roadshow, starting in Amsterdam and ending in Utrecht on 7 December. Customers and prospective partners can visit the company’s showtruck for demonstrations of its data centre and networking technologies, as well as its corporate communications solutions.

Huawei Showtruck Launch [HuaweiEnterprise, Sept 30, 2011]

Huawei Enterprise is proud to announce the start of the Huawei Showtruck tour. Over 12 weeks, visiting 18 cities the Showtruck aims to bring Huawei Enterprise solutions to you. Stop by to view live demonstrations of our innovative communications solutions and ask our experts questions. Some of the products we will be showcasing include our open IP network One Net, Data center and Cloud based applications, and One World and One Office telepresence systems amongst many others.

Huawei Enterprise rolls into Middle East [ITP.net, Jan 19, 2011] see also: follow-up on that [ITP.net, Aug 7, 2011] + another follow up [CommsMEA, March 26, 2012]: “to grow its enterprise business in the Middle East by between 80-90% in 2012 to reach revenues of up to $600 millionachieved revenues of about $320 million in 2011, with a year-on-year growth rate of about 85-90% … particularly strong growth in the Gulf and Iraq, with government projects and the oil and gas sector

Huawei has announced the official launch of its enterprise business unit in the Middle East.

The company is kicking off its regional enterprise business, which will focus on providing end-to-end ICT solutions to key regional vertical sectors, with a roadshow to take in UAE, Saudi Arabia and Pakistan.

The company is already well established in the region through its telecoms operations, and already has several enterprise customers such as Saudi Aramco, Saudi Ministry of Health, and the new Maktoum Airport in Dubai, but the new unit will focus on provision of solutions to the enterprise segment.

Huawei will be focusing on government and semi-government entities in the region, particularly in energy and power sector, transportation, oil and gas, and SMART cities. The company’s enterprise offerings include expertise infrastructure solutions from data communications (includes security and firewalls, switches, routers, VPN, voice and video communications solutions including high-end unified communications), to transmission to help with integration industrial automation in manufacturing plants, to setting up large scale wireless broadband and WIMAX solutions.

Speaking at a launch event in Dubai, Mr Dongwu, general manager for the Middle East for Huawei Enterprise, commented: “We see convergence in the IT and communications technology, with this kind of convergence, enterprises need both kinds of technologies. As Huawei we have a solid background and experience in communications technologies over the past 20 years, and our IT experience of the past ten years, through business units like Huawei Software, puts us in a unique position that gives us very good opportunities to penetrate the market.

See also: Huawei unveils Enterprise Business unit [for Middle East] [Reseller Middle East, Jan 18, 2011]

Huawei Climbs ‘Food Chain’ in Cisco Enterprise Challenge [Bloomberg, May 9, 2011]

… “Cisco is clearly the leader in this domain, but we also believe changes are happening,” Leon He, president of solution sales at Huawei’s enterprise business unit, said in an interview in Shenzhen, China. “When those changes occur, the current market and customer needs will change.” …

“Enterprise is our core capability,” Cisco Chief Executive Officer John Chamberstold investors at a technology forum on April 7. “We’re an enterprise company. That’s where we started.”

The enterprise business and public sector contribute about 46 percent to Cisco’s sales, Chambers said. David McCulloch, a spokesman for Cisco, declined to comment.

“The market Huawei sees is huge,” Huawei’s He said. “If we digitize, we will bring a revolution. When the shift occurs from digital to smart networks, that will be another revolution.”

Huawei aims to double annual sales at its enterprise group to $4 billion this year, from $2 billion last year, He said. Within three to five years sales will more than triple again to between $15 and $20 billion, He said. Huawei’s Roese said the company is moving 10,000 employees into the new enterprise division, including 6,000 research and development staff. That’s about 9 percent of the company’s 110,000 staff worldwide.

The initiative is being led by William Xu Wenwei, one of four executive directors on the company’s 13-member board, according to its annual report released last month.

See also a follow-up on that [Bloomberg, Feb 29, 2012]:

Growth at Huawei Enterprise may be slower than originally anticipated, Xu said, adding that $15 billion in contract revenue by 2015 is a more realistictarget. Leon He, another Huawei executive, in May last year gave a sales projection of $15 billion to $20 billion for the division.

That more cautious outlook stems from a change in strategy where Huawei now works more through system integrators such as Spain’s Telefonica SA (TEF) to create solutions for specific industries.

“In the past, in the previous strategy there was more high-level integration so there was more conflict with our partners,” Xu said. “As a result our sales revenue might not be as high as in the past strategy, but we’ll have closer cooperation.”

Still, the enterprise business plans to increase its workforce to more than 20,000 people this yearfrom over 10,000 at the end of 2011, Xu said.

The enterprise unit is making about 40 percent of its sales in China, Xu said, adding that that ratio will probably remain steady through 2015.

More of the same kind:
Huawei targets corporate sector [FT, March 8, 2011]
Huawei enters the enterprise market [in Norway] – a game changer or just another player? [primesource.no, March 18, 2011]
Huawei Malaysia Forms Enterprise Division [Hardware Zone Malaysia, July 7, 2011]
(But partner driven entrance to Malaysia began on Feb 8, 2011: see the Huawei Enterprise Business [Feb 8, 2011] presentation delivered by HD Technology Sdn Bhd. (a distributor of storage products and solutions), since 51% of acquired by Vasseti Berhad owned by Vasseti (UK) plc controlled by rich entrepreneur Syed Mohd Yusof Bin Tun Syed Nasir (the owner of the Concorde Hotel chain in Malaysia), and an investment holding company focused on acquiring the majority of the supply chain of the telecommunications and information and communication technology industry.)
Huawei appoints new VP of Enterprise [in UK and Ireland] [mobile news, Sept, 2011]
Huawei to Launch HEAP [Huawei Enterprise Advantage Partner] Partner Program in Australia [ARNnet, Sept 16, 2011]
Huawei Launches Enterprise Business Unit in India [Indo-Asian News Service, Sept 28, 2011]
Huawei Launches Its U.S. Enterprise Business Through Channels [Huawei Enterprise press release, Oct 5, 2011]
Huawei Building Up Its Enterprise Muscle [Digital Life, Singapore, Nov 2, 2011]
Huawei Launches Partner Program in HK and Macau [telecomasia.net, Hong Kong, Nov 4, 2011]
Webcom Appointed as Huawei Reseller [in South Africa and sub-Saharan Africa] [IT-Online, Nov 11, 2011]
Huawei Builds Channel Red Army in Europe – a distribution deal with SDG to punt its enterprise kit to resellers in the UK, France and the Netherlands [The Register, Nov 24, 2011]
Huawei to Reach a Thousand Partners in Europe [Dealer World, Spain, Jan 1, 2012]
Huawei Hails Thailand as Regional Hub [for enterprise business in Southeast Asia] [Thai News Service, Nov 24, 2011]

2012 market expansion from Germany’s CeBIT to the whole western hemisphere: Huawei Germany Celebrates 10 Year Anniversary [HuaweiEnterprise YouTube channel, March 7, 2012]

Huawei Germany kicks off the year with a grand anniversary celebration of its 10 years of successful business operations in Europe and Chinese New Year with over 350 guests

Involving resources of Taiwan as well: Huawei’s Enterprise Market Expansion Attempt to Benefit Taiwan’s ICT Supply Chains [CENS, March 26, 2012]

Huawei Technologies Co., a world leading ICT supplier headquartered in mainland China, will place orders with Taiwan’s supply chains in a big way in line with its aggressive goal of boosting sales of its enterprise equipment operation to US$15-20 billion in 2015 from current US$3.9 billion.

The company would record higher outsourcing to Taiwan in 2012 than in 2011, when which it purchased NT$110 billion (US$3.6 billion at US$1:NT$30) worth of products from Taiwan. In 2010, Huawei contracted Taiwanese manufacturers to supply NT$99.5 billion (US$3.3 billion) of products.

To quickly gain more market share worldwide, Huawei has decided to increase contracts to Taiwan for ICT products, including servers, switchers, routers, mobile phones, network connectivity cards, tablet PCs and touch screens. The company’s global vice president for enterprise business operation, Jia Cholong, stressed that Taiwan is a strong logistics backup for his company’s aggressive global plan.

The company’s contract suppliers in Taiwan include Hon Hai Precision Industry Co., Ltd., Accton Technology Corp., Unizyx Holding Corp., Gemtek Technology Corp., Alpha Networks Inc., and Unimicron Technology Corp.

Jia emphasized that Huawei will team up with distribution channels of local markets worldwide to expand market pie in international enterprise ICT sector, instead of acting as a price killer.

He noted that the company’s enterprise ICT operation saw sales rise to US$3.9 billion in 2011 from US$2 billion in 2010 and US$100 million in 2009. The company aims at shooting the No.2 title in enterprise ICT market and No.3 spot in cloud-computing market in 2015.

The company’s enterprise ICT products include video conferencing equipment, data center, cloud solution, switching equipment, router, firewall, and servers.

In line with its aggressive market plan, the company will double its marketing staff to 20,000 worldwide by the end of this year. In Taiwan, it now has 200 marketing staffers and will open Huawei Certified Datacom Associate (HCDA), Huawei Certified Datacom Expert (HCDE) and Huawei Certified Datacom Profession (HCDP) centers to verify telecom equipment for it.

With major product expansion in Huawei Server line [Huawei Enterprise product catalogue, Feb 27, 2012]

image

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Huawei Enterprise at CeBIT 2012 – Press Conference – Johann Strauss on Technology and Intel [HuaweiEnterprise YouTube channel, March 13, 2012]

Johann Strauss, and guest spokesperson from Intel, discuss the latest technology and our partnership with Intel

See also:
Huawei Unveils Tecal V2 Servers with Intel® Xeon® E5-2600 Inside [Huawei Enterprise press release, March 20, 2012]

Huawei Showcases A Better Way for Enterprises in the ICT Era at CeBIT [Huawei Enterprise press release, March 5, 2012]

Huawei, a leading global information and communications technology (ICT) solutions provider, along with its partners, will be showcasing its comprehensive range of integrated ICT solutions at CeBIT, one of the largest technology trade shows. Addressing specific needs of enterprise customers across various industries, Huawei helps global organizations tap on opportunities presented by the changing trends in today’s ICT era.

Bringing to life its vision of “A Better Way” for enterprises, Huawei, along with 12 of its solution partners, will be showcasing its comprehensive portfolio of products and solutions at CeBIT.

“CeBIT is one of the most important trade shows globally and is a key platform for us to showcase how Huawei’s integrated ICT approach can help enterprises meet the challenges of tomorrow,” said, David He, President of Marketing, Huawei Enterprise. “We will also be making a series of major announcements regarding our channel partner program, as well as unveiling our latest line-up of products and solutions.”

At the exhibition booth, Huawei experts and consultants will be on-site to conduct demonstrations on how its innovations and capabilities in cloud computing, network solutions, and unified communication and collaboration can help enterprise organizations improve business operations and achieve competitiveness in today’s changing ICT landscape. Vertical solutions that address unique customer needs in their respective industries will also be showcased. Demonstrations will also be held in a custom-built Huawei Container Data Centre. Highlights of the products and solutions on display include:

Huawei @ MWC 2012: Industry Trends in Cloud Computing. Ron Raffensberger, Director of Cloud Computing Marketing Ron Raffensperger discusses Huawei’s approach to the latest trends in cloud computing, including consulting services, software as a service and ecosystem alliances.
Huawei Modular Data Center (IDS2000). Huawei talks about how their modular data center system provides Simple Deployment, Scalable Design, Energy Saving and Smart Management for their Modular Data Center solution for enterprises, anyone building data centers.

Cloud computing – Overview of Huawei’s cloud computing capabilities and related IT/IP products, as well as data centre security solutions, desktop cloud solution, media cloud solution, etc.

Huawei eSight Mobile, mobile/tablet app for Network Administrators. Huawei provides a new application on iPad/iPhone, soon Android, to let IT Administrators do some or all of their Network Management on thei mobile devices. Here’s Huawei’s presentation at CeBIT 2012 presenting their new system.

Enterprise ubiquitous broadband network – Introduction to Huawei’s network solution, as well as solutions for WAN connectivity, campus networks and enterprise branches; Huawei’s network management solution eSight will also be showcased.

Huawei eSpace Unified Communications. Huawei provides this system to connect teams of people that collaborate in enterprise, schools and other.

Unified communication & collaboration– Demonstration of Huawei’s high-definition telepresence solution, Huawei’s eSpace Unified Communications Solutions, and eSpace Cloud Contact Center, etc.

Industry solutions– Comprehensive overview of vertical-specific solutions including eGovernment and public services, Virtual Teller Machines (VTM) for the finance industry, and Intelligent Transportation System (ITS), etc.

In addition to showcasing its products and solutions, Huawei will conduct a series of open speeches and technical symposiums at its booth throughout the week-long CeBIT event. Ranging from 15 minutes to 50 minutes, these sessions allow industry professionals to better understand how Huawei’s customer-centric innovations can be applied to their business. A full schedule of open speeches and technical symposiums is available at http://www.huawei.com/minisite/cebit2012/index.html.

Huawei will also organize a series of events specially for customers and channel partners on March 7. At the ICT Transformation and Innovation Forum, Huawei customers will hear from senior Huawei executives and industry experts on the outlook for the industry. Channel partners will learn more about Huawei’s outlook and direction for the year at the Huawei Channel Conference.

On March 8 and 9, various Huawei executives will speak at CeBIT-organized events, including Broadband World Forum, CeBIT Lab Talk. At Broadband World Forum, Huawei executives will present on Omnipresent Wireless Broadband, as well as its vision and strategies for Enterprise Network in the Era of Cloud and Internet of Things (IoT). Huawei will also address industry professionals at CeBIT Lab Talks on topics including, green intelligent cities, the cloud era, and enhancing public-private clouds by optimizing IT infrastructure.

Huawei’s booth is located at Hall 13, Booth C23 and its custom-built Container Data Centre is located at the open-air sites outside Halls 12 and 13. CeBIT is held from March 6 to 10, 2012, in Hanover, Germany. For more information on Huawei’s participation and events, please visithttp://www.huawei.com/minisite/cebit2012/index.html.

Huawei’s Booth at CeBIT2012

About Huawei Enterprise Business Group

Huawei Enterprise Business Group (“Huawei Enterprise“) is one of Huawei’s three business groups (BGs) [the other two are Devices and Telecoms Infrastructure]. Leveraged by its strong R&D capabilities and comprehensive technical expertise, Huawei Enterprise provides wide ranging and highly efficient ICT solutions and services. Together with partners, Huawei Enterprise offers solutions for vertical industry and enterprise customers globally including government and public sectors, transportation, power grids, energy, and finance, as well as commercial enterprises in many fields. These innovative and leading solutions cover network infrastructure, UC&C, cloud computing & data center, and industry application solutions.

For more information, please visit http://enterprise.huawei.com

Follow us on Twitter: www.twitter.com/huaweiENT

Facebook: http://www.facebook.com/HuaweiEnterprise

LinkedIn: www.linkedin.com/groups/Huawei-Enterprise-4070523?home=&gid=4070523

CeBIT 2012 – Keynote – John Roese – The ICT Approach to a Smarter Enterprise [HuaweiEnterprise YouTube channel, March 12, 2012]

John Roese – Senior Vice President and GM North American R&D at Huawei Keynote speech on The ICT Approach to a Smarter Enterprise

Huawei Outlines A Better Way to Accelerate the Enterprise Evolution [Huawei Enterprise press release, March 6, 2012]

Huawei, a leading global information and communications technology (ICT) solutions provider, along with its partners, today showcased a wide range of integrated ICT solutions that meet the specific needs of different industries, demonstrating how Huawei’s capabilities are able to help global organizations tap on opportunities presented by the changing trends in today’s ICT era at CeBIT, one of the largest technology trade shows.

At the keynote presentation on the first day of CeBIT, John Roese, Senior Vice President of Huawei’s North America R&D, shared with over 400 enterprise CIOs and IT experts the new reality for enterprises brought about by the “consumerization of IT”, and the paradigm shift required to address it. Compared to the continuous innovations in the device and internet industries which have resulted in the rapid growth and development of the consumer market, the enterprise technology market has lagged behind in innovation.

Enterprises need to respond to new challenges brought about by the “consumerization of IT”, and can no longer ignore new technologies that are being introduced into the enterprise space. With the convergence of communications, enterprise and consumer technologies, enterprise organizations need to fully leverage innovative ICT technologies to better address challenges and manage their business so as to enhance competitiveness.

“Huawei’s comprehensive capabilities and experience in communications technology, enterprise and consumer industries places us in a unique position to help our enterprise customers succeed in today’s era of ICT convergence. Based on customer-centric innovations, Huawei’s solutions help enterprise customers accelerate the shift in the evolution and development of ICT,” said Roese.

John Roese, Senior VP of Huawei’s North America R&D, Delivering a Keynote Speech On Day One of CeBIT

Bringing to life its vision of “A Better Way” for enterprises, Huawei, along with 12 of its solution partners, will be showcasing its comprehensive portfolio of integrated ICT products and solutions at CeBIT. This includes capabilities in cloud computing, data centers, network solutions, and unified communications and collaboration that help enterprise organizations improve business operations and achieve competitiveness in today’s changing ICT landscape. Additionally, sector-specific ICT solutions will also be showcased for industries including government and public sector, electricity, transportation, finance, energy and large enterprises. Huawei’s container data centre will also be situated outside the Huawei exhibition hall to showcase mobile data center capabilities.

NEW TABLETS PREMIERE AT HANNOVER CeBIT [HuaweiEnterprise YouTube channel, March 12, 2012]

CCTV reporting and interviewing John Roese – Senior Vice President and GM North American R&D

Huge sector-specific marketing efforts already started (excerpts only if any):

Only Energy so far: they are definitely piloting the return effects from such an approach
Huawei to Appear at World Top Gas Conference In 2012 [Huawei Enterprise press release, Jan 18, 2012]
Huawei Participates In 2012 Summits of Energy Industry [Huawei Enterprise press release, Jan 18, 2012]
Huawei Assisted PetroChina To Organize 2011 Annual Convention [Huawei Enterprise press release, Jan 17, 2012]
Accelerating Energy Business Development, Huawei Attracts Visitors From Home and Abroad [Huawei Enterprise press release, Jan 17, 2012]
Huawei to Attend 2012 Offshore Technology Conference [Huawei Enterprise press release, Jan 16, 2012]
Huawei Makes a Debut in the 20th World Petroleum Congress [Dec 4, 2011, Doha, Quatar] [Huawei Enterprise press release, Jan 15, 2012]
Huawei Eyeing Opportunities with Smart Energy Technology [Huawei Enterprise press release, Oct 24, 2011]
Huawei Accelerates Enterprise Informationization with Digital Energy Solution [Huawei Enterprise press release, March 20, 2012]

Huawei, a leading global information and communications technology (ICT) solutions provider, today announced the launch of its digital energy solution at the 12th China International Petroleum & Petrochemical Technology and Equipment Exhibition (“CIPPE”), the world’s largest petroleum exhibition. At the exhibition, Huawei’s Enterprise Business Group will be showcasing how its ICT solutions provide “A Better Way” to meet the specific needs of energy enterprises to enhance productivity and accelerate informationization.

Hank Stokbroekx, Deputy of Enterprise Services, Huawei Enterprise, announces Global Programs for Channel Partners and ICT Training and Certification [HuaweiEnterprise YouTube channel, March 13, 2012]

Huawei Enterprise Launches Global Programs for Channel Partners and ICT Training and Certification [Huawei Enterprise press release, March 7, 2012]

Huawei, a leading global information and communications technology (ICT) solutions provider, today officially launched its channel partner program, aimed at driving growth for its Enterprise business, as well as the industry’s most comprehensive ICT training and certification program.

“We are dedicated to providing highly efficient ICT solutions and services to our customers, and an important component of our plan is to expand our reach by building a healthy channel partner ecosystem,” said William Xu, Senior President of Huawei and CEO of Huawei Enterprise Business Group. “Together with our channel partners, we intend to lead the industry with a dual devotion to customer-centric innovation and service, while tapping in to Huawei’s vast experience to help enterprise customers navigate the challenges and opportunities in today’s ICT era.”

“We laid the foundation for Huawei Enterprise in 2011 by introducing our value proposition that Huawei Enterprise represents ‘A Better Way’ to do business,” said David He, President of Marketing, Huawei Enterprise. This credo guides everything we do at Huawei Enterprise—from our commitment to our customers, partners, and the entire industry to our devotion to innovation through extensive investments in R&D.”

Supporting the long-term development of the Enterprise business, Huawei Enterprise’s latest channel strategy is designed to broaden its roster of partners by offering a comprehensive product portfolio, cutting edge R&D, and strong long-term expansion opportunities.

Huawei will be building the channel partner ecosystem by recruiting the following partners:

Tier-1 Resellers: Distributors and value-added partners (VAPs) are partners who purchase products directly from Huawei and receive support directly.

Tier-2 Resellers: Platinum, gold and silver partners, and recognized partners add market capabilities and influence in their specific regional/industry markets.

“The channel is a key component to Huawei Enterprise’s business growth strategy, and we are approaching partners with a Win-Win model, creating business opportunities for our partners while maximizing value for end customers,” said Robert Yang, President of Channel Sales Department, Huawei Enterprise. “As we grow our business, our broad and comprehensive product portfolio, backed by our extensive R&D expertise, provides our partners with huge opportunities for business growth.”

Industry’s most comprehensive ICT training and certification program

In parallel with its development in the Enterprise market, Huawei has launched the industry’s most comprehensive ICT training and certification program. The Huawei Enterprise Training and Certification Program draws on Huawei’s more than 20 years of experience in developing ICT talent in more than 160 countries around the world. It is the only program of its kind that covers all ICT technical fields, and Huawei Enterprise has designed and positioned the program so that it will eventually become the leading ICT technical qualification.

Huawei Enterprise has quickly assumed a leadership position in the ICT industry, and this effort will help establish training and certification standards for the entire industry to facilitate its growth in the future. The company aims to certify 300,000 professionals by 2015. Huawei will also be recruiting partners to become Huawei Authorized Learning Partners (HALP).

In 2011, Huawei Enterprise’s global sales contracts totaled US$3.8 billion, up from US$2 billion in 2010. Established in 2011, Huawei Enterprise has capitalized on Huawei’s overall strength as one of the world’s leading ICT companies in IP and mobile and fixed networks with an international presence in over 140 countries and longstanding investments in R&D, for its continued growth in the market.

Huawei Enterprise at CeBIT 2012 – Press Conference – Andreas Neuherz Discusses New Products [HuaweiEnterprise YouTube channel, March 12, 2012]

Huawei Enterprise Bolsters Comprehensive Portfolio with New Enterprise Network and Server Products [Huawei Enterprise press release, March 7, 2012]

Switches, access routers, WLAN products and servers combine customer-centric innovation with latest ICT technologies

Huawei, a leading global information and communications technology (ICT) solutions provider, today announced the launch of multiple enterprise products at CeBIT 2012, including S9700 series high-end switches (3 models), S5700-LI series mid-range switches (8 models), AR200/150 series enterprise access routers (7 models), WLAN products (7 models of ACs and APs), Open Service Platform (OSP) forum and TecalTM V2 servers (6 models) that are supported by Intel® Xeon® E5 processors. Based on its customer-centric approach to innovation, these new products demonstrate Huawei’s continual efforts to meet the ever-changing ICT needs of global enterprises, providing customers with a better way to do business.

Customer-centric innovation is at the core of everything we do at Huawei Enterprise,” said David He, President of Marketing, Huawei Enterprise. “When it comes to designing hardware solutions, we approach innovation from the viewpoint of our customers, examining what their specific needs are in terms of features and operability. Our new WLAN products, switches, routers and servers embody this focus on the customer and we are confident that our enhanced product portfolio will set new industry standards.”

Switches, access routers and WLAN products that promote the evolution of “10G Cloud Campus”, “Enterprise Branches” and “Enterprise Mobility”

The S9700/S5700-LI series switches supplement Huawei’s current campus network product family. Among these new products, the S9700 provides a 320 Gbps per slot switching capacity and the highest 10GE/40GE port density in the industry to cope with the emerging high-definition video services and fast-developing “10G cloud campus”. In addition, the S5700-LI follows an energy-conservation design principle, adopting an innovative port sleeping, hibernate and awakening technology to reduce the total power consumption by over 40%.

Here’s Huawei’s new advanced router for enterprise networks. This is the type of router retail stores, mid-sized companies etc can buy.

WiFi technology is promoting the evolution of enterprise networks to integrated wired/wireless networks, and enterprises have an urgent need for a unified network management platform to manage wired, wireless, and IT devices. Huawei eSight enterprise network management software will help enterprises manage and maintain their network devices on a unified basis and improve network service quality. The 7 models of AR200/150 enterprise access routers offer various industry-leading wireless network solutions for customers to choose from. The AR G3 routers, based on industry-leading third generation architecture, are supported by multi-core CPUs and non-blocking switching network and integrate voice, data, and security services on one device. This all-in-one design extends cloud-based services to enterprise branch networks, while reducing customer’s investment by 30%. In addition, the AR G3 routers are based on the Open Service Platform (OSP), allowing partners and end customers to customize based on their needs and requirements.

Mobile office technology is changing how people work. The explosive increase in WiFi-supported smartphones, tablet computers, and laptops, and the increase in WiFi hotspots all contribute an ever-growing demand for mobile access. However, the current radio technology hinders development of mobile office. When an AP has a certain number of users connected, the bandwidth allocated to each user decreases dramatically. The WLAN products Huawei launched today are the only WLAN devices that provide fine-grained QoS control based on user groups. This mechanism provides differentiated services for each WiFi user. Enterprises and WiFi service providers can use flexible QoS policies to guarantee QoS for high-priority users.

These new products launched today provide more flexible choices for enterprises to keep pace with the fast development of cloud computing, WiFi, and smart terminal technologies in the “10G cloud campus” and “enterprise mobility” era.

Liu Shaowei, President of Huawei Enterprise network product line, said: “Huawei will continuously increase investment in the enterprise network market and devote our efforts to providing competitive products and solutions though constant innovation.”

Intel® Xeon® E5 Processor Powered TecalTM V2 Servers

Huawei’s new TecalTM V2 servers include rack mount server RH2288 V2, high-performance blade server BH622 V2 (for E6000), XH620 V2 and XH621 V2 nodes (for high-density datacenter server X6000), DH620 V2 and DH621 V2 nodes (for green and power efficient cabinet server X8000), all of which focus on applications for data centers and enterprises. These servers use the newest Intel® Xeon® E5 CPUs. These servers bring better performance, larger storage capacity and better virtualization usage, which will help internet and enterprise customers to accelerate their applications, and will also greatly increase server efficiency. Huawei helps customers to accelerate applications such as virtualization, database and big data application by providing hardware and software acceleration solutions. With an overall-considered system level design and well chosen components for power consumption control, they will help customers to achieve commercial success.

Huawei servers achieved more than 30 world records in SPEC (Standard Performance Evaluation Corporation) tests due to its continuous innovations. By adhering to the concepts of green and energy-savings, Huawei TecalTM servers received an ROHS certificate. Through the highly efficient use of raw materials, TecalTM servers achieved compliance for environmental protection across its manufacturing, product usage and treatment processes. By leveraging its power saving expertise, Huawei’s servers are able to save 5% to 10% of energy compared to similar products on the market, which helps significantly reduce a customer’s operation expenses.

“TecalTM servers have witnessed outstanding growth in the past three years. With a wide range of products including rack servers, blade servers, high density and scalability data center servers, Huawei servers are used by top ISPs and other well-known enterprises all over the world. We have also been continuously developing and launching competitive products and solutions to accelerate applications by innovation,” said Chen Shijun, General Manager of Huawei Server Product & Storage Domain.

Huawei Aggressive as Hell in Chasing New Partners [CRN (Connecting The Australian Channel), March 9, 2012]

Huawei this week confirmed more information about its expanding global enterprise channel as it seeks to burrow further into territory dominated by Cisco, HP and other vendors with monster worldwide channel programs.

The broad channel push comes on the heels of a US channel program Huawei launched last year. The global Enterprise Business Group also was formed in 2011 following a restructuring of Huawei Technologies Co. Ltd., the Shenzhen, China-based parent company.

Huawei executives told CRN at the time the company’s goal is to do 100 percent of enterprise sales in the US through channel partners and that “phase one” of the program includes Huawei’s Ethernet switches, routers and video telepresence products made available through US-based solution providers. In recent months, Huawei also has continued to recruit Western-based channel management talent, including former 3Com and HP executive Alex Dobson, now Huawei’s vice president of sales, U.S. Enterprise Group.

Now comes the global program, which Huawei unveiled this week at the CeBIT conference in Germany and which includes several program levels.

Tier-1 Resellers are Huawei distributors and VARs that purchase products directly from Huawei and receive support from Huawei.

Tier-2 Resellers, the group in which Huawei includes its Silver, Gold and Platinum-level partners, add market capabilities and are described by Huawei as “influential” in their specific regions and industry segments.

Huawei also is adding a training and certification specific to information and communications technology (ICT), through which it hopes to certify 300,000 professionals by 2015. It also plans to recruit partners to become Huawei Authorised Learning Partners.

William Xu, senior vice president of Huawei and CEO of Huawei Enterprise Business Group, said that a healthy partner ecosystem is a high priority for Huawei’s international expansion.

“Together with our channel partners, we intend to lead the industry with a dual devotion to customer-centric innovation and service, while tapping into Huawei’s vast experience to help enterprise customers navigate the challenges and opportunities in today’s ICT era,” Xu said in a statement.

According to Huawei Enterprise, it did $US3.8 billion ($A3.5 billion) in sales contracts in 2011, up from $2 billion in 2010. Industry sources peg Huawei’s global revenue at about $35 billion.

Several US-based solution providers contacted by CRN said they’d been approached by Huawei and were at least intrigued by the vendor.

“Say this for them: They’re aggressive as hell,” said the CEO of a longtime West Coast-based networking solution provider, who asked that his name not be used because his team is currently discussing the Huawei option. “It’s a good product and it’s priced reasonably, and it seems like they’re in this for the long haul. We’re going to look at the program pretty closely.”

Huawei has sought a stronger global enterprise presence for years but has seen growth stymied due to continued concerns over its alleged ties to the Chinese military – ties that Huawei has continued to deny.

The company has continued to broaden its enterprise product portfolio all the while. At CeBIT this week, it unveiled three high-end S9700 switches, eight S5700-LI midrange switches, seven AR200/150 enterprise access routers, seven WLAN access points, and six Tecal V2 servers supported by Intel Xeon E5 processors.

Huawei Launches Its U.S. Enterprise Business Through Channels [Huawei Enterprise press release, Oct 5, 2011]

Huawei, a leading global information and communications technology (ICT) solutions provider, today announced the formal launch of its Enterprise Business group in the United States. Huawei Enterprise, one of the three main business groups including Devices, and Telecoms Infrastructure, is well positioned to help fuel future growth – internationally and in the U.S. market.

Huawei’s enterprise business will deliver its broad product portfolio and solutions to channel partners (VARs, distributors, system integrators and carriers as a channels). Through our partners, Huawei is addressing the broader enterprise market, while Huawei and its channel partners will also focus on vertical segments. Solutions will include campus networks, branch access, IP backbone, data center and video conferencing.

“Huawei is uniquely positioned to combine our growing device expertise and market presence with our traditional telecommunications infrastructure products and services solutions with emerging leadership in open-application-based cloud computing and mass storage solutions”, said Karen Yu, President of Huawei’s Enterprise business in the U.S. “Success in our Enterprise business will focus on nurturing an open, interoperable and partner-based ecosystem to ensure long-term and maximum value for our channel partners and their enterprise customers.”

Three key products are the focus of the initial launch of the U.S. enterprise business: next-generation teleconferencing, environmentally-friendly switches and enterprise-class routers.

“As we transition towards the next phase of “consumerization of IT” to deliver enterprise-grade networking and communication solutions, it’s imperative that vendors develop expertise in mobility, cloud, video and unified communications, and other intelligent network infrastructures in addition to traditional data and voice networking capabilities”, said Rohit Mehra, Director, Enterprise Communications Infrastructure, IDC.

Huawei Channel Partner’s will reap the benefits of being united with a leading global technology provider who is truly committed to our channel partners’ long-term growth, and who has a strong local platform to support the business.

Please visit us at Booth #517 for more information about Huawei’s Enterprise Business Group, speak with our channel team and see demonstrations of the products that are part of the U.S. launch.

The future of Windows Embedded: from standalone devices to intelligent systems

UpdatesKevin Dallas on intelligent systems [ YouTube Channel, March 28, 2012]

Kevin Dallas, GM for Windows Embedded at Microsoft, talks with Steve Clayton about the emergence of intelligent systems and Windows Embedded Standard 8 community technology preview.
http://www.microsoft.com/presspass/presskits/embedded

– Feature: Intelligent Systems in Motion as Businesses Share Their Success Stories [Microsoft, March 28, 2012]
– Feature: Hillcrest Realizes Efficiency and Improved Data Access With Intelligent Systems [Microsoft, March 28, 2012]
–  Talking Intelligent Systems with Ford [Microsoft, March 29, 2012]
Next at Microsoft Blog: Microsoft’s Steve Clayton talks with Jim Buczkowski from Ford Motor Company about the car as a consumer electronics device.
–  Ford Rolls Out New 2013 Models, Featuring Improved MyFord Touch [Microsoft, March 29, 2012]
Test drive event provides first glimpse at new models and faster and easier-to-use infotainment system powered by Microsoft.
End of updates

imageVirtual footwear wall exhibited at NRF Expo 2012.
This had been deployed at Adidas Oxford Street in London. In two weeks, the London store sold as many shoes as three other stores did in six weeks.

Windows Embedded Standard 8 Community Technology Preview [Microsoft microsite, March 1, 2012]

Windows Embedded Standard 8 – Key Benefits [from the datasheet, Feb 29, 2012]

  • Create modern, fresh user experiences with Metro style applications and touch interactions from Windows 8.
  • Compete more efficiently by taking advantage of the scale provided by the Windows 8 hardware ecosystem.
  • Meet hardware bill-of-materials targets. Select the software components you need to create custom OS images for your devices.
  • Use the enhanced security and lockdown features to protect your device, data, and network.
  • Deliver extended mobility with new power management and wireless technologies in Windows 8 that keep your devices connected, no matter what they’re doing.
  • Deliver stunning Web experiences with HTML5 support in Internet Explorer 10.
  • The connectivity options you want, including Wi-Fi, Bluetooth, mobile and USB 3.
  • Near-Field Communication support enables an entirely new, easy way to exchange data with users. The intuitive interface allows users to easily interact with tap-to-pay vending machines or download manuals from a service kiosk.

image

Building Intelligent Systems With Windows [Microsoft press release, March 6, 2012]

Windows Embedded Standard 8 community technology preview is the next step for enterprises and OEMs to harness the power of Windows for specialized devices running line-of-business applications

Over the past year, Microsoft has been discussing the vast possibilities offered by the emergence of a new category within the traditional embedded market —intelligent systems.

A critical component of Microsoft’s enterprise strategy, intelligent systems enable an unprecedented flow of data with the power to transform industries such as retail, manufacturing and medicine, by connecting devices where data is generated through employees and customers to back-end systems and services where it is translated into strategic insight to inform business decisions.

Last November, Microsoft outlined a product road map for its intelligent systems vision. As part of that plan, today Microsoft is making the Windows Embedded Standard 8 community technology preview (CTP) available on the x86 architecture.

With Windows Embedded, developers can use the same trusted tools used in building applications for Windows 8 to build specialized devices within line-of-business applications — extending the power of Windows 8 and the cloud to intelligent systems. Using the Windows Embedded platform, retailers can build smart digital signage and intelligent kiosks. Manufacturers can connect shop floor devices to back-end IT. In medicine, equipment for ultrasounds, x-rays and MRIscan deliver results directly to doctors at the bedside.

The Windows Embedded Standard 8 CTP is an important step in giving developers and enterprises an opportunity to evaluate Windows 8 technologies for connecting specialized devices to powerful back-end software. With the recent release of the Windows 8 Consumer Preview and Windows Server 8 beta, along with this week’s launch of SQL Server 2012 and Windows Embedded Standard 8 CTP, Microsoft is offering a good look at a new, common set of technologies that spans specialized devices, servers, PCs and applications.

About Windows Embedded Standard 8

Windows Embedded Standard 8 is a componentized version of Windows 8that includes features designed to meet the needs of specialized devices within intelligent systems, such as these:

  • Advanced device lockdown through flexible keyboard filters and a new unified write filter that combines previous write filters into a single, streamlined solution for better management and enhanced uptime.
  • Support for customized experiences and branding from boot to shut down, so apps can take advantage of Windows with a customized look and feel from the first press of the power button.
  • Componentization of the OS to scale the system up or down depending on the device, including a set of modules that have been preconfigured and tested to enable device-specific scenarios.
  • IT pro management tools, including the Universal Configuration Tool (UCT) that provides for local and remote management, integrated into the security infrastructure.
  • OS development tools, including the new Module Designer that allows developers to easily integrate third-party software into the OS, including the ability to copy files, execute commands, install drivers and modify the registry.

