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MediaTek CorePilot™ 3.0 with Tri-Cluster™
Follow-up on this same blog: 16nm / DDR4! MediaTek Helio X30 / X22 Exposure [Aug 10, 2015]
June 25, 2015:
MediaTek’s latest advancement – CorePilot 3.0 – expands further with Tri-Cluster support for three distinct processor levels: Minimum, Medium and Maximum which performs a delicate balancing act between giving you the best performance and longest battery life possible.
June 4, 2015: MediaTek Helio X20 Tri-Cluster 10-core ARMv8 64bit processor by Nicolas Charbonnier (Charbax)
MediaTek shows off and claims that their new Tri-Cluster 10-core ARM processor can use about 30-40% less power running certain apps in Android for example saving power consumption or performance efficiency when doing things like Facebook and Web Browsing. The MediaTek Helio X20 has 4 ARM Cortex-A53 at a low 1.4Ghz clock speed, 4 ARM Cortex-A53 at a higher 2Ghz clock speed and 2 ARM Cortex-A72 at a high 2.5Ghz clock speed. MediaTek claims that them being able to shift gears improves power consumption and performance. MediaTek CorePilot 3.0 improves MediaTek’s heterogeneous multi-processing to also integrate the GPU into the efficient processing.
More information is in MediaTek’s next 10 years’ strategy for devices, wearables and IoT
Networked Society — WTF ?
[v0.5 yet] Networked Society? It is nothing new. As this is a concept which first appeared on the scene of IT strategies on July 25, 2000 — i.e. not less than 15 years ago, with the launch of the Microsoft .NET initiative. (Watch the video on below left, as the proof point.) OR NOT? A fictitious example from June, 2014 given by a Gartner analyst on “what a digital business might look like“. (Watch the video on below right, as the proof point.)
Regarding the first video you may want to learn everything which is in The cloud experience vision of .NET by Microsoft 12 years ago and its delivery now with Windows Azure, Windows 8/RT, Windows Phone, iOS and Android among others post of mine dated Sept 16, 2012 – Sept 11, 2013. Regarding the second video you may want to understand what is in this Ericsson Industry Watch – Anything is possible in the Networked Society video from January 8, 2015: with the following promise in the very end
Drone Boss 3000. Coming soon? Keep an eye on the future of your industry
Intrigued? Then watch the first video in their “Networked Society” playlist from February 21, 2014 (on the left), and the current last one from March 27, 2015 (on the right):
Want more? I will embed the whole playlist in the very end, but since it is huge—with not less than 131 videos—I will select just 6 additional ones which in my view are conveying best the whole concept of the Networked Society as it is now:
Well, you may now agree with me that Ericsson is indeed a more likely industry stronghold to lead us into the Networked Society than Microsoft has ever been.
Before continue along the Ericsson line, however, you may be tempted to learn about this whole concept from big IT analyst companies like Gartner and Forrester. After all, they are the major advisors to the CIOs, and they’ve doing that for decades now. So let’s do that now, i.e. listen to them: Gartner delivered on its annual Catalyst Conference 2014 an opening keynote about Architecting the Digital Business: Scaling and Securing Mobility, Cloud and Data. One of the keynote speakers was their major cloud expert, Drue Reeves. The very essence of this whole keynote was just Drue’s part for me, and the most effective slice of it has fortunately been published as a YouTube extract (otherwise everything is to be paid, even the on demand video): Drue is ending his brief intro into the Networked Society, pardon “digital industrial economy” with the following words to repeat here with emphasis:
Welcome to the digital industrial economy where everyone and everything is connected to the Internet and not merely for the purposes of communicating but for the purposes of enriching our lives and for saving us the thing that we find truly valuable. Time — because if you can save people time or you can create things that [represent] value—[to them i.e.] they’re willing to pay for—you can shake markets and you can revolutionize industries.
That’s it. Then add to that what Drue’s colleague, Kyle Hilgendorf added to that in his Cloud Services: The Foundation for the Digital Business session, from which I can include (fortunately again) this essential extract: I.e. a kind of interpretation of the Networked Society, pardon “digital industrial economy” in terms understandable for CIOs. That’s it (again).
The imperative for the whole IT profession (now considered rather ICT profession) with this whole phenomenon moving upon us should be more than clear now.
But once the phenomenon is named “digital industrial economy”—which is a term better understood in the IT community—how business people, who are the stakeholders of IT, how those people are ready to move along? Fortunately there is another brief video shedding light into that. This time from Forrester Research (a Gartner competitor). Sharyn Leaver, VP, Group Director explains that today’s business environment has radically changed and the need to become a truly digital business is more important than ever: The Digital Business Imperative video above emphasizes the following findings:
In a recent survey that we did at both technology and business leaders ninety-three percent indicated that they believe their businesses will be affected or disrupted by digital over the course of 2040. So we get it. Digital is important. We have to tackle it.
The more interesting statistic is that of those same survey respondents only 15 percent believe that they have the skills and capability to actually execute on a truly digital strategy. …
Why is it that only 15 percent believe that we have the skills and capabilities to pull this off? So we’ve thought about this a bit and then have done a lot of research to try and figure it out. I would contend that it really comes down to one particular reason which is:
The business environment we live in today is radically different than it was even two to three years ago.
And this difference is what Forrester is touting again and again for its customers as being their strategic advisor. In fact they are talking about disruption, and not simply disruption but digital disruption, or even more “the disruption of the disruption“. Just listen to their Vice President and Principal Analyst, James McQuivey, who is also the author of the 2013 book, “Digital Disruption” talking to the audience of The Next Web 2014:
Digital disruption is already happening all around us. Consumers have embraced it, digital startups have joined them, and every business from banking to food production is learning how to let digital drive deeper customer relationships and deliver new product experiences. But the full effect of this disruption has just begun to reveal itself. The “next” disruption will affect every waking, and sleeping, moment of our lives. In this session, James McQuivey, Ph.D., and author of the book Digital Disruption will suggest ways to prevision that next disruption and align your organisation to be a part of it.
If you happen to be familiar with the concept of the “barrier to entry” (if not then check with the wikipedia article I’ve linked behind the term) then you will immediately understand the massive threat to businesses of all kind posed by the emerging Networked Society, pardon digital economy. Those barriers are going to be lowered to such a degree as never before in the history of computerisation. Sure, as we will arrive to a “networked society” which is significantly more advanced in its capabilities than the already familiar to everybody “computerised society”. This latter kind of society was the result of the technology advancements of the 2nd half of the 20th century, while the kind of society we are talking about here is under formation of technology advancements of the 1st half of the 21st century. And from all that the mobile Internet is the current disruptor (but more to come the technology efforts under Networked Society umbrella).
No wonder that in the more practical terms Forrester’s Ted Schadler, VP and Principal Analyst was talking in 2014 about Mobile Is The Catalyst For The Digital Business Transformation:
Mind You! The above mobility talk is about the current 3G to 4G type (“Mobile Internet (Aug’11)“) networks. Meanwhile for the Networked Society the mobile network, The Network is much much more. Read urgently my 5G 2015⇒2019 – Incremental Evolutionary Development and Standardization of 5G Technologies for the New Era of Wireless Internet of the 2020’s and 2030’s page which is providing an Outlook as of January 1, 2015.
To continue with this “no wonder” line of thought we come back to Gartner. Below there are 6 videos published by this leading IT strategy advisor company to show what kind of dilemmas they are currently in, even inside (no wonder what kind of mental difficulties their customers are in):
| What is the Digital Business: | What Characterizes a Digital Business: |
| Who are the [Business] Leaders in Digital Business: | Boosting Workforce Effectiveness with a Digital Workplace: |
| What Does Digital Business Mean To CIOs — Gartner: | IoT under the CIO operation and control — Microsoft: |
With all that confusion it’s time to watch 3 very brief video excerpts from John Rossman’s presentation about digital disruption, a 4th one which is 30 minutes long but it is about “The Amazon Way“, then 2 others expanding on that, one briefly and the other deeply. Rossman is from Alvarez & Marsal. Before joining A&M, he was Director of Enterprise Services at Amazon.com, managing worldwide services to enterprise clients such as Target.com, Toys R Us, Sears.ca, Marks and Spencer and the National Basketball Association (NBA).
| Digital Disruption: Why the Urgency? | Digital Disruption: Invent and Simplify |
| Digital Disruption: Are You A Platform? | Digital Disruption: Lessons Learned from “The Amazon Way” (30 min.) |
| Driving Innovation and Growth in Business Today via Digital Disruption | Leadership and Tactics for Creating Digital Disruption (72 minutes) |
Leadership and Tactics for Creating Digital Disruption (72 minutes): PARC Forum Presents: Leveraging the leadership principles of Amazon.com, understand the perspective, culture, and tactics which leaders can borrow to evaluate and execute in the times of disruption. Mr. Rossman launched and scaled the third party selling business at Amazon (over 40% of all orders today) and managed the enterprise services business at Amazon. Since Amazon, Mr. Rossman has been advising companies across multiple industries including technology, social sector, retail and B2B services on disruptive business models and leadership to make them happen. This presentation will leave open plenty of time for open discussion. His recent book, “The Amazon Way: 14 Leadership Principles of the World’s Most Disruptive Company” is noted for its practical insider understanding that is helpful for all leaders. John is a Managing Director with Alvarez & Marsal Business Consulting. He specializes in multi-channel strategy, technology strategy and platform enablement in multiple industries including retail, service and public sector clients. Prior to joining A&M, Mr. Rossman was Director of Enterprise Services at Amazon.com, responsible for the development of the Merchants @ program, one of the largest B2B networks with thousands of sellers offering products in numerous categories. John is the author of The Amazon Way: 14 Leadership Principles of the World’s Most Disruptive Company, and is renowned expert on digital disruption and assisting his clients build and execute new business models.
Returning now to the IT strategies here are what we should take note of:
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Peter Sondergaard, May 21, 2015: Bimodal IT What CIOS Need To Know
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Then here is the latest, May 2015 set of full messages from Gartner: Businesses heading towards point of digital inflexion (Tech Channel MEA, June 6, 2015)
The transformation has started and businesses are moving towards a platform of digital convergence including people, processes, devices. Gartner’s Peter Sondergaard explains more.
Note that when you go to the Businesses heading towards point of digital inflexion (Tech Channel MEA, June 6, 2015) you will find a complete report on Peter Sondergaard discusses digital transformation, regional impact at Gartner Symposium Dubai 2015 including the transcripts of what Sondergaard was delivering in each video part embedded there. So it is worth to check with.
