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New Mobile and Communications Group (MCG) at Intel
Finally a single organizational structure to push the next year 32nm and 22nm SoC products, like the 32nm Medfield (see also an up to date collection about Medfield inside).
Updates: Intel to adopt TI, Broadcom wireless chips for Medfield, Clover Trail-W platforms [Dec 30, 2011]
Intel will adopt the Texas Instruments-developed (TI) WL1283 Wi-Fi/Bluetooth/GPS chips for its Medfield platform to be launched in the second quarter of 2012 and Broadcom-developed 4330/4751 Wi-Fi/Bluetooth/GPS chips for its Clover Trail-W platform to be launched in the fourth quarter of 2012, according to Taiwan-based notebook makers.
In addition to improved processor performance, the Medfield platform, which is designed specifically for Android 4.0, will also feature several unique technologies including Intel Wireless Display, Advanced Imaging and Connected Standby, with devices that adopt the platform to also see a thickness less than 0.85cm and a weight less than 1.5lb.
As for the Clover Trail-W, which is designed for Windows 8 operating system, Intel will also equip the platform with its latest technologies including Intel Wireless Display, Compute Continuum, PC Sync, One Tap NFC, Advanced Imaging and HW Enhanced Security.
In addition to the chips from TI and Broadcom, chips such as IMC’s IFX6260, Ericsson’s C5621gw and NXP’s PN65N are all being listed within Intel’s list of purchasing for tablet PCs, while the company will also adopt Sierra’s EM77x0 chip for its Clover Trail-W for the platform to support LTE technology.
– Intel to launch Medfield platform in 2Q12, Clover Trail-W platform in 4Q12 [Digitimes, Dec 29, 2011]
Intel plans to launch its Medfield platform running on Android 4.0 (Ice Cream Sandwich) OS in the second quarter of 2012 and then release its Clover Trail-W platform running on Windows 8 in the fourth quarter of the year.
As few tablet PC vendors have adopted its existing Oak Trail platform, which can pair Atom Z670 processor/SM35 chipsets with either Windows 7 or Android Honeycomb, Intel is aggressive in promoting Medfield hoping to turn the tide.
As for the Windows on ARM (WoA) platform, both Nvidia and Qualcomm will advance their processors to the quad-core generation in 2012 and still maintain the advantages of low power consumption. But as both are facing bottlenecks in their development of support for Windows 8 and shortages in R&D staff and resources, whether the platform can fend off Wintel’s competition remains uncertain.
– Intel’s Atom N2600, N2800 & D2700: Cedar Trail, The Heart of the 2012 Netbook [Anandtech, Dec 28, 2011]
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While the original Atom and Pineview (Pine Trail’s Atom) were built on Intel’s 45nm process, Cedar Trail moves to 32nm. Cedar Trail’s SoC shrinks to 56mm2, finally making it smaller than AMD’s Zacate APU. The underlying CPU architecture hasn’t really changed, nor have cache sizes (512KB L2 per core) or clock speeds (1.66GHz and 1.86GHz parts available), so what this is really about is a reduction in power consumption.
There are three Atom CPUs being offered as a part of Cedar Trail: the N2600, N2800 and D2700. Just as before, the N-series are for netbooks while the D-series are for desktops. All of the Cedar Trail Atoms are dual-core parts, but they all slot into the same power envelope as the old single-core Pine Trial platforms (5 – 8W). The only exception is the D2700 which is a 10W platform. Note that this is the total TDP for the Atom SoC + the NM10 Express chipset (providing USB, LAN, PCIe, etc…).
The spec breakdown is below:
Given the same number of cores and the same clock speeds, CPU performance shouldn’t go up compared to Pine Trail. Since everything is now dual-core we should see a boost at the low end, but I wouldn’t expect to see CPU performance that’s better than Zacate.
Cedar Trail now supports DDR3-800 and 1066 (up from 667MHz max data rates before). The bigger change is the GPU. The GMA 3150 used in Pine Trail was an Intel Gen graphics derivative (45nm GMA 3100), however Cedar Trail now features a PowerVR SGX 545 sourced from Imagination Technologies. At 640MHz in the N2800, we’ve never seen the SGX 545 run at anywhere near this clock speed before so it’ll be interesting to see how well it performs. Intel is claiming a > 2x GPU performance improvement compared to the GMA 3150 in Pine Trail in 3DMark 06. The big question is Windows driver maturity, but we’ll find out soon enough as systems based on Cedar Trail are in production now and are expected to ship in early 2012. Expect to see Cedar Trail netbooks from ASUS, Acer, HP, Lenovo, Samsung and Toshiba for starters.
The new graphics block also includes support for H.264 video decode acceleration (we’re still digging for specifics) as well as Intel Wireless Display technology. Note that WiDi support will vary depending on the system and price point:
Intel is expecting the vast majority of Cedar Trail netbooks to be sold in the $199 – $229 price point. At $299 is where you’ll likely find features like WiDi as well as potentially fanless designs. Don’t expect any of those new form factors at $399 until the later part of next year, likely coinciding with Windows 8’s release.
Overall the addition of HD video decode support and lower power consumption are both nice features to have, but I’m skeptical as to whether this will be enough to carry Intel based netbooks throughout the majority of 2012. Atom is in dire need of an architecture update (something we’ll get in 2013) and the netbook as a platform is in need of a refresh. I do hope to see some manufacturers taking risks with slim, fanless Cedar Trail based designs next year but we’ll have to wait and see if they’re any good.
– Intel Begins Shipping New Intel® Atom™ Processors; New Features, Great Battery Life on Tap [IntelPR, Dec 28, 2011]
NEWS HIGHLIGHTS
SANTA CLARA, Calif., Dec. 28, 2011 – Intel Corporation today announced the availability of the latest mobile Intel Atom processor-based platform, formerly codenamed “Cedar Trail.” Designed to provide small, compact, on-the-go computing with great battery life at an affordable price, the latest platform adds several new features to netbook computers made popular by students, families, and those looking for light productivity and Internet browsing. These devices will be available in early 2012 [beginning in January starting at US$199] from major OEMs including: Acer*, Asus*, HP*, Lenovo*, Samsung*, and Toshiba*.
The new design’s dedicated media engine enables full 1080p high-definition playback of videos and Blu-Ray content and includes additional digital display and output options including HDMI and DisplayPort. The integrated Intel® Graphics Media Accelerator 3600/3650 combined with the integrated memory controller provides enhanced performance and system responsiveness, including an improvement in graphics performance up to 2X compared to the previous generation platform.
Systems based on the new Intel Atom processors may have up to 10 hours of battery life and weeks of standby, allowing for all-day use between charges. Additionally, Intel increased processor and overall system performance while reducing power consumption up to 20 percent compared to the previous platform.
Based on Intel’s leading-edge 32nm process technology, Intel incorporated several new features into the platform such as Intel® Wireless Display and Intel® Wireless Music. With these new features and wireless enabled devices, people can share videos or photos wirelessly from their netbooks to a television, or stream music through their home stereo speakers.
Additional features such as Intel® Smart Connect Technology allows users to have an instant Internet connection as soon as they open their netbook, and have email, Twitter* and RSS feeds automatically updated even in sleep mode. Intel® Rapid Start Technology enables fast resume from standby mode and helps conserve battery life.
The dual-core Intel Atom processor N2600 [runs at 1.6GHz and draws 3.5 watts of power] and Intel Atom processor N2800 [runs at 1.86GHz and draws 6.5 watts of power] are paired with the Intel® NM10 Express Chipset and feature a small form factor package size that saves system board real estate and enables thinner netbook designs. In addition to the mobile processors, Intel offers the Intel Atom processor D2500 and D2700 for entry-level desktop and all-in-one designs, as well as intelligent system solutions. The platform supports a range of operating systems including: Windows*, MeeGo*, and Tizen*.
New Features, Lower Power Have Broad Appeal
The new Intel Atom processors provide a lower thermal design power (TDP) and power management features such as Intel® Deeper Sleep and Intel® SpeedStep Technology that enable lower power designs, making it especially attractive for netbooks as well as intelligent systems including: healthcare equipment, retail systems and entry-level digital signage.In health care settings, the improved battery life and enhanced graphics means medical professionals can enhance patient care and bring infotainment services to a patient’s bedside. ARBOR* technology will release a new patient infotainment bedside terminal, based on the Intel Atom processor N2800 that helps clinicians improve workflow management and work efficiency, reduce human error, and enhance healthcare quality. Patients can also enjoy access to plenty of multi-media entertainment, hospital information and communication services on the system.
The always on, always connected capabilities are also ideal for entry-level point-of-sale systems with the ability to boot up instantly to serve customer’s at a moment’s notice. Point-of-sale terminals based on the Intel Atom processor D2700 and manufactured by NCR Corporation* will be installed in restaurant and retail locations throughout the U.S. beginning in the first quarter of 2012.
Intelligent system designs are offered 7-year lifecycle support, as well as support for Windows Embedded Standard 7*, Windows XP and XPe*, Windows Embedded Compact*, Yocto Project* and Wind River VxWorks* operating systems.
For more information, video, and photos visit www.intel.com/newsroom/atom and the Intel Atom Processor-based Platform for Mobile Computing press kit.
– Intel’s smartphone guru angles for smooth landing [Reuters, Dec 23, 2011]
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[Mike] Bell [the head of new MCG], a mechanical engineering major whose resume includes a stint at Palm, hopes to reverse that. Within Intel, he is known as a “phone guy” with a good understanding of chips, rather than a “chip guy” trying to figure out phones.
Underscoring the urgency of his brief, Chief Executive Paul Otellini has given Bell carte blanche to draw on Intel’s assets. Bell has used that to rope experts from different departments into an autonomous group focused on integrating software like Android with Intel’s chip designs.
Intel for now is keeping most of its advances close to the vest. But in a field where power-efficiency ranks about as high as computing velocity, Bell believes Intel’s newest chip, the Medfield, is just about ready for prime time.
“Medfield is our first real foray into the space. We have no apologies to make in power or performance. It’s a fantastic first step for us,” the shaggy-haired executive said.
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Some experts believe Intel’s proprietary architecture is ill-suited for mobile processors. Apple and other manufacturers rely on technology licensed by Britain’s ARM Holdings.
But Bell, who left Palm to join Intel more than a year ago, believes Medfield can hold its own against rival chips offered by the likes of Qualcomm Inc and Nvidia.
With processors also made by Texas Instruments Inc and Samsung stealing the show, his engineers have been laboring to adapt technology refined over decades for PCs to work better in handheld devices without quickly draining their batteries.
“Based on our own internal research, we think Medfield is going to be very competitive in the time frame that it ships against anything in the market,” he argued.
Bell has brought in talent from outside to propel his effort, including engineers from Apple and other smartphone makers. And he has leveraged an internal R&D machine that the chipmaker poured almost $7 billion into last year.
Intel will manufacture Medfield using a 32-nanometer process, which packs more transistors into the same space than rival chips made on wider line-width processes. It plans next year to shrink the process down to 22 nanometers.
“We already have the next three generations on the drawing board and in process,” Bell said.
His rapid ascent at Intel came at a time of turbulence. He began in July 2010 as a vice president in charge merely of building reference devices to show off chips to customers. Salesmen at the time wielded a brick-like device that could perform basic features — but sorely lacked panache.
To help his team and customers envision the experience, he designed a whole new Android smartphone, distributed to potential clients and internally to a thousand employees. Their feedback helped inform development.
In March, Bell and Dave Whalen took over the Ultra Mobility division after Intel veteran Anand Chandrasekher, who led Intel’s charge into netbooks, resigned. Some investors took his departure as a sign the company was struggling with its smartphone strategy.
Then a week ago, Intel consolidated four divisions into a mobile and communications unit led by Bell and ex-Infineon executive Hermann Eul. Both are general managers of the group, but Bell heads up processor development while Eul oversees connectivity chips including modems, Bluetooth and WiFi.
At Palm, Bell had led a team that created the Pre and Pixi. But he became one of many to jump ship after the struggling company was acquired by Hewlett Packard Co last year.
Before that, he spent 16 years at Apple, where he had a hand in developing the iMac, iPhone and Apple TV. One industry insider who had worked with him said Bell’s ace card is his ability to understand how to design and build phones and bring them to market. He sees how different parts work together, like software and hardware, instead of concentrating on chips.
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– Intel Shows Off Its Smart Phone and Tablet for 2012 [Technology Review by MIT, Dec 21, 2011]
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Last week, Technology Review tried out prototype smart phones and tablets equipped with Intel’s latest mobile chip, dubbed Medfield, and running the Android mobile operating system created by Google. “We expect products based on these to be announced in the first half of 2012,” says Stephen Smith, vice president of Intel’s architecture group.
Known as “reference designs,” the devices are sent out to inspire and instruct manufacturers interested in building products around Intel’s latest technology. “They can use as much or as little of the reference design as they like,” says Smith, who hinted that the upcoming Consumer Electronics Show in January could bring news of gadgets in which Intel’s chips will appear.
Intel’s Medfield is the latest in its “Atom” line of mobile chips. So far none of them have seriously threatened the dominance of ARM-based chips in mobile devices, in part because they are more power-hungry. However, the new chip represents a significant technological step toward lower power consumption.
Previous Atom designs spread the work of a processor across two or three chips, a relatively power-intensive scheme that originated many years ago in Intel’s PC chips. But now Intel has finally combined the core functions of its processor designs into one chunk of silicon. “This is our first offering that’s truly a single chip,” says Smith. The all-in-one design, known as a system on-a-chip, is a standard feature of the ARM chips so dominant in smart phones today.
The phone prototype seen by Technology Review was similar in dimensions to the iPhone 4 but noticeably lighter, probably because the case was made with more plastic and less glass and metal. It was running the version of Google’s operating system shipping with most Android phones today, known as Gingerbread; a newer version, Ice Cream Sandwich, was released by Google only about a month ago.
The phone was powerful and pleasing to use, on a par with the latest iPhone and Android handsets. It could play Blu-Ray-quality video and stream it to a TV if desired; Web browsing was smooth and fast. Smith says Intel has built circuits into the Medfield chip specifically to speed up Android apps and Web browsing.
One feature that stood out was the camera’s “burst mode,” which captures 10 full-size eight-megapixel images at a rate of 15 per second. Smith says that feature rests on a combination of image-processing circuits built into the Medfield chip and dedicated software tweaks on top, technology that comes in part from Intel’s acquisition of the Dutch image-processing company Silicon Hive earlier this year. This kind of hardware could help apps developed for augmented reality.
Intel’s reference tablet, which used the same Medfield chip as the phone, was running the latest version of Android, Ice Cream Sandwich. It had a slightly larger screen than the iPad 2 but was about the same in thickness and weight. A limited trial suggested that it was noticeably nicer to use than older tablets based on the abandoned Honeycomb version of Android.
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It took time for engineers to find a way to compress their usual three-chip design into a single system-on–a-chip, says Smith, and to help Google make Android work on Intel chips. Now Intel finally has a chip that can match and even surpass established mobile chips. “Now we have this in place, we can accelerate,” Smith says. “We haven’t been able to show a production-grade design before.”
Intel has tested its reference handset against a handful of the leading phones on sale today. It says these tests show that Medfield offers faster browsing and graphics performance and lower power consumption than the top three, says Smith.
Linley Gwennap, an analyst with the Linley Group, says it’s very significant that Intel is finally offering a fully integrated system-on-a-chip. “It should make Intel more competitive—they’re kind of at the same level as anyone now,” he says. Gwennap adds that Medfield chips use more advanced technology than the established competition, which means the chip’s features are much smaller. That helps improve power consumption and processing power. “Medfield is based on 32-nanometer technology, while the biggest fabs making ARM-based processors are today shipping either 40 or 45 nanometers,” he says.
That lead is likely to disappear as ARM-based processors catch up in the next year, but Smith says that Intel will start making mobile processors using 22-nanometer technology in 2013. Manufacturers of ARM-based chips say they plan to make that jump in 2014. Gwennap says this next generation will give Intel its best hope of grabbing a significant chunk of a new market: “I expect they’ll get into a few phones with Medfield, and then it will be the 22-nanometer chip that really makes a difference.”
However, Gwennap notes that Intel could lag behind in other ways. Although it has caught up by integrating everything a processor needs into a single chip, established mobile chip makers like Qualcomm are already going a step further by incorporating the usually separate wireless modem chip, resulting in even further efficiency gains. Smith says Intel isn’t ready to talk about when it might also make that step.
End of updates
Related information:
– Intel: accelerated Atom SoC roadmap down to 22nm in 2 years and a “new netbook experience” for tablet/mobile PC market [April 17 – June 7, 2011]
– Intel’s SoC strategy strengthened by 22nm Tri-Gate technology [May 10 – Nov 30, 2011]
– Netbook prices starting $50 less at $200 via Intel MeeGo strategy [July 29 – Aug 17, 2011]
– Supply chain battles for much improved levels of price/performance competitiveness [Aug 16-19, 2011]
– More on supply chain battles for … [Aug 31, 2011]
– Be aware of ZTE et al. and white-box (Shanzhai) vendors: Wake up call now for Nokia, soon for Microsoft, Intel, RIM and even Apple! [Feb 21 – March 25, 2011]
– CES 2011 presence with Microsoft moving to SoC & screen level slot management that is not understood by analysts/observers at all [Jan 7–13, 2011]
– Microsoft’s next step in SoC level slot management [May 27 – June 2, 2011]
– Acer repositioning for the post Wintel era starting with AMD Fusion APUs [June 17, 2011]
– Acer & Asus: Compensating lower PC sales by tablet PC push [March 29, 2011, with comprehensive update on Aug 2, 2011]
– Intel’s industry position and prospects for years ahead [Dec 9, 2010 – March 21, 2011, with “Intel executive quits as smartphone biz falters”]
– Gartner: media tablets are the new segment next to mobile PCs and desktops, as well as web- and app-capable mobile phones [April 16 – June 13, , 2011]
– Intel Oak Trail to beat ARM with MeeGo specific prices [Nov 25, 2010]
– Windows 7 tablets/slates with Oak Trail Atom SoC in December [Nov 1 – Nov 24, 2010]
– Imagination Technologies becoming the multimedia IP leader for SoC vendors [Dec 16, 2011] from which “Intel relationship insert” inside contains a kind of comprehensive summary of mobile computing related SoC results by Intel. This can be represented here by the below table:
One thing is quite obvious from all that related information: it took 9 months to work out a new mobile computing business strategy after the March collapse of the previous one (i.e. when “Intel executive quits as smartphone biz falters”). Let see now what we know about that new strategy so far:
Intel combines divisions in bid to boost mobile [Reuters, Dec 14, 2011]
Chipmaker Intel is combining four divisions under a new mobile and communications unit in a bid to catch up in smartphones and tablets, where it has so far failed to gain traction.
The new division combines Intel’s netbook and tablets division, its ultra mobility division, the mobile communications division and the mobile wireless division, spokesman Robert Manetta told Reuters.
“The ultimate goal is we want to speed up and improve the development process,” he said.
Intel’s processors power 80 percent of the world’s PCs but the Santa Clara, California company so far has failed in the fast-growing smartphone and tablet market.
The new division will be headed by Mike Bell, who moved to Intel last year after playing a hand in the development of the iPhone at Apple, and by former Infineon executive Hermann Eul.
Eul had headed Intel’s mobile communications division, which included the cellphone technology business it bought from Infineon in January.
Intel’s mobile wireless groupis responsible for short-range networking like WiFi and the ultra mobility group has developed smartphone processors.
Intel has been adapting its PC chip architecture to be more suitable for mobile gadgets but it faces tough competition from rivals like Qualcomm and Texas Instruments.
They specialize in energy efficient chips — a big factor for devices that rally on batteries — using technology licensed from Britain’s ARM Holdings.
Manufacturers are expected to unveil smartphones using a new Intel mobile chip, codenamed Medfield, early next year.
(Reporting by Noel Randewich, editing by Bernard Orr)
Intel Reorganizes Mobile Business to Speed and Improve Development [IDG, Dec 15, 2011]
In a reorganization of its mobile business, Intel said Wednesday it has formed a new group, called the Mobile and Communications Group (MCG) that will focus on phones, tablets, and other mobile devices.
“This is a strategic move designed to provide clear differentiation for Intel-based mobile devices and to speed and improve development of mobile devices and components,” said Intel spokesman Robert Manetta in an email.
The new group is formed by combining four existing Intel groups in the areas of baseband communications, WLAN components, netbooks, tablets, and phones. The groups folded into MCG are Intel Mobile Communications, Mobile Wireless Group, Netbook and Tablet Group, and the Ultra Mobility Group.
The move comes as the company faces stiff competition in the mobile devices market. Although a dominant player in PCs, it is struggling in the mobile devices market where chips based on designs from ARM dominate.
Intel’s mobile business has seen significant changes previously. It announcedin March the resignation of Anand Chandrasekher, senior vice president and general manager of the Ultra Mobility Group.
Chandrasekher, who was said to have left “to pursue other interests”, led a group responsible for the development of low-power Atom chips for products such as smartphones, tablets and other handheld devices.
The new group announced this week is chartered with creating a “compelling user experience by providing optimal hardware, software, and connectivity ingredients as well as complete solutions”, such as form factor reference designs, Intel said.
Two current Intel executives, Hermann Eul and Mike Bell, will run the new group. Bell was appointed to co-manage the Ultra Mobility Group after Chandrasekher’s exit. Eul heads Intel Mobile Communications, and came to Intel after its acquisition of Infineon Technologies’ wireless division.
Michael Bell on Linked in before this:
Michael Bell’s Experience
Vice President and GM of Ultra Mobility Intel
Public Company; 10,001+ employees; INTC; Semiconductors industry
July 2010 – Present (1 year 6 months)Partner HALL Wines
Privately Held; 11-50 employees; Wine and Spirits industry
2011 – 2011 (less than a year)SVP, Product Development Palm
Public Company; 1001-5000 employees; PALM; Consumer Electronics industry
December 2007 – July 2010 (2 years 8 months)Vice President Apple Inc.
Public Company; 10,001+ employees; AAPL; Computer Software industry
1991 – 2007 (16 years)Michael Bell’s Education
University of Pennsylvania
Intel ‘Medfield’ chip ready for Ice Cream Sandwich [Dec 5, 2011]
The most recent version of the Google Android operating system, called Ice Cream Sandwich, is ready to run on devices powered by Intel’s ‘Medfield’ processor.
A spokesperson for Intel confirmed that Ice Cream Sandwich would be supported on upcoming Intel Atom Medfield-based devices on Monday.
“Google Android Ice Cream Sandwich will be supported on upcoming Intel ‘Medfield’ processor-based devices, and Intel continues to work closely with Google to optimise Ice Cream Sandwich for future smartphones and tablets based on Intel Atom processors,” an Intel spokesman confirmed.
While the spokesman could not give any release details of specific smartphones or tablets that will use the Medfield chip, he added that device manufacturers and app developers already have access to all the code they need to get started.
“Intel optimisations for Honeycomb and Ice Cream Sandwich are available today to ODMs (Original Design Manufacturer) and OEMs (Original Equipment Manufacturer) using the Intel Android BSP (Board Support Package), as well as developers working with us on NDK (Native Development Kit) apps in advance of Honeycomb and Ice Cream Sandwich-based x86 devices being available commercially,” he said.
The introduction of the Medfield chip will be vital to Intel’s mobile strategy which has so far failed to gain traction in the smartphone and tablet markets.
In May, Intel chief Paul Otellini said that Medfield phones would be reaching the market during 2012.
The 32nm Medfield processor is the successor to the 45nm Moorestown processor that found its way into a few notebooks, such as the Nokia Booklet 3G, but failed to make inroads on the smartphone segment.
The company hopes to reduce Medfield to a 22nm production process in 2013 and 14nm in 2014, which should reduce the amount of power the processor needs to work.
Intel Says Android 4.0 for Smartphones, Tablets Ready [IDG, Dec 2, 2011]
Intel on Friday said it has readied Android 4.0 for smartphones and tablets based on its upcoming Atom processor code-named Medfield, raising the possibility of Intel-inside handheld devices being released next year with the new OS.
The company had a version of Android 4.0 for Medfield up and running within a day of Google open sourcing the OS, and now packages for smartphones and tablets with Medfield drivers are available to device makers, said Alec Gefrides, head of the Google Program Office at Intel.
Intel is working with device makers to optimize and fine-tune the OS for specific platforms and products based on Medfield chips. While the OS is expected to be ready in time for the product releases, it will be up to the device makers to decide whether they want to implement the OS in smartphones or tablets.
“We’ll see products next year on Gingerbread, Ice Cream Sandwich and Honeycomb,” Gefrides said, referring to Android versions 2.3, 4.0 and 3.x. “Every OEM has to put a stake in the ground to get a product delivered.”
Paul Otellini Busts Some Myths About Intel [Nov 29, 2011]
Myth No. 2: Intel chips are too power-hungry for mobile devices.
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Intel, Otellini says, has built its own demonstration Android smartphone to show off the upcoming Medfield generation of its Atom processor, due in 2012. When its power consumption during basic phone functions like things like standby, audio and HD video playback is measured, Intel isn’t the best, but it’s not the worst, either. It usually comes in second or third place when compared against smartphones already in the market, but ahead of others, though Otellini didn’t say which phones it beat and which ones it didn’t.
And on three computing performance benchmarks it beats the others hands down: When using a browser on a phone, the Intel chip smokes the others. It also wins on GLBench, a graphics metric, and SunSpider, a Java test.
Chip Shot: Medfield – The Next Generation of Tablets from Intel [Intel Chip Shot, May 31, 2011]
At Computex, Intel reiterated its Atom System on a Chip (SoC) roadmap, highlighting “Medfield,” which will be built using Intel’s 32nm high-k metal gate process technology. The purpose-built solution will provide lower power, a smaller footprint and more integration of features and performance for the tablet market. “Medfield” will enable sub-9mm tablets that weigh less than 1.5 pounds and provide all day battery life. The processors will be in production later this year for tablet designs in market the first half of 2012 and support a range of operating systems including Google Android (“Honeycomb”), Windows and MeeGo.
Intel to struggle to see general adoption of Medfield in 2H12, say Taiwan makers [Dec 16, 2011]
Intel will launch 32nm Medfield specifically for use in smartphones and tablet PCs in the first half of 2012, but will struggle to win general adoption of the platform by vendors which have offered smartphones, according to Taiwan-based makers.
Because Intel did not establish close partnerships with first-tier smartphone vendors, while notebook vendors, which have smartphone product lines, are conservative about the new platform because of the negative experience with Intel’s mobile Internet devices (MID), these factors are expected to pose strong difficulties for Intel to enter the smartphone market.
Intel has been working on improving its Atom SoC for smartphones and tablet PCs, and expects the new chip’s power consumption will drop below 10W with related manufacturing process to also advance to 32nm Saltwell and then 22nm Silvermont, followed by 14nm Airmont within the next three years.
Although Samsung Electronics reportedly will launch a smartphone adopting Medfield and Android 4.0, and will sell it through Sprint, the sources pointed out that the cooperation between the two firms is because Samsung does not want to be limited by a single platform and therefore is more aggressive in developing products with different platforms, but the same situation may not apply for other first-tier smartphone vendors.
Intel’s Medfield Based Android Smartphone Reference Design [Sept 13, 2011]
An App Developer View of IDF2011 [Intel blog, Sept 16, 2011]
Paul [Otellini , CEO of Intel] showed Intel Pair & Share and Intel Teleport Extender. These technologies allow content and communication to be integrated between a mobile device and an Ultrabook. Imagine having your phone in your pocket while you edit a video and getting an SMS sent to that phone, pop up on your screen. Or imagine displaying photos and video captured from multiple mobile devices instantly on your PC. This means applications written for one device can now have experiences that bridge devices.
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More Android on Intel was shown. We saw a Medfield based Android tablet running Honeycomb. And we learned of a partnership with Google, that will ensure Intel chips will not only run Android but all future Android OSs will be optimized for Intel. It was then revealed to us that the phone used in the Pair & Share demo was Android running a Medfield processor.
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Android* 3.2 on Intel® Architecture [Intel, Oct 19, 2011]
This article will provide a brief summary of the Android* 3.2 operating system platform on Intel® Architecture. Intel® Atom™ based devices create a powerful platform to develop high performance applications using exclusive features found only on Intel® Architecture-based devices.
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The 32nm platform Medfield processor based tablet coming in 2012 will deliver enhanced performance and lower power consumption.
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Highlights of Intel Executive Vice President Sean Maloney’s opening keynote @Computex 2011 [channelintel, June 2, 2011]
Updates on “Medfield,” (only [upto 00:48] ! ) Intel’s first purpose-built 32nm platform for smartphones and tablets. “Medfield” has been optimized for both low power and high performance and will deliver long use-time, rich media and gaming, and advanced imaging capabilities. According to Maloney: “Customers are evaluating the Medfield designs now. We expect products shipping in the next 6 to 9 months, based on these fully functional Medfield designs”.
Intel’s Maloney Talks Mobile Growth, Industry Opportunities at Computex [May 30, 2011]
Maloney also discussed “Medfield,” Intel’s first purpose-built 32nm platform for smartphones and tablets. “Medfield” has been optimized for both low power and high performance and will deliver long use-time, rich media and gaming, and advanced imaging capabilities. To illustrate this point in tablets, Intel showcased a “Medfield” design running Google Android* 3.0 (“Honeycomb”) for the first time. In production later this year, the platform will enable sub-9mm designs that weigh less than 1.5 pounds for tablet designs in market the first half of 2012. It will support a range of operating systems including Android and MeeGo.
Computing Becomes More Personal at Computex [June 7, 2011]
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the Netbook and Tablet Group at Intel, made some exciting disclosures to help meet the varied expectations of the companion device market. One of those was “Keeley Lake,” a brand new, convertible design based on the upcoming Atom netbook platform, “Cedar Trail.” With its swivel and fold monitor design, “Keeley Lake” packs in the power and performance of a netbook and the functionality of a tablet.
It will have more than 10 hours of battery life and will include Rapid Start, Smart Connect and Intel Wireless Display for displaying content on TVs and PC Synch.
Intel also highlighted “Medfield,” its first purpose-built 32nm platform for smartphones and tablets. Optimized for low power, high performance and longer use-time, these processors will be in production later this year and you can see “Medfield”-based tablets out in the market in the first half of 2012.
Both “Keeley Lake” and “Medfield” will support a range of operating systems including Windows, Google Android and MeeGo.
Intel Expands Mobile Computing with New Silicon, Software and Connectivity Capabilities [Intel press release, Feb 14, 2011]
Expanding upon Intel’s silicon capabilities, the company announced that it is sampling its 32nm “Medfield” smart phone chip with customers. “Medfield” is scheduled for introduction this year and will extend the performance benefits of Intel architecture into a low-power solution specifically designed for the smart phone market segment.
Financial Times was reporting from the Barclay’s Capital event as Intel inside 35 tablets, no phone till H2 2011 [Dec 8, 2010]
Mr Otellini said the phone game represented a marathon not a sprint for Intel. It was tackling issues of certification, modem integration and the telecoms software stack. Its smartphone processor codenamed Medfield was currently being debugged for shipment in 2011 and 2012, he added.
Medfield is the successor to the Moorestown chip, launched in May, which still does not match the low-power capabilities of Arm-based phone processors and has not appeared in any smartphones this year, despite Intel’s high hopes expressed at the CES show in January.
Clover Trail-W
World’s lowest cost, US$40-50 Android smartphones — sub-$100 retail — are enabled by Spreadtrum
Updates: Spreadtrum selects CSR connectivity and Location for Smartphone reference designs [CSR press release, Feb 27, 2012]
CSR plc (LSE: CSR; NASDAQ: CSRE) today announced that Spreadtrum Communications, Inc. (NASDAQ: SPRD), a Chinese fabless semiconductor company, has chosen CSR plc to provide wireless connectivity and location technologies for the Spreadtrum® SC8805G TD-SCDMA and SC6810 EDGE/WIFI low cost smartphone reference designs in order to meet market demand in China and emerging markets for internet access, data transfer, and location. Specifically, CSR will provide its CSR6027™ Wi-Fi solution, the SiRFstarIV™ location platform and Bluetooth for the reference designs. This is an extension to CSR’s relationship with Spreadtrum on feature phone platforms on which CSR connectivity, location and Bluetooth technologies are already in volume shipment.
“Spreadtrum has been instrumental in helping Chinese manufacturers to capitalise on the smartphone revolution by offering low-cost, easy-to-integrate processors and reference designs that speed time-to-market for wireless communication products,” said Ahmet Alpdemir, senior vice president of CSR’s Mobile Business Group “We view this partnership as an excellent way to continue to expand our market presence in China and other emerging markets for cost effective smartphones.”
Part of CSR’s UniFi® product line, CSR6027/6030 is a WAPI-qualified version for the Chinese market of the CSR6026™ single-chip solution delivering Wi-Fi 802.11n support for mobile embedded devices such as smartphones. The product provides manufacturers with low-cost, high performance Wi-Fi support without compromising battery life or space. CSR6027 offers a PowerSave feature ensuring that mobile devices can achieve optimal battery life, and offers a very small system footprint and very low eBom (electronic bill of materials), enabling easy integration into mobile devices.
SiRFstarIV is the market-leading location platform, now deployed in hundreds of consumer products worldwide, offering high acquisition and tracking performance and accuracy, low battery consumption, and active jammer removal. These features will bring to consumers of SC8805G and SC6810-enabled devices the ability to get a position fix with optimal speed, in varying conditions such as under dense foliage or in urban canyons, with very low battery consumption.
About the SC8805G and SC6810
The SC8805G for TD-SCDMA and the SC6810 for EDGE/Wi-Fi both come with a hardware reference design and compliance-tested software, which will accelerate time to market. Both are based on an ARM-9 600MHz processor which supports Android 2.2, 2D graphics, camera support up to 5MP, MPEG4 decoder and encoder, an HVGA touch screen LCD display and a range of connectivity options including Wi-Fi, GPS, Bluetooth.
About CSR
CSR is a global provider of innovative silicon and software solutions for the location-aware, media-rich, cloud-connected world. Our platforms are optimised for the automotive navigation and infotainment, digital cameras and imaging, connected home infotainment and wireless audio markets. We provide solutions to complex problems in the audio-visual, connectivity and location technology domains across a broad range of markets, with a technology portfolio that includes GPS/GNSS systems, Bluetooth®, Wi-Fi®, FM, NFC, aptX® and CVC™ audio codecs, JPEG, MPEG, H.264 imaging, IPS printing, microcontrollers, DSPs and broadband receivers. CSR’s technology solutions and market platforms enable its customers to deliver a superior user experience and are adopted by leaders in the auto, computer, home and mobile markets. More information can be found at www.csr.com. Keep up to date with CSR on our blog, or follow us on Twitter at twitter.com/CSR_plc.
– Spreadtrum Introduces 1GHz Low-Cost Smartphone Platform For TD-SCDMA & EDGE/WiFi [Spreadtrum press release, Jan 4, 2012]
Delivers 1GHz Smartphone Performance to US$100 Handsets
Spreadtrum Communications, Inc. (NASDAQ: SPRD; “Spreadtrum” or the “Company”), a leading fabless semiconductor provider in China with advanced technology in 2G and 3G wireless communications standards, today introduced a 1GHz Android smartphone platform for TD-SCDMA (SC8810) and EDGE/WiFi (SC6820) and announced that both products are now sampling with customers. With these two new solutions, Spreadtrum is redefining the performance standard for low-cost smartphones, enabling OEMs to deliver 1GHz performance at US$100 retail prices.
“Our 1GHz Android platform sets a new bar for low-cost smartphone performance,” said Dr. Leo Li, Spreadtrum’s president and CEO. “The graphics and web browsing performance of the SC8810 and SC6820 compares favorably to one of the most popular smartphone models globally, delivering a high performance applications and gaming experience for consumers. This type of experience has previously been available only in mid- to high-end handset models and can now be delivered by OEMs in US$100 smartphone models. This will reshape the definition of and consumer expectations for a low-cost handset.”
Spreadtrum’s 1GHz platform is the most highly integrated, lowest power smartphone platform for the TD-SCDMA market. The solution delivers the lowest chip count with a multimode single-chip RF transceiver supporting TD-SCDMA, EDGE, GPRS and GSM and integrates power management. The platform’s Cortex A5 processor architecture delivers more than 40% lower power consumption compared to ARM11-based products and more than 70% lower power consumption than Cortex A9 products, delivering differentiated standby and talk time performance relative to other smartphone models.
Designed with 40nm CMOS silicon technology, the SC8810 and SC6820 baseband platforms are powered by a Cortex A5 1GHz processor and incorporate an advanced multimedia subsystem which includes a Mali GPU with 3D/2D graphics acceleration and supports high definition video playback, a 5 megapixel camera, a WVGA touch panel and connectivity features including Bluetooth, WiFi and GPS. The SC8810 supports TD-SCDMA with HSDPA at 2.8Mbps, HSUPA at 2.2Mbps as well as quad-band GSM/GPRS/EDGE with dual-mode auto handover, while the SC6820 supports quad-band EDGE/GPRS/GSM. Both products combine silicon hardware with turnkey Android software that reduce both the design time and design resources required to deliver new handsets to market.
Spreadtrum’s expansion of its smartphone platform coincides with rapidly increasing demand in China for smartphone products. Industry analysts expect the smartphone market in China to exceed 100 million units in 2012, leading global demand for smartphone products.
Spreadtrum Introduces Single-Chip MultiMode TD-LTE/TD-SCDMA/GSM Baseband Modem at CES 2012 [Jan 9, 2012]
Highly Integrated TD-LTE Platform Places Spreadtrum at Forefront of 4G Evolution in China
Spreadtrum Communications, Inc. (NASDAQ: SPRD; “Spreadtrum” or the “Company” ), a leading fabless semiconductor provider inChina with advanced technology in 2G, 3G and 4G wireless communications standards, today introduced its first TD-LTE baseband modem, the SC9610. Designed with 40nm CMOS silicon, the SC9610 integrates multiple communication standards into a single-chip design, including multiband TD-LTE and TD-SCDMA and quad-band EDGE/GPRS/GSM. The SC9610, which now expands Spreadtrum’s product portfolio to 4G standards, is sampling with customers who are evaluating the chip for use in high end smartphone and datacard designs.
“Our single-chip multi-mode TD-LTE solution is a highly integrated platform specifically designed for the communication standards in use inChina,” said Dr.Leo Li, Spreadtrum’s president and CEO. “We are launching our solution as China Mobile begins more extensive trials domestically. The depth of experience we bring in TD-SCDMA products, combined with our early leadership in China’s 4G network evolution, positionsSpreadtrumas a long-term leading provider of multimode baseband solutions.”
TD-LTE or “Time-Division Long-Term Evolution” is a 4G standard and the evolution path from 3G TD-SCDMA for China Mobile, China’s largest domestic operator with more than 640 million total subscribers and an expected 50 million 3G subscribers as of the end of 2011. China Mobile has begun trials and network investment in TD-LTE and will continue to do so until commercial licenses are granted by the China government, which has also required that TD-LTE handsets be backward compatible with TD-SCDMA. Spreadtrum’s leadership in the TD-SCDMA market and the maturity of its multimode technology for TD-SCDMA/EDGE/GPRS/GSM ensures strong performance across both TD-LTE and TD-SCDMA communications standards while the single-chip multi-mode design enables a more seamless handover experience than multi-chip solutions.
Spreadtrum’s SC9610 supports multiple bands, achieves downlink speeds of 100 Mbps and uplink speeds of 50 Mbps and supports 5, 10, 15 and 20 MHz channels and 2×2 MIMO. The SC9610 is currently progressing through field trials inChinain tandem with customer design-in activities.
End of updates
Competitive information:
– Huawei’s IDEOS U8150 smartphone for US$86 in Kenya: 350,000 units sold in 8 months [Aug 17 – 23, 2011] and that is an Android 2.2 smartphone based on Qualcomm SoC
– Blurring lines between smartphones and feature phones: the Muve Music Phone case from Cricket Communications [Dec 2, 2011] where the entry level, Qualcomm SoC based Android smartphone has an M.S.R.P. of $129.99 while on Amazon currently sold for $69.99
– OPhone 2.5 and beyond from Borqs for China Mobile [Dec 5, 2011] in which the current entry-level Ophone 2.5 (Android 2.2 compatible) TD-SCDMA smartphones (based on Marvell’s PXA918/920 SoC) have street price of ~$140
– First real chances for Marvell on the tablet and smartphone fronts [Aug 21 – Nov 23, 2011] where other Marvell related information is shown as well the fact is well illustrated that Marvell continues to be the only provider of a single-chip TD smartphone solution, the first to work with SoC customers to deliver $100 TD smartphones.
– High expectations on Marvell’s opportunities with China Mobile [May 28, 2011]
– ASUS, China Mobile and Marvell join hands in the OPhone ecosystem effort for “Blue Ocean” dominance [March 8, 2011]
Third Quarter 2011 Spreadtrum Communications Inc Earnings Conference Call [Transcript, Nov 11, 2011]
…
In the fourth quarter, Spreadtrum will be introducing a low-cost TD-SCDMA smartphone solution. This solution will be based upon 40 nanometer single core processor, running Android 2.2, that can enable a PCBA cost of less than $30. We believe that this low-cost solution will help to grow total smartphone volume next year.
We expect the TD-SCDMA market to grow significantly in volumes in 2012 and 2013. The TD network is continuing to improve, and China Mobile phase five deployment is now addressing the blind spots in cities and delivering nationwide coverage as well. The government has indicated that they do not plan to issue a commercial license for LTE until 2014. In the meantime, China Mobile needs to offload the voice and data traffic from the congested 2.5G network to the TD-SCDMA network, which has a greater capacity.
Consumers now have access to a wider portfolio of feature phones and smartphones, with the price and performance of TD-SCDMA feature phones close to the EDGE handset.We believe that in 2012 the TD-SCDMA market will grow to around 90 million units, up from the estimated 50 million units this year. We expect that 60 million units will be delivered through the China Mobile central and local channels. Another 30 million units will sell through the open channels.
…
With the 40 nanometer platform, we are now — is more than 50% of market share of total shipments of TD-SCDMA market. I hope we can maintain a dominant position moving next year, because continue with the 40 nanometers products.