With the release of this CTP, developers for specialized devices and intelligent systems now have access to all the key functionalityof Windows 8. Windows Embedded Standard 8 targets the specialized device world with all the native security improvements to the stack and core operating system components as Windows 8. Also, since it aligns with the new Metro app model, Windows Embedded Standard 8 will also allow developers to scale apps across types of specialized devices, customizing the interface for each type of device while maintaining their own proprietary branding and experience.

How to Get the CTP

Interested? Head over to the Windows Embedded Standard 8 download center and get started today. It is free, and the only limit is your imagination.

Intelligent Systems in the Inwindow Outdoor Experience Station [channelintel YouTube channell, Feb 9, 2012]

Outdoor advertising gets interactive with intelligent systems from Intel and Microsoft Kinect for Windows Embedded in Inwindow Outdoor Experience Stations. Until now, digital signage has been a one-way, passive encounter. Today, it is an interactive experience that places the viewer in the center of attention, such as a game or movie trailer. When people approach, Intel AIM Suite determines their gender and age bracket and subsequently plays personalized advertising based on the audience demographics. This allows advertisers to get the right message to the right people at the right time. Check out the system as it was shown at NRF 2012 in New York.

More information:

Brendan O’Meara, managing director for retail at Microsoft, provides a glimpse at some of the exciting products that are going to enable retailers to better engage their customers and operate more efficiently.
In partnership with Freescale and Kontron, Microsoft Windows Embedded, Microsoft HealthVault and the Microsoft Innovation Center in Torino, Italy developed a proof of concept (POC) intelligent system that delivers an end-to-end solution from specialized devices to the cloud in order to improve the home health management process.
Ben Smith, director of program management, Windows Embedded Division, describes opportunities based on an agile approach to intelligent systems.

Windows Embedded builds foundation for immersive experiences with Natural User Interface, helps customers harness data in new ways.

When Microsoft’s Windows Embedded group was formed in 1996, embedded technology was typically disconnected from company networks. Today, embedded devices not only talk to the network, in some cases they are the network; and the number of devices in existence is on a rapid increase. IDC Research predicts that by 2015 embedded CPUs will outnumber PC CPUs by six to one, and virtually all of them will be connected to the Internet, enabling a new kind of”intelligent system.”*

Under the direction of general manager Kevin Dallas, the Windows Embedded Business Group has mapped out a strategy for the move to intelligent systems, which includes how the company will work with hardware and software manufacturers to create specialized devices and solutions that help customers capture business intelligence.

A critical part of that plan is a shift in how Microsoft approaches product development.”In the past we generally built our software to enable rich experiences on the device and the ability to run the application on the device, and that’s where the task really stopped,” says Dallas.”In an intelligent system, these applications are distributed and aware of the system in which they run, and the cloud to which they’re connected.”

Dallas calls for partners to waste no time in thinking more about how to drive value for the data that these intelligent systems can capture. He calls this the”big shift” that the company, and the industry, is making.

“You see more and more customers really trying to move toward these connected, more immersive experiences. We’ve seen it in retail, we’ve seen it in banking, and aspects of it have also appeared in the automotive and logistics industries,” says Dallas.

A More Agile Approach


Creating an intelligent system begins with tight integration between devices and the back-end infrastructure. To achieve that, the development team is optimizing the next version of the Windows Embedded platform to process structured and unstructured data generated by an array of devices. They’re also working on technologies that allow for more customization and differentiation, with features for touch, gesture and speech control, and a new user interface.

And to fuse these elements into a more cohesive experience, Microsoft is using an agile software development methodology, which is best summed up by the following values, as established by the Agile Alliance:

  • Individuals and interactions over processes and tools
  • Working software over comprehensive documentation
  • Customer collaboration over contract negotiation
  • Responding to change over following a plan

The primary goal of agile computing is to improve collaboration and communication between programmers and business experts, and help streamline the development process through more frequent delivery of code.

Heading up this effort is Ben Smith, director of Program Management for Windows Embedded. Smith recently transitioned from product development for Xbox 360 and Kinect, during which time he introduced agile methodologies.

“The entire Xbox 360 development team, including the hardware division, embraced the idea of speeding up our development process, and of building on the foundation as we progressed. As a result, we were able to design what is essentially an intelligent system,” says Smith.

After the launch of Kinect for Xbox, Dallas approached Smith to share his vision for intelligent systems and big data. To Smith, the opportunities were immediately apparent.

More Focus, Less Monolith


According to Smith, the power and complexity of tomorrow’s distributed computing, such as intelligent systems, will require a shift from less frequent, full-scale software upgrades, often the industry standard, to ones that are more frequent and incremental.

“The industry has reached a point where successful companies are those that can iterate the smartest and drive value in terms of the customer experience,” says Smith.

With that in mind, Microsoft has made the following specific changes:

  • Combining the development teams for each of the Windows Embedded solutions — Windows Embedded Standard, Windows Embedded Enterprise, Windows Embedded Compact 7 — into one larger team focused on creating many products with a common platform
  • Adopting agile methodologies that help developers avoid last-minute feature cuts and respond to customer feedback with midstream course adjustments
  • Creating more focused and frequent code release cycles

Smith says”partners should expect releases that are more focused — less like a Swiss Army Knife with 47 different features and giant instruction manual, and more about specific scenarios that drive clear business and technical value.”

With this move to agile computing comes a heavy emphasis on feedback to help drive and inform the development process. As such, partners should expect to receive software releases earlier than they have in the past.

One of the main applications of embedded technology is to provide a stable system that will power machines for long periods of time with little or no need for IT support. That mindset remains as part of the agile development method.

Says Smith:”We’re counting on our partners to use and provide feedback on releases that will be much earlier than typical software beta releases. Through this collaboration, we’ll be able to release more polished final product in less time than ever before.”

* IDC, Worldwide Intelligent Systems 2011-2015 Forecast: The Next Big Opportunity, doc #230242, September 2011

Microsoft’s Road Map for Intelligent Systems [Nov 14, 2011]

For the past several months, Microsoft’s Windows Embedded Business has discussed the emergence of intelligent systems that can extend enterprise software and cloud services out to everyday devices. From the device to the cloud and back again, intelligent systems represent the intersection of technology and society by realizing the conceptual Internet of Things.

The opportunity is a big one, and under the direction of general manager Kevin Dallas, theWindows Embedded team has mapped out a strategy to help customers and partners make the most of it. Using new agile development methods, Windows Embedded delivers platforms and tools for hardware and software manufacturers to create intelligent systems that harness business intelligence in the enterprise.

Intelligent systems offer endless possibilities for organizations to collect and make use of information,” Dallas says, “from understanding customer buying habits to tracking product shipments around the globe.”

Integrating tightly with Windows 8, Windows Embedded will help drive the innovation in intelligent systems. As part of the discussion, Microsoft recently laid out its plans for the Windows Embedded Enterprise, Windows Embedded Standard and Windows Embedded Compact platforms. Some highlights:

  • Windows Embedded Enterprise v.Next will be available a quarter after Windows 8 is generally available for PCs
  • Windows Embedded Standard v.Next will undergo a community technology preview for developers during the first quarter of 2012, with general availability three quarters after Windows 8. It will support the ARM architecture and all of the management and security functionality provided by Windows 8.
  • Windows Embedded Compact v.Next will follow in the second half of 2012, introducing support for Visual Studio 2010.

AMD 2012-13: a new Windows 8 strategy expanded with ultra low-power APUs for the tablets and fanless clients

AMD Strategy Transformation Brings Agile Delivery of Industry-Leading IP to the Market [AMD press release, Feb 2, 2012]

At its annual Financial Analyst Day, AMD (NYSE: AMD) detailed a new “ambidextrous” strategythat builds on the company’s long history of x86 and graphics innovation while embracing other technologies and intellectual property to deliver differentiated products.

AMD is adopting an SoC-centric roadmap designed to speed time-to-market, drive sustained execution, and enable the development of more tailored customer solutions. SoC design methodology is advantageous because it is a modular approach to processor design, leveraging best practice tools and microprocessor design flows with the ability to easily re-use IP and design blocksacross a range of products.

image“AMD’s strategy capitalizes on the convergence of technologies and devices that will define the next era of the industry,” said Rory Read, president and CEO, AMD. “The trends around consumerization, the Cloud and convergence will only grow stronger in the coming years. AMD has a unique opportunity to take advantage of this key industry inflection point.  We remain focused on continuing the work we began last year to re-position AMD.  Our new strategy will help AMD embrace the shifts occurring in the industry, marrying market needs with innovative technologies and become a consistent growth engine.”

Roadmap Updates Focus on Customer Needs

Additionally, AMD today announced updates to its product roadmaps for AMD Central Processing Unit (CPU) and Accelerated Processing Unit (APU) products it plans to introduce in 2012 and 2013. The roadmap modifications address key customer priorities across form factors including ultrathin notebooks, tablets, all-in-ones, desktops and servers with a clear focus on low power, emerging markets and the Cloud.

AMD’s updated product roadmap features second generationmainstream (“Trinity”) and low-power (“Brazos 2.0”) APUs for notebooks and desktops; “Hondo,” an APU specifically designed for tablets; new CPU cores in 2012 and 2013 with “Piledriver” and its successor “Steamroller,” as well as “Jaguar,” which is the successor to AMD’s popular “Bobcat” core. In 2012, AMD plans to introduce four new AMD Opteron™ processors. For a more in-depth look at AMD’s updated product roadmap, please visit http://blogs.amd.com.

Next-generation Architecture Standardizes and Facilitates Software Development

AMD also provided further details on its Heterogeneous System Architecture (HSA), which enables software developers to easily program APUs by combining scalar processing on the CPU with parallel processing on the Graphics Processing Unit (GPU), all while providing high bandwidth access to memory at low power. AMD is proactively working to make HSA an open industry standard for the developer community. The company plans to hold its 2nd annual AMD Fusion Developer Summitin June, 2012.

New Company Structure Strengthens Execution

In conjunction with announcing its restructuring plan in November 2011, AMD has strengthened its leadership team with the additions of Mark Papermaster as senior vice president and chief technology officer, Rajan Naik as senior vice president and chief strategy officer, and Lisa Su as senior vice president and general manager, Global Business Units. These executives will help ensure that sustainable, dependable execution becomes a hallmark of AMD.

Supporting Resources

AMD started talking about ‘Trinity’ and ‘Hondo’ last summer. See in Acer repositioning for the post Wintel era starting with AMD Fusion APUs [June 17, 2011]


What AMD could definitely be proud of for 2011 is A “Brazos” Story: The Little Chip That Could (And Then Just Kept On Going) [AMD Fusion blog, Feb 1, 2012]:

In late 2010, AMD shipped its first-ever Accelerated Processing Units (APUs), internally codenamed “Brazos,”which combined the tremendous processing power of graphics and x86 on a single chip.

We had high expectations for the low-voltage “Brazos” APU: great computing, HD, long battery life and DirectX 11 capable graphics, all on a single chip. Yet still we were blown away by the initial industry reception. It was only a year ago we left CES with seven highly-sought after innovation and technology awardsfor the little product we ultimately named the C- and E-Series APUs, including:

After CES we should have re-nicknamed “Brazos” the “Little Chip That Could.” And all throughout 2011, “Brazos” kept on chugging. We added the “Best in Show” Award at Embedded Systems Conference and the “2011 Best Choice of Computex TAIPEI Award” to the list of accolades. In the second quarter we sold more than five million C- and E-Series APUs. What a tremendous start to a new way of processing for AMD and the industry.

But “Brazos” kept on impressing, showing up in a variety of form factorsnotebooks, netbooks, small desktops and all-in-ones– from top global OEM partners.

So it was no surprise or mistake that we ended 2011 with more than 30 million APUs shipped. It all started with little “Brazos,” which has now earned its place in history as AMD’s fastest ramping platform ever.

John Taylor, Director of Worldwide Product Marketing at AMD

CES 2012 Consumer Showcase Tour [amd, Jan 11, 2012]

Leslie Sobon of AMD talks about how APU’s help enhance your digital lifestyle in any room in of your home.
AMD Codename Decoder – November 9, 2010 [AMD Business blog]
APU
An APU is an accelerated processing unit, a new generation of processors that combine either low-power or high-performance x86 CPU cores with the latest GPU technology (such as DirectX® 11) on a single die.
Planned for introduction: Q1 2011
“Bobcat”
Market: Multiple devices, including notebooks ultrathins, HD netbooks and small form factor desktops.
What is it? A sub-one watt capable x86 CPU core that first comes to market in the “Ontario” and “Zacate” Accelerated Processing Units (APU) for mainstream, ultrathin, value, and netbook form factors as well as small form factor desktop solutions. “Bobcat” is designed to be an extremely small, highly flexible, out-of-order execution x86 core that easily can be scaled up and combined with other IP in SoC configurations.
Planned for introduction: Q1 2011
“Brazos”
Markets: Value Mainstream Notebooks, HD Netbooks and Small Form Factor Desktops
What is it? “Brazos” is AMD’s 2011 low-power platform, available with two APUs; “Zacate” – currently planned to be marketed as the E Series – is an 18-watt TDP APU for ultrathin, mainstream and value notebooks as well as desktops and all-in-ones. “Ontario” – currently planned to be marketed as the C Series – is a 9-watt
APU for netbooks and small form factor desktops and devices. Both “Brazos” platform APUs include a DirectX® 11-capable GPU.
Planned for introduction: Q1 2011
“Bulldozer”
Market: Server and Client
What is it? A multi-threaded high-performance x86 CPU core contained in the “Zambezi” processor for client PCs and “Interlagos” and “Valencia” processors for servers. Included in the “Scorpius” enthusiast desktop PC platform and “Maranello,” “Adelaide,” and “San Marino” server platforms, “Bulldozer” is designed to be a completely new, high performance architecture that employs a new approach to multithreaded compute performance for achieving advanced efficiency and throughput. “Bulldozer” is designed to give AMD an exceptional CPU option for linking with GPUs in highly scalable, single-chip APU configurations. “Bulldozer” offers AMD another exceptional CPU option for combining with GPUs in highly scalable, single chip APU configurations, beginning in 2012 APU designs.
Planned for introduction: Client (1H 2011); Server (2H 2011)
“Llano”
Market: Notebooks and Desktops
What is it? Part of the “Sabine” platform, “Llano” is a 32nm APU including up to four x86 cores and a DirectX® 11-capable GPU, primarily intended for performance and mainstream notebooks and mainstream desktops. “Llano” is engineered to deliver impressive visual computing experiences, outstanding performance with low power and long battery life.
Planned for introduction: Mid-2011
“Ontario”
Market: Primarily ultrathin notebooks and HD netbooks
What is it? A 9W APU featuring dual or single “Bobcat” x86 cores currently planned to be marketed as the C Series, and primarily intended to serve the low power and highly portable PC markets for netbooks and small form factor desktops and devices.
Planned for introduction: Q1 2011
“Zacate”
Market: Notebook/Desktop
What is it? “Zacate” is AMD’s 18W APU designed for the mainstream notebook and desktop market. Zacate will feature low-power “Bobcat” CPU cores and support DirectX 11 technology.
Planned for introduction: Q1 2011

More information about 2011 AMD APU past on this blog:
Acer repositioning for the post Wintel era starting with AMD Fusion APUs [June 17, 2011]
Supply chain battles for much improved levels of price/performance competitiveness [Aug 16, 2011]
Acer & Asus: Compensating lower PC sales by tablet PC push [March 29 – Aug 2, 2011]
CES 2011 presence with Microsoft moving to SoC & screen level slot management that is not understood by analysts/observers at all [Jan 7, 2011]
Changing purchasing attitudes for consumer computing are leading to a new ICT paradigm [Jan 5, 2011]


AMD 2012 APU, code name “Trinity” [amd, Jan 11, 2012]

From the Technology Showcase at CES, John Taylor discusses the next-generation AMD APU, code name “Trinity”, and it’s benefits.

AMD started talking about ‘Trinity’ last summer. See in Acer repositioning for the post Wintel era starting with AMD Fusion APUs [June 17, 2011]

Advanced Micro Devices’ CEO Discusses Q4 2011 Results – Earnings Call Transcript [Seeking Alpha, Jan 24, 2012]

We are seeing particularly strong customer interest in our expanded low-power APUs for 2012. The low-power versions of our next-generation chip, Trinity APU, delivers mainstream performance while using half the power of our traditional notebook processor. This processor fits into an ultrathin notebook design, as thin as 17 millimeters, providing industry-leading visual performance and battery life at very attractive price points. Trinity remains on track to launch for midyear.

We achieved record quarter client revenue driven by an increase in supply of Llano APUs. And in Q4 of 2011, APUs accounted for nearly 100% of mobile microprocessors shipped and more than 60% of the total client microprocessors shipped. Microprocessor ASP increased sequentially due to an increase in mobile microprocessor ASP and an increase in server units shipped.

Question-and-Answer Session

There is no doubt that the customer acceptance of our APU architecture is quite strong. We’ve now shipped over 30 million of these APUs to date. And we’re seeing a strong uptake in terms of that architecture, what it means to the customer. They are looking for a better experience, and I think that’s a key reason why we’ve seen the momentum in our business and the ability to deliver on that. Our focus on execution around the APUs and around Llano is definitely paying off. And I think as we move forward, we should be able to continue to build on that momentum.

We’ve actually increased our Llano 32-nanometer product delivery by 80% from the third quarter, and now Llano makes up almost 60% of the mobile microprocessing revenue. … We’re going to continue to build on the strong relationships that we’ve been developing with GLOBALFOUNDRIES as we move forward.

The movement to thin and light is nothing new. Customers want mobility. And the idea of ultrathin is something that we’re very focused on. And if you think about it with our APU strategy that I mentioned, with the next-generation product, Trinity APU, we already are well ahead of the pace last year when we set a record-setting year for design wins with the Trinity product in 2012. With that product, we can deliver ultrathin in the range of 17 millimeters. And what’s really important and I think we have to all focus on is ultrathin and mobility, the ability for computing to reach customers across the planet. … And I’ll add that the improvements that we’ve made in Trinity in both our CPU and the GPU are really delivering outstanding results in performance per watt. So as well for the ultrathins being able to hit the 17-millimeter low-profile, we’re also getting a doubling of the performance per watt. So it’s an exciting application of our APU technology.

… as you think of the industry trends around consumerization, cloud and convergence, there’s no doubt, as we’ve seen these kinds of inflection points in the industry, there’s always a significant downward pressure in terms of the price points. So if you’re dragging huge asset base along with you and there comes pressure into the market around those price points, that could put pressure into their [Intel’s] — into a business model. … We think the emerging market and the entry — and the high-growth markets around entry and mainstream will be the hottest segment, and I think that’s playing to our hand. We’re going to emphasize this strategy. We want to embrace this inflection point that’s emerging. We want to accelerate it, because shift happens when there’s these inflecting points.

Of course, we see the investment of our competitor, but the fabless ecosystem is not sitting still. And if you look at the investments that are done on their — TSMC, at a GLOBALFOUNDRIES and a GLOBALFOUNDRIES and alliances level, then the numbers are very comparable. GLOBALFOUNDRIES and their partnership models invest about $9 billion this year. TSMC seeds around $6 billion, if I recall the number correctly. So this is, in terms of scale and absolute numbers, are very comparable to what Intel is putting on the table.

… I feel pretty good about where we are in terms of the transition around 32 nm. … And I want to emphasize, we’ve made real progress, but we’re not finished with that. And we need to continue to work every day with those tiger teams we’ve put in place. We’re tracking the test vehicles through the lines to make sure that we’re getting that consistent improvement, because that will reduce our consumption of wafers and give us far more flexibility in our supply chain. So while we have improved by 80% from the third quarter, we’re not all the way there yet … there’s more yield improvements possible on that 32-nanometer line. … And those same techniques and practices that the teams — the tiger teams applied on 32-nanometer, that momentum continues in the 28-nanometer. And so that poises us well going into the coming 2012.

… I think it’s fair to say from the improvements we have seen and the — and our foundry partners that we are not going to be supply-constrained in the first quarter. … I think the progress we have seen on Trinity has impressed us. And of course, all the learnings that have been done on 32-nanometer with the Llano product will be transferred to Trinity. So the start-off pace with Trinity is going to be significantly better from a yield perspective compared to where we were at Llano launch. So that makes us quite optimistic looking forward.

Here are also a couple of illustrations highlighting that 2011 APU success with the details of new APU strategy additions from Lisa Su‘s (Senior Vice President and General Manager, Global Business Units) presentation for the 2012 Financial Analyst Day held on February 2, 2012 (see her full presentation in PDF):

APUs BRING LEADERSHIP GRAPHICS/COMPUTE IP TO MAINSTREAM [#10]

image2011: AMD first to introduce heterogeneous computing to mainstream applications

“Llano” APU offers nearly 3X the performance in the same power envelope over conventional CPUs (2)

Fully leverages the growing ecosystem of GPU-accelerated apps

Source: AMD Performance labs
(1) Testing performed by AMD Performance Labs. Calculated compute performance or Theoretical Maximum GFLOPS score for 2013 Kaveri (4C, 8CU) 100w APU, use standard formula of (CPU Cores x freq x 8 FLOPS) + (GPU Cores x freq x 2 FLOPS). The calculated GFLOPS for the 2013 Kaveri (4C, 8CU) 100w APU was 1050. GFLOPs scores for 2011 A-Series “Llano” was 580 and the 2013 [2012] A-Series “Trinity” was 819. Scores rounded to the nearest whole number.
(2) Testing performed by AMD Performance Labs. Calculated compute performance or Theoretical Maximum GFLOPS score (use standard formula of CPU Cores x freq x 8 FLOPS) for conventional CPU alone in 2011 was 210 GFLOPs while the calculated GFLOPs for the 1st Gen APU using standard formula (CPU Cores x freq x 8 FLOPS) + (GPU Cores x freq x 2 FLOPS) was 580 or 2.8 times greater compute performance.

Related new codenames (from the AMD provided At-a-Glance Codename Decoder [Feb 2, 2012]):

“Trinity” APU (Traditional Notebooks, Ultrathin Notebooks and Desktops)

  • “Trinity” is AMD’s second generation APU and improves the power and performance of AMD’s A-Series APU lineup for mainstream and high-performance notebooks and desktops. “Trinity” will feature next-generation “Piledriver” CPU cores and new, DirectX® 11-capable, second generation AMD Radeon™ HD 7000 series graphics.
  • New for 2012, AMD will offer a BGA or pin-less format, low power “Trinity” APU specifically designed for ultrathin notebooks.
  • Planned for introduction: Mid-2012

“Piledriver” Core Micro Architecture

  • “Piledriver” is the next evolution of AMD’s revolutionary “Bulldozer” core architecture.
  • The “Trinity” line-up of APUs will be the first introduction of “Piledriver.”

“Kaveri” APU (Notebooks and Desktops)

  • “Kaveri” is AMD’s third generation APU for mainstream desktop and notebooks.
  • These APUs will include “Steamroller” cores, and new HSA-enabling features for easier programming of accelerated processing capabilities.
  • Planned for introduction: 2013

“Steamroller” Core Micro Architecture

  • “Steamroller” is the evolution of AMD’s “Piledriver” core architecture.

AMD OPTERON™ FUTURE TECHNOLOGY [#26]

image

Additional new codename (from the AMD provided At-a-Glance Codename Decoder):

“Excavator” Core Micro Architecture

  • “Excavator” is the evolution of AMD’s “Steamroller” core architecture.

APU ADOPTION: RECORD DESIGN WINS, STRONG END-USER DEMAND [#11]

image

Shipped > 30m APUs to date

11 of the world’s top 12 OEMs shipping AMD APU-based platforms

“Brazos” APUs shipped more units in its first year than any previous mobile platform in AMD history

“Llano” APUs ramped to represent nearly 60% of mobile processor revenue by Q4 2011

image

Additional new codenames (from the AMD provided At-a-Glance Codename Decoder):

“Southern Islands” Discrete Graphics

  • Internal codename for the entire family of desktop graphics ASICs based on Graphics Core Next architecture and utilizing 28nm process technology.
  • “Southern Islands” products include “Tahiti” (AMD Radeon™ HD 7900 series), “Pitcairn,” “Cape Verde” and “New Zealand.”

“Brazos 2.0” APU (Essential Desktop and Notebook, Netbook, All-In-One and Small Desktop)

  • The “Brazos 2.0” family of APUs will follow “Brazos”, AMD’s fastest ramping platform ever.
  • In addition to increased CPU and GPU frequencies, “Brazos 2.0” will offer additional features and functionality as compared to “Brazos”.
  • Planned for introduction: H1 2012

“Hondo” APU (Tablet)

  • “Hondo” is AMD’s sub-5W APU designed for tablets. “Hondo” will feature low-power “Bobcat” CPU cores and support DirectX® 11 technology in a BGA or pin-less format.
  • Planned for introduction: H2 2012

AMD started talking about ‘Hondo’ (as well as ‘Trinity’) last summer. See in Acer repositioning for the post Wintel era starting with AMD Fusion APUs [June 17, 2011]

image
(3) Projections and testing developed by AMD Performance Labs. Projected score for 2012 AMD Mainstream Notebook Platform “Comal” on the “Pumori” reference design for PC Mark Vantage Productivity benchmark is projected to increase by up to 25% over actual scores from the 2011 AMD Mainstream Notebook Platform “Sabine”. Projections were based on AMD A8/A6/A4 35w APUs for both platforms.
(4) Projections and testing developed by AMD Performance Labs. Projected score for the 2012 AMD Mainstream Notebook Platform “Comal” the “Pumori” reference design for 3D Mark Vantage Performance benchmark is projected to increase by up to 50% over actual scores from the 2011 AMD Mainstream Notebook Platform “Sabine”. Projections were based on AMD A8/A6/A4 35w APUs for both platforms.
(5) Testing performed by AMD Performance Labs. Battery life calculations using the “Pumori” reference design based on average power draw based on multiple benchmarks and usage scenarios. For Windows Idle calculations indicate 732 minutes (12:12 hours) as a resting metric; 421 minutes (7:01 hours) of DVD playback on Hollywood movie, 236 minutes (3:56 hours) of Blu-ray playback on Hollywood movie, and 205 minutes (3:25 hours) using 3D Mark ‘06 as an active metric.
Projections for the 2012 AMD Mainstream Platform Codename “Comal” assume a configuration of “Pumori” reference board, Trinity A8 35W 4C – highest performance GPU, AMD A70M FCH, 2 x 2G DDR3 1600, 1366 x 768 eDP Panel / LED Backlight, HDD (SATA) – 250GB 5400rpm, 62Whr Battery Pack and Windows 7 Home Premium.

image

image

image

Additional new codenames (from the AMD provided At-a-Glance Codename Decoder):

“Sea Islands” Graphics Architecture

  • New GPU Architecture and HSA Features
  • Planned for introduction: 2013

“Kabini” APU (Essential Desktop and Notebook, Netbook, All-In-One and Small Desktop)

  • The “Kabini” APU is AMD’s second generation low-power APU and follow-on to “Brazos 2.0.”
  • In addition to new “Jaguar” cores, these APUs will be enhanced with new Heterogeneous Systems Architecture (HSA), enabling features for easier programming of accelerated processing capabilities.
  • Planned for introduction: 2013

“Temash” APU (Tablet and Fanless Client)

  • The “Temash” APU is AMD’s second generation tablet APU and follow-on to “Hondo.”
  • In addition to new “Jaguar” cores, these APUs will be enhanced with new Heterogeneous Systems Architecture-enabling features for easier programming of accelerated processing capabilities.
  • Planned for introduction: 2013

“Jaguar” Core Micro Architecture

  • “Jaguar” is the evolution of AMD’s “Bobcat” core architecture for low-power APUs.

MOBILE MARKET PROJECTIONS [#29]                             AMD Direction:

imageFocus on true productivity and user experience in ultra-low power devices

Leadership graphics, web applications and video processing leveraging APUs

Agile, flexible SoC designs

Ambidextrous solutions across ISAs and ecosystems

Fanless, sealed designs


These APU related strategic moves have been summarized by the same John Taylor as Strengthening our Client Roadmap [AMD Fusion blog, Feb 2, 2012]:

Roadmaps signify our plans to customers and business partners, outlining the new products and technologies that we are bringing online. In an ideal world plans would never change. But in reality, change is a certainty in the tech industry – new form factors immerge, technologies and applications shift and consumer tastes remake technology plans.

Like any technology company, AMD desires to anticipate change in the industry. So we course-correct as we work with customers to ensure that we create products that address the optimal blend of timing, features and performance, cost and form factors.

Today at our Financial Analyst Day in Sunnyvale, AMD senior staff detailed how AMD will focus its investments in R&D and marketing going forward, including roadmaps for 2012-2013. As Phil Hughes summarized, the announced roadmaps are designed to extend platform longevity, accelerate time to market and enhance performance and features. These roadmaps strengthen AMD’s ability to make the most of shifting market dynamics, all the while giving stand-out experience across device categories through our graphics and video IP. This blog provides some insight into our 2012 and 2013 roadmaps – the words in quotes are the codenames for the particular AMD processor offerings discussed today.

2012 Client Roadmap

AMD’s “Brazos 2.0” Accelerated Processor Unit (APU) family will be used for essential desktop and notebook, netbook, tablet, all-in-one and small desktop form factors. This allows us to address a fast-growing segment of the PC market where we have proven success with the original “Brazos” line-up – the C-Series, E-Series and Z-SeriesAPUs. We will add plenty of new features to the “Brazos 2.0” APU family, including increased CPU and GPU performance, longer battery life, a bevy of integrated I/O options and improvements to AMD Steady Video technology. “Brazos 2.0” is scheduled to hit the market in the first half of 2012.

As we demoed at CES, AMD’s “Trinity” APU for desktop and notebook remains on track for introduction in mid-2012, with plans to pack up to four “Piledriver” CPU cores and next-generation DirectX® 11-capable graphics technology, together delivering up to 50% more compute performance than our “Llano” offerings, including superior entertainment potential, longer battery-life and an even more incredibly brilliant HD visual experience.

New for 2012, AMD will introduce a low voltage “Trinity” APU that will be ideal for the next-generation of ultrathin notebook. This “Trinity” APU matches the experience enabled by the AMD 2011 APU in up to half the TDP. As we said, “Trinity” is on track for introduction in mid-2012.

In 2012 we will also introduce the ultra-low voltage “Hondo” APU for tablets. These low-power (power maxes out at 5W TDP) APUs will have “Bobcat” CPU cores and support DirectX 11 technology in a BGA or pin-less, thin processor package. Look for these in the second half of 2012 – more details to come later.

On the desktop platform side of things, the “Vishera” CPU will replace the “Komodo” CPU for desktop. This change enables accelerated time to market for improved performance and next-generation CPU features while maintaining the existing AM3+ motherboards. The “Vishera” CPU ushers in many exciting updates, includes 8 “Piledriver” cores, and when compared with the previous generation, provides higher frequencies, improved instruction per clock performance, advanced instruction sets (thus increasing application performance), additional DDR3 memory support and next-generation AMD Turbo Core Technology. We plan to launch “Vishera” in the second half of 2012.

2013 Client Roadmap

2013 brings major evolution to the client roadmaps as the vision presented by Rory, Mark and Lisa today begin to manifest – including moving our low power APUs to a system on a chip (SoC) design with the AMD Fusion Controller Hub integrated right into a single chip design.

In the performance APU category our third-generation APU, “Kaveri,”will employ “Steamroller” (the evolution of AMD’s “Piledriver” core architecture) x86 cores for enhanced instructions per clock and power advantages. Applications that take advantage of GPU accelerate will give users an amazing experience thanks to our Graphics Core Next and new Heterogeneous Systems Architecture (HSA) enabling features for easier programming of accelerated processing capabilities.

In the low power category, the “Kabini” SoC APU takes over for “Brazos 2.0.” This second generation low power APU integrates “Jaguar” x86 cores for augmented performance and energy efficiency. These APUs will also benefit from select HSA features and functionality.

We keep on innovating for the ultra-low power space in 2013. Our second generation, ultra-low-power “Temash” SoC APU will follow “Hondo” for tablet and other fanless form factors. This APU will also leverage the “Jaguar” low-power x86 cores and HSA features.

We at AMD strongly believe these roadmap updates help us time new product introductions with customer design phases to hit key sales cycles across a range of form factors and experiences. We are moving with the market and on the path to deliver exceptional productivity and user experience in a wide array of form factors.

John Taylor, Director of Worldwide Product Marketing at AMD

He also provided the following answers to questions regarding how AMD spells out Windows 8 tablet strategy [CNET, Feb 2, 2012]:

Q: Before, we go to Windows 8, what is your smartphone strategy, if any?
Taylor: The smartphone market is eight, nine, ten, maybe a dozen players. [They have] lower ASPs (average selling price), lower [profit] margins, different competitive dynamic. So, there is no shift on the smartphone strategy.

And Window 8?
Taylor: But you will see much more focus on tablets, the convertible or hybrid devices that fit between tablets and notebooks, very thin [designs].

What chips exactly will get you there?
Taylor: For tablets, it will decidedly be the Hondo chip. We’re acknowledging that we still have a couple of watts to shave off to really be a more ideal tablet platform (to achieve optimal power efficiency). But we think that Temash gets us much, much closer to that in 2013.

And Windows 8 convertibles?
A 17-watt [power consumption] is the lowest that we’ll offer. That’s called Trinity. It will be unmatched in that [17-watt design] space. Discrete graphics-like performance. All types of dedicated video processing capabilities, better battery life than the competition. And all of these ways that we’re driving the new generation of accelerated applications. If you think about the Web apps that are being built for Win 8, using HTML5 and the graphics enginethat drives that higher level experience.

I will add to that the following two illustrations from the AMD Product and Technology Roadmaps[AMD FAD, Feb 2, 2012]:
image

“Vishera” CPU (Desktop)

  • The “Vishera” desktop CPU incorporates up to eight “Piledriver” cores, advanced instruction sets and other performance enhancing additions
  • This next-generation CPU will maintain the AM3+ infrastructure.
  • Planned for introduction: H2 2012

image


In addition to the above described expansion of the original APU strategy for the clients there is a kind of naming change with AMD Fusion System Architecture is now Heterogeneous Systems Architecture [AMD Fusion blog, Jan 18, 2012]

Since its introduction to the public in June 2011 at the AMD Fusion11 Developer Summit, the AMD Fusion System Architecture (FSA) has received widespread support and interest from our business partners and technology industry leaders. FSA was the blueprint for AMD’s overarching design for utilizing CPU and GPU processor cores as a unified processing engine, which we are making into an open platform standard. This architecture enables many benefits, including high application performance and low power consumption.

Our software partners are already taking advantage of the power and performance advantage of APU and GPU acceleration, with more than 200 accelerated applications shipped to date. The combination of industry standards like OpenCL and C++ AMP, alongside FSA, is ushering in the era of heterogeneous computing.

Together with these software partners, we have built a heterogeneous compute ecosystem that is built on industry standards. As such, we believe it’s only fitting that the name of this evolving architecture and platform be representative of the entire, technical community that is leading the way in this very important area of technology and programing development.

FSA will now be known as Heterogeneous Systems Architecture or HSA. The HSA platform will continue to be rooted in industry standards and will include some of the best innovations that the technology community has to offer.

Manju Hegde and I will be hosting a breakout session on HSA at AMD’s Financial Analyst Day on February 2nd 2012, which will be webcast live here.  More information on the latest advances in HSA design will be released at a future date.

Also, if you haven’t already made plans to attend the AMD Fusion12 Developer Summit in June 2012 in Bellevue, Washington, I encourage you to save the date. Leaders from the technology and programming development communities will converge at the summit to discuss Heterogeneous Computing and the next-generation user experiences that are enabled by this platform.

Phil Rogers, corporate fellow at AMD.

From the Analyst Day breakout session presentation I will include the following illustrations here as the food for thoughts and further interests:

image

image

image

image

For Windows 8 related HSA, “C++ AMP” (indicated on the last illustration) is worth to expand on via Introducing C++ Accelerated Massive Parallelism (C++ AMP) [MSDN Blogs, June 15, 2011]

A few months ago, Herb Sutter told about a keynote he was to delivered today in the AMD Fusion Developer Summit (happening these days). He said by then:

“Parallelism is not just in full bloom, but increasingly in full variety. We know that getting full computational performance out of most machines—nearly all desktops and laptops, most game consoles, and the newest smartphones—already means harnessing local parallel hardware, mainly in the form of multicore CPU processing. (…) More and more, however, getting that full performance can also mean using gradually ever-more-heterogeneous processing, from local GPGPU and Accelerated Processing Unit (APU) flavors to “often-on” remote parallel computing power in the form of elastic compute clouds. (…)”

In that sense, S. Somasegar, Senior Vice President of the Developer Division made this morning the following announcement:

“I’m excited to announce that we are introducing a new technology that helps C++ developers use the GPU for parallel programming. Today at the AMD Fusion Developer Summit, we announced C++ Accelerated Massive Parallelism (C++ AMP). (…) By building on the Windows DirectX platform, our implementation of C++ AMP allows you to target hardware from all the major hardware vendors. (…)”

C++ AMP, as Soma tells in his post, is actually an open specification. Microsoft will deliver an implementation based on its Windows DirectX platform (DirectCompute, as Daniel Moth specifies in a later posta few minutes ago).