Now it’s time to move from the IT-focussed world to the Telco-focussed one:
First and foremost here is the Industry Transformation Keynote Panel @ TM Forum Live! 2015 (June 1-4, 2015, Nice, France) with 3 great people representing the 3 essential sides of the digital transformation:
- End customer: Klas Bendrik, CIO, Volvo Car Group speaking on behalf of the whole automotive industry, in which the Volvo Car Group (not to be confused by “other Volvos”) is the most hopefull “rising star” since it has been taken over by the Chinese Zhejiang Geely Holding Group (simply Geely) in 2010 from Ford (which was just “robbing” them)
- Telco solutions supplier: Ulf Ewaldsson, Senior Vice President and Group CTO, Ericsson, well representing the views of the whole telco supplier industry, as Ericsson is the #1 there
- Telco: Julie Woods-Moss, Chief Marketing Officer of Tata Communications Ltd, and CEO of its NextGen Business, thus having the best view over the whole global telecommunications sector by the very fact that it is “a leading provider of wholesale long distance Global Voice Solutions & Global Enterprise Data Solutions” and “over 24% of the world’s internet routes travel over Tata Communications’ network, which is the largest wholly-owned subsea cable network in the world.” (see also the Tata Communications: Leading the Next Generation Ethernet Evolution with Innovation for its NextGen efforts)
Let’s summarize first the panelists’ answers to the first question as:
The biggest opportunities for your business:
- Volvo: … Digitalisation is happening here and right now …
- Ericsson: We started 5 years ago. Now the Networked Society is here. … [Now] we have to live up to [our] promise. … We are well in the Networked Society. …
- Tata Communications: … Touch communications [i.e. communications at “internet touch points”] and B2B is here. … [but] Less than 10% of the revenue in the sector is coming from digitalisation. … [the biggest opportunity is the] digitalisation of all of our [internet] touch points. …
We [i.e. Tata Communications] see digital, mobile, social, BIG data and cloud all together … unlike digitisation in silos prevalent [currently] in the whole sector …
… Barriers of entry [into any industry] becoming nil [as the result of that]. …
Cortex-A53 is used alone in higher and higher-end devices as the result of increased competition between MediaTek and Qualcomm
We’ve learned a lot during the last one a half years about the superiority of the Cortex-A53 cores for the mass produced SoCs. Some major points about that you see on the right:
My prediction back in Dec 23, 2013 was that The Cortex-A53 as the Cortex-A7 replacement core is succeeding as a sweet-spot IP for various 64-bit high-volume market SoCs to be delivered from H2 CY14 on. Such a prediction is a reality now as no less than 291 smartphones are listed as of today in PDAdb.net, which are using the Qualcomm Snapdragon 410 MSM8916 quad-core SoC based on Cortex-A53. The first such device, the Lenovo A805e Dual SIM TD-LTE was released in July, 2014.
Meanwhile Qualcomm’s downstream rival, MediaTek is moving up fast with its offerings as well. There are 8 devices based on quadcore MT6732M since Dec’14, 27 devices which based on quad-core MT6732 since Nov’14, and even 6 devices based on octa-core MT6753 since Jan’15. Note however that there are 3 such products from the Chinese brand Meizu, and one each from another local brands, Elephone and Cherry Mobile. Only the ZTE model is from a 1st tier global vendor yet.
My prediction was also proven by the fact that interest in that post was the highest on this blog as soon as the respective new SoCs, and commercial devices based on them arrived:
Now even higher end, octa-core smartphones based on Cortex-A53 alone are coming to the market from 1st tier device vendors
June 1, 2015: Asus ZenFone Selfie (ZD551KL)
(launched on the ASUS Zensation Press Event at Computex 2015)
from the product site:
ZenFone Selfie features the industry’s first octa-core, 64-bit processor — Qualcomm’s Snapdragon 615. With its superb performance and superior power-efficiency you’ll shoot sharp photographs at stupefying speed, record and edit Full HD (1080p) video with minimal battery draw, and enjoy using the integrated 4G/LTE to share everything you do at incredible speeds of up to 150Mbit/s!
expected price in India: ₹12,999 ($205)
(Re: “coming in an incredible price” said in the launch video about the earlier ZenFone 2 (ZE551ML) which has the same price, but a 1.8 GHz Intel Atom Z3560 processor, only 5 MP secondary camera etc.)
from the ASUS Presents Zensation at Computex 2015 press release:
ZenFone Selfie is a unique smartphone designed to capture the best possible selfies, quickly and simply. Featuring front and rear 13MP PixelMaster cameras with dual-color, dual LED Real Tone flash, ZenFone Selfie captures beautiful, natural-looking selfies in gloriously high resolution. The rear camera features a large f/2.0 aperture lens and laser auto-focus technology to ensure near-instant focusing for clear, sharp pictures — even in low-light conditions where traditional cameras struggle.
ZenFone Selfie includes the brilliant ZenUI Beautification mode for live digital cosmetics. A few taps is all that’s needed to soften facial features, slim cheeks, and enhance skin tone to add vibrancy, and all in real time — injecting instant verve into any composition. ZenFone Selfie also has Selfie Panorama mode, which exploits ZenFone Selfie’s f/2.2-aperture front lens and 88-degree field of view to capture panoramic selfies of up to 140 degrees. With Selfie Panorama mode enabled, selfies become a party with all friends included — plus the ability to capture panoramic scenery for stunning backdrops.
ZenFone Selfie has a large 5.5-inch screen that fits in a body that’s a similar size to that of most 5-inch smartphones, for a maximized viewing experience in a compact body that fits comfortably in the hand. It has a high-resolution 1920 x 1080 Full HD IPS display with a wide 178-degree viewing angle and staggering 403ppi pixel density that renders every image in eye-delighting detail. ASUS TruVivid technology brings color to life in brilliant clarity, making selfies and other photos look their best. Tough Corning® Gorilla® Glass 4 covers the display to help protect against scratches and drops.
ZenFone Selfie features the industry’s first octa-core, 64-bit processor for the perfect balance of multimedia performance and battery efficiency — the Qualcomm® Snapdragon™ 615. This extraordinarily powerful chip equips ZenFone Selfie to provide the very best multimedia and entertainment experiences, carefully balancing high performance with superior power-efficiency.
June 19, 2015 by SamMobile: Samsung’s first smartphones with front-facing LED flash, Galaxy J5 and Galaxy J7, now official
Samsung has announced its first smartphones with a front-facing LED flash; the Galaxy J5 and the Galaxy J7. Specifications of these devices were previously leaked through TENAA, and their UI was revealed through Samsung’s own manuals. Now, they have been officially announced in China, where they would be available starting this week, but there’s no clarity about their international launch.
All the mid-range and high-end smartphones from the company released recently have started featuring high-resolution front-facing cameras, and the same is the case with the Galaxy J7 and the Galaxy J5. To complement their 5-megapixel wide-engle front-facing cameras, they are equipped with a front-facing single-LED flash. Other features include a 13-megapixel primary camera with an aperture of f/1.9, 1.5GB RAM, 16GB internal storage, a microSD card slot, dual-SIM card slot, and LTE connectivity. Both these smartphones run Android 5.1 Lollipop with a new UI that is similar to that of the Galaxy S6 and the S6 edge.
The Galaxy J7 is equipped with a 5.5-inch HD display, a 64-bit octa-core Snapdragon 615 processor, a 3,000 mAh battery, and is priced at 1,798 CNY (~ $289). The Galaxy J5 features a slightly smaller 5-inch HD display, a 64-bit quad-core Snapdragon 410 processor, a 2,600 mAh battery, and is priced at 1,398 CNY (~ $225). Both of them will be available in China in three colors; gold, white, and black.
The Galaxy J5 and J7 are targeted at the youth and compete with devices like the HTC Desire EYE, Sony Xperia C4, and the Asus ZenFone Selfie, all of which have high-resolution front-facing cameras with an LED flash.
May 6, 2015: Sony launches next generation “selfie smartphone” – Xperia™ C4 and Xperia C4 Dual
The selfie phenomenon is about to kick up a notch with the introduction of Xperia™ C4 and Xperia C4 Dual – Sony’s next generation PROselfie smartphones, featuring a best in class 5MP front camera, a Full HD display and superior performance.
“Following the success of Xperia C3, we are proud to introduce Sony’s evolved PROselfie smartphone,” said Tony McNulty, Vice-President, Value Category Business Management at Sony Mobile Communications. “Xperia C4 caters to consumers that want a smartphone that not only takes great photos, but also packs a punch. Benefiting from Sony’s camera expertise, the 5MP front-facing camera with wide-angle lens lets you capture perfect selfies, while its quality display and performance features provide an all-round advanced smartphone experience.”
We all like a high-profile selfie – so go ahead and get snapping:
You can now stage the perfect selfie, getting everything – and everyone – in shot, thanks to the powerful 5MP front camera with 25mm wide-angle lens. Sony’s Exmor RTM for mobile sensor, soft LED flash and HDR features means the pictures will always be stunning, even in those ‘hard to perfect’ low light conditions. Superior auto automatically optimises settings to give you the best possible picture and SteadyShot™ technology compensates for any camera shake.
With 13MP, autofocus and HDR packed in there is no compromise on the rear camera, which delivers great shots for those rare moments you’re not in the picture.
You will also be able to get even more fun out of your smartphone with a suite of creative camera apps such as Style portrait with styles including ‘vampire’ and ‘mystery’ to add a unique edge to your selfie. Moreover, apps such as AR maskgive your selfie a twist by letting you place a different face over your own face or others’ faces while you snap a selfie.
Experience your entertainment in Full HD
Now you can enjoy every picture and every video in detail with Xperia C4’s 5.5” Full HD display. Watching movies on your smartphone is more enjoyable thanks to Sony’s TV technology – such as Mobile BRAVIA® Engine 2 and super vivid-mode – which offers amazing clarity and colour brightness. Enjoy viewing from any angle with IPS technology.Great video deserves great audio to match, so Xperia C4 features Sony’s audio expertise to deliver crisp and clear audio quality. With or without headphones, you can sit back and enjoy your favourite entertainment in all its glory.
The design of Xperia C4 has also been crafted with precise detail and care to ensure every aspect amplifies the sharp and vivid display. A minimal frame around the scratch-resistant screen enhances both the viewing experience and the smartphone design, while its lightweight build feels comfortable in the hand. Xperia C4 comes in a choice of white, black and a vibrant mint.
Superior performance, with a power-packed battery that just keeps going
Whether you’re running multiple apps, checking Facebook, snapping selfies or listening to the best music – you can do it all at lighting speed thanks to Xperia C4’s impressive Octa-core processor. Powered by an efficient 64-bit Octa-core processor [Mediatek MT6752], Xperia C4 makes it easier than ever to multitask and switch between your favourite apps, without affecting performance. Ultra-fast connectivity with 4G capabilities means it’s quicker than ever to download your favourite audio or video content and surf the web without lag.
The large battery (2,600mAh) provides over eight hours of video viewing time, meaning that the entire first season of Breaking Bad can be binged uninterrupted, while Battery STAMINA Mode 5.0 ensures you have complete control over how your battery is used.
Xperia C4 is compatible with more than 195 Sony NFC-enabled devices including SmartBand Talk (SWR30) and Stereo Bluetooth® Headset (SBH60). You can also customise the smartphone with the protective desk-stand SCR38 Cover or with a full range of original Made for Xperia covers.
Xperia C4 will be available in Single SIM and Dual SIM in select markets from the beginning of June 2015.
For the full product specifications, please visit: http://www.sonymobile.com/global-en/products/phones/xperia-c4/specifications/
price in India: ₹25,499 ($400) and ₹25,899 ($408) for the Dual-SIM version
June 1, 2015: The stakes have been raised even higher by a higher-end octa-core SoC from MediaTek with 2GHz cores which is also 30% more energy efficient because of the first time use of 28HPC+ technology of TSMC
MediaTek Expands its Flagship MediaTek Helio™ Processor Family with the P Series, Offering Premium Performance for Super Slim Designs
P-series the first to use TSMC’s 28nm HPC+ process, which reduces processor power consumption
MediaTek, a leader in power-efficient, System-on-Chip (SoC) mobile device technology solutions, today announces the launch of the MediaTek Helio™ P10, a high-performance, high-value SoC focused on the growing demand for slim form-factor smart phones that provide premium, flagship features. The Helio P10 showcases a 2 GHz, True Octa-core 64-bit Cortex-A53 CPU and a 700MHz, Dual-core 64-bit Mali-T860 GPU. The Helio P10 will be available Q3 2015 and is expected to be in consumer products in late 2015.