On top of that, like I said in my script, we have introduced low-end smartphone platforms, so by the end of the year, to the TD-SCDMA market as well. So, in other words, we will be providing more products, a better portfolio to the TD-SCDMA market, so, hopefully, that we will still maintaining the leading position in TD-SCDMA market.
…
Bill Lu – Morgan Stanley – Analyst
I think you’re introducing some smartphone solutions right now. If we just focus on the EDGE solution, this is something that a couple of competitors have done in the past, and it hasn’t done very well, historically, right — the EDGE smartphone. I think part of it was maybe cost was too high. It sounds like you’re addressing that.
Your PCBA cost is quite low, but something that other people complain about is also the performance just isn’t good enough with a low velocity processor — that the whole thing is just too laggy. You’re going to do it with a single chip approach. I’m sure you’ve talked to many customers about this.What kind of feedback are you getting from customers, and how do you think (inaudible)?
… local kings and the brand names, operators in the emerging market. They all asked me the same question. They said, Leo, can you provide us with adequate performance? Not the best — not even say good performance — adequate, right? However, with the EDGE (inaudible), right? And the EDGE / WiFi, obviously, Android based.
Basically, the idea is it’s not necessary to say, hey, let’s, like, take more — customer away from high-end smartphones. Rather, I think this is to convert some of the high-end feature phone people to, say, affordable smartphones.
To address your first part of the question, you say, hey, Leo, why the competitors have a similar solution, and they’re not as successful as we think. There — you said one reason is the cost is not low enough. Second, we also compare our performance, which is 40 nano, about 600 megahertz, and on the same — the Android 2.2, right, what we found was the better or improved performance on our chip.
On top of that, one of the main things, also, is the 40 nano brings down the current consumption — power consumption, right. That also helps a little bit. However, yes, this is the first introduction to the market. I think it has the usage. I said it my script also.
If you want to say use WCDMA based smartphones, right. So, in addition to more expensive baseband chips, on top of that, you have to pay also the IP royalty to others, and that which is like a 6% to 7% of handset price, that is very, very high. So — and in the emerging market, the WCDMA signals is not that great. Coverage is very poor, so it’s no point to use the WCDMA.
Rather, if you have one of the faster communication, use WiFi, and then, the rest of the day, just use EDGE. So it seems to be attractive product.The feedback from customers, by the way, on this one, is very positive.
… could talk about your [smartphone] targets …
What I said in my script, with low-end introduction, 600 megahertz, single core. However, I think, around Q1 next year, we will be introducing a one gigahertz TD-SCDMA smartphone chip to the market, and also, 900 to one gig EDGE/WiFi Android 2.2 and Android 2.3 platforms to the market. Yes.
I think the smartphone is very important to everyone, so we also kind of try to speed up the smartphone development. So, the first ones are 600 megahertz, like I said, TD-SCDMA and EDGE/WiFi to both market.
…
Qin Zhang- JP Morgan – Analyst
I just have a follow-up question on this. So, for instance, my understanding is that Marvell actually has over 50% market share in the TD smartphone segment in the fourth quarter. I just wonder, like, what is the target market share that you think Spreadtrum can get in the TD smartphone space?
Yes. In Q3, even early part of the Q4, obviously, we do not have a low-end smartphone solution.Yes, the other people who had a solution enjoyed the show there. However, I think, next year, when we introduce the low-end 600 megahertz — and we will be introducing one gig in — like, an Android 2.3 product to the market. I mean, the cost will be very competitive, and yes, the performance will be attractive to regular consumers — a better performance. That’s my point.
I think we definitely can take market share away from the competitors — to exactly what number, obviously, the higher the better for us. However — my — the general point, really, is with the smartphone solution, we definitely will be able compete better — I mean, next year — a better position to compete next year.
Qin Zhang- JP Morgan – Analyst
Got it. And my second question is also on — it’s also on the timeline of the Android product. So, I just wonder, like, let’s say, for the fourth quarter, when we launch the TD-SCDMA, as well as EDGE Android platforms, how many months do we have to wait until we see these products in the retail market?
I think you should be able to see that in Q1, hopefully, on the — unfortunately, Q1, there is China — Chinese New Year, right — a delay, somewhat, for the action. I think, generally, the — in Q1 and early Q2, there definitely will see the product introduced to the market, both for TD and for EDGE/WiFi. And then, also, that — we’re talking about the one we introduce by the end of this year, Android 2.2. And then, I think, around Q2 timeframe, yes, we should be introducing 2.3 to the market as well. So we are addressing smartphones segment next year.
…
Bill Lu – Morgan Stanley – Analyst
… your EDGE smartphone … I think you have mentioned that this solution is including WiFi. Is that your own WiFi, or are you buzzing somebody else’s WiFi?
… I do not have my WiFi solution yet. I think that we will work with a partner. …
[they have selected CSR6027™ Wi-Fi solution for that, which was announced by CSR just on Feb 27, 2012 on MWC, but the decision should have been much earlier]…
Jessica Chang – Deutsche Bank – Analyst
Thanks. Hi, Leo and Shannon. Congrats on your good results again. I have a few questions. First, can you share with us how many TD smartphone customers have you been working with right now?
Five to six clients. … entering mass production … Q1 next year. … with the Android 2.2 platform.
Jessica Chang – Deutsche Bank – Analyst
And how about your — the EDGE/WiFi smartphone? How many clients do you have right now?
I have more clients. Maybe eight to ten customers.Yes. I think the introduction to the market will be also in Q1 timeframe.
…
Jessica Chang – Deutsche Bank – Analyst
… you have so many new products and different platform, different geometry and clock space. Can you help us to maybe rank your growth driver for next year — maybe, like, your first three, by the (inaudible)?
Yes, we have quite a few products, which will be — introduced or will be introduced to the market. That’s why I spent so much money in R&D. Anyway, I think the first one will be smartphones introduced to the market, like, 600 megahertz, right — clock speed wise.
And then, the second quarter, or Q3, will be one gigahertz, or 900 megahertz, smartphones solution to the market.The second, also, in next year — I think, around summertime next year, most of — almost all of our products will be 40 nano based, which is very good.
Thirdly, also, the driving factor will be — in the summer, or Q3, will be first to hopefully introduce a WCDMA solution to the market. That is revenue I never had before. Okay? So, it would be nice to have some new additional revenue. In other words, the driving factors, from technology product point of view, are smartphones and 40 nano based and thirdly,Ws.
Jay Srivatsa – Chardan Capital Markets – Analyst
Yes. Thanks for taking my question, Leo. There’s been a lot of questions on TD. Let me ask a question on WCDMA. As you look to next year to roll out your WCDMA solution, obviously, there’s a large incoming player there. How do you hope to be able to penetrate that market successfully with your solution?
The WCDMA position product — first of all, we’re going to use our 40 nano based platform to do the design, so that, not only the die size will be fairly small, right. Second, the current consumption will be fairly good, and also, in same time, to enhance the performance of WCDMA products. So — and also, with the — like, HSPA+ type of WCDMA, combined with the 2.5G platform of Spreadtrum’s, I think our products will be fairly competitive and attractive.
I know the WCDMA is a relatively mature — more mature market than TD. There’s more competitors out there. However, with a more advanced platform, and then, with the — with — so, with the turnkey solutions, and there’s some business models, and also, closeness to the handset makers that in China, and I think we are confident to compete in that area as well.
Jay Srivatsa – Chardan Capital Markets – Analyst
You’ve talked about Android quite a bit. Can you — and the other hardware development you’ve got coming. Can you talk a little bit on the software side? What is your plan to go after Windows Mobile or other operating systems, as you look ahead to some of the other products out there?
We have a plan also to engage with Windows. I think, maybe, not this year. Maybe — hopefully, we’ll start the next year.You can see the clear trend. Nokia and Microsoft, I think, want a more massive introduction to the market — the Windows — Window based — Windows 7, right? I think it started with 7. Maybe year after next year, it end up with 8.Who knows?
But, yes, I think that’s one of the things that we will catch up with. However, at the moment, for open market, the Android, free of charge — still a nicer thing to the customers.
Spreadtrum Introduces World’s Lowest Cost Android Smartphone Platform for TD-SCDMA and EDGE/WiFi, Reaffirms Q4 Guidance [Spreadtrum press releases, Dec 8, 2011]
Solutions Define New Entry Level for Smartphones, Increasing Affordability for China and Emerging Market Consumers
SHANGHAI, Dec. 8, 2011 /PRNewswire-Asia-FirstCall/ — Spreadtrum Communications, Inc. (NASDAQ: SPRD; “Spreadtrum” or the “Company”), a leading fabless semiconductor provider in China with advanced technology in both 2G and 3G wireless communications standards, today announced the commercial availability of two low-cost Android smartphone platforms, the SC8805G for TD-SCDMA and the SC6810 for EDGE/WiFi. The two 40nm-based 600MHz solutions are based on a low power, cost efficient architecture that lower total phone cost to US$40-50, well below currently available smartphones and easily within reach of sub-$100 retail prices. This entry point can accelerate the overall footprint for smartphones in China and emerging markets by appealing to consumers who might otherwise choose a high end feature phone and by expanding smartphone distribution beyond operator channels to the open market.
“The SC8805G and SC6810 mark Spreadtrum’s entry into the smartphone category [via Android],” said Dr. Leo Li, Spreadtrum’s president and chief executive officer. “We have combined our expertise in 40nm baseband platforms [meaning SC88xx and SC68xx series of SoCs require an additional application processor chip as well] and highly integrated systems to deliver a low-cost solution in a new price segment that will make smartphone devices more accessible to consumers in China and emerging markets.”
Spreadtrum also reaffirmed previously-released Q4 revenue guidance of US$188 million – US$194 million and gross margin guidance of approximately 41%. Dr. Li added, “Our smartphone solutions for TD and EDGE/WiFi are now commercially available and have started shipping. Demand in our 2G and 3G business lines remains healthy and we are on track to meet or exceed our Q4 revenue outlook.”
The SC8805G and the SC6810 are based on Spreadtrum’s turnkey platform, which consists of a hardware reference design and compliance-tested software suite that reduces the engineering requirement and accelerates time to market for handset manufacturers. The two solutions incorporate an ARM-9 600MHz processor, integrate power management and support Android 2.2, 2D graphics, camera support up to 5MP, MPEG4 decoder and encoder, an HVGA touch screen LCD display, as well as connectivity and broadcast functions including Wi-Fi, GPS, Bluetooth, FM and mobile TV.
The SC8805G targets China’s growing demand for low-cost smartphones, supporting China Mobile’s TD-SCDMA standard. China Mobile estimates that next year more than 30 million TD-SCDMA smart phones will be sold to consumers, most in the low-cost segment. The SC6810 is designed for emerging markets, where 3G rollouts are still in development and EDGE/WiFi provides consumers interested in a smartphone experience with the best coverage available.
The two platforms have been designed into models by more than a dozen handset manufacturers, with the first models expected to ship this month. Designs with Spreadtrum’s SC8805G have passed China Mobile’s qualification testing, paving the way for product launch.
About Spreadtrum Communications
Spreadtrum Communications, Inc. (NASDAQ: SPRD; “Spreadtrum”) is a fabless semiconductor company that develops baseband and RF processor solutions for the wireless communications market. Spreadtrum combines its semiconductor design expertise with its software development capabilities to deliver highly integrated baseband processors with multimedia functionality and power management. Spreadtrum has developed solutions based on an open development platform, enabling its customers to develop customized wireless products that are feature-rich to meet their cost and time-to-market requirements. For more information, visit www.spreadtrum.com.
Earlier comprehensive information about Spreadtrum: Marvell beaten by Chinese chipmakers in sub 1,000 yuan handset procurement tender of China Mobile [Nov 15, 2010]

Hisense N52 is a feature phone (with CMMB etc.) as New Postcom N332 and T-Smart Q1 are.
Also in the follow-up: Marvell’s single chip TD-SCDMA solutions beaten (again) by two-chip solutions of Chinese vendors [July 11, 2011]
Currently available, related products:
3G Series Baseband Chips:
– SC8800D : TD-SCDMA/GSM/GPRS Multimedia Baseband Chip with ARM926EJ-S® core, clock speeds up to 100MHz
– SC8800S : HSDPA/TD-SCDMA/GSM/GPRS/EDGE Baseband Chip with ARM926EJ-S® core, speeds up to 200MHz: can be used to develop the solutions of Feature phone and Smart phone; and it also can be applied for the PC data card solutions.
– SC8800G : TD-HSPA/TD-SCDMA/GSM/GPRS/EDGE Baseband Chip with ARM926EJ-S® core, clock speeds up to 400MHz:
>>> the world’s first 40nm low power TD-HSPA/TD-SCDMA dual mode communication baseband processor
>>> can be applied to develop the solutions of Feature phone and Smart phone at extremely low cost.2G Series Baseband Chips (all with ARM7TDMI® at either 78/80/104/192/200MHz) : SC6600D / SC6600H / SC6600I / SC6600L6 / SC6600L7 / SC6600R / SC6800D / SC6800H / SC6610/SC6620
Previous products:
SC8800H : HSDPA/TD-SCDMA/GSM/GPRS/EDGE Baseband Chip with ARM926EJ-S® core, speeds up to 200MHz: for enabling handset manufacturers and operators to offer powerful 3G applications.
Comparison of H, S and G baseband chips of the SC8800:
In more detail from SPRD Annual and Transition Report on EDGARonline [April 6, 2011]
The SC8800 series of baseband semiconductors was first commercially released in October 2005 and is designed for value multimedia and mid-range multimedia wireless terminals that support TD-SCDMA/HSPA and GSM/GPRS/EDGE. The SC8800 baseband semiconductors support dual mode functionality, which enables wireless terminals to support 2G, 2.5G, 2.75G, 3G and 3.5G technologies, and incorporate integrated power management. The SC8800 series supports up to 2.8Mbps HSDPA and 2.2Mbps HSUPA features. Additionally, the SC8800 series supports a digital still camera with a resolution of up to 5 mega-pixels. The SC8800 series incorporates multimedia functionality, which includes streaming video, video telephony, digital audio playback that supports MP3 and other music formats such as AAC and AAC+ and MPEG4 digital video playback, and 64-channel polyphonic ringtone playback.
Model Number Date of Initial Commercial Release • Target Wireless Handset
SC8800D October 2005 • Value TD-SCDMA handsets
[but developed SC880A as “world’s first single chip dual-mode TD-SCDMA/GSM baseband chip” in Apr, 2004 – see below]
- GSM/GPRS Class12, TD- SCDMA Downlink 384kbps
- ARM926EJ core.
- 16K I-Cache,16K D-Cache
- AMR-NB/Midi/ ADPCM/AAC
- Integrated with SDIO I/F
- Integrated touch panel driver
SC8800S September 2009 • Multimedia handsets [like the Lenovo O1 smart phone which also has a 624 MHz Marvell PXA310 application processor] [but developed SC8800H Feb, 2007 – see below]
- GSM/GPRS Class12, Edge class10 Quad-band; TD-SCDMA/ HSDPA 1.6Mbps Dual-band
- ARM926EJ 160MHz
- AMR-NB/Midi/ ADPCM/AAC/AAC+
- MPEG4/H.263 QVGA Decoding 25fps
- 2M YUV I/F, 5M JPEG I/F
- Integrated touch panel driver
SC8800H February 2010 • Videophone handsets [like the Hisense N51 or T-Smart Q1 feature phones] [but developed SC8800H Feb, 2007 – see below]
- GSM/GPRS Class12, Edge class10 Quad-band; TD-SCDMA/ HSDPA 1.6MbpsDual-band
- ARM926EJ 200MHz
- MPEG4/H.263 QCIF Codec 15fps
- 2M YUV I/F, 5M JPEG I/F
- Integrated touch panel driver
SC8800G December 2010 • CMMB handsets [rather for high-end feature phones [like the Hisense T36 and T39] – see the below CEO statement in Oct’11]
- GSM/GPRS Class12, Edge class10 Quad-band; TD-SCDMA/ HSDPA 2.8Mbps/HSUPA 2.2MbpsDual-band
- ARM926EJ 400MHz
- AMR-NB/Midi/ ADPCM/AAC/AAC+
- MPEG4/H.263 CIF Decoding 30fps
- H.264 QVGA Decoding 30fps
- 2M YUV I/F, 5M JPEG I/F
- Integrated touch panel driver
SC8801G December 2010 • Ultra Low-cost handsets [rather for low-end feature phones [like the Huawei T2011 or Hisense T30 TD, T11 and T51] – see the below CEO statement in Oct’11]
- GSM/GPRS Class12, Edge class10 Quad-band; TD-SCDMA/ HSDPA 2.8MbpsDual-band
- ARM926EJ 256MHz
- AMR-NB/Midi/ ADPCM/AAC/AAC+
- MPEG4/H.263 CIF Decoding 30fps
- MPEG4/H.263 QCIF Codec 15fps
- 2M YUV I/F
- Integrated touch panel driver
SC8802G December 2010 • TD Modem
- GSM/GPRS Class12, Edge class10 Quad-band; TD-SCDMA/ HSDPA 2.8Mbps/HSUPA 2.2MbpsDual-band
- ARM926EJ 192MHz16K I-Cache,16K D-Cache
- AMR-NB/Midi/ ADPCM
[SC8805G is for the Android smart phones – see the below CEO statement in Oct’11. ]
Related Milestones :
2001. Jul. Spreadtrum’s wholly-owned subsidiary established in Shanghai, China.
Apr. Spreadtrum incorporated in the Cayman Islands and its wholly owned subsidiary established in California, USA.2004. Apr. Developed the SC8800A, the world’s first single chip dual-mode TD-SCDMA/GSM baseband chip.
2007. Feb. Successfully developed the SC8800Hchip, a TD-SCDMA Chip that supports HSDPA.
2008. Jan. Acquired US-based RF designcompany – Quorum Systems, Inc.
2009. Feb. Spreadtrum launched the world’s first single-chip RF transceiverto support TD-SCDMA/HSDPA/EDGE/GPRS/GSM standards.
2011. Jan. Successfully launched the world’s first commercial 40nm TD-HSPA/TD-SCDMA multi-mode baseband processor-SC8800G.
My own additions:
The ARM926EJ-S® core is faster than the ARM7TDMI® one. But keep in mind that:
– The entry level ZTE smartphones (one of the leaders on the entry market) are using the Qualcomm MSM7627 chip which has Dual cores: the main one being a higher performing ARM1136EJ-S at 600MHz, and the second core is a 400MHz ARM926EJ-S processor dedicated to modem duties. See: Blurring lines between smartphones and feature phones: the Muve Music Phone case from Cricket Communications [Dec 2, 2011]
– The same is true for the Marvell 918/920/920H single-chip based TD-SCDMA phones introduced by a number of vendors on the Chinese market (ASUS, Coolpad, Hisense, Huawei, Guangdong Mobile, Lenovo, Motorola, RIM, Samsung, Sharp, Sony Ericsson, Yulong and ZTE) with its on-chip dedicated, Marvell-designed ARM9 Modem core and an associated Modem DSP core as well.
– The DMIPS/MHz values of other ARM cores used today is even much higher (in addition to their higher max frequencies for current low power versions shown beneath the DMIPS/MHz values):
ARM7 |
ARM9 |
ARM11 |
Marvell PJ1 Sheeva |
ARM Cortex A8 |
Marvell PJ4 Sheeva |
Qualcomm Scorpion |
ARM Cortex A9 |
0.94 |
1.1 |
1.25 |
1.46 |
2.0 |
2.5 |
2.1 |
2.41 |
200 |
600 |
1000 |
1000 |
1200 |
1200 |
1500 |
1500 |
Spreadtrum Communications, Inc. Announces Third Quarter 2011 Financial Results [Spreadtrum press releases, Nov 11, 2011]
…
BUSINESS HIGHLIGHTS:
Commenting on the results, Spreadtrum’s Chairman and CEO, Dr. Leo Li said, “We exceeded revenue guidance in 3Q 2011 as quarterly revenue grew in both our 3G and 2.5G product lines. In the TD-SCDMA market, we continued to gain market share with global and domestic handset manufacturers as a result of our breakthrough standby and talk time and high level of integration. Our basebands are powering the TD-SCDMA version of the Samsung Galaxy S II*, which launched in the third quarter and was well received by consumers. The overall TD-SCDMA market has continued to grow at a good pace given the combination of continuously improving network coverage and compelling portfolio of low-cost feature phones and smartphones that are now available to consumers. In the fourth quarter, we are on track to introduce our low-cost 40nm-based smartphone solutions for both TD-SCDMA and EDGE/WiFi, which we believe will drive further growth in both markets going into 2012. Through improvement in product mix, we have been able to mitigate ASP pressure in low-end feature phones. Looking ahead to 4Q 2011, with continuing growth vectors in both the TD-SCDMA and 2.5G markets, we expect revenue to be in the range of US$188 million – US$194 million with a gross margin of approximately 41%.”
Key business highlights include:
- Expanded Beyond 50% Market Share in TD-SCDMA: Spreadtrum expanded its market footprint with more than 30 customers with 72 handset models, including both global and domestic tier-1 handset manufacturers, by the end of September 2011. In the third quarter, Spreadtrum achieved a dominant market share position in both the feature phone and fixed wireless handset markets and entered the smartphone market with the Samsung Galaxy S II* launch.
- Increased Product Footprint at Samsung to Basebands: The TD-SCDMA version of the Samsung Galaxy S II launched in China in the third quarter and is powered by Spreadtrum’s RF and baseband solutions. This is Spreadtrum’s first entry in the TD-SCDMA smartphone market as well as its first shipping baseband design win with a global tier-1 OEM. The successful engagement with Samsung lays the foundation for Spreadrum to engage with other global tier-1 manufacturers.
- Mitigated Price Pressure in 2.5G Markets with Improved Product Mix: With higher ASP products such as the ARM9-based SC6800H and TD product portfolio, Spreadtrum has been able to mitigate price pressure in the 2.5G feature phone market and maintain revenue growth and margin stability.
- Completed Majority Acquisition of WCDMA Vendor MobilePeak: Spreadtrum completed the acquisition of a majority 85.6% ownership stake in MobilePeak, in preparation for delivery of WCDMA/HSPA+ solutions by mid-2012.
(*) Samsung Galaxy S II TD-SCDMA version (i9108) has a Samsung S5PV310 Exynos 4210 dual-core ARM Cortex A9 1.2GHz application processor as well. Its street price currently is ¥ 3100 (US$ 489) vs. ¥ 3750 (US$ 592) list price.
Strategically important, other information regarding Spreadtrum:
Spreadtrum and Sohu.com Partner to Deliver an App Store for Feature Phones [Spreadtrum press releases, Nov 3, 2011]
Spreadtrum Communications, Inc. (NASDAQ: SPRD; “Spreadtrum” or the “Company” ), a leading fabless semiconductor provider in China with advanced technology in both 2G and 3G wireless communications standards, today announced a strategic partnership with Sohu.com Inc., China’s leading online media, search, gaming, community and mobile service group. Through this partnership, Sohu has developed a mobile app store for Spreadtrum’s WRE (“Windows Runtime Environment”) platform for feature phones. Sohu will also use the app store, which supports applications both from Sohu and other mobile developers, to deliver rich Internet applications and services to China consumers.
Spreadtrum’s WRE platform is middleware for feature phones that enables dynamic loading and updating of applications post-sale, providing the same experience to consumers as smartphone handsets. Sohu has leveraged Spreadtrum’s platform to deliver a complete app store solution, including its related server-side operations. Spreadtrum’s WRE platform with Sohu’s app store solution has been rolled out in volume by one of China’s top ten design houses and is now integrated into Spreadtrum’s standard feature phone platform solution.
“Sohu.com has more than ten years of experience in delivering applications to more than one hundred million users, and is a leading provider of online applications and games in China,” said Dr. Leo Li, Spreadtrum’s president and CEO. “By partnering with Sohu.com, we bring together their core competency in Internet services with our strength in feature phone platforms, bringing smartphone and app store capability to the highest volume phone segment in China and emerging markets. This expands Sohu’s and other application developers’ reach to a larger mobile user base and transforms the traditional definition of feature phones.”
Dr. Charles Zhang, Sohu.com Inc’s Chairman and CEO, said: “The strategic cooperation with Spreadtrum is far-reaching in impact to the mobile internet industry. As a global top five mobile phone chip supplier, Spreadtrum’s customers reach a large user base interested in the mobile Internet experience. By cooperating with Spreadtrum, we can provide a variety of mobile internet services to this group of users, including web, video, microblogging, search, maps and other applications.”
Spreadtrum’s WRE platform with Sohu.com’s app store is now shipping in volume with Spreadtrum’s SC6800H chip to one of China’s top ten design houses. Spreadtrum expects shipments to grow over the coming quarters.
About Spreadtrum Communications, Inc.
…
About Sohu.com, Inc.
Sohu.com Inc. is China’s premier online brand and indispensable to the daily life of millions of Chinese, providing a network of web properties and community based/web 2.0 products which offer the vast Sohu user community a broad array of choices regarding information, entertainment and communication. Sohu has built one of the most comprehensive matrices of Chinese language web properties and proprietary search engines, consisting of the mass portal and leading online media destination. Sohu corporate services consist of online brand advertising on its matrix of websites as well as bid listing and home page on its in-house developed search directory and engine. Sohu also offers wireless value-added services such as news, information, music, ringtone and picture content sent over mobile phones. Sohu’s online game subsidiary, Changyou.com and its subsidiaries currently operate over 10 online games that includes in-house developed MMORPGs, such as Tian Long Ba Bu, one of the most popular online games in China, and Duke of Mount Deer, as well as Web-based games such as DDTank. Sohu.com, established by Dr. Charles Zhang, one of China’s internet pioneers, is in its fifteenth year of operation.
Spreadtrum Introduces First TD-Dual-SIM Dual-Standby Solution for TD-SCDMA [Spreadtrum press releases, Oct 11, 2011]
Spreadtrum Communications, Inc. (NASDAQ: SPRD; “Spreadtrum” or the “Company”), a leading fabless semiconductor provider in China with advanced technology in both 2G and 3G wireless communications standards, today announced the introduction of the industry’s first dual-SIM dual-standby technology for TD-SCDMA mobile phones. Spreadtrum’s TD-SCDMA dual-SIM technology allows consumers to receive calls and texts, or browse data, on either number while the phone is turned on.
For consumers, dual-SIM TD-SCDMA provides flexibility in the choice of voice or data plan, allowing them to retain or use different China Mobile subscriptions for different purposes. Dual-SIM provides the added convenience of allowing for two “local” numbers, enabling users to place local-rated calls while traveling between provinces, without carrying two phones. And, it enables users to use phone and data functions from two different SIMs simultaneously, allowing users to optimize their voice or data usage to a preferred plan. Consumers are able to use the dual-SIM capability across both the 3G TD-SCDMA and the 2G GSM/GPRS/EDGE networks and use SIMs from different carriers in the same phone.
Spreadtrum’s dual-SIM dual-standby feature is the latest in its series of innovations for the China TD-SCDMA market, following the introduction of its SC8800G seriesof basebands on an advanced 40nm platform whose low power consumption delivers breakthrough standby and talk time performance relative to other solutions available in the market. Spreadtrum currently commands greater than 50% market share of TD-SCDMA baseband shipments, and its wireless communications solutions are being used in fixed wireless, feature phone and smartphone handsets sold by both global and domestic tier-1 brands.
“Dual-SIM enabled by a single baseband is a technology innovation that Spreadtrum was the first to develop for the 2.5G market,” said Leo Li, Spreadtrum’s president and chief executive officer. “Now, by bringing dual-SIM to TD-SCDMA, we are simplifying the 3G handset purchase decision by allowing consumers to take on new subscriptions while retaining their existing plans. We believe this attractive feature will contribute to further growth in TD-SCDMA handset shipment volumes.”
Dual-SIM dual-standby will be available as an option on Spreadtrum’s SC88xx series of TD-SCDMA basebands as well as future products, beginning in 4Q11.
Spreadtrum Completes Majority Acquisition of WCDMA Provider MobilePeak [Spreadtrum press releases, Oct 3, 2011]
Spreadtrum Communications, Inc. (NASDAQ: SPRD; “Spreadtrum” or the “Company”), a leading fabless semiconductor provider in China with advanced technology in both 2G and 3G wireless communications standards, today announced that it has completed a majority acquisition of WCDMA solutions provider MobilePeak Holdings, Ltd. (“MobilePeak”) on September 30, 2011.
The acquisition of MobilePeak allows Spreadtrum to enter the global 3G and LTE markets with WCDMA/HSPA+ technology. MobilePeak’s 3G technology combined with Spreadtrum’s advanced 40nm baseband platform will enable Spreadtrum to deliver low-cost, high-performance WCDMA solutions for the global market and serve as a foundation for the Company’s next-generation multi-mode 3G/4G solutions. MobilePeak’s technology supports 3GPP standards through Release 7, including a full-rate 384Kbps modem and HSPA+ technology up to Category 14 at 21Mbps maximum downlink speed and 11Mbps maximum uplink speed. Spreadtrum anticipates that its first WCDMA baseband platform introduction leveraging MobilePeak’s technology will be in the first half of 2012, targeting consumers in emerging markets as well as 3G subscribers on the China Unicom network.
Spreadtrum increased its equity ownership in MobilePeak to approximately 85% as a result of the acquisition. Spreadtrum expects to purchase the remaining outstanding shares by year end. Spreadtrum expects the total cash consideration for the ordinary shares, including shares purchased on September 30, 2011 and shares that remain to be purchased, to be approximately US$5 million. Spreadtrum may also pay additional cash and grant restricted share units to MobilePeak team members as they meet certain product development milestones.
Li Liyou: Spreadtrum push WCDMA Smartphone chips next year [Oct 17, 2011]
(updated from Leo Li, Spreadtrum, WCDMA, smart phone chip, LTE as well)
Spreadtrum, Chairman and CEO of Li Liyou revealed, Spreadtrum launch [of] WCDMA Smartphone chips [is] planned for 2012, and will push the TD+WCDMA dual-mode chips [as well]. At the same time, Spreadtrum will from 2012 [do] research and development [of] 28-nanometer LTEchip products.
Prior to [this,] Spreadtrum launches [of] chip products are [were] mainly concentrated in the area of GSM and TD.
It is understood that, since 2003, [as the] Spreadtrum TD chip [was] put into research and development, and in 2005 developed the industry’s first TD-chip, nearly half of the existing R & D efforts [were] in the development of TD-related products.
Currently, Spreadtrum series chips and solutions [are] including: SC8800G for high-end feature phones and SC8801G for low-end feature phones, as well as the Modem chip SC8802G and SC8805G for the Android smart phones. The SC8800G, launched by Spreadtrum in early 2011, was the world’s first 40 nanometer TD baseband chip, this chip will enhance the development of telecommunications technology capabilities to the forefront of the industry. It is reported that shipments of this 40 nm chip were more than 10 million.
Push the TD+WCDMA dual-mode chips
Leo Li introduced [that] in the domestic TD field Spreadtrum’s market share has reached about 50%, its chip product line has been adopted by international brand mobile phone manufacturers, for example, Samsung GALAXY S II has the TD Spreadtrum baseband chip SC8802G.
Continue to increase input of the field of TD, Spreadtrum also plans to enter the field of WCDMA. Li Liyou revealed that “next year will have WCDMA Smartphone chip shipments. ”
“I communicate with overseas operators found that the other party want to have more expensive to call WCDMA handsets.” Li Li, Yu explained that in addition to better use of data services in addition, 3G networks are often ignored, another a little – a very high efficiency of call, the network capacity is much higher than 2.5G networks.
Based on this demand, that Leo Li, TD + WCDMA chip solution Spreadtrum will also become the mainstream of future product launches. In fact, Spreadtrum has recently introduced the industry’s first TD dual card dual standby mobile phone program to meet the users a mobile phone and TD, GSM / WCDMA networks twenty-two switch.
Based on this market demand, Li Liyou believes that TD+WCDMA chip solution will become the mainstream of of future product launches. In fact, Spreadtrum has recently launched the industry’s first TD dual card dual standby mobile phone program, [which] can meet the userusing a cell phone and switch between TD and GSM/WCDMA networks.
Plan to research and develop 28-nm LTE chips
Leo Li introduced the [plans for] products in the future planning. Spreadtrum will invest more in the field of smart phones. In addition, Spreadtrum also plans to launch in 2012 baseband and radio frequency in one single chip, and in the future to support TD-LTE/FDD LTE / TD-SCDMA / GSM [in a] multi-mode single-chip.
“The current 40-nanometer chips may not be able to meet the LTE network computation, therefore, Spreadtrum will from 2012 commence product research and development of 28-nanometer chips to meet future demand for the use of LTE products.” Li Liyou believes that world’s first 40 nm TD baseband chip has made the launch of Spreadtrum technology to go beyond the traditional European and US companies, but research and development [of] 28-nanometer chips will remain a major challenge [for] Spreadtrum.
“LTE’s development will also have some time [to happen]. Before this the way to ease pressure on the GSM network is to promote TD-SCDMA network.“ Li Liyou stressed that ”China Mobile has more than 600 million users, [with] an average of about two years for a machine there is nearly 200 million of replacement, [so] the market potential is huge. ”
It is understood that Spreadtrum TD-chip products are currently used in custom machines [by] operators and open market, and custom machines accounted for one third of the total market. “I hope that operators will cancel subsidies for customizing machine, and use this money as phone bill, subsidies to purchase TD cell phone users, allowing consumers to select the end product.” Li Liyou believes that this approach would eliminate a number of mobile phones, to make the healthy development of the community channel, and thus accelerate the TD in the open market instead of GSM phones.
Spreadtrum Meets Milestone for China Mobile TD-SCDMA Grant [Spreadtrum press releases, Sept 30, 2011]
Shipment growth continues with more than 50% market share and technology leadership in TD-SCDMA, with 40nm single-chip with TD-SCDMA/EDGE/GPRS/GSM, multi-media and power management features
Spreadtrum Communications, Inc. (NASDAQ: SPRD; “Spreadtrum” or the “Company”), a leading fabless semiconductor provider in China with advanced technology in both 2G and 3G wireless communications standards, today announced that in 3Q 2011 it has met the last major milestone of a TD-SCDMA research and development grant awarded by China Mobile to the Company in 2009. This marks successful completion of the project and will enable the Company to recognize more than US$8 million in research and development grantsas an offset to operating expenses in the third quarter of 2011, including subsidies recognized from both the China Mobile and other government projects. Spreadtrum’s TD-SCDMA customers include more than 30 global and domestic tier-1 manufacturers and design houses who have introduced more than 72 feature phone and smartphone models in 2011 using Spreadtrum’s baseband solutions.
Spreadtrum now commands more than 50% market share of TD-SCDMA shipment volumes. Dr. Leo Li, Spreadtrum’s president and CEO commented, “We are the clear leader in the feature phone and fixed wireless segments of the TD-SCDMA market, which account for the majority of industry shipments so far this year. Our 40nm-based single-chips with TD-SCDMA/EDGE/GPRS/GSM, multi-media and power management features have enabled customers building handsets on our platform to achieve breakthrough standby and talk times, at a retail price point that is attractive to 3G handset buyers. We further expect to expand our footprint in the smartphone segment following the launch of our low-cost single-chip smartphone product.”
Dr. Li added, “In addition to today’s news and in response to recent shareholder inquiries, we would like to provide additional clarification on our corporate structure. Our primary operations in China are conducted through a wholly foreign owned enterprise (WFOE), distinct from the variable interest entity (VIE) structures that are common in the China Internet sector and that have been the subject of recent press speculation with regards to possible PRC or US government review. There is no active investigation that we are aware of by either the China government or the US Department of Justice of our corporate structure or accounting practices, which adhere to conservative interpretation of US GAAP.”
Samsung Taps Spreadtrum as Baseband Supplier for High Performance TD-SCDMA Smartphone [Spreadtrum press releases, Sept 2, 2011]
Spreadtrum’s SC8802 Shipping in Newest Samsung GALAXY SII Smartphone for China Mobile Subscribers
Spreadtrum Communications, Inc. (NASDAQ: SPRD; “Spreadtrum” or the “Company” ), a leading fabless semiconductor provider in China with advanced technology in both 2G and 3G wireless communications standards, today announced that its newest TD-SCDMA baseband chip, the SC8802G, is shipping in Samsung’s top-of-the-line GALAXY S II smartphone targeting China Mobile subscribers.
Designed with 40nm CMOS silicon technology, the SC8802G is the newest chip in Spreadtrum’s SC88xxG series for the TD-SCDMA market. Spreadtrum’s advanced 40nm platform delivers groundbreaking levels of performance and integration while simultaneously reducing power consumption, delivering standby and talk times that are a first in TD-SCDMA 3G. Spreadtrum’s SC8802G enables TD-HSUPA, TD-SCDMA as well as GSM, GPRS and EDGE operation and supports TD-HSDPA at 2.8Mbps, TD-HSUPA at 2.2Mbps. In combination with Spreadtrum’s RF transceiver, the SR3200LS, which is also shipping in the Samsung GALAXY S II, the SC8802G achieves a small modem footprint of less than 530mm2 enabling slim, sleek designs.
“We are honored to be selected by Samsung as a TD-SCDMA baseband chip supplier,” said Dr. Leo Li, Spreadtrum’s president and CEO. “We are seeing accelerating growth in the TD-SCDMA market as handset features and performance and network coverage align with consumer preference and expectations. Handsets such as Samsung’s GALAXY S II will raise the bar in terms of what consumers can expect from a 3G experience.”
Spreadtrum Secures Leadership Position in TD-SCDMA Market [Spreadtrum press releases, Aug 23, 2011]
Spreadtrum Achieves More than 50% Market Share, Sets New Standard for Standby and Talk Times in TD-SCDMA
Spreadtrum Communications, Inc., (Nasdaq: SPRD; “Spreadtrum” or the “Company”), a leading fabless semiconductor provider in China with advanced technology in both 2G and 3G wireless communications standards, today announced that it has achieved a leadership position in China’s TD-SCDMA market. TD-SCDMA is the China 3G standard adopted by China’s largest telecom operator China Mobile. Spreadtrum’s low-cost, high performance baseband solutions based on its advanced 40nm platform have enabled the Company to secure design wins with both tier-1 OEM handset manufacturers and independent design houses serving this market, with significant growth in the first half of 2011 resulting from shipments in the feature phone segment.
“In the first half of 2011, Spreadtrum secured more than 50% market share of TD-SCDMA shipments,” said Kevin Wang, Director, China Research of analyst firm IHS iSuppli. Spreadtrum expects TD-SCDMA uptake to accelerate in the second half of 2011, bringing the overall market from 34 million units shipped in 2010 to more than 50 million units shipment this year.
“Our advanced 40nm platform enables us to deliver a superior 3G experience on handsets,” said Dr. Leo Li, president and CEO of Spreadtrum. “The low power consumption of our TD-SCDMA baseband solutions enables up to 15 hours talk time and 17 days standby time off of 1000mAh batteries.”
Spreadtrum further expects that shifts in China Mobile’s purchasing strategy will help drive faster growth. As more phone models have become available, China Mobile’s purchasing has shifted from central procurement tenders, in which the head office negotiates for certain models and volumes, to purchasing through local distribution channels. “Local purchasing enables regions to order handset models that are best matched to local consumer preferences, price points and styles,” added Dr. Li. “The ability of consumers to purchase 3G handsets with an attractive user experience, feature set and design, at close to EDGE handset prices, is accelerating market uptake of TD-SCDMA handsets.”
Spreadtrum Acquires Telegent Systems [Spreadtrum press releases, July 19, 2011]
Acquisition expands patent and product portfolio with advanced mobile TV technology
Spreadtrum Communications, Inc. (NASDAQ: SPRD; “Spreadtrum” or the “Company”), a leading fabless semiconductor provider in China with advanced technology in both 2G and 3G wireless communications standards, today announced that it has signed a definitive agreement to purchase Telegent Systems, Inc. (“Telegent”), a provider of semiconductor and software solutions for the reception of live, broadcast television on mobile phones. Spreadtrum does not expect significant impact to either its cash position or operating expenses as a result of the transaction.
“Broadcast mobile TV is a popular feature with consumers in emerging markets, which is a target market segment for Spreadtrum and one in which we are experiencing rapid growth,” said Dr. Leo Li, president and chief executive officer of Spreadtrum. “The acquisition of Telegent enhances the value proposition we can deliver to the supply chain serving this market segment from handset manufacturer to end market brand and accelerates our international footprint.”
Telegent’s technology portfolio delivers more than 70 patents granted or pending and a product line consisting of analog mobile TV ICs, hybrid analog/digital mobile TV ICs, mobile TV internal antenna technology, TV player software, and entertainment services software that enables the delivery of applications and advertising to handsets post-sale. Telegent’s newly introduced product line, the TLG12xx series, introduces new innovations to the mobile TV market, including integrated internal antenna technology and a single-chip analog mobile TV receiver with the lowest power consumption and the lowest external bill of materials. Following the acquisition, Spreadtrum will explore integration opportunities with the basebandthat deliver further performance and cost benefits.
In connection with the acquisition, approximately twenty hardware and software engineers from Telegent’s Shanghai office will join Spreadtrum. The transaction has been approved by the Spreadtrum and Telegent boards of directors and is subject to customary closing conditions, including the approval of Telegent stockholders.
Questions and answers regarding Spreadtrum’s acquisition of Telegent can be found at: http://phx.corporate-ir.net/External.File?item=UGFyZW50SUQ9MTAwMTk3fENoaWxkSUQ9LTF8VHlwZT0z&t=1
About Telegent Systems, Inc.
Telegent Systems is a fabless semiconductor company that enables the reception of live, free-to-air analog and digital broadcast television in mobile handsets and other portable consumer devices. Telegent’s television-on-a-chip solutions solve the long-standing technical challenges that have precluded mobile reception of analog broadcast TV, enabling manufacturers and operators to benefit from the convergence of broadcast TV with mobile and portable devices. Telegent’s products are the most widely sold broadcast television solutions for mobile handsets in the world. For more information, visit www.telegent.com.
