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Apple’s Consumer Computing System: 5 years of “revolutionary” iPhone and “magical” iPad
Updates: The real threat that Samsung poses to Apple [ASYMCO, Dec 7, 2012]
– iPhone 3GS Prices Lowered Down To Rs 9,999 [US$ 179] in India [iPhone Help, July 20, 2012]
– Fighting Android, The Apple iPhone Strategy [Only Gizmos, July 21, 2012]
There was a 5 years anniversary of iPhone on June 29. This product and the adjacent iPad (called “revolutionary” and “magical”, subsequently, by the vendor itself) skyrocketed Apple to previously unbelievable heights in company valuations by the stock market:
Apple Stock Price Reaches All-Time High [NewsyHub YouTube channel, April 12, 2012]
Transcript by http://www.newsy.comBY VICTORIA CRAIGANCHOR JIM FLINKAll three major stock indeces fell triple digits by the end of Tuesday’s trading day. But one individual stock price surged — reaching a mark only one other stock has managed to do…ever. Phoenix’s KNXV has the details.“The world’s most valuable company is now worth even more. Apple computers’ value is now more than $600 billion based on its stock price. Its shares are up almost 60% since the beginning of the year.”Apple’s price hit a daytime high of $644 in the morning. PC Advisor explains why this mark is nearly unprecedented.“The stock price rose to $644 in the morning, and then fell back to $629 by midday. Only one other company has reached the $600 billion value: Microsoft on Dec. 30, 1999, was valued at $619 billion. Today, its value is $260 billion..”Adjusting for inflation, Microsoft’s 1999 total would be today’s equivalent of about $800 billion. In total, Apple stock has risen 58 percent on the year…and it didn’t take long for the stock to cross the threshold from $500 billion to $600 billion. The Wall Street Journal explains the stock’s journey to the top and what it means for the NASDAQ. |
“To put the rally in perspective, it took Apple only 28 trading days to add $100 billion in value as Apple first crossed $500 billion on Feb. 29. In comparison, only 24 members of the S&P 500 have market capitalizations above $100 billion.”So what’s the reason behind the rally? A writer for Pad Gadget.com explains it’s more than just it’s mobile devices, citing…“… Apple’s intentions to initiate a dividend and share repurchase program starting later this year plus the usual anticipation over potential new products. Most consumers and investors alike are waiting on the edg[e] of their seats to see what television-related product Apple has waiting in the wings, with the expectations all quite high that it will be equal parts amazing and marketable.”Nifty new gadgets aside, what’s next for Apple? Will it continue its climb or fall back…retracing the steps of its biggest competitor? A contributor for CNBC says Apple’s stock is overbought and growth from here will likely slow. But another analyst disagrees and speculates big movement for the stock.“Some of the analysts are saying that we could see a trillion dollar market cap figure in a calendar year 2014. I think we might actually see that a little earlier. For me, I think there are still some very positive catalysts around this stock. Expecting the iPhone 5 during the summer.”Early in the trading day Wednesday, Apple’s stock price was up almost 7 points, reaching a value of $635. |
There were several articles about that fundamental change, most importantly:
Business Insider articles:
– Apple Stock vs Google Stock Since The Launch Of The iPhone [June 30, 2012]
– 9 Fascinating Facts About Apple’s Stock [May 21, 2012]
– THE EXPERTS SPEAK: Here’s What People Predicted Would Happen When The iPhone Came Out… [June 29, 2012]
– 10 Things You Didn’t Know About The Birth Of The iPhone [June 27, 2012]
– Yes, You Should Be Astonished By Apple … [April 25, 2012]
Other noteworthy articles:
– The Untold Story: How the iPhone Blew Up the Wireless Industry [Wired Magazine, Jan 9, 2008]
– Apple’s stock is getting creamed by Verizon and AT&T [CNNMoney, May 9, 2012]
– I declare independence from Apple [BetaNews, July 4, 2012]
– Apple’s injunction stopping Galaxy Nexus sales is shameful [BetaNews, June 29, 2012]
– Appeals court delays Galaxy Nexus ban [Android Central, July 6, 2012]
– Nine Reasons You Should Boycott Apple [David Amerland, July 7, 2012]
– Android vs. iOS: A Developer’s Perspective [July 5, 2012]: The architecture of Android is just plain BETTER. They don’t restrict what you can do and there always seems to be a good tutorial to follow telling you exactly how to do the exact crazy thing that you want to do. As far as the languages go, I don’t really have a preference for Obj-C vs. Java. They both do the job pretty well. I still don’t quite have my head wrapped around ARC, but that’s a post for another day.
– China’s smartphone market grows 164%, Apple’s iOS takes 17.3% share [Apple Insider, July 9, 2012]: Even without availability on China’s largest mobile provider, the iPhone’s market share in China has grown form 9.9 percent a year ago to 17.3 percent in the June quarter. … stems from the launch of the iPhone on China Telecom this year. … the company has yet to forge a partnership with China Mobile, the largest wireless provider in the world with more than 650 million subscribers. Reports have suggested that Apple’s next iPhone will add compatibility with China Mobile’s proprietary wireless network. Apple’s 17.3 percent share in China was well behind Google’s Android platform, which dominated with 69.5 percent of smartphones sold in the country. Apple took second place, while Nokia finished in third with an 11.2 percent share.
– Building and dismantling the Windows advantage [the Asymco blog, July 2, 2012]
…
If we consider all the devices Apple sells, the whittling becomes even more significant and the multiple drops to below 2. Seen this way, Post-PC devices wiped out of leverage faster than it was originally built. They not only reversed the advantage but cancelled it altogether.Considering the near future, it’s safe to expect a “parity” of iOS+OS X vs. Windows within one or two years. The install base may remain larger for some time longer but the sales rate of alternatives will swamp it in due course.
The consequences are dire for Microsoft. The wiping out of any platform advantage around Windows will render it vulnerable to direct competition. This is not something it had to worry about before. Windows will have to compete not only for users, but for developer talent, investment by enterprises and the implicit goodwill it has had for more than a decade.
It will, most importantly, have a psychological effect. Realizing that Windows is not a hegemony will unleash market forces that nobody can predict.
Now let’s see how that has come about in terms of market volume and technological improvements:
– 6/29/2007: iPhone, iPod touch (ARM 1176JZ(F)-S @412 MHz, 128MB, PowerVR MBX Lite, GPRS/EDGE 2.5G for iPhone, 3.5” display of 480 × 320 pixels, 2MP)
– 7/11/2008: iPhone 3G (the same except 3.6 Mbps UMTS/HSDPA) & App Store
– 6/19/2009: iPhone 3GS (the same except ARM Cortex-A8 @600 MHz, 256MB, PowerVR SGX535, 7.2 Mbps UMTS HSDPA, 3MP camera)
– 4/03/2010: iPad (ARM Cortex-A8 @1 GHz, 256MB, PowerVR SGX535, 9.7” display of 1024×768 pixels, WiFi [+3G])
Currently marketed devices (all use iOS 5.x which cannot be used on earlier iPhone and iPhone 3G, so those are not iCloud capable), in addition to iPhone 3GS ($330+ unlocked in US, but $179+ in India since July 20, 2012) which is also marketed:
– 6/24/2010: iPhone 4 (ARM Cortex-A8 @800 MHz, 512MB, PowerVR SGX535, 3.5G 5.76 Mbps HSUPA, 3.5” Retina display of 960 x 640 pixels, 5MP camera), $550+ unlocked
– 3/25/2011: iPad 2 (ARM Cortex-A9 @1 GHz, 512MB, PowerVR SGX543MP2, 9.7” display of 1024 x 768 pixels, WiFi [+3.5G HSUPA]), $350+
– 10/24/2011: iPhone 4S (dual-core ARM Cortex-A9 @800 MHz, 512MB, PowerVR SGX543MP2, 4G LTE, 3.5” Retina display of 960 x 640 pixels, 8MP camera), IOS 5 (Notification Center, iMessage and Newsstand … 1,500 new APIs) & iCloud (store music, photos, apps, contacts, calendars, documents and more in the cloud, keeping them up to date across all your devices via the cloud), $790+ unlocked
– 3/16/2012: New, 3d generation iPad (dual-core ARM Cortex-A9 @1 GHz, 1GB, PowerVR SGX543MP4, WiFi [+4G LTE], 9.7” Retina display of 2048 × 1536 pixels), $500+
Note that in April 2012 the under $200 (unlocked) Android smartphones came quite close to the capabilities of the iPhone 4S thanks to Boosting the MediaTek MT6575 success story with the MT6577 announcement [June 27, 2012]. Only the SGX531 GPU of MT6577 is a significant deficiency against that of SGX543MP2 used in the iPhone 4S. As a consumer computing system Google was also able to match Apple with the Nexus 7: Google wanted it in 4 months for $199/$245, ASUS delivered + Nexus Q (of Google’s own design and manufacturing) added for social streaming from Google Play to speakers and screen in home under Android device control [June 28, 2012].
Wikipedia is the best source of detailed technical and other information (by far), except that of iCloud currently (so find a better source of information on that given in sections of this post):
List of iOS devices |
iPhone |
iPad |
iPod touch |
iOS |
iCloud |
iTunes |
iTunes Store |
iBooks |
iTunes Ping |
AirPlay |
AirPort |
Apple TV |
App Store (iOS) |
FairPlay |
Book:Apple Inc. |
iLife |
iWork |
Safari |
History of the iPhone |
In addition I compiled a 5 years of “revolutionary” iPhone and “magical” iPad [June 29, 2012] PDF document from all related Apple press releases for that period. In it there are the following sections:
– Product ramp-up and momentum
– The strongly related iTunes Store momentum during these 5 years
– Essential Device Announcements
– All related Apple press releases
In addition there are document bookmarks included everywhere for easy navigation around the whole 129 pages long compound document.
Note: Official specifications for iPhone, iPad, iPod touch and Apple TV you can find under the URLs just given.
Finally I have further information in this blogpost specifically compiled in order to represent the Apple iOS based consumer computing solution as a system since, in my view, that is one of the most important aspects of this 5 years anniversary which is not represented anywhere else at the moment:
1. Overall picture at the moment (video-based)
2. Current iPhone and iPad products (video-based)
3. Earlier products (video-based)
4. iCloud
5. iTunes
6. App Store
1. Overall picture at the moment:
Apple — Special Event — June 11, 2012 [Apple YouTube channel, June 30, 2012]
2. Current iPhone and iPad products:
Apple – iPhone 4S – TV Ad – Joke [Apple YouTube channel, May 23, 2012]
Apple – Introducing iPhone 4S [Apple YouTube channel, Oct 6, 2011]
Apple – Introducing iOS 5 [Apple YouTube channel, June 6, 2011]
Apple – The new iPad – TV Ad – Do It All [Apple YouTube channel, June 18, 2012]
Apple – Introducing the new iPad [Apple YouTube channel, March 8, 2012]
Apple – Introducing the iPad Smart Cover [Apple YouTube channel, March 2, 2011]
3. Earlier products:
Official Apple iPhone 4 Video [June 7, 2010]
iPhone 3GS ads all in one. Official Apple Commercials spots HQ [Glarand YouTube channel, Sept 29, 2011]
HQ Apple WWDC 2009 Keynote – NEW iPhone 3GS [MicrositeSolutions YouTube channel]
Talking Tech: Apple’s new iPhone 3GS [USATODAY, June 17, 2009]
ALL iPhone 3G official Ads… Collected&Edited in One Video HQ [hsmmgg YouTube channel, March 21, 2009]
WWDC 2008 News: iPhone 3G makes its debut [CNETTV YouTube channel, June 9, 2008]
[HD] Steve Jobs – 2007 iPhone Presentation ( Part 1 of 2 ) [UG3Genki YouTube Channel]
[HD] Steve Jobs – 2007 iPhone Presentation ( Part 2 of 2 ) [UG3Genki YouTube Channel]
iPad 2 Official Introduction Video [March 2, 2011]
Apple iPad: First TV Commercial [March 8, 2010]
Apple iPad Official Video [1080p HD] [Jan 27, 2010]
4. iCloud [Apple microsite, June 6, 2011]:
It’s the easiest way to manage your content. Because now you don’t have to.