The P10 is the first chip in the new Helio P family, a series which aims to integrate into a high-value chipset, premium features such as high-performance modem technology; the world’s first TrueBright ISP engine for ultra-sensitive RWWB; and, MiraVision™ 2.0, for top-tier display experiences. The features available in the P series include several of MediaTek’s premier technologies, such as WorldMode LTE Cat-6, supporting 2×20 carrier aggregation with 300/50Mbps data speed; MediaTek’s advanced task scheduling algorithm, CorePilot®, which optimizes the P10’s heterogeneous computing architecture by sending workloads to the most suitable computing device – CPU, GPU, or both; and, MediaTek’s Visual Processing Application – Non-contact Heart Rate Monitoring, which uses only a smartphone’s video camera to take a heart rate reading and is as accurate as pulse oximeters/portable ECG monitoring devices.
“The P series will provide OEM smartphone makers with greater design flexibility to meet consumer demands for slim form-factors, which provide dynamic multimedia experiences,” said Jeffrey Ju, Senior Vice President of MediaTek. “The P10 enables state-of-the-art mobile computing and multimedia features all while balancing performance and battery life.”
The Helio P10 is the first product to use TSMC’s 28nm HPC+ process, which allows for reduced processor power consumption. With the help of the latest 28HPC+ process and numerous architecture and circuit design optimizations, the Helio P10 can save up to 30% more power (depending of usage scenarios), compared to existing smartphone SoCs manufactured using the 28 HPC process.
“We are pleased to see MediaTek’s achievement in producing the world’s leading 28HPC+ smartphone chip,” said Dr. BJ Woo, Vice President, Business Development, TSMC. “As an enhanced version of TSMC’s 28HPC process, 28HPC+ promises 15% better speed at fixed power or 50% leakage reduction at the same speed over 28HPC. Through our competitive 28HPC+ technology and process-design collaboration with MediaTek, we believe MediaTek will deliver a series of products which benefit smartphone users across the world.”
As with the entire line of Helio SoCs, the P10 is packed with premium multimedia features. With a concentration on advanced display technologies, premium camera features, and HiFi audio, the P10 delivers leading functionality around the features most used on today’s mobile phones:
21MP premium camera with the world’s first TrueBright ISP engine:
Enables ultra-sensitive RWWB sensor to capture twice as much light as traditional RGB sensors in order to retain true color and detail, even in low light. The RWWB sensor also enhances the color resolution, even when compared with RGBW sensors.
Other features include a new de-noise/de-mosaic HW, PDAF, video iHDR, dual main camera, less than 200ms shot-to shot delay, and video face beautify.
Hi-fidelity, hi-clarity audio achieves 110dB SNR & -95dB THD
Full HD display at 60FPS with MediaTek’s suite of MiraVision 2.0 display technologies:
UltraDimming – Dimmer background lighting for more comfortable reading, even in low-light situations.
BluLight Defender – A built-in blue light filter that saves more power than conventional software applications.
Adaptive Picture Quality – Ensures the best picture quality when using different applications. True-to-life colors when in camera preview; vibrant colors when watching videos.
The MediaTek Helio P10 will be released in Q3 2015 and is expected to be available in consumer products in late 2015.
Note that Helio P1 is a significant step in MediaTek’s strategy already outlined in the following posts of mine:
– March 4, 2014: MediaTek is repositioning itself with the new MT6732 and MT6752 SoCs for the “super-mid market” just being born, plus new wearable technologies for wPANs and IoT are added for the new premium MT6595 SoC
– March 10, 2015: MediaTek’s next 10 years’ strategy for devices, wearables and IoT
Burg Wearables: Android 4.4 based Smart 3G & WiFi WatchPhones of 55g weight (and up), 10mm depth (and up)
Being WatchPhones with a true smartphone capability on their own, these are smarter smart watches than the ones released in the last 2 years by many, including the biggest brands. With additional models not yet announced these could also be not only smarter but even better than the extremely cool Apple Watch to be rolled out worldwide on April 24 (with pre-orders to be started on April 10). Smarter, because the
feature evolution and perfection of the line of Burg WatchPhones has been carried out by a world-class team lead by the seasoned designer, Hermen van den Burg over an extensive period of time since 2010 (but the 1st prototype was made available in 2008). Smarter, because it has been sold since then under the Burg Watch Phone store (Burg 9 and Burg 10 varieties are still sold there – Burg 10 is shown on the above right) and then Burg Smartwatches (Cosmos USA, LLC where Burg 12 and Burg 13 varieties, see them below, with accessories are still sold) store umbrellas on the on-line market, in addition to a number of other channels globally via distribution.

Smarter, because Burg has had its own manufacturing company, Burg Limited in Guangzhou China (Canton) from the very beginning, and had already around $10M annual runrate of revenue and more than 200 factory employees by 2013. Smarter, because Burg has also set up its own worldwide sales and distribution company, Burg China Connection (burgcc.xx country/region sites – like the still working burgcc.pl for Poland and Central & Eastern Europe – later redirected for vast majority to currently inactive burgsmartwatch.com with /xx subdomains) to achieve that.
| Canton Fair 2011 (April 15-19): | BURG WatchPhone 2nd Half of 2012: |
| Best of 2012: Burg 12 | Best of 2013: Burg 16 |
Burg is also smarter, because Burg attracted MediaTek’s interest back then, and became a “stealth mode” lead and pilot (MediaTek Ventures) partner for MediaTek’s Android based wearables initiative. See the MediaTek’s next 10 years’ strategy for devices, wearables and IoT post of
mine in order to understand the world’s #3 fabless semiconductor vendor’s reasoning lying behind this effort of enormous magnitude and significance for the future of the overall market (Burg-related technology details will be provided here as well). Finally smarter, because Burg demonstrated its first generation Android 4.0 based 3G & WiFi WatchPhones, Burg 17 as early as in April 2013, which provided a real technology and design pilot for the current 2nd generation products for the 2015 market we will be talking about here later.
| 2014 & 2015: Burg 16A on Amazon | Oct 2, 2014: Leadership Explained |
| Jan. 2014: Android-based Burg 17 | Jan. 2014: more on Burg 17 |
Below you could see the current collection of Android 4.4 based Smart 3G & WiFi WatchPhones:
Note that there are two new models are also available in the older Nucleus PLUS based line as well: Burg 23 and Burg 28. They lack GPS, Twitter, Facebook and Skype functionality subsequently, and are using a 1.54″ 240×240 display. Bluetooth is also 3.0 version only.
Exerpts from Burg – Products site as of March 15, 2015 (Android 4.4 based only):
| BURG 21 | BURG 24 | BURG 25 | BURG 27 | BURG 32 | |
| Weight grams | 55 | 183.5 | 75 | 183.5 | 120 |
| Length mm / inch | 56 / 2.2 | 47 / 1.85 | 58 / 2.28 | 47 / 1.85 | 55 / 2.17 |
| Width mm / inch | 56 / 2.2 | 47 / 1.85 | 58 / 2.28 | 47 / 1.85 | 47 / 1.85 |
| Depth mm / inch | 15.8 / 0.62 | 17 / 0.67 | 10 / 0.39 | 17 / 0.67 | 15 / 0.59 |
| Display size (inch) | 1.22” | 1.26” | 1.26” | 1.26” | 1.26” |
| Number of pixels | 240X206 | 320X320 | 320X320 | 320X320 | 320X320 |
| Camera | 2.0MP | 2.0MP | 2.0MP | 2.0MP | 5 megapixel HD (LG) |
| Kind of resistance | Splash water | Splash water | Water Resistant | Splash water | Waterproof |
Main Features across the family:
| Mobile Phone | Bluetooth 4.0 | Step Counter |
| Text messages | Built-in 8G memory Expandable to 16G | Calorie Counter |
| Smart Keyboard | Touch input: screen & pad |
Sleep Monitor |
| MP4/MP3 player | Voice recorder | OS Android 4.4 |
| Nano SIM card inside | Image viewer | 3G(WCDMA) & WIFI |
| Wrist Swing Auto On | Up to 500 contacts | GPS |
| Pair with your Mobile Phone | Calendar | |
| Android App Status Updates | Calculator | |
| Skype |
These are going to be sold in Burg Wearable Franchise Shops of such conceptual design as well:
Built on MediaTek Protea platform for Android based wearables:
For mobile networking the optional parts of the Protea have the following characteristics:
– 2G Quad Band GSM (900/1800/850/1900)
– 3G Mono Band WCDMA (2100 or 1900) GPRS, EDGE, HSDAP, HSDAP+
MediaTek Introduces MT2601 in Support of Google’s Android Wear Software
Higher energy efficiency and reduced component count of MT2601 in relation to competition translate into significant cost, size and usage time benefits
Las Vegas – Jan. 6, 2015 – MediaTek, a leading fabless semiconductor company for wireless communications and digital multimedia solutions, today announced its MT2601 System on Chip (SoC) for wearable devices based on Google’s Android Wear software. By enabling Android Wear on MT2601, MediaTek is offering a comprehensive platform solution for device makers to implement their own hardware and software, and introduces a multitude of possibilities in Android Wear devices for the fast-growing consumer class globally.
The MT2601 packs a robust set of features in its small size with 41.5 percent fewer components and lower current consumption when compared with other chipsets in the market. Its design advantages translate into lower bill of materials (BoM) costs, smaller printed circuit board (PCB) size and longer battery life, which in turn yield fashionable wearable devices with long usage times and affordable prices.
The MT2601 includes 1.2 GHz dual-core ARM Cortex-A7, ARM Mali-400 MP GPU, and supports qHD display resolution. The MT2601 interfaces with a whole host of external sensors and the wireless connectivity SoC MT6630 for Bluetooth – all in a PCBA footprint of less than 480 mm2 [Protea]. This small PCB size meets the design requirements of the widest variety of wearable devices in sports and fitness, location tracking, and various other categories. MediaTek is a strong supporter of Android Wear and will continue to evolve MT2601 to align with the Android Wear road map.
“The MT2601 has an incredibly small die size and is highly optimized for cost and power performance. The platform solution, comprised of MT2601 integrated with Android Wear software, will fuel the maker revolution and empower the application developer community worldwide to create a broad range of innovative applications and services,” said J.C. Hsu, General Manager of New Business Development at MediaTek.
The MT2601 is in mass production now and ready for inclusion in Android Wear devices.
TAIWAN, Hsinchu – 25 February, 2014 – Mediatek today announced MT6630, the world’s first five-in-one combo wireless system-on-a-chip (SOC) to support full featured smartphones, tablets and other premium mobile devices.
The MT6630 dramatically reduces the component count and eBOM while improving ease-of-design for manufacturers by eliminating external low noise amplifiers (LNAs) and integrating the Wi-Fi 2.4 GHz and 5 GHz power amplifiers (PAs), Bluetooth PA, and transmit-receive (T/R) switch into a PCBA footprint less than 65 mm2.
Key features
- Dual-band single-stream 802.11a/b/g/n/ac with 20/40/80MHz channel bandwidth
- 802.11v time of flight protocol support and management engines to enable higher accuracy of indoor positioning via Wi-Fi
- Advanced support for Wi-Fi Direct Services and Miracast™ optimization for easier pairing, increased robustness, advanced use-cases and lower power
- Bluetooth 4.1 with Classic, High-Speed and Low-Energy support, and ANT+ for compatibility with the latest fitness tracking, health monitoring and point of information devices and applications
- Concurrent tri-band reception of GPS, GLONASS, Beidou, Galileo and QZSS with industry leading sensitivity, low power, positioning accuracy, and the longest prediction engine
- FM transceiver with RDS/RBDS
- Integrated engines and algorithms for full concurrent operation and co-existence, including industry-leading throughput during LTE transmission
MT6630 delivers full concurrent operation of all 5 systems operating at maximum compute intensity with no degradation compared to single-system operation while offloading the mobile device CPU for design ease and extended battery life.