Daniel added that C++ AMP will lower the barrier to entry for heterogeneous hardware programmability, bringing performance to the mainstream. Developers will get an STL-like library as part of the existing concurrency namespace (whose Parallel Patterns Library –PPL and its Concurrency Runtime –ConcRT are also being enhanced in the next version of Visual C++ –check references at the end of this post for further details) in a way that developers won’t need to learn a different syntax, nor using a different compiler.

Update (6/16/2011): “Heterogeneous Parallelism at Microsoft, the keynote where Herb Sutter and Daniel Moth introduced this technology with code and graphic demos is available for on-demand watching.

Update (6/17/2011): Daniel Moth’s session “Blazing-fast Code Using GPUs and More, with C++ AMP” is available as well! Beside, Dana Groff tells what’s new in Visual Studio 11 for PPL and ConcRT.

Pedal to the metal, let’s go native at full speed!

References:

  1. S. Somasegar’s announcement: http://blogs.msdn.com/b/somasegar/archive/2011/06/15/targeting-heterogeneity-with-c-amp-and-ppl.aspx
  2. Daniel Moth’s blog post: http://www.danielmoth.com/Blog/C-Accelerated-Massive-Parallelism.aspx
  3. Herb Sutter’s keynote at the AMD Fusion Developer Summit: http://channel9.msdn.com/Events/AMD-Fusion-Developer-Summit/AMD-Fusion-Developer-Summit-11/KEYNOTE
  4. Daniel Moth: Blazing-fast Code Using GPUs and More, with C++ AMP (session presented at AMD Fusion Developer Summit): http://channel9.msdn.com/Events/AMD-Fusion-Developer-Summit/AMD-Fusion-Developer-Summit-11/DanielMothAMP
  5. Announcing the PPL, Agents and ConcRT efforts for Visual Studio 11, by Dana Groff: http://blogs.msdn.com/b/nativeconcurrency/archive/2011/06/16/announcing-the-ppl-agents-and-concrt-efforts-for-v-next.aspx
  6. AMD Fusion Developer Summit Webcasts: http://developer.amd.com/afds/pages/webcast.aspx

With that in mind the upcoming 2012 AMD Fusion Developer Summit will definitely bring quite important updates as promised by the last breakout session illustration:

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More on that: Adobe and Cloudera among Keynotes at AMD Fusion12 Developers Summit [AMD Fusion blog, Feb 3, 2012]


Finally, regarding the ‘ambidextrous’ strategy mentioned in the first sentence of the press release:

  1. ‘ambidextrous’ generally means ‘very skillful and versatile’ coming from ‘able to use the right and the left hand with equal skill’
  2. it is described in the press release as:
  3. adopting an SoC-centric roadmap designed to speed time-to-market, drive sustained execution, and enable the development of more tailored customer solutions. SoC design methodology is advantageous because it is a modular approach to processor design, leveraging best practice tools and microprocessor design flows with the ability to easily re-use IP and design blocks across a range of products. …

  4. and detailed in Mark Papermaster‘s (Senior Vice President and Chief Technology Officer) presentation for the 2012 Financial Analyst Day held on February 2, 2012 (see his full presentation in PDF) via the following illustrations:

image
as the Go-to-market approach together with ODM / OEM relationships

image
specifically highlighting the differentiation with it for the datacenter
image
related to MDC [Multi-DataCenter] workloads and HSA.

But also mentioning it in more generic terms as:
image
”Flexible around ISA [Instruction Set Architecture]” and
“Flexible around combination of AMD IP and third party IP”

Which caused probably the biggest interest and questions among participating analysts what made even The Wall Street Journal to report as AMD Will Incorporate Others’ Technology in Its Chips [Feb 3, 2011]:

Advanced Micro Devices Inc., the microprocessor maker whose fortunes have long been closely tied to the same technology as bigger rival IntelCorp., is planning a more flexible future.

The company on Thursday said it may pursue what it calls an “ambidextrous” strategy that would allow it to offer chips that include circuitry developed by other companies as well as its own. One obvious option would be low-power microprocessor technology from ARM HoldingsPLC that now dominates chip markets for cellphones and tablet computers.

AMD Chief Executive Rory Read, at a meeting with analysts here and in a subsequent interview, stopped short of saying that AMD would definitely add ARM-based technology to its chips in the future. But he noted that the company is laying the technical groundwork for modular chips that could accept blocks of circuitry developed by ARM as well as other companies.

“We have a relationship with ARM, and we will continue to build on it,” Mr. Read said in an interview. “We will continue to evolve that relationship as the market continues to evolve.”

Such possibilities are a sign of how the exploding market for mobile devices is causing many companies to alter their strategies. The x86 design used by AMD and Intel is the foundation of virtually all personal and most server computers.

But the two companies have struggled to make headway in the mobile-device market, in large part because of the lower power consumption of ARM-based designs. Meanwhile, ARM licensees—which include Qualcomm Inc., Texas Instruments Inc. and Nvidia Corp.—are adding to the pressures by edging toward the PC market, as MicrosoftCorp. finishes development of a new operating system that supports ARM and x86 chips.

AMD’s management team, in a meeting with analysts here, took pains to dispute the notion that AMD may become marginalized as ARM-powered competitors enter the PC market. Rather, they argued, AMD’s strength in graphics and microprocessors—and a strategy of customizing chips for large customers—will expand AMD’s opportunities.

Indeed, Mr. Read argued, it is Intel’s outsize influence of the tech industry that will tend to decline. “We will see the breakdown of proprietary control points,” Mr. Read said.

Though Mr. Read didn’t commit to embracing ARM’s designs, others who heard his presentation said the direction is clear. “AMD was very deliberate today about their goal to integrate more third-party intellectual property,” said Patrick Moorhead, a former AMD vice president and now principal analyst at Moor insights & Strategy. “Nothing they communicated excluded the potential for ARM.”

AMD’s remarks also underscore an industry shift—driven largely by the mobile market—away from separate chips and toward multi-function products that the industry calls SoCs, for systems on a chip, which save space and power in mobile devices and other hardware.

Intel and AMD have begun offering SoCs for laptop computers. But AMD discussed extensive plans to create more such products at a faster rate, using a flexible design scheme that can accommodate technology submitted by other companies.

Mr. Read, who previously served as a senior executive at PC maker Lenovo GroupLtd., has recruited others that also worked at IBM and have experience with other chip technologies than x86.

One is Mark Papermaster, AMD’s senior vice president and chief technology officer, who worked at Apple Inc. and Cisco Systems Inc. after leaving IBM in 2008. Another is Lisa Su, a senior vice president and general manager of AMD’s global business units, who most recently worked at Freescale Semiconductor HoldingsLtd., an ARM user.

Ms. Su gave an updated road map for a series of future chips, including products that AMD expects to be used in tablets that are powered by Microsoft’s forthcoming Windows 8 operating system. But Mr. Read said AMD would likely stay away from trying to sell chips for smartphones soon, characterizing the market as too crowded with competitors.

Intel 2011: a year of records, milestones and breakthroughs

Intel’s CEO Discusses Q4 2011 Results – Earnings Call Transcript [Seeking Alpha, Jan 19, 2012] + Q&A

–> Intel’s industry position and prospects for years ahead [Dec 9, 2010 – March 21, 2011]
      • reinvented the transistor with our 3-D Tri-Gate technology
        –> Intel’s SoC strategy strengthened by 22nm Tri-Gate technology [May 10 – Nov 30, 2011]
      • unveiled a new generation of personal computers, the Ultrabook
      • And
        when Windows 8 launches, we’ll be ready with both PCs and tablets.

        –> Windows 8 Metro style Apps + initial dev reactions [Sept 15, 2011]
        –> Windows 8: the first 12 hours headlines and reports [Sept 14, 2011]
        –> Windows 8 gaining smartphone like “connected standby” capability [Nov 23, 2011]
        –> A too early assesment of the emerging ‘Windows 8’ dev & UX functionality [June 24 – Aug 19, 2011]
        –> Microsoft’s next step in SoC level slot management [May 27 – June 2, 2011]
        –> Microsoft on five key technology areas and Windows 8 [May 24, 2011]
        –> Acer’s decision of restructuring: a clear sign of accepting the inevitable disintegration of the old PC (Wintel) ecosystem and the need for joining one of the new ecosystems under formation [April 1 – Aug 2, 2011]
        –> CES 2011 presence with Microsoft moving to SoC & screen level slot management that is not understood by analysts/observers at all [Jan 7, 2011]
        • Our intention is to participate broadly … from day one, as you see the Android tablets coming out and Windows 8 tablets coming out.
        • And you’ll see us well-positioned in multiple price point on those. And who knows where those prices go over time, but our intention would be to use the advanced silicon integration capability we have to be able to drive the build material cost down, integration up in tablet space, which I think is going to be a sweet spot for Intel.
        • [regarding much lower Android tablet sales than most expected for 2011:] actually, they were about where I thought they would be, but I was well below what many of you had. I think the thing is, tablets are a little bit about hardware and an awful lot about software. And I think that until you get to Ice Cream Sandwich, the offering isn’t as powerful as what’s out there with Apple. And as the Ice Cream Sandwich tablets start shipping, I think you’ll start seeing a little bit better receptivity, Google just added the music store, the videos are better, everything got a little bit better bit ICS. And so I think the better test is year 2 here, in terms of is there anyone that can compete with the iPad?
          –> “A new tablet from Vizio will come with Intel’s upcoming Atom chip, code-named Medfield, and will run Google’s Android operating system” –> VIZIO’s two pronged strategy: Android based V.I.A. Plus device ecosystem + Windows based premium PC entertainment [Jan 11, 2012]
          –> Intel: accelerated Atom SoC roadmap down to 22nm in 2 years and a “new netbook experience” for tablet/mobile PC market [April 17, 2011]
        • And then the other part of that test, of course, is the Windows 8 tablets that are being queued up for production. So I don’t know that the whole tablet thing is settled down by any stretch, and I do have a lot of interest in, if you heard me at CES about these hybrid and convertible designs as they apply to clamshells, where there’s a significant blurring between what people do with tablets and what people do with PCs. So the jury is out on I think the long-term segmentation by form factor.
        • But I do think you’ll see more progress on the Android side as a result of ICS.
      • closed 2 large acquisitions: Together, McAfee and IMC added $3.6 billion in revenue and new strategic capabilities in security and connectivity that will allow us to extend our strategies across the continuum of computing.
        • McAfee:  has already announced the Deep Safe platform, around which we are building a family of products to take advantage of the combination of McAfee software and Intel silicon to deliver first-of-its-kind protection against day 0 threats.
          and
        • Infineon Wireless Solutions: the Infineon acquisition has given us a very strong position in basic phones and feature phones. They shipped 400 million modems this year into the cell phone business.
          –> New Mobile and Communications Group (MCG) at Intel [Dec 16 – 30, 2011]
      • in the fourth quarter, we announced the acquisition of Telmap, whose location-based search and navigation expertise will allow us to add differentiated services to Intel architecture-based devices from Ultrabooks to smartphones
      • broke ground on the world’s first 14-nanometer fabs, D1X in Oregon and Fab 42 in Arizona:
        –> Be aware of ZTE et al. and white-box (Shanzhai) vendors: Wake up call now for Nokia, soon for Microsoft, Intel, RIM and even Apple! [Feb 21 – March 25, 2011]
        –> mentioning that in 3 years down to 14nm: Intel: accelerated Atom SoC roadmap down to 22nm in 2 years and a “new netbook experience” for tablet/mobile PC market [April 17, 2011]
        • Turning to 2012 … We are forecasting an increase in capital spending to $12.5 billion as we build the world’s first high-volume manufacturing factories for 14-nanometer process technology.
        • In terms of the makeup of the specific capital in ’12, it’s more heavily weighted than what we’ve historically seen to building buildings. … it’s a 2-year cycle and we’re building buildings. So we’re seeing that it’s more than 1/3 of the total capital in ’12. I think that piece starts to come down in ’13. The equipment piece actually comes down from ’11 to ’12, and that’s a little more — it’s heavily weighted towards 14-nanometer equipment that we’re putting in place.
      • 2011 revenue and earnings were the best in Intel’s history
        • surpassed $50 billion in revenue for the first time, after crossing $40 billion for the first time just last year
          • a fantastic year for our Data Center Group, with revenue up 17% on record microprocessor units, exceeding $10 billion for the first time
          • storage revenue was up 42% to a new record high
          • Embedded Communications Infrastructure business was up 18%, also to a new record high
          • record notebook microprocessor units in 2011, as the PC Client Group grew 17%, fueled by demand in the enterprise and emerging markets
            • China, now the largest PC market in the world, represents 20% of all PC demand, and grew a remarkable 15%. Even with that, China has a household penetration rate of just 35%, versus almost 90% in the U.S
          • Sandy Bridge microprocessors accounted for approximately 40% of the company’s total revenue
            –> Intel’s SoC strategy strengthened by 22nm Tri-Gate technology [May 10 – Nov 30, 2011]
          • We’ll launch Ivy Bridge, our first 22-nanometer product, in early spring. Ivy Bridge will improve on the graphics performance of Sandy Bridge by more than 70%. We have a very fast ramp of Ivy Bridge, strong demand …
          • In terms of utilizations, we’re running full out today. We’re just at the beginning edge of 22-nanometer [with the ramping 4 big 22-nanometer factories]. Every unit that we can get out there, we can sell. So we’re running the new stuff full out. … those first wafers that come off the line for 22-nanometer, these are big factories, the very first products are coming off the line now. Those tend to be pretty expensive [therefore Q1 gross margin forecast is 63% vs 64% for the full year on a high 9 — high single-digit revenue growth] and that cost comes down over the course of the year as well.
        • this was our second consecutive year of more than 20% revenue growth
      • volume shipments of our Sandy Bridge server product, code-named Romley, have begun: We’ll launch Romley for servers in the first quarter. We’re seeing right now, stronger demand for Romley than we did from the Nehalem at the same point of its life sort of 2 years ago. The product is in high-volume production now getting ready for our customers assistance launches later this quarter and into early Q2.
        • … the Data Center business we have today is not your grandmother Server business that we had for many years, right? There’s other elements in there around storage and networking equipment.
        • And the other big element of that is the sales to the large Internet data centers that are being built up around the world. … They tend to be a function of when Facebook or Google or Amazon decides to turn on a new Data Center and they buy x 100,000 units. Or there’s a new generation and they want to have a quick complete swap out.
        • And as a result, we’re seeing a change to the historical linearity that we saw in this — in the enterprise Data Center business for many years. So I think you should probably get used to a little bit more lumpiness here and look at the overall year-on-year growth, which is what we’ve been trying to discuss at the last couple of analyst meetings.
      • we also demonstrated Knights Corner, the first single-chip coprocessor capable of delivering a teraflop of computing power
        –> “Knights Corner, the first commercial Intel MIC (many integrated core) architecture product, will be manufactured using Intel’s latest 3-D Tri-Gate 22nm transistor process and will feature more than 50 cores. Furthermore, Intel promises compatibility with existing x86 programming model and tools.” –> Intel’s Knights Corner: 50+ Core 22nm Co-processor [tom’s hardware, Nov 16, 2011]
      • China is the world’s largest market for mobile phones with more than 950 million subscribers. It’s also at the forefront of the smartphone boom and will be the home of the world’s first 32-nanometer smartphone.
      • Last week at CES, Lenovo announced the K800 smartphone based on our Medfield SoC. The K800 will be available on the China Unicom network in Q2, and will showcase Intel architecture in a phone with very competitive battery life and outstanding performance.
–> New Mobile and Communications Group (MCG) at Intel [Dec 16 – 30, 2011]
–> “A new tablet from Vizio will come with Intel’s upcoming Atom chip, code-named Medfield, and will run Google’s Android operating system. … Intel’s Medfield & Atom Z2460 Arrive for Smartphones: It’s Finally Here [AnandTech, Jan 11, 2012] …” –> VIZIO’s two pronged strategy: Android based V.I.A. Plus device ecosystem + Windows based premium PC entertainment [Jan 11, 2012]
–> Intel SoC for Cloud Clients [June 27 – Aug 23, 2010]
    • [Also] announced the Medfield-based smartphone reference design that boasts a sleek form factor, 8 hours of talk time, 6 hours of 1080p video playback and 14 days of standby power, clearly demonstrating the low-power, high-performance capabilities of Intel architecture. Yet as the performance of this device that really showcases what’s possible when you combine advanced process technology and the world’s most popular computer architecture. Though Medfield is our very first smartphone SoC, independent testers appointed to benchmarks to place Medfield reference design among the very best in the markets.
    • It was this differentiated performance and exceptional roadmap and exciting new usage models that led to our multiyear, multi-device strategic relationship with Motorola Mobility. The first of these Intel architecture-based devices will go through carrier certification this summer with commercial availability shortly thereafter. And while the Lenovo and Motorola designs are exciting first steps, we’re not done making announcements in the smartphone space.
    • On phones, our strategy is a little bit different [from those of PC’s and tablet’s]. We’re coming in at the top of the smartphone market. Our value proposition initially is aimed at best performance and very competitive feature sets and very good battery life. Over — and then let me say on the other end of the market, the Infineon acquisition has given us a very strong position in basic phones and feature phones. They shipped 400 million modems this year into the cell phone business. So over time, what we’ll want to do is grow that capability up by integrating the apps processor and the comm processors onto the same chip, while we drive our initial positions in apps processors from the top down.
    • [regarding: given that all the smartphones also have Wi-Fi, Bluetooth and GPS and … . Do you have that capability today internally? ] Yes, we’ve got the multi-comm capability in-house. A lot of that came with the acquisition from the Infineon group. And that’s got 2G, 3G, they have an LTE solution underway. We’ve had Wi-Fi forever, and we’ve had Bluetooth for many years. So all of those are being integrated into our comms capabilities. In fact, we’ve integrated those business units now into a single unit to be able to accelerate that.
    • I did not say, I want to be very clear, I did not say that our intent would be to integrate Medfield to baseband. I said over time, you’ll see us move from the low-end baseband-only business in the feature phones and value phones to having it a more integrated capability. I didn’t say when and what generation. I’m really not at liberty to discuss that. But the major thrust over the next year or 2 is going to be to have very high-performance modems as a comps processor and the best-of-class apps processors for smartphones.

VIZIO’s two pronged strategy: Android based V.I.A. Plus device ecosystem + Windows based premium PC entertainment

The VIZIO Internet Apps® Plus (“V.I.A. Plus”) ecosystem of devices was launched on June 28, 2011 with the introduction of VIZIO’s first tablet. Each VIZIO V.I.A. Plus product features a VIZIO-designed user interface that is not only intuitive but also consistent across screens, for superior ease-of-use for the casual, non-technical user. It is built on the Android™ platform. All the information about that innovative ecosystem is available in an earlier “collection post” on this blog: Innovative entertainment class [Android] tablet from VIZIO plus a unified UX for all cloud based CE devices, from TVs to smartphones [Aug 21, 2011].

We will look into the essential expansion of V.I.A. Plus announced at CES 2012 later. Here is sufficient to include just a short piece from the above mentioned collection in order to make the concept of V.I.A. Plus ecosystem absolutely clear (before we will go into the details of the brand new Windows based premium PC entertainment from VIZIO):

VIZIO Tablet [VIZIO video, Aug 1, 2011]: the value proposition video from the vendor which is extremely well demonstrating not only the VIZIO-specific V.I.A. Plus UI but the whole new user experience:

– [0:04] Listen to music – [0:19] Get social – [0:51] Read books – [1:10] View pictures and watch videos – [1:33] VIZIO’s Theater 3D. Leave behind the expensive battery powered glasses, the screen flicker, the darkened picture. – [1:46] Browse the web – [2:28] Control of your entertainment at your fingertips [i.e. the software based remote control] … [Watch at the end how easy is in the V.I.A. Plus user interface to switch over from your tablet to a Theater 3D TV set when viewing a 3D video on YouTube! See also the Theatre 3D related indormation further down in this post.]

This week Vizio has added the alternative, Windows based PC entertainment to its portfolio as well: VIZIO Bursts Into the Computing Realm with Five Innovative and Sleek PCs Set to Redefine Consumer Entertainment [VIZIO press release, Jan 9, 2011]

CES — VIZIO, America’s #1 LCD HDTV Company*, announced today an innovative line of five premium personal computers designed to turn the PC market upside down and accommodate the entertainment needs and wants demanded by consumers. Set to launch with Windows 7 in spring 2012, the elegantly designed PCs will provide an entertainment experience only VIZIO can deliver, complete with top notch 2.1 audio and video quality. The personal computing line consists of two all-in-one computers, two thin + light notebooks and one notebook. VIZIO’s line was developed to raise the bar in personal and home entertainment while also keeping powerful performance at the forefront.

Much like its entrance into the HDTV category nearly a decade ago, VIZIO believes it has identified a need in the PC world for a device that addresses a recent change in consumer behavior. Growing popularity in video streaming services has resulted in the need for personal computers that can stream content for a family movie night and put together an important business presentation the following day. The VIZIO PCs address this change by meeting both the entertainment and productivity demands.

VIZIO PCs will be a continued progression of the VIZIO Internet Apps (V.I.A.) Ecosystem, which provides a seamless, cohesive entertainment experience across multiple screens. As the V.I.A. experience spans across the brand’s HDTVs, Blu-Ray players, tablets and more, today’s announcement represents a natural extension of the experience over to the PC as well. Together with Windows, VIZIO’s PCs will deliver power, mobility and familiar ease of use, ensuring a fast, fluid and immersive user experience that distinguishes them from devices that function and those that are truly entertaining.

“PCs are often associated with productivity and the workplace, routinely lacking the excitement that would be expected with what and how consumers want to use their PCs today – as an extension of their entertainment experience,” said Matt McRae, Chief Technology Officer. “VIZIO wanted to change that. Our new line of VIZIO PCs are truly high quality and consumer focused, delivering enhanced multimedia capabilities while upholding our high standards of performance, style and design.”

Complete with high-performance hardware, the VIZIO PCs boast a clean system image optimized by Microsoft and an elegant industrial design incorporating authentic, high-quality materials that is sure to turn heads both on-the-go and in the living room. Known for HDTVs that boast stunning high-definition pictures, VIZIO engineered its new line of PCs to meet the same high-quality standards.

Always committed to pushing the envelope, VIZIO believes their groundbreaking PCs will alter the way consumers view computing. With entertainment at the heart of the VIZIO PCs, users will find that consuming content will be just as desirable as on their HDTV. With an already high demand for devices that are able to multitask between work and play, the consumer’s choices are limited. VIZIO accepted the challenge and has elegantly bridged both worlds to provide a Windows-based PC that offers a rich entertainment experience alongside tools needed for getting work done.

“We’re excited to see VIZIO enter the PC market and the positive impact they will have on the Windows ecosystem,” said Steven Guggenheimer, CVP OEM Division, Microsoft. “With their expertise in providing connected entertainment experiences and an innovative go-to-market approach, we look forward to working with VIZIO to bring premium consumer PCs to market.”

VIZIO anticipates its entry into the PC category will challenge consumers to expect more from their computers ­enabling them to play as hard as they work. Discover more at http://www.vizio.com/CES.

*Source: IHS iSuppli Corporation Research Q4 2011 Market Tracker Report of Q4 2010 – Q3 2011.

About VIZIO
VIZIO, Inc., “Entertainment Freedom For All,” headquartered in Irvine, California, is America’s #1 LCD HDTV Company. In Q2 2007, VIZIO skyrocketed to the top by becoming the #1 shipping brand of flat panel HDTVs in North America and in Q3 2007 became the first American brand in over a decade to lead in U.S. LCD HDTV shipments. Since 2007 VIZIO LCD HDTV shipments remain in the top ranks in the U.S. and were #1 for the total year in 2009 and 2010. VIZIO is committed to bringing feature-rich consumer electronics to market at a value through practical innovation. VIZIO offers a broad range of award winning consumer electronics. VIZIO’s products are found at Costco Wholesale, Sam’s Club, Walmart, Target, BJ’s Wholesale, and other retailers nationwide along with authorized online partners. VIZIO has won numerous awards including a #1 ranking in the Inc. 500 for Top Companies in Computers and Electronics, Fast Company’s 6th Most Innovative CE Company of 2009, and made the lists of Ad Age’s Hottest Brands, CNET’s Editor’s Choice, CNET Best of CES 2011 – Television, IGN Best of CES – Television, Bluetooth.org Best of CES, Good Housekeeping’s Best Big-Screens, PC World’s Best Buy, Popular Mechanics Editor’s Choice and OC Metro’s 10 Most Trustworthy Brands among many other prestigious honors. For more information, please call 888-VIZIOCE or visit on the web at www.VIZIO.com.

The V, VIZIO, VIZIO Internet Apps, Theater 3D, CinemaWide HDTV, Full Array TruLED, Edge Lit Razor LED, 240Hz SPS, 480Hz SPS, Entertainment Freedom and Entertainment Freedom for All names, logos and phrase are registered or unregistered trademarks of VIZIO, Inc. All other trademarks may be the property of their respective holders.

SOURCE VIZIO, Inc.

Brand New Line of Gorgeous Vizio Products from CES 2012! [TEKHD, Jan 10, 2012]

Veronica Belmont talks to the CTO of Vizio, Matt McRae, to get the newest and unreleased info on the latest line of products including the All-In-One, complete with the highest performance processors in the world!

CES 2012: Vizio takes on the iMac [IGNentertainment, Jan 9, 2012]

Get a first look at Vizio’s slick all-in-one computer, recorded from this year’s CES event! While it takes its visual cues from Apple’s iMac line, Vizio’s all-in-one line features not one but two HDMI inputs which will work regardless of whether or not the computer is running. This makes it an intriguing solution for gamers who have limited space to work with. Watch the video then leave us a comment telling us what you think!

Note that there is certainly an outstanding design professional behind these products: Scott McManigal, Senior Director of Global Design who has been with VIZIO since June 2009. Before he had been with OpenPeakHerbst LaZar Bell, BMW Group DesignworksUSA (10 years!), Mattel Toys and Patton Design. It is no wonder that the new PCs got immediate recognition from media with headlines like:
The New Vizio PCs and Notebooks Are Worthy of Apple [Gizmodo, Jan 9, 2012]
Vizio PCs and Laptops are the closest to Apple when it comes to style [Newlaunches.com, Jan 9, 2012]

A First Look at Vizio’s new line of ultrabooks [CNETTV, Jan 10, 2012]

Sharon Vaknin gets the lowdown on Vizio’s new line of ultrabooks.

CES 2012: Vizio Takes On the MacBook Air [IGNentertainment, Jan 9, 2012]

HDTV manufacturer Vizio is branching out with a line of ultra thin and light notebooks! The sleek line of notebooks have design cues which remind us of the shiny products from Apple, which is definitely a good thing. Details are scarce but IGN Senior Producer Ty Root and Executive Editor of IGN Gear Scott Lowe got an early peek, so take a look and leave us a comment telling us what you think!

So far there are no tablets among these premium PC entertainment offerings. VIZIO will introduce them surely when Windows 8 will be launched late summer as the earliest.

The CES 2012 expansion of the V.I.A. Plus

From the V.I.A. Plus related press release (see later): Among the V.I.A. Plus products to be included in VIZIO’s Las Vegas showcase are the 65-inch, 55-inch and 47-inch V.I.A. Plus HDTVs with Theater 3D™, the VBR430 Blu-ray Player and the VAP430 Stream Player, all of which incorporate the latest Google TV experience. VIZIO will also show two V.I.A. Plus enabled [Android] tablets—the current VTAB1008 and the new 10″ VTAB3010. [The tablets are Android based (as all of the V.I.A. Plus system). Detailed information on that: Innovative entertainment class [Android] tablet from VIZIO plus a unified UX for all cloud based CE devices, from TVs to smartphones [Aug 21, 2011].]

Vizio 10 inch tablet hands on [AndroidCentral, Jan 10, 2012]

Vizio 10-inch tablet preview [TheVerge, Jan 10, 2012]

Vizio’s New 10-inch Tablet to Have Intel Chip, Android [IDG News, Jan 10, 2012]

A new tablet from Vizio will come with Intel’s upcoming Atom chip, code-named Medfield, and will run Google’s Android operating system, a source with knowledge of the product plans said.

The M-Series tablet with a 10-inch screen was announced by Vizio at the Consumer Electronics Show, and the device will be “coming soon,” according to Vizio’s website. The tablet is being shown at the trade show in Las Vegas this week.

Vizio has not shared further details on the tablet, saying it is “powerful” and has Wi-Fi. The tablet provides “a world of entertainment right at your fingertips,” according to the company’s website.

The Vizio tablet could be the launching pad for Intel’s Medfield chip, which is not yet available in devices. The Medfield chip has been designed for smartphones and tablets, and Intel later this week is also expected to announce its first smartphone customers for the chip.

Intel’s Medfield & Atom Z2460 Arrive for Smartphones: It’s Finally Here [AnandTech, Jan 11, 2012]

It’s here. Intel’s first smartphone SoC that you’ll actually be able to buy in a device before the end of the year. The platform is called Medfield and Paul Otellini just announced its first device partners.

Medfield starts out as a bonafide mobile SoC. Whereas Moorestown was a “two-chip” solution, Medfield is just one – the Penwell SoC:

There’s only a single version of Medfield being announced today: the Intel Atom Z2460. The Z2460 features a single Atom core with a 512KB L2 cache, a PowerVR SGX 540 GPU and a dual-channel LPDDR2 memory interface. In a world where talking about four Cortex A9s and PowerVR SGX 544MP2s isn’t uncommon, Medfield starts out almost sounding a bit…tame. But then you see its performance:

SunSpider Javascript Benchmark 0.9.1 - Stock Browser

Although running what appears to be a stock Gingerbread browser, Intel’s Medfield reference platform posts SunSpider performance better than any other smartphone we’ve tested – including the Galaxy Nexus running Ice Cream Sandwich. Intel promises that Medfield’s performance will scale on ICS as well – the gap should be maintained. We’ve seen high results from reference designs in the past, but the Medfield platform is a little different as you’ll soon see – it’s a complete smartphone design that should be representative of handsets that hit the market later this year.

Medfield isn’t a one trick pony either, performance is similarly dominating under BrowserMark:

BrowserMark

These are tablet-like scores. Here the Galaxy Nexus running ICS comes close, but once again Intel expects that on the same OS Medfield should be faster than any of the currently available SoCs.

I asked Intel where its SunSpider and BrowserMark performance advantages came from, especially considering we’ve typically only seen huge gains with new browsers and not new SoCs. Their response pointed to a bunch of factors, but one stand out issue was the A9 has a great execution core but seems to be more limited on the memory interface. Atom can support far more outstanding misses in L2 than the Cortex A9, which chokes bandwidth to the processor for anything not already in the L2 cache. This may be one of the reasons why we’ve never been able to get really high bandwidth numbers out of A9 based SoCs. It’s probably safe to assume that things will be different with the Cortex A15, but for now it’s little things like this that give Medfield a performance advantage.

GPU performance is understandably not as impressive. We couldn’t get offscreen numbers of GLBenchmark 2.1 but we did get results at the device’s native resolution (1024 x 600):

3D performance is better than the OMAP 4460 due to Medfield’s 400MHz GPU clock compared to ~300MHz in most OMAP4 devices.

Performance without power considerations is meaningless, especially in the smartphone world. Luckily for Intel, Medfield seems very competitive there as well. …

Medfield, at least in Intel’s reference platform, looks very good.

The actual values are pretty astonishing as well. Sub 20mW idle, sub 750mW during a call on 3G and although not pictured here, Intel’s internal data suggests ~1W power consumption while browsing the web compared to ~1.3W on the iPhone 4S and Galaxy S 2. I’ve done my own measurements on 4S web browsing and came up with a very similar value.

Intel Measured Smartphone Power Consumption
(Identical Display Brightness)

  Standby (3G) Talk (3G) Browsing (3G) Video Playback 720p
Apple iPhone 4S ~38mW ~800mW ~1.3W ~500mW
Intel Medfield Reference ~18mW ~700mW ~1.0W ~850mW
Samsung Galaxy S II ~19mW ~675mW ~1.2W ~650mW

The performance and power data both look great for Medfield. You would think that this data, assuming there’s nothing fundamentally wrong, would be enough to convince a handset maker to actually give Intel a shot. You’d be right.

In addition to disclosing Medfield performance data, Intel is also announcing partnerships with both Motorola and Lenovo. The former is a broad, multi-year agreement stating that Motorola plans on creating many devices based on Intel silicon – the first of which will be a smartphone due out before the end of the year. Tablets will follow at some point as well.

Lenovo on the other hand will actually be taking and tweaking Intel’s own Medfield reference platform, and releasing it in China in Q2.

All of this is exactly what Intel needed: a start.

The CPU

The GPU, Process & Roadmap

What’s Different This Time Around: Google & A Sweet Reference Platform

ARM Compatibility: Binary Translation

Final Words

Medfield and the Atom Z2460 are a solid starting point. Intel finally has a chip that they can deliver to the market and partners to carry it in. Intel also built a very impressive reference platform that could lead to some very interesting disruptions in the market.

VIZIO and Google TV Join Forces to Create a State of the Art Stream Player [VIZIO press release, Jan 10, 2011]

– New stream player turns any HDTV into an enhanced smart TV with access to countless entertainment content and online services as well as powerful search and web browsing capabilities
Part of the VIZIO Internet Apps Plus ecosystem, the new VIZIO Stream Player incorporates the power of the latest Google TV in combination with premium setup experience and included Bluetooth universal remote with touchpad control
Integrated app and TV watching experiencelet users multitask seamlessly and access photos, audio and video stored on networked computers, hard drives and smart phones

VIZIO and Google today jointly announced the introduction of the VIZIO VAP430 Stream Player, an innovative stream player that turns any HDTV into an enhanced VIZIO Internet Apps Plus® (V.I.A. Plus) smart TV that incorporates the latest Google TV. The Stream Player allows consumers to access countless entertainment content and online services with web access through a fully capable Chrome browser, and to also enjoy photos, music and video stored on any computer, hard drive or smart phoneconnected to a local network and/or the cloud.*

image

With the VAP430 connected to an HDTV over an HDMI cable, users can quickly and seamlessly access content and services from their favorite apps and websites using the included Bluetooth premium universal remote control with integrated touchpad. In addition to movies, TV shows and music on demand, the VAP430 lets users search the web for even more entertainment options using the Flash-capable Chrome browser.

“We’re excited about what Google TV brings to our new VAP430 Stream Player,” says Matthew McRae, VIZIO’s Chief Technology Officer. “This isn’t just an ordinary streaming box that accesses a few predetermined video services. It’s a true entertainment portal that opens up everything the Web has to offer, as well as all the content consumers already have stored on computers and hard drives. And the incorporation of Google TV and our V.I.A. Plus interfacemakes it all incredibly easy to setup and a joy to use.”

Using the included premium remote with QWERTY keypad and integrated touchpad, viewers can easily search for any program or content they want from their favorite apps or the Internet. Users can also check out new apps from an ever-expanding Android Market, or access personal medialike videos, photos and music that are stored on devices connected to the same home network as the stream player. Images are displayed right on a connected TV set, and sound plays through the TV or a connected audio system.

“We’re thrilled to partner with VIZIO on the launch of their Stream Player,” said Mario Queiroz, head of Google TV. “VIZIO has established itself as a leader in the consumer electronics market. Combining Google TV with VIZIO’s innovative, easy-to-use consumer electronic products will bring more great entertainment and Android apps to the living room.”

Painless Setup, Powerful Capabilities

Part of the V.I.A. Plus ecosystem, the slick yet discreet VAP430 can easily compliment any HDTV using an HDMI cable. Installing the VAP430 and connecting it to the Internet is blazingly fast and simple to do with the built-in setup experience and 802.11n WiFi connection.

The VAP430 also has an HDMI pass-through that lets the user connect a cable or satellite box to the stream player and pass the signal over to the TV for a truly integrated TV watching experience. The smart TV interfaceoverlays the live TV signal so multitaskers can search for the next thing to watch without completely stepping away from what they’re currently watching.

Bluetooth capability also makes it simple to enjoy content from smart phones through the connected TV wirelessly. And with the USB input, connecting any USB drive directly to the VAP430 takes only seconds.

VAP430 is the first V.I.A. Plus device to launch this year, followed by the VBR430 3D Blu-ray player, which combines the features of the VAP430 with Blu-ray’s state-of-the-art high-definition video and audio playback capabilities.

Preorders for the VAP430 will begin this spring 2012. Find out more and sign up to be the first at www.vizio.com/ces

* The VIZIO Internet Apps® (V.I.A.) platform requires Internet access, equipment and subscription services that are not provided.