Apple – Introducing iCloud [Apple YouTube channel, Oct 4, 2011]
iTunes in the CloudYour music, movies, and TV shows. Wherever you want them.You never know when you’ll suddenly be in the mood to listen to a favorite song, rewatch a classic movie, or share that hilarious sitcom episode with a friend. With iCloud, you can have iTunes automatically download new music purchases to all your devices the moment you tap Buy. You can also access past music, movie, and TV show purchases from any of your devices — wirelessly and without syncing.1Learn more about iTunes in the Cloud1.Automatic downloads and downloading previous purchases require iOS 4.3.3 or later on iPhone 3GS or later, iPod touch (3rd and 4th generation), or iPad; iOS 5 on iPhone 4 (CDMA model); or a Mac or PC with iTunes 10.3.1 or later. Previous purchases may be unavailable if they are no longer in the iTunes Store, App Store, or iBookstore. Downloading previous movie purchases requires iTunes 10.6, iOS 5 or later, or Apple TV software 4.3 or later. Not all previously purchased movies are available for downloading to your other devices. Download iTunes 10.6 free.iTunes MatchIf you want the benefits of iTunes in the Cloud for music you haven’t purchased from iTunes, iTunes Match is the perfect solution. It lets you store your entire collection, including music you’ve imported from CDs. For just $24.99 a year.2Learn more about iTunes Match2.iTunes Match requires iOS 5.0.1 on iPhone 3GS or later, iPod touch (3rd and 4th generation), or iPad, or a Mac or PC with iTunes 10.5.1. Limit 25,000 songs. iTunes purchases do not count against limit. Access to some services is limited to 10 devices. |
Photo StreamSnap. And it’s everywhere.With Photo Stream, you can take a photo on one iOS device and it automatically appears on all your other devices, including your Mac or PC. Import new pictures to your computer from a digital camera, and iCloud sends copies over Wi-Fi to your iPhone, iPad, and iPod touch. You can even view recent photos on your big-screen TV via Apple TV. There’s no syncing, no email attachments, no file transfers. Your pictures are just there — on whichever device you happen to have handy.Learn more about Photo StreamDocuments in the CloudStart here. Finish there.You can create amazing documents and presentations on your iPhone, iPad, and iPod touch. And now with iCloud, you can keep your work up to date across all your iOS devices. You don’t have to save your work or transfer any files. Your documents — with all your latest edits — automatically appear everywhere. iCloud is already built into Apple iOS apps like Keynote, Pages, and Numbers. It can also work with other iCloud-enabled apps. So you can do things like create a spreadsheet on your iPad and make edits to it on your iPhone. Or start sketching on your iPod touch and add the finishing touches on your iPad at home.Learn more about Documents in the Cloud |
AppsAll your apps. Always at hand.If you have an iPhone, iPad, or iPod touch, you have apps. And you probably download new ones all the time. iCloud lets you automatically download new app purchases to all your devices at once. So the app you need is always right where you need it. If an app you bought previously isn’t on one of your devices, not to worry. You can download it again from your purchase history — at no additional charge.1Learn more about apps |
iBooksAll your devices are on the same page.Buy a new book from the iBookstore, and iCloud makes sure it appears everywhere — your iPhone, iPad, and iPod touch. So if you have to put it down, you can pick it back up on another device, in exactly the same place. In addition to the best seller you’re glued to at the moment, the iBooks app keeps a list of titles you’ve read before. And just like with apps, you can download them again to any of your devices.1 |
Calendar, Mail, and ContactsUp-to-date everything.iCloud stores all the stuff you can’t live without — your calendars, email, and contacts — and keeps it up to date across all your devices. Say you delete an email, add a calendar event, or change some settings. iCloud makes all your changes everywhere. Same with your notes, reminders, and Safari bookmarks.Learn more about Calendar, Contacts, and Mail |
BackupiCloud saves the day.iCloud backs up your iOS device daily over Wi-Fi when it’s connected to a power source. From your Camera Roll and messages to your device settings and ringtones, everything is backed up quickly and efficiently. And since iCloud is built into iPhone, iPad, and iPod touch, you can restore your personal data on a new iOS device or one you already have without using a single cable.3iCloud does it all for you over Wi-Fi. |
Find My FriendsFriend-spotting.For finding your way to the party, keeping track of family at a crowded amusement park, or getting picked up at the airport, Find My Friends is your app.4 You can give friends and family permission to see your whereabouts. And vice versa. When you don’t want to be found, a single switch takes you off the grid. Simple as that.Learn more about Find My Friends |
Find My iPhone, iPad, iPod touch, and MacLost. And found.If checking all the usual spots hasn’t turned up your missing iOS device, Find My iPhone, iPad, iPod touch, and Mac can help.4Just sign in at icloud.com or use the Find My iPhone app on another device to locate yours on a map, display a message on its screen, remotely set a passcode lock, or initiate a remote wipe to delete your data.Learn more about Find My iPad |
3. Backup of purchased music is not available in all countries. Previous purchases may not be restored if they are no longer in the iTunes Store, App Store, or iBookstore. |
4.Find My Friends and Find My iPhone enable you to locate iOS devices only when they are on and connected to a registered Wi-Fi network or have an active data plan. |
iCloud requires iOS 5 on iPhone 3GS or later, iPod touch (3rd and 4th generation), or iPad; a Mac computer with OS X Lion; or a PC with Windows Vista or Windows 7 (Outlook 2007 or 2010 or an up-to-date browser is required for accessing email, contacts, and calendars). Some features require a Wi-Fi connection. Some features are not available in all countries. Access to some services is limited to 10 devices. Map data © 2012 Google. © 2012 Google. Map data © 2012 Google.
Apple – iCloud – Coming Soon [page on the iCloud microsite, June 11., 2012]:
iCloud is about to get even better. With the launch of Mountain Lion this July and iOS 6 in the fall, iCloud gets brand-new features for iPhone, iPad, iPod touch, Mac, and PC.
Safari. Keeps tabs on your web pages.
iCloud Tabs show the web pages you have open on all your other devices, so you can see all your pages on your iPad, iPhone, iPod touch, and Mac, and pick up browsing wherever you left off. Safari now saves web pages — not just links — in your Reading List. So you can get caught up on any device, even when you can’t connect to the Internet. 11. Offline Reading List will be available on iPhone 4 or later and iPad 2 or later.2. Shared Photo Streams requires iOS 6 on iPhone 4 or later or iPad 2 or later, or a Mac computer with OS X Mountain Lion. An up-to-date browser is required for accessing shared photo streams on the web. |
Shared Photo Streams. Share select photos with a select audience.
Now you can share just the photos you want, with just the people you choose. Simply select photos from the Photos app, tap the Share button, choose who you want to share your photos with, and they’re on their way. Friends using iCloud on an iOS 6 device or a Mac running Mountain Lion get the photos delivered immediately in the Photos app or iPhoto. You can even view shared photo streams on Apple TV. If the folks you’re sharing with aren’t using an Apple device, they can view your photos on the web. People can like individual photos and make comments. And you can share as much as you want: Your shared photo streams don’t count against your iCloud storage, and they work over Wi-Fi and cellular.2 |
Find My Phone. Stay on the trail of your iPhone.
It happens. You misplace your iPhone, or your iPad, or your iPod touch. Luckily, iOS 6 and iCloud now offer Lost mode, making it even easier to use Find My iPhone to locate and protect a missing device. Immediately lock your missing device with a four-digit passcode and send it a message displaying a contact number. That way a good Samaritan can call you right from your Lock screen without accessing the rest of the information on your device. And while in Lost mode, your device will keep track of where it’s been and report back to you any time you check in with the Find My iPhone app.3 |
Find My Friends. Good friends aren’t hard to find.
Find My Friends is a great way to share your location with people who are important to you. Family and friends who share their locations with you appear on a map so you can quickly see where they are and what they’re up to. And with iOS 6, you can get location-based alerts — like when your kids leave school or arrive home. Find My Friends can also notify others about your location, so you can stay connected or keep track of the ones you love.3.Find My iPhone and Find My Friends enable you to locate iOS devices only when they are on and connected to a registered Wi-Fi network or have an active data plan. |
5. iTunes [Apple microsite, Oct 4, 2011]:
Apple – iTunes – Your media on your Mac, PC, iPod, iPhone, and iPad.
Apple iPhone 4 TV Ad iPod + iTunes [Apple YouTube channel, Aug 2, 2011]
[iTunes app]Play, buy, and end enjoy your music, movies, TV shows, apps, and more. Everywhere.iTunes is a free application for your Mac or PC. It lets you organize and play digital music and video on your computer. It can automatically download new music, app, and book purchases across all your devices and computers. And it’s a store that has everything you need to be entertained. Anywhere. Anytime. |
iTunes PlayerWhere listening, watching, and playing start.iTunes lets you enjoy all your music, movies, videos, and TV shows on your Mac or PC. When you want to watch or listen to something, you no longer have to look through your CDs or flip through channels — just go to your computer and open iTunes. With your entire media collection in your iTunes library, you can browse everything faster, organize it all more easily, and play anything whenever the mood strikes.Learn more about the iTunes player |
iTunes StoreThe world’s #1 music store. And more.Music is just the beginning. You can also rent or buy blockbuster movies, buy HD episodes of your favorite TV shows, shop for books, and download apps for your iPhone, iPod touch, or iPad. Subscribe to free podcasts about anything and everything. For further enlightenment, visit iTunes U and download free lectures, discussions, and lessons from universities and cultural institutions around the globe. You’ll find thousands of hours of entertainment on the iTunes Store.Learn more about the iTunes Store |
iTunes EverywhereiTunes in the Cloud.With iTunes in the Cloud, you can wirelessly download your content to all your devices, regardless of which device you used to purchase it. Your new music, apps, and books just appear — automatically. And you can view your purchase history to choose the TV shows you want to download.1 Effortlessly. Learn more1. Automatic downloads and downloading previous purchases require iOS 4.3.3 or later on iPhone 3GS or later, iPod touch (3rd and 4th generation), iPad, or iPad 2; iOS 5 on iPhone 4 (CDMA model); or a Mac or PC with iTunes 10.3.1 or later. Previous purchases may be unavailable if they are no longer in the iTunes Store, App Store, or iBookstore. Download iTunes 10.6 free. |
Learn more about iTunes everywhereA match made in iCloud.With iTunes Match, you can store your music collection in iCloud, including songs you’ve imported from CDs. And you can play them on any iPhone, iPad, iPod touch, Apple TV, Mac, or PC — all for just $24.99 a year.2 Learn more2. iTunes Match requires iOS 5.0.1 on iPhone 3GS or later, iPod touch (3rd and 4th generation), iPad, or iPad 2, or a Mac or PC with iTunes 10.5.1. Limit 25,000 songs. iTunes purchases do not count against limit. Access to some services is limited to 10 devices. |
Music’s in the house.AirPlay lets you stream music throughout your whole house — wirelessly. AirPlay wireless technology is integrated into many speaker docks, AV receivers, and stereo systems. So you can enjoy your entire iTunes library. Every song and every playlist. In any room, anytime. [Learn more][Remote is a free, fun, and easy-to-use app that turns your iPhone, iPad, or iPod touch into a remote control. So wherever you are in your house, you can control your computer’s iTunes library and your Apple TV with a tap or flick of a finger. Learn more] |
Features are subject to change. Access to some services is limited to 10 devices. See www.apple.com/legal/itunes/ww/ for more information.