As a focus on low power and digital home convergence, the MT6630 uses a configurable PA architecture to save current at commonly used power levels, including those used for Miracast™ Wi-Fi Direct services. MT6630 implements advanced co-existence techniques, including for LTE to deliver industry-leading throughputs. MT6630 also supports Wi-Fi diversity for premium smartphones and tablets to improve antenna angle sensitivity and handheld scenarios.
“MT6630 makes it simple for manufacturers to bring mobile devices to market with sophisticated wireless features, lower power and uncompromised performance,” said SR Tsai, General Manager of MediaTek’s Connectivity Business Unit. “MT6630 furthers MediaTek’s focus to deliver the best experiences across the digital home and mobile applications by using its unique leadership position in digital TV host processors, smartphone platforms, and connectivity.”
The small-footprint design is available in 5 x 5mm WLCSP (Wafer Level Chip Scale Package) or a 7 x 7mm QFN (Quad Flat No-Leads) and requires only 44 components, which is around half that of other integrated wireless solutions.
Mediatek MT6630 is sampling now and complements the recently announced MT6595 octa-core SOC with LTE for premium mobile devices. The first commercially available devices to use MT6630 are expected in the second half of 2014.
So far only the Burg 27 has been launched, but note that the internals are the same for all:
BURG TO LAUNCH FIRST ALL STAINLESS STEEL SMARTWATCH
AT CES — Voice Activated BURG 27 First to Feature Advanced New Media Tek Chip
- Includes Standalone Phone with SIM & Newest Android 4.4 OS Works with All Other Phones through Bluetooth
- Includes Health Apps, Streaming Video, Music, Internet, GPS, Facebook, Twitter & Skype — 30% Longer Battery Life
- Fashionable in Silver, Black, & Rose Gold, Backed with 20 Years of Lifestyle History Created by Hermen van den Burg, World-Renowned Designer to Ikea and Target
Nyack, NY, December 23, 2014 — BURGwww.burgsmartwatch.comwww.burgwearables.com, the industry leader in smartwatch technology, announced today the new BURGŽ 27, the first all stainless steel smartwatch. Available in Stainless Steel, Rose Gold Stainless Steel IP, and Black Stainless Steel IP, the round-shaped BURG 27 marries an over 20 year history of BURG lifestyle fashion experience with the most advanced wearable technology in the industry. Part of the 2015 BURG Wearables Collection, the BURG 27 is the first smartwatch to offer the new advanced Media Tek Chip; newest Android 4.4 OS with voice activation; Health/Sleep Apps;full Internet browsing; streaming music and video; GPS, Twitter, Facebook, Skype and much more all with 30% more energy efficiency for a longer battery life.
Stainless Steel — Todays Preferred Watch Style Choice
The fashion forward BURG 27 smartwatchfunctions as a standalone phone, with the ability to make and receive calls and texts without linking to a smartphone. It also includes the new Android 4.4 OS to connect to all Android phones, as well as iOS and other smartphones through Bluetooth. It offers all the functions of a smartphone phone calls, text, music content, streaming music and video, 2 MP camera, calendar, 1,500 contact list, voice recording, social media, etc. — in a fashionable round, stainless steel 48mm size with a 240 x 240 resolution scratch and water resistant touchscreen — todays preferred watch style choice.
Over 20 years of Life Style History
To be debuted at the International Consumer Electronics Show (CES) in Las Vegas, January 6-9, 2015 Booth #70854, Sands, the BURG 27 is created by world-renowned Dutch lifestyle designer and trendsetter, Hermen van den Burg, CEO of BURG. BURG is well known for their over 20 years of design work with Ikea and retail giant Target, providing an edge in designing that other tech-style smartwatch manufacturers cannot match. In keeping with the clean, minimalistic, but powerful elements that define Dutch design, the BURG 27 integrates seamlessly with consumers lifestyles.
New BURG Swarovski Crystal Smartwatch & Wearables Franchise Shop Also Launch at CES
In keeping with its tradition of innovation, BURG will also launch a new glamorous Swarovski crystal BURG smartwatch/bracelet as well as the worldsfirst Wearables Franchise Shop at CES. The Wearables Shop will reflect the trendsetting design philosophy that is at the foundation of every BURG product. Colorful, fun, informative as well as architecturally advanced, these shops will immerse consumers in the BURG experience.
I am proud to say that the 2015 BURG Smartwatch Collection is nothing short of spectacular! Where our competitors continue to create unfashionable tech style smartwatches with rubber straps, BURG is blazing new trails in creating Smartwatches that are technologically advanced and highly fashionable as well. The 2015 Collection is comprised of unique case designs, materials and colors which will allow BURG owners the ability to completely customize their devices, said Hermen van den Burg, CEO and Founder, BURG.
The BURG 27 stainless steel smartwatch features:
- First stainless steel smartwatch and first to include the advanced new Media Tek Chip.
- Voice Activated.
- Full phone functionality: makes and receives calls with its speakerphone using the included SIM card or paired with your Android, iPhone or other smartphone.
- Features Android 4.4 OS.
- Health Applications: tracks steps taken, calorie counter, sleep, and sports schedule.
- GPS, weather & temperature.
- 3G and Wi-Fi compatible.
- Connects to social media sites: Facebook, Twitter and Skype.
- Sends text messages.
- Smart Keyboard.
- Music & video: MP4/MP3 Player, FM Radio, and voice recorder with headphones included.
- Screen-on when swing.
- 2 Megapixel camera.
- 1,500 Contact List, Calendar, and Calculator.
- Color Display: 1.22 208 x 240 pixel scratch and splash resistant touchscreen.
- Alarm Clock with automatic time zone and seasonal updates.
- 30% longer battery life with built-in rechargeable li-ion battery. Charges with included USB to Micro USB cable.
- Bluetooth 4.4 technology.
- 8GB built-in memory. Includes 4GB Micro SD card (up to 16GB of storage) and Micro USB port for syncing and charging.
- Available in silver or rose gold stainless steel.
The BURG 27 smartwatch will debut at CES 2015 with availability in March 2015. Suggested Retail Price will be announced at CES. The BURG 27 includes a free SIM card, USB to Micro USB cable, 4GB Micro SD card that can be upgraded to 16GB, headphones, watch battery, Quick Start Guide, band tool, and language selector. Additional BURG Smartwatch models are also available in a variety of colors and designs through Amazon and Shop HQ.
For more information, see the website www.burgsmartwatch.com,
Facebook: https://www.facebook.com/burgwearables, Twitter:http://www.twitter.com/BURGSmartWatch,
YouTube: https://www.youtube.com/user/burgwearables,
Pinterest: http://www.pinterest.com/burgwearables.About BURG
BURG is the industry leader and first of its kind to develop the Smarter Smartwatch. Founded in 2009, BURG is fully equipped in developing new models and technologies to address consumers fast changing needs. Designed and founded by lifestyle products designer, Hermen van den Burg, the BURG smartwatch phone is flawlessly designed and provides a fusion of form and function that seamlessly integrates with your lifestyle rather than forcing you to adapt to it.
BURG focuses exclusively on simplifying life by producing Smartwatches that can phone and text without connecting to a Smartphone. If you would like to stay connected to your Smartphone, you can do that as well by pairing it to your BURG. In contrast to their competition, BURG believes in producing wearable technology that seamlessly integrates into lifestyles with simplicity and fun. For BURG, technology is only half of the equation. Their goal is to create wearable technology that you will truly desire to wear. In order to achieve that, every aspect of BURGs development process includes extensive research into function as well as design. BURG offers consumers choices that provide the luxury to wear the very best in technology while expressing their own great sense of style. For more information, please visit www.burgsmartwatch.com.
Press Contact:
Karen Thomas/Eva Yutani
Thomas PR Email: kthomas@thomaspr.com , eyutani@thomaspr.com
Website: www.thomaspr.comwww.thomas-pr.comPhotos:
BURG 27 Photo: http://www.thomas-pr.com/136/photos/burg27stainlesssteel2.html
BURG 27 Rose Gold: http://www.thomas-pr.com/136/photos/burg27rosegold.html
BURG 27 Stainless Steel: http://www.thomas-pr.com/136/photos/burg27stainlesssteel.html
Hermen van den Burg Photo: http://www.thomas-pr.com/136/photos/burgvandenburgphoto.html
BURG 27 Lifestyle Shot: http://www.thomas-pr.com/136/photos/burg27lifestyle.html
BURG Smartwatch Lifestyle Shot: http://www.thomas-pr.com/136/photos/burgsmartwatchlifestyle.html
BURG Logo: http://www.thomas-pr.com/136/photos/burglogo.html
The Android 4.0 based Burg 17 was announced to coincide with Samsung’s intruduction of its Galaxy Gear product via the following press release:
Dutch Leave Koreans for Dust with their Smartwatch Design
GUANGZHOU, China, August 23, 2013 /PRNewswire/ —
In a few weeks’ time Samsung will introduce its highly anticipated smartphone-watch, the Galaxy Gear. Although the Koreans crossed the finish line before their biggest competitor, Apple, they failed to come in first.
Burg, a Dutch manufacturer, launched its first smartwatches over four years ago. In 2009, its first design was instantly awarded first prize for most innovative product.
Founder Hermen van den Burg, an award-winning designer from the Netherlands, now has his office situated in Guangzhou, China, where his company has established a factory, research center and showroom. Burg manufactures a variety of smartwatches for men, women and children, sporting a trendy, casual or athletic look. Prices range from $149 to $399.
What makes the Dutch smartwatch, designed by Burg, superior to Samsung’s and Apple’s designs is that Burg watches carry a regular SIM card, thus making the watch a fully featured, independently functioning phone. Its rivals, however, all still require a Bluetooth connection between the watch and the phone. In other words, without the connection, these are just ordinary watches; and there’s hardly anything smart about that.
Notes to the Editor:
http://www.burgsmartwatch.comBurg’s mission is to use Dutch design to produce fun, useful and original smartwatches and related products that change both the watch industry and people´s lifestyles. Burg aims to:
– Create a unique, cool and trendy product group;
– Revolutionize the watch industry by applying high technology to watches – because watches are an everyday item;
– Provide comprehensive customer service through SIM card, the Burg cloud and additional built in services such as health, safety, sport and payment;
– Become a leading brand, known for cutting-edge, high quality, and fashionable smartwatches.Rewards and Recognition:
– 2009 April, China; Most Innovative Product at Canton Fair
– 2011 March, Germany; 1st Place, German Trend Seller Award
– 2012 October, India; Most Innovative Product at New Delhi Franchise Fair
– 2013 August, France; Carrefour Technical Audit ApprovedProduct Features:
OS Android 4.0, 3G & WIFI, GPS, SIM card, 1.54 inch 240×240 pixel, Camera 2.0Mp, Bluetooth 3.0, two-way communication, Sisvel, MPEGLA, Micro SD 32Gb
Introduction:
IFA 2013 will take place from 6th until 11th September in the Berlin Messe, Berlin, Germany. Come and meet Burg at Booth 101 -5 in Hall 9.
http://b2b.ifa-berlin.com/en/Home.html
SOURCE Burg Smart Watch
MediaTek’s next 10 years’ strategy for devices, wearables and IoT
After what happened last year with MediaTek is repositioning itself with the new MT6732 and MT6752 SoCs for the “super-mid market” just being born, plus new wearable technologies for wPANs and IoT are added for the new premium MT6595 SoC [this same blog, March 4, 2014]. The last 10 years’ strategy was incredible!