See also (especially because VAP430 is likely based on Marvell’s platform): Google’s revitalization of its Android-based TV effort via Marvell SoC and reference design[Jan 5, 2012]

VIZIO Expands the Next-Generation VIZIO Internet Apps Plus® (V.I.A. Plus) Ecosystem, Announcing New HDTV, Blu-ray Player, Stream Player and Tablet Products That Share a Unified User Experience Across All Screens [VIZIO press release, Jan 10, 2011]

– V.I.A. Plus provides access to a world of apps on each device with attention to details that optimize the entertainment experience on each and every screen
– V.I.A. Plus offers today’s most advanced and functional smart TV user experience, with an intuitive, app-centric interface optimized for the 10-foot viewing experience
– New V.I.A. partners to include iHeartRadio®, The Wall Street Journal® and M-GO®
VIZIO’s expanded line-up incorporating the Google TV platform include the 65-inch, 55-inch and 47-inch HDTVs with Theater 3D, the VBR430 Blu-ray player, and the VAP430 Stream Player

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VIZIO, America’s #1 HDTV Company*, announces the continued expansion of its next generation of the award-winning VIZIO Internet Apps® platform: VIZIO Internet Apps Plus (V.I.A. Plus). V.I.A. Plus brings a unified user experience to a wide range of devices that include HDTVs, Tablets, Blu-ray players, Media Players and more. From the big screen to mobile devices, V.I.A. Plus bridges the worlds of entertainment, content and services with one sophisticated and intuitive interface. V.I.A. Plus accesses a world of apps on each device, with attention to details that optimize the entertainment experience on each screen.

Among the V.I.A. Plus products to be included in VIZIO’s Las Vegas showcase are the 65-inch, 55-inch and 47-inch V.I.A. Plus HDTVs with Theater 3D™, the VBR430 Blu-ray Player and the VAP430 Stream Player, all of which incorporate the latest Google TV experience. VIZIO will also show two V.I.A. Plus enabled tablets—the current VTAB1008 and the new 10″ VTAB3010.

“The way users consume content has changed drastically over recent years. Technology has enabled nearly every device with a screen to connect to some form of delivery platform, each with its own mechanism for searching, browsing and viewing content.” said Matthew McRae, Chief Technology Officer, VIZIO. “V.I.A. Plus focuses entirely on what users care about – their content. By delivering a seamless, intuitive experience that is consistent across multiple screens, V.I.A. Plus products distinguish themselves from devices that function and those that are truly entertaining.”

The V.I.A. Plus experience features an intuitive, app-centric interface on every device, making it easy for consumers to understand and navigate as they move between devices. Users can also access thousands of apps from the Android Market™ for even more entertainment options.

“We’re thrilled to partner with VIZIO on the launch of the Stream Player,” said Mario Queiroz, head of Google TV. “VIZIO has established itself as a leader in the consumer electronics market. Combining Google TV with VIZIO’s innovative, easy-to-use consumer electronic products will bring more great entertainment and Android apps to the living room.”

In addition, VIZIO is announcing new partners who are collaborating to bring their content and services to the V.I.A. Platform, including:

iHeart Radio– iHeartRadio, Clear Channel’s industry-leading digital radio service, brings users a best-in-class customizable digital listening experience, one which combines the best of both worlds to deliver everything listeners want in one free, fully-integrated service: More than 800 of the nation’s most popular live broadcast and digital-only radio stations from 150 cities, plus user-created Custom Stations which provide listeners more songs, better music intelligence, more user control and deeper social media integration.

The Wall Street Journal®– WSJ Live from The Wall Street Journal offers up to four total hours of live video programming each business day from across The Wall Street Journal Digital Network, including the Journal, Dow Jones® Newswires, Barron’s™, MarketWatch®, SmartMoney® and AllThingsD.com. Users can access seven half-hour live shows, breaking news updates, exclusive interviews, and special events coverage. The service also offers more than 2,000 videos per month from an extensive library of on-demand content.

M-GO™ video-on-demand– M-GO from Technicolor is a next-generation app that combines all of your media including movies, music, apps, live TV, and more. M-GO will come pre-loaded on VIZIO HDTVs and Blu-ray Players with VIZIO Internet Apps or VIZIO Internet Apps Plus. The app will help consumers find the content they’re looking for through its extensive content library and state-of-the-art discovery engine, while also providing a unique second screen functionality for searching additional content.

“We are extremely excited to be partnering with VIZIO to bring consumers all of their media anywhere, anytime, and anyway they want it,” said John Batter, CEO of M-GO. “As consumers continue to access digital media at home and on the go, it is even more important to provide them with a consistent experience that is easy to navigate and convenient to use. VIZIO’s technology combined with our accessibility to content does just that.”

On V.I.A. Plus enabled HDTVs, Blu-ray players and Media Players, users can multitask between apps and traditional TV content through an interface designed for the 10-foot viewing experience, created specifically for situations where users want to sit back and enjoy the ultimate in channel and web surfing. Users can also complement their entertainment experience with VIZIO tablets for seamless access to their favorite apps and content in any room in the home or on the road.

With a wide range of apps on each device, V.I.A. Plus enables consumers to choose from a new universe of entertainment options, redefining the TV experience with multi-screen access, gaming, full browsing and enhanced search capabilities, and the ability to view live events streamed over the Internet.

Navigating V.I.A. Plus is simple and intuitive, using the QWERTY keypad and integrated touchpadthat’s built into the premium Bluetooth remote control included with every V.I.A. Plus product. Users need no technical know-how to get their new devices online, thanks to the advanced wireless Internet access and simplified onscreen setup.

Smart Blu-ray

The VBR430 Blu-ray player is the most advanced on the market today. Not only does it offer the incomparable entertainment power of V.I.A. Plus with Google TV, the player comes with a touchpad universal remote with QWERTY keypad that makes it easy to control apps, content and other functions. As part of the VIZIO Internet Apps Plus ecosystem, the VBR430 also lets users access video, audio and photos stored on any DLNA-compatible computer, network-connected hard drive or cell phone connected to a home network. Built-in WiFi makes network connection easy, and Bluetooth capability provides yet another conduit for streaming media from cell phones and computers.

Smart TV Plus 3D

VIZIO’s V.I.A. Plus products will also include Theater 3D technology, for crystal clear, brighter and flicker-free 3D, viewable with lightweight, comfortable, battery-free 3D glasses. The TVs feature LED backlighting with smart dimming technology to achieve dynamic contrast ratios of 1,000,000:1 or greater.

The Ultimate Stream Player

The VAP430 Stream Player with Google TV is an innovative media player that turns any HDTV into an enhanced VIZIO Internet Apps Plus (V.I.A. Plus) smart TV. As sales of stream players are poised to pass Blu-ray players in unit volume sales (by 2013, according the CEA U.S. Unit Shipment Forecast of January 2011), the VAP430 is the perfect solution for media multitaskers who consume most of their media over the Internet. The VAP430 is the one of the most advanced Stream Players with built-in HDMI ports that lets users connect existing components like gaming consoles or set-top boxes for unified access to all media sources through the VI.A. Plus touchpad remote. It even supports 3D content and 3D streaming.

Many of the new VIZIO V.I.A. Plus products will be on display at the Wynn Hotel in Las Vegas during the Consumer Electronics Show, January 10 – 13, 2012. For more information, please visit www.vizio.com/ces

* Source: IHS iSuppli Corporation Research Q4 2011 Market Tracker Report of Q4 2010 – Q3 2011.

Vizio’s Google TV delayed until early fall, now edge-lit [C|net, Jan 10, 2012]
LAS VEGAS–Google TV has a way of disappointing expectations, and one strong case in point is the Vizio’s VIA Plus platform for TVs.

At CES 2011 we named the VIA Plus models as our favorite TV product of CES. They used Google TV to deliver what the company described as interoperability between the TV and Android-equipped phones and tablets. Among other features, Via Plus was also said to support the OnLive gaming service. Those extras, along with the same kind of full-array local-dimming backlightwe know and love, was enough to convince us that the so-equipped TVs were going to be pretty awesome.

Unfortunately, because of what Vizio describes as Google TV-related issues beyond its control, they never came out.

We asked about the VIA Plus sets during a pre-CES briefing with Vizio and were told they were still on the company’s product release roadmap. The new release date is “early fall.” They will have different model numbers and at least one change for the worse: that backlight is now an edge-lit affair. Vizio further specified that the new VIA Plus models would have a 240Hz refresh rate, passive 3D, and three screen sizes: 47-, 55-, and a new 65-inch option.

On the bright side, maybe having all that extra time to perfect VIA Plus will allow Vizio to do something really special with Google TV’s Honeycomb customizations. We’ll see.

Strong business backings from Taiwan that enable such bold strategy expansion for VIZIO 

Vizio sees 2012 with optimism [Nov 2, 2011]

TV brand Vizio has indicated sales of Japan-based brands such as Sony, Panasonic and Sharp have been weak. However, South Korea-based brands such as Samsung and LG have been growing becoming Vizio’s biggest competitors. Vizio estimates 2011 shipments of LCD TVs to reach over six million units.

According to William Wang, CEO and founder of Vizio, the strategy to face the South Korea-based players is to improve products, such as by providing customers with the best 3D TV. If products can be sold with cheaper retail prices, then do it.

Wang indicated Vizio’s biggest partner is still Taiwan-based Amtran Technology, which accounts for 70-80% of Vizio’s OEM orders. Foxconn is responsible for small-size products. Wang complimented Taiwan’s technology, innovation and product quality.

The recent weak demand in the TV market has been causing panel makers to suffer huge losses, Vizio stated. Except for shipments in the first quarter 2011 which were comparable to those of 2010, the rest of the quarters in 2011 have all seen declining shipments.

Wang concluded that panel makers have been suffering due to oversupply and lack of consumer confidence due to weak economic conditions in Europe and the US. However, 2011 should be the year when the industry hits rock bottom, which means firms should face 2012 with optimism.

CES: Value Outweighs Price, AmTran Says [excerpt on the VIZIO site, Jan 6, 2010]

Behind Vizio’s success is a partnership with Taipei-based AmTran Technology, a contract manufacturer that specializes in computer monitors and televisions. The company, which owns a 23% stake [i.e. majority] in Vizio, now makes annual revenue of about $2 billion, more than quadruple the $428 million it reported in 2004.

To read more about this article please click here.

[Hon Hai/Foxconn is said to be the 2nd largest shareholder ov VIZIO as well as having 10% of shares of AmTran]

[click here >> WSJ Blogs, Jan 7, 2010]

In a rare interview, its chief executive and chairman Alpha Wu spoke to The Wall Street Journal about his views on the fast-changing industry at the Consumer Electronics Show in Las Vegas

The Wall Street Journal: Why have your products been so successful?

Mr. Wu: We think very simply about how we can provide the best value to customers world-wide. I have pretty good relationships with key component makers in Japan, Taiwan, China and now Korea, and I make sure we get high-quality components, so we can provide high-quality displays. We try to have attractive prices, but that can’t be the only reason for customers to buy. Value is more important than anything. We try to provide attractive prices, but that can’t be the only reason for customers to buy.

We also keep very tight production schedules. We learned from our customers that we must meet schedules. As long as we have discipline over our schedule, we can compete against anybodybecause when a rival announces a new technology, we can develop similar products quickly and take the market.

WSJ: Why do you think the traditional television makers in Japan are having such a hard time in the television market, particularly in the U.S.?

Mr. Wu: To be a pure original equipment manufacturer is a tough business. That’s why we teamed up with Vizio. The Japanese engineers work hard and demand perfect products, but they don’t know the market very much. In the U.S., people don’t want very high-end products especially in the current economic situation. Japanese consumers, however, are more willing to invest in expensive products.

Products that are made in Japan with Japanese components by Japanese suppliers are very important to them, but their factories aren’t as advanced as ours because they’re old. An older managementalso makes them less able to accept new technologies and innovation.

WSJ: 3D televisions are expected to be big news at this year’s Consumer Electronics Show. How soon do you expect this technology to take off?

Mr. Wu:3D movies are absolutely coming. 3D televisions might take two or three years. One big problem that has to be overcome is glasses. No one wants to wear glasses to watch TV. Plus if you have five people in the family you need five pairs of glasses. The technology is also not mature yet.

WSJ: What is your vision for AmTran’s future?

Mr. Wu: We want to support the best brand with the best technology products. We are trying to do it in different regions, step by step. We’re trying in Taiwan, Japan and China. Maybe someday we’ll try in Europe.

One of our customers, Bang & Olufsen, has a remote control that I use at home every day to control the curtains, lighting, television and audio. That’s our dream too, but to provide it to the mass market.

WSJ: What kind of opportunity do you see in the Chinese market?

Mr. Wu: By 2011, China’s market for televisions will be bigger than the U.S. From our point of view, we have some advantages — we know China better than people in other countries. Whoever can become No. 1 in China and in the U.S. will be No. 1 in the world.

Amtran Technology Co Ltd (2489.TW) – Overview – Full Description [Reuters, excerpted on Jan 10, 2012]

AMTRAN TECHNOLOGY CO., LTD. is principally engaged in the manufacture and distribution of monitors and digital televisions. The Company provides liquid crystal display (LCD) monitors, which are applied in personal computers (PCs), workstations, automobile instruments, point of sale (POS) equipment and automatic teller machines (ATMs), among others, as well as LCD televisions. During the year ended December 31, 2010, the Company obtained approximately 94.89% of its total revenue from digital televisions. The Company distributes its products primarily in Japan, Europe and the Americas.
» Full Overview of 2489.TW

Amtran sees increased 4Q11 revenues [Jan 10, 2012]

Taiwan-based TV OEM firm Amtran reported December revenues of NT$6.44 billion (US$214 million). Fourth quarter revenues reached NT$19.66 billion, the highest quarterly revenues in 2011, accounting for 35% of 2011 total revenues.

Due to sales during the year-end holiday season in the North America market, total shipments in December reached 660,000 units while total shipments in fourth quarter reached 1.94 million units, outperforming the previous three quarters in 2011. According to Amtran, total shipments in 2011 reached 5.35 million units. Shipments of products in the range of 32-37 inch accounted for 54% of the firm’s total flat TV shipments. Amtran noted that sales of large-size products (42-, 47-, 55-, and 65-inch) LCD TVs accounted for 46% of total revenues.

Amtran expects LCD TV shipments to increase as the firm develops products such as internet TV, smart TV and 3D TV.

Amtran faces challenge to attain 2011 LCD TV goal [Aug 17, 2011]

Taiwan-based Amtran Technology’s LCD TV shipments reached nearly two million units in the first half of 2011, according to industry sources. But the maker may have difficulties achieving its shipment goal of five million units for the entire 2011 given that its major market, North America, has been weak.

Amtran, the chief manufacturer for Vizio, shipped a total 4.2 million units of LCD TVs worldwide in 2010.

Google’s revitalization of its Android-based TV effort via Marvell SoC and reference design

Updates: Marvell and Google Transform TV [, Jan 10, 2012]

Marvell GoogleTV – ARM at CES 2012 [Jan 11, 2012]

Marvell licenses VeriSilicon DSP cores [Feb 13, 2012]

SAN FRANCISCO—Marvell Technology Group Ltd. has signed a licensing agreement for VeriSilicon Holdings Co. Ltd.’s ZSP G3 intellectual property cores, including the dual-MAC ZSP800M and ZSP880M synthesizable DSP cores, VeriSilicon said Monday (Feb. 13). Financial terms of the deal were not disclosed.

Marvell is also using VeriSilicon’s quad-MAC ZSP800 core and suite of HD-audio software solutions in the ARMADA 1000 HD media processor SoC and the recently introduced Marvell ARMADA 1500 media processor SoC, VeriSilicon (Santa Clara, Calif.) said. These chips are designed for applications such as Blu-ray players, digital media adapters, HD-STB and HDTVs.

According to VeriSilion, the dual-MAC ZSP architecture offers a balance of high performance, power efficiency and lower cost to support the increasing feature convergence in mobile and digital entertainment products and enable prolonged battery life. The company claims its products offer ease of use and strong customer support.

“We are quite impressed with the area and power efficiency of the dual-MAC ZSP800M core, combined with the ease of programming on the ZSP architecture,” said Ivan Lee, vice president of mobile products at Marvell, in a statement. “VeriSilicon’s ZSP-based HD-audio and voice software solutions will provide us with faster time-to-market advantages necessary to meet the growing demands of the mobile platform solutions for use in tablets and smartphones.”

CES 2012: Samsung, LG plan to introduce Google TV [Jan 11, 2012]

Samsung Electronics and LG Electronics both indicated they plan to introduce Google TV products. However, LG noted that its own Netcast platform will account for 60% of all TV products. Samsung has not showcased Google TV products at CES 2012 but smart TV products that carry its own Samsung Apps are on display.

Industry sources believe the market has doubts on Google TV because the previous two generations lacked strong sales. Despite the fact that South Korea-based TV makers continue to dominate the market, the firms are unlikely to put all their eggs into one basket. It seems to be more beneficial for South Korea-based TV makers to bet on products that carry their own platforms. It is also possible for the firms to expand such platforms across their entire product lines into smartphones, and tablet PCs.

Samsung Apps has been increasing the diversity of its content with downloads reaching 20 million. Samsung Apps can also be used on Galaxy mobile and tablet devices. This is to compete with Apple’s iPad and iPhone products, which also have a unified platform.

Samsung indicated the development of Google TV is to add diversity to its product line and it plans the launch to take place in the second half of 2012.

Vizio’s Google TV delayed until early fall, now edge-lit [C|net, Jan 10, 2012]
LAS VEGAS–Google TV has a way of disappointing expectations, and one strong case in point is the Vizio’s VIA Plus platform for TVs.

At CES 2011 we named the VIA Plus models as our favorite TV product of CES. They used Google TV to deliver what the company described as interoperability between the TV and Android-equipped phones and tablets. Among other features, Via Plus was also said to support the OnLive gaming service. Those extras, along with the same kind of full-array local-dimming backlight we know and love, was enough to convince us that the so-equipped TVs were going to be pretty awesome.

Unfortunately, because of what Vizio describes as Google TV-related issues beyond its control, they never came out.

We asked about the VIA Plus sets during a pre-CES briefing with Vizio and were told they were still on the company’s product release roadmap. The new release date is “early fall.” They will have different model numbers and at least one change for the worse: that backlight is now an edge-lit affair. Vizio further specified that the new VIA Plus models would have a 240Hz refresh rate, passive 3D, and three screen sizes: 47-, 55-, and a new 65-inch option.

On the bright side, maybe having all that extra time to perfect VIA Plus will allow Vizio to do something really special with Google TV’s Honeycomb customizations. We’ll see.

End of updates

Google TV Demo [, Dec 12, 2011]

Eric Schmidt’s Le Web Keynote Video: “Android is Ahead Of The iPhone” [TechCrunch, Dec 7, 2011]

Google chairman Eric Schmidt spoke yesterday at Le Web in Paris, and now the entire interview is on YouTube.

At about 39 minutes in he makes this startling prediction: “By the summer of 2012, the majority of the televisions you see will have Google TV embedded in it. A similar strategy to what we did with Android. The price is free from Google, so you are only paying for the television.”

Marvell and Google Team up to Transform TV [, Jan 7, 2012]

Marvell and Google Team Up to Transform TV into the Command Center for the ‘Connected Lifestyle’ [Marvell press release, Jan 5, 2011]

Marvell’s new revolutionary ARMADA-based “Foresight Platform” powers new Google TV, offers best of television and multimedia experience for the new generation of Smart TVs, set-top boxes, Blue-ray players, and beyond.

Representing a major breakthrough in the convergence of TV, gaming, streaming video, popular web apps and social media, Marvell (Nasdaq: MRVL), a worldwide leader in integrated silicon solutions, today announced that the new Foresight Platform, powered by the Marvell® ARMADA™ 1500 HD Media System-on-a-Chip (SoC), has been designed into the next generation of Google TVs debuting at CES 2012. Using Marvell’s award-winning Qdeo™ video processing technology, the ARMADA-based Foresight Platform is designed to deliver superior 3D video, impressively rich audio, striking 3D graphics and TV-friendly Web content.

“Marvell and Google have teamed up to change home entertainment forever – transforming the TV into the command center for our connected lifestyle. Marvell and Google are fundamentally changing the relationship between the producers and consumers of content – from Hollywood to Madison Avenue to publishing and major news networks – creating a dynamic, two-way experience featuring real-time global news, social network, entertainment and information,” said Weili Dai, Co-founder of Marvell. “I believe this is a major breakthrough movement and it’s just the beginning of our bigger vision. The same forces that are revolutionizing today’s television experience will transform numerous vertical applications for small businesses and large enterprises, enhancing the way we all work, connect with each other and collaborate globally.”

“The Google and Marvell teams have been working closely together to bring our combined software and chipset technologies to market to grow the Google TV ecosystem of manufacturers and devices. Marvell-powered Google TV solutions will enable powerful products to be brought to market at attractive prices,” said Mario Queiroz, VP, Product Management Google TV.

For consumers, today’s digital home offers an endless choice of devices and content. For OEMs and service providers, it’s an all-out sprint to create offerings that perform noticeably better than competitors and at mass-market prices. The Connected TV Marketing Association (CTVMA) estimates 123 million connected TVs will be sold worldwide in 2014. Those consumers will expect access to the services they love – Netflix, Pandora, YouTube, Picasa and many more – in a lightning-fast, crystal-clear and resource-friendly package.

Powerful, energy-efficient, ultra-scalable and immensely affordable, the ARMADA 1500 contains Marvell’s highest-performing ARM v6/7-compatible PJ4B SMP super-scalar dual-core CPU. The chip is designed to enable PC-like processing power to support Web browsing with support for Flash™ and other key technologies – with the aid of more than 6000 Dhrystone MIPS of computing horsepower, FPU v3.0, 512KB of L2 cache and WMMX2. The Foresight Platform is energy efficient and has advanced cell-phone like power management.

The ARMADA 1500 also contains Marvell’s award-winning Qdeo video processing for state-of-the-art HD and 3D video, including scaling, noise reduction, de-interlacing, low bit-rate internet video enhancement and FRC and color/contrast enhancement. The chip offers VMeta™, a multi-format video decoder/encoder/transcoder that can decode up to two simultaneous 1080p streamsas well as a host of other video formats and containers. These features make the Foresight Platform ideal for Google TV, which requires tremendous processing power for its numerous applications at a cost effective price point.

Related Links:

More information on this blog:
Marvell ARMADA beats Qualcomm Snapdragon, NVIDIA Tegra and Samsung/Apple Hummingbird in the SoC market [again] [Sept 23, 2010 – Jan 17, 2011]

Google TV: CES 2012 Video  [, Jan 4, 2012]

But Marvell is not alone in this revitalization effort (note that MediaTek is there as well and LG is using its own chipset in the new line of Google TV powered TV sets):
From the Las Vegas Strip to your living room: Google TV partners at CES [the official Google TV blog, Jan 5, 2011]

Last October, we launched an update to Google TV: a simpler interface, a new way to discover great web and TV content, a more TV-like YouTube experience, and Android Market. Since launching the update, we’ve seen our activation rates more than double. New features and new apps are coming to the living room via Google TV almost every day. We now have more than 150 apps which developers have specifically built for TV with thousands more Android apps from the mobile world available to deepen your living room TV experience. We’ve also been working with our hardware partners to bring new Google TV-powered devices to consumers. Next week is the Consumer Electronics Show (CES) in Las Vegas. Here are some of the Google TV partners to look out for at CES and throughout 2012:

  • LG – We’re thrilled to welcome global consumer electronics leader LG to the Google TV family. LG will showcase a new line of TVs powered by Google TV running on their own L9 chipset at CES.
  • Marvell – Also new to the Google TV family this year is Marvell, an innovative worldwide leader in chipsets. Marvell will be showcasing a new generation of Google TV solutions which will help bring more products across more price points to consumers.
  • MediaTek – We’re also excited to partner with MediaTek, the leading Taiwanese chipset designer. MediaTek chipsets will power yet another wave of Google TV devices.
  • Samsung – We’re excited to work closely with Samsung to bring Google-TV powered Samsung devices to market in 2012.
  • Sony – We’re happy to build on our partnership with Sony. At CES, Sony will unveil new devices for the US and plans to offer Google TV powered products in several countries around the world in 2012.
  • Vizio – Last year we announced our partnership with Vizio at CES. This year we’re excited to join Vizio as they hold private demos at CES showcasing their new line of Google TV-powered products.

As we’ve said before, Google TV is about bringing new entertainment and innovation from the Web to TV and our team along with our partners are pleased to bring more Google TV powered products to more people, across more devices in more countries in 2012.

Record of the chat with Larry Yang — Google TV Product Manager [, Dec 11, 2011]


He is responsible for the platform and the partnerships.

MediaTek Releases World’s First 120Hz SoC Solutions for High-end Smart TV [MediaTek press release, Jan 5, 2012]

Next Generation Wi-Fi Display Technology Brings the “Living Room” Revolution to a New Level

MediaTek Inc., a leading fabless semiconductor company for wireless communications and digital multimedia solutions today announced the release of the world’s first 120Hz Smart TV supported single chip solution model. In addition to providing an unparalleled 3D viewing experience, the chip is also an industry leader in support for Wi-Fi display technology, which allow Smart TVs to synchronize with Wi-Fi network hubs without the use of external modems or Internet connection, ensuring that high definition content can be easily shared on TV screens anytime or anywhere. MediaTek’s groundbreaking solution is bringing the “living room” revolution to a new level, while creating a new generation of “smart homes.”

According to the Topology Research Institute’s most recent report, as more brands continue to release Smart TVs, worldwide shipments of Smart TVs in the next two years could double. In 2011 alone, 25.18 million Smart TVs were sold worldwide, accounting for 10.4% of overall TV sales. In 2012, that number is set to double to at least 52.85 million units. A yearly growth of 100% means that by the end of 2012, Smart TVs will account for 20% of overall TV sales. The report went on to say that as “smart” becomes the new catchword in electronics, the addition of 3D and LED innovative hardware features is set to bring about more explosive growth to the already red hot Smart TV market.

MediaTek’s new Smart TV single chip solution offers a number of highly integrated advanced applications. In addition to support for numerous high definition video image processing technologies, the chip also comes with MediaTek’s patented MDDiTM deinterlace solution, greatly enhancing the clarity of moving images and allowing support for 120 Hz MEMC (Motion Estimation, Motion Compensation) and 3D visuals, thus making images even more lifelike and giving consumers a smoother and more vivid viewing experience. As the first to support the next generation Wi-Fi Alliance Standard, MediaTek’s Wi-Fi display technology allows Smart TVs to be synchronized with one or more Wi-Fi stations, thus allowing simultaneous broadcast of content between the devices. Enjoying a new smart digital home experience, consumers can now easily share high definition video content with both friends and family.

In addition, MediaTek provides support for digital TV’s worldwide common platforms, as well as the customization of solutions, enabling customers to instead focus their resources on product differentiation and various application developments, thereby shortening the time to market for products. Mr. Joe Chen, General Manager of Digital TV BU at MediaTek Inc., said, “Compared with traditional TVs, Smart TVs offer Internet access and Internet service platforms which give consumers a more superior all around visual experience. Following the introduction of Smart TV technology, the traditional TV has been transformed into a digital home entertainment center; with interactive features available, as well as having built in a variety of different applications, this new generation of Smart TVs completely redefines the traditional role of the “living room TV”, and sets a new milestone for TV technology. By offering a Smart TV single chip solution that features high-performance, high integration and customizable features, MediaTek continues to help customers worldwide achieve global brand value.

LG to Introduce Google TV at CES 2012 [LG press release, Jan 6, 2012]

Combining Android OS with LG’s 3D and Smart TV Technologies, LG’s Google TV
Provides Consumers with a New and Attractive Home Entertainment Option

SEOUL, Jan. 6, 2012 -– LG Electronics (LG) will introduce its highly anticipated Google TV at the Consumer Electronics Show (CES) in Las Vegas. LG Smart TV with Google TV combines the familiarity of Google’s Android OS with the convenience and comfort of LG’s 3D and Smart TV technologies, offering consumers a new and attractive home entertainment option.

“LG has constantly strived to provide consumers with wider choices in home entertainment that bring the highest level of sophistication and convenience,” said Havis Kwon, President and CEO of LG Electronics Home Entertainment Company. “Through Google TV, LG has merged Google’s established Android operating system with LG’s proven 3D and Smart TV technologies, offering consumers a new and enthralling TV experience.”

LG’s Google TV’s most attractive feature is its ease of use, thanks to the combination of its Android-based user interface and the Magic Remote Qwerty designed by LG. LG’s Google TV’s user interface and main screen have been designed for convenient browsing and content selection. Multi-tasking is also possible, as the search, social networking and TV functions can be run simultaneously. The user interface can be accessed using the Magic Remote Qwerty which combine the user-friendly benefits of LG’s Magic Remote with a QWERTY keyboard.

Equipped with LG’s own CINEMA 3D technology, Google TV provides a home entertainment experience that is immersive, comfortable and convenient. Based on LG’s own Film Patterned Retarder (FPR) technology, CINEMA 3D glasses are battery-free, comfortable and lightweight. The glasses are also very affordable, making LG’s Google TV ideal for viewing by a large group of family and friends when used in 3D mode. And with a single click of the remote, any 2D program or movie can be viewed in 3D, thanks to the built-in 2D to 3D conversion engine.

Alongside Google TV, LG will continue to advance its own Smart TV platform based on NetCast, which will be available in more than 60 percent of LG’s flat panel TVs scheduled for introduction over the coming year. With a growing collection of content and services, LG’s Smart TV platform will continue to provide consumers with a unique user experience.

The first demonstration of LG’s Google TV will take place at the LG Electronics Press Conference on January 9.

Samsung Expands Blu-ray and Companion Box Lineup [Samsung press release, Jan 7, 2012]

New Blu-ray Player and Companion Box Enabling Google TV Unveiled at iCES 2011

LAS VEGAS, Jan 7, 2011—Today at the International Consumer Electronics Show, Samsung Electronics Co, Ltd. ., unveiled a new Blu-ray player and companion box enabling Google TV, as part of its ongoing smart TV product offerings.

As part of Samsung’s continued roll-out of smart TV products and services, Samsung’s new Blu-ray player and companion box enabling Google TV lets consumers surf the Internet on their TV screens just as they would on a computer including the ability to update social networks, track fantasy football scores, check e-mail and more.

Seamlessly integrating web content into a traditional TV watching experience, Samsung’s new Blu-ray player and companion box enabling Google TV feature an Android based platform, which will include a variety of Internet services for consumers. . In addition, a special Google TV remote control will provide users with a full QWERTY keypad and voice search supported through an internal microphone.

Sitting at the heart of Samsung’s smart TV home digital entertainment, the new Blu-ray player and companion box enabling Google TV will be on display at CES Booth #11033 throughout the show. The new devices are expected to be available at retail by 1st half, 2011.

For more information about Samsung’s technology lineup at CES 2011, and to track buzz during the show, visit www.samsungces2011.com.

Google TV: Update Video [, Oct 31, 2011]

This all is coupled with the second iteration of the Google TV software launched in October: Google TV, Take 2: Android Apps Join the Smart TV Party [Wired, Oct 28, 2011]

Google’s smart TV software platform, Google TV, is poised for its first significant overhaul since it launched in Logitech and Sony hardware a year ago. Via over-the-air updates that should begin streaming to hardware devices on October 30, Google TV users will find new TV-optimized Android Apps, an improved YouTube experience, and new features that provide easy, direct discovery of TV and movie content.

All this Googly goodness is wrapped up in a new user interface that aims to simplify a challenging information design — a design that’s left many Google TV customers with a persistent sense of yuck.

Well, all dreams of cord-cutting should be put to rest. As Rishi Chandra, director of product management, Google TV, told me, “There was a perception that we were a cord-cutting product, and that’s something that we didn’t do enough to dispel. Our point of view is that there’s new content coming, content that you just haven’t been able to access with your TV. Now we’re bringing that content, and adding the discovery experience on top of it.”

So, no, Google TV can’t be your all-in-one, zero-compromises, Internet-only video delivery system. But what it can do well — namely, deliver YouTube, Netflix and other web-based video to your HDTV — is about to get better. I recently traveled to Google’s headquarters for a hands-on demo of the new software, and what I saw is a substantial improvement over Google existing (however compromised) status quo.

Here are four key improvements you’ll see in the next version of Google TV. …

Improved User Interface

The new home screen, however, is defined by a simple menu bar at the bottom of your display (see screenshot above). It’s clean, simple, and simply more fashion-forward than its predecessor. Likewise, the new Google TV software features a revised view of your All Apps menu. The old view listed apps in a long, single-file list arrangement. The new view (see screenshot below) mimics an Android Honeycomb tablet interface. Apps are arranged in rows of four, and the arrangement is customizable.

These may not seem like big changes — unless you’re already using Google TV, and have spent the last year coping with a cluttered, “something’s sort of ‘off’ here” U.I . From what I saw in my hands-on demo, various key interface elements have been tweaked and finessed to do away with Google TV’s previously horsey (or at least user-antagonistic) design sensibility.

TV and Movie Discovery

Vastly Improved YouTube

A New Home For Android Apps

In the most significant Google TV update of all, Android Apps now have a home on your big-screen TV.

Obviously, not all the apps in Android Market would even work for TV-screen deployment. For example, those that reply on touch gestures or GPS  just wouldn’t make sense for Google TV (at least not as the platform is currently deployed). But Chandra estimates some 1,500 existing apps are already Google TV-compatible, and these will appear in the “filtered” version of Android Market that appears in the new software interface.

The real app gems, however, will be found in Google TV’s “Featured For TV” section. These apps — 30 should be available at launch — have been expressly developed for big-screen deployment, and Google TV’s unique talents.

Sure, one app I saw demoed is nothing more than a wrapper for an HD yule-log video (see Classy Fireplace in the screenshot above). But others are game apps (yes, Google TV is now a tenable platform for casual games), and the best apps will likely be the ones that deliver premium video content.

It’s quite ingenious: Google TV’s new Android initiative allows video-savvy media companies to do an end-run around licensing and distribution deals with the cable and satellite networks. Whether your media company is an indie upstart or a blue-chip heavyweight, this holds promise.

Take, for example, the Wall Street Journal. “They’re a premium brand,” says Chandra, “and they have great content, but they don’t want to build a 24-7 news cycle. They don’t want to negotiate deals to get content on the air, and they don’t want to pay to get access to users. So what do they do? They build an app.”

The possibilities: Dizzying. The proof: It remains in the pudding.

But as Mario Queiroz, Google’s vice president of product management, told me, Google considers Google TV to be a marathon project, not a sprint.

“We ask, ‘How can we make the product better?’ instead of belaboring what’s being said,” Queiroz said. “We’ve tried to take what we could use constructively, and build a better product with version 2. As a Google mantra, we always launch early and iterate.”

And iterate they will. Google will soon announce new chipset partners for brand new Google TV hardware in 2012 (Samsung and Vizio are already on board). So, no, the story of Google TV does not begin and end with a single software version, or just a small collection of set-top boxes and TVs from Sony and Logitech.

Google TV is real and its ambition levels remain high. Stay tuned for hands-on reviews of the new version software and upcoming Google TV hardware.

Google TV Goes ARM with Marvell’s ARMADA 1500 [AnandTech, Jan 5, 2011]

It wouldn’t be far off the mark to call Google TV as one of the unmitigated disasters of 2010 – 2011. Through the failure of the Logitech Revue, it was responsible for Logitech’s below-par performance last year, and also for the stepping down of its CEO. Anand covered Intel’s winding down of the Digital Home Groupand it could be said that Google TV / Intel’s concept of Smart TV not taking off as expected was one of the reasons.

However, Google doesn’t give up on its efforts without a fight. With access to the Android market and an upgrade to Honeycomb, Google TV received some life support last October. However, pricing and device power consumption were the two other prime factors which needed to get addressed. The first generation Google TV devices were all based on the Intel’s CE4100. Despite being a highly capable platform, it suffered from a number of issues such as high silicon cost (leading to higher priced Google TV units) and unreasonably high power consumption. With Intel’s shuttering of the Digital Home Group, it was inevitable that Google and its partners would end up moving to an ARM based platform. Given that ARM has remained the architecture of choice for Android smartphones, this was also a move predicted by many.

We covered Marvell’s foray into the DMA (Digital Media Adapter) market with their ARMADA 1000 platform. Today, Marvell is officially launching the next generation ARMADA 1500 (88DE3010) SoC. They also announced their team up with Google and indicated that all the Google TV boxes at the 2012 CES would be powered by Marvell silicon.

The ARMADA 1500 (88DE3100) is the follow up to the ARMADA 1000 (88DE3010) introduced a couple of years back. The 88DE3010 is the same chip which is being used in the Nixeus Fusion XS which started shipping recently. It is also the chip used in some high end (in terms of cost) 3D Blu-ray players like the Kaiboer K860i and the Asus O!Play BD players (BDS-500 and BDS-700).

More details from Anandtech:
Marvell’s ARMADA 1500: The 88DE3100
Final Words: Where is Google TV Headed?

ARMADA 1500 (88DE3100) Features

The ARMADA 1500 is a powerful, all-in-one HD media SoC, ideal for driving the connected home entertainment system through blu-ray players, set-top boxes, and DTV platforms.