The iTunes Store is available only to persons age 13 or older in the U.S. Requires compatible hardware and software and Internet access (fees may apply). Terms apply. See www.apple.com/itunes/what-is/store.html for more information.
Available on iTunes. Title availability is subject to change.
More information:
– iTunes Match puts your whole music library in iCloud. [Apple’s Inside iTunes blog, Jan 16, 2012]
– Get Books On iTunes, the iBookstore, and the App Store [Apple’s Inside iTunes blog, April 18, 2011]
– iTunes 10.3 Now Includes iBookstore [Apple’s Inside iTunes blog, June 8, 2011]
– iBooks 2 brings new Multi-Touch textbooks to iPad [Apple’s Inside iTunes blog, Jan 30, 2012]
– New features in iBooks 2.1. [Apple’s Inside iTunes blog, March 26, 2012]
– New iTunes U app delivers online courses to mobile devices. [Apple’s Inside iTunes blog, Feb 6, 2012]
– Movies now available on iCloud. [Apple’s Inside iTunes blog, March 19, 2012]
– New Categories make browsing Newsstand’s offerings easier. [Apple’s Inside iTunes blog, May 25, 2012]
Apple – iPhone 4S – Keep yourself entertained at the iTunes Store. [Apple product page, Oct 3, 2011]
iTunes
Millions of ways to stay entertainedYou’re in a coffee shop and you hear a song you just have to have. Or you’re at the airport, wishing you had a good movie to watch. Just go to iTunes. Find all the new music, movies, TV shows, and podcasts you want. Then download it all wirelessly, right to your iPhone. Wherever you happen to be. |
Explore the store.Browse New Releases, Top Tens, and Genres. If you know exactly what you’re looking for, type in a quick search. Play a preview of any song or video, then tap to buy it.1 With millions of songs and thousands of movies, TV episodes, and music videos in the iTunes Store — and a huge selection in HD — you’re sure to find something you’ll love.1. Downloads over 50MB require a Wi-Fi connection. |
The Tone Store.
|
iTunes Ping. Stay in the know.Follow friends to find out what music they’re listening to, buying, and recommending. Catch up with your favorite artists and see if they’re playing near you. That way, you’ll never miss another show. You can even see which of your friends are planning on going, too.Learn more about Ping |
iTunes in the Cloud.When you buy music from iTunes, iCloud automatically downloads it to all your devices over Wi-Fi or a cellular network. So everything new appears everywhere — on your iPhone, iPad, and iPod touch. You can also browse your purchase history and choose specific songs, albums, movies, or TV shows to download again at no additional cost.2 Sign up for iTunes Match and you can access all your other music from iCloud — including music you’ve imported from CDs. For just $24.99 a year.32. Automatic downloads and downloading previous purchases require iOS 4.3.3 or later on iPhone 3GS or later, iPod touch (3rd and 4th generation), or iPad; iOS 5 on iPhone 4 (CDMA model); or a Mac or PC with iTunes 10.3.1 or later. Previous purchases may be unavailable if they are no longer in the iTunes Store, App Store, or iBookstore. Downloading previous movie purchases requires iTunes 10.6, iOS 5 or later, or Apple TV software 4.3 or later. Not all previously purchased movies are available for downloading to your other devices. Download iTunes 10.6 free.3. iTunes Match requires iOS 5.0.1 or later on iPhone 3GS or later, iPod touch (3rd and 4th generation), or iPad, or a Mac or PC with iTunes 10.5.1 or later. Limit 25,000 songs. iTunes purchases do not count against limit. Access to some services is limited to 10 devices. |
Apple – iPod touch – Browse and buy anytime you want with iTunes.[Apple product page, Oct 3, 2011]
iTunes
Your DJ-slash-cineplex-slash-TV and more.You could be anywhere — in line for your “fixes everything” fruit smoothie or just lounging in the quad — when it hits you. There’s a song you need by a band you love, a TV show you missed, or a movie you just have to see, right then and there. Enter iTunes on iPod touch. |
Get your entertainment fix on the fly.Access the iTunes Store over Wi-Fi and you can discover new music from millions of songs. Buy or rent movies. Buy TV shows. Or find free podcasts. Browse New Releases, Top Tens, and Genres. If you know exactly what you’re looking for, type in a quick search. Play a preview of any song or video, then tap to buy it. It downloads right to your iPod touch, making you the master of long waits. |
iTunes in the Cloud.When you buy music from iTunes, iCloud automatically downloads it to your other devices over Wi-Fi or a cellular network. So everything new appears everywhere — on your iPod touch, iPhone, iPad, Mac, or PC. You can also browse your purchase history and choose songs, albums, movies, or TV shows to download again at no additional cost.1 Sign up for iTunes Match and you can access all your other music from iCloud — including music you’ve imported from CDs. For just $24.99 a year.2 Learn more about iCloud |
1. Automatic downloads and downloading previous purchases require iOS 4.3.3 or later on iPhone 3GS or later, iPod touch (3rd and 4th generation), or iPad; iOS 5 on iPhone 4 (CDMA model); or a Mac or PC with iTunes 10.3.1 or later. Previous purchases may be unavailable if they are no longer in the iTunes Store, App Store, or iBookstore. Downloading previous movie purchases requires iTunes 10.6, iOS 5 or later, or Apple TV software 4.3 or later. Not all previously purchased movies are available for downloading to your other devices. Download iTunes 10.6 free.2. iTunes Match requires iOS 5.0.1 or later on iPhone 3GS or later, iPod touch (3rd and 4th generation), or iPad, or a Mac or PC with iTunes 10.5.1 or later. Limit 25,000 songs. iTunes purchases do not count against limit. Access to some services is limited to 10 devices. |
Now you have a following.Ping your friends and follow each other to find out what music everyone loves, buys, and recommends. You can even follow your favorite artists and see who they follow. And when they’re playing a show near you, Ping tells you which friends are up for going. |
iTunes U hones your know-it-all skills.Discover iTunes U on your iPod touch and download some knowledge. You’ll find lectures, discussions, language lessons, audiobooks, podcasts, and more from top universities, museums, and other cultural institutions around the world. |
Genius recommends.With millions of songs and thousands of movies, TV episodes, and music videos in the iTunes Store — and a huge selection in HD — you might need some help finding new favorites. Genius keeps track of what you love and recommends more of the same. |
Shop the new Tone Store.You hear an alert go off — like a new text message or Facebook update — and think, “Is that me?” You check your iPod touch, and it turns out it’s not. It’s the guy with the iPhone across from you. Now you can make your alerts a lot more individual thanks to the Tone Store and iOS 5. Part of the iTunes Store, the Tone Store is where you can download alert tones for just 99¢. Here’s to your supreme uniqueness. |
iCloud requires iOS 5 on iPhone 3GS or later, iPod touch (3rd and 4th generation), or iPad; a Mac computer with OS X Lion; or a PC with Windows Vista or Windows 7 (Outlook 2007 or 2010 or an up-to-date browser is required for accessing email, contacts, and calendars). Some features require a Wi-Fi connection. Some features are not available in all countries. Access to some services is limited to 10 devices.
The iTunes Store is available only to persons age 13 or older in the U.S. and many other countries; see www.apple.com/support/itunes/ww for a list of countries. Requires iTunes, compatible hardware and software, and Internet access; broadband recommended (fees may apply). See www.apple.com/itunes/whats-on/ for more information. Terms apply.
Apple – The new iPad – Amazing iPad apps, built right in. [Apple product page, March 7, 2012]
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iTunes
Open the iTunes app to shop for thousands of HD movies and TV shows (up to 1080p HD, to be exact) 24/7/365.5 While you’re there, pick up a song or two. There are over 20 million to choose from. And iCloud lets you access your iTunes purchases from every device you use — iPad, iPhone, iPod touch, Mac, or PC.1
…
1. Automatic downloads and downloading previous purchases require iOS 4.3.3 or later on iPhone 3GS or later, iPod touch (3rd and 4th generation), or iPad; iOS 5 on iPhone 4 (CDMA model); or a Mac or PC with iTunes 10.3.1 or later. Previous purchases may be unavailable if they are no longer in the iTunes Store, App Store, or iBookstore. Downloading previous movie purchases requires iTunes 10.6, iOS 5 or later, or Apple TV software 4.3 or later. Not all previously purchased movies are available for downloading to your other devices.Download iTunes 10.6 free.
…
5. Not all purchased movies are available in 1080p HD.
That is for iPad there is no product specific iTunes page!
6. App Store
Apple Answers the FCC’s Questions [Apple, Aug 21, 2009]
We are pleased to respond to the Wireless Telecommunications Bureau’s inquiry dated July 31, 2009, requesting information regarding Apple’s App Store and its application approval process. In order to give the Bureau some context for our responses, we begin with some background information about the iPhone and the App Store.
Apple’s goal is to provide our customers with the best possible user experience. We have been able to do this by designing the hardware and software in our products to work together seamlessly. The iPhone is a great example of this. It has established a new standard for what a mobile device can be—an integrated device with a phone, a full web browser, HTML email, an iPod, and more, all delivered with Apple’s revolutionary multi-touch user interface.
Apple then introduced something altogether new—the App Store—to give consumers additional functionality and benefits from the iPhone’s revolutionary technology. The App Store has been more successful than anyone could have ever imagined. Today, just over a year since opening, the App Store offers over 65,000 iPhone applications, and customers have downloaded over 1.5 billion applications.
The App Store provides a frictionless distribution network that levels the playing field for individual and large developers of mobile applications. We provide every developer with the same software that we use to create our own iPhone applications. The App Store offers an innovative business model that allows developers to set their own price and keep more (far more in most cases) of the revenue than traditional business models. In little more than a year, we have raised the bar for consumers’ rich mobile experience beyond what we or anyone else ever imagined in both scale and quality. Apple’s innovation has also fostered competition as other companies (e.g., Nokia, Microsoft, RIM, Palm and Verizon) seek to develop their own mobile platforms and launch their own application stores.