Enablement is the crucial differentiator for MediaTek’s next 10 years’ strategy, as much as it was for the one in the last 10 years. Therefore it will be presented in details below as follows:
I. Existing Strategic Initiatives
I/1. MediaTek CorePilot™ to get foothold in the tablet market and to conquer the high-end smartphone market (
and
are detailed here)
I/2. MediaTek’s exclusive display technology quality enhancements
I/3. CorePilot™ 2.0 especially targeted for the extreme performance tablet and smartphone markets
II. Brand New Strategic Initiatives
II/1. CrossMount: “Whatever DLNA can plus a lot more”
II/2. LinkIt™ One Development Platform for wearables and IoT
II/3. LinkIt™ Connect 7681 development platform for WiFi enabled IoT
MWC 2015: MediaTek LinkIt Dev Platforms for Wearables & IoT – Weather Station & Smart Light Demos
MediaTek Labs technical expert Philip Handschin introduces us to two demonstrations based on LinkIt™ development platforms:
-Weather Station uses a LinkIt ONE development board to gather temperature, humidity and pressure data from several sensors. The data is then uploaded to the MediaTek Cloud Sandbox where it’s displayed in graphical form.
-Smart Light uses a LinkIt Connect 7681 development board. It receives instructions over a Wi-Fi connection, from a smartphone app, to control the color of an LED light bulb.
II/4.
: The best free resources for Wearables and IoT
II/5.
: to enable a new generation of world-class companies
III. Stealth Strategic Initiatives (MWC 2015 timeframe)
III/1. SoCs for Android Wear and Android based wearables
Before these details let’s however understand the strategic reasoning for all that!
March 5, 2015: MediaTek CMO Johan Lodenius* at MWC 2015
* MediaTek appoints Johan Lodenius as its new Chief Marketing Officer [press release, Dec 20, 2012]
Next here is also a historical perspective (as per my blog) on MediaTek progress so far:
– First I would recommend to read the “White-box (Shanzhai) vendors” and “MediaTek as the catalyst of the white-board ecosystem” parts in the Be aware of ZTE et al. and white-box (Shanzhai) vendors: Wake up call now for Nokia, soon for Microsoft, Intel, RIM and even Apple! Feb 21, 2011 post of mine in order to understand the recipe for its last 10 years success ⇒ Johan Lodenius NOW:
“MediaTek was the pioneer of manufacturable reference design”
– Then it is worth to take a look at the following posts directly related to MediaTek if you want to understand the further evolution of the company’s formula of success :
#2 Boosting the MediaTek MT6575 success story with the MT6577 announcement — UPDATED with MT6588/83 coming in Q4 2012 and 8-core MT6599 in 2013 (The MT6588 was later renamed MT6589). On the chart below of the “Global market share held by leading smartphone vendors Q4’09-Q4’14” by Statista it is quite well visible the effect of MT6575 (see from Q3’12 on) as this enabled a huge number of 3d Tier or no-name companies, predominantly from China to enter the smartphone market quickly and extremely competitively (and Nokia’s new strategy to fail as well)
#6 MT6577-based JiaYu G3 with IPS Gorilla glass 2 sreen of 4.5” etc. for $154 (factory direct) in China and $183 internationally (via LightTake)
#13 MediaTek’s ‘smart-feature phone’ effort with likely Nokia tie-up
#16 UPDATE Aug’13: Xiaomi $130 Hongmi superphone END MediaTek MT6589 quad-core Cortex-A7 SoC with HSPA+ and TD-SCDMA is available for Android smartphones and tablets of Q1 delivery
#24 Eight-core MT6592 for superphones and big.LITTLE MT8135 for tablets implemented in 28nm HKMG are coming from MediaTek to further disrupt the operations of Qualcomm and Samsung
#42 MediaTek MT6592-based True Octa-core superphones are on the market to beat Qualcomm Snapdragon 800-based ones UPDATE: from $147+ in Q1 and $132+ in Q2
#67 MediaTek is repositioning itself with the new MT6732 and MT6752 SoCs for the “super-mid market” just being born, plus new wearable technologies for wPANs and IoT are added for the new premium MT6595 SoC
#93 Phablet competition in India: $258 Micromax-MediaTek-2013 against $360 Samsung-Broadcom-2012
#128 MediaTek’s 64-bit ARM Cortex-A53 octa-core SoC MT8752 is launched with 4G/LTE tablets in China
#205 Now in China and coming to India: 4G LTE True Octa-core™premium superphones based on 32-bit MediaTek MT6595 SoC with upto 20% more performance, and upto 20% less power consumption via its CorePilot™ technology
#237 Micromax is in a strategic alliance with operator Aircel and SoC vendor MediaTek for delivery of bundled complete solution offers almost equivalent to cost of the device and providing innovative user experience
#281 ARM Cortex-A17, MediaTek MT6595 (devices: H2’CY14), 50 billion ARM powered chips
As an alternative I can recommend here the February 2, 2015 presentation by Grant Kuo, Managing Director, MediaTek India on the IESA Vision Summit 2015 event in India:
| – MediaTek Journey Since 1997 → Accent on the turnkey handset solution: 200 eng. ⇒ 30-40 eng., time-to-market down to 4 months → Resulting in MediaTek share with local brands in India of 70% by 2014 |
– The Next Big Business after Mobile – Partnering for New Business Opportunity – Innovations & Democratization → Everyday Genius and Super-Mid Market |
I. Existing Strategic Initiatives
I/1. MediaTek CorePilot™ to get foothold in the tablet market and to conquer the high-end smartphone market
(
and
are detailed here)
July 15, 2013:
Technology Spotlight: Making the big.LITTLE difference
No matter where the mobile world takes us, MediaTek is always at the forefront, ensuring that the latest technologies from our partners are optimized for every mobile eventuality.
To maximize the performance and energy efficiency benefits of the ARM big.LITTLE™ architecture, MediaTek has delivered the world’s first mobile system-on-a-chip (SoC) – the MT8135 – with Heterogeneous Multi-Processing (HMP), featuring MediaTek’s CorePilot™ technology.
ARM big.LITTLE™ is the pairing of two high performance CPUs, with two power efficient CPUs, on a single SoC. MediaTek’s CorePilot™ technology uses HMP to dynamically assign software tasks to the most appropriate CPU or combination of CPUs according to the task workload, therefore maximizing the device’s performance and power efficiency.
In our recently produced whitepaper, we discussed the advantages of HMP over alternative forms of big.LITTLE™ architecture, and noted that while – HMP overcomes the limitations of other big.LITTLE™ architectures, MediaTek’s CorePilot™ maximizes the performance and power-saving potential of HMP with interactive power management, adaptive thermal management and advanced scheduler algorithms.
To learn more, please download MediaTek’s CorePilot™ whitepaper.
Leader in HMP
As a founding member of the Heterogeneous System Architecture (HSA) Foundation, MediaTek actively shapes the future of heterogeneous computing.
HSA Foundation is a not-for-profit consortium of SoC and software vendors, OEMs and academia.
July 15, 2013:
MediaTek CorePilot™ Heterogeneous Multi-Processing Technology [whitepaper]
Delivering extreme compute performance with maximum power efficiency
In July 2013, MediaTek delivered the industry’s first mobile system on a chip with Heterogeneous Multi-Processing. The MT8135 chipset for Android tablets features CorePilot technology that maximizes performance and power saving with interactive power management, adaptive thermal management and advanced scheduler algorithms.
Table of Contents
- ARM big.LITTLE Architecture
- big.LITTLE Implementation Models
- Cluster Migration
- CPU Migration
- Heterogeneous Multi-Processing
- MediaTek CorePilot Heterogeneous Multi-Processing Technology
- Interactive Power Management
- Adaptive Thermal Management
- Scheduler Algorithms
- The MediaTek HMP Scheduler
- The RT Scheduler
- Task Scheduling & Performance
- CPU-Intensive Benchmarks
- Web Browsing
- Task Scheduling & Power Efficiency
- SUMMARY
Oct 29, 2013:
CorePilot Task Scheduling & Performance
Mobile SoCs have a limited power consumption budget.
- With ARM big.LITTLE, SoC platforms are capable of asymmetric computing where by tasks can be allocated to CPU cores in line with their processing needs.
- From the three available software models for configuring big.LITTLE SoC platforms, Heterogeneous Multi-Processing offers the best performance.
- MediaTek CorePilot technology is designed to deliver the maximum compute performance from big.LITTLE mobile SoC platforms with low power consumption.
- The MediaTek CorePilot MT8135 chipset for Android is the industry’s first Heterogeneous Multi-Processing implementation.
- MediaTek leads in the heterogeneous computing space and will release further CorePilot innovations in 2014.
(*) The #1 market position in Digital TVs is the result of the acquisition of the MStar Semiconductor in 2012.
Feb 9, 2015 by Bidness Etc:
Qualcomm Inc. (QCOM) To Lose Market Share: UBS
UBS expects Mediatek to gain at Qualcomm’s expense this year
…
Eric Chen, Sunny Lin, and Samson Hung, analysts at UBS, suggest that Mediatek will control 46% of the 4G smartphone market in China in 2015. Last year the company had a 30% market share. Low-end customers, as well as high-end clients that are switching to Mediatek MT6795 from Snapdragon 800 will help Mediatek advance.“We believe clients for MT6795 include Sony, LGE, HTC, Xiaomi, Oppo, Meizu, TCL, and Lenovo, among others. With its design win of over 10 models, we anticipate Mediatek will ship 2m units per month in Q215 and 4m units per month in H215. That indicates revenue will reach 14% in Q215 and 21% in H215, up from 3% in Q115,” reads the report.UBS also said that Mediatek will witness a 20% increase in its revenue and report 48% in gross margin in 2015. Earnings are forecasted to grow 21%.
“We forecast MT6752/MT6732 shipments (mainly at MT6752 of US$18-20) to reach 3m units per month in Q215, up from 1.5m units per month in Q115,” read the report*.
…
My insert here the Sony Xperia E4g [based on MT6732] – Well-priced LTE-Smartphone Hands On at MWC 2015 by Mobilegeeks.de:
* From another excerpt of the UBS report: “In the mid-end, UBS believes China’s largest smartphone manufacturers from LenovoGroup (992.HK) to Huawei will switch from Qualcomm’s MSM 8939 [Snapdragon 615] to Mediatek’s MT 6752 because of Qualcomm’s “inferior design.” ”Further below in the section I/2. there will be an image enhancement demonstration with an MT6752-based Lenovo A936 smartphone, actually a typical “lower end super-mid” device sold in China since December just for ¥998 ($160) — for 33% lower price than the mid-point for the super-mid market indicated a year ago by MediaTek (see the very first image in this post).
July 15, 2014 by Mobilegeeks.de:
MediaTek 64-bit LTE Octa-Core Smartphone Reference Design “In Shezhen MediaTek showed off their new Smartphone Reference Design for their LTE Octa-Core line up. The MT6595 and MT6795 are both high end processors capable of taking on Qualcomm in terms of benchmarks at a budget price.”
July 15, 2014 by Mobilegeeks.de:
MediaTek: How They Came To Take on Qualcomm?
Brief content: When I found out about the MediaTek press conference, I immediately picked up a ticket and planned to spend a few days in one of my favorite cities on earth, Shenzhen. MediaTek is one of the fastet growing companies in mobile. But where exactly did this Taiwanese company come from?
Back in 1997 MediaTek was spun off from United Micro Electronics Corporation which was Taiwan’s first semi conductor company back in 1980 and started out making chipsets for home entertainment centers and optical drives. In 2004 they entered the mobile phone market with a different approach, instead of just selling SoCs they sold complete packages, a chip with an operating system all ready baked on, they were selling reference designs.
This cut entire heavily manned teams out of the process and more importantly reduced barriers for entry, small companies sold phones under their own brand. This is why most people have never heard of MediaTek, they merely enabled the success of others. Particularly in emerging markets like China.