Features Benefits
Hardware-accelerated, dual-stream multi-standard, video decode and audio decode Multi-format AV decode support enables adoption in a number of different platforms and allows playability of a wide range of content
Low-power SoC Low-power consumption enables fanless design
Award-winning Qdeo video processing Delivers an immersive viewing experience
Integrated Marvell dual-CPU SMP cores at 1.2 GHz
[@ 1.2GHz, the PJ4B core is delivering 2.61 DMIPS/MHz performance (see below), while Cortex A9 core 2.5 DMIPS/MHz]
Dual cores running in Symmetric Multi-Processing configuration for quick startup and loading times, as well as uncompromised performance for many networked, Java, and media applications
Full suite of integrated peripherals (such as USB, Ethernet, HDMI, SATA, and SDIO) Allows for complete connectivity in DTV, BD, STB, and DMA applications
Turnkey reference designs of connected applications Highly cost-effective products and fast time-to-market

Qdeo Technology

Video content is being accessed, streamed, and viewed through more options than ever before, and streaming services like YouTube and Netflix deliver that content at various levels of quality–from D to HD. Regardless of the content source, viewers expect an immersive, high-definition viewing experience from their home entertainment system.

Marvell’s award-winning Qdeo video processing technology delivers consistently high-quality video despite the source. At the core of Marvell’s digital entertainment processors, Qdeo uses a suite of “quiet video” technologies to produce video at up to full high-definition 1080p resolution with superb clarity and accuracy. Conventional video processing can actually produce noise and distortion that are distracting on today’s high-quality displays. With Qdeo your video—from QVGA to 4K×2K—will be rendered clearer and more natural, without the typical noise and artifacts.

Benefits of Qdeo

Noise reduction:

  • Per pixel compression artifact reduction removes artifacts inherent in digital video
  • Per pixel video noise reduction removes noise inherent in digital video

Format conversion:

  • Per pixel motion adaptive 3D de-interlacing prevents “jaggies” and eliminates feathering
  • Non linear scaling enables optimal mapping to display of choice

Enhancement:

  • Adaptive Contrast Enhancement (ACE) and Intelligent Color Remapping (ICR) render rich and vivid images
  • Natural Depth Expansion (NDE) enhances details and sensation of depth for greater realism and super-resolution effect
  • Qdeo True Color eliminates contouring seen when viewing typical 8-bit consumer video

Learn more about Qdeo Technology

ARMADA 1500 Software & Standards

Software Standards

Marvell’s connected home platform meets the following software standards for a complete home entertainment solution.

Broadcast

  • ATSC
  • DVB
  • MHEG
  • CI+
  • ARIB
  • Ginga
  • Tru2Way, CableCard

Organizations

  • ITU – International Telecommunication Union
  • MPEG Industry Forum
  • SMPTE
  • Blu-Ray
  • 3D @ Home

Formats

  • Sensio

Protocols

  • HLS
  • DASH
  • DLNA
  • CEA-2014
  • RVU
Application Programming Interfaces

  • directFB
  • OpenGLes
  • OpenMax IL

Connected Applications

  • Adobe Flash
  • DivX
  • DLNA
  • Netflix
  • Skype
  • Hulu Plus
  • Vudu
  • Cinema Now
  • Pandora
  • YouTube
  • Picasa
  • Flickr
  • OIPF
  • YouView
  • HbbTV
  • iPlayer
  • Android ICS

Software Architecture

Marvell provides a robust connected home platform to aid customers in their product development.

image

Marvell 88DE3100 High-Definition Secure Media Processor System-on-Chip (SoC) [product brief, Jan 4, 2012]

Product Overview

The Marvell® ARMADA™ 1500 (88DE3100) secure media processor system-on-chip (SoC) is a high-definition (HD) advanced multi-format video and audio decoder that includes two high-performance ARMv7 compatible PJ4B processors with symmetric multi-processing (SMP), a large L2 cache, and a complete set of peripherals. It decodes 2 full HD streams along with multi-channel audio and both 2D and 3D graphics pipelines that enable rich and sophisticated User Interfaces (UI) along with high performance gaming experience. It also provides support for the Blu-ray 3D specifications. The ARMADA 1500 has a dedicated secure processor that supports various DRM schemes and 4Kbit one-time-programmable memory and implements multiple crypto accelerators. Additionally, the
ARMADA 1500 integrates a video/image post-processing subsystem that implements Marvell’s award-winning Qdeo™ processing, performing per-pixel 3D noise reduction, 3D de-interlacing, scaling, natural depth expansion, intelligent color remapping, and adaptive contrast enhancement. An integrated audio post-processor enables advanced audio
algorithms such as Dolby®, DTS, and AEC for high-quality, multi-channel, and stereo audio output.

Marvell’s ARMADA 1500 provides a high-performance and cost-efficient solution for IP/cable/satellite set-top boxes (STBs), feature-rich connected Blu-ray players, digital media adapters (DMAs), Google TV™, and DTV applications with 88DE6010 (Marvell’s DTV analog front-end companion chip).

Block Diagram

image
Fig 1. ARMADA 1500 (88DE3100) HD Media Processor SoC Block Diagram

Key Features and Benefits

FEATURES BENEFITS
Hardware-accelerated, dual-stream multi-standard, video decode and audio decode Multi-format AV decode support enables adoption in a number of different platforms and allows playability of a wide range of content
Low-power SoC Low-power consumption enables fanless design
Award-winning Qdeo video processing Delivers an immersive viewing experience
Integrated Marvell dual-CPU SMP cores at 1.2 GHz Dual cores running in Symmetric Multi-Processing configuration for quick startup and loading times, as well as uncompromised performance for many networked, Java, and Media applications
Full suite of integrated peripherals (such as USB, Ethernet, HDMI, SATA, and SDIO) Allows for complete connectivity in DTV, BD, STB, and DMA applications.
Turnkey reference designs of connected applications Highly cost-effective products and fast time-to-market

Applications

Marvell provides a complete go-to-market solution for IP/cable/satellite/terrestrial DTV, STB, DMA, and Blu-ray products:

  • High-performance HD media processor
  • Optical front-end, HDMI input, component input, tuner/demod, and wifi receiver companion chips
  • Comprehensive software development kit enables fast development and customization:
    – Both high-end Android-based and low-end Linux™-based solutions
    – Android™ SDK
    – Google TV
    – Both connected applications and base TV software stacks
    – DVD/VCD/CD-DA navigation
    – HDMV, BD-J stack
    – Ease of OSD customization

image
Fig 2. DTV System Diagram

image
Fig 3. STB/DMA System Diagram

image

Fig 4. Blu-ray Player System Diagram

THE MARVELL ADVANTAGE: Marvell chipsets come with complete reference designs which include board layout designs, software, manufacturing diagnostic tools, documentation, and other items to assist customers with product evaluation and production. Marvell’s worldwide field application engineers collaborate closely with end customers to develop and deliver new leading-edge products for quick time-to-market. Marvell utilizes world-leading semiconductor foundry and packaging services to reliably deliver high-volume and low-cost total solutions.

ABOUT MARVELL: Marvell is a leader in storage, communications, and consumer silicon solutions. Marvell’s diverse product portfolio includes switching, transceiver, communications controller, processor, wireless, power management, and storage solutions that power the entire communications infrastructure, including enterprise, metro, home, storage, and digital entertainment solutions. For more information, visit our Web site at http://www.marvell.com.

Marvell Smart TV Reference Platform [Jan 4, 2012]

Based on Google TV and Marvell ARMADA HD Media Processor

Product Overview

The Marvell® Smart TV reference platform, based on Google TV™ and Marvell’s ARMADA™ high-definition (HD) media processor system-on-chip (SoC), is available to OEMs and ODMs for designing network-connected televisions. The reference design includes Marvell’s HD media processor SoC, TV tuner, and Wi-Fi/Bluetooth connectivity chip. The HD media processor SoC is a highly integrated chip consisting of: dual high-performance (1 GHz+) ARM processors to support a PC-like web browsing experience; GPU for rendering HD graphics; secure demux engine for parsing and protecting high-value media content; multi-format HD AV decoder for decoding network AV streams; Qdeo™ processing, including automatic block/noise reduction for rendering best picture quality even for low bit-rate network content; customizable audio post-processor to support Dolby®/SRS audio post-processing routines; and peripherals such as USB, SDIO, and Ethernet. The reference hardware accepts legacy TV inputs such as RF terrestrial/cable, composite video, component video, and VGA and includes 4 HDMI v1.4 ports for capturing 3D video from BD players. One of the HDMI input port supports audio return channel to enable “one cable” connectivity with one home theater receivers. The video output from the platform can be directly connected to drive full-HD LCD panels. The platform supports multiple stereo audio inputs and outputs the processed audio to speakers or PCM/compressed audio to SPDIF/HDMI-ARC.

The package includes a DTV reference design PCB, ATSC/QAM/NTSC middleware, network applications including Google TV/Netflix®/YouTube®/Picasa®, a customizable reference user interface and documentation.

image
Figure 1: Marvell Smart TV Reference Design

Key Features and Benefits

FEATURES BENEFITS
  • Highest performing ARM v6/v7 compatible dual-CPU cores
  • Fast application launch, PC-like web browsing
  • Integrated with Marvell’s leading edge TV technologies:
    – Clear RF
    – Swift View
    – Qdeo
  • RF tuning performance matching legacy can tuners
  • Fast switching between various analog/digital AV inputs
  • High-resolution picture quality for HD, SD and low bit-rate content
  • Inputs: RF, CVBS, Component, VGA, HDMI, USB, LR Audio
  • Network: Wi-Fi/Bluetooth, Ethernet
  • Output: LVDS, Speaker, Headphone Out, SPDIF
  • Multiple AV Inputs for connectivity to legacy AV devices and to the network
  • Reference design with field-proven Marvell connectivity ICs
  • Lesser integration issues
  • Google TV OS with marketplace support
  • Network video-on-demand (Netflix, Amazon®)
  • Worldwide DTV middleware support
  • Customizable reference UI
  • Complete system software to jump start Smart TV design and rollout products to market faster

Block Diagram

image
Figure 2. Marvell Smart TV System Block Diagram

THE MARVELL ADVANTAGE: Marvell chipsets come with complete reference designs which include board layout designs, software, manufacturing diagnostic tools, documentation, and other items to assist customers with product evaluation and production. Marvell’s worldwide field application engineers collaborate closely with end customers to develop and deliver new leading-edge products for quick time-to-market. Marvell utilizes world-leading semiconductor foundry and packaging services to reliably deliver high-volume and low-cost total solutions.

ABOUT MARVELL: Marvell is a leader in storage, communications, and consumer silicon solutions. Marvell’s diverse product portfolio includes switching, transceiver, communications controller, processor, wireless, power management, and storage solutions that power the entire communications infrastructure, including enterprise, metro, home, storage, and digital entertainment solutions. For more information, visit our Web site at http://www.marvell.com.

New Mobile and Communications Group (MCG) at Intel

Finally a single organizational structure to push the next year 32nm and 22nm SoC products, like the 32nm Medfield (see also an up to date collection about Medfield inside).

UpdatesIntel to adopt TI, Broadcom wireless chips for Medfield, Clover Trail-W platforms [Dec 30, 2011]

Intel will adopt the Texas Instruments-developed (TI) WL1283 Wi-Fi/Bluetooth/GPS chips for its Medfield platform to be launched in the second quarter of 2012 and Broadcom-developed 4330/4751 Wi-Fi/Bluetooth/GPS chips for its Clover Trail-W platform to be launched in the fourth quarter of 2012, according to Taiwan-based notebook makers.

In addition to improved processor performance, the Medfield platform, which is designed specifically for Android 4.0, will also feature several unique technologies including Intel Wireless Display, Advanced Imaging and Connected Standby, with devices that adopt the platform to also see a thickness less than 0.85cm and a weight less than 1.5lb.

As for the Clover Trail-W, which is designed for Windows 8 operating system, Intel will also equip the platform with its latest technologies including Intel Wireless Display, Compute Continuum, PC Sync, One Tap NFC, Advanced Imaging and HW Enhanced Security.

In addition to the chips from TI and Broadcom, chips such as IMC’s IFX6260, Ericsson’s C5621gw and NXP’s PN65N are all being listed within Intel’s list of purchasing for tablet PCs, while the company will also adopt Sierra’s EM77x0 chip for its Clover Trail-W for the platform to support LTE technology.

Intel to launch Medfield platform in 2Q12, Clover Trail-W platform in 4Q12 [Digitimes, Dec 29, 2011]

Intel plans to launch its Medfield platform running on Android 4.0 (Ice Cream Sandwich) OS in the second quarter of 2012 and then release its Clover Trail-W platform running on Windows 8 in the fourth quarter of the year.

As few tablet PC vendors have adopted its existing Oak Trail platform, which can pair Atom Z670 processor/SM35 chipsets with either Windows 7 or Android Honeycomb, Intel is aggressive in promoting Medfield hoping to turn the tide.

As for the Windows on ARM (WoA) platform, both Nvidia and Qualcomm will advance their processors to the quad-core generation in 2012 and still maintain the advantages of low power consumption. But as both are facing bottlenecks in their development of support for Windows 8 and shortages in R&D staff and resources, whether the platform can fend off Wintel’s competition remains uncertain.

Intel’s Atom N2600, N2800 & D2700: Cedar Trail, The Heart of the 2012 Netbook [Anandtech, Dec 28, 2011]

While the original Atom and Pineview (Pine Trail’s Atom) were built on Intel’s 45nm process, Cedar Trail moves to 32nm. Cedar Trail’s SoC shrinks to 56mm2, finally making it smaller than AMD’s Zacate APU. The underlying CPU architecture hasn’t really changed, nor have cache sizes (512KB L2 per core) or clock speeds (1.66GHz and 1.86GHz parts available), so what this is really about is a reduction in power consumption.

There are three Atom CPUs being offered as a part of Cedar Trail: the N2600, N2800 and D2700. Just as before, the N-series are for netbooks while the D-series are for desktops. All of the Cedar Trail Atoms are dual-core parts, but they all slot into the same power envelope as the old single-core Pine Trial platforms (5 – 8W). The only exception is the D2700 which is a 10W platform. Note that this is the total TDP for the Atom SoC + the NM10 Express chipset (providing USB, LAN, PCIe, etc…).

The spec breakdown is below:

Given the same number of cores and the same clock speeds, CPU performance shouldn’t go up compared to Pine Trail. Since everything is now dual-core we should see a boost at the low end, but I wouldn’t expect to see CPU performance that’s better than Zacate.

Cedar Trail now supports DDR3-800 and 1066 (up from 667MHz max data rates before). The bigger change is the GPU. The GMA 3150 used in Pine Trail was an Intel Gen graphics derivative (45nm GMA 3100), however Cedar Trail now features a PowerVR SGX 545 sourced from Imagination Technologies. At 640MHz in the N2800, we’ve never seen the SGX 545 run at anywhere near this clock speed before so it’ll be interesting to see how well it performs. Intel is claiming a > 2x GPU performance improvement compared to the GMA 3150 in Pine Trail in 3DMark 06. The big question is Windows driver maturity, but we’ll find out soon enough as systems based on Cedar Trail are in production now and are expected to ship in early 2012. Expect to see Cedar Trail netbooks from ASUS, Acer, HP, Lenovo, Samsung and Toshiba for starters.

The new graphics block also includes support for H.264 video decode acceleration (we’re still digging for specifics) as well as Intel Wireless Display technology. Note that WiDi support will vary depending on the system and price point:

Intel is expecting the vast majority of Cedar Trail netbooks to be sold in the $199 – $229 price point. At $299 is where you’ll likely find features like WiDi as well as potentially fanless designs. Don’t expect any of those new form factors at $399 until the later part of next year, likely coinciding with Windows 8’s release.

Overall the addition of HD video decode support and lower power consumption are both nice features to have, but I’m skeptical as to whether this will be enough to carry Intel based netbooks throughout the majority of 2012. Atom is in dire need of an architecture update (something we’ll get in 2013) and the netbook as a platform is in need of a refresh. I do hope to see some manufacturers taking risks with slim, fanless Cedar Trail based designs next year but we’ll have to wait and see if they’re any good.

Intel Begins Shipping New Intel® Atom™ Processors; New Features, Great Battery Life on Tap [IntelPR, Dec 28, 2011]

NEWS HIGHLIGHTS

  • Third-generation Intel Atom processor-based platform introduces several new features for low-power designs such as netbooks, retail and healthcare IT devices.
  • Platform’s power management features provide the potential to improve performance and battery life by 20 percent compared to previous generation.
  • Netbooks based on this platform offer up to 10 hours of battery life, weeks of standby and full 1080p high-definition video.
    [An Intel spokeswoman said that while device makers can put Cedar Trail chips in tablets, most of the company’s customers are opting for Intel’s upcoming Medfield or Clover Trail tablet chips for tablets.]
  • Systems using new Intel Atom processor-based platform from Acer, Asus, HP, Lenovo, Samsung, and Toshiba will debut in early 2012 [beginning in January starting at US$199].

SANTA CLARA, Calif., Dec. 28, 2011 – Intel Corporation today announced the availability of the latest mobile Intel Atom processor-based platform, formerly codenamed “Cedar Trail.” Designed to provide small, compact, on-the-go computing with great battery life at an affordable price, the latest platform adds several new features to netbook computers made popular by students, families, and those looking for light productivity and Internet browsing. These devices will be available in early 2012 [beginning in January starting at US$199] from major OEMs including: Acer*, Asus*, HP*, Lenovo*, Samsung*, and Toshiba*.

The new design’s dedicated media engine enables full 1080p high-definition playback of videos and Blu-Ray content and includes additional digital display and output options including HDMI and DisplayPort. The integrated Intel® Graphics Media Accelerator 3600/3650 combined with the integrated memory controller provides enhanced performance and system responsiveness, including an improvement in graphics performance up to 2X compared to the previous generation platform.

Systems based on the new Intel Atom processors may have up to 10 hours of battery life and weeks of standby, allowing for all-day use between charges. Additionally, Intel increased processor and overall system performance while reducing power consumption up to 20 percent compared to the previous platform.

Based on Intel’s leading-edge 32nm process technology, Intel incorporated several new features into the platform such as Intel® Wireless Display and Intel® Wireless Music. With these new features and wireless enabled devices, people can share videos or photos wirelessly from their netbooks to a television, or stream music through their home stereo speakers.

Additional features such as Intel® Smart Connect Technology allows users to have an instant Internet connection as soon as they open their netbook, and have email, Twitter* and RSS feeds automatically updated even in sleep mode. Intel® Rapid Start Technology enables fast resume from standby mode and helps conserve battery life.

The dual-core Intel Atom processor N2600 [runs at 1.6GHz and draws 3.5 watts of power] and Intel Atom processor N2800 [runs at 1.86GHz and draws 6.5 watts of power] are paired with the Intel® NM10 Express Chipset and feature a small form factor package size that saves system board real estate and enables thinner netbook designs. In addition to the mobile processors, Intel offers the Intel Atom processor D2500 and D2700 for entry-level desktop and all-in-one designs, as well as intelligent system solutions. The platform supports a range of operating systems including: Windows*, MeeGo*, and Tizen*.

New Features, Lower Power Have Broad Appeal
The new Intel Atom processors provide a lower thermal design power (TDP) and power management features such as Intel® Deeper Sleep and Intel® SpeedStep Technology that enable lower power designs, making it especially attractive for netbooks as well as intelligent systems including: healthcare equipment, retail systems and entry-level digital signage.

In health care settings, the improved battery life and enhanced graphics means medical professionals can enhance patient care and bring infotainment services to a patient’s bedside. ARBOR* technology will release a new patient infotainment bedside terminal, based on the Intel Atom processor N2800 that helps clinicians improve workflow management and work efficiency, reduce human error, and enhance healthcare quality. Patients can also enjoy access to plenty of multi-media entertainment, hospital information and communication services on the system.

The always on, always connected capabilities are also ideal for entry-level point-of-sale systems with the ability to boot up instantly to serve customer’s at a moment’s notice. Point-of-sale terminals based on the Intel Atom processor D2700 and manufactured by NCR Corporation* will be installed in restaurant and retail locations throughout the U.S. beginning in the first quarter of 2012.

Intelligent system designs are offered 7-year lifecycle support, as well as support for Windows Embedded Standard 7*, Windows XP and XPe*, Windows Embedded Compact*, Yocto Project* and Wind River VxWorks* operating systems.

For more information, video, and photos visit www.intel.com/newsroom/atom and the Intel Atom Processor-based Platform for Mobile Computing press kit.

Intel’s smartphone guru angles for smooth landing [Reuters, Dec 23, 2011]

[Mike] Bell [the head of new MCG], a mechanical engineering major whose resume includes a stint at Palm, hopes to reverse that. Within Intel, he is known as a “phone guy” with a good understanding of chips, rather than a “chip guy” trying to figure out phones.

Underscoring the urgency of his brief, Chief Executive Paul Otellini has given Bell carte blanche to draw on Intel’s assets. Bell has used that to rope experts from different departments into an autonomous group focused on integrating software like Android with Intel’s chip designs.

Intel for now is keeping most of its advances close to the vest. But in a field where power-efficiency ranks about as high as computing velocity, Bell believes Intel’s newest chip, the Medfield, is just about ready for prime time.

“Medfield is our first real foray into the space. We have no apologies to make in power or performance. It’s a fantastic first step for us,” the shaggy-haired executive said.

Some experts believe Intel’s proprietary architecture is ill-suited for mobile processors. Apple and other manufacturers rely on technology licensed by Britain’s ARM Holdings.

But Bell, who left Palm to join Intel more than a year ago, believes Medfield can hold its own against rival chips offered by the likes of Qualcomm Inc and Nvidia.

With processors also made by Texas Instruments Inc and Samsung stealing the show, his engineers have been laboring to adapt technology refined over decades for PCs to work better in handheld devices without quickly draining their batteries.

“Based on our own internal research, we think Medfield is going to be very competitive in the time frame that it ships against anything in the market,” he argued.

Bell has brought in talent from outside to propel his effort, including engineers from Apple and other smartphone makers. And he has leveraged an internal R&D machine that the chipmaker poured almost $7 billion into last year.

Intel will manufacture Medfield using a 32-nanometer process, which packs more transistors into the same space than rival chips made on wider line-width processes. It plans next year to shrink the process down to 22 nanometers.

“We already have the next three generations on the drawing board and in process,” Bell said.

His rapid ascent at Intel came at a time of turbulence. He began in July 2010 as a vice president in charge merely of building reference devices to show off chips to customers. Salesmen at the time wielded a brick-like device that could perform basic features — but sorely lacked panache.

To help his team and customers envision the experience, he designed a whole new Android smartphone, distributed to potential clients and internally to a thousand employees. Their feedback helped inform development.

In March, Bell and Dave Whalen took over the Ultra Mobility division after Intel veteran Anand Chandrasekher, who led Intel’s charge into netbooks, resigned. Some investors took his departure as a sign the company was struggling with its smartphone strategy.

Then a week ago, Intel consolidated four divisions into a mobile and communications unit led by Bell and ex-Infineon executive Hermann Eul. Both are general managers of the group, but Bell heads up processor development while Eul oversees connectivity chips including modems, Bluetooth and WiFi.

At Palm, Bell had led a team that created the Pre and Pixi. But he became one of many to jump ship after the struggling company was acquired by Hewlett Packard Co last year.

Before that, he spent 16 years at Apple, where he had a hand in developing the iMac, iPhone and Apple TV. One industry insider who had worked with him said Bell’s ace card is his ability to understand how to design and build phones and bring them to market. He sees how different parts work together, like software and hardware, instead of concentrating on chips.

Intel Shows Off Its Smart Phone and Tablet for 2012 [Technology Review by MIT, Dec 21, 2011]

Last week, Technology Review tried out prototype smart phones and tablets equipped with Intel’s latest mobile chip, dubbed Medfield, and running the Android mobile operating system created by Google. “We expect products based on these to be announced in the first half of 2012,” says Stephen Smith, vice president of Intel’s architecture group.

Known as “reference designs,” the devices are sent out to inspire and instruct manufacturers interested in building products around Intel’s latest technology. “They can use as much or as little of the reference design as they like,” says Smith, who hinted that the upcoming Consumer Electronics Show in January could bring news of gadgets in which Intel’s chips will appear.

Intel’s Medfield is the latest in its “Atom” line of mobile chips. So far none of them have seriously threatened the dominance of ARM-based chips in mobile devices, in part because they are more power-hungry. However, the new chip represents a significant technological step toward lower power consumption.

Previous Atom designs spread the work of a processor across two or three chips, a relatively power-intensive scheme that originated many years ago in Intel’s PC chips. But now Intel has finally combined the core functions of its processor designs into one chunk of silicon. “This is our first offering that’s truly a single chip,” says Smith. The all-in-one design, known as a system on-a-chip, is a standard feature of the ARM chips so dominant in smart phones today.

The phone prototype seen by Technology Review was similar in dimensions to the iPhone 4 but noticeably lighter, probably because the case was made with more plastic and less glass and metal. It was running the version of Google’s operating system shipping with most Android phones today, known as Gingerbread; a newer version, Ice Cream Sandwich, was released by Google only about a month ago.

The phone was powerful and pleasing to use, on a par with the latest iPhone and Android handsets. It could play Blu-Ray-quality video and stream it to a TV if desired; Web browsing was smooth and fast. Smith says Intel has built circuits into the Medfield chip specifically to speed up Android apps and Web browsing.

One feature that stood out was the camera’s “burst mode,” which captures 10 full-size eight-megapixel images at a rate of 15 per second. Smith says that feature rests on a combination of image-processing circuits built into the Medfield chip and dedicated software tweaks on top, technology that comes in part from Intel’s acquisition of the Dutch image-processing company Silicon Hive earlier this year. This kind of hardware could help apps developed for augmented reality.

Intel’s reference tablet, which used the same Medfield chip as the phone, was running the latest version of Android, Ice Cream Sandwich. It had a slightly larger screen than the iPad 2 but was about the same in thickness and weight. A limited trial suggested that it was noticeably nicer to use than older tablets based on the abandoned Honeycomb version of Android.

It took time for engineers to find a way to compress their usual three-chip design into a single system-on–a-chip, says Smith, and to help Google make Android work on Intel chips. Now Intel finally has a chip that can match and even surpass established mobile chips. “Now we have this in place, we can accelerate,” Smith says. “We haven’t been able to show a production-grade design before.”

Intel has tested its reference handset against a handful of the leading phones on sale today. It says these tests show that Medfield offers faster browsing and graphics performance and lower power consumption than the top three, says Smith.

Linley Gwennap, an analyst with the Linley Group, says it’s very significant that Intel is finally offering a fully integrated system-on-a-chip. “It should make Intel more competitive—they’re kind of at the same level as anyone now,” he says. Gwennap adds that Medfield chips use more advanced technology than the established competition, which means the chip’s features are much smaller. That helps improve power consumption and processing power. “Medfield is based on 32-nanometer technology, while the biggest fabs making ARM-based processors are today shipping either 40 or 45 nanometers,” he says.

That lead is likely to disappear as ARM-based processors catch up in the next year, but Smith says that Intel will start making mobile processors using 22-nanometer technology in 2013. Manufacturers of ARM-based chips say they plan to make that jump in 2014. Gwennap says this next generation will give Intel its best hope of grabbing a significant chunk of a new market: “I expect they’ll get into a few phones with Medfield, and then it will be the 22-nanometer chip that really makes a difference.”

However, Gwennap notes that Intel could lag behind in other ways. Although it has caught up by integrating everything a processor needs into a single chip, established mobile chip makers like Qualcomm are already going a step further by incorporating the usually separate wireless modem chip, resulting in even further efficiency gains. Smith says Intel isn’t ready to talk about when it might also make that step.

End of updates

Related information:
Intel: accelerated Atom SoC roadmap down to 22nm in 2 years and a “new netbook experience” for tablet/mobile PC market [April 17 – June 7, 2011]
Intel’s SoC strategy strengthened by 22nm Tri-Gate technology [May 10 – Nov 30, 2011]
Netbook prices starting $50 less at $200 via Intel MeeGo strategy [July 29 – Aug 17, 2011]
Supply chain battles for much improved levels of price/performance competitiveness [Aug 16-19, 2011]
More on supply chain battles for … [Aug 31, 2011]
Be aware of ZTE et al. and white-box (Shanzhai) vendors: Wake up call now for Nokia, soon for Microsoft, Intel, RIM and even Apple! [Feb 21 – March 25, 2011]
CES 2011 presence with Microsoft moving to SoC & screen level slot management that is not understood by analysts/observers at all [Jan 7–13, 2011]
Microsoft’s next step in SoC level slot management [May 27 – June 2, 2011]
Acer repositioning for the post Wintel era starting with AMD Fusion APUs [June 17, 2011]
Acer & Asus: Compensating lower PC sales by tablet PC push [March 29, 2011, with comprehensive update on Aug 2, 2011]
Intel’s industry position and prospects for years ahead [Dec 9, 2010 – March 21, 2011, with “Intel executive quits as smartphone biz falters”]
Gartner: media tablets are the new segment next to mobile PCs and desktops, as well as web- and app-capable mobile phones [April 16 – June 13, , 2011]
Intel Oak Trail to beat ARM with MeeGo specific prices [Nov 25, 2010]
Windows 7 tablets/slates with Oak Trail Atom SoC in December [Nov 1 – Nov 24, 2010]
Imagination Technologies becoming the multimedia IP leader for SoC vendors [Dec 16, 2011] from which “Intel relationship insert” inside contains a kind of comprehensive summary of mobile computing related SoC results by Intel. This can be represented here by the below table:

One thing is quite obvious from all that related information: it took 9 months to work out a new mobile computing business strategy after the March collapse of the previous one (i.e. when “Intel executive quits as smartphone biz falters”). Let see now what we know about that new strategy so far:

Intel combines divisions in bid to boost mobile [Reuters, Dec 14, 2011]

Chipmaker Intel is combining four divisions under a new mobile and communications unit in a bid to catch up in smartphones and tablets, where it has so far failed to gain traction.

The new division combines Intel’s netbook and tablets division, its ultra mobility division, the mobile communications division and the mobile wireless division, spokesman Robert Manetta told Reuters.

“The ultimate goal is we want to speed up and improve the development process,” he said.

Intel’s processors power 80 percent of the world’s PCs but the Santa Clara, California company so far has failed in the fast-growing smartphone and tablet market.

The new division will be headed by Mike Bell, who moved to Intel last year after playing a hand in the development of the iPhone at Apple, and by former Infineon executive Hermann Eul.

Eul had headed Intel’s mobile communications division, which included the cellphone technology business it bought from Infineon in January.

Intel’s mobile wireless groupis responsible for short-range networking like WiFi and the ultra mobility group has developed smartphone processors.

Intel has been adapting its PC chip architecture to be more suitable for mobile gadgets but it faces tough competition from rivals like Qualcomm and Texas Instruments.

They specialize in energy efficient chips — a big factor for devices that rally on batteries — using technology licensed from Britain’s ARM Holdings.

Manufacturers are expected to unveil smartphones using a new Intel mobile chip, codenamed Medfield, early next year.

(Reporting by Noel Randewich, editing by Bernard Orr)

Intel Reorganizes Mobile Business to Speed and Improve Development [IDG, Dec 15, 2011]

In a reorganization of its mobile business, Intel said Wednesday it has formed a new group, called the Mobile and Communications Group (MCG) that will focus on phones, tablets, and other mobile devices.

“This is a strategic move designed to provide clear differentiation for Intel-based mobile devices and to speed and improve development of mobile devices and components,” said Intel spokesman Robert Manetta in an email.

The new group is formed by combining four existing Intel groups in the areas of baseband communications, WLAN components, netbooks, tablets, and phones. The groups folded into MCG are Intel Mobile Communications, Mobile Wireless Group, Netbook and Tablet Group, and the Ultra Mobility Group.

The move comes as the company faces stiff competition in the mobile devices market. Although a dominant player in PCs, it is struggling in the mobile devices market where chips based on designs from ARM dominate.

Intel’s mobile business has seen significant changes previously. It announcedin March the resignation of Anand Chandrasekher, senior vice president and general manager of the Ultra Mobility Group.

Chandrasekher, who was said to have left “to pursue other interests”, led a group responsible for the development of low-power Atom chips for products such as smartphones, tablets and other handheld devices.

The new group announced this week is chartered with creating a “compelling user experience by providing optimal hardware, software, and connectivity ingredients as well as complete solutions”, such as form factor reference designs, Intel said.

Two current Intel executives, Hermann Eul and Mike Bell, will run the new group. Bell was appointed to co-manage the Ultra Mobility Group after Chandrasekher’s exit. Eul heads Intel Mobile Communications, and came to Intel after its acquisition of Infineon Technologies’ wireless division.

Michael Bell on Linked in before this:

Michael Bell’s Experience

Vice President and GM of Ultra Mobility Intel
Public Company; 10,001+ employees; INTC; Semiconductors industry
July 2010Present (1 year 6 months)

Partner HALL Wines 
Privately Held; 11-50 employees; Wine and Spirits industry
20112011 (less than a year)

SVP, Product Development Palm 
Public Company; 1001-5000 employees; PALM; Consumer Electronics industry
December 2007July 2010 (2 years 8 months)

Vice President Apple Inc.
Public Company; 10,001+ employees; AAPL; Computer Software industry
1991
2007 (16 years)

Michael Bell’s Education

University of Pennsylvania

Intel ‘Medfield’ chip ready for Ice Cream Sandwich [Dec 5, 2011]

The most recent version of the Google Android operating system, called Ice Cream Sandwich, is ready to run on devices powered by Intel’s ‘Medfield’ processor.

A spokesperson for Intel confirmed that Ice Cream Sandwich would be supported on upcoming Intel Atom Medfield-based devices on Monday.

“Google Android Ice Cream Sandwich will be supported on upcoming Intel ‘Medfield’ processor-based devices, and Intel continues to work closely with Google to optimise Ice Cream Sandwich for future smartphones and tablets based on Intel Atom processors,” an Intel spokesman confirmed.

While the spokesman could not give any release details of specific smartphones or tablets that will use the Medfield chip, he added that device manufacturers and app developers already have access to all the code they need to get started.

Intel optimisations for Honeycomb and Ice Cream Sandwich are available today to ODMs (Original Design Manufacturer) and OEMs (Original Equipment Manufacturer) using the Intel Android BSP (Board Support Package), as well as developers working with us on NDK (Native Development Kit) apps in advance of Honeycomb and Ice Cream Sandwich-based x86 devices being available commercially,” he said.

The introduction of the Medfield chip will be vital to Intel’s mobile strategy which has so far failed to gain traction in the smartphone and tablet markets.

In May, Intel chief Paul Otellini said that Medfield phones would be reaching the market during 2012.

The 32nm Medfield processor is the successor to the 45nm Moorestown processor that found its way into a few notebooks, such as the Nokia Booklet 3G, but failed to make inroads on the smartphone segment.

The company hopes to reduce Medfield to a 22nm production process in 2013 and 14nm in 2014, which should reduce the amount of power the processor needs to work.

Intel Says Android 4.0 for Smartphones, Tablets Ready [IDG, Dec 2, 2011]

Intel on Friday said it has readied Android 4.0 for smartphones and tablets based on its upcoming Atom processor code-named Medfield, raising the possibility of Intel-inside handheld devices being released next year with the new OS.

The company had a version of Android 4.0 for Medfield up and running within a day of Google open sourcing the OS, and now packages for smartphones and tablets with Medfield drivers are available to device makers, said Alec Gefrides, head of the Google Program Office at Intel.

Intel is working with device makers to optimize and fine-tune the OS for specific platforms and products based on Medfield chips. While the OS is expected to be ready in time for the product releases, it will be up to the device makers to decide whether they want to implement the OS in smartphones or tablets.

“We’ll see products next year on Gingerbread, Ice Cream Sandwich and Honeycomb,” Gefrides said, referring to Android versions 2.3, 4.0 and 3.x. “Every OEM has to put a stake in the ground to get a product delivered.”

Paul Otellini Busts Some Myths About Intel [Nov 29, 2011]

Myth No. 2: Intel chips are too power-hungry for mobile devices.

Intel, Otellini says, has built its own demonstration Android smartphone to show off the upcoming Medfield generation of its Atom processor, due in 2012. When its power consumption during basic phone functions like things like standby, audio and HD video playback is measured, Intel isn’t the best, but it’s not the worst, either. It usually comes in second or third place when compared against smartphones already in the market, but ahead of others, though Otellini didn’t say which phones it beat and which ones it didn’t.

And on three computing performance benchmarks it beats the others hands down: When using a browser on a phone, the Intel chip smokes the others. It also wins on GLBench, a graphics metric, and SunSpider, a Java test.

Chip Shot: Medfield – The Next Generation of Tablets from Intel [Intel Chip Shot, May 31, 2011]

At Computex, Intel reiterated its Atom System on a Chip (SoC) roadmap, highlighting “Medfield,” which will be built using Intel’s 32nm high-k metal gate process technology. The purpose-built solution will provide lower power, a smaller footprint and more integration of features and performance for the tablet market. “Medfield” will enable sub-9mm tablets that weigh less than 1.5 pounds and provide all day battery life. The processors will be in production later this year for tablet designs in market the first half of 2012 and support a range of operating systems including Google Android (“Honeycomb”), Windows and MeeGo.