Apple works with network providers around the world so that iPhone users have access to a cellular network. In the United States, we struck a groundbreaking deal with AT&T in 2006 that gives Apple the freedom to decide which software to make available for the iPhone. This was an industry first.
We created an approval process that reviews every application submitted to Apple for the App Store in order to protect consumer privacy, safeguard children from inappropriate content, and avoid applications that degrade the core experience of the iPhone. Some types of content such as pornography are rejected outright from the App Store, while others such as graphic combat scenes in action games may be approved but with an appropriate age rating. Most rejections are based on bugs found in the applications. When there is an issue, we try to provide the developer with helpful feedback so they can modify the application in order for us to approve it. 95% of applications are approved within 14 days of their submission.
We’re covering new ground and doing things that had never been done before. Many of the issues we face are difficult and new, and while we may make occasional mistakes, we try to learn from them and continually improve.
<then answers to the specific questions>
… Question 5. What other applications have been rejected for use on the iPhone and for what reasons? Is there a list of prohibited applications or of categories of applications that is provided to potential vendors/developers?
If so, is this posted on the iTunes website or otherwise disclosed to consumers?In a little more than a year, the App Store has grown to become the world’s largest wireless applications store, with over 65,000 applications. We’ve rejected applications for a variety of reasons. Most rejections are based on the application containing quality issues or software bugs, while other rejections involve protecting consumer privacy, safeguarding children from inappropriate content, and avoiding applications that degrade the core experience of the iPhone. Given the volume and variety of technical issues, most of the review process is consumed with quality issues and software bugs, and providing feedback to developers so they can fix applications. Applications that are fixed and resubmitted are approved.
The following is a list of representative applications that have been rejected as originally submitted and their current status:
- Twittelator, by Stone Design Corp., was initially rejected because it crashed during loading, but the developer subsequently fixed the application and it has been approved;
- iLoveWiFi!, by iCloseBy LLC, was rejected because it used undocumented application protocols (it has not been resubmitted as of the date of this letter);
- SlingPlayer Mobile, by Sling Media, was initially rejected because redirecting a TV signal to an iPhone using AT&T’s cellular network is prohibited by AT&T’s customer Terms of Service, but the developer subsequently fixed the application to use WiFi only and it has been approved; and
- Lingerie Fantasy Video (Lite), by On The Go Girls, LLC, was initially rejected because it displayed nudity and explicit sexual content, but the developer subsequently fixed the application and it has been approved with the use of a 17+ age rating.
Apple provides explicit language in its agreement with iPhone developers regarding prohibited categories of applications, for example:
- “Applications may be rejected if they contain content or materials of any kind (text, graphics, images, photographs, sounds, etc.) that in Apple’s reasonable judgment may be found objectionable, for example, materials that may be considered obscene, pornographic, or defamatory; and
- Applications must not contain any malware, malicious or harmful code, program, or other internal component (e.g. computer viruses, trojan horses, ‘backdoors’) which could damage, destroy, or adversely affect other software, firmware, hardware, data, systems, services, or networks.”
And we also provide a reference library that can be accessed by members of the iPhone Developer Program that lists helpful information such as Best Practices and How To Get Started.
Question 6. What are the standards for considering and approving iPhone applications? What is the approval process for such applications (timing, reasons for rejection, appeal process, etc.)? What is the percentage of applications that are rejected? What are the major reasons for rejecting an application?
As discussed in the response to Question 5, Apple provides guidelines to developers in our developer agreement as well as on its web site regarding prohibited categories of applications. These materials also contain numerous other provisions regarding technical and legal requirements that applications must comply with, and Apple uses these standards in considering whether or not to approve applications.
Apple developed a comprehensive review process that looks at every iPhone application that is submitted to Apple. Applications and marketing text are submitted through a web interface. Submitted applications undergo a rigorous review process that tests for vulnerabilities such as software bugs, instability on the iPhone platform, and the use of unauthorized protocols. Applications are also reviewed to try to prevent privacy issues, safeguard children from exposure to inappropriate content, and avoid applications that degrade the core experience of the iPhone. There are more than 40 full-time trained reviewers, and at least two different reviewers study each application so that the review process is applied uniformly. Apple also established an App Store executive review board that determines procedures and sets policy for the review process, as well as reviews applications that are escalated to the board because they raise new or complex issues. The review board meets weekly and is comprised of senior management with responsibilities for the App Store. 95% of applications are approved within 14 days of being submitted.
If we find that an application has a problem, for example, a software bug that crashes the application, we send the developer a note describing the reason why the application will not be approved as submitted. In many cases we are able to provide specific guidance about how the developer can fix the application. We also let them know they can contact the app review team or technical support, or they can write to us for further guidance.
Apple generally spends most of the review period making sure that the applications function properly, and working with developers to fix quality issues and software bugs in applications. We receive about 8,500 new applications and updates every week, and roughly 20% of them are not approved as originally submitted. In little more than a year, we have reviewed more than 250,000 applications and updates.
[Visit the App Store] App Store Downloads on iTunes [Apple microsite, Jan 4, 2011]
See also: Apple – iTunes – iTunes Store – Charts [Apple microsite, Sept 1, 2005]
iTunes Store Charts
Music Charts
Choose and Album Chart Choose a Song Chart Top 10 Albums
Top 10 Alternative Albums
Top 10 Blues Albums
Top 10 Classical Albums
Top 10 Children’s Albums
Top 10 Comedy Albums
Top 10 Country Albums
Top 10 Dance Albums
Top 10 Electronic Albums
Top 10 Folk Albums
Top 10 Hip-Hop Albums
Top 10 Jazz Albums
Top 10 New Age Albums
[Top 10 Opera Albums]
Top 10 Pop Albums
Top 10 Reggae Albums
Top 10 Rock Albums
Top 10 R&B/Soul Albums
Top 10 Soundtrack Albums
Top 10 Vocal Albums
Top 10 World AlbumsTop 10 Songs
Top 10 Alternative Songs
Top 10 Blues Songs
Top 10 Classical Songs
Top 10 Children’s Songs
Top 10 Comedy Songs
Top 10 Country Songs
Top 10 Dance Songs
Top 10 Electronic Songs
Top 10 Folk Songs
Top 10 Hip-Hop Songs
Top 10 Jazz Songs
Top 10 New Age Songs
Top 10 Pop Songs
Top 10 Reggae Songs
Top 10 Rock Songs
Top 10 R&B/Soul Songs
Top 10 Soundtrack Songs
Top 10 Vocal Songs
Top 10 World SongsApp Store Charts [Dec 27, 2008]
Choose an App Store Chart Top 10 Apps – Paid
Top 10 Apps – Free
Top 10 Apps – New
Top 10 Apps – Books
Top 10 Apps – Business
Top 10 Apps – Education
Top 10 Apps – Entertainment
Top 10 Apps – Finance
Top 10 Apps – Games
Top 10 Apps – Healthcare & Fitness
Top 10 Apps – Lifestyle
Top 10 Apps – Medical
Top 10 Apps – Music
Top 10 Apps – Navigation
Top 10 Apps – News
Top 10 Apps – Photography
Top 10 Apps – Productivity
Top 10 Apps – Reference
Top 10 Apps – Social Networking
Top 10 Apps – Sports
Top 10 Apps – Travel
Top 10 Apps – Utilities
Top 10 Apps – WeatherAudiobooks Charts [Dec 26, 2008]
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Movies Charts
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TV Shows Charts
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Podcasts Charts [Jan 25, 2007 for Health; July 4, 2009 for others]
…
Note that there is a separate microsite for Apple – Web apps – All Categories [Oct 10, 2007 – Dec 3, 2010] where there are only 5106 apps, and the most recent one is dated back to Dec 3, 2010. These apps are described as:
Apple – Web apps [Jan 15, 2008]
Part fun. Part function
Flick through movie time. Tap on a train route. Scroll thropugh sports scores. Web apps and Multi-Touch make it possible.
The Internet meets Multi-Touch
Web applications — or web apps — combine the power of the Internet with the simplicity of Multi-Touch technology, all on a 3.5-inch screen. iPhone and iPod touch let you easily flick through news on Digg, play Sudoku or Bejeweled with a finger tap, and quickly check movie times, train schedules, and favorite blogs.
Browsing web apps is easy. Just visit www.apple.com/webapps on your iPhone or iPod touch. You’ll find a growing list of over 1700 web apps to flick and scroll through. Browse now
One tap web apps.
When you find a web app you like, you can put it front and center on your Home screen. Just open the web app on your iPhone or iPod touch, tap the plus sign, and then tap “Add to Home screen.” A Web Clip will be added to your Home screen automatically for easy, one-tap access. You have up to nine Home screen pages for all your Web Clips and you can organize them however you like.
[Learn more about apps on iPhone] Apple – iPhone 4S – See apps and games from the App Store. [Apple product page, Oct 4, 2011]
Over 500,000 apps.
For work, play, and everything in between.The apps that come with your iPhone are just the beginning. Browse the App Store to find hundreds of thousands more. The more apps you download, the more you realize there’s almost no limit to what your iPhone can do.
Learn more about the App Store
Apps by Apple
Create and send letterpress cards. Shoot and edit HD movies. Make presentations and spreadsheets.
Learn moreBusiness
Follow the market, pay your bills, and track everything from your time to your gas mileage.
Learn moreTravel
Book that overdue vacation and find the best spots to see before you get there.
Learn moreSports & Fitness
Tone those muscles, drop those extra pounds, and get fit with the help of these apps.
Learn moreSocial Networking
Update your status, share photos and video, and let the world know what you’re up to.
Learn moreNews
Stay in the know as you tap into weather forecasts and breaking news from all over the planet.
Learn moreLifestyle
Find great deals in your neighborhood, cook up the perfect dish, and control everything in your house with iPhone. Learn more
Games
Soar through the air, take the checkered flag, and save the universe from aliens. It’s all in a day’s work.
Learn moreEntertainment
Catch a good movie or shoot one of your own — these apps offer endless hours of satisfaction.
Learn moreEducation
See the world. See the universe. And make it back in time to get your homework done. Learn more
Family & Kids
Read along together, complete puzzles, and make every night family night.
Learn moreMusic
Discover new music, make your own, and turn iPhone into your mobile recording studio.
Learn moreTop iPhone Apps Visit the App Store
Top Paid Apps Top Free Apps Top Grossing Apps 1. …
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5. …View all Paid Apps View all Free Apps View all Top Grossing Apps
[Learn more about the App Store] Apple – iPhone 4S – Find over 500,000 apps on the App Store. [Apple product page, Oct 3, 2011]
Every app you download from the App Store makes your iPhone do even more. And with hundreds of thousands of apps to choose from, we mean a whole lot more.
Browse, buy, and
even give apps.Enter the App Store to shop for amazing apps in almost every category: games, lifestyle, social networking, and education, for starters. Many apps are even free. If you’re just browsing, the App Store makes it easy. You can see what’s new in Featured, check out the Top 25, and flick through a few screenshots. Find apps by doing a quick search, then download them from wherever you are.1 Or purchase apps to send as gifts to friends and family. Just use the same Apple ID on the App Store that you use to buy anything on iTunes. It’s that easy. And it’s always safe and secure.