With Feature phones peaking in 2012 and Smartphones finally taking over the top spot in 2013, they had to move on, it took them longer then they should have, regardless, they are here now. MediaTek is applying the same strategy for dominating the Feature Phone market to low and mid range Smartphones. They are already in bed with all the significant emerging market players like ZTE, Huawei & Alcatel. And getting manufacturers on your side works for gaining market share when carriers don’t have much control. Unsubsidized handsets make people purchase more affordable devices.
Despite its enormous success in the category where the next Billion handsets are going to be sold, they have yet to make a name for themselves in the West. Fair enough, being known for cheap handsets will create challengers to entering the high end market. But that hasn’t stopped them from coming out with the world first 4G LTE Octa core processor. And they even set up shop in Qualcomm’s backyard by opening an office in San Deigo. Which is a pretty big statement, especially when you take into consideration that MediaTek is bigger than Broadcom & Nvidia.
But as they push into the US, Qualcomm seeks to gain a foothold in China. So let’s take a closer look at that because this race has less to do with SoC’s than it does with LTE. MediaTek’s Octa-core processor with LTE put Qualcomm on alert because they always had to lead when it came to LTE. I found some stats on Android Authority from Strategy Analytics in Q3 2013 66% of their cellular revenue came from LTE, which MediaTek claimed second place at 12%, and Intel in third with 7%. Qualcomm even has a realtionship with China Mobile to get their LTE devices into the hands of its local market.
Even still, it is a numbers game and if MediaTek’s SoC performance is at the same level as Qualcomm’s mid range SoC offering but at a lower price, it won’t take MediaTek to catch up. But even on a more base level, let me tell you about a meeting that I had in Shenzhen with Gionee I asked about developing on Qualcomm vs MediaTek. They said, MediaTek will get back to you within the hour, Qualcomm will get back to you the next day, and when I mentioned Intel they just laughed.
Consumers might find it frustrating that MediaTek takes a little longer to come out with the latest version of Android, but the reason is that they are doing all the work for their partners. When you’re competing with a company that understand customer service better than anyone else right now, it’s going to be hard not to see them as a real threat.
MediaTek Introduces Industry Leading Tablet SoC, MT8135
TAIWAN, Hsinchu – July 29, 2013 – MediaTek Inc., (2454: TT), a leading fabless semiconductor company for wireless communications and digital multimedia solutions, today announced its breakthrough MT8135 system-on-chip (SoC) for high-end tablets. The quad-core solution incorporates two high-performance ARM Cortex™-A15 and two ultra-efficient ARM Cortex™-A7 processors, and the latest GPU from Imagination Technologies, the PowerVR™ Series6. Complemented by a highly optimized ARM® big.LITTLE™ processing subsystem that allows for heterogeneous multi-processing, the resulting solution is primed to deliver premium user experiences. This includes the ability to seamlessly engage in a range of processor-intensive applications, including heavy web-downloading, hardcore gaming, high-quality video viewing and rigorous multitasking – all while maintaining the utmost power efficiency.
In line with its reputation for creating innovative, market-leading platform solutions, MediaTek has deployed an advanced scheduler algorithm, combined with adaptive thermal and interactive power management to maximize the performance and energy efficiency benefits of the ARM big.LITTLE™ architecture. This technology enables application software to access all of the processors in the big.LITTLE cluster simultaneously for a true heterogeneous experience. As the first company to enable heterogeneous multi-processing on a mobile SoC, MediaTek has uniquely positioned the MT8135 to support the next generation of tablet and mobile device designs.
“ARM big.LITTLE™ technology reduces processor energy consumption by up to 70 percent on common workloads, which is critical in the drive towards all-day battery life for mobile platforms,” said Noel Hurley, vice president, Strategy and Marketing, Processor Division, ARM. “We are pleased to see MediaTek’s MT8135 seizing on the opportunity offered by the big.LITTLE architecture to enable new services on a heterogeneous processing platform.”
“The move towards multi-tasking devices requires increased performance while creating greater power efficiency that can only be achieved through an optimized multi-core system approach. This means that multi-core processing capability is fast becoming a vital feature of mobile SoC solutions. The MT8135 is the first implementation of ARM’s big.LITTLE architecture to offer simultaneous heterogeneous multi-processing. As such, MediaTek is taking the lead to improve battery life in next-generation tablet and mobile device designs by providing more flexibility to match tasks with the right-size core for better computational, graphical and multimedia performance,” said Mike Demler, Senior Analyst with The Linley Group.
The MT8135 features a MediaTek-developed four-in-one connectivity combination that includes Wi-Fi, Bluetooth 4.0, GPS and FM, designed to bring highly integrated wireless technologies and expanded functionality to market-leading multimedia tablets. The MT8135 also supports Wi-Fi certified Miracast™ which makes multimedia content sharing between devices remarkably easier.
In addition, the tablet SoC boasts unprecedented graphics performance enabled by its PowerVR™ Series6 GPU from Imagination Technologies. “We are proud to have partnered with MediaTek on their latest generation of tablet SoCs” says Tony King-Smith, EVP of marketing, Imagination. “PowerVR™ Series6 GPUs build on Imagination’s success in mobile and embedded markets to deliver the industry’s highest performance and efficient solutions for graphics-and-compute GPUs. MediaTek is a key lead partner for Imagination and its PowerVR™ Series6 GPU cores, so we expect the MT8135 to set an important benchmark for high-end gaming, smooth UIs and advanced browser-based graphics-rich applications in smartphones, tablets and other mobile devices. Thanks to our PowerVR™ Series6 GPU, we believe the MT8135 will deliver five-times or more the GPU-compute-performance of the previous generation of tablet processors.”
“At MediaTek, our goal is to enable each user to take maximum advantage of his or her mobile device. The implementation and availability of the MT8135 brings an enjoyable multitasking experience to life without requiring users to sacrifice on quality or energy. As the leader in multi-core processing solutions, we are constantly optimizing these capabilities to bring them into the mainstream, so as to make them accessible to every user around the world,” said Joe Chen, GM of the Home Entertainment Business Unit at MediaTek.
The MT8135 is the latest SoC in MediaTek’s highly successful line of quad-core processors, which since its launch last December* has given rise to more than 350 projects and over 150 mobile device models across the world. This latest solution, along with its comprehensive accompanying Reference Design, will like their predecessors fast become industry standards, particularly in the high-end tablet space.
* MediaTek Strengthens Global Position with World’s First Quad-Core Cortex-A7 System on a Chip – MT6589 [press release, Dec 12, 2012]
See also: Imagination Welcomes MediaTek’s Innovation in True Heterogeneous Multi-Processing With New SoC Featuring PowerVR Series6 GPU [press release, Aug 28, 2013]
MediaTek Announces MT6595, World’s First 4G LTE Octa-Core Smartphone SOC with ARM Cortex-A17 and Ultra HD H.265 Codec Support
MediaTek CorePilot™ Heterogeneous Multi-Processing Technology enables outstanding performance with leading energy efficiency
TAIWAN, Hsinchu – 11 February, 2014 – MediaTek today announces the MT6595, a premium mobile solution with the world’s first 4G LTE octa-core smartphone SOC powered by the latest Cortex-A17™ CPUs from ARM®.
The MT6595 employs ARM’s big.LITTLE™ architecture with MediaTek’s CorePilot™ technology to deliver a Heterogeneous Multi-Processing (HMP) platform that unlocks the full power of all eight cores. An advanced scheduler algorithm with adaptive thermal and interactive power management delivers superior multi-tasking performance and excellent sustained performance-per-watt for a premium mobile experience.
Excellent Performance-Per-Watt
- Four ARM Cortex-A17™, each with significant performance improvement over previous-generation processors, plus four Cortex-A7™ CPUs
- ARM big.LITTLE™ architecture with full-system coherency performs sophisticated tasks efficiently
- Integrated Imagination Technologies PowerVR™ Series6 GPU for high-performance graphics
- Integrated 4G LTE Multi-Mode Modem
- Rel. 9, Category 4 FDD and TDD LTE with data rates up to 150Mbits/s downlink and 50Mbits/s uplink
- DC-HSPA+ (42Mbits/s), TD-SCDMA and EDGE for legacy 2G/3G networks
- 30+ 3GPP RF bands support to meet operator needs worldwide
World-Class Multimedia Subsystems
- World’s first mobile SOC with integrated, low-power hardware support for the new H.265 Ultra HD (4K2K) video record & playback, in addition to Ultra HD video playback support for H.264 & VP9
- Supports 24-bit 192 kHz Hi-Fi quality audio codec with high performance digital-to-analogue converter (DAC) to head phone >110dB SNR
- 20MP camera capability and a high-definition WQXGA (2560 x 1600) display controller
- MediaTek ClearMotion™ technology eliminates motion jitter and ensures smooth video playback at 60fps on mobile devices
- MediaTek MiraVision™ technology for DTV-grade picture quality
First MediaTek Mobile Platform Supporting 802.11ac
- Comprehensive complementary connectivity solution that supports 802.11ac
- Multi-GNSS positioning systems including GPS, GLONASS, Beidou, Galileo and QZSS
- Bluetooth LE and ANT+ for ultra-low power connectivity with fitness tracking devices
World’s First Multimode Wireless Charging Receiver IC
- Multi-standard inductive and resonant wireless charging functionality available
- Supported by MediaTek’s companion multimode wireless power receiver IC
“MediaTek is focused on delivering a full-range of 4G LTE platforms and the MT6595 will enable our customers to deliver premium products with advanced features to a growing market,” said Jeffrey Ju, General Manager of the MediaTek Smartphone Business Unit.
“Congratulations to MediaTek on being in a leading position to implement the new ARM Cortex-A17 processor in mobile device”, said Noel Hurley, Vice President and Deputy General Manager, ARM Product Division. “MediaTek has a keen understanding of the smartphone market and continues to identify innovative ways to bring a premium mobile experience to the masses.”
The MT6595 platform will be commercially available by the first half of 2014, with devices expected in the second half of the year.
Sept 21, 2014:
MediaTek CorePilot™ Technology
MediaTek Launches 64-bit True Octa-core™ LTE Smartphone SoC with World’s First 2K Display Support
TAIWAN, Hsinchu – July 15, 2014 – MediaTek today announced MT6795, the 64-bit True Octa-core™ LTE smartphone System on Chip (SoC) with the world’s first 2K display support. This is MediaTek’s flagship smartphone SoC designed to empower high-end device makers to leap into the Android™ 64-bit era.
The MT6795 is currently set to be the first 64-bit, LTE, True Octa-core SoC targeting the premium segment, with speed of up to 2.2GHz, to hit the market. The SoC features MediaTek’s CorePilot™ technology providing world-class multi-processor performance and thermal control, as well as dual-channel LPDDR3 clocked at 933MHz for top-end memory bandwidth in a smartphone.
The high-performance SoC also satisfies the multimedia requirements of even the most demanding users, featuring multimedia subsystems that support many technologies never before possible or seen in a smartphone, including support for 120Hz displays and the capability to create and playback 480 frames per second (fps) 1080p Full HD Super-Slow Motion videos.
With the launch of MT6795, MediaTek is accelerating the global transition to LTE and creating opportunities for device makers to gain first-mover advantage with top-of-the-line devices in the 64-bit Android device market. Coupled with 4G LTE support, MT6795 completes MediaTek’s 64-bit LTE SoC product portfolio: MT6795 for power users, MT6752 for mainstream users and MT6732 for entry level users. This extensive portfolio allows everyone to embrace the improved speed from 4G LTE and parallel computing capability from CorePilot and 64-bit processors.