Intel to struggle to see general adoption of Medfield in 2H12, say Taiwan makers [Dec 16, 2011]

Intel will launch 32nm Medfield specifically for use in smartphones and tablet PCs in the first half of 2012, but will struggle to win general adoption of the platform by vendors which have offered smartphones, according to Taiwan-based makers.

Because Intel did not establish close partnerships with first-tier smartphone vendors, while notebook vendors, which have smartphone product lines, are conservative about the new platform because of the negative experience with Intel’s mobile Internet devices (MID), these factors are expected to pose strong difficulties for Intel to enter the smartphone market.

Intel has been working on improving its Atom SoC for smartphones and tablet PCs, and expects the new chip’s power consumption will drop below 10W with related manufacturing process to also advance to 32nm Saltwell and then 22nm Silvermont, followed by 14nm Airmont within the next three years.

Although Samsung Electronics reportedly will launch a smartphone adopting Medfield and Android 4.0, and will sell it through Sprint, the sources pointed out that the cooperation between the two firms is because Samsung does not want to be limited by a single platform and therefore is more aggressive in developing products with different platforms, but the same situation may not apply for other first-tier smartphone vendors.

Intel’s Medfield Based Android Smartphone Reference Design [Sept 13, 2011]

An App Developer View of IDF2011 [Intel blog, Sept 16, 2011]

Paul [Otellini , CEO of Intel] showed Intel Pair & Share and Intel Teleport Extender. These technologies allow content and communication to be integrated between a mobile device and an Ultrabook.  Imagine having your phone in your pocket while you edit a video and getting an SMS sent to that phone, pop up on your screen.  Or imagine displaying photos and video captured from multiple mobile devices instantly on your PC.   This means applications written for one device can now have experiences that bridge devices.

More Android on Intel was shown.  We saw a Medfield based Android tablet running Honeycomb. And we learned of a partnership with Google, that will ensure Intel chips will not only run Android but all future Android OSs will be optimized for Intel.  It was then revealed to us that the phone used in the Pair & Share demo was Android running a Medfield processor.

Android* 3.2 on Intel® Architecture [Intel, Oct 19, 2011]

This article will provide a brief summary of the Android* 3.2 operating system platform on Intel® Architecture. Intel® Atom™ based devices create a powerful platform to develop high performance applications using exclusive features found only on Intel® Architecture-based devices.

The 32nm platform Medfield processor based tablet coming in 2012 will deliver enhanced performance and lower power consumption.

Highlights of Intel Executive Vice President Sean Maloney’s opening keynote @Computex 2011 [channelintel, June 2, 2011]

Updates on “Medfield,” (only [upto 00:48] ! ) Intel’s first purpose-built 32nm platform for smartphones and tablets. “Medfield” has been optimized for both low power and high performance and will deliver long use-time, rich media and gaming, and advanced imaging capabilities. According to Maloney: “Customers are evaluating the Medfield designs now. We expect products shipping in the next 6 to 9 months, based on these fully functional Medfield designs”.

Intel’s Maloney Talks Mobile Growth, Industry Opportunities at Computex [May 30, 2011]

Maloney also discussed “Medfield,” Intel’s first purpose-built 32nm platform for smartphones and tablets.  “Medfield” has been optimized for both low power and high performance and will deliver long use-time, rich media and gaming, and advanced imaging capabilities. To illustrate this point in tablets, Intel showcased a “Medfield” design running Google Android* 3.0 (“Honeycomb”) for the first time. In production later this year, the platform will enable sub-9mm designs that weigh less than 1.5 pounds for tablet designs in market the first half of 2012. It will support a range of operating systems including Android and MeeGo.

Computing Becomes More Personal at Computex [June 7, 2011]

the Netbook and Tablet Group at Intel, made some exciting disclosures to help meet the varied expectations of the companion device market. One of those was “Keeley Lake,” a brand new, convertible design based on the upcoming Atom netbook platform, “Cedar Trail.”  With its swivel and fold monitor design, “Keeley Lake” packs in the power and performance of a netbook and the functionality of a tablet.

It will have more than 10 hours of battery life and will include Rapid Start, Smart Connect and Intel Wireless Display for displaying content on TVs and PC Synch.

Intel also highlighted “Medfield,” its first purpose-built 32nm platform for smartphones and tablets. Optimized for low power, high performance and longer use-time, these processors will be in production later this year and you can see “Medfield”-based tablets out in the market in the first half of 2012.

Both “Keeley Lake” and “Medfield” will support a range of operating systems including Windows, Google Android and MeeGo.

Intel Expands Mobile Computing with New Silicon, Software and Connectivity Capabilities [Intel press release, Feb 14, 2011]

Expanding upon Intel’s silicon capabilities, the company announced that it is sampling its 32nm “Medfield” smart phone chip with customers. “Medfield” is scheduled for introduction this year and will extend the performance benefits of Intel architecture into a low-power solution specifically designed for the smart phone market segment.

Financial Times was reporting from the Barclay’s Capital event as Intel inside 35 tablets, no phone till H2 2011 [Dec 8, 2010]

Mr Otellini said the phone game represented a marathon not a sprint for Intel. It was tackling issues of certification, modem integration and the telecoms software stack. Its smartphone processor codenamed Medfield was currently being debugged for shipment in 2011 and 2012, he added.

Medfield is the successor to the Moorestown chip, launched in May, which still does not match the low-power capabilities of Arm-based phone processors and has not appeared in any smartphones this year, despite Intel’s high hopes expressed at the CES show in January.

Clover Trail-W

Imagination Technologies becoming the multimedia IP leader for SoC vendors—Update: its outlook turning bleak

Major update: MARKET REPORT: Chipping away at Imagination Technologies [This is Money, Oct 10, 2012]

Smart investors said cheerio to British chip designer Imagination Technologies on increasing competition fears and the close was 47p or 9.35 per cent lower at 455.5p, or 37 per cent below the year’s high.

In the dog-house since its US partner Texas Instruments last month said it was refocusing investment away from the smartphone and tablet market, the shares were yesterday hit by cautious comments from Credit Suisse.

It warned that the threat of rival chip maker ARM Holdings (17p off at 578.5p) is growing and it is increasing its relevance as a competitor in the smartphone and tablet market. The broker went on to say that momentum for Imagination looks negative.

Of its four key customers, Samsung this year moved to ARM graphics, Texas Instruments is exiting the wireless business, and MediaTek, could try ARM graphics in its smartphone chips as it already uses its graphics in feature phones and TV.

The upshot is Credit Suisse rates the stock as underperform and sees 31 per cent downside. Liberum Capital recently advised clients to sell Imagination.

It said the smartphone apps processor market is becoming increasingly dominated by five large players (Qualcomm, MediaTek, Apple, Intel and Samsung).

With Imagination only having secured one of these, Apple, for the long run, the risks are on the downside.

Major update Response to Credit Suisse note from Killik is: [Interactive Investor, Oct 11, 2012] >>> Killik &Co

The Credit Suisse note, that was published yesterday, is a poor piece of research, containing inaccuracies, omissions and questionable opinions. For whatever reason the analyst was clearly determined to write a negative note and has done so.

However, as is the way, the note has been picked up and Geoff Foster, the Market Reporter of the Daily Mail, in a trite article, leads with it this morning, and quotes the note as follows:

“It said the smartphone apps processor market is becoming increasingly dominated by five large players (Qualcomm, MediaTek, Apple, Intel and Samsung). With Imagination only having secured one of these, Apple, for the long run, the risks are on the downside.”

This is both wrong and questionable. All five companies listed are licencees and Apple and Intel are both significant shareholders.

“MediaTek, could try ARM graphics in its smartphone chips as it already uses its graphics in feature phones and TV.“

There is simply no justification for making this statement. MediaTek exclusively use IMG and have paid a significant sum of money to licence the next generation graphics technology from IMG, Series 6 the Rogue. This is just a mischievous remark. Indeed it is ARM who should be concerned as MediaTek have also licenced IMG’s Smart TV technology, this is a market that ARM stand to lose. Furthermore, the note fails to refer to the recent newsflow from MediaTek regarding their production of smartphone chips, which is hugely positive, making them a close second to Apple in the total number of chips shipping.

The statement, in the note, that “Imagination has 100% market share in Apple versus an approximate 33% share in Android” is inaccurate as IMG have publicly claimed to have over 50% of the Android market and this has not been disputed.

It is difficult to believe that the analyst, Justis McEvilly, has ever met the company. On the other hand Peel Hunt were there two weeks ago, the day after the TI news broke and stated “We then spent the morning with Imagination and came away convinced that the market opportunity for the company remains unchanged ….. Within graphics, IMG expects to open up the performance gap with its Series 6 processors, due to be in production in 2013. Longer term, IMG believes its raytracing technology will be significantly ahead – early versions of this were demo’d. Furthermore, GPUs are taking on increasing levels of non-graphics processing and Series 6 is optimised for this.”

There is no references in the note to the superior performance of PowerVR and recent benchmark tests have demonstrated that the graphics in the iPhone5 are three times faster than the competition.

Major update: this was the last glorious article with great and positive outlook published in The Independent of UK before the TI announcement (made on Sept 25 at TI’s investor conference), using the opportunity of iPhone 5 introduction:
Hossein Yassaie: Meet the man with the big Imagination [Sept 21, 2012]

The technology chief played a vital role in developing Apple’s new iPhone5 – but there is a lot more to come, he tells Gideon Spanier
Few FTSE 100 bosses will be keener thanHossein Yassaie to follow today’s launch of Apple’s iPhone5 as it goes on sale in stores in America, Britain and seven other countries. As chief executive of Imagination Technologies, Mr Yassaie has played an integral role in the development of the iPhone, as his company designs the graphic-processor units that help to drive the dynamic display on the screen. And if iPhone5 turns out to be a record-breaker, as expected, Imagination will benefit in royalty revenues.
Just don’t expect the self-effacing, Iranian-born boss of Imagination to talk about it. Over a relaxed lunch in a central London hotel, he politely bats away questions about Apple, his most celebrated client. He won’t even discuss whether he ever met Steve Jobs, although he concedes he enjoyed reading Walter Issacson’s biography of the late Apple founder.
As Imagination’s chief executive for 14 years, Mr Yassaie knows it pays to be discreet, especially when Apple is one of its biggest shareholders, with a stake of almost 9 per cent.
The fact that virtually all his clients demand discretion may be one of the reasons why Imagination isn’t as well known as it should be. Yet this FTSE 250-listed company, with ambitions to join the FTSE 100 in the next few years, is a rare British technology success story.
Revenues rose 30 per cent to £127m last year as Imagination saw an increase in royalties from its chip and graphic designs, with pre-tax profits jumping 74 per cent to £28.5m.
Mr Yassaie is convinced the best is yet to come, especially as graphic-processing technology improves. “There is no limit,” he says. “We still haven’t got to the point where graphics look like reality.”
There are so many other opportunities as “the internet of things” becomes a reality, he explains. Virtually everything in our lives – from the TV set to the car, from central heating to healthcare – is becoming “smart” and connected to the mobile web.
Imagination also owns the digital radio business Pure, which sells sets directly to consumers and gives another insight into our changing behaviour.
Mr Yassaie says his aim for Imagination to enter the FTSE 100 – it is currently about 130th in size – is achievable. Key to that is his ambitious target of one billion in annual shipments of its chip and graphic technology by 2016.
Growth depends in part on the wider macro-environment and Mr Yassaie certainly feels that Britain and, importantly, the Government, doesn’t rate our tech industry as much as it should. “Not everyone gets super- excited about electronics,” he says. “We want people to get involved like they are in art, music and acting. It would be good to have the same thing around technology.
“Most people wouldn’t realise the huge number of companies that are shipping products with British technology – it’s good to make that known,” he adds, referring not only to Imagination but other companies such as FTSE 100 chip designer Arm.
For Mr Yassaie, government can help both in terms of the economy and the wider eco-system. “I’m a great believer in reducing the deficit,” he says. “But I would certainly expect that once the recession is under control that there is more needed from the Government. Within the constraints that they have, they’re doing quite a lot, but I’ll always be asking for more.” Taper tax relief for staff who hold shares in Imagination for the long term is top of his wish list.
Britain should also do much more to encourage young people to study computer science and electronics. Imagination, based in Kings Langley in Hertfordshire, looks to hire at least 100 graduate trainees a year so he wants UK universities to do more to produce world-class talent. “These guys need to be the best in the industry,” says Mr Yassaie, whose company employs more than 1,200 in offices including Bristol, Chepstow and Leeds as well as overseas.
It’s not only government and schools but also parents that have a role to play: “I’d like to see kids being told by their parents that technology is cool and that they should go to university.”
Mr Yassaie emphasises that he feels his own training – he studied electronic and electrical engineering at the University of Birmingham and has a PhD – was crucial. He thinks it’s “hard” for anyone who doesn’t have a technology background to head a company such as Imagination.
The Imagination boss, who first came from Iran to Britain as an Anglophile student at the age of 18 in 1976, still clearly has the benefit of seeing his adopted country through the eyes of an outsider. He recalls with a smile how he first fell in love with the UK while reading English newspapers. “Everyone was telling me I should go to the US,” he says. “But I just developed this affection for England.”
While he is a great champion of technology, he is also a believer in creativity and ideas. “Artists are very important in this industry – mathematical artists are really what they are.”
The likeable Mr Yassaie also believes Imagination has a duty to be a good corporate citizen, and contrasts that with the behaviour of some other technology firms. “I hate all this tax- dodging nonsense,” he says. “I’m domiciled here. The company is domiciled here. We are a British company so we don’t take any steps to minimise our tax. We like to participate, we like to help universities, we like to see kids getting the right education.”
He thinks the Government should crack down harder on corporate tax avoidance when revenues are diverted overseas: “I’m surprised that with all the clever people in Government they can’t come up with a scheme to beat that. I’m sure I could design a net without any holes.”
Mr Yassaie’s passion for Britain extends to the Olympics which, he says, were even more a triumph than he expected, particularly the opening ceremony. “I always complain the UK should be more proud of its heritage and it was great to see that positivity. All we need to do is take that into every other area,” he says. “Technology will be the force that will help the recovery and that is where the action is.”
The long queues expected outside Apple stores today are proof of that.

Quotes from the post below (as a glimps of the content):

  • Update (Jan 12, 2012): … announces the first IP cores in its ground-breaking PowerVR Series6 GPU core family … Based on … the PowerVR Rogue architecture … first PowerVR Series6 cores, the G6200 and G6400, have two and four compute clusters … 20x or more of the performance of current generation GPU cores targeting comparable markets. … enabled by an architecture that is around 5x more efficient …  computing performance exceeding 100GFLOPS … and reaching the TFLOPS … range … driven by one of the world’s largest engineering teams dedicated to graphics processor development … PowerVR graphics technologies … over 90 licenses by leading semiconductor companies, … shipped in more than 600m devices to date. PowerVR Series6 … already … eight licensees, …. ST-Ericsson, Texas Instruments, Renesas Electronics and MediaTek. … fully compatible with Series5 and Series5XT PowerVR SGX GPUs …
  • Intel and Imagination lead the GPU market because of their dominance in PCs and smartphones, respectively. Combined, the two are projected to comprise 61.3% of the GPU Technology Mobile Serviceable Available Market in 2011. [In-Stat]
  • [but Intel Atom SoCs are mainly based on PowerVR — including Tunnel Creek and Stellarton for embedded market (exceptions: only the GMA3150 based ones shown below)]
  • PowerVR GPU technology for OpenGL, OpenGL ES, OpenCL, DirectX and other APIs is the de facto standard in embedded and mobile with over 500m devices shipped and 70% market share. [Imagination Technologies]
  • Enrich Your App: Advanced Visual Content & LocationPoint™ Advertising … NAVTEQ® map and content samples, including Enhanced 3D City Models … take full advantage of graphics acceleration using OpenGL ES2 to display 3D map and advanced visual guidance data in graphics-rich applications [via strategic partnership with NAVTEQ, a wholly-owned subsidiary of Nokia Corporation]
  • The [Nokia] N9 features the TI OMAP3630 core with POWERVR SGX enabling the high performance graphics capabilities of the UI and many applications available.

Update: Imagination announces first PowerVR Series6 GPU cores [Imagination press release, June 10, 2012]

International CES, Las Vegas, USA: Imagination Technologies, a leading multimedia and communication technologies company, announces the first IP cores in its ground-breaking PowerVR Series6 GPU core family.

The PowerVR G6200 and G6400 GPU IP cores are the first in a growing family of PowerVR Series6 GPU cores.

PowerVR Series6 sets a new benchmark for high performance, ultra-low power GPU cores, scalable for markets from mobile and tablet to high end gaming and computing.

The innovative PowerVR Rogue architecture, on which Series6 is based, builds on the maturity and unrivalled success of the previous five generations of PowerVR GPUs. It enables Imagination’s partners to deliver amazing user experiences in devices from innovative ‘natural’ user interfaces to ultra-realistic gaming, as well as enabling new applications never before thought of from advanced content creation and image processing to sophisticated augmented reality and environment-aware solutions.

Based on a scalable number of compute clusters the PowerVR Rogue architecture is designed to target the requirements of a growing range of demanding markets from mobile to the highest performance embedded graphics including smartphones, tablets, PC, console, automotive, DTV and more. Compute clusters are arrays of programmable computing elements that are designed to offer high performance and efficiency while minimising power and bandwidth requirements. The first PowerVR Series6 cores, the G6200 and G6400, have two and four compute clusters respectively.

Delivering the best performance in both GFLOPS/mm2 and GFLOPS/mW, PowerVR Series6 GPUs can deliver 20x or more of the performance of current generation GPU cores targeting comparable markets. This is enabled by an architecture that is around 5x more efficient than previous generations.

PowerVR Series6 GPU cores are designed to offer computing performance exceeding 100GFLOPS (gigaFLOPS) and reaching the TFLOPS (teraFLOPS) range enabling high-level graphics performance from mobile through to high-end compute and graphics solutions.

The PowerVR Series6 family will deliver a significant portfolio of new technologies and features, including: an advanced scalable compute cluster architecture; high efficiency compression technology including lossless image and parameter compression and the widely respected PVRTC™ texture compression; an enhanced scheduling architecture; dedicated housekeeping processors; and a next generation Tile Based Deferred Rendering architecture. These features combine to produce a highly latency tolerant architecture that consumes the lowest memory bandwidth in the industry while delivering the best performance per mm2 and per mW.

Says Hossein Yassaie, CEO, Imagination: “Based on our experience in shipping hundreds of millions of GPU cores, plus extensive market and customer feedback, we have been able to set a new standard in GPU architecture, particularly in the areas of power, bandwidth and efficiency – the key metrics by which GPUs are now judged. We are confident that with the Rogue architecture we have a very clear technology advantage and an exceptional roadmap for the PowerVR Series6 family which our partners can depend on.”

Imagination believes that next generation devices, utilizing the extraordinary GPU performance that PowerVR Series6 delivers at optimal power levels, will change the landscape of software development as application developers start to realise the enormous parallel processing power available to them via Series6 GPU cores for both graphics and more generalised GPU Compute-based high performance computing tasks.

All members of the Series6 family support all features of the latest graphics APIs including OpenGL ES ‘Halti’*, OpenGL 3.x/4.x, OpenCL 1.x and DirectX10 with certain family members extending their capabilities to full WHQL-compliant DirectX11.1 functionality.

PowerVR GPU technology is driven by one of the world’s largest engineering teams dedicated to graphics processor development, complemented by the industry’s most mature and extensive ecosystem of dedicated third party developers, who have already created hundreds of thousands of apps optimised for PowerVR enabled devices to date.

Imagination’s PowerVR graphics technologies are the de facto standard for mobile and embedded graphics, with over 90 licenses by leading semiconductor companies, and have shipped in more than 600m devices to date. PowerVR Series6 has already secured eight licensees, and been delivered to multiple lead partners. Among the PowerVR Series6 partners announced so far are ST-Ericsson, Texas Instruments, Renesas Electronics and MediaTek.

PowerVR Series6 GPU cores are available for licensing now.

PowerVR Series6 GPUs are fully compatible with Series5 and Series5XT PowerVR SGX GPUs and complement the existing Series5/5XT families of PowerVR GPUs, which continue to accelerate in terms of design-wins and new deployments, including many designs using the multi-processing (MP) core variants of the Series5XT family.

Editor’s Note

* Product is based on a provisional Khronos Specification, which may change before final release. Current specification status can be found at www.khronos.org

About Imagination Technologies
Imagination Technologies (LSE:IMG) is a global leader in multimedia and communications technologies. It creates and licenses market-leading IP (intellectual property) cores for graphics & video processing; multi-threaded general & DSP processors; multi-standard communications and connectivity; and video and voice over IP and VoLTE solutions. Target markets includemobile phones, handheld multimedia, home electronics, computing, automotive, and emerging markets such as healthcare, security and smart power.Imagination’s IP is licensed by many leading semiconductor and consumer electronics companies and supported by extensive developer and middleware ecosystems. Imagination has corporate headquarters in the United Kingdom and offices worldwide. See: www.imgtec.com.

Related information on “Experiencing the Cloud”:
TI’s OMAP4460 in Samsung GALAXY Nexus with Android 4.0 [Oct 21, 2011]
Nokia N9 UX [?Swipe?] on MeeGo 1.2 Harmattan [June 24 – Oct 27, 2011]
ST-Ericsson NovaThor SoCs for future Windows Phones from Nokia [Nov 3 – Nov 28, 2011]
NVIDIA Tegra 3 and ASUS Eee Pad Transformer Prime [Nov 10 – Dec 2, 2011]
Qualcomm Snapdragon SoCs with a new way of easy identification [Aug 4 – Nov 16, 2011]
Intel: accelerated Atom SoC roadmap down to 22nm in 2 years and a “new netbook experience” for tablet/mobile PC market [April 17 – June 7, 2011]

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Qualcomm becomes Imagination Technologies licensee [EE Times, Dec 14, 2011]

Qualcomm Inc. has become a new Imagination Technologies licensee, along with MStar, Ricoh and Rockchip, joining existing partners like Sony, Intel, Mediatek, Renesas, Samsung, Sigma and Realtek.

Imagination Technologies confirmed that Qualcomm was licensing the display IP from its PowerVR portfolio. Several months back, Wall Street pundits were speculating that Qualcomm might be readying itself to make an investment in Imagination’s GPU solution for use with Windows 8 devices.

Qualcomm has its own mobile graphics unit, and Adreno GPUs, purchased from AMD several years ago, but has been slow to integrate the offering in any meaningful way. Analysts posited that Qualcomm could invest in Imagination’s Rogue technology instead, in order to better capitalize on Windows 8 momentum, while continuing to work on its own graphics at a slower pace.

Imagination’s Rogue graphics supports a higher class of DX than Adreno, which only supports DX9, a technology soon to be two generations old.

While DX9 will work on Windows 8, it’s widely felt that users would have a better visual experience on devices supporting a higher class of DX, like Rogue which purports to support from DirectX 10 up to DirectX 11.
Imagination is one of very few companies that has the experience of delivering DirectX for SoCs, encompasses both 3D graphics capabilities and a variety of video playback features.

Qualcomm rival Texas Instruments is already licensing Imagination’s PowerVR core for future OMAP system-on-a-chip products to use with Windows 8, and Nvidia supports DX11 on its Tegra chips, meaning that Qualcomm desperately needs to up its graphical game in order to stay at the front of the mobile processing pack.

If Qualcomm were to license Imagination’s graphics technology, it would also mean that the British firm’s GPU would become the most widely adopted graphics offering for Windows 8 devices. It would also be a blow to ARM, which has been trying to license its Mali graphics IP to partners, with little success.

Currently, however, there is no solid indication that Qualcomm will be taking its license any further than simply display IP, though an Imagination spokesman said his firm now had “high hopes.”

“We really like them as a customer, we’re delighted to have Qualcomm’s business and hope it leads to something more. At least they’re a customer now,” he said.

Imagination Will Add Up to 300 New Jobs, Says CEO [Bloomberg video interview, Dec 13, 2011]

Hossein Yassaie, chief executive officer of Imagination Technology Group Plc, talks about the company’s growth strategy and consumer electronics. … over 1000 people … Bristol (another area – next to London, mear London – in silicon design) …

Imagination Technologies Group plc – Interim Results for the six months to 31 October 2011. [Dec 13, 2011]

Adjusted pre-tax profit* jumps 52% to £15.3m; driven by strong licensing and continued royalty revenue growth

Financial highlights

  • Group half-year revenue up 28% to £56.3m(2010: £44.1m)
    • Technology revenues increased 41% to £42.6m(2010: £30.3m)
      • Licensing revenues up 65%; high levels of activity across IP portfolio
      • Royalty revenue up 26%; 29% on a US dollar basis
  • PURE £13.7m (2010: £13.8m)
    • Tough retail environment in UK offset by strong overseas growth

Business highlights

Technology business

Royalties and design wins

  • Partner chips shipped in the period increased to 123m units (2010: 107m) and substantial acceleration expected in the second half, post October product launches
  • Significant volume shipments in mobile phone, tablets/personal computing, personal media players, TV/STB, digital radio and automotive markets
  • Significant growth in chip design wins with 125 active partner chips (2010: 98); 54 in production (2010: 42)
  • Average royalty rate strengthened due to enhancing mix of IP in each chip

Licensing

  • Strong licensing activities
    • Addition of several new key partners including MStar, Ricoh, Qualcomm, Rockchip
    • Many new and extended agreements with existing partners including Sony, Intel, Mediatek, Renesas, Samsung, Sigma, Realtek
  • 15+ important agreements involving 22+ silicon IP cores – almost doubling over the same period last year
    • Across all markets – mobile phone, digital TV/STB (set top boxes), Personal Media Player (PMP), mobile computing/tablets/netbooks, in-car navigation/dashboard and industrial/enterprise equipment
    • Included graphics, video, display, broadcast/connectivity and processor silicon IP cores and HelloSoft VoIP technologies
  • Significantly increased and active pipeline of prospects across all IP families

Acquisitions

  • Integration of HelloSoft and Caustic Graphics progressing to plan. Positive initial commercial developments for both businesses

[continuation from full financial results PDF]

Licensing

The active and strengthening pipeline of opportunities led to a number of strategically and financially significant licensing agreements or deal extensions including over 15 major licensing agreements and a number of smaller deals and upgrades. Licensing has continued to gain momentum during the period

Among the major agreements, there were new partner deals with MStar, Ricoh, Qualcomm, Rockchip, Ingenic and Orca as well as significant new licenses or extensions with STEricsson, Sony, Samsung, Intel, Renesas, MediaTek, Realtek and Sigma Designs. The Group also signed software licenses and upgrades with a number of existing partners as well as with a number of key OEMs deploying partner chips with Imagination IP. The Qualcomm licence relates to display technologies needed for image enhancement.

The major licence agreements involved over 22 IP core licences. The target markets for these include mobile phone, digital TV/STB, personal media player, mobile computing/tablet, in-car navigation/dashboard and industrial/enterprise equipment.

Graphics – The Group has continued to see accelerating momentum in design-wins for its PowerVR graphics technology, which has so far achieved over 90 licenses, including many partners that are working on designs using the multi-processing (MP) core variants of the Series5XT family. The Group‟s next generation technology, codenamed „Rogue‟, has been acknowledged by many key partners as the market leader and has already secured eight licensees. We have now delivered this technology to our lead partners. PowerVR graphics technology now has a very strong and/or growing footprint across the three major mobile platforms namely iOS, Android and the emerging Windows Phone 8.

Semiconductor partners using PowerVR graphics for the Android platform now exceed ten, with seven top tier companies. This will ensure a strong market share in this platform particularly as new partners launch their products. PowerVR‟s leading position in this area was also demonstrated by our early and strong involvement in the recent Android 4 (Ice Cream Sandwich) product launches.

With respect to the new Windows 8 and Windows Phone 8 platforms we have multiple tier one partner engagements and expect a strong play in these areas as they ramp in 2012 and beyond.

Going forward PowerVR technology has a very strong and comprehensive roadmap to ensure its market-leading position. The complementary ray tracing technology, obtained through the Caustic acquisition, will further strengthen our offering in due course and add to our competitive edge.

Imagination chooses Bristol for its latest PowerVR Design Centre [Nov 22, 2011]

Imagination Technologies, a leading multimedia and communications IP (Intellectual Property) company, has confirmed Bristol as the location for its latest PowerVR graphics and multimedia R&D facility.

As a result of the on-going success across all its IP technologies, including PowerVR graphics and video IP cores, Imagination is growing rapidly, with more than 1,000 staff, of which over 80% are degree qualified engineers. Its world-wide headquarters and many of its PowerVR R&D teams are based in Kings Langley, near London. Including its Leeds and Chepstow design centres, the UK is home to more than 70% of its highly skilled workforce, complemented by design centres located strategically world-wide to take advantage of world class skills.

Imagination has been studying for some time the best locations in the UK to expand its operations to enable it to attract more of the UK’s best engineers, reflecting its strong commitment to maximising its UK R&D base long term. The quality of experienced engineering talent in the Bristol area, combined with the strength of excellent universities in the area, were key factors in the decision.

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Mobile SoC TAM [Total Available Market] to Exceed 3.1 Billion Devices in 2015 [In-Stat press release, Dec 14, 2011]

Driven by consumer’s desire to be connected anywhere and anytime and the ever increasing access to any and every type of content, the electronics industry continues to change rapidly. A key dynamic of this change is the continued push for a rich visual experience on any size screen. This desired experience continues to push the limits of current mobile SoCs and makes the graphics processing unit (GPU) one of the most critical components in the design and differentiation of the SoC and consumer devices. New In-Stat (www.in-stat.com) research forecasts that these trends will push the mobile SoC TAM to over 3.1 billion devices in 2015, up from 2 billion in 2010.  Devices that may require a mobile SoC include basic/feature cellphones, smartphones, notebook PCs, mini-note PCs (netbooks), tablets, digital still cameras, mp3 players, personal navigation devices, e-readers, handheld game consoles, digital camcorders, and portable media players.

“The shift toward graphical user interfaces and media-rich content in entertainment and computing has pushed multimedia acceleration, including graphics, video, and audio, in electronic devices from a simple co–processing function to the forefront of semiconductor and system design,” says Jim McGregor, Research Director.  “This change has been driven by richer content, higher accessibility to content over the Internet, industry standards, new technologies, and increased communication bandwidth. These advancements, however, also come with the challenges of increased complexity, increased performance requirements, and constraints in power, size, and cost.”

Key research findings include:

  • There are three driver/magnet platforms in the mobile segment – smartphones, tablets, and notebooks PCs– that will grow at a CAGR of 25.7% as compared to 8.7% for the overall mobile market
  • Only 40% of the mobile SoC TAM will use at least one dedicated GPUs in 2011.  It is important to note that both the number of SoCs using GPUs is increasing and the number of GPU cores per SoC is increasing throughout the forecast period.
  • Intel and Imagination lead the GPU market because of their dominance in PCs and smartphones, respectively.  Combined, the two are projected to comprise 61.3% of the GPU Technology Mobile Serviceable Available Market in 2011.
  • The division between PC and mobile CE GPUs will narrow in the future, increasing the competition between GPU technologies.

Recent In-Stat research, Mobile Graphics: Smartphones Beat the Drum to Which All Markets March (#IN1105075SI), provides a comprehensive look at the graphics or GPUs (graphics processing units) with a strong emphasis on the integrated or intellectual property (IP) solutions that are available for mobile consumer electronic (CE) devices.

Apple relationship:

[July 15, 2011] At the core of Apple’s growth as a mobile device behemoth have been the A4 and A5 SoCs, which are designed by Apple, but contain Imagination’s PowerVR SGX535 and SGX543MP2 GPUs, respectively.

INTEL RELATIONSHIP INSERT (LONG):

Imagination PowerVR Graphics Demo on Intel Atom GPUs [Sept 18, 2010]

http://umpcportal.com/tag/powervr PowerVR cores are used in GMA500 and GMA600 units with Z5 and Z6-series CPUs. Video taken at Intel IDF 2010.

[June 25, 2008] Imagination’s partnership with Intel in the personal computing/UMPC and MID segment has progressed to plan with the recent significant announcement of launch and production shipment of the Centrino Atom processor technology which is using our POWERVR SGX and VXD video cores. The Centrino Atom chipset has already secured many OEM design wins with over 10 products announced and due to ship shortly. There is a very strong ongoing partnership with Intel with further significant additional projects committed during the year.

[Dec 11, 2008] Mobile Computing (MID, UMPC, Netbook devices) – Imagination’s partnership with Intel in the personal computing/UMPC and MID segment has progressed to plan with shipment of the Intel GMA500 [Poulsbo: US15W/US15L/UL11L etc.] which is using our POWERVR SGX and VXD video cores. This solution has already secured many OEM design wins with over 30 products shipping or announced. The partnership with Intel is very strong with several significant projects underway.

[June 24, 2009] Mobile Computing (MID, UMPC, Netbook devices) – Imagination’s partnership with Intel in the personal computing/UMPC and MID segment has progressed to plan with shipment of the Intel® Atom Z range of products that deploy Imagination’s graphics and video technologies. This solution has already secured many OEM design wins with over 70 products shipping or announced. The partnership with Intel continues to strengthen with a wide scope for co-operation and several significant projects underway.

[Dec 9, 2009] Mobile Computing (MID, UMPC, Netbook devices) – Imagination’s partnership with Intel in the personal computing/UMPC and MID segments has progressed to plan with shipment of the Intel® Atom™ Z range of products that deploy Imagination’s graphics and video technologies. This initial solution has secured many OEM design wins with more than 85 products shipping or announced. Our strong partnership with Intel continues to develop with a wider scope of co-operation across several significant projects. In addition, the growing netbook market is also opening up opportunities for other partners who need the advanced multimedia technologies that Imagination can provide.

[June 23, 2010] Mobile Computing (MID, Netbook, Ultra Mobile PCs and Tablet devices) – In this market Imagination’s technologies have and are being deployed in a variety of formats and in conjunction with Intel, ARM and other processor architectures. Imagination’s partnership with Intel in the personal computing/UMPC and MID segments has progressed to plan with shipment of the first generation Intel® Atom™ Z range [Z5xx family with with Intel® System Controller Hub US15Wx also Poulsbo i.e. GMA 500] of products that deploy Imagination’s graphics and video technologies. This solution has secured many OEM design wins with more than 85 products shipping or announced.

Recently [May 4, 2010] Intel has announced the second generation of this product line (Atom Z6xx) [Lincroft SoC with integrated GPU: GMA 600] which is more integrated and offers much lower power consumption, higher performance and increased functionality. Imagination’s strong partnership with Intel continues to develop with a wider scope of co-operation across several significant projects. In addition, the growing netbook and emerging tablet markets have opened up significant opportunities where other partners are deploying the advanced multimedia technologies that Imagination can provide.

Intel® Atom™ Processor Z6xx Series with Intel® SM35 Express Chipset
– formerly Oak Trail (Lincroft + Whitney Point (Langwell + SATA + HD_Audio + HDMI + Legacy_I/O)) [April 11, 2011]: Z670 optimized for sleek tablet and netbook designs, with its 3W TDP delivering up to a 50 percent reduction in average power consumption with full HD-video playback and enabling Windows 7 (allowed by SM35 Express Chipset)], Android or MeeGo; and Z650 for embedded (both are the immediate predecessors of the upcoming 32nm Cedar Trail); also parts of the Z6xx family.

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Z6xx family originally [May 4, 2010]: the Z625, Z615 and Z600 launched a year earlier (as well as Z605, Z610, Z612 and Z620 since not on the Intel site)
part of “Moorestown” platfrom consisting of: Z6xx Series Family (Lincroft SoC) + Intel Platform Controller Hub MP20 (Langwell) + dedicated Mixed Signal IC – MSIC (Briertown)

Intel® SM35 Express Chipset (Whitney Point)

Intel Atom Processor D2700/D2500 for Entry-Level Desktops [Intel brochure, Sept 26, 2011]

The small and power-efficient processor design enables innovative form factor designs that are fanless, compact and slim. New, appealing small form factors provide flexibility for placement in home and office.

Affordable all-in-one systems with the monitor and PC built into a single convenient package allow for even greater space saving and sleek PC design.

With the enhanced processor graphics and newly added digital  connectivity (e.g., VGA, HDMI, Display Port and DVI), the new Intel Atom processor for desktops delivers a great media entertainment experience. Whether it is playing basic online games, streaming high-definition videos, viewing Blu-ray* movies, or multi-tasking on dual displays, you are able to have fun and enjoy high-quality entertainment enabled by the integrated graphics.

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Integrated Graphics and Memory Controller:
Integrated Intel®  Graphics Media Accelerator 3600/3650 combined with the integrated memory controller provides enhanced performance and system responsiveness.