Learn more about apps on iPhoneYour apps in iCloud.
When you buy and download apps from the App Store, you always have access to them, no matter which device you’re using. Because the App Store keeps them in the cloud. So if you bought an app on your iPhone, it can automatically download straight to your iPad over Wi-Fi or 3G and vice versa.2 And if you delete an app from your device, you can always download it again.
Stay up to date.
Developers are constantly improving their apps. When you visit the App Store, the Update icon shows you when an update is available for an app you have. With a tap, you can download the updates either one at a time or all at once. Then you’ll always have the latest versions.
Get recommendations.
With so many apps available, you need an easy way to find new ones to enjoy. That’s where Genius comes in. With just a tap, Genius gives you personalized recommendations for apps you might like based on apps you and others have downloaded. You can also read reviews from other app users and see their ratings, and even add your own.
iCloud keeps the stuff you use every day up to date on all your devices. Like all the amazing apps you download from the App Store. Learn more about iCloud
Camera
HD Video Recording
FaceTime
Messages
Reminders
Phone
Safari
Music
Videos
Photos
App Store
iTunes
Maps + Compass
Game Center
Calendar
Contacts
Find My
iPhoneMore
Built-in Apps
Apple – The new iPad– Explore a world of apps made just for iPad. [Apple product page, Dec 8, 2011]
An app made for iPad is an app like no other. That’s because apps for iPad are designed specifically to take advantage of all the technology built into iPad. And with over 225,000 apps to choose from, there’s no telling where the next tap will take you.
Apps by Apple
Incredible apps designed by the people who designed iPad. Learn more
Business
Manage projects, tap into industry news, and get real-time market quotes. Learn more
Productivity
Stay productive with powerful apps that get the job done in style. Learn more
Education
From learning math to understanding science, iPad apps offer fun, interactive ways to learn. Learn more
Entertainment
Discover great movies and TV shows or create art with a few swipes of your finger. Learn more
Music
Turn iPad into a mobile recording studio or rock any party, anytime. Learn more
Games
Rule the skies, explore worlds unknown, or kick back and solve a puzzle. Learn more
Social Networking
Update your status, share photos and video, and let the world know what you’re up to. Learn more
News
Interact with breaking news from around the world through iPad apps that keep you current. Learn more
Sports
Improve your game, track your team, and discover new ways to stay fit. Learn more
Travel
Find the best deals wherever you’re going. And know the best sights to see before you arrive. Learn more
Newsstand
Enjoy your favorite subscriptions — newspapers, magazines, and more — like never before. Learn more
Lifestyle
Get interior design tips, find new recipes, and get even more out of your favorite hobbies. Learn more
Top iPad Apps Visit the App Store
Top Paid Apps Top Free Apps Top Grossing Apps 1. …
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Apple – iPod touch – See games and apps from the App Store. [Apple product page, Oct 4, 2011]
The App Store features over 500,000 apps, many of which are free. That includes over 100,000 game and entertainment titles — more than any other platform. And you can go head-to-head with millions of other gamers on Game Center. No wonder iPod touch is the world’s most popular portable game player. You’ll wish you had more fingers.
Apps by Apple
Get one-tap access to podcasts. Create and send letterpress cards. Shoot and edit HD movies. And more. Learn more
Music
Make your own radio station, create your own beats, and turn iPod touch into your personal recording studio. Learn more
Games for Gamers
Explore fantasy worlds, battle fierce competition, or take your team to the championship game. Learn more
Casual Games
Kick back and relax as you slice through fruit, launch an airborne attack, and rule your own island. Learn more
Strategy Games
Test your skills by safely landing aircraft, maneuvering through enemy territory, and outsmarting the opposition. Learn more
Action Games
Conduct secret missions, fight your way to the finish line, or take to the skies for intense aerial combat. Learn more
Sports Games
Run the table, rule the ring, and control the court. You were born to perform with these games. Learn more
Lifestyle
Buy and sell on the go, discover new recipes, and find the best deals on everything from fashion to travel. Learn more
Entertainment
See what movies are playing tonight, watch trailers, read reviews, or stay home and make your own mini-movies. Learn more
Social Networking
Update your status, share photos and video, and let the world know what you’re up to. Learn more
Education
Organize homework assignments, learn a new language, and study up with iPod touch. Learn more
Family & Kids
Read along together, complete puzzles, and make every night family night. Learn more
Top iPod touch Apps Visit the App Store
Top Games Top Paid Apps Top Free Apps 1. …
2. …
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5. …View all Games View all Paid Apps View all Free Apps
Apple – Business – App Store Volume Purchasing for Business [June 12, 2012]
Unleash the App Store to your entire workforce.
Whether you’re providing apps to ten employees or ten thousand, the Volume Purchase Program makes it simple to find, buy, and distribute the apps your business needs.
The Volume Purchase Program also provides a way to get custom B2B apps built by third-party developers to meet the unique needs of your business.
The Volume Purchase Program is currently available in the US only.
Get started. Enroll in the US Program
Learn more. Download the Guide
Coming Soon. The App Store Volume Purchase Program is expanding to the following countries: Australia, Canada, France, Germany, Italy, Japan, New Zealand, Spain, and United Kingdom.
Buy apps in volume.
Streamline your purchasing process and put more power and productivity in the hands of your workforce. Every paid app in the App Store is available for businesses to buy in volume through the program website. Simply search for the apps you need, enter the quantity you want to buy, and complete the transaction with your corporate credit card. Apps are available for purchase at the same price listed in the App Store.
Discover great apps for business: iPad | iPhone
Get custom B2B apps.
Custom B2B apps are built just for you by third-party developers and business partners to address a specific business process, integrate with a unique back-office environment, or deliver a custom interface for your users. Using the Volume Purchase Program you can securely and privately download custom B2B apps that make your business even more effective. Pricing for custom B2B apps is set by the developer and can be either free or paid.
If you are a developer who is enrolled in the iOS Developer program you can create custom B2B apps for customers who are enrolled in the Volume Purchase Program.
Learn more about developing custom B2B apps
Easily distribute apps.
The Volume Purchase Program makes it easy to distribute apps within your organization. When you buy apps in volume or custom B2B apps, you will receive redemption codes for each app. You can control who gets the apps by providing these codes to users via email or an internal website. You can also use third-party Mobile Device Management (MDM) solutions or Apple Configurator for OS X to centrally manage redemption codes.
Learn more about Mobile Device Management
Learn more about Apple Configurator for OS X
Open for business.
Any business in the US can participate in the Volume Purchasing Program. To start buying apps in volume for your business, you’ll need to enroll and create a volume purchasing account with Apple. Enrolling in the program is simple. Here’s what you’ll need:
- Basic contact information to verify your business
- Dun & Bradstreet number (D-U-N-S)
- Corporate credit card or PCard to purchase apps
Get started. Enroll in the US Program
Learn more. Download the Guide
@Work Collection
Discover great apps for your business at the App Store. There you’ll find apps across a range of categories for your business.
View in iTunes: iPad | iPhone
iPad and iPhone Apps for Business
Put iPad and iPhone to work for your business. Visit the iPad in Business or iPhone in Business websites to explore how to transform business activities you do everyday. iPad | iPhone
Getting Started Guide
Choose great apps to purchase for your employees and help them get started with this self-paced discovery guide of business apps from the App Store. Download the Guide
Apple – Education – Volume Purchase Program [Jan 19, 2012]
The Volume Purchase Program allows educational institutions to purchase iOS apps and books in volume and distribute them to students, teachers, administrators, and employees.*
How to Enroll
It’s quick and easy to set up your organization for volume purchasing. First, designate yourself or someone else in your organization as the Program Manager. Then you can sign up Program Facilitators, which will allow them to make purchases.
If your institution is tax exempt, you will not be charged sales tax. The program also allows app developers to offer special pricing for purchases of 20 apps or more.
Enroll Now Frequently Asked Questions
*Subject to Apple Volume Purchase Program terms and conditions. Any K-12 institution or district or any accredited, degree-granting higher education institution in the U.S. is eligible to participate. Note: Apple reserves the right to determine eligibility. Campus bookstores and other retail institutions are not eligible. Volume Vouchers cannot be resold.
Coming Soon. The Apple Volume Purchase Program is expanding to the following countries: Australia, Canada, France, Germany, Italy, Japan, New Zealand, Spain, and United Kingdom.
How It Works
Buy apps and books
Through the Volume Purchase Program Education Store, your institution’s Program Facilitators can purchase apps and books in volume, using a credit card, PCard, or Apple Volume Vouchers.
- Shop for K-12
- Shop for higher education
- Or call 1-800-800-2775 .
Get and distribute codes
After making a purchase, Program Facilitators receive a unique code for each app or book. Codes can then be distributed to students, teachers, administrators, or anyone at the institution who will be using the apps or books.
Visit the Volume Purchase Program
Education Store
Redeem codes
Once they have their codes, end users go to the iTunes Store to redeem them. They just enter the code and download the apps or books to their devices.
Apple Education Pricing
Faculty, staff, and students or their parents can get special pricing on Mac computers and more. And institutions can get in touch with an Apple representative to learn more about volume purchasing.
How to buy
Nexus 7: Google wanted it in 4 months for $199/$245, ASUS delivered + Nexus Q (of Google’s own design and manufacturing) added for social streaming from Google Play to speakers and screen in home under Android device control
+ the whole Android-centric story is getting even more interesting when Chrome, Google Drive, Chrome OS and the apps related to that are added. So the latest updates on that are included here as well (in fact from the Day 2 of the Google I/O). Pretty impressive alltogether.
Introducing Nexus 7 [Google Nexus channel on YouTube, June 27, 2012]
Milestones leading to the Nexus 7:
- November 5, 2007: Google launches Android, an Open Mobile Platform
- November 12, 2007: “early look” Android SDK releases (with Android version m3-rc20a)
- August 28, 2008: Android Market announced
- September 23, 2008: Android makes its debut in the T-Mobile (US) G1 smartphone (HTC Dream)with Android 1.0. This came next to UK (in November), as well as to Germany, Austria, Czech Republic and the Netherlands (in Q1 2009).
- This was based on a brand new, 2008 class Qualcomm MSM 7201a SoC (528 MHz single ARM1136EJ-S core of just 1.06 DMIPS/MHz, Adreno 130 GPU, HSPA etc.), had 192MB RAM and 256MB Flash, and came with a 3.2″ 320×480 resolution screen.
- September 23, 2008: Announcing the Android 1.0 SDK, release 1
- October 22, 2008: the Android Market is available for users
- February 13, 2009: Support for priced applications introduced on the Android Market (US and UK developers only)
- April 30, 2009: Android 1.5 (Cupcake), the next version after 1.0, released for Android-powered handsets
(The history of early Android releases upto version 1.6, Donut is provided by Google here.) - January 5, 2010: Nexus One (HTC Passion), the newest Android-powered phone running the latest Android 2.1 (Eclair) software introduced (dogfooding was in Dec 2009)
- This was based on Qualcomm’s next-generation Qualcomm QSD8250 SoC (1 GHz single Scorpion ARM core of 2.1 DMIPS/MHz — essentially of Cortex-A8 class but architectured and designed by Qualcomm, Adreno 200 GPU, HSPA etc.), had 512MB RAM and 512MB ROM, was expandable with a microSD card, and came with a 3.7″ 480×800 resolution AMOLED screen. Note that HTC was working with Qualcomm on that at least since November 2007 when the QSD8250 was announced.