Spreadtrum Announces High Performance Multimedia Mobile Phone Solution [Spreadtrum press releases, July 19, 2011]
Spreadtrum Communications, Inc. (NASDAQ: SPRD; “Spreadtrum” or the “Company”), a leading fabless semiconductor provider in China with advanced technology in both 2G and 3G wireless communications standards, today announced the introduction of a high performance multimedia mobile phone solution based on ARM9 CPU processor, the SC6800H. This product, which features enhanced application and multimedia processing capabilities, is designed to meet customers’ growing demand for video, photo, music, games and other entertainment requirements within the mid-end multimedia mobile phone market.
The SC6800H is more than twice as fast as ARM7 based chips, and its ARM9EJ-S processor core with multimedia and GPU engine provides an enhanced user experience in mid-end feature phone. The solution supports JAVA, Internet access, GPS navigation, mobile stocks, MSN/QQ and many other popular applications in addition to a High-definition video player, and a 5 megapixel camera. It enables HVGA screen resolution with a fashionable user interface, such as the 3D UI and Flash UI, further improving the user experience. In terms of communication, the SC6800H integrates multi-SIM card engine and controller, which enable Dual-SIM standby, Triple-SIM standby and Quad-SIM standby solutions in a set of baseband and RF chipset. Furthermore, the SC6800H provides interfaces for a number of mainstream peripheral components such as Wi-Fi, GPS, Bluetooth, and analog TV.
Dr. Leo Li, Spreadtrum’s President and CEO said, “In line with our commitment to delivering innovative technology in order to help customers differentiate their products, the SC6800H provides handset manufacturers a powerful and stable mobile phone solution that we believe will be an attractive and essential platform for the emerging mobile business. Along with our other pipeline products that offer enhanced multimedia features, the SC6800H is accelerating the growth of feature phone market, enabling our customers to launch more products with unique features to capitalize on increasing demand for mobile handset business, mobile internet applications, and mobile games/entertaining business.”
Spreadtrum and TSMC Achieve 3G TD-SCDMA Baseband Processor Milestone [Spreadtrum press releases, Jan 27, 2011]
First 40nm baseband chip to support China’s 3G standard
Spreadtrum Communications, Inc. (Nasdaq: SPRD; “Spreadtrum”) and TSMC (TWSE: 2330, NYSE: TSM) today unveiled their achievement on the first commercialized 40nm Time Division – Synchronous Code Division Multiple Access (TD-SCDMA) basebandprocessor. First time silicon success for this baseband processor was achieved by the two companies jointly optimizing design, process and manufacturing. The chip is in initial production at Fab 12, one of TSMC’s GIGAFAB(TM) facilities in Taiwan.
The new processor supports TD-SCDMA and other telecommunication 3.75G to 2G specifications including High-Speed Uplink Packet Access (HSUPA), Enhanced Data GSM Environment (EDGE), General Packet Radio Service (GPRS) and Global System for Mobile Communications (GSM). It also features up to a 2.8Mbps bandwidth that is more than one hundred times faster than the 2G standard.
The baseband processor leverages TSMC’s 40nm low power (40LP) process technology to extend battery lifetime in mobile telecommunication. The 40LPprocess also supports other leakage-sensitive applications such as application processor, portable consumer and wireless connectivity devices.
Dr. Leo Li, Spreadtrum’s President and CEO said, “40nm process technology is a critical element to Spreadtrum’s next-generation product portfolio. The success of the world’s first commercialized 40nm baseband processor demonstrates our design and time-to-production ability to deliver the cutting-edge technology in the 3G communication industry. TSMC is the clear foundry leader in 40nm process technology. With its excellent technical advantages and strategic support for Spreadtrum since 2003, TSMC ensures the quality and performance of our chips, which allows us to provide stable and superior products to our customers.”
“Spreadtrum is to be commended for bringing to production the first 40nm 3G baseband chip to meet China’s TD-SCDMA specification,” said Jason Chen, senior vice president of worldwide sales and marketing. “The achievement of this milestone underscores TSMC’s ongoing role as the foundation for logic IC innovation, including that of China’s IC design companies.”
Spreadtrum Announces the World’s First Commercial 40nm Low Power TD-HSPA /TD-SCDMA Multi-mode Communication Baseband Processor [Spreadtrum press releases, Jan 18, 2011]
Spreadtrum Communications, Inc. (Nasdaq: SPRD; “Spreadtrum” or the “Company”), a leading fabless semiconductor provider in China with advanced technology in both 2G and 3G wireless communications standards, today announced the world’s first 40nm low power TD-HSPA/TD-SCDMA multi-mode communication baseband processor, the SC8800G. The new product was announced during a technology forum jointly held by Spreadtrum, China Semiconductor Industry Association, Qingdao Hisense Communication Co., Ltd., HuaweiDevice Co., Ltd. and Shenyang New Postcom Equipment Co., Ltd. at the Great Hall of the People, Beijing, China. At the forum, Spreadtrum successfully demonstrated its latest commercial mobile handsets based on the SC8800G.
Designed with 40nm CMOS silicon technology, the SC8800G achieves groundbreaking levels of performance and integration while simultaneously reducing power consumption, lowering overall costs and meeting the need for next generation communication experience. Spreadtrum SC8800G enables TD-HSUPA, TD-SCDMA, GSM, GPRS and EDGE operation and supports TD-HSDPA at 2.8Mbps, TD-HSUPA at 2.2Mbps. This product will enable the price of TD-SCDMA mobile terminals to be close to that of 2.5G products. At the same time, it will offer a reliable platform for various 3G services and will play an integral role in driving the development of TD-SCDMA, TD-LTE and 4G technology. The TD-HSPA/TD-SCDMA multi-mode mobile phones developed based on SC8800G have already passed the network access testing of Telecommunication Bureau of Ministry of Industry and Information Technology and the market entry testingof China Mobile, meeting all commercial standards.
SC8800G achieves great speed advancement while significantly reducing power consumption. The chip is an ideal solution for customers to develop competitive low power consumption mobile handsets. Furthermore, this world’s first commercial 40nm low power TD-HSPA/TD-SCDMA multi-mode communication baseband processor will contribute to the development of Intelligent City, Internet of Things, Mobile Internet and the integration of telecommunications networks, cable TV networks and Computer network in China.
Dr. Leo Li, Spreadtrum’s President and CEO said, “As the inventor of the world’s first commercial 40nm low power TD-HSPA/TD-SCDMA multi-mode communication baseband processor, we are proud of our cutting-edge technology in 3G communication standards, our design capability in advanced technology and our world-class engineering team. The commercial TD-HSPA/TD-SCDMA mobile phones developed based on the SC8800G are representative of the progression from ‘made in China’ to ‘invented in China’. China’s IC design companies are presented with tremendous opportunities as the country undergoes a major upgrade in industry and economy development. Spreadtrum is dedicated to the continuous technology innovation in order to capitalize on these opportunities and play an instrumental role in the growth of China’s IC industry.”
Spreadtrum and Hisense Jointly Launched the World’s First Affordable TD-SCDMA Phone Supporting CMMB Digital TV [Spreadtrum press releases, Jan 10, 2011]
Spreadtrum Communications, Inc., a leading fabless semiconductor company that develops baseband and RF processor solutions for the wireless communications market (hereinafter referred to as “Spreadtrum”, Nasdaq Stock code: SPRD), and Qingdao Hisense Communication Co., Ltd., a subsidiary of a world leading provider of flat panel TVs, household appliances and mobile communications (hereinafter referred to as “Hisense Communication”), jointly launched the world’s first TD-SCDMA feature phone — Hisense N51 — with retail price below 1000 RMB. Hisense N51 is the only affordable TD-SCDMA mobile phone that supports CMMB digital TV among all existing 3G phones that are available through China Mobile’s “TD-SCDMA Terminal Special Incentive Fund Project” program. With the increasing demand for affordable 3G phones in the Chinese market, the launch of Hisense N51 will greatly accelerate the adoption of the TD-SCDMA platform and further enrich TD-SCDMA terminal products and services.
Hisense N51 was jointly developed by Spreadtrum and Hisense in a highly collaborative technical partnership. Executive Vice President of Hisense Communication, Ms. Wenlin Yang, said: “Hisense and Spreadtrum share a long history of co-operation. Partnering with Spreadtrum, we successfully won the bid of ‘thousand-yuan 3G mobile phones’ project of China Mobile’s ‘TD-SCDMA Terminal Special Incentive Fund Project.’ Through our six-month joint effortsand Spreadtrum’s very competitive TD-SCDMA and CMMB solutions, the Hisense N51 was introduced. The excellent localized technical support and quick customer service response from Spreadtrum’s team have not only greatly shortened the time to launch Hisense N51, but also ensured that Hisense TD-SCDMA products will be competitive in the 3G phone market. Hisense has always been at the forefront of the TD-SCDMA industry. At present, China Mobile has completed the construction of a national network, by investing huge resources to support the end-products, especially affordable G3 handsets. Compounded with its huge customer base and mature terminal operating experience, I believe, in 2010, China’s TD users will show explosive growth and our partnership with Spreadtrum will move further in the next level.”
President and CEO of Spreadtrum Communications, Inc., Dr. Leo Li, said: “We are very pleased to be working with Hisense to develop affordable TD-SCDMA products targeting China’s 3G market. Hisense has an extensive research and development experience and leading technology, as well as a close partnership with Spreadtrum. Spreadtrum provides highly integrated TD-SCDMA/HSDPA/GSM/GPRS/EDGE baseband chip SC8800H and RF chip QS3200, which effectively reduce the cost of development and manufacturing of Hisense Communication products. Therefore, Hisense Communication is able to introduce cost-effective handsets such as N51 by targeting the Chinese 3G market quickly to meet the needs of consumers. Spreadtrum CMMB mobile TV chip SC6600Vprovides Hisense N51 with vast application space. Particularly, Hisense N51 is currently the world’s only 1000 RMB level TD-SCDMA phone that supports CMMB.”
Chief Scientist of Spreadtrum Communications, Inc., Dr. Xiaojian Dong, also remarked: “Spreadtrum has maintained a close cooperative partnership with mobile terminal manufacturers during the implementation process of China Mobile’s ‘TD-SCDMA Terminal Special Incentive Fund Project.’ Under the guidance of China Mobile, we jointly overcame difficulties and achieved our goals. Hisense N51 has successfully passed China Mobile’s testing, which marked Spreadtrum’s great leap forward in phone platform, TD-SCDMA/GSM wireless performance and 2/3G mutual operation and stability. The outstanding results fully confirmed that the performance and maturity of Spreadtrum’s TD-SCDMA solutions is at the forefront of its industry.
About Hisense N51:
Hisense N51 uses Spreadtrum’s highly integrated SC8800H-baseband, QS3200-RF and SC6600V-CMMB chips to support TD-SCDMA/HSDPA/GSM/GPRS/EDGE and mobile TV functionality. Hisense N51 is based on a slim design with a thickness of only 13.3mm and comes with a 2.4-inch screen and a 2 million pixel (HD) camera. Furthermore, Hisense N51 supports TD-SCDMA/HSDPA high-speed data services, TD-SCDMA/GSM dual-mode, WWW/WAP browser for fast Internet access, and has built-in Fetion, music player, cell phone securities, mobile maps, MMS, DM, and PIM, etc. Hisense N51 has a maximum downlink speed of up to 1.6Mbps and uplink speed of up to 384Kbps. For the function of CMMB mobile digital TV, Hisense N51 can receive and send TV broadcasting and communications signals simultaneously without mutual interference and provides maximum TV viewing experience with TD-SCDMA mobile digital TV service.
About CMMB:
For more information on China Mobile Multimedia Broadcasting, please visit http://www.cmmb.org.cn .
Spreadtrum’s TD-SCDMA Chip Adopted in the World’s First 3G OPhone Lenovo O1 [Spreadtrum press releases, Dec 14, 2009]
Lenovo Mobile Communication Technology Co., Ltd. (hereinafter referred to as “Lenovo Mobile”) launched the world’s first TD-SCDMA standard-based OPhone smart phones – Lenovo O1, with immediate sales in all local markets in mainland China. The phone is based on Spreadtrum Communications, Inc. (hereinafter referred to as “Spreadtrum”, Nasdaq: SPRD) TD-SCDMA solution, and supports China Mobile OPhone OS smart phone operating system.
Spreadtrum and Lenovo Mobile, in a highly collaborative technical partnership, jointly developed Lenovo O1. This new handset runs on the China Mobile led developed Intelligent Terminal software platform – the OPhone platform. Lenovo 01 uses Spreadtrum’s TD-SCDMA/HSDPA / GSM / GPRS / EDGE baseband chip SC8800S and radio frequency (“RF”) chip QS3200. It is currently the first 3G OPhone-based smart phone that supports TD-SCDMA, combining China Mobile’s integrated applications, openness, comprehensive entertainment, business applications and other major features for the mobile Internet. Lenovo O1 is a leading example of successful partnerships among key corporations targeting China’s TD-SCDMA market.
As the world’s first TD-SCDMA OPhone-based smart phone, Lenovo O1 adopted Spreadtrum TD-SCDMA chip technology to support GSM / GPRS / EDGE / HSDPAand meets the demand for convergence of video, interactive e-mail and web browsing among others. The introduction of TD-SCDMA OPhone-based smart phones, represented by Lenovo O1, should greatly push forward the development cycle for China’s TD-SCDMA devices.
Regarding Lenovo O1, Spreadtrum President and CEO, Dr. Leo Li said: “The newly introduced Lenovo O1 is an integration of advanced technology and in-depth research work and an outstanding achievement of the intensive cooperation between Lenovo Mobile and China Mobile. Spreadtrum provides highly integrated TD-SCDMA/HSDPA/GSM/GPRS/EDGE baseband chips SC8800S and RF chip QS3200, which fully meets the functional and business needs of the operators, while effectively reducing product development and manufacturing costs. Leveraging Lenovo Mobile’s excellent technology platform, O1 products possess an outstanding industrial design with an attractive look and feel at a far smaller thickness than other current available smart phone products. We believe that Lenovo O1 has undoubtedly opened the highly potential Chinese 3G market for future and further developments. The personalization and openness features of OPhone will set the standards for mainstream development of future mobile phones.”
Lenovo Mobile president and CEO Yan Lv, said: “We are very happy to work with Spreadtrum. Lenovo O1 is the result of complete independent research and development by Chinese companies. Spreadtrum provides Lenovo O1 a very competitive TD-SCDMA solution in both baseband and RF, with highly integrated features at an outstanding cost structure. Additionally, the localized services of Spreadtrum team greatly shortened the time for Lenovo O1 to enter the market. Leveraging Lenovo Mobile’s core business product development and methodology, O1 seamlessly integrates features of PC and cell phone. Its introduction will propel the China Telecommunication Industry towards the new 3G mobile Internet era. We also believe that, fully utilizing the 3G wireless Internet network, Lenovo O1, after its entrance into the market, will deliver enhanced mobile Internet user experience to end consumers.”
About OPhone OS:
OPhone OS uses Linux as its system kernel and Google Android as its reference. It is compatible with Google Android platform, integrating flexible and efficient Java application framework. OpenGL ES, SGL and other advanced 3D/2D graphics processing system has been applied in its design, as well as powerful multimedia systems based on PacketVideo’s and the open-source Webkit browser engine. OPhone OS fully draws on good user experience of mainstream operating system, providing a complete set of telephony solutions and a variety of mobile data operation solutions.
About Lenovo Mobile:
Lenovo Mobile Communication Technology Ltd. (hereafter referred to as “Lenovo Mobile”), established in 2002, is a well known player in the Chinese mobile phone industry that specializes in the R&D, production and marketing of mobile phones. Lenovo Mobile is dedicated to provide “Stylish, Simple Innovative & High Quality” products value-added service which will satisfy the personalized needs and enhance the joy of mobile communication. Relying on its independent R&D and powerful sales channels, Lenovo Mobile has become a fundamental influence in the Chinese handset industry. For more information, please visit www.lenovomobile.com
Kindle Fire with its $200 price pushing everybody up, down or out of the Android tablet market
Suggested preliminary reading: $199 Kindle Fire: Android 2.3 with specific UI layer and cloud services [Sept 29 – Nov 13, 2011]
Update (when neither up or down the market is an option for the company):
Acer Likely to Withdraw From Tablet PC Market [Dec 28, 2011]
Routed by Apple Inc. in the tablet PC competition, the Taiwan-based Acer Inc., one of the world’s top five PC suppliers by market shares, has intended to disband its touch business group in January, 2012, indicating its withdrawal from the competitive landscape to follow the footsteps of HP and Research In Motion.
Headed by Acer’s corporate president Jim Wong, the touch business group was set up in April 2011 to develop and promote tablet PCs and smartphones, regarded as the company’s best promising business unit then.
However, the momentary impression has proven unable to secure the business unit an expected success, as the company, after struggling with the sluggishness of tablet PC sales in the past months, is determined to dissolve the unit starting in January, 2012. Of over 300 workers of the touch business unit, 150, mostly R&D engineers, will be transferred to other business divisions, and only 100 will be retained, with the remainder likely to be laid off, according to industry insiders.
Although the disbandment has yet to be publicized, Acer directors have confirmed that the company has recently merged its Android tablet business, which originally belonged to the touch business group, into its global logistics center management, saying that the once-promising division now exists in name only.
With the touch division to be streamlined, market observers believe that Acer, which just halved its tablet PC sales projection to the range of only 2.5 million to 3 million units from 5 million units optimistically set right after the division was established, is likely to leave the challenging market that has been dominated by Apple with its iPad.
Although global PC makers have eagerly ventured into tablet PC business in the wake of iPad’s success over the past year, many of them, however, have proven unmatchable with Apple in the competition, with HP and RIM already out of the market. Taiwanese contract manufacturers, such as Quanta Computer Inc. and Inventect Corp., have also been jeopardized by customer’s withdrawal from the segment, forced to cut their employees as a result.
The Kindle Fire Is On Fire: Amazon Expected To Ship 3.9 Million This Quarter [Seeking Alpha, Dec 2, 2011]
The Kindle Fire looks like a bona fide hit right out of the gate. New estimates from IHS iSuppli have Amazon.com (AMZN) shipping 3.9 million Kindle Fires this quarter, which would make it the No. 2 tablet after the iPad 2 (with an estimated 18.6 million shipments). The Kindle Fire will become the No. 1 Android tablet by a wide margin (the Samsung (SSNLF.PK) Galaxy Tab is the next biggest, with an estimated 1.4 million shipments).
To put this 3.9 million number in context, just remember that the very first quarter Apple sold the iPad back in the September quarter of 2010, it sold 3.3 million. So the Kindle Fire sold more in its first quarter than the iPad did in its first quarter on the market. Of course, Apple sold 7.3 million iPads the second quarter it was on the market, which was the 2010 holiday quarter.
Quanta shipments of Kindle Fire reach 3-4 million units [Dec 2, 2011]
Shipments of 7-inch Kindle Fire tablet PCs from Quanta Computer to Amazon have reached 3-4 million units, according to industry watchers. However, Quanta declined to comment.
The sources said Amazon has continued to increase its orders for Kindle Fire and aims to see total OEM Kindle Fire shipments reach five million units by the end of December or early January.
Wintek, a major supplier of touch panels for Kindle Fire, has recently raised its internal forecast of shipments to Amazon. Industry sources have estimated that Wintek will ship about 3-3.5 million touch panels for Kindle Fire before January.
However, some makers in the supply chain have built up inventory of needed parts and components steadily, and OEM Quanta has also kept its shipments regular, for the sake of avoiding over stockpiling inventory in case there is a reverse in order visibility, the sources pointed out.
The out-of-the-market case #1: White-box players in China quitting tablet PC market [Dec 8, 2011]
As non-Apple tablet PC players are dropping their tablet PC prices to compete against Kindle Fire, white-box players in China are starting to quit the tablet PC market and can only wait for the rise of the next innovative device to appear in the market.
Since China-based Lenovo is offering its tablet PCs at a price of CNY1,000 (US$158), several large white-box players have quickly dropped their tablet PC prices to help clear their inventory, while several white-box players that offer tablet PCs at below CNY800 are even preparing to sell their devices at cost and then quit the market.
With the launch of Android 4.0 and Nvidia Tegra 3, first-tier brand vendors have been dropping their tablet PC prices to compete for market share, especially Lenovo, which has recently dropped its 7-inch 16GB LaPad A1 from CNY2,500 [$US393] originally to less than CNY1,400 [$US220] and its entry-level 2GB model is offered at CNY1,000 [$US157], cheaper than most of the large white-box players’ models.
Since Lenovo is stronger in the retail channel, while offering warranty and its products have basic quality, these advantages are all piling strong pressure upon white-box players.
Some China-based ODMs pointed out that their orders from white-box players have dropped sharply by about 30-50% with several clients clearing their inventory by dropping prices; however, since they still cannot outmatch first-tier players, some of them have already decided to temporary quit the tablet PC market.
As the situation may become worse, the ODMs expect that more than 70% of the existing white-box players could quit the market by the first quarter of 2012.
Note: White-box is a term often used to describe computer makers who are not the well-known name brands, but rather B- or C-tier players.
The down-the-market case #1: Players drop tablet PC prices to compete against Kindle Fire [Nov 24, 2011]
Several tablet PC players including RIM, High Tech Computer (HTC), Lenovo, and ViewSonic, have dropped their 7-inch tablet PC prices to compete against Amazon’s Kindle Fire, priced at US$199, according to sources from channel retailers.
The sources pointed out that RIM has recently cooperated with Best Buy to offer its 7-inch 16GB PlayBook at a price of US$199, down from US$499 originally. Meanwhile, the price of HTC’s 7-inch Android 2.3-based Flyer tablet PC has dropped to US$299, Lenovo’s 7-inch A1 tablet PC to US$199, and ViewSonic’s 7-inch Viewbook 730 to US$169.
Meanwhile, several China-based white-box players are also offering their 7-inch tablet at prices as low as US$75.
In addition to the 16GB model, RIM also dropped its 32GB model from US$599 to US$299.
Since part of the reason consumers buy Kindle Fire is because of its strong content support, even though other brand vendors are trying to attract consumers by lowering their prices, they may not be able to achieve the same sales results as Amazon.
The sources also revealed that several vendors are already in talking with upstream suppliers hoping to develop a tablet PC that costs less than US$199, but since there is still not yet a suitable solution to accomplish such a goal, most of the brand vendors are halting their 7-inch tablet PC projects.
The out-of-the-market case #2: Dell kills off its last Android tablet in the US [Dec 6, 2011]
Dell has taken its 7-inch Streak Android tablet out of commission, according to its website. While some retail sites still have stock, the company no longer offers the Streak for sale from its own website and will no longer produce it. The Dell Android tablet species is officially extinct in the US.
The fadeout of the 7-inch Streak follows the disappearance of the 5-inch Streak in August, when it failed to corner (read: create) the 5-inch tablet market. The 7-inch Streak went on sale in January and was priced at $200 with a T-Mobile contract, but has failed to generate any significant interest in the last year. The only Dell tablet still in production is the 10-inch Streak, sold in China.
From here, Dell will move on to making Windows 8 tablets when the operating system launches next year. Speaking at the Dell World 2011 conference, Michael Dell, the company’s CEO, said that “the Android market has not developed the expectations [Dell] would have had.”
Lenovo Reaffirms Android Commitment In Wake Of Dell Streak 7 Demise [Dec 7, 2011]
Lenovo is reaffirming its commitment to its Android-based tablets – at least for now – in the wake of the demise of Dell (NSDQ:Dell)’s Streak 7 Android tablet. Dell nixed the 7-inch tablet on Tuesday, posting a note on the Streak 7’s landing page saying that the product, unfortunately, is “no longer available for sale.”
Dell declined to comment on exactly why it discontinued the tablet, which was its last Android-based device on the U.S. market.
Many reports, however, are suggesting that Dell pulled the reins on the Streak 7 to start transitioning from Android-based tablets to Windows 8-based tablets, upon the new OS’ release next year. Dell declined to confirm the move, but other PC makers, such as Lenovo, have expressed their commitment to Google’s OS – even if just for now.
“Our tablet strategy today is an Android operating system,” said Chris Frey, vice president of North America Commercial Channels at Lenovo in an interview with CRN. “As operating systems evolve next year and new operating systems become available, we’ll make decisions on the hardware and the operating system that will go on that hardware as we get closer. Right now [Android] is the operating system we have and are driving in the market.”
Lenovo’s ThinkPad Tablet: An Android Business Slate [Review] [Dec 7, 2011]
Conclusion
Lenovo designed the ThinkPad Tablet with business users in mind. The optional pen accessory and the preloaded software are options business users may appreciate. During our tests, we felt the ThinkPad tablet was great for taking notes, surfing the web, checking email, and many other daily tasks that are typical of a business user.
Battery life with the ThinkPad Tablet is a bit of a mixed bag. Although the tablet is rated at up to five days of use, this longevity is dependent upon the user putting the tablet into suspend mode each time he or she is finished using the tablet. Even then, battery life is sure to vary greatly depending on how much you use the tablet. We would expect that many users may place the tablet on their desk to take a phone call or deal with another interruption and forget to press the power button. In doing so, you’ll suffer a considerable hit in terms of battery life.
In terms of connectivity, the ThinkPad Tablet has a lot going for it. Not only does the ThinkPad Tablet have a full-size USB port, but it also offers a card reader, microUSB port, mini HDMI port, a ThinkPad Tablet dock connector, and headphone jack. Most tablets on the market today offer considerably fewer ports, so this is an area where the ThinkPad Tablet really shines.
IT departments will also appreciate the encryption and remote wipe capabilities of the ThinkPad Tablet. The optional pen accessory is definitely a nice add on that gives the tablet some additional functionality, and we found ourselves using it often during our evaluation process. The biggest drawback to this tablet is its battery managment. Assuming you’re religious about pressing the power button each time you’re finished using the tablet, it won’t be a problem. If you’re like us and tend to forget however, you’ll want to keep a charging cord nearby at all times. Regardless, we feel the ThinkPad Tablet is a great tablet for business users who want some of the added capabilities and software that Lenovo includes. It’s a full-featured device that offers a tablet experience not found in many others on the market right now.
Hot
- NVIDIA Tegra 2 dual-core 1GHz ARM SoC w/ NVIDIA graphics
- 1GB of RAM, 16 – 64GB Storage
- Lots of ports: mini HDMI, USB 2.0, micro USB, dock connector
- Full size media card reader
Not
- Relatively short battery life in idle mode
- Pen is not included (costs $30)
[Price: 16GB: $499, 32GB: $569, 64GB: $669]
Apple iPad Sales Slowing as Amazon Lights Kindle Fire [Dec 7, 2011]
Since launching in 2010, Apple’s iPad has been the global leader in tablets. But since Amazon’s first table, the all-new low-priced Kindle Fire came out in November Apple’s dominance may be sagging. In a new analyst note, Shaw Wu of the brokerage firm Stern Ageesees iPad sales as a “little light” in the current quarter.
Wu assigns the blame for light iPad sales to stiff competition, namely from Amazon’s Kindle Fire, priced at $199 while the starting price for the Apple iPad is $499. He also notes that some Apple customers are buying the MacBook Air instead of an iPad, but in lowering his estimate for iPad sales in the quarter from to 13.5 million units from 15 million units, it’s clear the Kindle Fire is the leading culprit.
[from: Apple’s iPad sales look light amid Kindle Fire, MacBook Air popularity [Dec 7, 2011]
Wu wrote in a research note:
In the Mac business, we are seeing particular strength in the MacBook Air, arguably the best ultra-mobile PC on the market. Last but not least, iPads appear a little light of expectations due in part to competition from Amazon’s Kindle Fire but also as some users opt for a more full-featured MacBook Air.]
IHS iSuppli estimates Amazon will sell nearly four million Kindle Fire tablets by the end of the year— not bad for a product that didn’t ship until mid-November. Reviewers note that the Kindle Fire isn’t the Apple iPad — it is short on apps and isn’t known for content creation abilities. Yet it seems to serve at a low price what most tablet buyers want — a handy device good for watching videos and Web browsing and content reading on the go.
It’s not like Apple’s iPad dominance is going away, either. If the company sells 13.5 million tablets in the quarter as Wu estimates, the Cupertino, Ca.-based company still has a global leader on its hands. But the Kindle Fire has shown out of the gate that a device can ably compete with the iPad after others like the HP TouchPad and the BlackBerryPlayBook failed.
Wu isn’t the only analyst who thinks the Amazon Kindle Fire is dipping into Apple iPad dominance, either. Another new report from Michael Walkley of Canaccord Genuitysees the same trend.
“With our expectations for a new iPad launch during the March quarter leading to potentially lower inventory levels combined with increased competition from the $200 Kindle Fire,” Walkley said in a note, “we have slightly lowered our December quarter iPad estimates from 14M to 13M units.”
But it’s interesting to note that some analysts don’t think Apple is overly concerned with the low-priced Kindle.
“If anything, we believe that Apple is not too concerned about the low-priced entrants,” wrote Mark Moskowitz, an analyst with J.P. Morgan, in a Dec. 2 research note. “Recall, it has been our view that low-priced, reduced feature-set entrants, such as the Kindle Fire, are soap box derby devices stuck between a tablet and an e-reader.”
iPad feeling some heat from Amazon’s Kindle Fire [Dec 1, 2011]
Apple’s iPad seems to have run into the one Android tabletthat could knock it down a peg or two.
After hitting retailers on November 15 at $199, Amazon’s Kindle Fire tablet is already outselling the iPad at Best Buy. Sorting tablets by the top sellers at the Best Buy Web Siteshows the Fire in first place followed by the 16GB Wi-Fi-only iPad 2 at $499 coming in second. A range of other iPad flavors from different carriers are scattered throughout the top 40 tablets.
Amazon itself shows the Kindle Fire as the top-selling tableton its site, with the 16GB iPad further down the list. But that seems a less accurate gauge of popularity since Fire buyers may be more likely to pick up the tablet directly from Amazon.
Even before the Fire launched a little more than two weeks ago, the tablet was proving to be a big seller, racking up a huge number of preorders. Pegging the Fire as one of the hottest consumer devices among holiday buyers, research firm DisplaySearch recently increased its shipment projectionsfor the current quarter.
DisplaySearch analyst Richard Shim now expects Amazon to ship up to 6 million Fire tablets this season, up from 4 million previously.
Another analyst also sees the Fire giving the iPad some competition, but to a lesser degree.
In an investor note out today, J.P. Morgan analyst Mark Moskowitz said he’d trimmed his fourth-quarter sales estimates for Apple’s tablet to 13 million from 13.3 million previously. Moskowitz attributed the lower forecast mostly to more limited growth in production but also pointed to the Fire.
“To a lesser extent, the Amazon Kindle Fire’s better-than-expected momentum with more price sensitive consumers is a factor, too,” the analyst wrote.
Of course, Apple is certainly in no danger of losing its current dominance in the tablet market. Moskowitz believes that over time the iPad will actually gain more traction in the business and educational markets. And despite the hot holiday demand for the Fire, the analyst doesn’t see Amazon’s current version of its tablet as a strong enough competitor over the long haul.
“We think that for any vendor to wrestle momentum longer-term from Apple, a fully loaded offering is a must, and here, the current revision of the Kindle Fire falls short,” Moskowitz wrote. “We think that, over time, consumers may come away disappointed with the Kindle Fire’s lack of functionality and smaller screen size. In our view, the Kindle Fire is the current Netbook of the media tablet market. The bigger question is whether the Fire evolves into a bona fide tablet in its next-generation release.”
As a consequence of the above two articles one observer dares to note that:
Not even Apple understands the tablet market [Dec 7, 2011]
Just last quarter, iPhone sales took a big dip. Apple (AAPL) was fine as iPads saved the day. This quarter could turn out to be the complete opposite.
If Sterne Agee analyst Shaw Wu is right, iPad sales will be lower than expected because of the popularity of both Amazon’s (AMZN) Kindle Fire table and Apple’s own MacBook Air, as ZDNet’s Larry Dignon notes. It’s a competition sandwich that underscores how little, still, anyone in the tablet market, including Apple, thoroughly understands the dynamics and what people ultimately want to do with the devices.
…
Initial trials are over
Not that the iPad — or other tablets — will whimper and crawl to a corner. Far from it. But given what products that Wu thinks are drawing attention, Kindle Fire and MacBook Air, you have to question whether anyone knows, yet, what consumers want from tablets, particularly as we’ve yet to see any solid numbers (and are unlikely to) for Kindle sales.
The presumption is that Kindle Fire snags the price-sensitive and Amazon fans. The MacBook Air switch is by people who need a lot more than what the iPad can deliver. That throws open a lot of assumptions. What percentage of buyers expected a tablet to be a media access device only? How many realized that they needed more than an on-screen keyboard? What price points will maximize sales?
For most of the Android tablet vendors, the answer to “What do consumers want?” has been, “Something other than what you sell.” Maybe Apple has all the answers, but even that seems pretty unlikely. Last quarter, unit sales were up. This month, maybe down. Steve Jobs was certain that a 7-inch tablet couldn’t see any success, but Amazon seems to be disproving that.
It’s time for everyone to take a step back and reconsider the basic questions. Maybe talk to a lot of customers, do some usability studies, and follow individuals around (with their permission) to better understand how they use the devices. Only some determined research is going to get beyond the seat-of-the-pants navigation that the tech industry seems to heartily embrace so often.
Evercore: Amazon will own 50% of Android tablet market in ’12 [Dec 5, 2011]
The Kindle Fire may “vaporize” the market for every for-profit tablet maker except Apple
In a note to clients Monday about Apple (AAPL), Evercore Partners’ Robert Cihra summarizes the impact of Amazon’s (AMZN) Kindle Fire on the tablet market in stark terms:
While Amazon’s Kindle Fire has come out of the gates strong, as expected, we see Apple maintaining its competitive lead, if anything accentuated by what now looks like the only tablet to so far mount any credible iPad challenge apparently needing to do so by selling at cost; not to mention Amazon’s success may just vaporize other “for profit” Android tablet OEM roadmaps (e.g., we est Amazon 50% of all Android tablets in CY12). Meanwhile Apple goes on as the only vendor able to cream off the most profitable segment of each market it targets, whether tablet, smartphone or PC. (emphasis ours)
The up-the-market case #1: Asustek sets shipment goal for 2012 [Dec 6]
Asustek Computer, at its global sales meeting on December 5, has set the shipment goals for its four major product lines for 2012 with notebooks and netbooks together to surpass 22 million units and the company internally expecting shipments to reach 23.8 million units, while tablet PCs will reach at least three million units with the company internally expecting the volume to reach six million units, surpassing Samsung Electronics.
…for tablet PCs, Asustek expects its shipments will reach about 1.8 million units in 2011.
…
As for the recent report that Asustek was not invited into the Windows on ARM (WOA) development project, Asustek noted that it has the strongest R&D ability among notebook vendors and is the largest client of Nvidia; therefore, the company will continue to have tight partnership with ARM-based processor makers over development of the WOA platform.
See also: NVIDIA Tegra 3 and ASUS Eee Pad Transformer Prime [Nov 10 – Dec 2, 2011]
for all related information + Asus Eee Pad Transformer Prime: The Rolls-Royce of Android tablets [Dec 2, 2011] as one of the first reviews
Note: Wistron Enters Asustek’s Tablet PC Supply Chain [Dec 8, 2011]
Aimed at becoming the largest brand for the Android- and Windows8-enabled tablet PCs, Asustek has aimed to challenge a goal of six million tablet PCs in 2012, three times that of this year’s 1.8 million units.
Asustek Unveils Transformer Prime Amid Aggressive Goal for Tablet Market [Dec 5, 2011]
Asustek Chief Executive Officer (CEO) Jerry Shen … vowed that his company will become one of the top tablet brands, next only to Apple (iPad) and Amazon (Kindle Fire). His pledge is considered by some industry executives as a challenge against Samsung, which is now the most popular brand name supplier of tablets only trailing Apple and Amazon.
Demo: Ice Cream Sandwich on Asus Transformer Prime [nvidia, Nov 17, 2011]
The up-the-market case #2: Acer, Lenovo to launch quad-core tablet PCs [Nov 29, 2011]
Acer and Lenovo are set to launch quad-core tablet PCs featuring Google’s Android 4.0 (Ice Cream Sandwich) and Nvidia’s Tegra 3 in the first quarterto compete against Asustek Computer, which has already launched its latest Eee Pad Transformer Prime with Tegra 3 and Samsung Electronics, according to sources from notebook players.
The sources pointed out that the competition over the quad-core tablet PCs will be difficult as these quad-core devices will only see improvements over their performance and design, but will still feature the same concept as their dual-core predecessors.
Therefore, these players may need to battle it out before being able to enter competition against players such as Amazon or Apple, the sources noted.
The sources noted that although these players’ performance in the dual-core tablet PC competition were not as good as expected, they will continue to advance and launch new quad-core devices to defend their brands.
The new quad-core tablet PCs from Acer and Lenovo are expected to be priced between US$459-599.
Since non-Apple players’ machines have no advantage to compete against Amazon or Apple’s tablet PC devices, the sources believe non-Apple players will together account for only 10-15% of the total tablet PC market.
The real up-the-market case: Amazing Screen Technology: Samsung Flexible AMOLED [Dec 4, 2012]
Some time earlier this year there were concept drawings of a Samsung phone with a flexible OLED display. This was a rather intriguing concept that we didn’t think would be happening anytime soon, but we were then proved wrong as Samsung stepped forward and said that flexible display smartphones were in the works and would be introduced some time in 2012.
Now Samsung’s Mobile Display Division has released a new concept video of what a transparent and flexible tablet of the future could look like and what it could accomplish. We’re guessing that Samsung’s flexible smartphone for 2012 won’t be anything like the concept video, but we definitely like where Samsung’s ideas are headed.
It showcases a tablet that can be shrunk and expanded according to our needs, augmented reality translation, and what appears to be 3D imagery as well that seems to literally leap off your screen.
From: Samsung shows off flexible display concept tablet in video [Dec 5, 2011]
In its quarterly earnings call, Samsung’s vice president of investor relations, Robert Yi, told investors, analysts and press, “The flexible display we are looking to introduce sometime in 2012, hopefully the earlier part. The application probably will start from the handset side.”
After flexible-screen mobile phones roll out, the company plans to introduce the same technology for tabletsand other devices.
In January 2011, Samsung purchased Liquivista, a strategic acquisition that will allow it to produce the kinds of displays that were announced today. Liquivista made electrowetting display technology, which is used to create mobile and other consumer electronic displays that are bright, low-power, flexible and transparent.
Flexible screen technology was also a focus of Samsung’s in March, when Yongsuk Choi, director of Samsung Mobile Display, gave an overview of the company’s future mobile device plans. At that time, Choi said most of the flexible-display technology Samsung was working on was still in very early stages.
From: Samsung’s new phones will have flexible screens [Oct 28, 2011]
See also on Samsung Mobile Display site:
– Future Display Used : Flexible Display – Foldable Display – Dual Display – 3D Display – Paper Thin Display: “Flexible Display: AMOLED products that are still fully functional when they are folded or rolled can be expanded and applied to full-color and mobile market as digital signage and e-book markets and technologies are developed.” …
– SMD History: … “Nov 2010: Developed WVGA [Wide VGA 800×480 resolution] Flexible AMOLED for the first time in the world” … “May 2009: Developed the world’s biggest 6.5” of Flexible AMOLED” …
HP, Dell, Acer to expand R&D investments [Nov 24, 2011]
Seeing that the PC industry is going through a slowdown, PC players Hewlett-Packard (HP), Dell and Acer have all expanded their investments in R&D and as the PC industry will enter an atmosphere that is filled with multiple platformsin 2012, each vendor’s R&D, branding and marketing abilities will become important drivers to increase their competitiveness in the future, according to sources from PC players.
HP is set to increase its investment in R&D and to strengthen the related resources. The company also changed its policy to have senior vice president of research, and director of HP Labs Prith Banerjee directly report to company CEO Meg Whitman.
Meanwhile, Dell is set to expand its R&D funding to US$1 billion each year, up 51.28% from US$661 million, that was reported a year ago. Dell also noted that the company will continue to acquire companies in the future and will need more funding to integrate the acquired firms.
Furthermore, Acer’s first R&D center is also expected to increase its total engineers from 600 in the middle of the year to 1,000 by year-end with executives of brand vendors and ODMs all major targets for headhunting.
An Acer executive also pointed out that the PC industry is experiencing a significant change, transitioning from Wintel system dominated to competition between several different platforms. Therefore, to the ability to develop devices based on Google’s Android system or ARM will become important.
AMD helping Android fans port to x86 [Dec 6, 2011]
A team of developers working privately to port the next version of Android to the x86 platform has been receiving a lot of support from AMD, but less from other key players.
The project is seeking to port the Ice Cream Sandwich (ICS) android-4.0.1_r1 release build to the x86 platform, and Chih-Wei Huang, one of the enthusiasts involved, told The Register that AMD had not only donated two tablets to the cause, but also has a couple of engineers helping out. As a result, the porting to AMD’s Brazos platform is now largely complete and the source code has been made available.
The first porting of Android to the x86 platform was actually done by Google engineers, but he explained that the Google team had not been continuing with the project since Android version 1.5, aka Cupcake. While the developers submit patches to Google, they seldom hear back, although some Google engineers are helping out privately with the project. Intel, too, hasn’t been keen.
“Generally speaking, Google didn’t care for the x86, at least before ICS,” he told The Registerin an email conversation. “Intel doesn’t care, either. They don’t want to help us. I’ve tried to contact Intel in different ways, but the replies were negative.”
Intel’s position has caused the team considerable problems, not least in getting Android to work with the video chipsets, and particularly the hardware acceleration added to Chipzilla’s kit. Work is still continuing, but since this is a voluntary project by people who have day jobs, then Android users might have a while before they can plaster an Intel Inside sticker on their systems.
Chih-Wei Huang, an open source advocate based in Taiwan, started the project with a former colleague in June 2009, and it has morphed to the point where the scheme has 2,600 subscribers to the project forum. He said that while he tried to keep the porting process up to date, it was a lot of work and some people weren’t sharing data.
“Now ICS is more mature for x86 tablet or netbook, so there are more practical reasons to do that,” he said. “Actually, I know some vendors like Bluestack, Viewsonic, and Insyde have already shipped Android-x86.org based products. However, they never contribute back. That usually makes us feel bad and angry.”