Key features of MT6795:
- 64-bit True Octa-core LTE SoC* with clock speed up to 2.2GHz
- MediaTek CorePilot unlocks the full power of all eight cores
- Dual-channel LPDDR3 memory clocked at 933MHz
- 2K on device display (2560×1600)
- 120Hz mobile display with Response Time Enhancement Technology and MediaTek ClearMotion™
- 480fps 1080p Full HD Super-Slow Motion video feature
- Integrated, low-power hardware support for H.265 Ultra HD (4K2K) video record & playback, Ultra HD video playback support for H.264 & VP9, as well as for graphics-intensive games and apps
- Support for Rel. 9, Category 4 FDD and TDD LTE (150Mbps/50Mbps), as well as modems for 2G/3G networks
- Support for Wi-Fi 802.11ac/Bluetooth®/FM/GPS/Glonass/Beidou/ANT+
- Multi-mode wireless charging supported by MediaTek’s companion multi-mode wireless power receiver IC
“MediaTek has once again demonstrated leading engineering capabilities by delivering breakthrough technology and time-to-market advantage that enable limitless opportunities for our partners and end users, while setting the bar even higher for our competition,” said Jeffrey Ju, General Manager of the MediaTek Smartphone Business Unit. “With a complete and inclusive 64-bit LTE SoC product portfolio, we are firmly on track to lead the industry in delivering premium mobile user experiences for years to come.”
MT6795-powered devices will be commercially available by the end of 2014.
* Instead of a heterogeneous multi-processing architecture, the MT6795 features eight identical Cortex-A53 cores. 4xA53 + 4xA57 big.LITTLE was unofficially before.
See also: The Cortex-A53 as the Cortex-A7 replacement core is succeeding as a sweet-spot IP for various 64-bit high-volume market SoCs to be delivered from H2 CY14 on [this same blog, Dec 23, 2013]
MediaTek Launches MT6735 – Mainstream WorldMode™ Smartphone Platform
By adding CDMA2000, MediaTek accomplishes WorldMode modem capability in a single platform and meets wireless operator requirements globally; putting advanced yet affordable smartphones into the hands of consumers
TAIWAN, Hsinchu – 15 October, 2014 – MediaTek today announced a new 64-bit mobile system on chip (SoC), MT6735, incorporating the modem and RF needs of wireless operators globally. By offering a unified mobile platform, MediaTek is enabling its customers to develop on the MT6735 and sell mobile devices globally, thereby creating significant R&D cost savings and economies of scale in manufacturing. The MT6735 builds upon MediaTek’s existing line-up of mainstream LTE platforms by adding the critical WorldMode modem capability.
The MT6735 incorporates four 64-bit ARM® Cortex®-A53 processors, delivering significantly higher performance than Cortex-A7 for a premium mobile computing experience, driving greater choice of smart devices at affordable prices for consumers. As projected, MediaTek sees a continued consolidation of smartphones into a very large mid-range, termed by MediaTek as the “Super-mid market”.
“The MT6735 is a breakthrough product from MediaTek,” said Jeffrey Ju, SVP and General Manager of Wireless Communication at MediaTek. “With CDMA2000, we offer global reach, driving high performance technology into the hands of users everywhere. We also strongly believe that as LTE becomes mainstream in all markets, the processing power must be consistently high to ensure the best possible user experience. That’s why 64-bit CPUs and CorePilotTM technology are standard features across all of our LTE solutions.”
“MediaTek wants to make the world a more inclusive place, where the best, fully-connected user experiences do not mean expensive,” said Johan Lodenius, Chief Marketing Officer for MediaTek. “We are committed to creating powerful devices that accelerate the transformation of the global market and strive to put high-quality technology in the hands of everyone.”
The MT6735 platform includes:
Next-Generation 64-bit Mobile Computing System
- Quad-core, up to 1.5GHz ARM Cortex-A53 64-bit processors with MediaTek’s leading CorePilot multi-processor control system, providing a performance boost for mainstream mobile devices
- Mali-T720 GPU with support for the Open GL ES 3.0 and Open CL 1.2 APIs and premium graphics for gaming and UI effects
Advanced Multimedia Features
- Supports low-power, 1080p, 30fps video playback on the emerging video codec standard H.265 and legacy H.264 and 1080p, 30fps H.264 video recording
- Integrated 13MP camera image signal processor with support for unique features like PIP (Picture-in-Picture), VIV (Video in Video) and Video Face Beautifier
- Display support up to HD 1280×720 resolution with MediaTek MiraVision™ technology for DTV-grade picture quality
Integrated 4G LTE WorldModeModem & RF
- Rel. 9, Category 4 FDD and TDD LTE (150 Mb/s downlink, 50 Mb/s uplink)
- 3GPP Rel. 8, DC-HSPA+ (42 Mb/s downlink, 11 Mb/s uplink), TD-SCDMA and EDGE are supported for legacy 2G/3G networks
- CDMA2000 1x/EVDO Rev. A
- Comprehensive RF support (B1 to B41) and the ability to mix multiple low-, mid-, and high bands for a global roaming solution
Integrated Connectivity Solutions
- Supports dual-band Wi-Fi to effortlessly connect to a wide array of wireless routers and enable new applications like video sharing over Miracast
- Bluetooth 4.0, supporting low-power connection to fitness gadgets, wearables and other accessories, such as Bluetooth headsets
MT6735 is sampling to early customers in Q4, 2014, with the first commercial devices to be available in Q2, 2015.
March 4, 2015:
LTE WorldMode with MediaTek MT6735 and MT6753, now ready for the USA market and worldwide!
ARMdevices.net (Charbax): MediaTek now supports worldwide LTE with the 64bit MT6735 quad-core ARM Cortex-A53 and the 64bit MT6753 octa-core ARM Cortex-A53. This is LTE Cat4, they claim to be 10-15% faster in single SIM mode and 20-30% faster with dual-sim support compared to perhaps a Qualcomm LTE Worldmode. They also claim to use less power than competitor for standby, 3G and LTE mode. Many LTE Telcos around the world have already certified support for these new MediaTek LTE parts, with support on Vodafone, Orange, T-Mobile, Three, Deutsche Telekom, China Unicom, China Mobile, Telefonica, Verizon and AT&T. This LTE Worldmode processor is a big deal for MediaTek as it opens up the USA market for them, where MediaTek previously didn’t have much support for American telecoms as MediaTek’s previous 3G and LTE solutions mainly was working outside of the USA.
MediaTek Releases the MT6753: A WorldMode 64-bit Octa-core Smartphone SoC
Complete with integrated CDMA2000 technology that looks to meet the needs of the high-end smartphone market worldwide
SPAIN, Barcelona – March 1, 2015 – MediaTek, today announced the release of the MT6753, a 64-bit Octa-core mobile system-on-chip (SoC) with support for WorldMode modem capability. Coupled with the previously announced MT6735 quad-core SoC, the new MT6753 is designed with high performance features for an ever more demanding mid-range market.
Reinforcing MediaTek’s commitment to driving the latest technology to customers across the world, the MT6753 SoC will be offered at a price that creates strong value for customers, especially as it comes with integrated CDMA2000 to ensure compatibility in every market. The eight ARM Cortex-A53 64-bit processors and Mali-T720 GPU helps to ensure customers can meet graphic-heavy multimedia requirements while also maintaining battery efficiency for high-end devices.
“The launch of the MT6753 again demonstrates MediaTek’s desire to offer more power and choice to our 4G LTE product line, while also giving customers worldwide greater diversity and flexibility in their product layouts”, said Jeffrey Ju, Senior Vice President at MediaTek.
The MT6753, which is compatible with the previously announced MT6735 for entry smartphones, also enables handset makers to reduce time to market, simplify product development and manage product differentiation in a more cost effective way. MT6753 is sampling to customers now, with the first commercial devices to be available in Q2, 2015.
Key Features of MT6753 include:
Next-Generation 64-bit Mobile Computing System
- Octa-core, up to 1.5GHz ARM Cortex-A53 64-bit processors with MediaTek’s leading CorePilot multi-processor technology, providing a perfect balance of performance and power for mainstream mobile devices
- Mali-T720 GPU with support for the Open GL ES 3.0 and Open CL 1.2 APIs and premium graphics for gaming and UI effects
Advanced Multimedia Features
- Supports low-power, 1080p, 30fps video playback on the emerging video codec standard H.265 and legacy H.264 and 1080p, 30fps H.264 video recording
- Integrated 16MP camera image signal processor with support for unique features like PIP (Picture-in-Picture), VIV (Video in Video) and Video Face Beautifier
- Display support up to HD 1920×1080 60fps resolution with MediaTek MiraVision™ technology for DTV-grade picture quality
Integrated 4G LTE WorldModeModem & RF
- Rel. 9, Category 4 FDD and TDD LTE (150 Mb/s downlink, 50 Mb/s uplink)
- 3GPP Rel. 8, DC-HSPA+ (42 Mb/s downlink, 11 Mb/s uplink), TD-SCDMA and EDGE are supported for legacy 2G/3G networks
- CDMA2000 1x/EVDO Rev. A
- Comprehensive RF support (B1 to B41) and the ability to mix multiple low-, mid-, and high bands for a global roaming solution
Integrated Connectivity Solutions
- Supports dual-band Wi-Fi to effortlessly connect to a wide array of wireless routers and enable new applications like video sharing over Miracast
- Bluetooth 4.0, supporting low-power connection to fitness gadgets, wearables and other accessories, such as Bluetooth headsets
January 2015: MediaTek leaked smartphone roadmap (note the MT67xx scheduled for 4Q 2015 and using 20nm technology, as well that the new smartphone SoCs, except the very entry 3G with Cortex-A7, are based on Cortex-A53 cores while still using 28nm)
See also: The Cortex-A53 as the Cortex-A7 replacement core is succeeding as a sweet-spot IP for various 64-bit high-volume market SoCs to be delivered from H2 CY14 on [this same blog, Dec 23, 2013]

The availability dates shown above are for the first commercial devices!
MediaTek rebranding the high-end smartphone SoC family into
(starting with the MT6795 now denominated as Helio X10), after the Greek word for sun, “helios”:
March 12, 2015:
MediaTek Helio explained by CMO Johan Lodenius at MWC 2015
March 5, 2015:
MediaTek SVP Jeffrey Ju introducing the new Helio branding for premium (P) and extreme (X) performance segments of the smartphone SoCs at MWC 2015
I/2. Then continues with the presentation of MediaTek’s exclusive display technology quality enhancements (click on the links to watch the related brief videos):
– MiraVision picture quality enhancement
– SmartScreen as “the best viewing experience across extreme lighting conditions”
– 120Hz LCD display technology for a whole new experience (vs. the current 60Hz used by everyone)
– Super-SlowMotion, meaning 1/16 speed 480fps video playback (world’s first)
– Instant Focus, meaning phase-detection autofocus (PDAF) technology on mobile devices cameras
– preliminary information on the new high-end Helio SoC with the new Cortex-A72 relying on 20nm technology, MiraVision Plus and their 3d genaration modem in 2nd half of 2015 (so it is quite likely the MT67xx mentioned in the above roadmap)
Note that 3d party companies are providing additional imaging enhancements to the device manufacturers, like the ones demonstrated by ArcSoft for the Lenovo Golden Warrior Note 8 TD-LTE (A936) at MWC 2015. Designed with Chinese (TD) and global market capabilities in mind, and available there from Dec’14 for ¥998 ($160) it is based on the MT6752 octacore which is providing the ARM Mali™-T760 GPU. ArcSoft is exploiting the GPU Compute capabilities for the additional imaging features shown in the video below:
I/3. CorePilot™ 2.0 especially targeted for the extreme performance tablet and smartphone markets
Revolutionary new 64-bit ARM processor ramps up tablet performance and battery life for heavy content Android users
SPAIN, Barcelona – March 1, 2015 – MediaTek today announced the first tablet system-on-chip (SoC) in a family that features an ARM® Cortex®-A72 processor, the industry’s highest-performing mobile CPU. The Quad-core MT8173 is designed to maximize the benefits of the new processor and greatly increase tablet performance, while extending battery life to ensure a premium tablet experience. The MT8173 meets the growing demand for 4K Ultra HD content and graphic-heavy gaming by everyday mobile computing device users.