- September 30, 2010: Support for paid application sales expanded to developers in 29 countries + users from 32 countries could buy apps from the Android Market
- December 6, 2010: Google eBookstore launched
- Dec 6, 2010: Introducing Nexus S with Android 2.3 (Gingerbread).
- It was co-developed with Samsung. The hallmarks here were Samsung’s own 1 GHz Hummingbird processor (used by Apple as well, and later becoming Exynos), 16GB of memory and a 4″ state-of-the-art AMOLED screen. The starting point for this device was the Samsung Galaxy S, released 4 months earlier with Android 2.1 (see also the Galaxy S: A New Era in AMOLED Technology article from Samsung). AT&T had the first announcement of a Galaxy S class device under the name of Samsung Captivate in the summer.
- Detailed information about Hummingbird and the SoCs of that time are provided in the Marvell ARMADA beats Qualcomm Snapdragon, NVIDIA Tegra and Samsung/Apple Hummingbird in the SoC market [again] [Sept 23, 2010 – Jan 17, 2011] post on this blog.
- February 22, 2011: Final Android 3.0 (Honeycomb) Platform and Updated SDK Tools
- The Motorola XOOM tablet device, developed an designed for 3.0, was announced earlier on Jan 5 as a 3G/Wi-Fi-enabled device in Q1 2011 with an upgrade to 4G LTE in Q2.
- Due to closeness of 2.3 and 3.0 releases detailed information about them was provided in the Android 2.3 (Gingerbread) and 3.0 (Honeycomb) [Dec 30, 2010 – Feb 4, 2011] post on this blog.
- October 18, 2011: Android 4.0, “Ice Cream Sandwich” (ICS) announced
- October 19, 2011: Samsung and Google introduce GALAXY Nexus
- Detailed information about that is provided in the TI’s OMAP4460 in Samsung GALAXY Nexus with Android 4.0 [Oct 21, 2011 – Feb 7, 2012] post on this blog. That will show very meticulously the current SoC state-of-the-art relative to the Qualcomm SoCs used in earlier G1 and Nexus smartphones.
- November 16, 2011: Google Music with a music store introduced
- March 6, 2012: Google Play digital entertainment distribution service in the cloud introduced for Android phones and tablets announced. Android Market, Google Music and the Google eBookstore became part of Google Play. So music, books, magazines, movies, TV shows, apps, and games are all become available from a single destinationon the web.
- April 12, 2012: Czech Republic, Israel, Poland, and Mexico are added to the 29 seller countries in Google Play.
400 million Android activations! [GoogleMobile YouTube channel, June 27, 2012]
2012 Google I/O Keynote – Google Nexus 7 Tablet Announcement (HD, June 27th, 2012) [Hexydes YouTube channel, June 27, 2012]
#1 of Android @ I/O: the playground is open [on Official Google Blog by Andy Rubin, Senior Vice President of Mobile and Digital Content, June 27, 2012]
…
Google Play: more entertainment
Google Play is your digital entertainment destination, with more than 600,000 apps and games plus music, movies and books. It’s entirely cloud-based, which means all of your content is always available across all of your devices. Today our store is expanding to include magazines. We’ve been working with leading publishers Condé Nast, Hearst, Meredith and more to offer magazines like House Beautiful, Men’s Health, Shape and WIRED.Now, you can also purchase movies in addition to renting them. And we’re adding television shows on Google Play—in fact, we’re adding thousands of episodes of broadcast and cable TV shows, like “Revenge,” “Parks & Recreation” and “Breaking Bad,” from some of the top studios, like ABC Studios, NBCUniversal and Sony Pictures. You can play back movies and TV shows on all your Android devices, through Google Play on the web, and on YouTube, and soon we’ll bring the experience to Google TV devices.
Movie purchases, TV shows and magazines are available today on play.google.com, and will roll out to Google Play on devices over the coming days.
Nexus 7: powerful, portable and designed for Google Play
All of this great Google Play content comes to life on Nexus 7, a powerful new tablet with a vibrant, 7” 1280×800 HD display. The Tegra-3 chipset, with a quad-core CPU and 12-core GPU, makes everything, including games, extremely fast. And best of all, it’s only 340 grams, lighter than most tablets out there. Nexus 7 was built to bring you the best of Google in the palm of your hand. Hang out with up to 10 friends on Google+ using the front-facing camera, browse the web blazingly fast with Chrome and, of course, crank through your emails with Gmail.Nexus 7 comes preloaded with some great entertainment, including the movie “Transformers: Dark of the Moon,” the book “The Bourne Dominion,” magazines likeCondé Nast Traveler and Popular Science, and songs from bands like Coldplay and the Rolling Stones. We’ve also included a $25 credit to purchase your favorite movies, books and more from Google Play, for a limited time. Nexus 7 is available for preorder today from Google Play in the U.S., U.K., Canada and Australia, and starts at $199 in the U.S. It will start shipping mid-July.
…
Google I/O 2012 – Google Play Developers : Live from the Sandbox [GoogleDevelopers YouTube channel, June 27, 2012]
Exclusive: Google’s Andy Rubin and Asus’ Jonney Shih on How They Cooked Up the Nexus 7 [AllThingsD, June 27, 2012]
Building the Nexus 7 tablet was no easy task, says Asus Chairman Jonney Shih.
First off, Google gave the company only four months to build the product. Then there was the task of building a high-end tablet that could sell for just $200. Plus, he said, Google can be kind of demanding.
“Our engineers told me it is like torture,” Shih said
…
Rubin admits that he was upset a year ago that Android tablets just weren’t selling. After looking into some of the reasons, Rubin learned that while hardware really matters on phones, consumers are buying into a content ecosystem with tablets. Or, in Google’s case, not buying into an ecosystem.
…
On the hardware side, Shih and Rubin feel they have something that can serve as a full-fledged tablet computer while competing on price with the Kindle Fire. Despite its bargain-basement price, Shih notes that the device packs a high-end laminated display, quad-core chip and other high-end features.
One way the companies managed that is through razor-thin margins. Google is selling the device through its Google Play store, essentially at cost, and also absorbing the marketing costs associated with the device.
…
Google to unveil Nexus 7 at Google I/O 2012, say sources [DIGITIMES, June 28, 2012]
… Market sources indicate that Google will outsource production of the Nexus 7 to Asustek Computer, and purchase LCD panels for the model from Chunghwa Picture Tubes (CPT).
The displays will have a resolution of 1280 by 800 pixels with CPT serving as the primary supplier, the sources indicated.
Buoyed by the new orders, CPT has ramped up its tablet panels to 700,000-800,000 units a month and may further push output to one million units in the third quarter, the sources estimated.
CPT is currently also shipping 10,000-20,000 panels a month for notebooks, added the sources.
Amazon to start shipping new Kindle Fire in August, sources claim [DIGITIMES, June 28, 2012]
Amazon’s new 7.85-inch Kindle Fire is reported to have an August release date this year at a price of US$199, according to upstream industry sources.
The new Kindle Fire will be thinner than the current version because it adopts full lamination to get rid of the air gap between the LCD and touch panels, the sources said.
But the sources said that as the full lamination process will add an extra US$10 in production cost, it will be a great challenge for the device maker’s cost control if Amazon keeps the new Kindle Fire’s price at US$199.
Amazon hopes to maintain competitive pricing as it has seen major declines in shipments for the Kindle Fire. Market observers have noted that the company shipped only 750,000 units of the tablet in the first quarter this year, down from 4.8 million units in the fourth quarter of 2011.
Amazon reportedly may drop 7-inch Kindle Fire price to welcome new models [DIGITIMES, June 15, 2012]
As Amazon is said to be considering launching new e-book readers and 7-inch tablet PC products at the beginning of the third quarter, the company is expected to have a chance to reduce its existing 7-inch Kindle Fire pricing to US$149 to help transition to the upcoming new tablet PC products, according to sources from the upstream supply chain.
To expand its market share, the sources believe that Amazon has a high chance of adopting a similar product strategy to Apple, in addition to a new iPad product, Apple continues to sell its previous model at a cheaper price to expand market share into the lower-end segment.
Therefore, the sources expect Amazon to release a new 7-inch tablet PC with a screen resolution of 1280 by 800 and a price of US$199, in the third quarter, targeting the higher-end segment, while releasing another 7-inch model with similar specifications as the existing Kindle Fire, featuring a screen resolution of 1024 by 600 and a price of US$149. This model will be mainly pushed into the entry-level segment to expand the company’s market share, noted the sources.
Kindle Fire’s consumer-friendly price and functions allowed Amazon to achieve sales of 4.5-5 million units in the fourth quarter of 2011; however, because the device is mainly targeted at the US market, sales quickly dropped to only 700,000-800,000 units in the first quarter of 2012.
In addition to 7-inch tablet PCs, Amazon is also said planning 8.9-inch and 10.1-inch models; however, the latest information shows that the company has already halted the development of the 8.9-inch model with the 10.1-inch set to be released in the fourth quarter of 2012 or the first quarter of 2013.
As for e-book readers, Amazon is currently developing a 6-inch backlight-unit-module-integrated model that is set to launch in the third quarter at the earliest, noted the sources, adding that Amazon will also release e-book readers with other sizes in the second half of the year.
E Ink expected to ship 12 million display panels in 2H12 [DIGITIMES, June 26, 2012]
E Ink Holdings, a Taiwan-based maker of e-paper displays, is expected to ship 12 million display panels in the second half of 2012, decreasing by 14.3-20% from 2011, according to industry sources in Taiwan.
The company declined to comment on the news.
The sources indicated E Ink has obtained orders from Amazon for display panels used in 6.0 million Kindle Fire tablet PCs, with shipments to begin in the second half of 2012. In addition, E Ink has landed orders for FFS (fringe field switching) panels for use in 3.0 million Google tablet PCs expected to be unveiled at the 2012 Google I/O during June 27-29.
E Ink will also start shipments of e-paper displays for use in Amazon and Barnes & Noble e-book readers in the third quarter of 2012, the sources noted.
E Ink’s wholly owned subsidiary maker of TFT-LCD panels and e-paper modules Transcend Optronics has set up several affiliated makers in a self-use industrial park of over 50 hectares (123.6 acres) in land area located in Yangzhou, eastern China, the sources indicated.