Supplementary information: Android: A visual history [Dec 7, 2011]
OPhone 2.5 and beyond from Borqs for China Mobile
Recommended preliminary reading: OPhone OS (OMS) 2.0 based on Android 2.1 [July 5 – Dec 13, 2010]
China Mobile trailer video [Jan 8, 2011]
Borqs: The Early Bird Catches More Worms [Borqs article, Nov 23, 2011]
The lower versions of Android were found to be instable, and so was TD-SCDMA system. All these brought unexpected troubles to Borqs.
At the Mobile World Congress (MWC) held in Barcelona on Feb. 14th this year, Intel Capital, Intel’s global investment organization, announced that it would invest USD 26 million in six mobile startups to help drive innovation and development of mobile hardware, software and application ecosystems. Borqs, as a software solution provider from China, was one of them. Arvind Sodhani, Executive Vice President of Intel, commented on the investment as an important commitment to the key growth fields in mobile ecosystems.
Although officially introduced as a China-headquartered Android software integrator for mobile devices at MWC, Borqs has already been known as the strategic developer of China Mobile for OPhone OS. It has succeccfully ugraded OPhone from version 1.0 to 2.5 through constantly opitimizing TD chips and network, increasing its OEM partnerships from 8 to 20. Currently, Borqs’ Android solutions have been widely used in more than 30 W-CDMA and TD-SCDMA based Android mobile devices with a total shipment of 2 million plus.
“I saw the great potential of Android, and then I thought it’s time for me to start Borqs.” Pat Chan, CEO and President of Borqs, said during an interview by CBN Weekly. According to him, Borqs was one of the only four or five companies that had access to non-complete open-source codes before the launch of Android by Google. This enabled Borqs to initiate system development one year earilier than its competitors.
The technical strength of its team also gave the company more opportunities. Pat Chan was the former Vice President and CTO of UT Starcom Incorporated, taking charge of operations of communication infrastructures (wireless, broadband and IPTV, etc.). Bob Li, Senior Vice President of Borqs as well as the partner of venture fund, Yellowstone Capital, once held a position of senior developer at Philips Semiconductor. Rao Hong, another Vice President of Borqs, known as one of the excellent local employees trained by Motorola, was the founder of Linux-based Motorola EZX phone platform, which afterwards evolved into a famous operating system of Motorola – Linux-Java(LJ) .
At that time, China Mobile was investing heavily into mobile value-added services and developed a series of new services such as Mobile Newspaper, Fetion, Mobile Stock, Mobile E-mail Box, Mobile SNS, etc. In the Mobile Internet era, however, the trump to dominate the terminal market is to launch an independently developed operating system and pre-build customized value-added services into terminals; at least that was how China Mobile defined its marketing strategies at that moment.
As once expected by China Mobile, interface and services of Android may be replaced with China Mobile owned services – OMS and OPhone may be built onto OMS in cooperation with OEMs. So that China Mobile would launch services and advertising on its own handsets. To this end, Borqs, which has been always dedicated to Android, became the partner of China Mobile for the development of mobile operating system.
Voices of doubt about OMS system development were often heard at the beginning. “It was quite difficult. There were so many problems about campatibility and configuration. Nobody believed that we could make it“, Phat Chan said. Since mid-2007, the team had been researching and developing the operating system, and then finally succeded after two years.
However, OPhone failed to become a hit on the maket at the very start. Lenovo’s first OPhone-based product, also the first OMS handset, was initally launched at the price of RMB 5,999 yuan, expected as a powerful weapon to beat iPhone. However, its price declined to RMB 1,500 yuan as of the end of 2010.
In fact, Borqs made a number of modifications to the bottom layers of Android catering to customer demand in the process of developing OMS platform. These efforts have successfully made OPhone quite different from Android, such as appearance and kernals. But, nearly all the Androids before version 1.5 was instable, resulting in its frequent upgrates by Google. In addition, compatibility issues still exist between Android 1.0 and 1.5. All these had posed big challenges to Borqs.
What’s more, immature TD technology impacted on customer experience to some extent. At the beginning of TD’s commercialization, terminals were in severe shortage. Most OEMs only launched one or two types of handsets with lower performance in the apsects of apperance, application, interface compared with the mature 2G phones. Simultaneous work of about 7 chips were required for a TD terminal. This, plus deficiency in power consumption and adaption as well as high terminal price, led to low shipment and OEMs’ failure of making profits.
“Any tiny trouble may influence the use of handsets. Before launching Ophone 2.0, we have solved 159 TD chip related problems, and modified over 1,000 items of OPhone OS 2.5,” Pat Chan pointed out. According to him, MTBF test requiring a 200h or above of predicted elapsed time between inherent failures during operation was made to improve the stability in the course of development. This indicated that the design level of OPhone based terminals must be close to or even aligned with that of TCDMA terminals.
“The criteria of 200h was just enlightened from our partner. The MTBF value was once required to hit 800 hours when we dealt with a US company,“ Pat Chan stated. From the first-round to the fourth-round debugging, the stability of OPhone has increased from 24 hours to 255 hours. “We used to define Failure to Pass as system crash, but now even a failure to execute a single command will count”, he added.
According to him, among OPhone 2.5 based handsets launched this year, Motorola MT 620 boasts a MTBF value of over 200 hours, far surpassing other common terminals with a value of 60-70 hours. “stability is the essential premise for good consumer experience,” he said.
At the time being, chip development saw some progress too.
Marvell’s single chip solution provides the first access for TD smart terminals to stand on the same starting line with WCDMA terminals.Marvell TD-SCDMA single chips solution, PXA320, is sponsored by the Research Institution of China Mobile. It not only help realize great improvements of chip performance, but also enables easy resolution to the soft spot in apperance design and power consumption.
In overseas markets, cooperation with Qualcomm and Infineon Technologies helps Borqs accumulate lots of experience in W-CDMA chips. Also, the company has established partnerships with some handset manufacturers in Japan and India, as well as Singtel from Singapore. One of them has used Borqs’ chip solutions on its gobal Andriod terminals.
“From 2007 to 2010, OPhone accounted for 60% of our business, but now this figure has dropped to 30%,” Pat Chan said. As he stated, what make him proud most is to carve out Borqs, not that fast, but eventually recognized. He plans to further invest into technology. “Our next focus will be still on operating system, and we will also make continuous investment in cloud computing,” he further stated. For now, it is said that the research and development expenses account for 80% of the total payout at Borqs.
About Borqs
Average growth rate for three years:1054%
Founder: Pat Chan
Headquarters: Hong Kong
Core technology : End-to-end integrated software solutions for mobile Internet
Leading-edge technology: Seamless connection of mobile operators, terminals, chips and mobile Internet.
Technology revenue :R&D expenses account for 80% of the total
Financing amount: USD 35 million
Business model: Borqs is committed to providing end-to-end software solutions for mobile Internet industy, thereby helping partners map out their own solutions.
Borqs: Dedicated to End-to-end Integrated Software Solutions [China Computerworld via Borqs, Nov 4, 2011]
Ms. Wang Tun, Vice President, Business Development at Borqs International Holding Corp (Borqs) said: “We have received much attention for OMS (Open Mobile System) represented by OPhone that we developed for China Mobile. However, OMS is just part of our core business.” As far as what she said goes, China’s independently developed OMS has aroused widespread concern in recent years, bringing its developer, Borqs, under the spotlight. However, Borqs is not well known to the public yet. The technical competitiveness of this emerging tech company established in 2007 and its other operations except for OMS are still behind the curtain. Now a recent field interview may help you know more about this somewhat still mysterious company.
Dedicated to end-to-end integrated software solutions
Borqs operates in an independent six-storey white building in Wangjing Plaza, Beijing. According to an employee with Borqs, considering its robust growth in recent years, the company rented this office building in whole, but it is just one of its office locations in Beijing. During the interview in a meeting room, it was easy to be impressed by a variety of patent certificates on the wall and, somewhat surprisingly, the straightforward talk by Ms. Wang Tun, Vice President, Business Development at Borqs.
“Our business is composed of three lineups since the establishment. Borqs is not just about OS,” Ms. Wang said. Incorporated in 2007, the company is a high-tech enterprise dedicated to providing end-to-end integrated software solutions for the whole industrial chain of mobile communications. “Cloud, management and terminal”, referring to, respectively, Mobile Cloud Computing Platform, Mobile Information Management System Platform (Mobee, Mobile Widget) and OMS, were positioned as three main lineups underpinning Borqs for making its corporate objective real.
Borqs’ OMS is mainly represented by Android-based OPhone running on the Linux kernel. It is an independently developed operating system essentially different from those operating systems modified from Android in China’s market. Ms. Wang Tun said: “OMS is an open mobile intelligent software platform. It includes a Linux Kernel, middleware, Java virtual machine, application software and other applications such as FOTA [Firmware Over-the-Air], RIL [Radio Interface Layer] and WebKit. It also features high compatibility same as that of Android and Bada.”
OMS is the trailblazer of China-owned mobile operating system, but facing a fierce competition against several powerful rivals in local Chinese market, such as Cloud OS launched by Alibaba. It has been affirmed that Baidu will roll out its mobile operating system supportable to China Telecom’s CDMA 2000 standard at the end of this year. Nevertheless, Ms. Wang Tun said for sure that there was no need to worry about that.
She explained her confidence quite directly: OMS is a continued evolution of advanced technology, also an integrated solution. According to her, many new features, such as Html5 and cloud application, are hyped up by the industry, but they are immature with many defects, including slow traffic caused by real-time networking and compromised user experience by unstable network. Reversely, Borqs, rather than talking big, is always committed to improving the performances of OMS for constantly enhanced user experience. Its next-generation OMS will focus on voice intelligence, multi-screen play, LTE, IPv6, security and more powerful chips. To that end, the company has established a wide range of partnership programs with some global players, such as NEC and Singtel.
Focusing on Mobile Internet Market
The success of mobile Internet on the consumer market is just a starting point of its future rise. Together with the increasing popularity of mobile Internet and smart terminals, more applications for mobile business purpose will be created and provided for a wide spectrum of industries. Simple, efficient and safe corporate-level solutions will be bringing more benefits. With this in mind, Borqs has been striving to deliver end-to-end integrated software solutions just for business customers, with some remarkable achievements already made.
According to Ms. Wang Tun, Borqs has had some success cases in the fields of information system construction and e-government, the major part of which is mobile Internet-enabled industry application systems built upon mobile clients and mobile cloud computing on the back end. Its information management system is customized based on [its] Mobee management platform, integrating an audio/video information system for content distribution.
Also, Mr. Wang Tun disclosed that [its] Big Cloud, developed by Borqs with advanced open source technology, is designed to provide a complete, innovative solution for massive data processing and user management catering to mobile Internet. Big Cloud is a system platform innovated and developed with IRP [?Internet Resource Planning?] on mobile Internet, IT support system solution and the low-cost PC-Grid computing technology. It is a platform with high performance of reliability, availability and scalability. She even revealed that the company has been dedicated to the research of Big Cloud-related technologies since its establishment.
At present, Mobee is far from public knowledge. It is reported that Mobee is a mobile Internet application platform based on mobile information management technology, covering application management, news, e-books and audios & videos. Borqs has made a special strategy for Mobee: As the core of information management systems, it is made available for customers on a customized basis; meanwhile, generous efforts are made in brand incubation to promote its offerings such as Mobee Apps, Mobee News, Mobee Readings, Mobee Weather, Mobee Stock, etc.
Mentioning the future industry applications, Ms. Wang Tun said that Borqs, with strong technical power, is willing to create a win-win industry chain by partnering with system integrators and developers from various industries.
Now, many new features of mobile operating systems, such as Html5 and cloud application, are just hypes, rather immature with many defects, including slow traffic caused by real-time networking and compromised user experience by unstable network.
Asus T20 introduced smart phones, using OPhone 2.5 platform [Oct 25, 2011]
Asus in Beijing released T20 smart phones. According to information, released the T20 smart phones, mobile launch, working with the second paragraph TD mobile phones.
T20 in mobile leading harsh OPhone2.5 mobile terminal product special test, with minimal number, the total score of the excellent result ranked first in the first through the test, and become the first OPhone2.5 China mobile platform 3 G smartphones.
Computer China headquarters handheld division TangShiLin general manager, said on the 3 G information age, asus has issued the Windows platform of mobile phones, the M A of the Android platform of mobile phones, and began in 2009 and China mobile cooperation development TD mobile phone, support our country with independent intellectual property rights td-scdma technology standards, released Ophone system of mobile phone T, to the mobile phone released today T20, asus always insist the complete set up from the personal computing end to the clouds of the bridge operation mission, smart phones can let users instant, namely, to get more human nature on the content and all kinds of clouds service, is to the clouds of calculation an important terminal.
China Mobile Research Institute: Ophone basic catch up iPhone [Beijing Morning Post, via Google Translate, June 10, 2011]
Morning News (Reporter Jiao Likun) held yesterday TD intelligent terminal technology development seminar, China Mobile Research Institute Bill Huang said that China Mobile Ophone has basically caught up with the iPhone’s level, in addition to a technology – Multi-Touch screen.
Bill Huang pointed out that after five years of development, the Ophone has the best multi-tasking, open, API, etc. to catch up with iPhone, but still in the multi-touch in Apple’s lead.
iPhone touch screen mobile phone caused a global boom. China Mobile Ophone is the leading smartphone platform. Borqs Tun Wang, vice president of Commerce, said that so far, OPhone phone has been developed 29. To the end of last year, Ophone in TD smart device market share up to 38%.
Wang Tun said that this year will introduce OPhone 2.6 platform to support high-definition video transmission and interactive television, Ophone will use the Tablet PC Edition operating system.
Borqs to Launch OPhone 3.0 in Q1 2012 [Marbridge Daily, Netease Tech, June 8, 2011]
Wang Tun, VP of Beijing-based mobile software solutions provider Borqs, recently revealed that version 3.0 of China Mobile’s (NYSE: CHL; 0941.HK) OPhone mobile OS will be released in Q1 2012, featuring improved security, IPv6 support, and new cloud-based services.
The OPhone or Open Mobile System (OMS) is an Android-based platform that supports a number of China Mobile data services, such as mobile IM client Fetion, the Mobile Market app store, and 139 mobile e-mail. Wang said Borqs is cooperating with over 20 handset manufacturers to produce OPhone smartphones, with R&D completed on 29 handsets, more than 20 of which have already been released. As of the end of last year, OPhone accounted for 38% of the TD-SCDMA smartphone market. A number of handset manufacturers, including Motorola, Sony Ericsson, Huawei, ZTE (0763.HK; 000063.SZ), and Sharp, will continue to release products this year featuring the recently released OPhone 2.5 mobile OS, at prices significantly lower than those in the past two years.
Borqs OPhone years of “stealth” to cloud the future [Communications World Network via Google translation, Aug 15, 2011]
Communications World Network ( CWW ) 8 (Reuters) broadcast communications, an industry that is familiar and unfamiliar company, familiar because of their many years of time to focus on OPhone OS operating system platform development, and OPhone products have also been seen as a TD terminal symbol of product development; and it is because they are unfamiliar with China Mobile in the market between the origin of long-term low-key publicity.
Along the way, OPhone ups and downs
August 31, 2009 China Mobile jointly released the first batch of more than OPhone mobile terminal manufacturers, and OPhone OS 1.0 version of the operating system is also to meet with the user. Borqs Tun Wang, vice president of business media conference admitted in, OPhone end product from scratch, is a gradually mature, and gradually perfect the process. OPhone launch five platform version of the two years, more than 30 terminals, OPhone more mature; simultaneously fit all of the TD Modem and mainstream chip, driven by the industrial partners, industry, environment, maturity and development.
Initially released in 2009 to Lenovo O1 OPhone most typical mobile phone, from the terminal point of view, TD industry in terms of the chip industry is a new challenge, because chip solution immature, then a TD mobile phone chip requires about seven simultaneously, the power consumption and adapter for mobile phones and other issues, it faces enormous challenges. TD mobile phone form factor is also a single, larger one important reason. And, TD network instability also affects the user experience.
Insiders pointed out, it is undeniable that when criticized by the parties OPhone terminal operating system is not all over, in the TD network, terminal hardware support are varying degrees of problems, integrated all the factors causing the user for the OPhone misunderstandings, but also caused difficulties in the latter part of OPhone terminal advance.
OPhone early stages of development, the terminal price is a major cause of limited advance, while the single-section shipments are not ideal terminal into a terminal manufacturers are not profitable, the hardware chip count not a big bang, end the vicious cycle of high prices.
Wang Tun, concedes, Marvell single-chip solution can be said that the launch of TD industry chain of development, making TD the first opportunity to intelligent terminals and WCDMA terminals stood quite the starting line.
It is understood, Marvell’s TD-SCDMA PXA920 single-chip solution is strongly supported by the Research Institute of China Mobile TD-chip R & D projects, and the introduction of single-chip solution not only in chip performance has been greatly improved, while the terminal design and energy problems are solved.
Currently, OPhone OS version 2.5 has been reached, after the first two years of pain, the current OPhone either hardware support or software systems, are the best period of development ushered in history. Gradually introduced in the first half of this year, a variety of OPhone phone prices were 2,000 yuan, while Huawei T8300 has achieved a thousand OPhone goal, which broadcast communications, said Ray Wang, senior director of product management, the current OPhone the price of smart phones has basically become more reasonable, cost-effective but also more acceptable to users, will usher in the next outbreak.
Stability is the key OPhone
In April, Borqs released its latest 2.5 version of the OMS, based on kernel development Android 2.2 made, it is reported, OPhone OS 2.5 version compared to the previous version has more than 1000 improved, more focus on user experience. Wang Lei said, OMS2.5 whether or Widget UI design experience more in line with the Chinese people for the smart phone experience, while the Internet anytime, anywhere “with e-line” client, 2G / 3G network access to the “VPN enterprise network,” The new “mobile reading” experience, support Wi-Fi to download the “game room”, etc. are OPhone2.5 improvement highlights.
OPhone OS operating system from the emergence of the software compatibility has been criticized by the industry’s biggest problem, now the new 2.5 version of this problem has been completely resolved. Borqs Commercial Director Zou Junfeng said, “first-line OPhone phone manufacturers need Google 100% compatibility testing, while doing OPhone the outset, we and Google are the anti-secession agreement, and now in the Android market, all the software in OPhone 2.5 can be run on the phone. ”
Wang Lei said that in the year listed OPhone 2.5 phone, Motorola MT620 mobile phone has been tested time and stable operation of its independence in 200 hours or more, and now the vast majority of end-user experience of failure-free run-time is generally 60-70 hours, and stability to the user experience is an important prerequisite for good.
According to reports, Motorola MT620 terminal shipments more than 30 million, and this year with Huawei T8300 phone shipments will exceed 50 million, which will refresh OPhone new record mobile phone shipments.
OPhone from the terminal to the cloud
While the current “mobile cloud” concept continually referred to by the terminal manufacturers, mobile phone from the terminal has become an inevitable trend toward the clouds, which Wang Tun introduced to, OPhone OS 3.0 is developing next-generation version, but in this version, the “cloud “OPhone will be implanted into the phone, while the cloud service system will be realized in the end.
Wang Tun said, including cloud services such as Apple’s iCloud launch, users also enjoy the convenience of personal privacy is under threat, due to personal information are all on the cloud, personal security, and national security is bound to be under threat.
Currently Borqs ongoing services in the cloud-end R & D program, but also China Mobile “big cloud” 1.0 plan providers, I believe that with the clouds and end-system continues to mature, I believe that will provide stable and secure cloud the overall service .
http://pdadb.net/index.php?m=pdamaster&posted=1&os=a250o
Motorola MOTO MT620
Release Date: June, 2011
OS: Borqs OPhone OS 2.5 Chinese
CPU: 32bit Marvell PXA920, 806MHz
Memory: 512MiB RAM, 512MiB ROM
Display: 3.1″ 320×480 pixel color transflective TFT
Cellular Phone: GSM900, GSM1800, GSM1900,..Physical Attributes:60 x 122 x 12.4 mm, 123 g
Sony Ericsson WT18 / WT18i
Release Date: June, 2011
OS: Borqs OPhone OS 2.5
CPU: 32bit Marvell PXA920, 806MHz
Memory: 512MiB ROM
Display: 3.2″ 320×480 pixel color transflective TFT
Cellular Phone: GSM850, GSM900, GSM1800,..
Physical Attributes: 56.5 x 106 x 14.3 mm, 110 g
Sony Ericsson WT18i also started to launch similar mobile phones [Nov 24, 2011]
There was an increase in demand for mobile music after the launch of the Walkman series phones from Sony Ericsson. To take on phones Sony Ericsson music, other companies also started to launch similar mobile phones. Whatever the level of competition from SE Walkman phones definitely belong to a class way beyond the reach of its rivals. This time he came with the new Sony Ericsson WT18iphone Android to charm the masses.
After the announcement of the new W8, WT18iis the final Walkman phone from Sony Ericsson that was introduced in China. This is a phone that works with TD-SCDMA/GSMA Chinese version of the operating system Android 2.2 (Froyo) called OPhone 2.5 which is fully compatible with all Android applications. It is available on China Mobile and uses Marvell PXA920 806MHz CPU processor power. The WT18i has a 3.2-inch HVGA capacitive touchscreen with a resolution of 320 × 480 pixels.
Other features include the WT18i 3Mega pixel camera, 150GB of internal memory, Bluetooth 2.1 + EDR, GPS, Wi-Fi b / g / n, an FM tuner, Sony Walkman basic audio, and a micro card slot SDHC. It is also able to shoot videos 480/24p. Coming soon in China, the Sony Ericsson WT18i uses a battery 1200mAh, 56.5 × 106 × 14.3mm and weighs in a position only 110 grams.
WT18i indicated is similar to a Walkman phone Sony Ericsson W8, Sony Ericsson WT18i specifications indicate that this phone is designed for low-end marketsand cheap, young people who consider price. Sony Ericsson uses Marvell PXA 920 processor WT18i, 806 MHz clock speed and a screen 3.2 “HVGA. Device is equipped with a 150 MB the internal memory and microSD card slot (up to 32GB)
Sony Ericsson WT18i Specification and features :
- Display: 3.2 inch HVGA capacitive touchscreen display with 320 × 480 pixels, 16M colors
- Single-Touch and ease of handwriting recognition
- 3GP and MP4 video
- Camera: 3 MP camera with video recorder 480p
- Virtual QWERTY Keyboard
- Expandable memory: up to 32 GB MicroSD Card
- Operating System: Android OS 2.2 Froyo
- Connectivity: Bluetooth and Wi-Fi 802.11b/g/n options
- Dimension: 106 x 56.5 x 14.3 mm
- Weight: 110 grams
- Battery: Li-ion 1200 mAh
With the Walkman W8 WT18i and advertising, things are going well for Sony Ericsson. However, these are mid-range. Hopefully they have something in reserve for high-end consumers. On the other hand, many people do not see the point of most Walkman phones. Is Sony taking a gamble with their latest offers? We think so. The most important question is: the bet will pay off eventually? Stay Connected for more news about it!
Price :
- PKR: Rs.27, 500
- USD: $ 299.99
The current (Nov 29, 2011) low-end offerings are the following ones:
| Brand: | Huawei | Coolpad |
| Model: | T83003.2″ Capacitive Screen Ophone 2.5 TD-SCDMA 3G Smart Phone w/ WiFi+GPS – Black | 88093.2″ Touch Screen 3G TD-SCDMA OPhone 2.5 Android Smartphone w/ Wi-Fi + TV – Black |
| Price: | $138.90 [elsewhere is the same street price of ¥ 888.00 = $139.21] EUR 114.33 | $141.60EUR 116.55 |
| Color: | Black | Black |
| Special Features: | Slim body,quick react screen, 3.2″ capacitive screen display, Customized App can be removed by root. | TV and Wi-Fi function available, Ophone 2.5 system, fully compatible with the Android 2.2 OS applications |
| IMEI: | Unique | Unique |
| Format: | Touch Smart Phone | Touch bar smartphone |
| Cell Phone Weight (w/Battery) | 104.0 grams | 127g |
| Operating System: | Android based, Ophone 2.5 | Ophone 2.5, fully compatible with the Android 2.2 OS applications |
| Processor: | Marvell [PXA918], 600MHZ | Marvell PXA918, 624MHz |
| LCD Screen: | 3.2-inch capacitive touchscreen | 3.2-inch screen |
| Screen Resolution: | 480 x 320 pixels | 480 x 320 pixels |
| Touch Sensitive: | Yes | Yes |
| Network Bands: | GSM/TD-SCDMA, 2G:GSM850/900/1800/1900,3G:TD-SCDMA1880-1920/2010-2025MHZ | GSM/TD-SCDMAGSM:900MHz/1800MHz/1900MHzTDSCDMA:1880/2010MHz |
| SIM Slots: | Single SIM slot | Single SIM slot |
| Data Connections: | WiFi/WAP/GPRS/EDGE/HSPA | GSM/GPRS/EDGE/TD-SCDMA |
| Bluetooth: | V2.1+A2DP | V3.0 |
| Wifi/Wireless LAN/WLAN: | Yes. 802.11b/g | Yes, 802.11b/g/n |
| Speakers: | 1 Speaker | Single speaker |
| Memory Slot Type: | MicroSD/TF card up to 32GB in size (2GB memory card included) | MicroSD/TF card up to 32 GB in size (2GB memory card included) |
| Built-in/Included Memory: | 512MB ROM, 512MB RAM | 512MB ROM, 256MB RAM |
| Digital Camera(s): | 3.2MP, Picture Max Resolution: 2048×1536 pixels | 300 KP front camera plus 3.0 MP back camera with 1536 x 2048 pixels resolution |
| GPS: | Built-in GPS | |
| G-sensor: | Yes | |
| JAVA: | Yes | |
| Playback Formats: | MP3/3GP/MP4/JPG/TXT (with certain App almost all the formats are supported) | MP4/3GP/MP3/AAC/MIDI |
| TV Tuner: | No | Yes, PAL/NTSC/AUTO |
| FM Radio Tuner: | Built-in FM Radio Tuner | No |
| Voice Recording: | Voice Recording Supported | Yes |
| Batteries: | 1 x 1200 mAh lithium ion rechargeable batteries included | 1 x 1450mAh lithium battery |
| AC Charger: | 100~240V AC Battery Charger included (2-Flat-Pin Plug) | AC 100~240V Power Adapter (EU plug) |
| Recharge via USB Port: | Yes | Yes |
| Phone Language(s): | Chinese/English | Chinese / English |
| User’s Guide: | English user’s guide included | English/Chinese user manual |
| Accessories Included: | 1 x 3.5mm earphone1 x 1200mAh battery1 x USB Charging/Data Cable | 1 x 3.5mm earphone1 x 1450mAh lithium battery1 x USB cable with AC adapter1 x 2GB TF card |
| Manufacturer’s Warranty: | 12 Months excluding physical damages (see specifications for terms and details) | 15 Months excluding physical damages (see specifications for terms and details) |
Note that the Huawei T8300 is the TD-SCDMA specific redesign of the IDEOS X3 smartphone announced at MWC’11 (but only delivered since June’11, for around US$240 in Singapore and for around US$200 in Malaysia). The Qualcomm MSM7227 SoC (announced in Feb’09 for sub-$150 smartphones) used in X3 was not able to support TD-SCDMA so the only available SoC was Marvell’s PXA920/918 SoCs family available since Sep’09 (although capable of passing the rigorous TD-SCDMA tests only almost 2 years).
Coolpad Will Dump Chinese Mobile Phone Manufacturing Next Year [Nov 30, 2011]
Li Wang, executive vice president of the Chinese mobile phone brand Coolpad, revealed that the company plans to completely stop manufacturing mobile phones and non-smartphone devices in 2012.
Instead, the company will try to focus only on smartphone manufacturing. Li told local media that Coolpad’s mobile device shipments in the entire year of 2011 is expected to reach over 12 million units, of which over 60% are smartphones.
…
Coolpad’s current business focus in reportedly on the domestic Chinese market and the first- and second-tier cities are its key markets. With its gradual penetration into the third- and fourth-tier cities, Coolpad will adjust its sales and marketing strategy accordingly, said Li. Apart from the domestic market, the company will continue to expand into overseas markets. Following its entry into India and Indonesia, the company has started developing the North American and European markets.
Borqs Unveils Latest OPhone Handsets at 14th China Beijing International High-tech Expo [Borqs article, May 20, 2011]
With the coming of the World Telecommunications Day, the 14th China Beijing International High-tech Expo (the Expo) opened at China International Exhibition Center from May 18th to 22nd, 2011. This Expo was co-organized by several state departments of China, including the Ministry of Science and Technology, Ministry of Commerce, Ministry of Education, and Ministry of Industry and Information Technology. Many innovative enterprises participated into the Expo with their innovation achievements. Borqs, one of the members of China’s National Special Key Projects, were also invited and exhibited the new serial of TD smartphones running on OPhone OS 2.0 or higher.
From “Made in China” to “Created in China”, and then to “China Standards”, enterprises based in Zhongguancun have always been committed to innovation and development since their establishment. As technology advancement and industry transfer are seen everywhere around the world, China Mobile developed and launched the first 3G standard in China, TD-SCDMA, a decade plus ago. As of today, China Mobile has maintained 61.9 million 3G mobile users as well as 26.99 million TD-SCDMA users. Recently, Mr. Jianzhou Wang, the Chairman of China Mobile, pointed out that TD system was no longer a test network but a commercial one covering 656 cities around China with the joint efforts of China Mobile and its industry partners from within and outside the country. Especially, the TD-SCDMA industry chain has emerged in recent years,, consisting of near 50 telecommunication enterprises, including many manufacturers and providers of network, terminals and chips, in and outside China.
OPhone OS is closely related to TD. Up to now, OPhone smartphones account for 50% of TD smartphones. At the Expo, a wide range of TD terminals are exhibited, including many new OPhone-based models. Following its receiving recognition from the state officials at the prior 11th Five-year Plan Major Science & Technology Achievements Exhibition, OPhone OS continued to be all the rage and attracted many visitors at the Expo.
Mr. Huang Xiaoqing: China Mobile Started Research of OPhone 3.0 [Borqs article, Oct 13, 2010]
NetEase Tech, October 12th – Mr. Huang Xiaoqing, President of the Research Institution of China Mobile, told NetEase Tech during an interview at the ICT China High Level Forum 2010 that China Mobile had initiated the research plan for OPhone 2.5 and OPhone 3.0.
As of today, China Mobile has introduced a number of OPhone-based smartphones by partnering with some mobile manufacturers, but without any flagship products at various prices that could deliver outstanding user experience. Mr. Huang Xiaoqing says, “It is a big challenge for both the Research Institution of China Mobile and even the entire telecommunication industry in China. It’s about how the nationwide industry could evolve and catch up with the world’s leading technology in an open-source environment.”
According to Mr. Huang, terminal testing results proved that OPhone 2.0, following OPhone 1.0 and 1.5, had been built with an industry-leading performance enabling a wide range of mobile phone functionalities. China Mobile has now been working on the development of OPhone 2.5 and 3.0. He expressed his ambition that the new versions could “be in the world’s leading position”.
While developing upgraded versions of OPhone OS, China Mobile has incorporated the target to develop low-price terminals into its OPhone roadmap. Mr. Huang explained, “There are quite many OPhone mobile phones on the market, but most of them are too much expensive. It has been one of our goals to cut down the price of OPhone mobile phones to 1,000 Yuan or below, equivalent to that of ordinary mobile terminals, but without sacrificing user experience.”
Leadcore, a China-based chip manufacturer, is reported to have launched the first OPhone-based TD-SCDMA single-chip smartphone solution for OPhone smartphones priced at RMB 1,000 Yuan. Industry experts estimate that China Mobile might be able to launch some OPhone-based smart phones priced at RMB 1,000 Yuan or even below at year-end of 2010 and beginning of 2011 in a joint effort with some partners from its industry chain.
OPhone is a smartphone operating system based on Google Android. At the end of August 2009, China Mobile launched OPhone platform in three versions successively, including OPhone 1.0, 1.5 and 2.0. As of now, more than 20 mobile manufacturers in/outside China has joined the camp of OPhone and launched many popular OPhone-based mobile phones.
Blurring lines between smartphones and feature phones: the Muve Music Phone case from Cricket Communications
Related information: Continued Toshiba-SanDisk dominance for flash memories [Feb 26, 2012]
slotMusic and slotRadio has been, like you said, some of that we did in the content area, we don’t continue these products anymore. … However, we did take these security capabilities of using DRM for securing the content into some more interesting applications that we’ve had. One of them, we presented last year. It’s the Muve Music card that Cricket is offering to their subscribers. So it’s based on the very same technology. And actually, it takes the content, that they bring into [indiscernible] this package and they sell to their customers a package of data, voice and content combined. So the technology is coming from us, the content is bought by them.
CTIA December Wireless at Work: Music on the Go [Nov 22, 2011]
Muve Music is the first music service designed specifically for the mobile phone. For your regular monthly phone bill which includes unlimited talk, text and web you get unlimited music dowloads with Muve Music. Music is available from all four of the major record labels [Universal Music Group, Warner Music Group, Sony Music Entertainment and EMI Music] in the world and accounts for millions of songs.
Our customers download about four hundred songs a month. They listen to their device with Muve Music for about two-and-a-half to three hours a day. Included in this are unlimited ringtones and ring back tones which are very very popular with our customers. We’ve got about two hundred thousand customers rigth now of Muve Music and again it’s part of your regular monthly rate plan from Cricket.
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With Nokia Lumia introductions we got free Nokia Music and MixRadio as the key feature. Now two ZTE phones are available as well at rock bottom prices of $50 and $70 with an unlimited Muve Music service plan at $45 and $55 per month from Cricket Communications (U.S.).
See: Introducing the newest Muve Music phone – The ZTE Chorus [Dec 1, 2011].
Feature phone:Cricket ZTE [D930] Chorus™ |
Android smartphone:Cricket ZTE [X500] Score™ M.S.R.P. $129.99 see also:
|
|
| Muve Music service: (description of the service is below and also after the press releases, under the “Cricket’s Muve Music introduction” heading) |
Yes, $55 per month ($45 per month in Best Buy [?and Amazon?]) • Dedicated Muve Music key • Only Muve Music device with a premium audio experience (SRS WOW-HD) |
Yes, $65 per month ($55 per month in Best Buy and Amazon) • Access to Millions of songs to download to your phone • My DJ creates a personalized playlist • Unlimited ringtones and ringback tones |
| Other software features: | • Mobile Web, MyBackup • MyAccount, Cricket Storefront and 3 customizable idlescreens |
• Access to over 200,000 apps on the Android market • Google Maps and Navigator • Email, MyAccount, Cricket411, and much more |
| Processor: | 600MHz dual ARM processor [MSM7627] | Qualcomm MSM7627 chip [ARMv6: ARM1136EJ-S] 600MHz Dual ARM Processor [the second core is a 400MHz ARM926EJ-S processor dedicated to modem duties, there is an additional DSP and an Adreno 200 GPU as well] |
| Technology: | 1xRTT / EVDOrA [3G] | 1xRTT / EVDO rA [3G] Cell/PCS/AWS |
| Wi-Fi: | No | 802.11 b/g |
| Bluetooth: | 2.1 + EDR | 2.1 + EDR |
| Memory: | 512 x 256 MByte (SD up to 32 GB) | 512 x 512 MByte (Supports up to 32 GB microSD card) |
| Touch screen user interface: | 3.2” WQVGA [420×240] TFT 262K colors Resistive Touch | 3.5” |
| OS Platform: | Linux based OS optimized for easy personalization [Android 2.3 deprived of Android accounts and applications assistance] | Android 2.3.4 Gingerbread OS |
| Camera: | 2 MP Camera Fixed Focus | 3.2 MP Camera Fixed Focus |
| Camcorder: | MPEG4 (15fps QVGA [320×240]) | MPEG4 (15fps QVGA [320×240]) |
| Speaker Type: | Stereo – audio codec – SRS Surround Sound certificate | Stereo – audio codec – SRS Surround Sound certificate |
| Music: | Standard 3.5mm headset | Standard 3.5mm headset |
| TTY / TTD : | Yes | Yes |
| HAC: | Compliance (M4/T3) | Compliance (M4/T3) |
| Connectivity: | Standard micro USB charging | Standard micro USB charging |
| Accelerometer: | Yes (full video view) | Yes |
| GPS: | GPS, aGPS, sGPS | GPS, aGPS, sGPS |
| Battery: | Li-ion 1000 mAh (Talk: 250 mins. Standby: 200 Hrs) | Li-ion 1200 mAh (Talk: 240 mins. Standby: 250 Hrs) |
| In-Box Contents: | •ZTE Chorus™ Phone •Li-ion Battery •4 GB SanDisk® Muve capable Memory Card (3GB for MUVE Music) •Travel Charger/USB cable •Quick Start Guide •Enhancement Guide •Quick Reference Manual •Muve Music User Guide |
•ZTE Score™ Phone •Li-ion Battery •4 GB SanDisk® Muve capable Memory Card (3GB for MUVE Music) •Travel Adapter/Data Cable •Quick Start Guide •Enhancement Guide •Quick Reference Manual •Muve Music User Guide |
Muve Music from Cricket Commercial on Cricket Samsung Suede feature phone [Leap Wireless – Cricket Commercial, Sept 19, 2011]
Cricket Introduces First Wireless Rate Plan with Unlimited Music Included [Dec 20, 2010]
The Muve Music service also includes a new technology solution from SanDisk that’s a key part of the service. Muve Music content is downloaded DRM-free over the air to the phone. It is stored and protected on a special flash memory card. This alleviates the need for any cumbersome digital rights management (DRM) scheme and results in a greatly improved user experience, better handset performance and longer battery life.
Muve Music demo on Cricket Samsung Vitality Android smartphone [Oct 19, 2011]
More introductory information is after the press releases, under the “Cricket’s Muve Music introduction” heading.
The complete value proposition site [from Dec 20, 2010 on, excerpted on Dec 2, 2011 corresponding to Muve Music v2.4]:
Mobile Music | Unlimited Music Downloads | Muve Music | Cricket Wireless
Muve Music Features
Get Music
This is where all the music is. We’re talking millions of songs, ringtones and ringback tones ready for you to seatrch, explore and download. [For the first time anywhere in the U.S. – see the below service announcement.]
My Music
Once you’ve downloaded the music you love, My Music automatically organizes it for you. Listen to songs, create playlists, cut ringtones amd manage your music experience.
Get Social
Get Social is all about connecting with friends and other Muve Music users. You can check out their music collections, download their songs and share what’s on your phone too.
My DJ
This is where you’ll discover new music. My DJ creates playlists for you and sends them to your phone. It does all the work, while you just enjoy the new music.
Shazam™
Hear it. Like it. Identify it. Download it.
Ever hear a song somewhere that you didn’t know but liked?
Press Shazam™ to identify the title and artist instantly. Then download the song with the touch of a button.Android™-powered
Move Music + Android™ power
– The best selling smartphone OS in the world*
– Access over 250K apps in the Android Marketplace
– Navigate with built-in GPS & Google Maps
– Stay social with Facebook & Twitter
– Only Cricket puts Android and Muve Music together* Canalys, Google’s Android becomes the world’s leading smart phone platform, (31 January 2011)
Muve Music Phones
Browse Artists
Select from the menu above to browse through the artists available on Muve Music.
Top 5 Ways Muve Music Releases You
Wouldn’t It Be Amazing If…
…#1 I didn’t have to carry a phone and an .mp3 player
With Muve Music from Cricket, your phone and your music are one. So you can download millions of songs directly to your phone from anywhere. No computers. No cords. No syncing.
…#2 I didn’t have to pay for phone service and song purchases
With Muve Music, you get unlimited song downloads, plus nationwide talk, text & web. No paying extra fees for music and no contracts required.
…#3 I could create my own ringtones and ringback tones
You got it. Muve Music gives you the ability to create your very own ringtone and ringback tones. Just download, create and assign to your contacts. It’s that easy.
…#4 I had new music sent automatically to my phone each and every day
Awake every morning to new music from Muve Music. My DJ creates playlists for you and sends them right to your phone. It does all the work, while you just enjoy the new music.
…#5 I could share my love of music with all my friends
Muve Music can be freely shared with other Muve Music users. See what they’re listening to, download their favorite songs, view their ringtones and more. Talk about being social!
Below there is more information, mainly from press releases:
Leap Reports Third Quarter Results [Oct 31, 2011]
…
– ARPU Increases by More Than $4.00 Year-Over-Year, Primarily Due to Smartphone Customers
…… said Doug Hutcheson, Leap’s president and chief executive officer. “… ARPU increased to $41.25, reflecting the adoption of smartphones and Muve Music™ devices and related service plans by a third of our voice customers. We continue to pursue initiatives to build on this customer growth, including efforts to increase our distribution presence, enhance our already-compelling device line-up, improve customer awareness through a new nationwide marketing campaign and expand awareness and distribution of our successful Muve Music offering. We are pleased with our progress and believe we have attractive service plans and devices as we move into our stronger selling seasons.”
…
- Nearly 50 percent of the Company’s new handset sales in the third quarter of 2011 were for smartphones and Muve Music devices and approximately 10 percent of the Company’s customer base upgraded their handsets during the quarter, typically to better devices coupled with higher-ARPU service plans.
…
Capital Expenditures
- Capital expenditures during the third quarter of 2011 were $103.1 million.
- Total capital expenditures for 2011 are expected to be between $425 million and $475 million, primarily to support the ongoing maintenance, development and growth of the Company’s network in its operating markets and the initial deployment of LTE network technology.
- Annual capital expenditures for 2012 to support the ongoing maintenance and development of the Company’s network and other business assets are expected to be in the mid-teens as a percentage of annual service revenues.
- The Company currently plans to deploy LTE across approximately two-thirds of its current network footprint over the next two to three years, with a commercial trial market scheduled to be launched in late 2011. The Company plans to cover approximately 25 million POPs with LTE network technology in 2012. Aggregate capital expenditures for LTE deployment are expected to be less than $10 per covered POP, excluding capitalized interest. Approximately half of the estimated capital expenditures for LTE deployment are included in the amounts estimated to be necessary to support the ongoing maintenance and development of the Company’s network. The actual amount the Company spends to deploy LTE will depend upon multiple factors, including the scope and pace of the Company’s deployment activities.