Intel® Graphics Media Accelerator: Integrated hardware accelerated decoder enables smooth full HD (up to 1080p) video playback and  streaming at a fraction of the power consumption.

In summary: see also in PDF which is clickable inside

Intel non-embedded Atom SoCs -- 15-Dec-2011

Note: GMA3150 is Intel, which runs in the latest Intel Atom N4XX and N5XX series, D4XX and D5XX.

Intel unveils smaller, power-sipping Atoms [Windows for Devices, Oct 4, 2011]

Intel has quietly launched its 32nm, “Cedar Trail” Atoms, which will reportedly sell for as little as $42. The portable-focused Atom N2600 and N2800 can be clocked up to 1.86GHz and 2.13GHz respectively, while the desktop-oriented D2500 and D2700 stretch to 2.13GHz and 2.4GHz, according to the company.

Thanks to leaks that soon began pinging around the blogosphere, it was clear by May that the new Cedar Trail Atoms would be known as the D2500 and D2700 for desktops, and the N2600 and N2800 for portables.

And a May 26 story by DigiTimes writers Monica Chen and Joseph Tsai cited “sources from netbook players”as saying the N2600 and N2800 would sell for just $42 and $47 — a significant drop from the cost of the existing Atom N4xx and N5xx CPUs, which ranged from $64 to $86 at the time.

Likely drawing on the same porous Taiwanese sources, CPU World writer Gennadly Shvets published the same prices on May 24. His story also summarized available information on clock speeds and power consumption in a table, which we adapted and is reprinted below.

Model Clockspeed Cores/threads TDP Price
D2500 1.86 GHz 2/2 10W $42
D2700 2.13 GHz 2/4 10W $52
N2600 1.6 GHz 2/4 3.5W $42
N2800 1.86GHz 2/4 6.5W $47

Intel’s upcoming D- and N-series Atoms
Source: CPU World

Information on Cedar Trail’s enhanced graphics apparently first emerged, meanwhile, on the VR-Zone website. On May 10, it ran an “exclusive” storywith what appeared to be a Intel-sourced graphic (below).


Intel’s Cedarview platform
Source: VR-Zone (Click to enlarge)

The slide indicated that the 32nm-fabbed Cedar Trail chips measure 22 x 22nm. Also disclosed was PowerVR graphics IP licensed from Imagination Technologies, providing support for DirectX 10.1 and OpenGL 3.0, as well as hardware accelerated video decoding for MPEG-2, MPEG-4 part 2, VC1, WMV9, and H.264.

Stealthy confirmation from Intel

Intel still hasn’t confirmed the pricing quoted above, nor has it posted product pages for the four Cedar Trail Atoms, as far as we’re aware. But, the N2600, N2800, D2500, and D2700 quietly became official when the chipmaker quietly placed a PDF-formatted data sheetfor the processors on its website.


Clock speeds for Intel’s new Cedar Trail Atoms
Source: Intel

This 119-page document essentially confirms the information already mentioned in this story. As shown above, however, it adds that the N2600 and N2800 can potentially be clocked up from their normal 1.6/1.86GHz to 1.86/2.13GHz, while the D2500 and D2700 may be bumped from 1.86GHz or 2.13GHz to 2.13GHz/2.4GHz.

Apparently the fastest Atom processors ever, the new chips have maximum TDPs of 10 Watts for the D2500 and D2700. The N2800 and N2600, meanwhile, can operate using just 6.5 Watts or 3.5 Watts, respectively.


A block diagram of the Cedar Trail platform
Source: Intel

Intel’s documentation also confirms our previous suspicions that the Cedar Trail CPUs would use the company’s existing I/O controller. The maximum amount of RAM supported is 2GB for the N2600, and 4GB for the other three processors, according to the company.


Resolutions supported by the Cedar Trail processors
Source: Intel

Intel adds that the built-in graphics on the N2600, N2800, D2500, and D2700 support LVDS, Embedded Display Port, VGA, Display Port, HDMI, and DVI interfaces. As indicated by the table above, the most widely supported resolution is 1920 x 1200 pixels, but the D2xxx processors support Display Port screens with 2560 x 1600 pixels.

Intel Atom Cedar Trail-M Could Still Arrive in December 2011 [Dec 1, 2011]

Intel will launch its Cedar Trail-M platform for netbooks including 32nm-based Atom N2800 and N2600processors in December, according to industry sources.

Because of shrinking demand for Atom processors and chipsets due to competition from tablet PCs, Intel’s third-quarter 2011 revenues of US$269 million from related products dropped 32% on year, the sources indicated. Due to weak demand, Intel has delayed Cedar Trail-M from September to December, the sources noted.

Despite decreasing global demand for netbooks, there is still room for sales, especially in emerging markets, the sources said.

After Samsung Electronics withdraws from the global netbook market, Asustek Computer and Acer will remain as the only two vendors, the sources indicated. Asustek will unveil 10-inch Cedar-Trail-M models, including Eee PC 1025C and Eee PC 1025CE, in December, the sources noted. Asustek will ship an estimated 4.6-4.8 million netbooks in 2011 and is expected to ship at least 4-4.2 million units in 2012, the sources said. Acer’s shipments of netbooks in 2011 and 2012 are approximately the same as Asustek’s, the sources added.

Intel Atom N2600 Benchmarks With AMD C50 & N570 Comparison [netbooknews.com, Dec 13, 2011]

The N2600 is part of Intel’s new line of low-power CPUs, named Cedar Trail, and is built on 32 nm lithography. The official specs for the CPU are not yet available, but we do know that we have a dual-core CPU, with HT, clocked at 1.6 GHz. It includes Intel HD 3600 Integrated graphics running at 400 MHz, Direct X10.1 compatible (based on specs) and it should support only up to 2 GB of DDR3 RAM.

The unit that’s being tested is the ASUS Eee PC X101CH, the N2600 CPU has not been officially launched by Intel and Cedar Trail has been delayed due to driver issues, so with a month left until this hits the street, I wouldn’t take these as gospel.

If you’re wondering how the unit performed in everyday usage:

  • Dealing with video, Flash 720p content on Youtube is playable.
  • The N2600 can actually handle 1080P self stored content quite well.
  • As for noise and temperatures, this platform is fanless, so there’s little to no noise involved with no notable heat issues.

Cedar Trail N2600 Compared to the Intel Atom N570 & the AMD C-50 chips
When compared to the N570, looks like the current N2600 is a bit slower in terms of raw CPU tests, but way faster in terms of graphic abilities. Compared to the C-50, you get mixed results in CPU tests (poorer score in PCMark Vantage, better in Cinebench 11.5 CPU test and Crystalmark ), and definitely a lot under in terms of graphics (however, both can actually play 1080p content, as our tests showed; so the only difference is in games or maybe some encoding software.

It should be noted that the N2600 is not going to be the fastest of the Cedar Trail Atoms, thus if you’ll be needing some extra muscles, you should go for that N2800 Atom at 1.83 GHz, with better graphics as well.

More information: Intel: accelerated Atom SoC roadmap down to 22nm in 2 years and a “new netbook experience” for tablet/mobile PC market [this blog, April 17, 2011]

END OF INTEL RELATIONSHIP INSERT

Imagination Technologies only continued here

Nokia N9 with POWERVR SGX [June 24, 2011]

… N9 uses the Nokia MeeGo OS which is an amalgamation of Memo and Intel’s Moblin. The N9 utilises three home screens to navigate through applications with sweeping and pinching actions.

The N9 features the TI OMAP3630 core with POWERVR SGX enabling the high performance graphics capabilities of the UI and many applications available.


GSMA Mobile World Congress 2011

27 Feb-01 March 2012 | Fira de Barcelona, Barcelona

Stand: 1D45

Imagination Technologies is an international leader in the creation and licensing of semiconductor system-on-chip Intellectual Property. The company licences unique, patented technologies from its PowerVR, Ensigma, Meta, HelloSoft and Causticfamilies which, whether delivered individually or as platform IP, deliver flexible solutions to some of the most difficult challenges of modern silicon devices.

With technologies spanning graphics, video, and display processing; multi-threaded processors and DSPs; multi-standard communications and connectivity; cloud platform portals and services; and video and voice over IP and VoLTE solutions; – Imagination has IP solutions that enable the best in mobile devices.

Great graphics capabilities of TI OMAP 5 platform [Sept 12, 2011]

With gaming, streaming video, advanced user interfaces and stereoscopic 3D becoming more prevalent in smartphones and mobile devices, a mobile applications processor’s graphic abilities have never been more important. TI’s OMAP(tm) 5 processor includes a dedicated 2D graphics core as part of its high-performance, low-power design, in addition to the latest generation 3D graphics core from Imagination Technologies, the POWERVR SGX544.

PowerVR Preview (1996) (by VideoLogic, see also: VideoLogic changes name to Imagination Technologies [Aug 31, 1999])

POWERVR Series5 Graphics – SGX architecture guide for developers [PDF, 22 pp, July 5, 2011]

… The POWERVR Series5 architecture is covered by a broad portfolio of patents, the result of more than 15 years research and development by Imagination. More than 500m devices incorporating POWERVR graphics have been shipped (as of July 2011) and hundreds of thousands of applications are running on POWERVR graphics-powered platforms across every major operating system and CPU architecture.

POWERVR™ graphics is the brand name of the family of graphics IP cores from Imagination Technologies that use Imagination’s unique “Tile Based Deferred Rendering” (TBDR) architecture. The core design principle behind the TBDR architecture is to reduce the system memory bandwidth required by the GPU to a bare minimum. As transfer of data between system memory and the GPU is one of the biggest causes of GPU power consumption, any reduction that can be made in this area will allow the GPU to operate at a lower power. Additionally, the reduction in system memory bandwidth use and the hardware optimizations associated with it (such as using on-chip buffers) can boost application performance. Because of this development strategy, POWERVR graphics cores have become dominant in the embedded electronic devices market.

Whereas a traditional Immediate Mode Renderer (IMR) renders all objects within the screen’s boundaries and relies on a Z-Buffer to sort the end results, the POWERVR TBDR approach determines up-front what is and isn’t visible, allowing the hardware to only render what is necessary. Although current day IMRs incorporate advanced techniques to reduce some of the issues that are inherent within the architecture’s design, such as early Z testing to reduce overdraw, there are still many ways in which the TBDR architecture provides a more efficient solution to these problems.

Tiling is a technique that can be implemented in graphics hardware to process subsections of a render at a time instead of the entire scene. The main benefit of this approach is that fast, on-chip memory can be used during the render for colour, depth and stencil buffer operations, which allows a significant reduction in system memory bandwidth over traditional IMR architectures.

Deferred rendering splits the per-tile rendering process into two stages; Hidden Surface Removal (HSR) and shading. Pixel-perfect, submission order independent HSR is performed within each tile so that the only fragments processed are those that will contribute to the final rendered image. In an entirely opaque scene, overdraw will be removed completely by the HSR of TBDR hardware.

A traditional Immediate Mode Rendering (IMR) architecture is given its name because each submitted object travels through the entire pipeline immediately. Due to the brute force approach of the design, there are a number of weaknesses that result in inefficient use of the available processing power and memory bandwidth.

Imagination partners drive mobile and embedded graphics to new level [Feb 15, 2011]

Series5XT SGX543MP and SGX544MP powered SoCs debuting; first device announced with next generation POWERVR™ Series6 graphics

… Imagination CEO Hossein Yassaie says: “Having evaluated the options the overall mobile and embedded market is increasingly committing to POWERVR as the de facto graphics standard, a fact reflected by the growing commitment of the primary players to our roadmap. POWERVR has established itself across smartphones, tablets, mobile computing and games consoles, attracting an extensive community of POWERVR developers and powering iconic and much-loved products.”

POWERVR delivers not only a clear technology advantage and exceptional roadmap, driven by one of the largest teams of graphics engineers in the world, but also an extensive ecosystem of third party developers which has created hundreds of thousands of apps optimised for POWERVR enabled devices to date.

POWERVR Series5XT arrives in products

More than 10 SoCsutilizing Imagination’s latest multi-processor POWERVR SGX MP cores are currently in design or in silicon.

Texas Instruments’ OMAP5430 and OMAP5432 use multi-core POWERVR SGX544MP graphics accelerators to drive 3D gaming and 3D user interfaces.

RenesasSH-Mobile APE5R features Imagination Technologies’ POWERVR SGX543MP graphics.

SonyComputer Entertainment’s next generation portable entertainment system (codename: NGP) features SGX543MP4 graphics acceleration.

Clock for clock POWERVRVR SGX, which has been shipping in significant volume for several years, outperforms competitive solutions, many of which have yet to ship in any volume. SGX MP opens up a wider performance gap reinforcing POWERVR as the market leader for performance per mm2 and performance per mW.

Imagination’s unique and extensively patented Tile-Based Deferred Rendering (TBDR) architecture for graphics, together with use of advanced architectural techniques such as hardware multi-threading and substantial investment in production-ready drivers across all mobile and embedded operating systems has resulted in Imagination leading the market for performance per mm2 and performance per mWfor all of its on-chip multimedia and communications solutions.

Next-generation in advanced development

Imagination’s next generation POWERVR Series6 architecture, codenamed ‘Rogue’, has now being licensed by multiple lead partners. ‘Rogue’ delivers unrivalled GFLOPS per mm2 and per mWfor all APIs.

ST-Ericssonhas announced that its new Nova application processors will include Imagination’s next-generation POWERVR Series6 ‘Rogue’ architecture.

Series6 GPUs will be fully compatible with Series5 and Series5XT GPUs, ensuring a smooth migration path for developers upgrading applications optimized for Series5 to the new architecture.

POWERVR Series5XT GPU IP cores are available for licensing for all partners now; POWERVR Series6 is being licensed to lead partners at this time.

Multiple other strategic partners have also licensed POWERVR Series5XT and Series6 cores and will be disclosed when they are ready to do so.

POWERVR Series6 leads next mobile and embedded graphics generation [June 14, 2011]

Six key partners have already selected ‘Rogue’

Among the announced POWERVR Series6 partners are:

  • ST-Ericsson,which has announced that its new Nova™ family of smartphone application processors will include Imagination’s next-generation POWERVR Series6 architecture
  • Texas Instruments, which will deploy POWERVR Series6 technology in future OMAP platform-based SoC designs. These SoC devices will target the highly-significant smartphone market, as well as the fast-emerging mobile computing and tablet markets supporting key operating systems, including Android and the next version of Windows
  • MediaTek, which has licensed POWERVR Series6 technology
  • Three other POWERVR Series6 licensees are yet to be announced

CES 2011: Imagination Technologies [Jan 11, 2011]

RCR Wireless Editor Sylvie Barak takes a peek at Imagination Technologies at CES 2011. Imagination Technologies is the market-leading IP supplier to many major semiconductor firms in the US.

Graphics, video and connectivity: driving mobile innovation and growth [Feb 14, 2011]

Imagination Technologies, a leading multimedia and communications technologies company, says that its partners will ship significantly higher volume, well over 200m SoCs (Systems on Chip) using its advanced multimedia, communications and connectivity IP cores, in 2011as the momentum continues to build in the mobile and embedded market.

Imagination partners have now shipped almost 500m devices cumulatively incorporating its multimedia SoC IP cores.

Imagination made its name by foreseeing the rise of highly integrated low power mobile multimedia, where its POWERVR technology for OpenGL, OpenGL ES, OpenCL and other APIs is the de facto standard in embedded and mobile with over 70% market share.

As IP is at the start of the ‘food chain’ Imagination is ideally placed to see, and help drive, the trends that will transform the market over the next few years.

Driven by customer thirst for advanced graphics, and the debut of GPGPU APIs like OpenCL, the compute density of GPUs in mobile and embedded devices is set to increase dramatically delivering further performance and realism, as well as enabling exciting new apps that stimulate new markets and business opportunities such as augmented reality, mobile marketing and location-aware gaming.

As consumers demand universal connectivity to rich media ‘in the cloud’ wherever they are, connectivity using Wi-Fi to complement 3G modems, and increasing traction for universal digital TV and radio reception in smartphones, tablet and other mobile devices is set to grow dramatically powered by programmable universal connectivity radio processing units (RPU).

Combined with new HD video technologies to enable internet video delivery, video telephony, and user generated content revolutions, together with the move of connectivity onto the SoC itself, Imagination contends that this is set to be a very exciting time for mobile.

Imagination VP marketing Tony King-Smith says: “The pace of change in this market is accelerating, driven by consumer excitement for the very best experiences in mobile, demanding the most advanced on-chip technologies. In this market ‘just good enough’ doesn’t win the day. We believe that Imagination’s portfolio of multimedia and communications technologies will be at the heart and soul of many of the next ‘big things’ in the mobile world.”

MWC 2011 sees a wide range of iconic products and applications enabled by Imagination from brands including Acer, Apple, Archos, Fujitsu, HTC, RIM, Samsung, Sharp, Sony Ericsson, Sony, Motorola, NEC and Nokia, and semiconductor companies including Intel, MediaTek, Renesas, Samsung, CSR, Toumaz and Texas Instruments.

Additional notes on Imagination’s vision for mobile SoCs

Graphics: As screen resolution continues to grow on both phone and tablet devices the demand for powerful yet energy efficient graphics and video technologies continues driving demand for Imagination’s market leading POWERVR graphics, display and video technologies. The mobile and embedded multimedia market is set for further growth with most categories of devices ultimately needing performance, low power graphics and video for a broad range of applications including user interface, gaming, personal navigation, internet content and video telephony, as well as a growing range of high performance non-graphics related algorithms using general purpose graphics processor (GPGPU) capabilities, such as OpenCL.

Imagination has also announced that it has submitted its OpenCL drivers for POWERVR SGX IP cores for conformance with Khronos, demonstrating its leadership in bringing the next wave of bringing GPGPU capabilities to mobile and embedded markets.

Imagination also believes that the Adobe® Flash® platform is one of the key technologies enabling mobile convergence. Imagination and Adobe have been working together since 2007 to enable GPU acceleration of video and graphics in Flash Player and Adobe AIR®, for the rapidly growing base of more than 400m POWERVR graphics enabled mobile and consumer devices.

“Given the ubiquity of the Flash Player and the large base of devices shipping with POWERVR GPUs and video decoders, it was important for Adobe and Imagination to closely collaborate to bring great content experiences to the widest possible community,” said Jennifer Carr, senior director, Business Development, Flash Platform at Adobe. “We continue to work closely with Imagination to allow for Flash Player to take full advantage of POWERVR GPU capabilities in mobile devices.”

The next generation POWERVR Series6 graphics architecture, code named ‘Rogue’, has already been licensed to multiple lead partners and will continue to enable the market by delivering the best industry metrics in performance per mm2 and performance per mW. Further ‘Rogue’ licensing engagements are already in the pipeline.

Video: Adoption of POWERVR VXD video decoder and VXE video encoder families also continues to gain momentum, with more than 100m units already shipped by Imagination’s video IP partners. Mobile HD video must deliver high quality multi-stream multi-standard capabilities for both decode and encode functions, and novel features like stereoscopic 3D, which necessitate high performance, low power video accelerators to make this viable in a mobile environment. These are expected to become key features in mobile and embedded devices as the revolution in commercial video content delivery, social networking, user generated content and video telephony continues to accelerate.

Communications: Imagination believes that, due to their coverage of broadcast and connectivity standards and flexibility, multi-standard Radio Processing Units (RPU) will become increasingly integrated on-chip just as GPUs are today in the coming years. Imagination’s ENSIGMAUCCP IP platform is set to fuel this next wave of integration, offering digital TV reception, radio, Wi-Fi and other connectivity, and more, all executing on the same on-chip RPU.

Imagination’s ENSIGMA UCC multi-standard broadcast radio and TV communications and connectivity technologies have also now shipped in tens of millions of devices, enabling worldwide connected broadcast products.

At MWC 2011 Imagination is debuting the latest ENSIGMA UCCP330 connectivity platform with support for all major world TV, radio, mobile TV and connectivity standards including now 802.11n (see separate press release, issued Feb 14 2011).

Processing: Imagination’s METAFlow Connected Processor, which combines Imagination’s unique META hardware multi-threaded processor+DSP CPUs with its Wi-Fi optimised ENSIGMA UCCP communications platform, is setting a new standard for emerging embedded processors for the ‘everything connected’ generation of products. Imagination continues to expand its META processors, adding further IP platforms for applications including digital audio and an upgraded range of high performance hardware multi-threaded processor cores running Android and Linux alongside powerful 32-bit DSP capabilities.

V.VoIP: Imagination’s recent acquisition of HelloSoftprovides access to leading edge V.VoIP (Video & Voice over IP) technology and combining HelloSoft’s technology and Imagination’s multimedia cores and processor will offer an optimised end-to-end solution for media-over-internet protocol delivery, which is becoming important to all connected devices, and enable OEMs and network/service operators to take advantage of HelloSoft’s market-leading software stack.

Ray Tracing Graphics: Imagination’s recent acquisition of Caustic Graphics will provide access to innovative new technology that will both disrupt the professional imaging market and enable Imagination to bring cinema quality imaging to gaming platforms, embedded and mobile devices.

Caustic Siggraph2011.mov [Nov 9, 2011]

This movie about Caustic Ray Tracing Technology was presented at the Imagination Booth at SIGGRAPH 2011. It was created by Simone Nastasi under the direction of Imagination Technologies using Brazil 2.1 for 3ds Max, and rendered in the cloud using the Green Button’s support for Brazil.

Imagination announces POWERVR Insider SDK 2.8 [March 2, 2011]

Major upgrade includes support for latest POWERVR enabled devices, 3D map data and tutorial and more

GDC, San Francisco: Imagination Technologies, a leading multimedia chip technologies company, has released version 2.8 of its industry leading POWERVR Insider SDK (software development kit). Free and fully featured copies of the SDK will be available for download soon following a brief period where they will be exclusively given away by Imagination at GDC 2011 in San Francisco.

Imagination’s POWERVR Insider SDK is the leading SDK and toolset for mobile 3D graphics development. The POWERVR Insider SDK fully supports the development of applications using the Khronos OpenGL® ES 2.0 API. An established favourite with more than 22,000 developers world-wide, the POWERVR Insider SDK includes tutorials, source code, extensive documentation, platform abstraction frameworks and a highly integrated suite of tools. Developers can join up, download the SDK for free and interact with the community through dynamic online forums at www.powervrinsider.com.

Release v2.8 of the POWERVR Insider SDK includes: access to a new version or PVRTune, the acclaimed tool created for Imagination’s licensees; Android Gingerbread support; PVRShaman support for render to texture / environment maps and post processing; PVRTexTool support for texture atlases; support for 3DSMAX and Maya 2011; Android project integration for Eclipse; enhancements to PVRUniSCo and a MacOS version of PVRVFrame; an updated Bada SDK and SDKs for new POWERVR enabled devices; support for 64bit Linux; and NAVTEQ® map and content samples, including Enhanced 3D City Models.

3D location information: a valuable resource for game developers

The latest version of Imagination’s POWERVR Insider software development kit (SDK), version 2.8, includes a new tutorial showing developers how to take full advantage of graphics acceleration using OpenGL ES2 to display 3D map and advanced visual guidance datain graphics-rich applications.

The tutorial overviews the implementation of sample map data for the creation of location-based apps. Additionally, a complementary white paper explaining efficient navigation rendering techniques for compiling of NAVTEQ data is available on NN4D.com. The tutorial helps developers to create differentiated games by adding a location-aware component.

Developers can also join the NAVTEQ Network for Developers™(www.NN4D.com) to gain access to more extensive data sample sets, and receive technical support.

Continues King-Smith: “There’s a considerable community of developers using our SDK who have extensive experience in 3D gaming and would like to use that skill-set to create location-aware games or games that use highly realistic real world settings. This update to our SDK will help enable this, as will high quality, sample 2D and 3D map data from an industry leader like NAVTEQ.”

Says Marc Naddell, vice president, partner and developer programs, NAVTEQ: “Imagination’s support in enabling developers to utilize premium NAVTEQ visual content, such as Enhanced 3D City Models, helps developers to differentiate their gaming apps. NN4D has worked closely with Imagination Technologies to include the POWERVR Insider SDK in our developer tools and offerings to maximise 3D content capabilities for our members.”

GDC: Navteq [March 4, 2011]

RCR Wireless editor Sylvie Barak interviews the company Navteq at GDC 2011.

New 3D Navigation tutorial in latest POWERVR Insider SDK [March 2, 2011]

Mimmis Olsson from the NAVTEQ Network for Developers (NN4D) interviews Gordon MacLachlan from Imagination Technologies about the POWERVR Insider SDK and the NAVTEQ 3D sample data included with the latest SDK release.

NN4D Sponsored Session at Game Developers Conference 2011- Part 3 [March 23, 2011]

Enrich Your App: Advanced Visual Content & LocationPoint™ Advertising” – A Sponsored Session at Game Developers Conference 2011 Part 3: Graphics Acceleration and the POWERVR Insider SDK — Gordon MacLachlan, POWERVR Developer Technology, Imagination Technologies Recently NN4D had a sponsored session at the Game Developers Conference 2011. We used this opportunity to present some of NAVTEQ’s 3D data offerings to the gaming community. This is a four part series. In part 3 Gordon MacLachlan of Imagination Technologies presents the Imagination Technologes POWERVR Insider SDK.

Imagination and NAVTEQ enter agreement to stimulate developer adoption of 3D graphics in navigation and location-based services (LBS) [Oct 27, 2009]

… for wireless devices with smoothly rendered 3D mapping and navigation features. NAVTEQ® maps and visual location content such as 3D landmarks can be incorporated by developers into mobile applications enhanced through Imagination’s 3D graphics acceleration technology and using the standard OpenGL® ESapplication programming interface (API).

Showcasing one of the best samples of smooth 3D graphics and map rendering, the NaviGenie 3D Mobile Navigation Framework from Kishonti Informatics, a runner-up in the 2009 NAVTEQ Global LBS Challenge EMEA region, will be on display on Imagination’s booth (#14) at the Symbian Exchange & Exposition (SEE) 2009 at London’s Earl’s Court 2 on October 27-28th, running on the new Samsung i8910 HD smartphone.

Kishonti’s NaviGenie is an award-winning, highly optimized 3D mobile navigation framework with real-time streaming, fully-textured 3D maps delivered to mass-market handsets using minimal bandwidth. The ultra portable NaviGenie 3D navigation client enables mobile users to enjoy a high performance 3D navigation experience on Symbian and other mobile platforms. NaviGenie is available to developers as middleware, enabling them to integrate its capabilities into a wide range of end-user applications.

Says Laszlo Kishonti, GM, Kishonti Informatics: “Kishonti and Imagination have worked together over a number of years through our GLBenchmark activities. Imagination’s developer support has been invaluable in helping us create and optimise NaviGenie, and we are delighted to be a part of Imagination’s showcase at SEE 2009. We are also grateful to NAVTEQ for their continued support throughout and after our participation in the Global LBS Challenge. Working with Imagination and NAVTEQ – the market leader in graphics acceleration technology and the leading global provider of digital map data and location content respectively – has given us new and exciting opportunities to advance the end-user experience on mobile phones.”

Imagination brings long standing experience to successfully deliver DirectX for next generation Windows for SoCs [June 2, 2011]

Imagination Technologies, a leading multimedia and communications technologies company, is delivering graphics and video IP cores supporting the newest versions of Microsoft DirectX across x86 and ARM based SoCs (Systems on Chip) for the next version of Windows as well as on x86 Windows 7 PCs.

As the Windows platform drives the convergence of desktop and consumer appliances, Imagination has seen growing demand for DirectX capabilities and its market proven DirectX compatible POWERVR graphics and video hardware IP (Intellectual Property) cores, which form a fundamental enabling technology for that convergence process.

Building on Imagination’s long and proven track record in the delivery of Windows Hardware Quality Labs (WHQL) production-ready software drivers, the company says that, as the demand for support of Microsoft DirectX multimedia services and APIs broadens across more markets, the ability to properly support DirectX is key, and Imagination is one of the only technology IP companies with direct experience of doing so.

Says Imagination’s VP marketing, Tony King-Smith: “We rarely stand up and shout about our skills, but in this case we think it’s important to highlight that Imagination is one of very few companies that has the experience of delivering DirectX for SoCs. DirectX is a sophisticated and advanced API which embraces a broad array of graphics, video and multimedia management functions and experience is vital to delivering the best in class DirectX solution that enables the best possible compatibility across all forms of DirectX content. We’ve spent more than 15 years honing our ability to deliver best in class DirectX for our graphics and video IP cores – and it is the rigour of overcoming such challenges that has made Imagination one of the world’s leading suppliers of DirectX solutions.”

Imagination Partners and DirectX

Multiple licensees of Imagination’s graphics or video technologies, including Intel and Texas Instruments, will be able to support full DirectX for the next version of Windows across both x86 and ARM as well as for x86-based systems with Windows 7.

Intel has already deployed highly successful Windows-based X86 devices such as the Atom™ Z5xx familyincorporating POWERVR video and graphics into the DirectX market, with more in plan.

TI will deploy POWERVR graphics technology in future OMAP™platform-based SoC designs targeting the mobile computing and tablet markets across key operating systems such as the next version of Windows.

Deepu Talla, general manager, OMAP mobile computing business unit, TI says: “The OMAP platform is redefining mobile experiences through unparalleled user experiences centered on high-performing, highly power-efficient devices. TI continues to work with Imagination to optimize its complementary, market-leading POWERVR cores first within the OMAP4470 applications processor to support this transformative momentum. The result is the delivery of marked graphics advancements, including DirectX and more, that will underscore next generation UIs.”

Graphics IP cores

Imagination has shipped graphics cores supporting DirectX for 15 years.

Imagination currently ships a wide range of cores supporting DirectX including the latest POWERVR SGX544, SGX544MPx, SGX554 and SGX554MPx which all provide full support for DirectX 9 Feature Level 3 with maximum hardware acceleration, making them ideal for tablets and other mobile computing devices.

POWERVR SGX544 and SGX554can be implemented as high-performance single core solutions (4 or 8 pipelines respectively), or in multiprocessor (MP) configurations of between 2 and 16 cores (4 to 128 pipes.)

Cores in the POWERVR Series6 family, which is codenamed ‘Rogue’, support from DirectX 10 up to DirectX 11.

Video IP cores

Imagination supports the full range of DirectX video features and has shipped DirectX video cores for over seven years.

Imagination’s POWERVR VXD video decoders and POWERVR VXE video encoders deliver multi-stream, multi-standard, HD decode and/or encode, supporting all major video standards.

All VXD and VXE cores support all the major video standards including H.264 (Base to High profile), MPEG4, MPEG2, VC-1/WMV, AVS, Sorenson and JPEG. Many VXD cores now also offer hardware rotation and scaling, delivering significant reductions in bandwidth and power consumption. When combined with SGX cores, scaling can also be done by the SGX core, making the combination of VXD, VXE and SGX extremely powerful for a wide range of multimedia applications.

Mobile and embedded multimedia market momentum continues says Imagination [Nov 8, 2011]

Over 400m devices shipped with Imagination IP to date; total annual market to exceed 3 billion per annum within five years

Announcing today that its partners have now shipped over 400m devices cumulatively incorporating its multimedia SoC (System on Chip) IP cores, Imagination Technologies, a leading multimedia and communications technologies company, says that it foresees the total addressable market (TAM) for SoCs incorporating mobile and embedded graphics and video acceleration engines will exceed 3 billion units per annum within five years.

Imagination says that the mobile and embedded multimedia market is set for further growth with most categories of devices ultimately needing high performance, low power graphics and video for a broad range of applications including user interface, gaming, personal navigation, internet content and video telephony, as well as a growing range of high performance non-graphics related algorithms using general purpose graphics processor (GP-GPU) capabilities. Imagination continues to deliver leading edge technologies to both drive and ride these trends.

Imagination made its name by foreseeing the rise of mobile multimedia, where its POWERVR technology for OpenGL, OpenGL ES, OpenCL and other APIs is the de facto standard in embedded and mobile with over 70% market share.

Over 70 SoCs incorporating POWERVR SGX graphics are in design or production today; and more than 10 SoCs utilizing multi-processor POWERVR SGX MP cores are currently in design or in silicon. Chips based on Imagination’s POWERVR Series5XT MP (multi-processor) graphics cores will be demonstrated in December 2010 at an Imagination event in Japan, delivering unprecedented levels of mobile graphics performance for use in next generation devices.

In the tradition of earlier POWERVR families the next generation POWERVR Series6 graphics architecture, code named ‘Rogue’, will continue to drive the market by delivering the best industry metrics in performance per mm2 and performance per mW. This technology has already been selected by multiple tier one partners, with more engagements in the pipeline. Details of next generation POWERVR Series6 technology will be announced in due course.

Imagination CEO Hossein Yassaie says: “The mobile and embedded multimedia market continues to build momentum but there is much more to come. Driven by customer demand for advanced graphics, and the debut of GP-GPU APIs like OpenCL, The compute density of GPUs in mobile and embedded devices is set to increase dramatically. Many of our key ecosystem developer partners have commented on the significant advantages of targeting the 400m and growing installed base of POWERVR graphics powered devices, thanks to the benefits of consistent and reliable behaviour of their advanced graphics applications on such a wide range of platforms alongside the support of our applications engineers.”

Continued Yassaie: “HD Video acceleration will need to deliver both high quality 2D and stereoscopic 3D and multi-stream multi-standard capabilities for both decode and encode functions. These are set to become essential features in these devices as the revolution in video content delivery, social networking and video telephony continues to accelerate.”

Imagination’s technology is shipped in mobile devices from brands including: Apple, Archos, Motorola, HTC, RIM, Sony Ericsson, Nokia, NTT DoCoMo and Samsung.

Imagination’s ENSIGMA UCC multi-standard broadcast radio and TV communications and connectivity technologies have also now shipped in tens of millions of devices, reflecting Imagination’s success in deployment of its ever broadening IP portfolio. A fourth generation of the company’s ENSIGMA UCC technology will debut early in 2011 and is already available for licensing to lead partners. Imagination has also continued to expand its META processors, adding further IP platforms for applications including digital audio and an upgraded range of high performance hardware multi-threaded processor cores with powerful 32-bit DSP capabilities.

Multimedia and connectivity technologies transforming much wider markets than just smartphones, says Imagination [Nov 15, 2011]

Smart technologies powering smart devices is key

Tokyo, Japan: Imagination Technologies, a leading multimedia and communications technologies company, says that it believes three key trends will transform the consumer electronics industry and also drive many new vital emerging markets in the next few years. These trendsare:

  1. Parallel software revolution: high performance, ultra-low power GPUs (graphics processing units) that are best known for powering the user interfaces and games in smartphones today will become the ‘heavy lifting’ processors of tomorrows SoCs. GPUs will become vastly more powerful thanks to their scalable parallel processing capabilities, triggering a mass market parallel software revolution.
  2. Connected products have just begun: connectivity to the internet will become a ’must-have’ feature for not only every consumer product, but an emerging array of broader products from healthcare equipment to home automation systems, resulting in billions of new connected products.
  3. On-chip RPUs: highly programmable communications capabilities, built using RPUs (radio processing unit) that support a broad range of major global connectivity and broadcast receiver standards, will be essential for the next wave of integration. RPUs will become fully integrated on-chip, just as Imagination predicted would happen for GPUs more than ten years ago, to achieve the high performance, low cost, low power consumption characteristics that consumer and emerging markets will expect as standard.

Say Tony King-Smith, VP marketing, Imagination: “Imagination’s business has always been focused on enabling new markets as well as taking full advantage of discontinuities in the evolution of more established and familiar product categories. Our PowerVR GPU and VPU (video processor) technologies continue to enable profound transformations in user experiences in an ever broader array of consumer and mobile products, resulting in consumers now expecting these same user experiences on every device they use.

“Given our experience in these markets, and our strategic relationships with many of the world’s leading semiconductor, end product, content, applications and internet technology companies, we are increasingly confident that our Ensigma RPU communications IP cores, complemented by our Meta connected processors and Flow connectivity technologies, are destined to power many of the next wave of ubiquitous cloud-connected smart devices and systems throughout the home, car, office and factory, as well as enabling innovative new mobile and embedded products that touch everyone’s lives.”

GPUs are transforming the future of processing as well as graphics

Imagination made its name as a leader in development of underlying multimedia and communications technologies now found in many of today’s most innovative products. More than ten years ago key engineers in Imagination saw the emerging trend to integrate high performance graphics and video on-chip alongside CPU, memory and other key functions to enable SoCs (systems on chip). As a result of that vision, its PowerVR GPU technology for OpenGL, OpenGL ES, OpenCL, DirectX and other APIs is the de facto standard in embedded and mobile with over 500m devices shipped and 70% market share, while its video decoders and encoders are at the heart of more than 200m devices.

Having seen the revolution in user experiences in mobile thanks to the processing power of GPUs, consumers now expect that same experience everywhere – from TVs and hi-fi equipment to any device they interact with.