Fast & Smooth – Android 4.1, Jelly Bean [GoogleMobile YouTube channel, June 27, 2012]
SCREEN
7” 1280×800 HD display (216 ppi)
Back-lit IPS display
Scratch-resistant Corning glass
1.2MP front-facing camera
WEIGHT
340 grams
MEMORY
8 or 16 GB internal storage
1 GB RAM
BATTERY
4325 mAh (Up to 8 hours of active use)
CPU
Quad-core Tegra 3 processor
SIZE
198.5 x 120 x 10.45mm
WIRELESS
WiFi 802.11 b/g/n
Bluetooth
USB
Micro USB
OS
Android 4.1 (Jelly Bean)
FEATURES
Microphone
NFC (Android Beam)
Accelerometer
GPS
Magnetometer
Gyroscope
#2 of Android @ I/O: the playground is open [on Official Google Blog by Andy Rubin, Senior Vice President of Mobile and Digital Content, June 27, 2012]
…
Jelly Bean: simple, beautiful and beyond smart
Jelly Bean builds on top of Ice Cream Sandwich. It makes everything smoother, faster and more fluid. For example, notifications are now more dynamic: if you’re late for a meeting or missed a call, you can email or call directly from notifications. The keyboard is smarter and more accurate, and can predict your next word. And voice typing is faster, working even when you don’t have a data connection.We’ve redesigned search from the ground up in Jelly Bean, with a new user interface and faster, more natural Voice Search. You can type your query or simply ask Google a question. Google can speak back to you, delivering a precise answer, powered by the Knowledge Graph, if it knows one, in addition to a list of search results.
Today’s smart devices still rely on you to do pretty much everything—that is, until now. Google Now is a new feature that gets you just the right information at just the right time. It tells you today’s weather before you start your day, how much traffic to expect before you leave for work, or your favorite team’s score as they’re playing. There’s no digging required: cards appear at the moment you need them most.
Introducing Google Now [GoogleMobile YouTube channel, June 27, 2012]
Google I/O 2012 – What’s New in Android? [GoogleDevelopers YouTube channel, June 27, 2012]
Introducing Android 4.1 (Jelly Bean) preview platform, and more [Android Developers blog, June 27, 2012]
At Google I/O today we announced the latest version of the Android platform, Android 4.1 (Jelly Bean). With Jelly Bean, we’ve made the great things about Android even better with improved system performance and enhanced user features.
Improvements include a smoother and more responsive UI across the system, a home screen that automatically adapts to fit your content, a powerful predictive keyboard, richer and more interactive notifications, larger payload sizes for Android Beam sharing and much more. For a lowdown on what’s new, head over to the Jelly Bean platform highlights.
Of course, Jelly Bean wouldn’t be complete without a healthy serving of new APIs for app developers. Here are some of the new APIs that Jelly Bean introduces:
Expandable notifications
: Android 4.1 brings a major update to the Android notifications framework. Apps can now display larger, richer notifications to users that can be expanded and collapsed with a pinch. Users can now take actions directly from the notification shade, and notifications support new types of content, including photos.
Android Beam
: In Android 4.1, Android Beam makes it easier to share images, videos, or other payloads by leveraging Bluetooth for the data transfer.
Bi-directional text support
: Android 4.1 helps you to reach more users through support for for bi-directional text in TextView and EditText elements.
Gesture mode
: New APIs for accessibility services let you handle gestures and manage accessibility focus. Now you can traverse any element on the screen using gestures, accessories, you name it.
Media codec access
: Provides low-level access to platform hardware and software codecs.
Wi-Fi Direct service discoverability
: New API provides pre-associated service discovery letting apps get more information from nearby devices about the services they support, before they attempt to connect.
Network bandwidth management
: New API provides ability to detect metered networks, including tethering to a mobile hotspot.
For a complete overview of new APIs in Jelly Bean, please read the API highlights document. Note that this is a preview of the Jelly Bean platform. While we’re still finalizing the API implementations we wanted to give developers a look at the new API to begin planning app updates. We’ll be releasing a final platform in a few weeks that you should use to build and publish applications for Android 4.1.
For Android devices with the Google Play, we launched the following at Google I/O today:
Smart app updates
: For Android 2.3, Gingerbread devices and up,
when there is a new version of an app in Google Play, only the parts of the app that changed are downloaded to users’ devices
. On average, a smart app update is a third the size of a full apk update. This means your users save bandwidth and battery and the best part? You don’t have to do a thing. This is automatically enabled for all apps downloaded from Google Play.
App encryption
: From Jelly Bean and forward,
paid apps in Google Play are encrypted with a device-specific key
before they are delivered and stored on the device. We know you work hard building your apps. We work hard to protect your investment.
Google Cloud Messaging for Android
: This is the next version of C2DM and goes back to Froyo. Getting started is easy and has a whole bunch of new APIs than C2DM has to offer. If you sign-up for GCM, you will be able to see C2DM and GCM stats in the Android developer console. Most importantly, the service is free and there are no quotas. [
Learn more.]Starting from today, over 20 Android sessions at Google I/O will deep-dive in many of these areas. Join us in-person or follow us live.
#3 of Android @ I/O: the playground is open [on Official Google Blog by Andy Rubin, Senior Vice President of Mobile and Digital Content, June 27, 2012]
…
Nexus Q: It’s a sphere!
It’s great to be able to take your entertainment with you wherever you go, but sometimes you want to ditch the headphones and enjoy music with friends and family. So we’re introducing Nexus Q, which combines the power of Android and Google Play to easily stream music and video in your home—all controlled by an Android phone or tablet. Designed and engineered by Google [the first such device as mentioned in the Google I/O 2012 – Google Play Developers : Live from the Sandbox video embedded above], Nexus Q is a small sphere that plugs into the best speakers and TV in your house. It’s the first-ever social streaming device—like a cloud-connected jukebox where everyone brings their own music to the party. Available first in the U.S., you can preorder Nexus Q today from Google Play for $299, and it will ship mid-July.
Introducing Nexus Q [Google Nexus channel on YouTube, June 27, 2012]
SIZE
Diameter: 4.6 inches (116mm)
WEIGHT
2 pounds (923 grams)
FINISH
Die-cast, precision machined zinc bottom housing
Injection-molded, interactive balanced top dome with precision bearing and satin touch coating
HARDWARE CONTROLS
Rotating top dome volume control
Capacitive touch sensor for mute
LIGHTING
32 RGB perimeter LEDs
1 RGB LED for mute indicator
CPU SoC
OMAP4460 (dual ARM Cortex-A9 CPUs and SGX540 GPU)
MEMORY
1GB LPDDR RAM
16GB NAND flash memory
OS
Android 4.0 (Ice Cream Sandwich)
SUPPORTING APPLICATIONS
Google Play Music
Google Play Movies and TV
YouTube
CONNECTORS AND PORTS
Micro HDMI (Type D)
TOSLink Optical audio (S/PDIF)
10/100BASE-T Ethernet (RJ45)
Micro AB USB (for service and support)
Banana jack speaker outputs
WIRELESS
Wi-Fi 802.11a/b/g/n
Bluetooth
NFC
AMPLIFIER
25W class D (12.5 watt per channel)
POWER
Integrated 35W switching power supply
World-ready 50/60Hz 85-265V AC input
Automatic shutdown for audio amp supply when not in use
How Nexus Q Works [Google Nexus channel on YouTube, June 27, 2012]
Google Tries Something Retro: Made in the U.S.A. – Page 2[The New York Times, June 27, 2012]
The Nexus Q, which links a TV or home sound system to the Internet cloud to play video and audio content, contains almost all American-made parts. The engineers who led the effort to build the device, which is based on the same microprocessor used in Android smartphones [see: TI’s OMAP4460 in Samsung GALAXY Nexus with Android 4.0 [this Experiencing the Cloud blog, Oct 21, 2011 – Feb 7, 2012]] and contains seven printed circuit boards, found the maker of the zinc metal base in the Midwest and a supplier for the molded plastic components in Southern California.
Semiconductor chips are more of a challenge. In some cases, the chips are made in the United States and shipped to Asia to be packaged with other electronic components.
Google did not take the easy route and encase the Q in a black box. The dome of the Magic-8-ball-shaped case is the volume control — the user twists it — a feature that required painstaking engineering and a prolonged hunt for just the right bearing, said Matt Hershenson, an engineer who helped design the Q.
At $299, the device costs significantly more than competing systems from companies like Apple and Roku. Google says this is in part because of the higher costs of manufacturing in the United States, but the company expects to bring the price down as it increases volume. The company is hoping that consumers will be willing to pay more, though it is unlikely that the “Made in America” lineage will be part of any marketing campaign.
Google uses a contract manufacturer to make the Q. Last week it was being assembled in a large factory 15 minutes from Google headquarters. The company declined to say how many people were employed at the plant, which can run as many as three shifts each day. However, during a brief tour, made with the understanding that the exact location would not be disclosed, it was clear that hundreds of workers were involved in making the Q.
It is the kind of building that was once common across Silicon Valley during the 1980s and even the 1990s. More recently, former semiconductor fabrication and assembly factories have given way to large office campuses that house the programmers who design software and support Web sites.
Chrome & Apps @ Google I/O: Your web, everywhere [on Official Google Blog by Sundar Pichai, SVP, Chrome & Apps, June 28, 2012]
This morning we kicked off day 2 at I/O to talk about the open web—one of the most amazing platforms we have seen. To put things in perspective, today there are more than 2.3 billion users on the web—a staggering number, but it only represents one-third of the world’s population. There’s still a lot of opportunity for growth.
Chrome, which we built from the ground up as a browser for the modern web, has seen tremendous adoption. Thanks to many of you, Chrome has nearly doubled since last year’s I/O—from 160 million to 310 million active users around the world. As more and more of you live your lives online, we want to to help make it easy for you to live in the cloud…seamlessly.
A better web to your web
One of the most exciting shifts is the explosion of the mobile web. When Chrome first launched, many people were tethered to a single computer. Today most people use multiple computers, smartphones and tablets. With that trend in mind, our goal is to offer you a consistent, personalized web experience across all devices. In February, we released Chrome for Android, which exited beta this week and is the standard browser on Nexus 7, a powerful new tablet.Starting today, Chrome is also available for your iPhone and iPad. That means you can enjoy the same speedy and simple Chrome experience across your devices. Also, by signing in to Chrome, you can easily move from your desktop, laptop, smartphone and tablet and have all of your stuff with you.
Sign-in and seamlessly experience your personalized web across desktops, phones, and tablets with Chrome for Mobile.Living in the cloud
A modern browser is just one ingredient of living online seamlessly. We continue to invest in building cloud apps, which many people rely on daily. Gmail, which launched in 2004, has evolved from a simple email service to the primary mode of communication for more than 425 million active users globally. We’ve also built a suite of apps to help users live in the cloud, including Google Documents, Spreadsheets, Calendar and more.At the hub of this cloud experience is Google Drive—a place where you can create, share, collaborate and keep all your stuff. Ten weeks ago we launched Drive and in 10 weeks, more than 10 million users have signed up. Today we introduced more capabilities, including offline editing for Google documents and a Drive app for your iPhone and iPad. Drive is also seamlessly integrated into Chrome OS. With Drive available across Mac, Windows, Chrome OS, Android and iOS, it’s even easier to get things done in the cloud from anywhere.