…
Other Quarterly Highlights
- Announced a major retail expansion that will result in Cricket products and services being available to consumers nationwide. By mid-November, Cricket’s innovative products and services are expected to be launched in key major retailers including Best Buy, select Walmart locations, Dollar General and through one of America’s most popular interactive multi-channel retailers, the Home Shopping Network.
- Introduced Muve Music, new, nationwide all-inclusive service plans and new Android handsets, including the introduction of the Samsung Vitality and the ZTE Score into more than 1,300 Best Buy and Best Buy Mobile specialty stores nationwide. These new products enable Cricket to bring its industry-leading value proposition to an expanded nationwide audience.
- Surpassed the 200,000 customer threshold for Muve Music in early September, a doubling of its subscriber base in less than 60 days. In addition, the Company recently gained its 250,000th Muve Music customer.
- Announced Muve First™ and Muve Headliner™, two new monthly music programs exclusively for Muve Music customers. Muve First offers subscribers exclusive content before any other digital music service. Muve Headliner is a monthly program that features A-list artists and provides Muve Music users with exclusive and featured music.
- Launched the Huawei Ascend II, the successor to Cricket’s highly-successful deployment of its first low-cost Android device, the Ascend, which was launched in October 2010.
- Introduced two feature-phones, the Samsung Comment and the Kyocera Luno.
…
About Leap
Leap provides innovative, high-value wireless services to a young and ethnically diverse customer base. With the value of unlimited wireless services as the foundation of its business, Leap pioneered its Cricket service. Cricket products and services are available nationwide through company-owned stores, dealers, national retailers and at MyCricket.com. Through its affordable, flat-rate service plans, Cricket offers customers a choice of unlimited voice, text, data and mobile Web services. Headquartered in San Diego, Calif., Leap is traded on the NASDAQ Global Select Market under the ticker symbol “LEAP.” For more information, please visit www.leapwireless.com.
Cricket’s Muve Music Debuts Nationwide on Amazon.com [Nov 21, 2011]
Amazon.com customers now have the opportunity to order Muve Music on either the Samsung Vitality or the ZTE Score Android phones. In addition to the Vitality and the Score, the Huawei Pillar [intro at $69.99: Sept 22, 2011] feature phone is available now and will soon be joined by other Cricket feature phones including the ZTE Chorus, Kyocera Domino [intro at $99.99: Jul 20, 2010] and the Samsung Chrono [intro at $39.99: June 10, 2011].
[only the ZTE Chorus feature phone is a Cricket Muve Music Phone]With the Muve Music Smartphone rate plan, Amazon.com customers will enjoy unlimited song downloads, ringtones, and ringback tones, as well as nationwide calling; unlimited text, picture, video messaging and 3G mobile data; mobile video; data back-up, and 411 assistance all for just $55 per month. The feature phones will be available on the recently announced Cricket PAYGo service plans at $25 and $35 per month. Both plans include unlimited text, picture and video messaging and unlimited mobile web. The $25 plan includes 300 minutes of US calling per month while the $35 plan includes 1,000 minutes of US calling.
Operating on the Android 2.3 Gingerbread platform powered by an 800MHz processor, the fast and affordable Samsung Vitality is easy to use and features Muve Music as well as the Android Market™, Gmail™, Google Maps™ and Google Talk™.
The ZTE Score is a full-featured Android smartphone providing speed and ease of use, making it particularly appealing for those customers looking to upgrade to a device with today’s newest technologies.
Cricket Introduces ZTE Chorus™ with Muve Music [Nov 23, 2011]
The ZTE Chorus™ is ideal for value-conscious consumers looking for a single device to simultaneously manage their mobile and music needs. The bar-style feature phone delivers high functionality with 3G web browsing capabilities and 600 megahertz of processing power while serving as an ideal platform for Cricket’s innovative and unlimited Muve Musicservice. The ZTE Chorus incorporates SRS WOW HD technology for advanced audio playback quality and a dynamic 3D entertainment experience with a deep, rich bass and high-frequency clarity. Users can customize their sound preferences with SRS sound settings that complement popular music styles including acoustic, blues, hip hop, pop and rock.
The ZTE Chorus provides a robust multimedia experience with its vibrant 3.2-inch WQVGA TFT display with resistive touch screen, 2.0MP camera/camcorder, music and video players, stereo Bluetooth™, and speech recognition capabilities. XT9 Trace technology and a virtual keypad provide a convenient messaging experience with fast and easy text entry. In addition to Muve Music, the ZTE Chorus comes preloaded with Mobile Web, MyBackup, MyAccount, Cricket Storefront and three customizable idlescreens.
…
The ZTE Chorus, with an MSRP of $119.99, is available for as low as
$39.99[$49.99] for a limited time at www.mycricket.com, Cricket branded retail stores and dealers.With the $55 per month Muve Music planfor the ZTE Chorus, Cricket Wireless customers will enjoy unlimited song downloads, ringtones, and ringback tones, as well as unlimited text, picture, and video messaging, 3G mobile data, mobile video, data back-up, and 411 assistance.
Muve Music is the first unlimited music service to be included as part of a wireless rate plan and now has more than 270,000 customers. By applying its philosophy of unlimited services and value innovation, Cricket and Muve Music have given their customers a new music experience that ranks high in customer satisfaction.
Cricket ZTE Chorus™ FAQ (ZTE USA)
…
Can ZTE Chorus Smart Phone be upgraded from Android 2.2 operating system to Android 2.3?
Currently ZTE Chorus Smart Phone directly uses Android 2.3 operating system. It does not need to upgrade.
…
Comparing to the previous version, what improvements and characteristics does Android 2.3 operating system have?
- Large-scale improvement on the overall performance.
- 3G network sharing;
- Support Flash;
- App2sdfunction;
- Brand new application store;
- Development of more Web application API interfaces.
…
How to add Android account in Chorus Smart Phone?
The Phone doesn’t support this function.
[vs. the Cricket ZTE Score true Android smartphone:
Method 1. When you use the handset for the first time, the handset will prompt the user to enter a g-mail account to bind with the handset.
Method 2. It doesn’t matter if you forget to bind a g-mail account with the handset at the first time, and you can also go to Menu—Settings—Accounts & sync to select “Add account”.
X500 Smart Phone doesn’t support g-mail account binding because it has no GMS application. ]How to install the applications to my Android handset?
You can’t connect to the PC to install the applications through 91 handset assistant because there is no built-in driver in the phone. You can download APK application alone into the SD card in advance, insert the SD card into the phone, and install apk application in Myfiles on the desktop.
[vs. the Cricket ZTE Score true Android smartphone:
Please use 91 handset assistant for Android newly published on the 91 handset website. ]
…
Does Android belong to Linux operation [sic] system?
Strictly speaking, Android doesn’t belong to Linux operation system and it runs based on Linux2.6. kernel. The levels of Android system can be described like this, the bottom is Linux, the middle is java virtual machine called Dalvik, and the top is Android running time library. The applications in Android system are the Java applications running on Dalvik, but Dalvik is running in Linux. Therefore, it can be said that Android is the operating system that runs on the Linux operating system, and Android itself is not any version of Linux.
What is “Android Market”?
The new Android Marketis described as an “open content distribution system”, which can help Android handset end-users search, purchase, download and install all kinds of contents. Unlike the platform of Microsoft and Apple, Android Market can provide users with diversified contents, including the contents from every large media company and the programs from amateur developers.
…
Cricket to Introduce Unique New Nationwide Cricket Products Into Best Buy and Best Buy Mobile Locations Nationwide [Sept 22, 2011]
…
The recently launched Samsung Vitality smartphone will be available for $199.99 (MSRP). In addition, Muve Music will be available on the newly-launched ZTE Score smartphone for $129.99 (MSRP). A new Muve Music feature phone will also be introduced in Best Buy, the ZTE Chorus, which will be available later this year at $99.99 (MSRP).
[It has been introduced 2 month later at $119.99 but for a limited time (as an introductory promotion) it is available for $39.99 only (so after that $99.99 could be well established).]With the Muve Music Smartphone rate plan, Best Buy customers will enjoy unlimited song downloads, ringtones, and ringback tones, as well as nationwide calling; unlimited text, picture, video messaging and 3G mobile data; mobile video; data back-up, and 411 assistance all for just $55 per month. The Muve Music feature phone rate plan in Best Buy will be available for $45 per month.
In addition, Cricket is introducing two additional standard feature phones at Best Buy, the Huawei Pillar ($69.99 MSRP) and the Samsung Chrono($39.99 MSRP). The Pillar features a QWERTY keyboard for fast and easy text and picture messaging. Customers can enjoy easy talk and test with one simple flip with the Samsung Chrono.
Both feature phones will be available on two new Cricket PAYGo service plans at $25 and $35 per month. Both plans include unlimited text, picture and video messaging and unlimited mobile web. The $25 plan includes 300 minutes of US calling per month while the $35 plan includes 1,000 minutes of US calling.
Cricket Announces Upcoming Launch of Muve Music on the Android™ Platform [Sept 8, 2011]
Optimized for a superior music experience, the Samsung Vitality is Cricket’s first Muve Music enabled Android smartphone. Operating on the Android 2.3 Gingerbread platform powered by an 800MHz processor, the fast and affordable Samsung Vitality is easy to use and features Muve Music as well as the Android Market™, Gmail™, Google Maps™ and Google Talk™. The Samsung Vitality comes preloaded with a special Muve Music 4GB SanDisk flash memory card, which holds up to 3,000 songs and has 1GB set aside for other multimedia content such as photos and videos. An 8GB Muve Music memory card will be available for purchase and holds up to 6,000 songs from the Muve Music service.
Other key features include:
- Real web browsing at 3G speeds
- 3.5″ HVGA Touchscreen display
- 3.2MP camera/camcorder
- Stereo Bluetooth wireless technology
- Wi-Fi®
- Access to more than 250,000 apps through the Android Market™
- Social networking capabilities
- Email applications for both consumer and business email
- Voice search
With the Muve Music Smartphone plan, Cricket Wireless customers will enjoy unlimited song downloads, ringtones, and ringback tones, as well as unlimited nationwide calling, text, picture, and video messaging, 3G mobile data, mobile video, data back-up, and 411 assistance all for just $65 per month.
…
Muve Music will be available next week at Cricket company-owned stores and at www.mycricket.com, as well as through select partner retail outlets. The Cricket Muve Music wireless unlimited plan is $65 per month on the Samsung Vitality and $55 per month on the Samsung Suede. The Samsung Vitality has an M.S.R.P of $219.99, but will be available with a $20 instant rebate. The Samsung Suede has an M.S.R.P. of $199.99, but prices may vary by market and by promotional programs.
Cricket Introduces ZTE Score Android™ Smartphone [Sept 22, 2011]
~ First ZTE Smartphone Launched by Cricket ~
Cricket is the first carrier to launch the ZTE Score, which will be available beginning Sunday, September 25 in Best Buy and Best Buy Mobile locations across the United States and will soon be available through Cricket stores and dealers.
The ZTE Score is a full-featured Android smartphone providing speed and ease of use, making it particularly appealing for those customers looking to upgrade to a device with today’s newest technologies. The phone is based on Android 2.3 (Gingerbread) comes with 600 MHz of processing speed and features a 3.5″ HVGA capacitive touch display, accelerometer and virtual qwerty keypad, 3.2MP camera/camcorder, WiFi capable, 3G real web browsing and XT9 Trace for easy text entry. The ZTE Score also includes the new and innovative Muve Music service, and it also offers access to more than 200,000 apps on the Android market, Google Maps and Navigator, Email, MyAccount, Cricket411, and much more. The smartphone will be available for $129.99 (MSRP).
With the Muve Music smartphone plan, Cricket Wireless customers will enjoy unlimited song downloads, ringtones, and ringback tones, as well as unlimited text, picture, and video messaging, 3G mobile data, mobile video, data back-up, and 411 assistance.
Cricket’s Muve Music introduction
The Muve Music datasheet at the announcement [Dec 19, 2010]
Muve Music is like no other mobile music service. It was designed exclusively for the mobile phone. With Cricket’s Muve Music rate plan, there are no download fees, no monthly music subscriptions, no streaming music that impacts customers’ data and no contracts or credit cards are required.
Muve Music was created by Cricket in collaboration with the four major record labels: Universal Music Group, Sony Music Entertainment, Warner Music Group, and EMI Music, and technology partners Samsung Mobile and SanDisk. Muve Music will launch with a robust catalog of music content from each of the four labels.
Muve Music, the first wireless rate plan with unlimited music. For just $55 per month Muve Music customers get:
• Unlimited nationwide calling
• Unlimited nationwide text, picture & video messaging
• Unlimited global text messaging
• Unlimited 3G mobile Web
• Unlimited email
• Unlimited data back up
• Unlimited video
PLUS
• Unlimited full track downloads
• Unlimited ringtones
• Unlimited ringback tonesMuve Music will be available in January 2011 on the Samsung Suede™ (SCH-r710). It features a dedicated music button, prominently displayed on the front of the device that takes customers to the Muve Music experience with one touch. Other highlights include:
- high-end 3G multi-media device
- full 3-inch touchscreen display
- HTML web browser
- virtual QWERTY keyboard
- easy-to-navigate user interface
- 4GB SanDisk flash memory card included
- $199 M.S.R.P.
The cadence of nationwide introduction:
– Cricket Launches Muve Music in Las Vegas [Jan 20, 2011]
– Cricket Expands Availability of Muve Music to 13 New Markets Nationwide [Feb 14, 2011]
– Cricket Launches Muve Music Unlimited Wireless Rate Plan in New Markets [March 31, 2011]: “… With the addition of these new markets, Muve Music will be available in 26 Cricket markets across the country.”
– Cricket Passes Three-Quarter Mark in Launching its Muve Music Unlimited Wireless Rate Plan in New Markets across United States [April 12, 2011]: “… With the addition of these new markets, Muve Music is now available in 48 Cricket markets across the country.”
– Cricket Turns up the Volume: Muve Music Now Available in All Cricket Markets [May 2, 2011]
– Cricket’s Muve Music Hits a High Note; Surpasses 100,000 Customer Mark in Five Short Months [July 7, 2011]
Cricket Introduces First Wireless Rate Plan with Unlimited Music Included
~ Innovative, New Digital Music Service Muve Music™ will Debut
at the 2011 Consumer Electronics Show in Las VegasSAN DIEGO – December 20, 2010 – Cricket Communications Inc., a leading provider of innovative and value-driven wireless services and a wholly owned subsidiary of Leap Wireless International, Inc. (NASDAQ:LEAP), today announcedit is the first U.S. wireless carrier to offer consumers unlimited music as part of a new wireless rate plan. This product offering features an innovative new digital music service called Muve Music. It is the first music experience designed specifically for the mobile phone.
“Cricket was the first to introduce an unlimited wireless rate plan and now we are the first to introduce a new unlimited wireless rate plan that includes unlimited music. With Muve Music, Cricket is bringing together the best of wireless and music in a way no one has ever done before,” said Doug Hutcheson, president and chief executive officer of Cricket Communications. “Our recent experience with smartphones has shown us that the right products offered at the right price will be successful with value-oriented customers. We are excited and confident that Muve Music will provide a superior mobile experience for customers who want to create a personal music experience without being tethered to a computer. The result of our collaboration with the music industry during the past two years allows unlimited music downloads, ringtones and ringback tones to be included in a wireless service for a flat monthly rate. We believe the high quality Muve Music experience is the right product at the right time for value oriented customers.”
“Muve Music from Cricket is a game changer for everyone,” said Ben Bajarin, director of Consumer Technology Practice at Creative Strategies. “By tightly integrating the music service into the handset and the billing plan everyone in the value chain benefits and consumers have a complete music service where the phone is the hub not the PC.”
The Muve Music Rate Plan
For just $55 per month, Muve Music customers will get the following features on Cricket’s nationwide 3G network:
- Unlimited nationwide calling
- Unlimited nationwide text, picture & video messaging
- Unlimited global text messaging
- Unlimited 3G mobile Web
- Unlimited email
- Unlimited data back up
- Unlimited video
And for the first time anywhere in the U.S.
- Unlimited full track downloads
- Unlimited ringtones
- Unlimited ringback tones
With Cricket’s Muve Music rate plan, there are no download fees and no monthly music subscriptions. Customers’ data plans will not be impacted by streaming music over the wireless network and customers won’t be required to use a credit card to purchase music. Unlimited Muve Music is included in the flat rate monthly wireless service plan.
Introducing the Muve Music Service Experience
Two years ago Cricket, in collaboration with key music industry and technology partners, began to create new IP and design a new music experience to meet the needs of customers for whom the phone, not their computer, is the center of their digital life. Muve Music brings the functionality that resides on many online digital music services to the palm of the customer’s hand. The service also delivers innovative new features and functionality that only a wireless network and true mobile offering can provide. With Cricket’s new service there are no cables, no drivers, no synching and no complexity. Everything happens over Cricket’s nationwide 3G network to deliver a robust music experience to music lovers on the go.
Muve Music will have a robust catalog of music content which includes the four major record labels: Universal Music Group, Warner Music Group, Sony Music Entertainment and EMI Music. This groundbreaking new music service and business model was brought about through a unique collaboration, led by Cricket, between the music industry labels, as well as technology partners Samsung Mobile and SanDisk.
“When we first began working with Cricket to model this new service, we quickly realized what a great opportunity it was to develop the first-ever US unlimited music service that comes bundled with a mobile voice, text, and web plan and is fully integrated into the phone itself,” stated David Ring, executive vice president of business development and business affairs for Universal Music Group, eLabs. “There has been nothing like this product or business model ever attempted in this country.”
“Cricket has developed a very compelling experience for their customers which is extremely well integrated into the device and wireless service plan through a new business model that establishes a great approach to partnership in the mobile music space,” said Michael Nash, executive vice president, digital strategy and business development, Warner Music Group. “We’re thrilled to work with their talented team and hope their innovative Muve Music service proves to be influential as we continue to work with the wireless industry to transform the way consumers experience music on mobile phones.”
“Muve Music is a first-of-its-kind solution for US consumers,” said Thomas Hesse, president, global digital business, U.S. sales and corporate strategy, Sony Music Entertainment. “The inclusion of a premium digital music service in the wireless plan is an exciting new opportunity to expand the market for commercial digital music.”
“Muve Music is a truly new kind of mobile music experience, and we’re excited about its potential to connect fans to the artists they love in a unique and innovative way,” said Mark Piibe, executive vice president of global business development, EMI Music.
The Samsung Suede Debuts as the First Muve Music Phone
At launch, Muve Music will be available on the Samsung Suede™ (SCH-r710), marking the unique integration of an innovative new music service and a phone from a leading global handset manufacturer. The Suede is a high-end 3G multi-media devicewith a full 3-inch touchscreen display, HTML web browser, virtual QWERTY keyboard and an easy-to-navigate user interface. Most notably, it features a dedicated music button, prominently displayed on the front of the device, that takes customers to the Muve Music experience with one touch.
The Muve Music service also includes a new technology solution from SanDisk that’s a key part of the service. Muve Music content is downloaded DRM-free over the air to the phone. It is stored and protected on a special flash memory card. This alleviates the need for any cumbersome digital rights management (DRM) scheme and results in a greatly improved user experience, better handset performance and longer battery life.
Muve Music: Meeting the Customers’ Needs
Muve Music is Cricket’s latest innovation. It had its genesis in 2007 when the Company observed interesting customer behavior surrounding its newly launched basic ringback tone service. Within a few quarters of launch, Cricket was generating more revenue for the music industry from ringback tones than most U.S. wireless carriers even though Cricket had a much smaller customer base. Continued analysis led the Company to conclude that Cricket’s customers loved music but they were not having a good music experiencethus prompting the development of Muve Music to provide customers with a way to get the music they love on their wireless phones through a flat-rate plan served by a network they can rely upon.
See Muve Music at CES
Muve Music and the Samsung Suede will debut at the Consumer Electronics Show (CES) in Las Vegas, January 6-10, 2011 and can been seen at South Hall 4, upper level, Room S210 at the Las Vegas Convention Center. The service will be available in January 2011, at select Cricket company-owned stores and at http://www.mycricket.com, as well as through select partner retail outlets. The Cricket Muve Music wireless unlimited plan is $55 per month. The Samsung Suede has an M.S.R.P. of $199.
For more information about Muve Music visit http://www.muvemusic.com and for Cricket’s dynamic device lineup, please visit http://www.mycricket.com.
About Cricket
Cricket is the pioneer of simple and affordable unlimited wireless services with no long-term commitments or credit checks required serving more than 5 million customers in 35 states and the District of Columbia. Cricket offers wireless voice and broadband Internet services over the latest technology, high-quality, all-digital 3G CDMA2000 1X and 1xEV-DO wireless network. Cricket’s nationwide wireless voice service plans include unlimited anytime minutes, unlimited U.S. long distance, unlimited text and picture messaging, unlimited text to Mexico, unlimited Mobile Web, unlimited directory assistance, as well as a variety of calling features and feature-rich mobile applications such as popular games, ringtones and wallpapers. Cricket Broadband provides unlimited Internet access anywhere within Cricket’s coverage areas at speeds comparable to DSL. For more information on Cricket, visit http://www.mycricket.com. Cricket is offered by Leap Wireless International, Inc., headquartered in San Diego, Calif. For more information on Leap, visit www.leapwireless.com.
Web apps for the open web from Mozilla
Mozilla releasing new version of Firefox for Android [Nov 22, 2011]
The new version is strategically important for Mozilla for multiple reasons. First, smartphones and tablets are at the center of a mobile-first transformation of the computing industry, and Firefox isn’t preinstalled anywhere right now. Second, with Firefox shut out on Apple’s iOS and Microsoft’s Windows Phone, Android is effectively the only route for Mozilla to bring its browser to the mobile market.
Last, Mozilla’s objective–to ensure an open Web–relies on Firefox. Right now, Apple and Google browsers based on the open-source WebKit project dominate mobile browsing.
Release manager Christian Legnitto announced the move Friday. Initially the new version was geared just for phones, but Mozilla expanded it to tablets, too, after concluding it couldn’t offer separate versions.
Firefox for personal computers, and many of the add-ons that helped make the browser popular by making it more customizable, use an interface called XUL (XML User Interface Language). But because the XUL-based version of Firefox took so long to start up on Android and isn’t as responsive, Mozilla instead embraced Andoid’s built-in technology.
Mozilla releases roadmap for Boot to Gecko project [thinq, Nov 7, 2011]
Mozilla is continuing its assault on the operating system, releasing an updated roadmap for its Boot to Gecko (B2G) project that sees its developers using the mobile platform as their primary phone device by the end of the year.
Mozilla’s Boot to Gecko project first appeared back in July, when researcher Andreas Gal posted a message to the mozilla.dev.platform Usenet group asking for volunteers to help develop a new mobile platformthat brings the concept of the open web to smartphones as well as the desktop.
“We propose a project we’re calling ‘Boot to Gecko’ (B2G) to pursue the goal of building a complete, standalone operating system for the open web. We will do this work in the open, we will release the source in real-time, we will take all successful additions to an appropriate standards group, and we will track changes that come out of that process. We aren’t trying to have these native-grade apps just run on Firefox,” Gal claimed at the time, “we’re trying to have them run on the web.”
As well as a standalone platform, Gal explained that initial versions of the software would operate as a “low-level substrate for an Android-compatible device,” allowing tablets and smartphones based on Google’s popular mobile platform to boot into B2G as well.
The B2G project stands as an apparent answer to the success of Google’s Android and the work the advertising giant has done on the Chrome OS project for so-called ‘Chromebook’ devices. A combination of the two – a smartphone platform and a web app platform – B2G promises to appeal to those looking to offload their processing from a mobile device to the cloud.
In the latest version of the B2G roadmap, Mozilla claims that the first milestone is to get developers using a B2G device as their day-to-day smartphone – a goal it aims to achieve by the end of the year.
The project has a way to go, however: while B2G currently has access to smartphone features including the camera and the ability to make outgoing calls via Android, work has yet to be completed on messaging and full telephony functionality, along with power management, Android contacts integration and screen management.
Once complete, the team is planning to turn its attention to the nicer aspects: support for Bluetooth, USB and Near-Field Communications hardware is planned – although not yet scheduled – while plans to release an open web apps store= much like Google’s own Chrome Store, which lists web apps solely for use with its own browser – and add full Firefox-like functionality to the web browser are scheduled.
Once complete, that work will result in a public demonstration of the project as early as Q1 2012, the team claims, followed by “productisation” in Q2 – at which point the public at large will be given their chance to play with Mozilla’s creation.
The company has a long road ahead, however: Google’s Android is a popular platform, and while B2G promises to maintain compatibility with the system – likely by integrating a dual-boot functionality or using B2G as an overlay on top of the still-running Android OS where possible – it’s likely to struggle to convince non-technical types that it’s worth the effort.
Should the company secure a deal with a major handset manufacturer to ship B2G as standard with a smartphone, however, that could rapidly change.
Full details of the B2G project are available on the official wiki.
B2G/Roadmap [Nov 4, 2011]
This page is edited by brendan, cjones. Please don’t change without permission. DRAFT
[Brendan Eich co-founded mozilla.org and is currently the CTO of Mozilla. He is widely known for his contributions to the evolution of the Web, including inventing JavaScript and spearheading its ongoing standardization and evolution. See also: Mozilla’s Brendan Eich on the Birth of Firefox [Nov 9, 2011].]Milestone 1: Developer Phone Q4 2011
Developers will use B2G as their day-to-day phone.
Gecko
Gecko implements standard and proposed Web APIs.
- Accelerometer
- Geolocation
- Camera
- Visibility
- Messaging: (filed 7/27)
- android backend (ON TRACK, first patch 8/11)
- RIL backend (ON TRACK)
- SMS IndexedDB database (ASSIGNED)
- Telephony: (filed 7/27)
- outgoing calls on android
- RIL backend (ON TRACK)
- mute and speakerphone-toggle through libaudio (ON TRACK, landing estimated 11/15)
- Battery: (filed 8/12)
- android backend (ON TRACK)
- Linux upower backend (ON TRACK)
- sysfs backend (ON TRACK)
- Contacts: (ON TRACK)
- android backend (ON TRACK)
- native IndexedDB backend (ON TRACK)
- Screen/power management: (SCHEDULED)
- Settings: (SCHEDULED)
- Intents/Actions interface (SCHEDULED)
System (Gonk)
Gonk provides the OS kernel and lower-level native-code libraries that Gecko depends on.
- Boot into Gecko-based runtime
- Basic developer tools
- debugger (gdb)
- profiler
User Interface (Gaia)
Gaia is Mozilla’s phone user experience.
- Home screen
- Lock screen
- Dialer
- SMS application
- Basic web browser
- Contacts manager
Integration and testing
Infrastructure to collaborate with partners on source using established tools from Android ecosystem. Test correctness and performance.
- Project Eideticker(performance testing): (ON TRACK, prototype finished)
- Control B2G devices: (ON TRACK)
- git.mozilla.org and gerrit server: (ASSIGNED)
Milestone 2: Product Demo Q1 2012
Gecko
- Open Web Apps and Store (ON TRACK)
- Network status
- Network management
- Vibrator(ON TRACK)
- android backend (ON TRACK)
- sysfs backend (ASSIGNED)
- Lights
- Sensors(ON TRACK)
- proximity and ambient-light sensors (ON TRACK)
- android backend (ON TRACK)
- gonk backend (ASSIGNED)
- Bluetooth(STRETCH)
- USB(STRETCH)
- NFC(STRETCH)
- Completed port to Gonk
- widget backend built on GL context for screen (ON TRACK)
- user-input processing (ON TRACK)
- gonk backend for all device APIs
- audio and video playback
- Developer tools: remote debuggers
- JS
- DOM (STRETCH)
- CSS (STRETCH)
System (Gonk)
- Dalvik removal
- Developer tools
- valgrind
- OpenGL debugger
- OpenGL profiler
profilers
User Interface (Gaia)
- Full-featured web browser
- Settings manager
- Apps store
- eBook reader
- Camera
- Gallery
- Media player
- Distinct look-and-feel
Integration and testing
- Automated correctness testing
Milestone 3: Productization Q2 2012
Gecko
- Update mechanism
- WebRTC
Boot To Gecko (B2G) [A Minute With Brendan, Oct 19, 2011]
Back from JSConf EU and other travels, the minute with team is happy to return with a special episode from Brendan about the new Boot To Gecko (B2G)system. This is targeted to allow users of mobile devices to boot directly to a Gecko based browsing interface and to run web applications. It is really doing some stunning work around the new web APIs and privilege model that all developers should be aware of. Enjoy!
- Mobile discussions (more about Mozilla’s mission)
- Boot to Gecko wiki
- JS APIs for cameras, USB, and possibly Near Field Communication (NFC)
- HP WebOS
- ChromeOS
- Brendan discusses the benefit of coop-atition between webkit and gecko, working together and keeping separate is a good thing.
- Nitobi
Crowd Sourced Full Transcript: http://piratepad.net/amwb-20111019 [Brendan Eich, Oct 19, 2011]
When I last spoke about the whole area of the rise of mobile smartphones and tablets really, and how Mozilla needs to climb the stack, use the Firefox desktop-heavy user-base to grow and make new product offerings, new projects, I did not talk about Boot To Gecko, but it’s, it was latent in what I, I did talk about, because we, we look around the world of mobile devices, and we see different operating systems that are increasingly locked in, vertically in terms of browsers or app models, or, even down to the OS and hardware, and that goes against Mozilla’s mission.
So what we really want is an offering that allows you to use the web to access all those great device APIs, with security, with user, user’s permission, with the principle of least-authority, so that there’s not a big security nightmare. But we do expect that the web languages, JavaScript especially, are capable of doing the high level sequencing and operations that you want, for things like your camera, USB connectivity, even futuristic stuff like Near Field Communication. That can all be just APIs exposed to JavaScript. You shouldn’t have to write native code that’s like Java interfaced on Android, or Objective-C, on, on, or C or C++ on another platform.
And so Boot To Gecko really is trying to make a thin OS layer, using open-source stacks like the linux kernel that’s in Android, or some similar linux kernel, and lib-c, and, you know, the Bluetooth open stack, and other things, to have a completely unencumbered operating system that gets you straight into the web languages as fast as possible. The, the launchers, home-screen, or the front-end of the user experience of the OS will really be realized with web technologies.
And, you know you might think this is similar to webOS, from Palm originally, now HP, and ChromeOS, there’s a lot similar in spirit. I would, I would say there’s some differences strategic for Mozilla and in what users will see there. What we’re trying to provide is not a new big fat JavaScript library or stack, but the web libraries that you find on Github, the ones you’re already using in your front-end development. We want web developers to be right at home, we don’t want to give them yet another, sorta framework. And I think that the webOS has some of that going on, which you know, may or may not be a strike against it, but it’s different from what we intend. We intend to be totally aligned with the grain of the web.
ChromeOS is fully open source, as fully as it can be, I think, more so than Android, at least Android Honeycomb, and that’s, that’s a good thing about it. It’s currently targeting you know notebooks, machines with keyboards, I think it’s, it’s also being brought up on some tablets, I’m not sure where that stands. And maybe even some phones, so the telephony, you know the dialer and the signaling stuff will be there. And not sure how that’ll play out. But ChromeOS is kind of Chrome, and therefore Chromium Webkit, and sort of Google dominated, to be fair. And I, so inspite of the philosophical alignment I feel with ChromeOS, it needs to be something like Android, which is really linux plus some Java stuff, I think Mozilla has to take a shot at something like Boot To Gecko.
We want to keep the Gecko code base relevant, even as it sort of dissolves into the operating system, becomes part of the ambient functionality you find on devices. So we’re looking for interoperation between Webkit and Gecko. We’re not just saying: “one open-source widely-used renderer is enough”. And, of course, as, as I mentioned last time, there’s a lot of, sort of, implicit version forking or vendor specific, you know, bug injection going on with Webkit. This is inevitable with any widely used codebase, it’s not something peculiar to Webkit.
But it, I think it even more raises the temperature on having another rendering engine, ideally open-source, like Gecko, out there, with a lot of users, even in the future where tablets and smartphones dominate the desktop population of devices, of PC’s and Macs.
So, Boot To Gecko is trying to differentiate by bringing web developers all those APIs that are going to take awhile to standardize. The stuff that Phonegap, from Nitobi, does well, we want to bring it as quickly as possible and feed it into the standards body, and, bodies, and iterate on it, and we want to run well on certain, certain devices. Now, this also requires making choices, because you can’t just say this is gonna be something users can download for any old phone. It, it, all the phones are different, you really have to flash into ROM, and you know, to burn, burn a ROM with this code. That’s part of the challenge, because for tablets, you might need some, some extra support that isn’t yet open-source. I mentioned Android Honeycomb.
We’re gonna persevere, and try to get this to be completely open-source, and running on relevant devices. There’s some really sweet hardware out there that we like a lot. We like the Samsung devices, the Galaxy II-S, we went with the Galaxy Tab 10 inch. Getting up on those right now with fully open-source stacks is a little hard. So part of our mission is to overcome that obstacle, and then interface the device APIs in the OS and down in the linux layer directly to the web.
And, so we won’t run equally well on every device, but we will pick devices that we think are likely to be popular, that are well executed hardware, that, you know, can actually give Apple a bit of a run for its money, and try to get something up and demonstratable in a few months.
So, I will be talking about this at least in, in October at a couple of conferences, probably Web 2.0 Expo in New York, and another one. And that, that puts a short fuse on the initial prototyping work for Boot To Gecko, so it’s paramount that we leverage what’s out there as open-source already, and then build on it with the Gecko technology that allows web developers to get at the device APIs. And I’ll have more to say about this as it progresses, but it’ll be exciting, and I, it’ll, I hope be really awesome on certain well designed hardware.
Booting to the Web [Andreas Gal, Director of Research at Mozilla Corporation, Jul 25, 2011]
Mozilla believes that the web can displace proprietary, single-vendor stacks for application development. To make open web technologies a better basis for future applications on mobile and desktop alike, we need to keep pushing the envelope of the web to include — and in places exceed — the capabilities of the competing stacks in question.
We also need a hill to take, in order to scope and focus our efforts. Recently we saw the pdf.js [http://github.com/andreasgal/pdf.js/] project expose small gaps that needed filling in order for “HTML5” to be a superset of PDF. We want to take a bigger step now, and find the gaps that keep web developers from being able to build apps that are — in every way — the equals of native apps built for the iPhone, Android, and WP7.
To that end, we propose a project we’re calling “Boot to Gecko” [http://wiki.mozilla.org/B2G] (B2G) to pursue the goal of building a complete, standalone operating system for the open web. It’s going to require work in a number of areas.
* New web APIs: build prototype APIs for exposing device and OS capabilities to content (Telephony, SMS, Camera, USB, Bluetooth, NFC, etc.)
* Privilege model: making sure that these new capabilities are safely exposed to pages and applications
* Booting: prototype a low-level substrate for an Android-compatible device;
* Applications: choose and port or build apps to prove out and prioritize the power of the system.We will do this work in the open, we will release the source [http://github.com/andreasgal/B2G] in real-time, we will take all successful additions to an appropriate standards group, and we will track changes that come out of that process. We aren’t trying to have these native-grade apps just run on Firefox, we’re trying to have them run on the web.
This project is in its infancy; some pieces of it are only captured in our heads today, others aren’t fully explored. We’re talking about it now because we want expertise from all over Mozilla — and from people who aren’t yet part of Mozilla — to inform and build the project we’re outlining here.
brendan, cjones, gal, shaver
Boot To Gecko misconceptions [Luke Wagner, Sept 16, 2011]
I’m all jazz hands about Boot To Gecko (B2G). I think B2G is really important to the Mozilla mission. Perhaps stemming from the early-and-open nature of B2G, there are some misconceptions about B2G that I’ve seen in articles and forums. I am not closely involved in the project, but I do know enough to identify and correct a few of these misconceptions with the following three B2G facts:
- B2G will not run in kernel mode. To be clear, B2G will run on top of the Linux kernel; Gecko will run as user-mode processes. Furthermore, a crash in Gecko will not take down the entire phone: with Electrolysis (already being used in Firefox Mobile), different apps/sites will run in different processes.
- B2G will (ultimately) not run on top of Android. To bootstrap the project, work is currently being done on top of Android. However, the goal is to incrementally remove each dependency on Android, leaving only drivers and low-level libraries. In particular, this means B2G would not contain the Dalvik Java VM which should significantly improve the patent–encumbered Java situationas well as reduce the number of VMs needed to browse the web from 2 to 1.
- B2G will use Gecko, but it’s not just about Gecko. A clearer name might have been “Boot to Web platform”. Gecko will, of course, be the engine used to prototype new Web APIs but since these are targeted at open standards developed in the open (as opposed to dumped in the open) [referring to a Dart presentation], a possible/desirable outcome is a separate “Boot To Webkit” implementation able to run the same home screen and apps as B2G.
If you are excited, feel free to contribute to the project; it’s just starting and there are many important problems to be solved.
1st search: HTML5 CSS3 Javascript “Windows 8” Chrome Firefox Apple Opera “web apps”
2nd search: “web apps” Mozilla
The State of Mozilla Annual Report – Opportunities [Oct 10, 2011]
…
Improving Web Capabilities
Mozilla has long been at the forefront of making the Web a more capable, rich and compelling platform. We continue this leadership today.
Identity
…
Apps
Apps represent a new, convenient way of interacting with the Internet, but they lack a number of the features that are great about the Web. The Mozilla open app ecosystemwill let users take their apps with them across platforms and devices. It will bridge contact lists and social graphs from different providers across the Web. It will allow users to discover apps in open and flexible ways, just as we discover other content on the Web.
Education
…
Media
…
WebFWD
…
Boot to Gecko
…
The State of Mozilla Annual Report – FAQ [Oct 10, 2011]
FAQ
What are the key projects for Mozilla in the next year? How do you plan to influence the market going forward?
Firefox continues to be a fundamental lever in driving the Web forward and advancing the Mozilla mission. At the same time, the Web is evolving and moving into new areas and so is Mozilla. In addition to delivering Firefox on mobile phones and tablets, we will focus on new projects in the important areas of Apps, Identity, Education, and more.
Do you see a continued need for an independent player like Mozilla, now that competition in the browser market has accelerated?
Absolutely, Mozilla’s public benefit mission and nonprofit nature enables us to advocate for the user and remain committed to keeping the Web open and participatory, rather than focusing on market share or profits. The desktop browser market is innovative and competitive, but no one other than Mozilla is organized solely for the good of the Web as a whole, and we believe that as people become increasingly aware and informed online citizens that more and more people will look for a Web browser, like Firefox, that answers only to them.
What was Mozilla’s total revenue for 2010?
Mozilla’s consolidated reported revenue (Mozilla Foundation and all subsidiaries) for 2010 was $123 million, up approximately 18 percent from 2009.
How does Mozilla generate revenue?
The majority of Mozilla’s revenue is generated from search functionality included in our Firefox product through all major search partners including Google, Bing, Yahoo, Yandex, Amazon, Ebay and others. Mozilla’s reported revenues also include very important individual and corporate donations and grants as well as other forms of income from our investable assets.
What is the status of the organization’s search partnerships?
We currently have partnerships with a number of search providers that differ by market. Our largest contract, with Google, comes up for renewal in November. We have every confidence that search partnerships will remain a solid generator of revenue for Mozilla for the foreseeable future.
Do Mozilla’s partnerships affect its independence?
Our mission and development process are completely unrelated to revenue or revenue generating relationships. Our open development process is governed by Mozilla’s mission and our commitment to improving the Web.
Are you exploring partnership opportunities to diversify your revenue stream?
We currently have several key business partnerships and are actively exploring search partnership opportunities and other potential revenue opportunities. We’ll continue to build great products that help people enjoy the richness of the Internet, and we’re confident that this allows us to identify appropriate sources of revenue.
Prototype of an Open Web App Ecosystem [Mozilla Labs, Oct 19, 2010]
The open Web is a great platform for rich applications. It would be even better if it had additional capabilities to ease discovery, acquisition, installation and use of apps, while also enabling monetization for developers. We designed and built a prototype of a system for open Web apps: Apps built using HTML/CSS/JavaScript that work both on computers and mobile phones, have many of the characteristics that users find compelling about native apps and provide developers with open and flexible distribution options.
Today, we are releasing technical documentationof the proposed system and a developer preview prototype that allows you to install, manage and launch Web apps in any modern desktop or mobile browser (Firefox 3.6 and later, Firefox for mobile, Internet Explorer 8, Chrome 6, Safari 5, Opera 10 and WebKit mobile). This prototype provides a simple mechanism to support paid apps and authentication features to allow apps to log users in upon launch.
The design proposed here provides the following capabilities and enables a new category of what we call “Open Web Apps” — apps that are truly of the Web.
Open Web Apps:
- Are built using HTML, CSS and JavaScript.
- Can be “installed” to a dashboard within your mobile or desktop Web browser, or to your native OS desktop or mobile home screen.
- Work in all modern Web browsers, while enabling each browser to compete on app presentation, organization and management user interfaces.
- Support paid apps by means of an authorization model that uses existing identity systems like OpenID.
- Support portable purchases: An app purchased for one browser works in other browsers, and across multiple desktop and mobile platforms without repurchase.
- Can request access to one or more advanced and/or privacy-sensitive capabilities that they would like access to (like geolocation) which the system will mediate, giving the user the ability to opt-in to them if desired.
- Can be distributed by developers directly to users without any gatekeeper, and distributed through multiple stores, allowing stores to compete on customer service, price, policies, app discoverability, ratings, reviews and other attributes.
- Can receive notifications from the cloud.
- Support deep search across apps: Apps can implement an interface that enables the app container (generally the Web browser) to provide the user with a cross-app search experience that links deeply into any app that can satisfy the search.
Mozilla Labs | Open Web Apps [Oct 19, 2010]
Q: Why is Mozilla building an Open Web App platform?