However, the GPU revolution has barely started. Over the next few years, the rise in available GPU processing power will transform much more than the user interfaces and gaming experiences of hundreds of millions of phones and tablets. The emergence of general-purpose GPU computing (GPGPU) will result in sophisticated algorithms, previously considered to be the sole domain of high end computers, starting to find their way into consumer products – running on the same GPUs already used for these rich GPU-based user experiences. Since a GPU is a truly parallel processor, performance scales efficiently with advances in silicon processes, and becomes significantly more powerful the more execution units are added. This means that at last the parallel software revolution can begin, thanks to the enormous installed base of suitable GPUs that are now starting to proliferate in the market, combined with the emergence of industry standards such as Khronos Group’s OpenCL and Google’s Renderscript Compute to program them.

Imagination’s next generation PowerVR Series6 graphics architecture, codenamed ‘Rogue’, has already been adopted by many of the world’s leading players, and will spearhead this transformation across many markets by delivering exceptional performance per mm2 and per mW. These next generation PowerVR GPUs will bring supercomputer class parallel processing to the mobile and consumer world, as well as stunning next generation graphics. PowerVR Series6 GPUs have already been selected by eight partners, with more engagements in the pipeline.

Connecting Processors and Products to the Cloud drives ‘The Internet of Everything’

The rise of Cloud technologies is creating exciting new markets and discontinuities in existing ones as all devices evolve to take advantage of connectivity. New applications in healthcare, home automation, security, smart energy and elsewhere will all increasingly follow the trend of computing and smart phones, and begin taking advantage of significantly enhanced functionality enabled by Cloud connectivity. And as consumers continue to embrace their world in the Cloud, so everything from cars to toasters will need to become connected.

However, deploying Cloud connectivity is far more complex than simply having a Wi-Fi port on a device. The services and infrastructure needed to ensure any connected products deliver everything expected by today’s smartphone-equipped consumer are complex and broad. Bringing together everything needed to make these products ‘just work’ is a challenge for all but the biggest engineering teams.

Imagination is unique in delivering many of the underlying technologies needed to make these connected smart systems happen. From its Ensigma communications RPU (radio processor) IP to enable ubiquitous connectivity, to its Meta connected processors, Flow technologies and FlowWorld portal, Imagination is creating a comprehensive technology infrastructure from the device to the Cloud for anyone contemplating creating a Cloud-connected product. By delivering this unique ‘shrink-wrapped’ connectivity technology portfolio, together with a growing ecosystem of Cloud services providers, Imagination will enable engineering teams to create a broad range of tomorrow’s connected solutions for a global market. The Ensigma RPU’s implementations of more than 20 standards, with more to come, including every major HD and SD TV as well as radio broadcast receiver standard, together with 802.11a/b/g/n Wi-Fi and Bluetooth v3.0 connectivity standard today, will enable truly global next generation connected smart devices.

Imagination’s platform solutions also include the highly integrated MetaFlow family of connected processor reference platforms, being demonstrated for the first time publicly in Japan this week. Based on SoCs built from Imagination’s Meta processor IP and Ensigma RPU communications IP families, these complete systems, incorporating Flow technologies, enable systems designers to develop the next generation of connected products and solutions, with the backing of our growing portfolio of Cloud-based services from both Imagination and its partners.

SoC Integration of high performance GPUs and RPUs is Unstoppable

More than ten years ago, Imagination forecast that on-chip GPUs alongside CPUs would become the norm. Today, that forecast has become reality. However, the relentless demand for lower cost and power while increasing performance and functionality means that the next logical step is to integrate not only the graphics and video on-chip, but the communications too. SoCs must be sold in high volume to be commercially viable, which has historically meant that communications has remained off-chip due to the proliferation of regional standards.

However, thanks to multi-standard, multi-stream solutions such as Imagination’s Ensigma Series3 RPU, SoC designers can now integrate all the communications functionality they need, and configure it to any target market by software. In the same way that integrating GPUs and VPUs (video processors) on-chip is enabling multimedia everywhere, so the next wave of integration is now arriving thanks to the RPU.

Imagination has been designing SoC solutions for its partners for many years, enabling it to help its partners create total SoC solutions a growing set of target markets. The Toumaz TZ1090 ‘Xenif’ SoC used on the MetaFlow ‘Minimorph’ reference platform is a recent example of what is possible.

Other technologies disrupting markets from Imagination

Imagination will also be demonstrating technologies that will be driving other key industry trends including:

  • Ray-tracing technologies for cinematic-quality interactivegraphics. Thanks to its innovative new ray tracing technologies, Imagination and its professional graphics group Caustic Professional will be bringing a series of innovative new products to market throughout 2012, initially targeting professional CAD markets as well as advanced game asset development and the creative media industries. Imagination will ultimately bring these technologies to the mobile and embedded device market as part of future generations of its PowerVR GPU IP cores
  • VoLTE (voice over LTE) and V.VoIP (video and voice over IP) technologies that will transform how voice and video calls are made as IP replaces circuit-switched call technologies. Imagination and its telecoms technology group HelloSoft V.VoIP continue to expand its unique portfolio of VoLTE and V.VoIP voice and video SDKs, delivering a consistent cross-platform carrier-grade experience across every major mobile and consumer platform

Open Mobile Summit 2011: Allan Johnson of Imagination Technologies [Nov 9, 2011]

RCR WIRELESS NEWS interviews Allan Johnson, GM of HelloSoft V.VoIP at Imagination Technologies

Expect Eight Wireless Trends In 2012 [Electronic Design, Dec 13, 2011]

Wireless connectivity has become essential to the way we live and do business today. There are about 6 billion cell-phone accounts worldwide for the 7 billion or so people on the planet. ABI Research estimates that cellular subscribers worldwide reached the 6 billion mark in 2011.

In the U.S. alone, cell-phone accounts outnumber the 312 million population. There also are more than 100 million smart phones enabled. And, both of those statistics are growing. Annual worldwide cell-phone sales totaled 1.49 billion units in 2010 and are expected to grow to 1.77 billion in 2016, according to research group OVUM.

The Rising Smart Phone

3G Buildout

Traffic, Tablets, And Backhaul

Small Cells

New IP Methods

There is an ongoing movement from older cellular voice technologies to new Internet protocol (IP) methods. Smart phones use 3G and 4G LTE for data but still incorporate the older technologies (GSM, cdma) for voice. Ultimately, voice will be carried over the LTE systems.

The standards have not been fully established, nor is there one agreed upon method. Instead carriers are testing voice over LTE (VoLTE) and circuit switched fallback methods. Imagination Technologies of the U.K. believes its HelloSoft 4G voice over IP (VoIP) softwarewill help push VoIP as the ultimate standard.

NFC’s Ascension

The Internet Of Things

In The Cloud

Imagination launches HelloSoft 4G VoLTE platform and SDK [Oct 25, 2011]

4G World, Chicago, USA: Imagination Technologies, a leading multimedia and communications technologies company, is launching its HelloSoft 4G VoLTEsolution for smartphones, tablets, and mobile computing devices at 4G World 2011 in Chicago (24-27 October, stand 1430).

Imagination’s HelloSoft V.VoIP (voice and video over IP) SDK’s enable the most comprehensive multiplatform mobile device solutions in the world for delivering the full range of two-way real time communications including Voice over LTE (VoLTE), Voice Call Continuity (VCC) Video and Voice over IP (V.VoIP) and SMS over IP.

Imagination’s VoLTE solution is fully standards compliant with 3GPP Voice over LTE and IR-92 specifications, and incorporates award winning multiplatform HelloSoft VoIP technology featuring AEC (Acoustic Echo Cancellation) and NC (Noise Cancellation) to produce superior voice quality on 4G mobile devices.

Says Tony King-Smith, VP marketing, Imagination: “VoLTE is the future of cellular voice communications and is beginning deployment now. It’s exciting to see VoLTE open up a wide range of new use cases and capabilities for voice-based communications, evolving voice from basic audio telephony into a highly integrated capability permeating all aspects of smartphone functionality. We are excited by the prospects for Imagination’s technologies being at the forefront of this evolution.”

The HelloSoft V.VoIP SDK and VoLTE solutions are ideal for mobile device developers, OEMs and carriers.  The products offer developers, OEMs and carriers outstanding voice quality over 4G LTE networks, and at the same time provide a path to rapid development of innovative next generation voice enabled applications.

Says Allan Johnson, general manager, HelloSoft V.VoIP at Imagination Technologies:  “Carrier network interoperability can be very complex and achieving outstanding voice quality is difficult across varied network conditions. Furthermore, achieving highly reliable performance on a diverse range of mobile device chipset architectures is challenging. To solve this, we created easy to use APIs that are portable across Android, iOS, Linux and Windows operating systemsfor essentially ‘write once, run anywhere’ code while at the same time providing SDK implementations that are highly optimized across processor and modem architectures. Imagination’s HelloSoft V.VoIP SDKs and VoLTE solution are simply the most comprehensive high performance multiplatform solutions on the market for voice and video over IP on 4G mobile devices.”

Imagination’s HelloSoft voice and video over IP products also include field proven Dual Radio Voice Call Continuity (DR-VCC) technology with capability to support Single Radio VCC. Combined with the HelloSoft VoLTE solution, HelloSoft VCC enables seamless handoff of VoIP and circuit switched calls across 4G/3G/2G networks and also between multiple IP networks such as LTE, WiFi and WiMAX.

Imagination’s HelloSoft V.VoIP solution is also available as a complete turn-key client.

About HelloSoft V.VoIP

Imagination’s HelloSoft range of licensable IP includes comprehensive platforms for high quality, power-efficient VoLTE, VoIP, Video over IP and rich communications for multi-mode wireless and wireline devices.

HelloSoft technologies are ‘carrier-grade’ and deployed in millions of devices,  built on years of engineering experience to ensure that they are ready for the most extensive of commercial network deployments, and are available for Android, iPhone, Windows and Linux platforms.

About Imagination Technologies
Imagination Technologies Group plc (LSE:IMG) – a global leader in multimedia and communication technologies – creates and licenses market-leading multimedia IP cores for graphics, video, and display processing, multi-threaded embedded processing/DSP cores and multi-standard communications and connectivity processors. These silicon intellectual property (IP) solutions for systems-on-chip (SoC) are complemented by platform level IP and services, a strong array of software tools and drivers and extensive developer and middleware ecosystems. Target markets includemobile phone, handheld multimedia, home consumer entertainment, mobile and low-power computing, and in-car electronics.Its licensees include many of the leading semiconductor and consumer electronics companies. Imagination has corporate headquarters in the United Kingdom and US headquarters in Sunnyvale, California, with sales and R&D offices worldwide. See: www.imgtec.com.

Kindle Fire with its $200 price pushing everybody up, down or out of the Android tablet market

Suggested preliminary reading: $199 Kindle Fire: Android 2.3 with specific UI layer and cloud services [Sept 29 – Nov 13, 2011]

Update (when neither up or down the market is an option for the company):
Acer Likely to Withdraw From Tablet PC Market [Dec 28, 2011]

Routed by Apple Inc. in the tablet PC competition, the Taiwan-based Acer Inc., one of the world’s top five PC suppliers by market shares, has intended to disband its touch business group in January, 2012, indicating its withdrawal from the competitive landscape to follow the footsteps of HP and Research In Motion.

Headed by Acer’s corporate president Jim Wong, the touch business group was set up in April 2011 to develop and promote tablet PCs and smartphones, regarded as the company’s best promising business unit then.

However, the momentary impression has proven unable to secure the business unit an expected success, as the company, after struggling with the sluggishness of tablet PC sales in the past months, is determined to dissolve the unit starting in January, 2012. Of over 300 workers of the touch business unit, 150, mostly R&D engineers, will be transferred to other business divisions, and only 100 will be retained, with the remainder likely to be laid off, according to industry insiders.

Although the disbandment has yet to be publicized, Acer directors have confirmed that the company has recently merged its Android tablet business, which originally belonged to the touch business group, into its global logistics center management, saying that the once-promising division now exists in name only.

With the touch division to be streamlined, market observers believe that Acer, which just halved its tablet PC sales projection to the range of only 2.5 million to 3 million units from 5 million units optimistically set right after the division was established, is likely to leave the challenging market that has been dominated by Apple with its iPad.

Although global PC makers have eagerly ventured into tablet PC business in the wake of iPad’s success over the past year, many of them, however, have proven unmatchable with Apple in the competition, with HP and RIM already out of the market. Taiwanese contract manufacturers, such as Quanta Computer Inc. and Inventect Corp., have also been jeopardized by customer’s withdrawal from the segment, forced to cut their employees as a result.

The Kindle Fire Is On Fire: Amazon Expected To Ship 3.9 Million This Quarter [Seeking Alpha, Dec 2, 2011]

The Kindle Fire looks like a bona fide hit right out of the gate. New estimates from IHS iSuppli have Amazon.com (AMZN) shipping 3.9 million Kindle Fires this quarter, which would make it the No. 2 tablet after the iPad 2 (with an estimated 18.6 million shipments). The Kindle Fire will become the No. 1 Android tablet by a wide margin (the Samsung (SSNLF.PK) Galaxy Tab is the next biggest, with an estimated 1.4 million shipments).

To put this 3.9 million number in context, just remember that the very first quarter Apple sold the iPad back in the September quarter of 2010, it sold 3.3 million. So the Kindle Fire sold more in its first quarter than the iPad did in its first quarter on the market. Of course, Apple sold 7.3 million iPads the second quarter it was on the market, which was the 2010 holiday quarter.

Quanta shipments of Kindle Fire reach 3-4 million units [Dec 2, 2011]

Shipments of 7-inch Kindle Fire tablet PCs from Quanta Computer to Amazon have reached 3-4 million units, according to industry watchers. However, Quanta declined to comment.

The sources said Amazon has continued to increase its orders for Kindle Fire and aims to see total OEM Kindle Fire shipments reach five million units by the end of December or early January.

Wintek, a major supplier of touch panels for Kindle Fire, has recently raised its internal forecast of shipments to Amazon. Industry sources have estimated that Wintek will ship about 3-3.5 million touch panels for Kindle Fire before January.

However, some makers in the supply chain have built up inventory of needed parts and components steadily, and OEM Quanta has also kept its shipments regular, for the sake of avoiding over stockpiling inventory in case there is a reverse in order visibility, the sources pointed out.

The out-of-the-market case #1: White-box players in China quitting tablet PC market [Dec 8, 2011]

As non-Apple tablet PC players are dropping their tablet PC prices to compete against Kindle Fire, white-box players in China are starting to quit the tablet PC market and can only wait for the rise of the next innovative device to appear in the market.

Since China-based Lenovo is offering its tablet PCs at a price of CNY1,000 (US$158), several large white-box players have quickly dropped their tablet PC prices to help clear their inventory, while several white-box players that offer tablet PCs at below CNY800 are even preparing to sell their devices at cost and then quit the market.

With the launch of Android 4.0 and Nvidia Tegra 3, first-tier brand vendors have been dropping their tablet PC prices to compete for market share, especially Lenovo, which has recently dropped its 7-inch 16GB LaPad A1 from CNY2,500 [$US393] originally to less than CNY1,400 [$US220] and its entry-level 2GB model is offered at CNY1,000 [$US157], cheaper than most of the large white-box players’ models.

Since Lenovo is stronger in the retail channel, while offering warranty and its products have basic quality, these advantages are all piling strong pressure upon white-box players.

Some China-based ODMs pointed out that their orders from white-box players have dropped sharply by about 30-50% with several clients clearing their inventory by dropping prices; however, since they still cannot outmatch first-tier players, some of them have already decided to temporary quit the tablet PC market.

As the situation may become worse, the ODMs expect that more than 70% of the existing white-box players could quit the market by the first quarter of 2012.

Note: White-box is a term often used to describe computer makers who are not the well-known name brands, but rather B- or C-tier players.

The down-the-market case #1: Players drop tablet PC prices to compete against Kindle Fire [Nov 24, 2011]

Several tablet PC players including RIM, High Tech Computer (HTC), Lenovo, and ViewSonic, have dropped their 7-inch tablet PC prices to compete against Amazon’s Kindle Fire, priced at US$199, according to sources from channel retailers.

The sources pointed out that RIM has recently cooperated with Best Buy to offer its 7-inch 16GB PlayBook at a price of US$199, down from US$499 originally. Meanwhile, the price of HTC’s 7-inch Android 2.3-based Flyer tablet PC has dropped to US$299, Lenovo’s 7-inch A1 tablet PC to US$199, and ViewSonic’s 7-inch Viewbook 730 to US$169.

Meanwhile, several China-based white-box players are also offering their 7-inch tablet at prices as low as US$75.

In addition to the 16GB model, RIM also dropped its 32GB model from US$599 to US$299.

Since part of the reason consumers buy Kindle Fire is because of its strong content support, even though other brand vendors are trying to attract consumers by lowering their prices, they may not be able to achieve the same sales results as Amazon.

The sources also revealed that several vendors are already in talking with upstream suppliers hoping to develop a tablet PC that costs less than US$199, but since there is still not yet a suitable solution to accomplish such a goal, most of the brand vendors are halting their 7-inch tablet PC projects.

The out-of-the-market case #2: Dell kills off its last Android tablet in the US [Dec 6, 2011]

Dell has taken its 7-inch Streak Android tablet out of commission, according to its website. While some retail sites still have stock, the company no longer offers the Streak for sale from its own website and will no longer produce it. The Dell Android tablet species is officially extinct in the US.

The fadeout of the 7-inch Streak follows the disappearance of the 5-inch Streak in August, when it failed to corner (read: create) the 5-inch tablet market. The 7-inch Streak went on sale in January and was priced at $200 with a T-Mobile contract, but has failed to generate any significant interest in the last year. The only Dell tablet still in production is the 10-inch Streak, sold in China.

From here, Dell will move on to making Windows 8 tablets when the operating system launches next year. Speaking at the Dell World 2011 conference, Michael Dell, the company’s CEO, said that “the Android market has not developed the expectations [Dell] would have had.”

Lenovo Reaffirms Android Commitment In Wake Of Dell Streak 7 Demise [Dec 7, 2011]

Lenovo is reaffirming its commitment to its Android-based tablets – at least for now – in the wake of the demise of Dell (NSDQ:Dell)’s Streak 7 Android tablet. Dell nixed the 7-inch tablet on Tuesday, posting a note on the Streak 7’s landing page saying that the product, unfortunately, is “no longer available for sale.”

Dell declined to comment on exactly why it discontinued the tablet, which was its last Android-based device on the U.S. market.

Many reports, however, are suggesting that Dell pulled the reins on the Streak 7 to start transitioning from Android-based tablets to Windows 8-based tablets, upon the new OS’ release next year. Dell declined to confirm the move, but other PC makers, such as Lenovo, have expressed their commitment to Google’s OS – even if just for now.

Our tablet strategy today is an Android operating system,” said Chris Frey, vice president of North America Commercial Channels at Lenovo in an interview with CRN. “As operating systems evolve next year and new operating systems become available, we’ll make decisions on the hardware and the operating system that will go on that hardware as we get closer. Right now [Android] is the operating system we have and are driving in the market.”

Lenovo’s ThinkPad Tablet: An Android Business Slate [Review] [Dec 7, 2011]

Conclusion

Lenovo designed the ThinkPad Tablet with business users in mind. The optional pen accessory and the preloaded software are options business users may appreciate. During our tests, we felt the ThinkPad tablet was great for taking notes, surfing the web, checking email, and many other daily tasks that are typical of a business user.

Battery life with the ThinkPad Tablet is a bit of a mixed bag. Although the tablet is rated at up to five days of use, this longevity is dependent upon the user putting the tablet into suspend mode each time he or she is finished using the tablet. Even then, battery life is sure to vary greatly depending on how much you use the tablet. We would expect that many users may place the tablet on their desk to take a phone call or deal with another interruption and forget to press the power button. In doing so, you’ll suffer a considerable hit in terms of battery life.

In terms of connectivity, the ThinkPad Tablet has a lot going for it. Not only does the ThinkPad Tablet have a full-size USB port, but it also offers a card reader, microUSB port, mini HDMI port, a ThinkPad Tablet dock connector, and headphone jack. Most tablets on the market today offer considerably fewer ports, so this is an area where the ThinkPad Tablet really shines.

IT departments will also appreciate the encryption and remote wipe capabilities of the ThinkPad Tablet. The optional pen accessory is definitely a nice add on that gives the tablet some additional functionality, and we found ourselves using it often during our evaluation process. The biggest drawback to this tablet is its battery managment. Assuming you’re religious about pressing the power button each time you’re finished using the tablet, it won’t be a problem. If you’re like us and tend to forget however, you’ll want to keep a charging cord nearby at all times. Regardless, we feel the ThinkPad Tablet is a great tablet for business users who want some of the added capabilities and software that Lenovo includes.  It’s a full-featured device that offers a tablet experience not found in many others on the market right now.

Hot

  • NVIDIA Tegra 2 dual-core 1GHz ARM SoC w/ NVIDIA graphics
  • 1GB of RAM, 16 – 64GB Storage
  • Lots of ports: mini HDMI, USB 2.0, micro USB, dock connector
  • Full size media card reader

Not

  • Relatively short battery life in idle mode
  • Pen is not included (costs $30)

[Price: 16GB: $499, 32GB: $569, 64GB: $669]

Apple iPad Sales Slowing as Amazon Lights Kindle Fire [Dec 7, 2011]

Since launching in 2010, Apple’s iPad has been the global leader in tablets. But since Amazon’s first table, the all-new low-priced Kindle Fire came out in November Apple’s dominance may be sagging. In a new analyst note, Shaw Wu of the brokerage firm Stern Ageesees iPad sales as a “little light” in the current quarter.

Wu assigns the blame for light iPad sales to stiff competition, namely from Amazon’s Kindle Fire, priced at $199 while the starting price for the Apple iPad is $499. He also notes that some Apple customers are buying the MacBook Air instead of an iPad, but in lowering his estimate for iPad sales in the quarter from to 13.5 million units from 15 million units, it’s clear the Kindle Fire is the leading culprit.

[from: Apple’s iPad sales look light amid Kindle Fire, MacBook Air popularity [Dec 7, 2011]

Wu wrote in a research note:

In the Mac business, we are seeing particular strength in the MacBook Air, arguably the best ultra-mobile PC on the market. Last but not least, iPads appear a little light of expectations due in part to competition from Amazon’s Kindle Fire but also as some users opt for a more full-featured MacBook Air.]

IHS iSuppli estimates Amazon will sell nearly four million Kindle Fire tablets by the end of the year— not bad for a product that didn’t ship until mid-November. Reviewers note that the Kindle Fire isn’t the Apple iPad — it is short on apps and isn’t known for content creation abilities. Yet it seems to serve at a low price what most tablet buyers want — a handy device good for watching videos and Web browsing and content reading on the go.

It’s not like Apple’s iPad dominance is going away, either. If the company sells 13.5 million tablets in the quarter as Wu estimates, the Cupertino, Ca.-based company still has a global leader on its hands. But the Kindle Fire has shown out of the gate that a device can ably compete with the iPad after others like the HP TouchPad and the BlackBerryPlayBook failed.

Wu isn’t the only analyst who thinks the Amazon Kindle Fire is dipping into Apple iPad dominance, either. Another new report from Michael Walkley of Canaccord Genuitysees the same trend.

“With our expectations for a new iPad launch during the March quarter leading to potentially lower inventory levels combined with increased competition from the $200 Kindle Fire,” Walkley said in a note, “we have slightly lowered our December quarter iPad estimates from 14M to 13M units.”

But it’s interesting to note that some analysts don’t think Apple is overly concerned with the low-priced Kindle.

“If anything, we believe that Apple is not too concerned about the low-priced entrants,” wrote Mark Moskowitz, an analyst with J.P. Morgan, in a Dec. 2 research note. “Recall, it has been our view that low-priced, reduced feature-set entrants, such as the Kindle Fire, are soap box derby devices stuck between a tablet and an e-reader.”

iPad feeling some heat from Amazon’s Kindle Fire [Dec 1, 2011]

Apple’s iPad seems to have run into the one Android tabletthat could knock it down a peg or two.

After hitting retailers on November 15 at $199, Amazon’s Kindle Fire tablet is already outselling the iPad at Best Buy. Sorting tablets by the top sellers at the Best Buy Web Siteshows the Fire in first place followed by the 16GB Wi-Fi-only iPad 2 at $499 coming in second. A range of other iPad flavors from different carriers are scattered throughout the top 40 tablets.

Amazon itself shows the Kindle Fire as the top-selling tableton its site, with the 16GB iPad further down the list. But that seems a less accurate gauge of popularity since Fire buyers may be more likely to pick up the tablet directly from Amazon.

Even before the Fire launched a little more than two weeks ago, the tablet was proving to be a big seller, racking up a huge number of preorders. Pegging the Fire as one of the hottest consumer devices among holiday buyers, research firm DisplaySearch recently increased its shipment projectionsfor the current quarter.

DisplaySearch analyst Richard Shim now expects Amazon to ship up to 6 million Fire tablets this season, up from 4 million previously.

Another analyst also sees the Fire giving the iPad some competition, but to a lesser degree.

In an investor note out today, J.P. Morgan analyst Mark Moskowitz said he’d trimmed his fourth-quarter sales estimates for Apple’s tablet to 13 million from 13.3 million previously. Moskowitz attributed the lower forecast mostly to more limited growth in production but also pointed to the Fire.

“To a lesser extent, the Amazon Kindle Fire’s better-than-expected momentum with more price sensitive consumers is a factor, too,” the analyst wrote.

Of course, Apple is certainly in no danger of losing its current dominance in the tablet market. Moskowitz believes that over time the iPad will actually gain more traction in the business and educational markets. And despite the hot holiday demand for the Fire, the analyst doesn’t see Amazon’s current version of its tablet as a strong enough competitor over the long haul.

“We think that for any vendor to wrestle momentum longer-term from Apple, a fully loaded offering is a must, and here, the current revision of the Kindle Fire falls short,” Moskowitz wrote. “We think that, over time, consumers may come away disappointed with the Kindle Fire’s lack of functionality and smaller screen size. In our view, the Kindle Fire is the current Netbook of the media tablet market. The bigger question is whether the Fire evolves into a bona fide tablet in its next-generation release.”

As a consequence of the above two articles one observer dares to note that:
Not even Apple understands the tablet market [Dec 7, 2011]

Just last quarter, iPhone sales took a big dip. Apple (AAPL) was fine as iPads saved the day. This quarter could turn out to be the complete opposite.

If Sterne Agee analyst Shaw Wu is right, iPad sales will be lower than expected because of the popularity of both Amazon’s (AMZN) Kindle Fire table and Apple’s own MacBook Air, as ZDNet’s Larry Dignon notes. It’s a competition sandwich that underscores how little, still, anyone in the tablet market, including Apple, thoroughly understands the dynamics and what people ultimately want to do with the devices.

Initial trials are over

Not that the iPad — or other tablets — will whimper and crawl to a corner. Far from it. But given what products that Wu thinks are drawing attention, Kindle Fire and MacBook Air, you have to question whether anyone knows, yet, what consumers want from tablets, particularly as we’ve yet to see any solid numbers (and are unlikely to) for Kindle sales.

The presumption is that Kindle Fire snags the price-sensitive and Amazon fans. The MacBook Air switch is by people who need a lot more than what the iPad can deliver. That throws open a lot of assumptions. What percentage of buyers expected a tablet to be a media access device only? How many realized that they needed more than an on-screen keyboard? What price points will maximize sales?

For most of the Android tablet vendors, the answer to “What do consumers want?” has been, “Something other than what you sell.” Maybe Apple has all the answers, but even that seems pretty unlikely. Last quarter, unit sales were up. This month, maybe down. Steve Jobs was certain that a 7-inch tablet couldn’t see any success, but Amazon seems to be disproving that.

It’s time for everyone to take a step back and reconsider the basic questions. Maybe talk to a lot of customers, do some usability studies, and follow individuals around (with their permission) to better understand how they use the devices. Only some determined research is going to get beyond the seat-of-the-pants navigation that the tech industry seems to heartily embrace so often.

Evercore: Amazon will own 50% of Android tablet market in ’12 [Dec 5, 2011]

The Kindle Fire may “vaporize” the market for every for-profit tablet maker except Apple

In a note to clients Monday about Apple (AAPL), Evercore Partners’ Robert Cihra summarizes the impact of Amazon’s (AMZN) Kindle Fire on the tablet market in stark terms:

While Amazon’s Kindle Fire has come out of the gates strong, as expected, we see Apple maintaining its competitive lead, if anything accentuated by what now looks like the only tablet to so far mount any credible iPad challenge apparently needing to do so by selling at cost; not to mention Amazon’s success may just vaporize other “for profit” Android tablet OEM roadmaps (e.g., we est Amazon 50% of all Android tablets in CY12). Meanwhile Apple goes on as the only vendor able to cream off the most profitable segment of each market it targets, whether tablet, smartphone or PC. (emphasis ours)

The up-the-market case #1: Asustek sets shipment goal for 2012 [Dec 6]

Asustek Computer, at its global sales meeting on December 5, has set the shipment goals for its four major product lines for 2012 with notebooks and netbooks together to surpass 22 million units and the company internally expecting shipments to reach 23.8 million units, while tablet PCs will reach at least three million units with the company internally expecting the volume to reach six million units, surpassing Samsung Electronics.
image

for tablet PCs, Asustek expects its shipments will reach about 1.8 million units in 2011.

As for the recent report that Asustek was not invited into the Windows on ARM (WOA) development project, Asustek noted that it has the strongest R&D ability among notebook vendors and is the largest client of Nvidia; therefore, the company will continue to have tight partnership with ARM-based processor makers over development of the WOA platform.

See also: NVIDIA Tegra 3 and ASUS Eee Pad Transformer Prime [Nov 10 – Dec 2, 2011]
for all related information + Asus Eee Pad Transformer Prime: The Rolls-Royce of Android tablets [Dec 2, 2011] as one of the first reviews

Note: Wistron Enters Asustek’s Tablet PC Supply Chain [Dec 8, 2011]

Aimed at becoming the largest brand for the Android- and Windows8-enabled tablet PCs, Asustek has aimed to challenge a goal of six million tablet PCs in 2012, three times that of this year’s 1.8 million units.

Asustek Unveils Transformer Prime Amid Aggressive Goal for Tablet Market [Dec 5, 2011]

Asustek Chief Executive Officer (CEO) Jerry Shen … vowed that his company will become one of the top tablet brands, next only to Apple (iPad) and Amazon (Kindle Fire). His pledge is considered by some industry executives as a challenge against Samsung, which is now the most popular brand name supplier of tablets only trailing Apple and Amazon.

Demo: Ice Cream Sandwich on Asus Transformer Prime [nvidia, Nov 17, 2011]

A quick demo showing Ice Cream Sandwich (Android 4.0 OS) running on an Asus Eee Pad Transformer Prime.

The up-the-market case #2: Acer, Lenovo to launch quad-core tablet PCs [Nov 29, 2011]

Acer and Lenovo are set to launch quad-core tablet PCs featuring Google’s Android 4.0 (Ice Cream Sandwich) and Nvidia’s Tegra 3 in the first quarterto compete against Asustek Computer, which has already launched its latest Eee Pad Transformer Prime with Tegra 3 and Samsung Electronics, according to sources from notebook players.

The sources pointed out that the competition over the quad-core tablet PCs will be difficult as these quad-core devices will only see improvements over their performance and design, but will still feature the same concept as their dual-core predecessors.

Therefore, these players may need to battle it out before being able to enter competition against players such as Amazon or Apple, the sources noted.

The sources noted that although these players’ performance in the dual-core tablet PC competition were not as good as expected, they will continue to advance and launch new quad-core devices to defend their brands.

The new quad-core tablet PCs from Acer and Lenovo are expected to be priced between US$459-599.

Since non-Apple players’ machines have no advantage to compete against Amazon or Apple’s tablet PC devices, the sources believe non-Apple players will together account for only 10-15% of the total tablet PC market.

The real up-the-market case: Amazing Screen Technology: Samsung Flexible AMOLED [Dec 4, 2012]

This is CF [Concept Formation?] of Samsung Mobile Display & AMOLED. I’ts amazing and wonderful technology!!!

Some time earlier this year there were concept drawings of a Samsung phone with a flexible OLED display. This was a rather intriguing concept that we didn’t think would be happening anytime soon, but we were then proved wrong as Samsung stepped forward and said that flexible display smartphones were in the works and would be introduced some time in 2012.

Now Samsung’s Mobile Display Division has released a new concept video of what a transparent and flexible tablet of the future could look like and what it could accomplish. We’re guessing that Samsung’s flexible smartphone for 2012 won’t be anything like the concept video, but we definitely like where Samsung’s ideas are headed.

It showcases a tablet that can be shrunk and expanded according to our needs, augmented reality translation, and what appears to be 3D imagery as well that seems to literally leap off your screen.

From: Samsung shows off flexible display concept tablet in video [Dec 5, 2011]

In its quarterly earnings call, Samsung’s vice president of investor relations, Robert Yi, told investors, analysts and press, “The flexible display we are looking to introduce sometime in 2012, hopefully the earlier part. The application probably will start from the handset side.”

After flexible-screen mobile phones roll out, the company plans to introduce the same technology for tabletsand other devices.

In January 2011, Samsung purchased Liquivista, a strategic acquisition that will allow it to produce the kinds of displays that were announced today. Liquivista made electrowetting display technology, which is used to create mobile and other consumer electronic displays that are bright, low-power, flexible and transparent.

Flexible screen technology was also a focus of Samsung’s in March, when Yongsuk Choi, director of Samsung Mobile Display, gave an overview of the company’s future mobile device plans. At that time, Choi said most of the flexible-display technology Samsung was working on was still in very early stages.

From:  Samsung’s new phones will have flexible screens [Oct 28, 2011]

See also on Samsung Mobile Display site:
Future Display Used : Flexible Display – Foldable Display – Dual Display – 3D Display – Paper Thin Display: “Flexible Display: AMOLED products that are still fully functional when they are folded or rolled can be expanded and applied to full-color and mobile market as digital signage and e-book markets and technologies are developed.” …
SMD History: … “Nov 2010: Developed WVGA [Wide VGA 800×480 resolution] Flexible AMOLED for the first time in the world” … “May 2009: Developed the world’s biggest 6.5” of Flexible AMOLED” …

HP, Dell, Acer to expand R&D investments [Nov 24, 2011]

Seeing that the PC industry is going through a slowdown, PC players Hewlett-Packard (HP), Dell and Acer have all expanded their investments in R&D and as the PC industry will enter an atmosphere that is filled with multiple platformsin 2012, each vendor’s R&D, branding and marketing abilities will become important drivers to increase their competitiveness in the future, according to sources from PC players.

HP is set to increase its investment in R&D and to strengthen the related resources. The company also changed its policy to have senior vice president of research, and director of HP Labs Prith Banerjee directly report to company CEO Meg Whitman.

Meanwhile, Dell is set to expand its R&D funding to US$1 billion each year, up 51.28% from US$661 million, that was reported a year ago. Dell also noted that the company will continue to acquire companies in the future and will need more funding to integrate the acquired firms.

Furthermore, Acer’s first R&D center is also expected to increase its total engineers from 600 in the middle of the year to 1,000 by year-end with executives of brand vendors and ODMs all major targets for headhunting.

An Acer executive also pointed out that the PC industry is experiencing a significant change, transitioning from Wintel system dominated to competition between several different platforms. Therefore, to the ability to develop devices based on Google’s Android system or ARM will become important.

AMD helping Android fans port to x86 [Dec 6, 2011]

A team of developers working privately to port the next version of Android to the x86 platform has been receiving a lot of support from AMD, but less from other key players.

The project is seeking to port the Ice Cream Sandwich (ICS) android-4.0.1_r1 release build to the x86 platform, and Chih-Wei Huang, one of the enthusiasts involved, told The Register that AMD had not only donated two tablets to the cause, but also has a couple of engineers helping out. As a result, the porting to AMD’s Brazos platform is now largely complete and the source code has been made available.

The first porting of Android to the x86 platform was actually done by Google engineers, but he explained that the Google team had not been continuing with the project since Android version 1.5, aka Cupcake. While the developers submit patches to Google, they seldom hear back, although some Google engineers are helping out privately with the project. Intel, too, hasn’t been keen.

“Generally speaking, Google didn’t care for the x86, at least before ICS,” he told The Registerin an email conversation. “Intel doesn’t care, either. They don’t want to help us. I’ve tried to contact Intel in different ways, but the replies were negative.”

Intel’s position has caused the team considerable problems, not least in getting Android to work with the video chipsets, and particularly the hardware acceleration added to Chipzilla’s kit. Work is still continuing, but since this is a voluntary project by people who have day jobs, then Android users might have a while before they can plaster an Intel Inside sticker on their systems.

Chih-Wei Huang, an open source advocate based in Taiwan, started the project with a former colleague in June 2009, and it has morphed to the point where the scheme has 2,600 subscribers to the project forum. He said that while he tried to keep the porting process up to date, it was a lot of work and some people weren’t sharing data.

“Now ICS is more mature for x86 tablet or netbook, so there are more practical reasons to do that,” he said. “Actually, I know some vendors like Bluestack, Viewsonic, and Insyde have already shipped Android-x86.org based products. However, they never contribute back. That usually makes us feel bad and angry.”

Supplementary information: Android: A visual history [Dec 7, 2011]