Going Google
With the help of Chrome and and the growth of Google apps, people are discovering new ways to get things done faster, connect with others, and access their information no matter what device they’re using. This is what we call “going Google.” And it’s not just individual people. Schools, government institutions and businesses—big and small—are also “going Google.” Sixty-six of the top 100 universities in the U.S., government institutions in 45 out of 50 U.S. states, and a total of 5 million business are using Google Apps to live and work in the cloud.It’s an exciting time to be living online. To celebrate this ongoing journey, here’s a quick look back at the evolution of Chrome:
Chrome launched in September 2008, and its journey has been filled with inspiring & beautiful achievements of developers using the modern web. We’re just getting started though, and we can’t wait to see where you take things next!
[signing in to Chrome]
Get your personal Chrome experience on all your devices [on Google Chrome blog by Tim Steele, Software Engineer, Dec 13, 2011]
If you’ve used Chrome for awhile, you know that it fits you better and better over time—it just wouldn’t be yourChrome without your favorite bookmarks, apps, extensions, history, and other settings.
Signing in to Chrome lets you take your Chrome stuff with you, so you can always have your personal Chrome experience on all of your devices.
Signing in to Chrome brings your bookmarks, history, and settings to all of your devices. Just go to the Wrench menu and select “Sign in to Chrome.” Learn more at http://www.google.com/chrome/signinginWhen you’re signed in to Chrome, changing something on one device instantly changes it on all your other devices. For example, add a bookmark on your laptop, and it automatically appears on your desktop, so you can always pick up right where you left off.
Signing in to Chrome is also helpful if you only have one computer, because it securely backs up your Chrome stuff online. That way, your Chrome stuff is safe, even if a truck runs over your laptop.
To sign in to Chrome, just go to the Wrench menu and select “Sign in to Chrome.”
But what if you share a computer with other people? You don’t want your bookmarks, apps, and extensions getting mixed up with everyone else’s, and you don’t want your Chrome stuff syncing to all their devices.With today’s Stable channel release, you can now add new users to Chrome. Adding new users lets you each have your own personal Chrome experience, and lets you each sign in to Chrome to sync your stuff. To add a new user to Chrome, go to Options (Preferences on a Mac), click “Personal Stuff,” and click “Add new user.” Check out our latest Beta blog post for a few quick tips.
Keep in mind that adding new users to Chrome isn’t intended to secure your data against other people using your computer, since it just takes a few clicks to switch between users. We’re providing this functionality as a quick and simple user interface convenience for people who are already sharing Chrome on the same computer today. To truly protect your data from being seen by others, please use the built-in user accounts on your operating system of choice.
That wraps up our last Stable channel release for the year. If you haven’t taken Chrome for a spin yet, try it out and see what you think!
Update: You can learn more about signing in to Chrome at google.com/chrome/signingin.
[Google Drive]
Introducing Google Drive… yes, really [on Official Google Blog by Sundar Pichai, SVP, Chrome & Apps, April 24, 2012]
Just like the Loch Ness Monster, you may have heard the rumors about Google Drive. It turns out, one of the two actually does exist.
Today, we’re introducing Google Drive—a place where you can create, share, collaborate, and keep all of your stuff. Whether you’re working with a friend on a joint research project, planning a wedding with your fiancé or tracking a budget with roommates, you can do it in Drive. You can upload and access all of your files, including videos, photos, Google Docs, PDFs and beyond.With Google Drive, you can:
- Create and collaborate. Google Docs is built right into Google Drive, so you can work with others in real time on documents, spreadsheets and presentations. Once you choose to share content with others, you can add and reply to comments on anything(PDF, image, video file, etc.) and receive notifications when other people comment on shared items.
- Store everything safely and access it anywhere (especially while on the go). All your stuff is just… there. You can access your stuff from anywhere—on the web, in your home, at the office, while running errands and from all of your devices. You can install Drive on your Mac or PC and can download the Drive appto your Android phone or tablet. We’re also working hard on a Drive app for your iOS devices. And regardless of platform, blind users can access Drive with a screen reader.
- Search everything. Search by keyword and filter by file type, owner and more. Drive can even recognize text in scanned documents using Optical Character Recognition (OCR) technology. Let’s say you upload a scanned image of an old newspaper clipping. You can search for a word from the text of the actual article. We also use image recognition so that if you drag and drop photos from your Grand Canyon trip into Drive, you can later search for [grand canyon] and photos of its gorges should pop up. This technology is still in its early stages, and we expect it to get better over time.
You can get started with 5GB of storage for free—that’s enough to store the high-res photos of your trip to the Mt. Everest, scanned copies of your grandparents’ love letters or a career’s worth of business proposals, and still have space for the novel you’re working on. You can choose to upgrade to 25GB for $2.49/month, 100GB for $4.99/month or even 1TB for $49.99/month. When you upgrade to a paid account, your Gmail account storage will also expand to 25GB.
Introducing the all-new Google Drive. Now access your files, even the big ones, from wherever you are. Share them with whomever you want, and edit them together in real time. Learn more at http://drive.google.com/startDrive is built to work seamlessly with your overall Google experience. You can attach photos from Drive to posts in Google+, and soon you’ll be able to attach stuff from Drive directly to emails in Gmail. Drive is also an open platform, so we’re working with many third-party developers so you can do things like send faxes, edit videos and create website mockups directly from Drive. To install these apps, visit the Chrome Web Store—and look out for even more useful apps in the future.
This is just the beginning for Google Drive; there’s a lot more to come.
Get started with Drive today at drive.google.com/start—and keep looking for Nessie…
[Today we introduced more capabilities]
Announcing your two most requested features: offline document editing and Drive for iOS [on Google Docs blog by Clay Bavor, Product Management Director, June 28, 2012]
In April, we introduced Google Drive, a place where you can create, share, and keep all your stuff. Today at the Google I/O conference we announced two new ways to get things done in the cloud: offline editing for Google documents and a Drive app for iPhone, iPad, and iPod touch.
Offline document editing
No internet connection? No big deal. With offline editing, you can create and edit Google documents and leave comments. Any changes you make will be automatically synced when you get back online.You can enable offline editing from the gear icon in Google Drive and find more detailed instructions for getting set up in the Help Center. Note that you’ll need the latest versions ofChrome or ChromeOS to edit offline. We’re also working hard to make offline editing for spreadsheets and presentations available in the future.
Google Drive for iOS
We launched the Drive app for Android phones and tablets a few weeks ago, and starting today, Google Drive is available for your iPhone, iPad and iPod touch.With the Drive app, you can open PDFs, photos, videos, documents and anything else stored in your Drive while you’re on the go. You can also search all your files, add collaborators to documents, and make files available offline to view them even without an internet connection. For blind and low-vision users, the app also works great in VoiceOver mode. Learn more about what you can do with the app in our Help Center.
Get Drive in the App Store for your iPhone, iPad or iPod touch running iOS 5.0+ and visit the Play Store to get the latest on your Android phone or tablet.
To learn more about Google Drive, visit drive.google.com/start.
[Chrome OS]
Next step in the Chrome OS journey [on Official Google Blog by Linus Upson, Vice President, Engineering and Caesar Sengupta, Director of Product Management, May 29, 2012]
All of you haiku fans (like many of us on the Chrome team) can stop here; the rest can read on for more details.
A year ago we introduced a new model of computing with the launch of Chromebooks. We’ve heard from many of you who’ve enjoyed the speed, simplicity and security of your Chromebooks at home, at school or at work. (Thanks for all the wonderful feedback and stories!) Today, we wanted to share some developments with you—new hardware, a major software update and many more robust apps—as we continue on our journey to make computers much better.
Next-generation devices
Our partner Samsung has just announced a new Chromebook and the industry’s first Chromebox. Like its predecessor, the newest Chromebook is a fast and portable laptop for everyday users. The Chromebox is a compact, powerful and versatile desktop perfect for the home or office.Speed
Speed is integral to the Chrome experience. The new Chromebook and Chromebox, based on Intel Core processors, are nearly three times as fast as the first-generation Chromebooks. And support for hardware-accelerated graphics, a built-from-scratch multi-touch trackpad and an open-source firmware stack provide a much faster and more responsive computing experience. The new Chromebook boots in less than seven seconds and resumes instantly. With the Chromebox, you can be on a video conference while continuing to play your favorite role-playing game on the side.An app-centric user interface
With the new user interface you can easily find and launch apps, and use them alongside your browser or other apps. You can pin commonly-used apps for quick access, display multiple windows side-by-side or experience your favorite apps in full-screen mode without any distractions.Be much more productive…or not
- Get more stuff done, online or offline: With the built-in ability to view Microsoft Office files and dozens of the most common file formats, you can access all your content without the hassle of installing additional software. Google Drive makes it easy to create, store and share with just one click. Drive will be seamlessly integrated with the File Manager and support offline access with the next release of Chrome OS in six weeks. With Google Docs offline support (rolling out over the next few weeks), you can keep working on your documents even when offline and seamlessly sync back up when you re-connect. In addition, there are hundreds of offline-capable web apps in the Chrome Web Store.
- Have more fun: The revamped media player and a built-in photo editor and uploader enable you to easily play and manage your personal media collections. Through the Chrome Web Store, you can access entertainment apps such as Google Play, Netflix, Kindle Cloud Reader and Pandora, and thousands of games including popular games like Angry Birds and console titles such as Bastion.
- Carry your other computers…inside your Chromebook: With Chrome Remote Desktop Beta, you can now securely connect to your PC or Mac from your Chromebook or Chromebox. With the underlying VP8 technology, it’s almost like you’re in front of your other computers in real time.
The (always) new computer
We’ve released eight stable updates over the past year, adding a number of major features and hundreds of improvements to all Chromebooks through our seamless auto-update mechanism. There’s a lot more on the way, so all you need to do is sit back and enjoy the benefits of the (always) new computer.For those who want to try the Chromebook and Chromebox first-hand, we’re expanding the Chrome Zone experience centers. In the U.S., Chromebooks will be available to try out in select Best Buy stores in the coming weeks. In the U.K., they’re now available in a growing list of PC World and Currys stores.
Starting today, you can get the new Chromebook and Chromebox from our online retail partners in the U.S. and U.K., and in other select countries over the coming weeks.
The Chromebook is a new, faster computer that starts in seconds, offers thousands of apps, and keeps getting better and better with free, automatic updates. Learn more at http://www.google.com/chromebook.
[the next release of Chrome OS in six weeks]
Yet another Chrome release [on Google Chrome Blog by Dharani Govindan, Technical Program Manager, June 28, 2012]
We know you’re probably tired of hearing about new Chrome releases every six weeks. Well, the good news is you don’t have to worry about updating—we’ll take care of that with automatic updates. Please enjoy the hundreds of bug fixes we’ve batched up in this release. OK, OK, that’s all. Carry on.



Figure 3. Notification bar with new activity, notification bar








































with all the features you’d expect for a fun and easy mobile experience. It boasts a bright and colourful, scratch resistant
The 


An app that showcases many features of the platform is this Movie Review app.
Yes, you read that right: Windows Phone 8 is based on the same core technologies that power Windows 8. As a result, Windows Phone 8 will unleash a new wave of features for consumers, developers, and businesses.
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In connection with the availability of these breakthrough thin clients, Wyse also announced the results of independent testing, recently conducted by 