Web apps are becoming a commonly used class of applications – often directly competing with native apps. Web apps offer similar features to native apps and are available through any modern Web browser (both desktop and mobile) from any place in the world. Yet, Web apps lack certain essential features around the user experience, including installation and launch, app discovery, monetization and some platform features, such as notifications and unified search through installed apps. App experiences are usually a tightly vertically integrated (e.g. iPhone/iTunes) with problems such as an opaque approval processes, lack of choice for developers, platform lock-in, high(er) development cost when going cross-platform, etc. Realizing these gaps and issues, Mozilla decided to build the underlying system to enable Open Web Apps – these apps are fundamentally built upon the Web infrastructure.
Q: Is Mozilla creating an Open Web App store?
At this point in time, Mozilla has no intention to build our own store or distribute apps ourselves. We expect to see app stores develop, which will provide access to both free and paid Open Web Apps. Developers will be able to publish their apps on their own sites and, if they choose to do so, charge for them.
Q: How are Open Web Apps different from add-ons?
Open Web Apps are applications produced on and delivered through the Web. Open Web Apps are complete applications such as office applications, productivity applications, image processing applications, games, etc. Open Web Apps run in any modern Web browser (both on desktop as well as mobile). Add-ons are extensions to your Firefox browser, which provide specific functionality to the browser itself.
Q: How will people discover new apps? Will there be recommended apps?We expect that we will see a whole array of directories and stores being developed to aid in discovery. This will be another area where stores will compete with each other. Further – as you can link into apps – a developer can market an app through the established online marketing channels such as keyword advertising.
Q: Will developers need to submit or create a new app?
All developers have to do to make their apps work in the proposed system is to provide a short manifest (as text document consisting of a few lines of JSON code). There is no submission process – the simple existence of a manifest is enough for the system to understand that the particular URL is an app. If the developer chooses to sell her app, she has to add some boilerplate code for purchase verification. We will provide example code and libraries for this purpose.
Q: Will the apps be localized and available globally?
This is completely up to the developer. An app can be distributed globally in exactly the same way you publish a website today – once the app is available through its URL, anyone around the world can access it. It’s up to the developer to decide if they want to localize, provide special features for certain geographies, etc.
Q: What is important about Mozilla’s proposed Open Web App infrastructure?
Apps are fundamentally of the Web; they live on the Web and you can link into them.
– Apps can be published without limitations (on your own site, in directories, in stores), fostering innovation on the store fronts/directories, remove problems with approval processes, etc.
- The system provides mechanisms for identification and authentication.
– You can easily charge for apps, similarly to experiences you have today on the iPhone or Android devices.- Apps run in any modern Web browser.
– You are not tied to a specific browser, your apps travel with you from browser to browser independent from the underlying OS (e.g. desktop to mobile). For developers, this means that they develop once and can deploy on every device that runs a modern Web browser.
Open Web Apps – An Update [Nov 30, 2010]
There has been a lot of discussion and progress in the month since we announced our proposal for an “Open Web App Ecosystem”, and we wanted to provide a snapshot of our progress and current thinking. This post outlines a new feature, “Application Sync”, as well as several proposed technical changes to Open Web Apps.
Syncing Apps
The way the Web works today, changes made on a site are often transparently visible across all of a user’s devices, changes such as photos posted to Flickr or updates sent to Twitter. Given that many popular sites use server based storage behind an authenticated user account, this “feature” is quite natural for the Web.
Open Web Apps, on the other hand, are more similar to browser bookmarks than they are to photos on Flickr. The set of applications that a user has installed is persistent in a browser’s storage on the client, and is not stored on any central server by default.
A problem in user’s expectations arises here: the more and more the dashboard ends up feeling like a hosted Web application, the more a user will expect to see her stuff wherever she is.
To address this problem, we have included “application synchronization” as a first class feature. The goal of this feature is to allow a user to synchronize their applications between devices and browsers if they choose. We’ve begun prototyping synchronization, and you’re welcome to follow our progresson github.
Refining the Manifest
The application manifest format for Open Web Apps is a specification of JSON encoded meta-data that describes the presentation, launch, and capabilities of an Open Web App. This specification is central to the system we propose, as it will be an important integration point for application developers, browser vendors, and application stores.
Given the central role of the manifest, it has been the focus of a commensurate amount of attention. We have received feedback from standards groups, engineers working on “Installable Web Apps” at other browser vendors, companies and individuals interested in running application stores, application developers, and our own security experts here at Mozilla.
All of this discussion has culminated in a handful of concrete proposed revisions to the manifest format which attempt to build a more secure platform for Web apps that serve all parties involved in the ecosystem. You can learn more about the current proposed changes, and join the discussion, in a separate blog entry dedicated to refining the manifest.
Defining the Application Repository
One key component of Open Web Apps is what we’re calling the Application Repository. This is a client side entity that exposes an API to Web content: applications, stores, and dashboards. Its primary responsibilities are to manage the collection of installed applications and ensure that the user remains in control of them.
One interesting element of the application repository is that it is the piece that we propose be built into browsers as a native component. In the past month we’ve completed a first pass proposal and proof of concept (in the form of browser add-ons) of the API that the application repository will expose. This API can also be provided by a JavaScript library to support browsers that have no special support for Open Web Apps.
You can view the latest versionof this API specification on github, and we’re especially interested in feedback from browser developers on this API. Our hope is that it will be possible to implement this API on browsers across mobile and desktop environments alike.
Upcoming
In the upcoming weeks we hope to complete a first prototype of application sync, and we will have a complete revision of the application manifest ready for further community review. Finally, we should have prototype add-ons complete for multiple browsers available for people to try out.
Our longer term goal is to have an Integration Release of the Open Web Apps concept ready by early next year, which will serve as a blueprint from which we can work with members of the community to help spark a vibrant new ecosystem of rich applications for your browser.
Building the Open Web App Ecosystem [Dec 6, 2011]
Editor’s Note: Today, Mozilla Labs posted an update on the Open Web App Ecosystem project. Included below is an excerpt from this post. You can read the full details from Director of Mozilla Labs, Pascal Finette here.
The Web needs support for the co-existence of multiple Open Web App stores, and to enable users to use applications from these stores in a consistent manner. People buy their shoes, food and music from different stores on the Web today, and we see the same need for diversity and choice with Open Web Apps. We are excited to build a truly free and open market which is the basis for innovation and fundamental to the Web.
We recently launched a project to build the infrastructure for an Open Web App Ecosystem because we want to enable many different stores to exist and work in any modern browser across devices and platforms. The Open Web App Ecosystem will allow app developers to publish apps on their own website under their own terms, and will provide opportunities for individuals and companies to develop innovative services.
Building the Open Web App Ecosystem [Dec 6, 2010]
The Web needs support for the co-existence of multiple Open Web App stores, and to enable users to use applications from these stores in a consistent manner. People buy their shoes, food and music from different stores on the Web today, and we see the same need for diversity and choice with Open Web Apps. We are excited to build a truly free and open market which is the basis for innovation and fundamental to the Web.
We recently launched a project to build the infrastructure for an Open Web App Ecosystembecause we want to enable many different stores to exist and work in any modern browser across devices and platforms. The Open Web App Ecosystem will allow app developers to publish apps on their own website under their own terms, and will provide opportunities for individuals and companies to develop innovative services.
Concretely, the system consists of a machine readable format to describe applications (the manifest), a client side collection of the apps a users has installed (the app repository), a user facing application launcher (the dashboard), as well as the interactions to support commerce (such as proving a user’s ownership of an app).
Progress
Numerous app developers and companies have shared plans to build stores and services (search, recommendations, etc.) based on the Open Web App Ecosystem prototype we released.
On the technical side, we are in the process of finalizing the APIs and the manifest format for developers (read more about the details of this work here).
We are experimenting with new app capabilities such as notifications, app sync and the possibility for apps to exchange data directly if permitted by the user(allowing your email app access to your address book and calendar app for example). We also continue to work on multi-browser specific integrations of the user-facing application launcher (currently referred to as the Dashboard).
What’s next?
Our “integration release” is on track to be available in Q1 2011, and will have a stable manifest format and APIs, and will include initial custom browser support for most popular browsers (via extensions), application sync, and an application dashboard. Additionally we are actively working with developers of apps and stores to help them integrate a presence within the Open Web App Ecosystem into their plans.
Find out more
To stay up to date on the development or get in touch with the team,
- Follow our GitHub account
- Check out our developer preview
- Contact us on irc.mozilla.org #openwebapps
First developer release of Web Apps Project [March 3, 2011]
We are excited to announce the availability of the first milestone release of Mozilla’s Web Application project. Web Apps are applications that run on any device, and can be distributed through any store or directly by the developer. This release contains stable APIs, developer utilities and documentation to help you get a jumpstart on building Web Apps and stores.
Developers can use this release to publish their application to users, or to create a Web App store or directory. Users can review a gallery of user experience ideas and beta-quality versions of Firefox and Chromeadd-ons that integrate the Web App experience more tightly with the browser.
To get started, watch this short video which describes the main features of the release, then head over to our landing page to learn more.
Web Apps are applications that run on any device, and can be distributed through any store or directly by the developer.Ready. Set. Build!
Head on over to the Mozilla Developer Network to understand how to:
- Build a Web App
- Describe your Web App using the stable manifest description
- Use our stable JavaScript APIs to let your Web App interact with the browser
Check out this gallery of some of the cool Web Appsthat developers have already started building using our APIs.
If you are interested in building a Web App Store, we have documentation to help you get started.
Further we have some nifty utilities that will help you test how your new Web App works in modern browsers:
- Download the Mozilla Web App extension for Firefox and/or Chrome. This extension implements the application launch and application management APIs.
- Use the Manifest Validatorto ensure your Web App manifests are working.
- Check out this proof-of-concept Web App dashboard written in HTML5. You may even be inspired to write your own dashboard!
To give you a taste of how we envision Web Apps will enable rich, immersive user experiences, head over to the user interface concepts gallery
What’s next?
In the coming weeks, we plan to pursue several new ideas, including:
- A deeply integrated “in browser” experience that spans the entire find, install, launch, use and manage flow.
- Syncing your Web Apps to your mobile devices.
- Supporting native browser controls and OS integration.
- Support for widgets and notifications to make your Web Apps more lively.
- and many more.
Give us feedback!
As always, we would love to hear from youas you build and deploy Web Apps. In particular, we’d love to hear if:
- You have feedback on improvements you’d like to see in our APIs and documentation.
- You have built an awesome Web App and want to show it off.
- You have an amazing dashboard you’ve built.
- You have an idea for a cool Web App.
We believe Web Apps enable us to package all the generativity of the Web as rich, immersive experiences that delight users. We look forward to building this world with you.
—
The Mozilla Web Apps team
Web Apps Update – experiments in Web Activities, App Discovery [July 7, 2011]
At Mozilla Labs, we’ve been experimenting with several concepts and ideas to build a Web of Apps. Today, we’re proud to release a new version of the experimental OpenWebApps add-on for Firefox that allows you to easily install and manage web applications in Firefox and aims to provide a tightly integrated app experience.
These features are aimed at developers and adventurous users and give you an idea of what to expect in the future. You can download the latest version of the add-on here.
With this release, you can try two new experimental features – Web Activities and App Discovery.
v0.3 release of the Mozilla Open Web Apps projectWeb Activites
This experiment is focused around the concept of linking apps together.
For example, if you use Flickr to share photos, then the Flickr Web App should let you easily share and integrate your Flickr photos with other Web Apps. If you use Twitter to share links with your friends, then other Web Apps should allow you to easily share via Twitter.
To try out Web Activities, do the following:
- Install the Rainbooth Add-On.
- Take an awesome photo.
- Install and Authorize the Flickr Connector Web App(you’ll need a Flickr account).
- Click Send To in the Rainbooth Web App to automatically send the photo over to Flickr.
We’re working with Google’s Chrome team on this new feature.
App Discovery
This experiment is built around the notion that you should be able to discover interesting Web Apps as you browse the web. To try this, once you have installed the OpenWebApps add-on in Firefox, visit nytimes.comand you will see a prompt to install the awesome NY Times web app.
Note:We have faked this for the NY Times site to give you a sense and idea of what the experience might be as more web sites add support for browser-based App Discovery.
What Next?
As a developer, you can:
- turn your web page into an Open Web App by publishing a manifest
- play with Web Activites by declaring that you support certain services in your manifest, and implementing the service handlers.
As always, we would love to hear your feedback. Check out our github repository. File bugs. Join us on irc and join our Google Group.
—
The Mozilla Web Apps team
Qualcomm mirasol display technology delivered
Follow-up: Qualcomm added a superior to its mirasol, but also MEMS display technology for its upcoming US$1B fab [Jan 26, 2012]
Updates as of July’12: QUALCOMM Incorporated Management Discusses Q3 2012 Results – Earnings Call Transcript [Seeking Alpha, July 18, 2012]
Paul E. Jacobs – Chairman and Chief Executive Officer:
With respect to QMT, we’re now focusing on licensing our next-generation mirasol display technology and will directly commercialize only certain mirasol products. We believe that this strategy will better align our updated roadmap with the addressable opportunities.
I just wanted to say also we’re obviously investing a lot in QMT. We’re looking at the opportunities to — on that business model to reduce some of the expenses that we have there. And so that could have a pretty significant impact as well [on OpEx].
Updated: Qualcomm: No Launch Date in Sight For New 4.3″ Screen (video), Factory Delayed Until 2013 [The Digital Reader, June 6, 2012]
Do you know that new factory which Qualcomm is building in Taiwan, the one which was going to produce Mirasol screens and was supposed to be up and running by now? Yeah, that one. I was told yesterday by Bruce Lidl [PR manager of QMT] that the factory is not due to start operation until sometime in 2013, and that means we won’t see consumer products using screens made there until late in 2013 at best.
Right now Qualcomm is making the Mirasol screens on a smaller production line, and from what I’ve heard it doesn’t have the capacity to make enough screens for a major partner. The last info I got from my source at Pocketbook, Qualcomm’s still unconfirmed European partner, was that Pocketbook’s Mirasol based device was on hold because they couldn’t get enough screens.
Kyobo Mirasol eReader Now on Clearance – 71% Off [The Digital Reader, July 6, 2012]
Kyobo Book Centre, South Korea’s leading bookseller, has recently put their Mirasol eReader on sale at a drastic discount. I’m still waiting for confirmation from Kyobo or Qualcomm, but it looks to me like this ereader is on the way out. That’s great; neither the software nor the screen techwere worth the original retail, which was more than $300 USD.
The price posted above is 99,000 won, or about $87 USD. That’s a considerable discount off the original 350,000 won, and it leaves little doubt that this ereader is headed for the scrapheap.
End of updates as of July’12
Updates:
– Hanvon Reveals New E-reader Design for China Market Featuring Qualcomm’s mirasol Display Technology [Qualcomm press release, Jan 10, 2012]
World’s Thinnest and Lightest Color E-reader Unveiled at CES Opening Keynote
Qualcomm MEMS Technologies Inc., a wholly owned subsidiary of Qualcomm Incorporated (NASDAQ: QCOM), and Hanwang Technology Co., Ltd. (Hanvon), a leading provider of e-reader devices in China, today announced at the International Consumer Electronics Show the Hanvon C18, the thinnest and lightest e-reader to incorporate mirasol® display technology to date. The Hanvon-branded device, revealed by Qualcomm Chairman and CEO Dr. Paul Jacobs during his opening day CES keynote, delivers a premium reading experience, a touch display, vibrant color even in bright sunlight and weeks of reading under typical usage. *
Hanvon C18 Color E-reader featuring Qualcomm’s mirasol display. World’s thinnest and lightest color e-reader to be available in China market in early 2012
“Hanvon has chosen mirasol displays as the enabling technology that will best place the full color potential of their vast content library into the hands of their customers,” said Clarence Chui, senior vice president and general manager of Qualcomm MEMS Technologies, Inc. “This Hanvon e-reader validates customers’ evolving expectation of color as part of their e-reading experience and mirasol displays deliver an unparalleled experience.”
The Hanvon C18 e-reader includes access to tens of thousands of e-books, more than 100 Chinese newspapers and more than 300 magazines, 90 percent of which offer full-color digital editions. Hanvon’s continuing collaboration with more than 300 publishers ensures a deep and diverse stream of digital content for consumers. Additionally, the device features Hanvon’s patented handwriting recognition technology – Hanvon Input – to further enhance the user experience.
“Thinner and lighter than any color e-reader, the Hanvon C18 e-reader is a revolutionary product that Hanvon and Qualcomm are bringing to consumers,” said Mr. Liu Yingjian, president of Hanwang Technology Co., Ltd. “With the exceptional mirasol display technology, it will break new ground in the e-reader industry.”
The Hanvon C18 e-reader features a 5.7” XGA format (1024 x 768 pixels) mirasol display (screen resolution of 223 ppi) and Qualcomm’s 1.0 GHz Snapdragon™ S2 class processor. Hanvon’s custom application interface sits atop an Android 2.3 base.
* Battery life varies depending on usage and ambient light. Battery life based upon 30 minutes of daily reading time with Wi-Fi off and integrated reading light set to 22 percent utilization
– Kyobo 5.7″ eReader with Mirasol Display Walk Through by Qualcomm [Dec 14, 2011]
– Unsolved Mysteries of the Kyobo eReader (Not Really) [mirasol Displays blog, Dr. Clarence Chui, Senior Vice President of Qualcomm MEMS Technologies, Inc., Dec 20, 2011]
A few weeks ago, we proudly announced the world’s first color e-reader to feature mirasol® display technology – the KYOBO eReader. We believe this announcement is the first step in changing consumer’s expectations about what an e-reader is; delivering color and interactive content, while maintaining the outdoor visibility and weeks of battery life to which they’ve become accustomed.
Since the announcement, there has been some dialogue online and I’ve had a few questions about the device, the display and its capabilities. Let me take a moment to answer some of these questions.
Battery Life:
The Kyobo eReader delivers up to three weeks of battery life, preserving an important attribute that identifies the e-reader category. Kyobo built this device to function as an e-reader and accordingly, applied the industry standard e-reader usage model (of course, those other e-readers feature black and white displays) of 30 min of use each day, WiFi Off, standby power the rest of the time – and in our case, 25% front light brightness – we’ll get to that next. These are Kyobo’s reported numbers.
Reading Light:
Our mirasol® displays work by reflecting ambient light (see how it works), and for darker environments, an integrated reading light is used (we’ve blogged on this before), and in the case of the Kyobo eReader, is controlled by an ambient light sensor. Above, we discuss how there is an assumed 25% brightness in all usage. Try not to think about this as an LCD, where “brightness” equates to the amount of light coming out of the display. Instead, this is the additional light the reading light adds to supplement the existing reflected light. My point is that the display offers visibility in both bright and dark conditions while preserving the battery life consumers expect of an e-reader.
Commercialization, Product Availability and the Korean Market:
First, as to when the product is available, it’s available now and has been on sale in Kyobo’s flagship store in Seoul since it was announced. We have made good on our promise to commercialize mirasol displays in 2011.
I want to also take a moment to talk about why Kyobo is our first customer out the door. Kyobo’s product development focused on finding a tool to enable digital education and meet the Korean consumer’s expectations for an e-reader, something black and white e-readers have not done in Kyobo’s past experience. This focus and execution on mirasol display’s precise value proposition is why Kyobo is right customer and Korea the right market to enter first. Additionally, it’s worth noting that while our current fabrication facility is capable of supporting customers of modest volume requirements, we expect higher volume customers to come into focus once our next, higher volume facility comes online later in 2012. So in the short term, we will keep focused on mostly international markets.
More information: http://www.facebook.com/mirasoldisplays?sk=wall
End of updates
Kyobo Book Center Ereader [Nov 22, 2011]
KYOBO eReader – mirasol [Nov 22, 2011]
Kyobo, Korea’s Largest Bookseller, and Qualcomm Introduce Kyobo-Branded Color E-reader Featuring Qualcomm’s mirasol Display Technology [press release, Nov 21, 2011]
SEOUL, South Korea and SAN DIEGO
Qualcomm MEMS Technologies, Inc. (QMT) a wholly owned subsidiary of Qualcomm Incorporated (NASDAQ: QCOM), and Kyobo Book Centre, Korea’s largest seller of books, today announced the retail availability of the world’s first e-reader to include mirasol® display technology. Kyobo and Qualcomm have collaborated to deliver an unmatched reading experience by providing a large and diverse content portfolio spanning books, magazines and video on a touch display that features vibrant color in bright sunlight. The device allow for weeks of reading under typical usage.*
“Kyobo is a recognized content leader focused on bringing unique and innovative experiences to its customers,” said Clarence Chui, senior vice president and general manager of Qualcomm MEMS Technologies, Inc. “Kyobo’s customers will be the first to enjoy the exceptional color e-reader experience and long battery life that only mirasol displays can provide.”
The Kyobo e-Reader includes access to Kyobo’s 90,000 ebook library, notably including early rights from Korean publisher Minumsa for the much-anticipated Steve Jobs’ exclusive biography, a full one-month before any other Korean digital outlet. Additionally, the device features: video lecture content exclusive to EBS, a leading Korea-based provider of educational material; content sharing through Korean social networking services; English language text-to-speech capabilities; and searchable content through the popular Diotek dictionary application.
“The Kyobo e-Reader brings the user a true book reading experience,” said Mr. Seong-Ryong Kim, chief executive officer of Kyobo Book Centre. “With our diverse content and leading edge technology from Qualcomm, Kyobo Book Centre will provide a premium reading experience to our customers.”
The Kyobo e-Reader features a 5.7” XGA format (1024 x 768 pixels) mirasol display (screen resolution of 223 ppi) and Qualcomm’s 1.0 GHz Snapdragon™ S2 class processor. Kyobo’s custom application interface sits atop an Android 2.3 base.
Kyobo’s e-Reader is now available for purchase at the full retail price of KRW349,000 (US$310). Kyobo Platinum Book Club members can purchase the e-reader at a discounted price of KRW 299,000 (US$265). Kyobo’s e-readers are available at bookstore locations across South Korea, including Kyobo’s flagship Gwanghwamun-jum location in Seoul.
* Battery life varies depending on usage and ambient light. Battery life based upon 30 minutes of daily reading time with Wi-Fi off and front light set to 25 percent utilization [?setting the backlight to 25 percent brightness?].
About Kyobo Book Centre
Kyobo Book Centre has contributed to preserving Korean culture and improving knowledge and education in Korea through its distribution of high quality books and services throughout all of Kyobo Book Centres. Beginning with the Gwanghwa-Moon branch in 1980, Kyobo Book Centre has been Korea’s leading bookstore and an icon of knowledge and education throughout the country with multiple branches and an online presence. Kyobo Book Centre aims to conserve culture, expand knowledge and create a better world for all of humanity.
About Qualcomm MEMS Technologies, Inc.
Qualcomm MEMS Technologies, Inc. has drawn on the same color-producing process that makes a butterfly’s wings shimmer to develop the revolutionary mirasol display technology. The mirasol display is the industry’s first to use interferometric modulation (IMOD); a micro-electro-mechanical systems-based technology capable of creating color from ambient reflected light. Qualcomm’s mirasol displays are bi-stable, energy efficient, offer refresh rates to support interactive content and are highly reflective, allowing for superb viewing quality in a wide range of environmental conditions, including bright sunlight. With applications in a variety of mobile devices, mirasol displays support Qualcomm’s overall strategy of mobile innovation by enabling a compelling viewing experience with significantly less power. For more information, visit the mirasol displays website, our Blog or follow us on Facebook and Twitter.
Qualcomm Incorporated (NASDAQ: QCOM) is the world leader in 3G and next-generation mobile technologies. For more than 25 years, Qualcomm ideas and inventions have driven the evolution of digital communications, linking people everywhere more closely to information, entertainment and each other. For more information, visit Qualcomm’s website, OnQ blog, Twitter and Facebook pages.
mirasol story (MEMS for the IMOD element), innovation story (biomimicry) and the mirasol subsidiary story on the mirasol displays website
Interferometric modulator display – Wikipedia, the free encyclopedia
Chipmaker partners Kyobo in e-book reader, talks with Samsung, SKT [The Korea Times, Nov 22, 2011]
Qualcomm is eager to spread its business tentacles in Korea. Its involvement in developing an e-book reader tailored for Korean customers is just a dot in the bigger picture pursued by the San Diego-based chip giant, according to its CEO.
Paul Jacobs, the charismatic Qualcomm chairman, was in Seoul Tuesday to unveil a new digital reader it developed with Kyobo Book Center, the country’s largest book retailer.
The device is the first in the world to include Qualcomm’s Mirasol technology, which is designed to feature vibrant colors in sunlight, thus eliminating a key flaw that has plagued conventional e-book readers.
Jacobs, who also gave the green light to a plan last year to establish a Korea-based research and development center, said the company continues to seek business opportunities with partners here, although declined to comment specifically on the details or cost of projects currently in the pipeline.
Meeting with Korea Communications Commission (KCC) Chairman Choi See-joong earlier in the day, Jacobs expressed intentions to hire more Korean research personnel for developing telecommunications technologies.
He also met with executives from local technology giants Samsung Electronics and LG Electronics and mobile phone operators SK Telecom and KT to discuss mutual business interests.
Jacobs’ visit to Korea comes amid speculation that Samsung, currently the world’s top seller of smartphones, is considering using non-Qualcomm chips in its upcoming smartphones and touch screen tablets to diversify its parts sources.
“Jacobs clearly wants to reaffirm Samsung’s support of its chips and may offer better pricing for handset vendors, which also overlaps with the business interest of wireless carriers,’’ said a Samsung executive, who asked not to be named.
Qualcomm’s technologies and chips remain vital for devices that run on third generation (3G) and fourth generation (4G) networks.
Samsung and LG are shifting their focus from 3G-based devices to products that run on 4G Long Term Evolution (LTE) networks, which enable faster data movement.
“Jacobs checked out the development phases of tablets and smartphones that use its Snapdragon mobile processors and asked the Koreans for further cooperation,’’ said an SK Telecom official.
Aside of the Mirasol display, Kyobo’s new book reader packs the most advanced technologies Qualcomm currently offer, including its 1-gigahertz Snapdragon processor.
Qualcomm could only hope that its new e-book reader would yield better results than its first Samsung-made entry in the Korean market, which tanked.
“This time will be different because Kyobo will fully manage manufacturing, sales and after-sales (AS) policies,’’ said a spokeswoman from Kyobo.
Qualcomm has been eager to find its next cash-generating sources. Under the basis, it’s been investing heavily for panels. The San Diego-based firm invested more than $1 billion in its latest plant to produce the Mirasol screens.
Jacobs said he is set for operating losses from its Mirasol business because Qualcomm is targeting to put Mirasol on a wider range of electronics in the future, tapping e-readers as it first commercial target.
Qualcomm begins global e-book launch in Korea [The Korea Herald, Nov 22, 2011]
Qualcomm Inc., the world’s largest mobile chip maker, and Korea’s biggest book store Kyobo announced the global launch of an e-book reader based on the Mirasol display technology in Seoul on Tuesday.
Qualcomm said it was the beginning of its global launch of e-book readersas it soon plans to dive into other overseas markets.
“This is the global launch starting with Korea,” Clarence Chui, senior vice president and general manager of Qualcomm MEMS Technologies, told The Korea Herald. “We will be rolling it out in other regions for other customers.”
Chui said he could not comment on the company’s next plan, however, he elaborated that the joint effort conducted with Kyobo was “very aligned with what we’re trying to do.”
The device, dubbed “Kyobo eReader,” will be equipped with a 5.7-inch Mirasol display and Qualcomm’s Snapdragon processor and will cost 349,000 won ($310). Released for the first time on Tuesday, about 93,000 different e-books, including the biography of Steve Jobs written by Walter Isaacson, are currently available for download. It will be sold at online and offline Kyobo stores, and the number of books available will be increased to 100,000 by year end, said a Kyobo official.
“I think everyone knows Korea has a very special place in the history of the company, so we’re here to launch a new product, a new technology and in conjunction with Kyobo, a new vision on how children will be educated and interact with books,” said Qualcomm’s chairman and chief executive Paul Jacobs.
“The device is the first one that has low power, sunlight visibility and also provides color and video ratecapability.”
The new Mirasol display technology, pointed out Jacobs, has enabled Qualcomm to garner a bigger share in the electronics display market. The gadget can go for weeks without additional battery charging and is also capable of video rate response times, according to Qualcomm officials.
“Mirasol is a very flexible technology. We chose to focus on this size because we think it’s a very good match with Kyobo’s vision,” Chui said during a press conference in Seoul.
He also said that the firm will unveil gadgets with different display sizes together with Kyobo and other partnersif it is necessary.
Qualcomm, a company that earns most of its sales revenue from mobile phone processors and radio chips, is moving to expand into displays with its Mirasol technology which it claims extends battery life in handheld devices. The San Diego-based firm is reportedly investing over $1 billion in a new plant to produce the display screens.
The company does have plans to expand the Mirasol display into a wider pool of gadgets, but it has said it works best with e-readers at the moment.
According to the Korea Creative Content Agency, the global e-book industry is projected to grow an average of 27.2 percent by 2014, while the paper book market’s growth rate was expected to average at 1 percent by the same year.
The local e-book market has been referred to as an industry with enormous potential as some expect it to grow 10-fold from 2006 to 2012.
E-books, deemed to become especially popular among overseas Koreans or people who wish to buy Korean-language books in digital format, will be sold for at least 40 percent less than paper books.
In a related effort, the Culture Ministry also announced earlier in April that it would invest 60 billion won over a five-year period to nurture the local e-book industry.
It pledged to work on increasing the ground which the industry could bloom in, standardize e-book publishing technologies and spread digital reading habits.
The plan also includes supporting small and mid-sized publishing firms that have financial difficulties, and will nurture 1,000 people who are needed on-site by 2014.
The ministry said it would assist the production process of 10,000 well-recognized e-book every year and look for talented writers.
A total of 240,000 e-books are to be made available for borrowing from public libraries by the government in 2014.
Experts, however, say the industry — led mostly by small and mid-sized firms — still faces hurdles today in Korea with local giants, such as Samsung Electronics, claiming e-books will only play the part of an application for tablet PCs.
QUALCOMM Incorporated’s CEO Discusses Q4 2011 Results – Earnings Call Transcript [Seeking Alpha, Nov 2, 2011]
… With respect to mirasol, we continue to work with partners on low-volume projects as we await the completion of our new fab. …
… what the drag from mirasol was in fiscal year 2011, and how we should think about that for 2012.
William E. Keitel [executive vice president and chief financial officer]: … on mirasol, we did give an indication at the outset of 2011 that we expected — I think it was — if I remember correctly, we said about a $225 million operating loss. I expect we’ll update that in New York. And at this point — but with the business progressing, the R&D continuing and starting to bring more fab capacity online, we have a larger operating loss built into our guidance.
… on outlook for mirasol, specifically CapEx. I know you’re supposed to spend $1 billion this year. I think Japan pushed some of their CapEx into 2012. Can you give us some sort of updated perspective on where you see CapEx for that going as you continue to build out your fab into 2012 and maybe even beyond?
William E. Keitel: … on the mirasol CapEx. We did slow down what we had planned at the outset of this year to spend on the mirasol CapEx. At this point in our plans for fiscal ’12, we will catch up on the amount that we had originally projected for fiscal ’11.
LCD, E-ink Challenger Mirasol Will Be on Devices in Months [PCWorld, Nov 17, 2011]
…
Qualcomm’s Mirasol display technology, which has been under development for years, will be in full production and in devices by the middle of next year, said Paul Jacobs, CEO of Qualcomm, during a webcast investor meeting earlier this week.
The company is primarily focusing the screen technology on e-readers, but Mirasol displays have also been shown on tablets.
“We have partners who are really excited about the kind of capabilities that Mirasol brings — the ultra low power, sunlight visibility, the fact that we can do video on these things. So the devices are coming out, we’re feeling good about where we’re headed,” Jacobs said.
Displays are the biggest power hog on devices and Mirasol’s low-power attribute is its biggest advantage, Jacobs said.
“If you have an Android phone … you’ll generally see it’s the display that’s using most of the battery. We have just got to deal with the issue,” Jacobs said.
…
Application Craft: a multiplatform rapid development system and SaaS for HTML5 et al
Application Craft – our one minute overview [Oct 29, 2011]
Check out our fantastic one minute video. It shows you just some of the great development features available.
Related information: Microsoft and jQuery Mobile, PhoneGap [Oct 13, 2011]
More information:
– New website [Nov 4, 2011]
– Technology
– Features
– How our system works [Nov 9, 2011]
– Example SmartSites (=websites for smartphones, their core value proposition) in the Content ideas: Location Specific Web Sites, Retail, Publishing and Other
– Use cases in App Dev – Build Web, Mobile and Tablet Apps: Mobile, Workflow, Forms, Reporting, Mashups and Features for that
[this is called by them AppOps – their developer value proposition – meaning: “a substantial set of developer oriented functionality that allows you to build pretty well any sort of business or data-centric App (so not great for games) ”]
– Application Craft – Learning Center [from Oct 22, 2011 on, only half done yet]
(including an API Cheat Sheet, the other resources are very concise videos and links to the reference manual )
– Application Craft – User Guide
– Professional Services [Oct 20, 2011] offerings:
Fork Application Craft on GitHub
As of today (November 3rd, 2011) we are preparing our code for public availability on GitHub. Current estimations are that it will be available in the last week of November. As soon as it is available, we will be letting everyone know and you will find a large link here.
…
I founded Application Craft in September 2009. We started writing code a month or two later and we released our first really proper version in June 2011.
I do the product design and have an extraordinary team of guys and one gal in Russia [in Yoshkar-Ola the capital city of the Mari El Republic]who are a full part of the company. They do all the really hard work and have most of the brains.
Investors [April 8, 2011]
Application Craft is a UK company, founded by Freddy May and backed by 3 Angel Investors.
Urs Wietlisbach – Angel
Urs is the co-founder and Vice Chairman of Partners Group, one of the world’s largest independent private markets asset management companies, with over US$ 23 billion in assets under management [and over 500 employees and 15 offices].
Application Craft IDE [Fredy May, Application Craft, Oct 13, 2011]
[Release: 1.12.1, October 24, 2011 with jQuery Mobile RC1 and Alpha release of Workflow.Detail; Release: 1.10.7, October 3, 2011]
We are just launching our new IDE for building Apps and Content that can be deployed to Mobile, Tablet and Desktop. It is all browser based and uses just HTML5/Javascript/CSS.
It is now released and available on our cloud platform (for not a lot of money) as well as on Amazon AWS from November (for free).
We are looking for advanced content designers as well as javascript developers of all levels to give us their feedback and help guide the product. We are still offering free support at this stage so there really is $0 cost.
It has full support for Responsive Design as well as Client and Server Side Javascripting.
Anyway, take a look and please feel free to contact me directly fmay@applicationcraft.com or on skype ‘freddymay’.
Responsive Design and Javascript Coding in a 100% browser based IDE. [Fredy May, Application Craft, Oct 30, 2011]
Responsive Design and Javascript Coding in a 100% browser based IDE. The first of its kind.
There is lots of chatter and twitter about Responsive Design for Web content right now. What about Apps (both Web Apps and Native ones)? This is my blog post on this topic
One of the key things that developers should be focusing on is how to build an App once that works on various screen sizes and, more importantly, on different devices such as Smartphones and Tablets.
This blog post looks at an extremely cool, 100% browser based IDE that enables mobile and desktop apps to be built while meeting all of these requirements for Responsive Design.
It highlights an App that works on everything from a large screen to an iPhone and looks great on all of them. This IDE (from Application Craft) also allows mobile content Apps to be built that also follow the Responsive Design principles.
URL: http://www.applicationcraft.com/blog/495-responsive-design-adaptive-layouts-application-craft
PhoneGap + Application Craft = Pain-Free Mobile App Development [a PhoneGap case study, Nov 7, 2011]
Remark: while among jQuery related tools it is one of 13, it is the only other development system case-study by PhoneGap next to the earlier mobileFX!
Just as the PhoneGap mantra is fast and easy cross-platform mobile app deployment, Application Craftcreators are committed to making the mobile app and content development process pain-free. No wonder these two technologies get on so well!
Application Craft is a cloud-based, desktop and mobile app development environment for building enterprise apps and mobile and tablet content. On top of its advanced browser-based IDE, Application Craft offers a sophisticated back end that supports database integration, data storage and more. Examples of apps built with Application Craft include the Tate Modern Museum mobile app and the JamieOliver.comapp.
So, why is Application Craft and PhoneGap a match made in heaven?
Application Craft generates 100% JavaScript apps. When combined with PhoneGap and PhoneGap Build, apps built using Application Craft can access native device features and can be automatically deployed to app stores.
PhoneGap Build–a cloud-based services that compiles PhoneGap apps for various platforms–provides a “huge bonus” because it seamlessly manages the complexities of native compilers, says Freddy May, Founder and CEO of Application Craft. “The PhoneGap Build API is icing on the cake because it meant we were able to achieve the tightest possible integration with Application Craft.”
May adds that integrating the PhoneGap API into Application Craft was easy. Despite PhoneGap Build being in beta, Application Craft developers completed the integration without a single email or call to PhoneGap. The result is an app deployment feature that Application Craft is proud of–a build of five platform binaries takes about a minute. “This is more than acceptable especially when you consider it’s an asynchronous process and we allow our users to work on other things as the apps compile. Once a user can specify a single platform build via the build API, it should be even faster,” he says.
By adding cross-platform app compilation to Application Craft, PhoneGap Build saves developers many tedious testing hours, which translates into a major competitive advantage for the Application Craft development environment and, ultimately, makes for happier app developers.
Watch this video to get a closer look at how Application Craft and PhoneGap work together:
AC Phonegap Short.mov [Sept 6, 2011]
Application Craft Phonegap Build Ripple Emulator ShortIn the last couple of weeks, Application Craft has launched a major update with a comprehensive implementation of jQueryMobile and added a new feaure allowing UI designers to build responsive design type page using the IDE. You can read more about this news on their blog.
World’s best and true cross platform to develop mobile application [dineshkamath1982, Nov 14, 2011]
Application Craft (AC) is the best true cross platform for developing mobile apps. AC allows you to develop apps and generate native files for major platforms (symbian, apple – ios, android, webos, blackberry).
They have excellent support (response within minutes) and they also direct you to the necessary documentation for your requirement. They have very good example videos.
The cloud based IDE for developing the apps is excellent. They provide you also preview and live mode to see how would your application behave on your mobile (even before trying out on your mobile).
I decided to go to AC after going through http://en.wikipedia.org/wiki/Mobile_a…. Its mentioned as it is the true cross platform (this is mentioned only for AC). But now i really know why is it.
I am neither an employee or marketing guy of AC. I am just a normal user trying out AC for my personal interest. Please try it out and see if what i quoted make sense 🙂
Application Craft ROCKKKKKKKKKKKKKKKKKKK!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Roadmap [Nov 9, 2011]
…
To be Released (target release date 21st Nov)
ServerSide Javascript Support
This will enable an AC User to build scripts that run and execute server side. This will allow secure execution of rules etc. It will also tie in with the Data Storage Access and associated permissions so that only server side scripts can read from and write to connections and queries.
Other Plans not yet prioritised
…
Improved WYSIWYG editor features
The Editor currently does an imperfect job of pasting in HTML from the clipboard. It also does not allow perfect support for AC’s own Styles. This is being rectified along with other user-friendliness aspects of the editor.
CRUD for Regular Databases
CRUD (database Create Read Update and Delete) operations only work on other Apps currently. We have just completed support for CRUD operations on regular databases such as MySQL, Postgres, Oracle etc.
Offline Instance Storage for Mobile Apps
Currently, a Native App cannot store instances to an offline mobile device. We are adding extensive capabilities to allow offline data collection that can be uploaded later.
…
JQuerymobile Themeroller [Freddy May, Nov 7, 2011]
Just been looking at the new JQuerymobile Themeroller and it is a beauty. My plan is to annoy the hell out of Tolstoy (that is by new nickname for Max Kraev [Head of Engineering] by the way) and get this shoehorned in by the end of the year.
http://jquerymobile.com/themeroller/
I think it will make a beautiful addition to the product and give great control over the way that Mobile interfaces are created.
I think that we may then look at the regular Themeroller in a later stage as I think that our theme implementation is in need of improvement.
Anyone who wants to contribute thoughts and ideas on this before we get started, please do so here.
My thoughts are that it will fit into the Themes section of the console and pressing ‘edit’ will bring up the Themeroller Editor. Obviously, it will tie in nicely with the system and not require any manual messing around with the resultant CSS.
Why we love the ACE Cloud 9 Editor (and how we’ve integrated it) [Nov 8, 2011]
There are some parts of the Application Craft system where we need to give credit to other people or products where it is due. One of these is the ACE Cloud 9 Editor from ajax.org.
Code Editing is often an integral part of building an App and so having a really superb code editor is essential. We have successfully incorporated the ACE Editor into our IDE and we are extremely pleased with the result.
Click here to see a video in our Learning Center. Look at the first video (from 1:15) or the second one.
Where we use it
The most important part of our system is the Application Craft IDE. This does 2 main things
- build UI screens with the WYSIWYG, drag-and-drop UI Layout Editor
- edit javascript code (currently client-side code and, very soon, also server-side)
…
Mobile Widgets (from the AC User Guide)
We have gone to a lot of effort to make developing for Mobile devices a really positive experience. There are three main components that we are working with which we have integrated very tightly into the product.
JQueryMobile
Application Craft has embedded JQueryMobileinto the Application Craft widget framework. We comment on this only because we would like to thank the JQuery team for their very high quality work. If you find that there are some things on the jquerymobile.com site that you would like to see included in Application Craft then please let us know.
Phonegap [currently pointing to PhoneGap 1.1.0 not the latest 1.2.0 released by Nitobi on Nov 7, 2011]
Phonegapis the magic that transforms the Web Apps that come out of Application Craft into Native Apps. This lets your Apps be deployed through App Stores and it lets them access device features and hardware such as GPS, Camera, Audio, Contacts and so on.
Ripple
Rippleis a superb emulator plugin for Google Chrome that lets you test out device features without needing to deploy to an actual device.
Thanks to all of the above for majorly improving both our own and our users’ lives (well the development part of their lives at least).
Big Update – Application Craft & jQueryMobile [Fredy May, Application Craft blog, Sept 23, 2011] [Release: 1.10.6, September 20, 2011 with PhoneGap and jQuery Mobile Beta 3 and heavily extended Mobile Widgets support]
We have just launched a major update. It contains a comprehensive implementation of jQueryMobile within Application Craft. We think that this combination of JQM and AC has to be the easiest and fastest way to build Web Apps for mobile and tablet devices (and they pretty good on the desktop, too). And thanks to our Phonegap:Build integration, Native Apps are also extremely easy.
In this post, I am covering
- A bit about the jQueryMobile implementation
- The range of jQueryMobile widgets we currently support
- A typical JQM widget inside the Application Craft IDE
- Requests for widgets and jQueryMobile related features we don’t yet support
- The next major announcement – Responsive Design and Adaptive Layouts
jQueryMobile implementation
The latest jQueryMobile (Beta 3) is a leap forward in terms of stability, functionality and speed. There were quite a few architectural changes, too. We have added these into a special ‘mobile’ toolbox section in the AC IDE. We find the stability to be really excellent and any bugs we found we have patched up, but they were few and far between. All jQueryMobile components have a comprehensive range of properties rendered in the IDE’s property bar and there is full javascript event support. Appropriate widgets also support the AC Data Storage Framework.
JQM comes with 5 standard themes. These have been well designed by the JQM team but we will soon be adding the ability for designers to upload their own custom CSS themes. These Themes are actually very simple and easy to add and everything is done in CSS. We’ll announce it on this blog when it’s ready.
The Mobile widgets we currently support
The table below shows the mobile specific widgets we support (we have a load more desktop ones, most of which can also be used in mobile Apps). Each of these widgets is highly configurable via the property bar in the IDE as well as from AC Scripting (Javascript).
- Checkbox
- Checkbox Group
- Select Button Group
- Single Line Text Input
- Multi Line Text Input
- Mobile Toolbar (dockable)
- Buttons (multi-size)
- Search Input Field
- Slider
- Flip Switch
- Navbar (button bar)
- Popup Dropdown (selection wheel)
- Popup Multi Select List
- List (for navigation and content)
- Collapsible Container
- Accordion
A typical JQM widget in AC
You either set properties or use javascript to control all the finer points of a widget’s behavior. Below are a few variations of the Mobile List widget
You can add Items to the list in two ways. You can use the Item dialog for navigation type stuff where you know your items in advance. Or, you can add data to the list programmatically.
1. You have an array of the following object, one element for each list entry
{ “value”:”1″, // Data value that gets stored in AC (if required)
“label”:”United Kingdom”, // appears as list content
“image”: imgUrl, // image url if required
“divider”: “false”, // true if divider should be shown
“count”: “25”, // the number to show in the count bubble
“aside”: “Short Text”, // appears on the right in smaller font
“action”: id // page jump action id
}
2. And this is how you update your list widget with the list item array
app.setData(‘myMobileList’, lstItems);Populating a Mobile List manually
Populating a Mobile List with JavascriptOver in the property bar, we can now start to make all sorts of adjustments relating to cosmetic and functional behavior. Here are the two more interesting proeprty sections for the Mobile List widget
Documentation
We have documented the new Mobile features. Your can find them here.
Requests for widgets and jQueryMobile related features we don’t yet support
If anyone is aware of a mobile feature that we aren’t supporting but should be, then please let us know. We are also interested in any cool widgets that are already mobile compliant or with a little work, could be.
Responsive Design / Adaptive Layouts
This is a really exciting topic and one which one of the next blog posts will go into in detail. Initiatives like “Mobile First” state that modern web designers and app builders should think about putting the mobile device at the top of the list when thinking about platform support.
Responsive Design allows you to build a single app design that looks and works great on Desktop, Tablet and Mobile devices.
Inaugural Blog Post as Application Craft and SmartSites enters Private Beta [Fredy May, Application Craft blog, June 23, 2011] [Beta 1.0, June 22, 2011, first full Private Beta Release, pre-launch announcement: “Full mobile support and lots of ‘Visual Basic in the Cloud’ features.”]
After some long, hard development and a little bit of pivoting from the original concept, Application Craft is now ready for prime time. We are extremely proud of the platform we have built and we think it does a totally unique job of delivering beautiful, rich mobile and desktop sites (SmartSites) all the way up to full-blown applications.
If you are a Web Designer or Marketer, SmartSites lets you build device independent sites incredibly quickly. If you are a Javascript developer(or about to become one) then Application Craft lets you build anything from great front-ends to forms apps, workflow apps or full-blown relational applications.
SmartSites
[The essence of the new value proposition, i.e. the evolution from the original one: “Democratizing the Building of Data-driven Apps … for Citizen Developers as well – i.e. application stakeholders who have historically been peripheral to, or shut out of, the development process” see the below September 27, 2010 announcement]
A SmartSite is really a Mobile Web Site built on the Application Craft platform. There are several things that make SmartSites very different from other sites.
- It is properly platform independent
- The layout options are really exceptional, supporting many mobile specific widgets
- Device orientation changes are fully supported
- You can deploy your SmartSite app as a Web Site OR as a Native App
- Thanks to the full development capabilities of Application Craft, you can turn a simple, static site into a full blown App with some Javascript knowledge.
Example SmartSites
Rather than explain what they are, take a look at the SmartSites section of our website, where you will find some really good examples.
See some examples on the various tabs on the SmartSites pageApplication Development
Javascript is the lingua franca of the web and everything about Application Craft is Javascript. It is written 100% in it(a lot of thanks to JQuery and JQueryMobile by the way), SmartSites and Apps are pure Javascript and you can add business logic to your Sites and Apps using it.
More about Application Craft AppOps
Private Beta
We are starting off with a Private Beta phase which I anticipate will last 3 to 4 weeks before it goes into Public Beta. We are delighted with the stability and the feature set of the product but we want to make sure that our provisioning systems and platform operations are functioning smoothly before we switch on the automated provisioning.
Support & Feedback
Our main goal in the next months is to work very, very closely with our users. We brought the product to where it now is by working with real users with real issues. We started working with these users in the early days after Robert Scoble did a pre-release video interview late last year. We are immensely grateful to their input and we now are ready to do the same with the next wave of users.
If you contact us for help or suggestions, you will hear back from us. We don’t just want your feedback and input, we need it. We are available on Skype, Twitter etc. You can find full support and contact information here (click on the Support button).
Version 1.0 Release
Application Craft has had a lot of very hard testing before Private Beta from ourselves as well as a handful of early adopters who have built substantial Apps and Sites using Application Craft. The first Commercial Offering is not yet certain but it will not be later than Fall 2011.
Pricing
We will be announcing proper pricing plans in July. There will be versions for all types of users. including a Free version for basic, single-user SmartSites usage all the way up to high end versions including special releases, features, unlimited users (SmartSite/App builders not consumers) and support options.
Future Blog Entries & Requests
Initially, I plan to write a series of blogs on the many usages of Application Craft and SmartSites. I will be showing real examples that focus in on a particular use of the product. If you would like to see me blog on a specific topic, please tweet either @appcrafty or me (Freddy May) personally @3bfred.
SmartPhones need SmartSites [Fredy May, Application Craft blog, June 24, 2011]
The main thrust of this article is to discuss a major problem (and a corresponding solution) with almost all web sites when they are visited by a SmartPhone. They appear so small as to be pretty well unreadable and clicking links is a lottery.
We all know that SmartPhone usage is growing rapidly, so many companies should prepare for lots more people to visit their web site using a SmartPhone. The proliferation of Gelocation Apps and Services (Google Search/Places/Maps, SimpleGeo, Factual etc.) cater explicity to the Mobile user and increase SmartPhone traffic even further.
If you take a look at the image on the left, it will probably be a familiar sight. Given the size of the opportunity, it is pretty amazing how poorly this situation has been addressed.
As you can see from the infographic excerpts above (full Infographic from Microsoft Tag available here), there is already a lot of mobile based internet usage and by 2014 it will exceed desktop usage. And already one half of all searches are performed on mobile devices. This all leads to a lot of people visiting web sites using their SmartPhones.
You should view SmartPhone web site visitors as exciting opportunities, because
- they are probably nearby
- they probably have a very specific and immediate interest in your product or place
- they need information, a local service or a product
One big problem
The big problem is that almost every web site looks terrible in a SmartPhone browser. And site navigation is even worse due to tiny links colliding with fat fingers (my good friend Dobs would appreciate this). Get your phone out and visit some random sites.
There are some notable exceptions (Twitter, Facebook) but take a look at these well known names below. Click on these to see them at their original size or go to the website on your phone or scan the QR-Code if you’ve got an App.
FYI: The QR-codes shown here can be read with QR-Reader Apps (iPhone try ‘ConnectMe’, Android try ‘Google Goggles’)
… with a SmartSite solution
Take a look at the following example, which is a typical local business you might want to get information on. Click on the thumbnail or scan the QR-Code to see the website rendered on a phone, then read on.
Now, take a look at the SmartSite below, which is an Application Craft SmartSite. It is actually live, so you can interact with it. Be sure to check out the Location pages and both tabs on the Contact page.
This SmartSite took about 1 hour to build
- It includes a simple but cool ‘contact’ form
- It required absolutely no programming skills
- It is a really easy job for a Web Designer, Marketer or Product Manager
- If you want to add really advanced App capabilities and you have some Javascript knowledge then our AppOps features are genuinely superb (more on this in another post)
also reachable at
ac.applicationcraft.com/kallkwikSmartPhone Visitors will probably want different (and simpler) content
Clearly, this is a good thing, because they will usually want access to
- only the most relevant information
- information that relates to the fact they are on the move and probably nearby
- complex and rich layout is not required due to the limited form factor
Location Specific Content
There is another set of very relevant uses of SmartSites that are described on our SmartSites page. Location Specific Content is where you build a SmrtSite that is tied to an object, place or business and targets the SmartPhone user who is actually standing at the location. For instance, information boards at Airport, Tourist Office, Hotel or Shopping Centre. Or providing information to in-store shoppers. Printing QR-Codes/tiny URLs onto products as a better way of accessing manuals and assembly guides. The list is pretty well endless. Go to the SmartSites page to take a look at the example uses.
What are the alternatives?
There are alternative, but very expensive and non-trivial, ways of achieving an effective mobile-ready site
- Hand code it using developer tools such as Sencha or JQueryMobile. This requires proper web development skills and will take many times longer than using Application Craft
- Design your main web site to reformat for SmartPhones but this is really not for the faint-hearted
What if I want to add App like capabilities to my SmartSite
Well, this is where you really are in luck. Application Craft was initially conceived as a cloud based App development platform. Alongside SmartSites, we have AppOps, which is a substantial set of developer oriented functionality that allows you to build pretty well any sort of business or data-centric App (so not great for games) that you are likely to need.
I plan to do another blog post on AppOps soon, but feel free to explore AppOps now.
Application Craft: Sam Schillace to Advise Application Craft [Oct 7, 2010]
Google Docs Creator to Advise Cloud-based Rapid App Development Platform Innovator
London, UK October 7, 2010 – Application Craft today announced that Sam Schillace, creator of Google Docs and co-founder of new venture Restartle, is joining Application Craft as an Advisor. Launched at Tech Crunch Disrupt 2010 and currently in Public Beta, Application Craft radically shortens development cycles for even complex data-driven desktop and mobile applications. Importantly, Application Craft’s drag and drop Data Graphs and built-in collaboration tools allow an unparalleled level of involvement by Citizen Developers in the application development process. By eliminating the user/developer gulf, Application Craft reduces strain on development teams, promotes on-time and on-budget projects and blurs the boundary between content and applications.
Schillace led the Google Docs team after Google acquired Upstartle, the company he co-founded to bring the collaborative word processor Writely to market. Before leaving Google in June 2010 to found Restartle, he led the Internet giant’s Gmail and Apps team as Senior Engineering Director.
“I have seen how fast the Application Craft team has built a really superb product over the last year,” said Mr. Schillace. “It is a genuine enabler for a new class of application developer and I think it will result in some major changes to the desktop and mobile application development landscape. I am excited to be involved with Application Craft during these early, formative days.”
“You would be hard pressed to find a software entrepreneur with as much SaaS and PaaS expertise as Sam Schillace,” said Freddy May, Application Craft Founder and CEO. “I have benefited greatly from Sam’s counsel over the past year and I am delighted that Application Craft will continue to do so now that he has joined as a formal company Advisor.”
About Application Craft
Launched at Tech Crunch Disrupt 2010 and currently in Public Beta, Application Craft’s rapid application development platform allows professional and ‘Citizen’ developers to quickly and collaboratively build amazing data-driven desktop and mobile apps. By eliminating the user/developer gulf, Application Craft reduces strain on development teams, promotes on-time and on-budget projects and blurs the boundary between content and applications. To learn more, please visit: http://www.applicationcraft.com
Application Craft Invites Citizen and Pro Developers to Get Crafty Rapid Development [TechCrunch Disrupt, London, UK and San Francisco, CA (PRWEB) September 27, 2010]
Platform Democratizes the Building of Data-driven Apps
Application Craft today opened the public beta for their rapid development platform that allows both professional and ‘Citizen’ developers to quickly and collaboratively build amazing data-driven desktop and mobile apps. Citizen Developers are application stakeholders who have historically been peripheral to, or shut out of, the development process, such as web designers, analysts, knowledge workers and IT staff. Getting Crafty means unprecedented ease of collaboration between hard core coders and Citizen Developers.
“Throughout my IT career, I have witnessed countless development projects fail due to lack of alignment between users and developers and overloaded development teams. Application Craft aims to eliminate the user/developer gulf by fostering active collaboration, which reduces strain on dev teams and promotes on-time and on-budget projects,” said Freddy May, Application Craft Founder and CEO.
You’re Getting Crafty When…
- Your apps can instantly pull data from virtually any source
- You can rapid prototype in minutes and build a production app in hours
- Web designers become Web developers in a day
- Agile is easy!
- Apps run everywhere out of the box
- Usability takes center stage
- Your projects are consistently on time and on budget
Watch this video to see it in action: http://tinyurl.com/GetCrafty
_C_ollaborative app development that welcomes pros and amateurs
_R_ich apps, extreme mash ups
_A_gile
_F_lexible deployment
_T_otal customization
_Y_our projects on time every timeAbout Application Craft
Application Craft is the quickest way to build apps. The company opened the Public Beta for their revolutionary Rapid Application Development Platform for Professional and ‘Citizen’ developers at TechCrunch Disrupt, where the company is also exhibiting on Tuesday, September 28. Application Craft is seeking Public Beta participants. To learn more and apply for the Beta, go to: http://tinyurl.com/GetCraftyAbout TechCrunch Disrupt
TechCrunch Disrupt San Francisco (http://disrupt.techcrunch.com), is being held Sept 27-29 2010, at the San Francisco Design Center Concourse. TechCrunch Disrupt attracts over 1,500 leading technology innovators and investors and over 150 new startups. The format combines top thought-leader discussions with new product and company launches. Morning executive discussions debate the most timely disruptions in media, advertising and technology. Afternoons host the Startup Battlefield where 25 new companies will launch for the first time on stage, selected to present from more than 500 applications received from around the world. Another 100 early-stage startups will exhibit in Startup Alley. TechCrunch will award a $50,000 grand prize along with other award recognitions at the conclusion of the conference.
Corporate developers: exclusive first look at Application Craft, a new tool for corporate web apps [Robert Scoble, Sept 26, 2010]
http://www.applicationcraft.com/ has what they say is the quickest way to build apps. This is generally aimed at corporate developers, and looks like a modern Visual Studio — everything is in the web browser. Here I spend a bit of time with founder Freddy May who gives me a good look at what it does and why it’s an important new entrant into the web programming field.In the 1990s we had Visual Basic, Delphi, and then Visual Studio come along. All great tools for corporate developers who needed to build apps for their workgroups.
But since then developer tools have stagnated. Yeah, we’ve had Ruby on Rails, but that’s really aimed at web developers (Twitter was originally built in it, for instance) and the kinds of database and UI tools that corporate developers needed weren’t there.
Today Application Craft (CrunchBase info on Application Craft) is releasing a new system that looks somewhat like Visual Studio, but is completely web based. Here CEO Freddy May spends a lot of time with me showing how it works and giving me some idea of the power underneath.
Oh, and you can build a LOT without knowing any code. May says it’s not just aimed at developers, but can be used by “citizen developers.” IE, those who don’t know how to code very well. That is exactly the audience that Visual Basic was aimed at back in 1992, and it went on to be the tool for corporate developers. Will Application Craft take over that mantle? We’ll see, but this is a very interesting start. What do you think?
NVIDIA Tegra 3 and ASUS Eee Pad Transformer Prime
Follow-up: Kindle Fire with its $200 price pushing everybody up, down or out of the Android tablet market [Dec 8, 2011]
Update: ASUS introduces [i.e. making available] the Eee Pad Transformer Prime with NVIDIA® Tegra® 3 Quad-Core Processor and Google® Android™ 4.0 Ice Cream Sandwich [ASUS press release, Dec 1, 2011]
Update: Nvidia Tegra 3 to challenge shipments of 25 million units in 2012 [Dec 2, 2011]
Nvidia is set to challenge to ship 25 million Tegra 3 processors for use in smartphones, tablet PCs and automobiles in 2012 as the company is unlikely to be able to achieve the same shipment goal for its Tegra 2 in 2011, according to industry sources.
Despite that Tegra 2 successfully landed orders from Motorola, LG Electronics, Samsung Electronics, Asustek Computer and Acer, because the chip was not able to gain enough share from the smartphone market, which is currently dominated by Qualcomm, while shipments of non-Apple tablet PCs, which Tegra 2 accounts for 75% of the volume, are limited, Nvidia’s goal of shipping 25 million Tegra 2 chips in 2011 will not be able to be realized, the sources noted.
Although Nvidia still faces strong competition from players such as Qualcomm and Texas Instruments, the company with its advances with the Tegra 3 processor will try to challenge the same shipments goal in 2012 and is eying Windows on ARM (WOA) in 2013 to achieve further growth.
Currently, there are 11 smartphones that have adopted Tegra 2 including Motorola’s Artix, LG’s Optimus 2X and Samsung’s Galaxy R. Meanwhile, there are 23 tablet PCs with Tegra 2 including Samsung’s Galaxy Tab 10.1, Asustek’s Eee Pad Transformer and Acer’s S3.
Tablet Specification Comparison (source: Anandtech)
| ASUS Eee Pad Transformer | ASUS Eee Pad Transformer Prime | Apple iPad 2 | Samsung Galaxy Tab 10.1 | |
| Dimensions | 271mm x 175mm x 12.95mm | 263 x 180.8 x 8.3mm | 241.2 x 185.7 x 8.8mm | 256.6 x 172.9 x 8.6mm |
| Display | 10.1-inch 1280 x 800 | 10.1-inch 1280 x 800 Super IPS+ | 9.7-inch 1024 x 768 IPS | 10.1-inch 1280 x 800 PLS |
| Weight | 675g | 586g | 601g | 565g |
| Processor | 1GHz NVIDIA Tegra 2 (2 x Cortex A9) | 1.3GHz NVIDIA Tegra 3 (4 x Cortex A9) | 1GHz Apple A5 (2 x Cortex A9) | 1GHz NVIDIA Tegra 2 (2 x Cortex A9) |
| Memory | 1GB | 1GB | 512MB | 1GB |
| Storage | 16GB + microSD card | 32GB/64GB + microSD slot | 16GB | 16GB |
| Pricing | $399 | $499/$599 | $499 | $499 |
ASUS Eee Pad Transformer Prime – All Details and Specifications [Nov 8, 2011]
ASUS Announces the Eee Pad Transformer Prime [ASUS US press release, Nov 8, 2011]
ASUS officially announces the world’s first tablet with the NVIDIA® Tegra® 3 quad-core processor – the ASUS Eee Pad Transformer Prime. Cooperatively working with NVIDIA® to launch the first quad-core tablet in the world, the Eee Pad Transformer Prime features the innovative ASUS exclusive mobile dock, presenting a harmony of beauty and strength. ASUS CEO Jerry Shen says, “The combination between the Eee Pad Transformer Prime and Tegra 3 is the perfect fusion to deliver an uncompromising tablet experience. Together, we bring a whole new mobile computing experience to consumers around the world”. Echoing that sentiment, NVIDIA’s President and CEO Jen-Hsun Huang states, “The Eee Pad Transformer Prime is a category-defining product. Powered by Tegra 3, it brings us into a new era of mobile computing, in which quad-core performance and super energy-efficiency provide capabilities never available before. With Transformer Prime, ASUS has once again led the industry into the next generation.”
The Eee Pad Transformer Prime is ultra-thin at 8.3mm (0.33”) and lightweight at 586g (1.29lbs) while featuring a stylish metallic swirl design with class leading enhancements including ASUS SonicMaster audio technology, an HD 8MP rear auto-focus camera with LED flash and battery life rated for up to 18 hours*when combined with the optional mobile dock. Pricing will range from $499** (32GB) to $599** (64GB), with the optional mobile dock accessory priced at $149**.
Incredibly Slim yet Incredibly Powerful
Featuring an ultra-slim form factor, the Transformer Prime is only 8.3mm (0.33”) thin and weighs in at a mere 586g (1.29lbs without dock). This makes watching movies, surfing the web, playing games, taking photos, finishing up homework or video chatting with friends or family so easy and natural that you’ll wonder if the Transformer Prime was designed specifically with you in mind. Its innovative metallic swirl design is made of aluminum for a secure yet extremely comfortable grip that comes in two gorgeous colors: Amethyst Gray and Champagne Gold.The Transformer Prime is the world’s first tablet to feature NVIDIA’s next-generation quad-core Tegra® 3 processor. With the quad-core CPU, 12-core GeForce® GPU and vSMP technology, the Transformer Prime delivers an optimum user experience featuring smooth multitasking capabilities, lightning fast app loading, a rich and fluid web experience, full 1080P HD video for realistic media playback or recording and of course, incredible gaming performance that allows you to experience games in an entirely new way.
Fantastic Battery Life
While the Transformer Prime is extremely slim and light, ASUS did not forget about battery life. Thanks to the advanced power management features of the Tegra® 3 processor and ASUS optimizations the Transformer Prime has a battery life of up to 12 hours*, but when combined with the mobile dock, it lasts up to an incredible 18 hours*, the longest battery life of any current tablet. That’s enough battery life for a trans-ocean flight, all-night game session, viewing several movies on a long road trip or even video recording, editing, and then playing back your child’s school play all in 1080P HD clarity.Unrivaled Visuals
The Eee Pad Transformer Prime boasts a wide 178° viewing angle IPS display, protected by Corning® Gorilla® Glass, which features new ASUS technology to enhance the brightness of the screen for a better outdoor reading experience.
[The display’s normal brightness tops out at ~500 nits, but the Prime offers an alternate ‘Super IPS’ mode that pushes display brightness up to 600 nits for use in bright outdoor environments. ]The high-resolution 10.1” display offers a remarkably vivid and brilliant viewing experience of photos, books, videos, games, and more in either landscape or portrait mode outdoors, indoors and even in low-light places like an airplane or train. Thanks to Multi-Touch technology, you can use your fingers to do everything from swiping through photos, surfing the web, playing the latest games, typing emails, instant messaging, reading books or magazines, and starting your favorite movie.
A 1.2MP front camera allows for instant photos or high-quality video conferencing with friends, family or coworkers while an 8MP rear camera with auto-focus and LED flash takes stunning photos or video thanks to a large F2.4 aperture, back illuminated CMOS sensor, touch-to-focus depth of field and low-light noise reduction to provide the clearest and sharpest photos or even 1080P HD videos.
Advanced Audio
The Transformer Prime offers impressive audio capabilities in a tablet, powered by ASUS exclusive SonicMaster technology, renowned for crisp and acoustically accurate audio. It produces crystal clear sound with a wide sound stage, increased audio fidelity, and distinct vocal enhancements for an immersive audio experience with your favorite music track, video, or movie.Unlimited Productivity
The Transformer Prime is offered with either 32GB or 64B flash storage options for quick, efficient and reliable access to your applications. Both models feature a micro SD card slot, 3.5mm combo audio jack and micro HDMI port so sharing both what’s inside and on-screen is quick and easy. However, the function that gives the Transformer Prime its namesake is the mobile dock, which gives new meaning to the term versatility. This innovative and convenient design seamlessly provides the user with a keyboard and touchpad for superior content creation capabilities, longer battery life and incredible expandability options via the USB port and SD card slot.ASUS will include several innovative applications like SuperNote that is fantastic for its ability to take, draw or record notes and Polaris® Office which is great for staying productive with the ability to read, edit or create Word, Excel and PowerPoint (MS Office 97-2007) compatible files. Thousands of top rated applications and games are also available at Android Market that fully takes advantage of the Transformer Prime’s amazing new features and power.
More information: Detailed specification [on NVIDIA site]
NVIDIA Tegra 3: Fifth Companion Core [NVIDIA, Nov 2, 2011]
Variable SMP – A Multi-Core CPU Architecture for Low Power and High Performance [NVIDIA whitepaper, Sept 20, 2011]
…
Variable Symmetric MultiprocessingNVIDIA’s Project Kal-El is the world’s first mobile SoC device to implement a patented Variable Symmetric Multiprocessing (vSMP) technology that not only minimizes active standby state power consumption, but also delivers on-demand maximum quad core performance. In addition to four main Cortex A9 high-performance CPU cores, Kal-El has a fifth low power, low leakage Cortex A9 CPU core called the ‘Companion’ CPU core that is optimized to minimize active standby state power consumption, and handle less demanding processing tasks.
Project Kal-El also includes other patented vSMP technologies that intelligently manage workload distribution between the main cores and the Companion core based on application and operating system requirements. This management is handled by NVIDIA’s Dynamic Voltage and Frequency Scaling (DVFS) and CPU Hot-Plug management software and does not require any other special modifications to the operating system
Low Power Companion Core
The Companion core is designed on a low power process technology, but has an identical internal architecture as the main Cortex A9 CPU cores. Since it is built on a low power process in the low performance ranges (and frequencies), it consumes lower power than the main CPU cores that are built on a fast process technology. Power-performance measurements on Kal-El show that the Companion core delivers higher performance per watt than the main cores at operating frequencies below 500 MHz, and therefore the maximum operating frequency of the Companion core is capped at 500MHz. Table 1 compares and contrasts the Companion core to the four main cores on Kal-El.
Power optimized Companion CPU Core Performance optimized main CPU Cores Architecture Cortex A9 Cortex A9 Process Technology Low Power (LP) General/Fast (G). Operating Frequency Range 0 MHz to 500 MHz 0 MHz to Max GHz Table 1 Companion and Main CPU Core features
The Companion core is used primarily when the mobile device is in active standby and performing background tasks such as Email syncs, Twitter updates, Facebook updates etc. It is also used for applications that do not require significant CPU processing power, such as streaming audio, offline audio, and both online or offline video playback. Note that both audio and video playback, in addition to video encoding, are largely processed by hardware-based encoders and decoders.
Unlike the Companion core, the main CPU cores need to operate at very high frequencies to deliver high performance. Therefore they are built on a fast process technology which allows them to scale up to very high operating frequencies at lower operating voltage ranges. Thus the main cores are able to deliver high performance without significant increases in dynamic power consumption.
Figure 3 Low Power Companion CPU on Kal-El
Using the combination of performance-optimized main cores and a power-optimized Companion core, Variable Symmetric Multiprocessing technology not only delivers ultra-low power consumption in active standby states, but also on-demand peak quad core performance for performance hungry mobile applications such as gaming, Web browsing, Flash media, and video conferencing.
vSMP technology successfully combines the power-performance benefits of the power-optimized CPU B and performance-optimized CPU A shown in Figure 2 and delivers a power-performance curve that looks like the one shown in Figure 4.
Figure 4 Power-Performance curve of Companion core
plus quad main cores running on vSMP technology…
Figure 5 CPU core management based on workload
…
The Variable SMP architecture is also completely OS transparent, which means that operating systems and applications don’t need to be redesigned to take advantage of the fifth core.
More information: The Benefits of Quad Core CPUs in Mobile Devices [NVIDIA whitepaper, Sept 20, 2011] discusses the benefits of quad-core across different types of use cases – web, games, apps, multitasking and more. They also highlight examples of how quad-core Kal-El uses less power than dual-core processors across all performance points.
With 1 core active, the max clock is 1.4GHz (up from 1.0GHz in the original Tegra 2 SoC). With more than one core active however the max clock is 1.3GHz. Each core can be power gated in Tegra 3, which wasn’t the case in Tegra 2. This should allow for lightly threaded workloads to execute on Tegra 3 in the same power envelope as Tegra 2. It’s only in those applications that fully utilize more than two cores that you’ll see Tegra 3 drawing more power than its predecessor.
NVIDIA Tegra 3: Side by Side Comparisons [NVIDIA, Nov 2, 2011]
NVIDIA Quad-Core Tegra 3 Chip Sets New Standards of Mobile Computing Performance, Energy Efficiency [NVIDIA press release, Nov 8, 2011]
NVIDIA today ushered in the era of quad-core mobile computing with the introduction of the NVIDIA® Tegra® 3 processor, bringing PC-class performance levels, better battery life and improved mobile experiences to tablets and phones. The world’s first quad-core tablet with the Tegra 3 processor is the ASUS Eee Pad Transformer Prime.
Known previously by the codename “Project Kal-El,” the Tegra 3 processor provides up to 3x the graphics performance of Tegra 2, and up to 61 percent lower power consumption. This translates into an industry-leading 12 hours of battery life for HD video playback.
The Tegra 3 processor implements a new, patent-pending technology known as Variable Symmetric Multiprocessing(vSMP). vSMP includes a fifth CPU “companion,” specifically designed for work requiring little power. The four main cores are specifically designed for work requiring high performance, and generally consume less power than dual-core processors.
During tasks that require less power consumption — like listening to music, playing back video or updating background data — the Tegra 3 processor completely shuts down its four performance-tuned cores and, instead, uses its companion core. For high-performance tasks — like web browsing, multitasking and gaming — the Tegra 3 processor disables the companion.
“NVIDIA’s fifth core is ingenious,” said Nathan Brookwood, Research Fellow at Insight 64. “Tegra 3’s vSMP technology extends the battery life of next-generation mobile devices by using less power when they’re handling undemanding tasks and then ratcheting up performance when it’s really needed.”
The Tegra 3 quad-core CPUs are complemented with a new 12-core NVIDIA GeForce® GPU, which delivers more realism with dynamic lighting, physical effects and high resolution environments, plus support for 3D stereo, giving developers the means to bring the next generation of mobile gamesto life.
For the millions who play games on mobile devices, the Tegra 3 processor provides an experience comparable to that of a game console. It offers full game-controller support, enabling consumers to play games on their tablet or super phone, or connect to big screen HDTVs for a truly immersive experience. It also leverages NVIDIA’s award-winning 3D Vision technology and automatically converts OpenGLapplications to stereo 3D, so consumers can experience 3D on a big screen 3D TV (via HDMI™ 1.4 technology).
The Tegra 3 processor provides the industry’s….
- Fastest web experience – with accelerated Adobe Flash Player 11, HTML5 and WebGL browsing, and an optimized Javascript engine
- Fastest applications – with blazing performance for multimedia apps, such as photo and video editing
- Fastest multitasking – for switching between common uses, such as playing music and games, and background tasks
- Fastest, highest-quality gaming [not true, eg. the Apple iPhone 4S is powered by PowerVR SGX 543MP2 GPU which more performance, see the below table from Anandtech] – including new Tegra 3 processor-optimized NVIDIA Tegra Zone™ app games such as Shadowgun, Riptide GP, Sprinkle, Big Top THD, Bladeslinger, DaVinci THD and Chidori.
Highlights / Key Facts:
- The Tegra 3 processor redefines power consumption and mobile-computing performance with:
- The world’s first quad-core ARM Cortex A9 CPU
- New patent-pending vSMP technology, including a fifth CPU core that runs at a lower frequency and operates at exceptionally low power
- 12-core GeForce GPU, with 3x the graphics performance of the Tegra 2 processor, including support for stereoscopic 3D
- New video engines with support for 1080p high profile video at 40 Mbps
- Up to 3x higher memory bandwidth
- Up to 2x faster Image Signal Processor
- 40 games are expected to be available by the end of 2011, and over 15 Tegra 3 games are under development for Tegra Zone, NVIDIA’s free Android Market app that showcases the best games optimized for the Tegra processor.
- The Tegra 3 processor is in production. Developers can order the Tegra 3 Developer Kit to create applications for devices with Tegra such as tablets and super phones, at developer.nvidia.com/tegra.
Mobile SoC GPU Comparison (source: Anandtech)
Adreno 225 |
PowerVR SGX 540 |
PowerVR SGX 543 |
PowerVR SGX 543MP2 |
Mali-400 MP4 |
GeForce ULP |
Kal-El GeForce |
|
SIMD Name |
– |
USSE |
USSE2 |
USSE2 |
Core |
Core |
Core |
# of SIMDs |
8 |
4 |
4 |
8 |
4 + 1 |
8 |
12 |
MADs per SIMD |
4 |
2 |
4 |
4 |
4 / 2 |
1 |
1 |
Total MADs |
32 |
8 |
16 |
32 |
18 |
8 |
12 |
GFLOPS @ 200MHz |
12.8 GFLOPS |
3.2 GFLOPS |
6.4 GFLOPS |
12.8 GFLOPS |
7.2 GFLOPS |
3.2 GFLOPS |
4.8 GFLOPS |
GFLOPS @ 300MHz |
19.2 GFLOPS |
4.8 GFLOPS |
9.6 GFLOPS |
19.2 GFLOPS |
10.8 GFLOPS |
4.8 GFLOPS |
7.2 GFLOPS |
NVIDIA wouldn’t confirm the target clock for Tegra 3’s GPU other than to say it was higher than Tegra 2’s 300MHz. Peak floating point throughput per core is unchanged (one MAD per clock), but each core should be more efficient thanks to larger caches in the design.
A combination of these improvements as well as newer drivers are what give Tegra 3’s GPU its 2x – 3x performance advantage over Tegra 2 despite only a 50% increase in overall execution resources. In pixel shader bound scenarios, there’s an effective doubling of execution horsepower so the 2x gains are more believable there. I don’t expect many games will be vertex processing bound so the lack of significant improvement there shouldn’t be a big issue for Tegra 3.
Samsung push for bada in 2012 and other Linux based devices–with Tizen UPDATE: 1st Tizen devices in 2013
‘bada’ = the Korean word for ‘ocean.’
It is a Linux based proprietary operating system by Samsung which is otherwise rooted in MOCHA (Modular & Configurable Handset S/W Architecture), later evolved into SHP (Samsung Handset Platform) on which the bada OS has been running since 2010 as the smartphone enhancement of the SHP.
Samsung also started a longer term pure Linux based mobile platform development effort in 2007 with the LiMO Foundation (XO v1.0) which has evolved into Samsung Linux Platform (SLP) the v2.0 version of which became LiMo Release 2 and as such the platform for Vodafone 360 smartphones in late 2009.
As the Android tide has killed the Vodafone 360 and similar carrier initiated smartphone platforms Samsung made an alliance with Intel in which SLP and MeeGo will form the basis of a new open source, Linux based device platform, called Tizen, targeted for HTML5/WAC applications. See the Tizen article on Wikipedia for independent and community based description continuously updated, as well as the Tizen project site (tizen.org) site and the related Tizen Association site from the industry consortium dedicated to providing in-market support and actively shaping the industry presence of Tizen.
The latest state of the Tizen effort has been described in:
Update: Tizen 2.0 Magnolia SDK and Source Code Release [Tizen project, Feb 18, 2013] (see also the Tizen 2.0 Release Notes)
We are pleased to announce that Tizen 2.0 source code and SDK are now available at https://developer.tizen.org/downloads/sdk. Tizen 2.0 represents a major milestone for software developers and device vendors. We encourage you to download the new SDK, and let us know what you think of it after you have installed and used it. If you have questions, or need to submit bugs, please visit our community page.
This release includes many new features and improvements over Tizen 1.0 released in April, and Tizen 2.0 alpha in September, 2012. As a Tizen 2.0 developer, you will find strong HTML5/W3C APIs and a new native framework.
Highlights of this release include:
- Enhanced Web framework that provides state-of-the-art HTML5/W3C API support
- Web UI framework, including full-screen and multi-window support
- Additional Tizen device APIs, such as Bluetooth and NFC support, and access to the device’s calendar, call history, and messaging subsystems
- Web Runtime framework supporting new configuration elements for specifying the required features and privileges, and providing the basic runtime environment for NPRuntime plugins
- Native framework supporting full-featured application development and providing a variety of features such as background applications, IP Push, and TTS (Text-To-Speech)
- Core and native reference applications including Calendar, Contacts, Gallery, Phone, Settings, and Video Player
- Enhanced Web IDE providing WYSIWYG design environment, Chrome-based JavaScript inspector, and JavaScript log viewer
- Native IDE providing a project wizard, WYSIWYG design environment, unit test tool, and dynamic analyzer
Go to https://source.tizen.org/release for more information on the release. If you are interested in building Tizen for your own devices, documentation on development and tools is found here: https://source.tizen.org/os-development.
We strongly encourage developers to attend the Tizen Developer Conference, to be held in May 2013 in San Francisco. The conference will cover a variety of Tizen-related topics, including presentations on both application and platform development. The call for papers and the registration for this conference are now open, seehttps://www.tizen.org/events/tizen-developer-conference/2013.
The Tizen Technical Steering Group
Update: Samsung reveals lessons learnt from early Tizen work [Mobile World Live, Oct 3, 2012]
LIVE FROM APPS WORLD [*], LONDON: The evolution of the mobile OS Tizen has taught its development team a number of lessons ahead of the first handset launch next year, according to Samsung’s lead evangelist for Tizen, Cheng Luo [**].
[*Discover the future of multiplatform apps]
[**audio record: Tizen: Yet another open source project or a different one?
abstract: This presentation will answer the question whether Tizen is just another open source project like Maemo and Moblin or it has its unique and different approach to developers and the market. It will focus on the USP [Unique Selling Proposition] of the Tizen platform from different aspects.]Discussing the development of the Linux-based platform for smartphones, which marries the former MeeGo efforts of Intel and Nokia with the work of the LiMo Foundation and is backed by Samsung (among other industry heavyweights), Luo said that the need for all participants to use open standards such as HTML5 when developing the OS has become apparent.
However, he added that HTML5 has been overhyped; despite a lot of “cool stuff”, it is limited by its frame rate. Luo added that the technology should not be used to compete with native apps but more to “fill in the gaps” in functionality.
In terms of licensing and governance, the best long-term strategy has been found to be “transparent governance”, according to Luo.
Luo also stressed the importance of industry support for Tizen to succeed. “To make open source projects move ahead we need strong leaders. You can’t build a healthy ecosystem without industry leaders,” he said. As well as Samsung, Tizen is backed by the likes of Docomo, Intel, NEC, Panasonic, Orange, SK Telecom, Sprint and Vodafone.
The alpha version of the Tizen 2.0 SDK was recently launched, including an improved integrated development environment, user interface framework and a greater number of device APIs. The first Tizen-powered device is due to be released next year, Luo confirmed.
as well as in Tizen 2.0 Alpha SDK and Source Code release [Tizen blog, Sept 25, 2012]:
…
Tizen 2.0 alpha has additional features, tools, and other improvements, including:
- Enhanced Web framework that provides better HTML5/W3C API support and more Tizen Device APIs
- Multi-process Webkit2-based Web Runtime which provides better security and reliability for Web applications
- Advanced HTML5 features such as video subtitles and captions, battery status API, screen orientation API, <keygen> and <details>, and more
- New Tizen Device APIs for file transfer, notifications, and power control
- Advanced IDE & SDK for Web application development
- Install manager support for snapshot-based network installation
- Enhanced support for OpenGL ES
- New Platform SDK that helps platform development based on OBS [Open Build Service]
More information on the release can be found here: https://source.tizen.org/release
…
Documentation on development and tools can be found here: https://source.tizen.org/os-development
As it stands now the Qt technologies in Meego will not be included into Tizen although number of parties are heavily agitating The Linux Foundation for Qt inclusion as well.
Update as of August 10, 2012: After acquiring the Qt commercial licensing business in March 2011 from Nokia, the Helsinki based, ~1000 people strong Digia, with 2011 sales of 121.9 million Euro, yesterday acquired all the rest of the Qt business from Nokia. More details in the Digia extends Its commitment to Qt with plans to acquire full Qt software technology and business From Nokia [Digia’s Qt Commercial Blog, Aug 9, 2012] and Digia Committed to Thriving Qt Ecosystem [KDE.NEWS, Aug 9, 2012] posts from Digia’s R&D director Tuuka Turunen. With this all pre-Windows Phone software platform commitments except the Java based S40 (evolved in the new Asha range) have strategically been revoked by Nokia.
Other updates:
– It’s a Wrap! Tizen Developer Conference Overview [Tizen blog, May 25, 2012]
– Tizen Developer Conference 2012: Converting your web app to Tizen [TheLinuxFoundation YouTube channel, May 16, 2012]
– The slides of the Cheng Lou’s presentation on the conference
– Opening Keynote – Jim Zemlin [TheLinuxFoundation YouTube channel, May 15, 2012]
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– Other Keynotes: Imad Sousou & Jong-Deok Choi; Dr. Kiyohito Nagata; James Pearce [TheLinuxFoundation YouTube channel, May 15, 2012]
– Tizen Developer Conference Agenda and Tizen videos on linux.com
– Tizen Developer Conference [Tizen site, March 29, 2012]: “… engages and educates developers on Tizen technology and HTML5 app development for Tizen devices … at the downtown Hyatt in San Francisco, CA on May 7-9th, 2012 … Platina Sponsor OpenMobile …“
– Framingham company breaks the apps barrier [The MetroWest Daily News, Jan 23, 2012]: “… OpenMobile has developed the only compatibility layer that actually takes the Android run time and makes it portable to non-Android devices. This is not a virtualization; OpenMobile’s ACL leverages the actual Android virtual machine and makes it run transparently in the native environment. This is a much deeper and pure engineering integration that provides seamless integration, allows every app to appear as though it was created for the target operating system you are running and provides exactly the same performance as though it were running on a similar Android platform. …“
– With OpenMobile ACL for Tizen there is even much more chance for Android Device Makers Are Mutinying, Says Insider [Technology Review by MIT, April 4, 2012]: “… Nobody wants to just be a manufacturer for Google. You see that with what Amazon has done, where they made it their own, and you also see a whole host of manufacturers taking Android down their own path. …“
– Tizen Developer Conference Agenda [Tizen blog, April 10, 2012]
– 4Q FY2011 Earnings Conference Call [Samsung presentation, Jan 27, 2012]
…
…
…
– Tizen releases source code and SDK previews [Jan 18, 2012]
The nascent Tizen project unveiled its first set of materials on January 9, consisting of “preview” releases of the operating system source code and SDK, both intended to elicit feedback from developers. The announcement was accompanied by the launch of two new mailing lists and online documentation of the project’s architecture and APIs.
…
[Overview of sources, Web APIs and the SDK]
…
A related development on the project management front was the sudden disappearance of the LiMo Foundation web site, which was replaced by the Tizen Association on or about January 1. The Tizen Association is essentially a re-branding of the LiMo Foundation, and, as yet, Intel itself has not finalized its membership. The Association’s site describes its goal as enabling “key stakeholders to actively shape the industry role of Tizen and develop its market presence” by the “gathering of requirements, identification and facilitation of service models, and overall industry marketing and education.” The project itself will continue to be hosted by the Linux Foundation.The specifics of Tizen’s project governance have not been fleshed out, but those are probably details that should come after the code itself has been released and developers have had a chance to work with it. In retrospect, the MeeGo project was very organization-heavy (as it was marketing-heavy), and in the end that did not help it make an impact in the marketplace. Tizen may still be a long way from shipping on commercial devices, but starting with the code rather than the other trappings of a large distributed project is a good first step.
Tizen Association Launched to Drive Industry Engagement for Tizen™ [Tizen Association news release, Jan 9, 2012]
WHAT:
Further to the announcement of 27 September 2011 from LiMo Foundation and Linux Foundation, Tizen Association has now been formed to drive industry engagement and in-market support for the Tizen software platform.Tizen Association comprises mobile industry leaders (see company list below) serving as a Board to guide Tizen and its application ecosystem to fulfill the broad industry requirement for a software platform that enables flexibility in service selection and deployment.
Tizen (www.tizen.org) is a Linux-based open source, standards-based, cross-architecture device software platform, including an operating system, HTML5 application framework and customizable user experience. Tizen will span multiple device categories including smartphones, tablets, smart TVs, netbooks and in-vehicle infotainment systems.
The industry- and market-facing role of LiMo Foundation has now been incorporated into Tizen Association, while the engineering of the Tizen software platform is taking place within the Tizen open source project hosted by Linux Foundation.
The alpha version of Tizen was released today as open source through the Tizen.org project page.
WHEN:
Tizen Association was formed on 1 January 2012. The alpha release of Tizen was made available on 9 January 2012.
WHERE:
For more information on Tizen Association visit www.tizenassociation.org. To participate in or learn more about the Tizen Project visit http://www.tizen.org.
WHO:
Tizen Association is led by a Board of Directors which guides the industry role of Tizen, including gathering of requirements, identification and facilitation of service models, and industry marketing and education. The Tizen Association Board of Directors includes representation from:
- Intel
- NEC Casio
- NTT DOCOMO
- Panasonic
- Samsung
- SK Telecom
- Telefonica
- Vodafone
CONTACT:
Vivian Kelly for Tizen Association ( viviankelly@interprosepr.com This e-mail address is being protected from spambots. You need JavaScript enabled to view it. ).
# # #
LiMo is a trademark of the LiMo Foundation. The Linux Foundation and Tizen are trademarks of The Linux Foundation. Linux is a trademark of Linus Torvalds.
Developers (page on Tizen Association site):
Tizen will provide a robust and flexible environment for application developers, based on HTML5 and Wholesale Applications Community (WAC). With broad capabilities and cross platform flexibility, HTML5 is rapidly becoming a preferred development environment for mobile apps and services. The Tizen platform supports Web applications (HTML, Javascript, CSS) and provides a rich set of services that include the application framework, along with content, location, messaging, multimedia, network, social, and system services.
Tools will be made available to help developers use HTML5 and related web technologies to write applications that run across multiple device segments and software platforms. These applications can then be distributed via the Tizen app-store, which offers a flexible and customizable storefront and a common Tizen application catalog to service providers and OEMs . In addition, developers can take advantage of broad distribution of their apps on a wide range of devices coming to market that will support the standards based HTML5 and WAC application framework.
More details on how developers can create, distribute and monetize Tizen applications will be available soon.
End of updates
Tizen has much wider scope than Bada. It will support multiple device categories, such as smartphones, tablets, smart TVs, netbooks, and in-vehicle infotainment devices. It is still unclear how Samsung intends to use Tizen for smartphones. One possibility, nevertheless, is to enhance a future bada version with Tizen. Meantime Samsung is starting to put heavy emphasis on bada-based smartphones, with 2012 target of a 17% device share in its offerings.
Considering that in the Q3 2011 Samsung surpassed Apple and took the #1 position on the smartphone market this could bring a very significant change to the current ecosystem wars.
Below you can find all the detailed and relevant information for the above, i.e. the overall situation, bada related information, other Linux activities from Samsung, and Tizen.
The Overall Situation
Samsung’s Won-Pyo Hong on the Mobile Phone Wars: The Full AsiaD Interview (Video) [Nov 11, 2011]
Samsung Bada 2.0 demo on the Wave 3 [Nov 3, 2011]
Samsung wants Bada on 17 per cent of its devices [Nov 4, 2011]
Keith O’ Brien, head of content at Samsung mobile … said, “Next year we expect there to be some changes. 2011 has been about Android and next year, Android will have 66 per cent of Samsung device share and Bada and Windows will have 17 per cent each.”
O’Brien said that Samsung’s strategy is to go for as wide a reach as possible, adding, “Each [OS] gives you a choice. Bada is perfect as it is created in tandem and Bada for us represents a strategy we have always had.”
He admitted, though, “It’s been an Android year and Android has dominated sales.” O’Brien added, “Next year, the market will increase significantly and the size of the smartphone market will increase, with all three platforms growing at the same time.”
…
O’Brien hinted that Samsung is also working on further integrating all of its electronics devices through content, with Bada seen as the perfect OS as it belongs to the electronics firm.
Samsung Takes Top Spot as Smartphone Market Grows 42.6% in the Third Quarter, According to IDC [IDC press release, Nov 3, 2011]
Samsung became the new leader in the worldwide smartphone market, with total smartphone shipments topping the 20 million unit mark for the first time in the company’s history. As in previous quarters, its Android-powered smartphones drove volumes higher, and joining the product mix was Samsung’s refreshed Galaxy S II. In addition, its bada-powered smartphones continued to gain salience in the market, and a new Windows Phone smartphone is expected to launch in 4Q11.
Apple, after taking the number one spot last quarter from Nokia, slipped to the number two spot worldwide. But even after relying on the iPhone 4 for five quarters and the iPhone 3G S for nine, demand for the iPhone remained strong enough for Apple to realize double-digit growth year over year. Now that Apple has launched its iPhone 4S and re-priced its older models in multiple countries, Apple stands poised to challenge Samsung for the leadership position.
Nokia maintained its third place position on the strength of its Symbian phones. Its most popular smartphones included older models, including the 5230, C5, and the C7. In addition, Nokia launched four models based on its newly enhanced Symbian Belle OS, including the Nokia 600, 603, 700, and 701 as well as its first MeeGo-powered smartphone, the N9. While these new models kept Nokia’s selection fresh, the N9 is expected to see limited availability and the Nokia 600 has been cancelled.
HTC moved up one spot and maintained its upward momentum during 3Q11. During the quarter, HTC acquired several companies to complement its devices, including Dashwire for cloud-based sync, Zoodles for kid-oriented applications, and a stake in audio company Beats. At the same time, HTC launched several devices for specific segments, including the multimedia-optimized Sensation, female oriented Rhyme, and the entry-level Explorer. HTC expects to ship similar volumes in 4Q11.
Research In Motion began shipping its new BB OS 7 smartphones to the market during 3Q11, including updated versions of the BlackBerry Bold, BlackBerry Curve, and the BlackBerry Torch. But, as in previous quarters, the company’s volumes were primarily comprised of older and less expensive models, leading to the company’s first quarter of year-on-year decline and landing in the number 5 position worldwide. Still, this was enough for Research In Motion to maintain a presence among the top five vendors worldwide, with a sizable margin ahead of the remaining vendors.
|
Vendor |
3Q11 Unit Shipments |
3Q11 Market Share |
3Q10 Unit Shipments |
3Q10 Market Share |
Year-over- |
|
Samsung |
23.6 |
20.0% |
7.3 |
8.8% |
223.3% |
|
Apple |
17.1 |
14.5% |
14.1 |
17.0% |
21.3% |
|
Nokia |
16.8 |
14.2% |
26.5 |
32.0% |
-36.6% |
|
HTC |
12.7 |
10.8% |
5.9 |
7.1% |
115.3% |
|
Research |
11.8 |
10.0% |
12.4 |
15.0% |
-4.8% |
|
Others |
36.1 |
30.6% |
16.6 |
20.0% |
117.5% |
|
Total |
118.1 |
100.0% |
82.8 |
100.0% |
42.6 |
Source: IDC Worldwide Quarterly Mobile Phone Tracker, November 3, 2011
Samsung Electronics Announces Third Quarter 2011 Results [Samsung press release, Oct 28, 2011]
Highlighting the quarterly performance, the Telecommunications businesses recorded all-time high quarterly sales of 14.90 trillion won [US$13.4B], up 37 percent from the previous year, with growth mainly driven by strong sales of Samsung’s GALAXY smartphones. Operating profit for the businesses also hit a record 2.52 trillion won [US$2.3B].
…
“Despite the difficult business environment due to the economic slowdown in developed markets, Samsung achieved a solid performance and recovered its double-digit operating profit margin in the quarter, driven by strong sales of our smartphones,” said Robert Yi, Vice President and Head of Investor Relations.
…
Record Profit Driven By Smartphone Sales Growth
The Telecommunications businesses – including mobile communications and telecommunication systems – posted a record operating profit of 2.52 trillion won on revenue of 14.90 trillion won. This represents an operating profit margin of 16.9 percent for the quarter.
Samsung’s Mobile Communications Business saw revenues rise 39 percent year-on-year to 14.42 trillion won [US$13B]. Handset shipments rose more than 20 percent quarter-on-quarter, driven by growth in the smartphone segment where sales were up more than 40 percent on-quarter and 300 percent year-on-year. Samsung continued the global rollout of its flagship GALAXY SII, which has now sold more than 10 million units in the five months since its introduction.
Despite enhanced price competition, the average sales price of Samsung’s handsets increased on-quarter, while sales volume for the GALAXY Tab portfolio of tablets increased with the expansion of the 8.9- and 10.1-inch devices into the lineup.
Samsung expects strong seasonal demand to drive sales of its diverse portfolio of smartphones in the fourth quarter assisted by the launch of new premium devices, including GALAXY Nexus which features the latest Android 4.0 operating system for the first time in a smartphone, and the 5.3-inch GALAXY Note which is opening a new mobile device category. Strong demand in developed countries will sustain tablet growth in the quarter.
For the Telecommunications Systems Business, sales and profitability improved year-on-year due to the expansion of its 4G Long-term Evolution (LTE) business and 3G network upgrade business. Samsung expects strong network sales growth with expansion of LTE business in North America and Asia as well as 3G network upgrade business globally.
Q3 2011 Earnings Release presentation [Samsung, Oct 28, 2011]

My comments:
– The Telecom segment has become the #1 profit center of Samsung in a year by increasing its contribution from 24% in 3Q ’10 to 59% in 3Q ’11. The profit margin has grown from 10.7% to 16.9% at the same time. The revenue contribution from 27% to 36%. This is only because of the Mobile Communications Business subsegment since the rest of the Telecom segment essentialy experienced no growth, having a revenue of 0.46 Trillion Won [US$414M] in 3Q ’10 and 0.48 Trillion Won [US$432M] in 3Q ’11, which constituted only 4.2% and 3.2% of the whole Telecom revenue subsequently.
– This is a quite remarkable change for Samsung since the profit margin of the previous #1 profit center, the Semiconductor segment, has decreased from 32.1% to 16.8% at the same time, and its revenue contribution from 26.5% to 23%.
– Even more important is that — according to the Q&A part of the earnings call webcast — the absolute amount of revenue growth and the contribution to the cash flow are more important in longer term for the Mobile subsegment than either keeping the currently achieved profit margin or buying market share agressively by joining the price competition.
– In fact for 4Q they intend to maintain profitability by introducing new premium products in the high-end (Galaxy Nexus and the new category, Galaxy Notes) as well as new ones to the mass-market (Galaxy Y for moving into the mid low-end and Galaxy Y Pro).
– Please note that on the corresponding presentation slide showing their 4Q flagship products (see the excerpt above) there is also a Windows Phone-based model as a premium offering and a bada based new model as a mass-market offering. This is a clear indication that they intend to work on lower end of the market with their own platform.
– See also: TI’s OMAP4460 in Samsung GALAXY Nexus with Android 4.0 [Oct 21, 2011]
– Samsung celebrates 30 million global sales of GALAXY S and GALAXY SII [Samsung press release, Oct 17, 2011]
GALAXY SII has set a new record for Samsung, generating more than 10 million sales – quicker than any device in Samsung’s history. … Launched in 2010, Samsung GALAXY S reached almost 20 million unit sales, making it the highest-selling mobile device in Samsung’s portfolio to date, and another record-breaker for the company and the mobile market.
– GALAXY Note hits European markets [Samsung press release, Oct 21, 2011]:
GALAXY Note features the world’s first and largest 5.3” HD Super AMOLED display. This is an expansive high-resolution smart screen that provides an immersive and best in class viewing experience while ensuring smartphone portability and on the go usability. Additionally, an advanced pen-input technology, called the S Pen, combines with GALAXY Note’s full touch screen to introduce a unique user experience. Taking full advantage of the large display, GALAXY Note users will be able to multi-task, create and consume more, with fewer interruptions, while on the go.
The incorporated digital S Pen can be used for accurate sketching and artwork, while superior handwriting recognition allows ideas to be freely captured and shared with other devices without the need to perform any additional digitization; handwritten text is accurately converted into digital characters.
“GALAXY Note is a revolutionary product to open a new category in the mobile industry and I am very proud of this accomplishment,” said JK Shin, President and Head of Samsung’s Mobile Communications Business. “Samsung GALAXY Note will redefine and enhance mobile communication by offering a more advanced, productive and creative user experience with its new innovative features such as S Memo, S Planner and S Choice.”
– Other information from the earnings call webcast:
- Regarding 3Q 2011 performance:
– Success of the high-end flagship Galaxy SII: 10 million units in the first 5 months, as well as the strong Galaxy brand: mass-market smartphones Galaxy Ace, Galaxy Mini.
– Units 20% YoY, smartphone sales (revenue): 40% QoQ, ~300% YoY - Regarding technology support from the other segments for the future:
– Flexible display: 2012, first in handsets
– Securing baseband technology for the AP business: currently looking for any possible solution — from inside or outside of Samsung — with regard to baseband technology
Samsung Y Smartphone – For the Young and the Restless [product page on Reliance Digital site in India, Oct 17, 2011, excerpted on Dec 29, 2011]
…
So make a SMART CHOICE – Buy the Samsung Galaxy Y S5360 Smartphone from any Reliance Digital Store… And we will make a SMART OFFER – 10% cash back on purchase! or 6 months easy finance on credit card at 0% interest and no processing fee!!
MRP : 7830
Offer Price : 7,399 (Gujarat, Kolkata, Madhya Pradesh, Maharashtra, Tamil Nadu)Offer Price : 7,249 (Rest of India) [ US$137 ]

Quick Specs:
Specs Value Dimension 104 x 58 x 11.5 mm (97.5 gms) Display 3.0″ QVGA TFT (320 x 240) Camera 2.0 Megapixel FF cameras – Panorama Shot, Smile Shot Mobile Apps Samsung Apps / Android Market – Various applications downloadable Social Hub Integrates all SNS, email, and calendar accounts – Integrated Calendar (Google/Outlook) TouchWiz for Android Multiple Home screen, Hybrid Widgets Bluetooth BT 3.0 HS USB USB 2.0 FM FM Radio + RDS Music Music Player with SoundAlive – 3.5 mm Ear Jack – MP3/ AMR-NB/ AMR-WB/ AAC/ AAC+/ e-AAC+/ i-Melody/Midi (SMF)/ WAV/ OGG Video Video Playing (VGA@30fps), Video Recording (QVGA @ 15fps), Codec ( H.263, H.264, MPEG4), Format(3GPP, MPEG4, MKV) Operating system Samsung Android 2.3 (Gingerbread) Processor 832 MHz (BCM21552) [Broadcom] Memory 180 MB + MicroSD 2 GB inbox (Up to 32 GB) Battery Standard li-on (1,200 mAh), Standby time – 400 hrs (2G), 350 hrs (3G), Talk time – 560 mins.(2G), 300 mins. (3G) Network HSDPA 7.2 900/2100 – EDGE/GPRS 850/900/1800/1900 Sensor Accelerometer Sensor, Proximity Sensor, Digital Compass Integrated email Gmail, MS Exchange ActiveSync Additional Features SWYPE, Document Viewer, Multi Touch zoom-in & out
(Yonhap Interview) Samsung bullish on smartphones, tablets [July 18, 2011]
Samsung Electronics Co. is expected to outdo its smartphone sales target this year, with the popularity of its latest Android devices and upcoming bada phones, which run on its own mobile software, and a ramp-up in low-cost smartphones, … said Shin Jong-kyun, president of Samsung’s mobile communications and digital imaging.
“We will likely sell more than 60 million smartphones this year,” Shin said in an interview with Yonhap News Agency in his office in Suwon. “The Galaxy S2 has been well-received not only in Korea, but also in Japan, Europe and other regions, and responses to other smartphones have been positive as well.”
In February, Shin estimated Samsung’s annual mobile handset sales will hit a record high of 300 million this year, including 60 million smartphones. The company, which is only behind Nokia Corp. in terms of mobile phone shipments, sold 280 million cell phones in 2010, including 25 million smartphones.
“For the first time, Samsung’s cell phone sales will top 300 million this year. It is a very meaningful and important event,” he said. “To meet the goal, Samsung should manufacture and sell 1 million phones on a daily average and secure components for 1 million handsets every day, which isn’t an easy task.”
Part of its strategies is to boost its smartphone lineup outside Google Inc.’s Android system, including handsets running on its own proprietary mobile software, bada, and Microsoft Corp.’s Windows-based phones, Shin said. Samsung will release more “noteworthy” bada smartphones during the rest of the year, with some of them to be featured during a September trade show in Berlin.
It will also raise the production of low-cost smartphones as mid-range smartphones are replacing low-end cell phones that cannot surf the Web or download applications. Shin forecast that mass-market smartphones will become available for as low as US$150 and Samsung will try to advance into that price bracket before December.
Under Shin’s leadership, the electronics giant nimbly transformed from a smartphone laggard into a leading player in the highly profitable, fastest-growing segment of the wireless market in a mere year.
…
On the software front, Samsung plans to break into the cloud computing system, following Google, Amazon and Apple, Shin said.
“We have plans. We will respond,” he said without elaboration.
bada related information
Samsung opens Bada 2.0 to developers [Nov 4, 2011]
At a Samsung developer day yesterday, the phone maker announced that Bada 2.0 is now live, with a development kit and new features, and that the Wave 3 smartphone is coming to the UK “later this year”.
Samsung mobile UK MD, Simon Stanford said that Bada “will be a big focus” for the company “in 2012 and beyond”.
The firm claims to have so far seen 5,300,201 downloads of Bada in the UK with 300,000 Bada devices sold in the UK and eight million worldwide.
A Trio of new bada 2.0-powered ‘Wave’ Smartphones to Debut at Berlin [Samsung Tomorrow, Aug 30, 2011]
Samsung Electronics has announced the launch of the flagship 4” chic smartphone Wave 3, the social-powerhouse Wave M and the smart-start Wave Y. These all wave smartphones will be on display at Samsung’s Stand at IFA 2011 in Berlin.
All three devices, borne of Samsung’s heritage in innovation, are powered by Samsung’s own new Bada 2.0 platform which brings together a wide variety of new capabilities including multi-tasking, Wi-Fi Direct, voice recognition and Near Field Communication.
ChatONis Samsung’s proprietary mobile communication service that works across all major mobile devices. A global cross-platform communication service links all your friends and contacts instantly. Micro-communities can be set up through group chat, while a web client allows the sharing of content and conversations between mobile and PC.
Samsung Apps, an integrated application store for Samsung smartphones, is also available. With an improved UI and enhanced store features, Samsung Apps offers a wide variety of applications from globally well-known content to locally-customized applications.
“Smartphones are gaining popularity by the day. The new additions to the Wave portfolio are the first to benefit from the power of our bada 2.0 platform; the full extent of our commitment is clear to see in each device. We’ve produced easy-to-use smartphones that will inspire the market,”
– JK Shin, President and Mobile Communications business
bada 2.0 Interview (Justin Hong, VP with Samsung Mobile Communication) [Aug 26, 2011]
Samsung Wave [Sept 1, 2011]
The new bada 2.0 products summarized in a table view:
The Chronicles of Bada OS [Samsung Tomorrow, Oct 17, 2011]
Bada is an exclusive operating system (OS) for mobile devices developed by Samsung Electronics. Development was underway in 2010 when the smartphone wave started sweeping the worldwide mobile phone market. Since then Samsung has been gradually ramping up its mobile phone market share, selling mobile phones that are equipped with its latest OS, Bada 1.2. The main goal of Bada is not to compete with iOS or Android but to make easy-to-use and cost effective devices for everyone.
Smartphones which run Bada have proven extremely popular in Europe where consumers are more financially conservative, and the Bada-equipped phones have even ranked as the best selling smartphones in France. As far as market share is concerned, they beat Microsoft’s Windows OS smartphones.
Also, Bada offers support for running Samsung Apps with the purpose of creating its own mobile eco-system, with the total number of apps recently hitting 100 million downloads.
Launched at the same time as Galaxy S, Wave, (the first Bada-based flagship model), Wave37 and low-end Wave578 as well as Wave723 were most popular in Europe.
Bada 1.2 and the latest version, Bada 2.0, have a long history since around the year 2000. Of course, 10 years ago, the smartphone market wasn’t what it is now. Smartphones began to gain momentum only a couple of years ago whereas Bada has been around and constantly evolving over more than 10 years.
Bada OS runs on SHP (Samsung Handset Platform), which originates back to MOCHA (Modular & Configurable Handset S/W Architecture). MOCHA was developed by Samsung Electronics Software Laboratory which was looking ahead to the future growth of software segment. The laboratory aimed to develop an easily replicable platform that was able to easily multi-task.
Based on this platform, the first video-capable 3G mobile phone (SGH-Z100) was released to the European market. After its successful launch, MOCHA was replaced by SHP, a further developed version of MOCHA, which is now applied to many 3G mobile phones. Each year, about 50 to 60 million handsets with SHP are shipped out of Samsung’s 200 million annual production volumes.
SHP has claimed a very important part of Samsung Electronics Mobile Business Division for over 10 years and the platform was upgraded in 2010 to keep pace with the popularization of smartphones. The new generation contains such features as multipoint-touch, 3D graphics and an enhanced User Interface (UI) among other features. A middleware layer, called OSP (Open Service Platform), was added to the platform to be later renamed Bada, on which you could develop various applications or download apps from the Samsung app store.
Samsung enhances its own mobile platform with the launch of ‘bada 2.0’ [Samsung Tomorrow, Aug 25, 2011]
Unveiled at Mobile World Congress in February 2011, bada 2.0 includes many compelling, new features. Borne of Samsung’s heritage in innovation, bada 2.0 brings together a wide variety of new capabilities including multi-tasking, Wi-Fi Direct, Near Field Communication (NFC) and voice recognition. It enables smartphone users to experience advanced services such as mobile payment, transport pass-card recharge and file sharing without Internet networking.
With the improved support for web applications including Flash and HTML 5, users can experience enhanced web capabilities. It also means that smartphones based on bada 2.0 can run any web application developed with Flash or HTML. Samsung expects that this upgrade will help to greatly expand its developer community into Flash and JavaScript as well as the existing C++ community.
A key feature for developer partners is the introduction of In-app Ads. Using the Ads API (Application Programming Interface) developers for bada 2.0 can easily insert advertisements, creating new revenue opportunities. Samsung has also upgraded and strengthened its application development environment, providing developers with increased support. An Emulator has been added to foster a development process suitable to the target environment. Tools such as Profiler optimize the device’s performance ensuring that resources like memory and processing power are used to their fullest capacity.
Samsung has enhanced the ‘Samsung Apps’ retail store and expanded full availability through to 121 countries worldwide. With this 2.0 version, more differentiated functions will be offered from Samsung Apps, including new purchasing options and recommendations.
In the third quarter this year, three new Wave smartphones, powered by bada 2.0, will launch the market; the devices will range from premium models with enhanced performance to entry-level devices that focus on affordability. Bada 2.0 SDK can be downloaded from the bada developer site (developer.bada.com).
Other Linux activities from Samsung
Samsung Linux Platform v1.0 / v2.0 (Nov. 2008 ~ Present)
Samsung Linux Platform (SLP) is a mobile operating system based on the Linux 2.6 kernel and X.org server. Evolving from XO v1.0, SLP changed and developed several features, such as the replacement of the window system to X Window, as well as the support of EFL (Enlightenment Foundation Library) for applications. Furthermore, SLP has gradually expanded its target devices from mobile phones to TVs, cameras, MP3 players, tablets, and laptops. Not only has SLP been compatible with LiMo, but the SLP team has become LiMo foundation’s leading contributor. SLP’s design is based on the principles of the standard Linux desktop, suitably adapted for the mobile environment. SLP reuses a large number of Open Source components. Hence, its software architecture is easy to understand for anyone familiar with a standard Linux desktop. The SLP software stack has a layered architecture consisting of applications, middleware, and the Linux kernel.
Members: approximately 300 developers…
Vodafone 360 H1 / M1 – Linux-based SNS Specialized Smartphones (Jun. 2009 ~ Sep. 2009)
Based on SLP2, Vodafone 360 H1 and Vodafone 360 M1 are smartphones, the first LiMo Release 2 products that provide Vodafone’s specialized 360 online service focused on SNS. H1 is a high-end model based on TI (Texas Instruments)’s omap3430 CPU, which has the SGX340 GPU core. M1 is a lower-priced model based on SEC (Samsung Electronics)’s S3C6410 CPU. The Vodafone 360 H1 features a large 3.5-inch WVGA AMOLED display, a 5-megapixel autofocus camera with the capability to shoot 720p high-definition video, 16 GB of onboard storage, integrated GPS, plus Wi-Fi and Bluetooth wireless networking capabilities. It also supports EDGE/GPRS 850/900/1800/1900 and HSDPA mobile broadband capabilities. The M1 scales back slightly, providing a 3.2-inch TFT display, 1 GB of memory (with microSD expansion), a 3-megapixel camera, and integrated GPS. The M1 lacks Wi-Fi, but still offers HSDPA. Both phones feature a unique 3D interface that enables users to have a depth-based chronological view of mail and calendar items, as well as tie into exclusive Vodafone services.
Members: over 500 developers
XO v1.0 – LiMo Compatible Linux Platform (Sep. 2007 ~ Oct. 2008)
XO is a Linux-based mobile platform that provides high level features, performance, and reliability, while supporting multiple sets of BSP, Window System, and Mobile Browser. XO is compatible with LiMo Release 1. The LiMo Platform is a modern Linux-based Operating System for mobile handsets. As a window system, XO adopted DirectFB, a thin library that provides hardware graphics acceleration, input device handling and abstraction, integrated windowing system with support for translucent windows, and multiple display layers, not only on top of the Linux Frame Buffer Device.
Members: about 120 developers
Vodafone kills 360 at last [Oct 19, 2011]
Its attempt to create its own-branded mobile web experience will be closed down by year end
Vodafone is to shut down its 360 cloud-based service by the end of the year, in another blow to carriers’ hopes of creating web offerings under their own brands to fight back against Google and Apple.
In many ways, 360 was forward looking when it was introduced in 2009. It offered storage and synchronization across multiple devices in the cloud, long before iCloud or Amazon Cloud Drive came to Android, and it unified key user experiences such as social networks around a single address book and UI. It also included a portal for accessing music and video content, a number of third party widgets, and an application store.
There were several problems though. For one, Vodafone wanted 360 to be more than just a useful service to go a step further than simpler cloud offerings like O2’s. It wanted it to be a vehicle to assert its own independence in the software platform, so it ran the initial offering on LiMO, a Linux-based OS which was the latest attempt to create a carrier-controlled mobile environment (it is now merged with MeeGo to form Tizen). As with other such attempts, developers and consumers remained largely indifferent, putting their efforts into the mass market Android and iOS, and so after a while Vodafone scaled back its ambitions and transferred key elements of 360, such as the address book, to the Google OS.
However, the LiMO plan had cost it the interest of many handset makers and developers, and by the time it reworked the offering, other cloud services had appeared. Its main smartphone partner for LiMO and 360 was Samsung, but despite a friendly user interface, the 360-branded handsets were never as heavy hitting as models such as Galaxy Sand eventually they were axed altogether, relegating 360 to a service available on a range of smartphones.
Vodafone compounded its problems by trying to use its new-found Android support to push its 360 agenda. It caused a storm of negative publicity for its service when it forcibly downloaded 360-branded apps and UIs when customers upgraded their Android release on certain HTC handsets.
All these missteps meant 360 was pushed to the back of the Vodafone armory, along with its loftier cloud ambitions, and this week it confirmed it would phase out the brand over the next few months. It sent text messages to customers advising them to copy any contact details, emails or photos currently stored in the cloud before December 31. The writing has been on the wall for this round of Vodafone’s over-the-top endeavours for a while – a year ago, its head of internet services, Pieter Knook, poached from Microsoft two years earlier, resigned.
Samsung’s Software Prowess: Big Changes are Coming! [Samsung Tomorrow, Oct 14, 2011]
Dubbed as the Next Generation Software R&D Group, Samsung’s elite crew of programmers and experts endeavor to develop software for next generation media. It’s always hard to predict the future, but this group continues to move forward, based on media-market analyses and ongoing research. We had a chance to speak with some of the folks about the development.
…
Q. What does your team do?
Lee: The team develops the right software for the next generation mediabased on our research and analysis as to what types of media will prevail in the market. Bada, Android and iOS are currently in equal positions, allowing users of these devices to download applications from their own proprietary online application stores, such as “App Store” or “Android Market”.
In contrast, web-based OS will be using a cloud-based approach rather than individual users running applications installed on their devices. With the advent of web OS, users on any browser-enabled mobile device will be able to access a whole slew of services on the web without the bothersome task of installing. It is our top priority to develop web OS-specific software accessible to everyone.
Kim: It started with a big idea of building an open web application platform allowing you to run apps online written for any devices. Just to be clear, “next generation software” means applications distributed across web servers or online or running inside the cloud. We’ve been trying to explore possibilities for better solutions, continuing to engage in research and development to get geared up to be the market leader in the future.
Q. Can you share a bit more specifically what you do?
Kim: My team is currently developing UI related functions for a SLP browser. I’m sure it’s safe to say we’re the end user’s first point of contact, as they first come face-to-face with the UI when using the browser.
Lee: I’m looking after a script engine that converts JavaScript, being the only dynamic language on the web, into programming languages, which will help speed up PC gaming.
Park: I’m working on webcore, linking UI with the script engine.
Q. Tell us about your future goals.
Lee: We are looking at about 3 years for the emergence of a huge market for the web-based standard OS, creating an integrated ecosystem for mobile applications. Wouldn’t it be nice for us to take the lead?
This group debuted back in January, consisting of 40 professional engineers assembled and organized from the ground up within Samsung. Keeping up with the unprecedented pace of emerging technology, this team is now in the midst of developing web OS-specific software accessible to everyone. Samsung has a lot of confidence in its group of excited, passionate and able engineers. Shouldn’t be long before you have something made by this group running in your hands.
Tizen
Welcome Tizen to the Linux Foundation [Jim Zemlin, Executive Director of the Linux Foundation, Sept 27, 2011]
Tizen is a Linux-based, open source platform designed to address the future of HTML5-based applications across a variety of device types.
Welcome to Tizen [Dawn Foster, Community Manager for MeeGo, Intel, Sept 27, 2011]
Tizen will support multiple device categories, such as smartphones, tablets, smart TVs, netbooks, and in-vehicle infotainment devices.
…
The Tizen application programming interfaces are based on HTML5 and other web standards, and we anticipate that the vast majority of Tizen application development will be based on these emerging standards. These APIs will cover various platform capabilities, such as messaging, multimedia, camera, network, and social media. For those who use native code in their applications, the Tizen SDK will include a native development kit. We will open the entire Tizen software stack, from the core OS up through the core applications and polished user interfaces.We expect the first release of Tizen and its SDK in the first quarter of 2012.
What’s Next for MeeGo [Imad Sousou, Meego’s technical steering group co-leader, Director, Intel Open Source Technology Center, Sept 27, 2011]
I want to personally thank everyone who has participated in MeeGo over the past year and a half, and I encourage you to join us at Tizen.org.
Limo Foundation And Linux Foundation Announce New Open Source Software Platform [LiMo Foundation™ and the Linux Foundation global press release, Morgan Gillis, Executive Director of LiMo Foundation, Sept 27, 2011]
Tizen combines the best open source technologies from LiMo and the Linux Foundation and adds a robust and flexible standards-based HTML5 and WAC web development environment within which device-independent applications can be produced efficiently for unconstrained cross-platform deployment. This approach leverages the robustness and flexibility of HTML5 which is rapidly emerging as a preferred application environment for mobile applications and the broad carrier support of the Wholesale Applications Community (WAC). Tizen additionally carries a state-of-the-art reference user interface enabling the creation of highly attractive and innovative user experience that can be further customized by operators and manufacturers.
…
… a well-timed step change which unites major mobile Linux proponents within a renewed ecosystem with an open web vision of application development which will help device vendors to innovate through software and liberalize access to consumers for developers and service providers.
(and see also LiMo&Tizen for what’s actually happening there).
Tizen Summit Asia 2011 coming! [Oct 27, 2011]
Nomovok organizes Tizen Summit Asia 2011 at Beijing Marriott Hotel City Wall 8-9 December. The event gathers together Open Source Vendors, OEMs, operators and other Tizen project contributors, together with local Open Source contributors in China. Check the event website and register here!
Dear Intel & Samsung, Can Tizen have some Qt ? [Oct 24, 2011]
Is banking everything on HTML5/JS/CSS3 the best way forward ? I think Not. Could we not have HTML5 + Qt Support in Tizen ? Already Nomovok have announced that they will provide Tizen with integrated Qt, but for this to work we need it to be adopted by the project as a whole. If we lose Qt then we Lose a lot of Developers that believe in it and NOT in HTML5 and have not bought into being able to make the move to HTML5. For the wholesale of applications HTML5 seems like the one, but for more specialist applications Qt is a Development Framework that a lot of development companies prefer and that is a fact that you can’t get away from.
….
sleeve says: October 26, 2011 at 10:33 pm
@uncle steve: now intel says no to qt?
no, samsung says no to qt as it is open source LGPL and any improvement or deployment would help Nokia tiny 1% – Samsung afraids. Samsung is happy with its vaporware BSD-licensed englightement without even one stable release in 11 yearsbecause the license allows to close any single bit if needed. If enlightenment fails samsung will use the backup tech aka HTML5 as already plans and no qt at all. Again, because in their flawed perception that would give nokia a point. All in samsung’s SLP/Limo – 4 bloody years without even single flawed release. The korean giant is strong in pushing hardware that’s all about it. Otherwise bada would be such a success for them.
Yeah Intel apparently HAPPILY supports qt on its part of tizen on its hardware and in AppUp stores. Intel wants apps SO qt will give what enlightenement wont.
More info about Tizen… [Florent Viard, Oct 24, 2011]
Hi all,
I want to share with you all the info the MeeGo Network France gathered from unofficial sources about Tizen.
Some of these info could be inaccurate, so consider them with care.
When the Tizen project was announced, it was more a “political” decision about a view for a future system than the announcement of an already existing new technical platform.
Ever since then, the Linux Foundation, Intel and Samsung are working on how they could create it based on MeeGo and Limo. It looks like they are still not sure of the architecture and this is certainly why they haven’t disclosed any technical info yet.
A big part of Tizen will be to have a framework and the corresponding SDK to support HTML5-WAC applications. Native applications development should also be supported through the usage of the EFL (Enlightenment_Foundation_Libraries –
http://en.wikipedia.org/wiki/Enlightenment_Foundation_Libraries) with the SDK. So we could suppose that the reference UI of the system will also be based on the EFL.How the merge between MeeGo and Limo will be done? MeeGo will give a big part of the system with the components that are not QT-based, and Limo will provide the EFL components. More components of Limo will be used for the handset stack of Tizen. So, the overall appearance of the system should be similar to MeeGo and it should not be too hard to have derived version with the QT-things for those who want it.
In the current planning, the first version of Tizen is supposed to be released in February 2012 with the SDK. But we don’t know if the development and sources will be opened to everyone before this.
>From the governance side, the reassuring thing that we heard is that Samsung and Intel really want to have Tizen be a common system shared with other manufacturers and not be seen as their own system, so they gave the leadership to the Linux Foundation. And that is why there is currently not so much communication coming from Samsung or Intel about Tizen, because it is of the responsibility of the Linux Foundation to decide what and when communicate and if there could be community involvement or not in the first stage of Tizen.
So, our questions go to the Linux Foundation to know when they will start to disclose more info? If nothing will be available before February 2012, maybe it will be good to at least release MeeGo 1.3?
Don’t hesitate to reply if you want to correct things or if you have more details.
++
Florent
MeeGo Network France
Re: More info about Tizen… [Dawn M Foster, Community Manager for MeeGo, Intel, Oct 26, 2011]
On Oct 26, 2011, at 6:32 AM, Arnaud Delcasse wrote:
> Novomok looks like actually being the organizer, yes. But Linux
> Foundation people are announced for keynotes and presentations.
> On IRC, Paimen from Novomok said that he would send more
> informations on the mailing list “later today”.
>
> Short things I’ve read from him on IRC :
> – this would be an “unofficial” summit (14:16:56 Paimen | so
> basically this is unofficial event for community and vendors)
> – it replaces a “MeeGo summit” which should have been organized in
> Asia (14:18:19 Paimen | well it supposed to be meego summit
> and because of current events we decided to change it for open forum
> for tizen)Yes, it is being organized by Nomovok as an unofficial summit, but we’ve known about it, and I have also been talking to Pasi Nieminen about this summit. We’ll work with Pasi and others to help clear up this confusion shortly.
Re: More info about Tizen… [Akira Tsukamoto, Oct 26, 2011]
Hi all,
I work for Nomovok and I would like to add some comments about Tizen summit in Asia: http://tizensummitasia2011.com/
- I understand your frustration having no public information released from the Linux Foundation and relevant companies yet. Please be patient for a while because they are preparing the background to make the information public.
- I understand that when the Linux Foundation frozen the all the MeeGo development infrastructure such as wiki, build server and repository, equivalent Tizen infrastructures are not hosted yet. It is also ongoing and please be patient.
- As Ms. Dawn Foster from Intel mentioned that Pasi is the CEO of the Nomovok and coordinating the Tizen Summit 2011 in Beijing with the Linux Foundation and relevant companies, so it is concrete event.
- The main purpose of having the Tizen Summit is to get all the people interested on Tizen to have face to face gathering and share the information together. This activities should improve the speed of project of Tizen process.
I Hope thing gets clear with the above.
Jukka Raninen is also the person who has clear situation for the event.Thanks,
Akira
Will Intel’s Tizen mobile operating system succeed where MeeGo failed? [Dr. Axel Rauschmayer, Oct 20, 2011, ]
Tizen [1], Intel’s new mobile operating system, is supposed to succeed where MeeGo failed. However, the article “From MeeGo to Tizen: the making of another software bubble” by David Neary for VisionMobile expresses doubt:
One thing which has not changed from MeeGo is the wide range of participants being targeted by the project. At the moment, the target audience can best be summarised as “everyone”. Tizen is aimed at platform developers, integrators, vendors, application developers, and mobile enthusiasts. That’s a very wide range of target audiences, each with different needs and expectations. Not knowing your target customer is a surefire way to throw money down the drain.
Technology-wise, there are also many cooks:
We also know is that the primary APIs for 3rd party developers are targeting HTML5 and WAC environments. WAC stands for Wholesale Applications Community, a set of APIs for building and delivering rich HTML5 applications, based on APIs from JIL (Joint Innovation Labs) and BONDI (a platform specified by the now-defunct Open Mobile Terminal Platform, OMTP). The Enlightenment Foundation Libraries (EFL), are also set to be a key part of the platform. We can infer two things from this: Qt will be taking a back seat in Tizen, if it is part of the platform at all, and it appears that SLP [the Samsung Linux Platform] will be the basis of the Tizen platform.
Explanations:
- WAC is an organization run by telecom companies – not by handset makers. Supporting its standards smells like a marketing decision, not a technical decision. At least it makes sense in the HTML5 context. Compare: RIM supporting Android apps on the PlayBook where a completely different technology is hosted by the native QNX.
- EFL is a portable user interface library that originated with the X11 (Unix) window manager Enlightenment. It has bindings for several languages, including Python, JavaScript, Perl, C++, and Ruby.
The world could really use a truly open mobile operating system. Using HTML5 for the user interface layer also makes a lot of sense. I’ve always wondered why Intel does not go it alone. So far it has not had a lot of luck with its partners; and with Tizen, it is already doing all the talking, while Samsung is largely silent. Another paragraph from the article explains the reason:
Tizen seems set to be another victim of misaligned incentives across several industry partners. Samsung is bringing SLP to the “standards” table simply to find a new home for it, now that LiMo [the organization that previously backed SLP] is winding down. Intel is seeking another marriage of convenience, trying to tempt a major OEM to ship significant x86 chip volumes.
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