The MT8173 is designed with a 64-bit Multi-core big.LITTLE architecture that combines two Cortex-A72 CPUs and two Cortex-A53 CPUs, extending performance and power efficiency further. MT8173 boasts a six-fold increase in performance compared to the MT8125 released in 2013. MT8173 offers up to 2.4GHz performance, supporting OpenCL with the deployment of MediaTek Corepilot® 2.0, and enables heterogeneous computing between the CPU and GPU. The SoC also ensures the ultimate in display clarity and motion fluency on 120Hz display, promising smooth scrolling with crystal clarity as compared to a normal 60Hz display.
“MT8173 highlights the significant shift in how mobile devices, such as Android tablets, are used and, with the combination of ARM’s latest technology, we are delivering a platform that answers the growing demand for improved mobile multimedia performance and power usage. By presenting CPU specs that outperform any other device currently on the market, we are bringing PC-like performance to tablet form factor, reinforcing MediaTek’s continued commitment to deliver premium technology to everyone across the globe.” said Joe Chen, Senior Vice President of MediaTek.
“MediaTek has been a strong adopter of ARM big.LITTLE processing architecture, extending it with CorePilot, to deliver extreme performance, while maintaining power efficiency,” said Noel Hurley, General Manager, CPU group, ARM. “Decisively and quickly incorporating the second-generation of our 64-bit technology into a market-ready product, underscores the partnership between ARM and MediaTek.”
The MT8173 platform features:
True Heterogeneous 64-bit Multi-Core big.LITTLE architecture up to 2.4GHz
- Features ARM Cortex®-A72 and ARM Cortex®-A53 64-bit CPU
- Big cores and LITTLE cores can run at full speed at the same time for peak performance requirement
- Performance of up to 2.4GHz
Imagination PowerVR GX6250 GPU
- Supports OpenGL ES 3.1, OpenCL for future applications
- Delivers 350Mtri/s and 2.8 Gpix/s performance
- Provides uncompromised user experience for WQXGA display at 60fps
Comprehensive Multimedia Features
- 120Hz mobile display
- Ultra HD 30fps H.264/HEVC(10-bit)/VP9 hardware video playback
- WQXGA display support with TV-grade picture quality enhancement
- HDMI and Miracast support for multi-screen applications
- 20MP camera ISP with video face beautify and LOMO effects
Security hardware accelerator
- Supports Widevine Level 1, Miracast with HDCP
- HDCP 2.2 for premium video to 4k TV display
MT8173 is available for customers now, and will be featured in the first commercial tablets in second half of this year. MT8173 is being demonstrated at 2015 Mobile World Congress in Barcelona, Spain at MediaTek’s booth – Hall 6, Stand 6E21
March 5, 2015:
MediaTek CTO Kevin Jou on CorePilot 2.0 at MWC 2015
Then continues with the presentation of the new:
– MT8173 with the world’s first Cortex-A72 in the “big” role
– worldmode modem technology with LTE category 6
– CrossMount technology as the “not yet another DLNA solution, as it does whatever DLNA can plus a lot more“
II. Brand New Strategic Initiatives
Feb 27, 2015:
II/1. CrossMount
Unite your devices: Open up new possibilities
Technology makes it easy to share the things we love, but only when we use it in a certain way.
Making a video call just needs a smartphone with a camera, for instance, but what if you want to talk using the big screen on your HDTV? And what happens when you want to watch video from your set-top IPTV box on your tablet when you’re lying in bed — and use your smartwatch as a remote control?
With technology playing an increasingly important part in our lives, these are the kind of problems we can expect to face every day. And they’re the kind of problems MediaTek solves with CrossMount.
MediaTek CrossMount is a new standard for sharing hardware and software resources between a whole host of consumer electronics.
Based on the UPnP protocol, CrossMount connects compatible devices wirelessly, using either a home Wi-Fi network or a Wi-Fi Direct connection, to allow one to seamlessly access the features of another.
So you can start watching streaming video on the living room TV, for example, then switch it to your tablet when you move to another room, or use your TV’s speakers for a hands-free phone call with your smartphone. The possibilities are endless.
The CrossMount Alliance for MediaTek partners, customers and developers makes developing CrossMount applications as easy as possible, many brands and developers are already on board.
CrossMount will be available in late 2015 for MediaTek-based Android devices
MediaTek Introduces a New Convergence Standard for Cross-device Sharing with CrossMount
Fast and easy sharing of content, hardware and software resources enable multiple devices to combine and act together as a single, more powerful device
SPAIN, Barcelona – March 1, 2015– MediaTek today announced CrossMount – a new technology that simplifies hardware and software resource sharing between different consumer devices. Designed to be a new standard in cross-device convergence, the CrossMount framework ensures any compatible device can seamlessly use and share hardware or software resources authorized by the user. CrossMount is an open and simple-to-implement technology for the wide ecosystem of MediaTek customers and partners that opens the possibilities for multiple devices effectively working as one or sharing applications and hardware resources.
CrossMount defines its service mounting standard based on UPnP protocol, and can be implemented primarily in Android and Linux as well as other platforms. CrossMount works through simple discovery, pairing, authorization and use between devices of both hardware and software resources across smartphones, tablets and TVs. Communication between devices is achieved directly between devices via home gateways (Wireless LAN) or peer to peer (Wi-Fi Direct). Discovery and sharing are granted through an easy software implementation that allows all Wi-Fi capable devices to share resources without the need for cloud servers.
“Consumers have adopted a wide array of Internet-connected devices at home, in schools and workplaces, CrossMount sets the new standard for easy cross-device interaction and resource sharing. We are particularly keen to open up this innovation to our wide ecosystem of customers and partners around the world, unleashing their imagination to create new immersive experiences that further enrich peoples’ lives” said, Joe Chen, Senior Vice President, MediaTek.
With CrossMount enabled devices, for example, viewers can simply pair their TV sound to their smartphone earphones or use their smartphone microphone as a voice controller to search content on their smart TV. This is a breakthrough in user experience as the CrossMount standard means several devices can act as one together rather than simply share content.
“CrossMount is a lot more than mirroring from phone to TV – as has already been developed within the industry”, added Joe Chen. “CrossMount goes the extra mile with hardware and software capability sharing between smart devices, thereby creating many useful and more complex use cases, such as mounting a smartphone camera to a TV and enabling the TV for video conferencing session.”
To further drive the adoption of CrossMount as an industry standard, MediaTek is establishing the CrossMount Alliance to bring its wide ecosystem of partners and customers together and explore new possibilities to drive the technology forward. CrossMount will be open for developers to further expand the ability for innovative and new applications to be created, potentially changing the way we use and share devices and content. Chang-hong, Hisense, Lenovo and TCL are the first MediaTek customers to support CrossMount.
CrossMount will be made available to MediaTek customers and partners in the third quarter for Android-based smartphone, tablet and TV products, with devices expected on the market by end of this year.
II/2. LinkIt™ One Development Platform for wearables and IoT
March 20, 2015: MediaTek Labs – IoT Lab at 4YFN Barcelona
See how MediaTek Labs supported the winning team, Playdrop, who took advantage of the MediaTek LinkIt™ ONE development board to build an innovative water monitoring and control system prototype. Playdrop was just one of the competitors at IoT Lab, where developers from all over the world formed new teams and had less than two days to ideate, create business cases and working prototypes for the Internet of Things (IoT).
You can also hear from VP of MediaTek Labs, Marc Naddell, about how our development platforms will be supporting more developers on their journey into Wearables and IoT devices.
To find out more about MediaTek Labs & our offerings:
LinkIt ONE development platform: http://labs.mediatek.com/one
MediaTek Cloud Sandbox: http://labs.mediatek.com/sandbox
Get the tools you need to build your own Wearables and IoT devices, register now:http://labs.mediatek.com/register
Feb 18, 2015: What is MediaTek LinkIt™ ONE Development Platform?
MediaTek LinkIt™ ONE development platform enables you to design and prototype Wearables and Internet of Things (IoT) devices, using hardware and an API that are similar to those offered for Arduino boards.
The platform is based around the world’s smallest commercial System-on-Chip (SoC) for Wearables, MediaTek Aster (MT2502). This SoC works with MediaTek’s energy efficient Wi-Fi and GNSS companion chipsets also. This means you can easily create devices that connect to other smart devices or directly to cloud applications and services.
To make it easy to prototype Wearables and IoT devices and their applications, the platform delivers:
- The LinkIt ONE Software Development Kit (SDK) for the creation of apps for LinkIt ONE devices. This SDK integrates with the Arduino software to deliver an API and development process that will be instantly familiar.
- The LinkIt ONE Hardware Development Kit (HDK) for prototyping devices. Based on a MediaTek hardware reference design, the HDK delivers the LinkIt ONE development board from Seeed Studio.
Key features of LinkIt ONE development platform:
- Optimized performance and power consumption to offer consumers appealing, functional Wearables and IoT devices
- Based on MediaTek Aster (MT2502) SoC, offering comprehensive communications and media options, with support for GSM, GPRS, Bluetooth 2.1 and 4.0, SD Cards, and MP3/AAC Audio, as well as Wi-Fi and GNSS (hardware dependent)
- Delivers an API, to access key features of the Aster SoC, that is similar to that for Arduino; enabling existing Arduino apps to be quickly ported and new apps created with ease
- LinkIt ONE developer board from partner Seeed Studio with similar pin-out to the Arduino UNO enabling a wide range of peripheral and circuits to be connected to the board
- LinkIt ONE SDK (for Arduino) offering instant familiarity to Arduino developers and a easy to learn toolset for beginners
LinkIt ONE SDK LinkIt ONE HDK
LinkIt ONE architecture
Running on top of the Aster (MT2502) and, where used, its companion GNSS and Wi-Fi chipsets, the LinkIt ONE developer platform is based on an RTOS kernel. On top of this kernel is a set of drivers, middleware and protocol stacks that expose the features of the chipsets to a Framework. A run-time Environment then provides services to the Arduino porting layer that delivers the LinkIt ONE API for Arduino. The API is used to develop Arduino Sketches with the LinkIt ONE SDK (for Arduino).
*MT3332 (GPS) and MT5931 (WiFi) are optional
Hardware core: Aster (MT2502)
The hardware core for LinkIt ONE development platform is MediaTek Aster (MT2502). This chipset also works with our Wi-Fi and GNSS chips, offering high performance and low power consumption to Wearables and IoT devices.
Aster’s highly integrated System-on-Chip (SoC) design avoids the need for multiple chips, meaning smaller devices and reduced costs for device creators, as well as eliminating the need for compatibility tests.
With Aster, it’s now easier and cheaper for device manufacturers and the maker community to produce desirable, functional wearable products.
Key features
- The smallest commercial System-on-Chip (5.4mm*6.2mm) currently on the market
- CPU core: ARM7 EJ-S 260MHz
- Memory: 4MB RAM, 4MB Flash
- PAN: Dual Bluetooth 2.1 (SPP) and 4.0 (GATT)
- WAN: GSM and GPRS modem
- Power: PMU and charger functions, low power mode with sensor hub function
- Multimedia: Audio (list formats), video (list formats), camera (list formats/resolutions)
- Interfaces: External ports for LCD, camera, I2C, SPI, UART, GPIO, and more
Get started with the LinkIt ONE development platform
Nov 12, 2014: MediaTek Labs – LinkIt workshop presentation
MediaTek Labs technical expert Pablo (Yuhsian) Sun provides an overview of the LinkIt Development Platform, in this presentation recorded at XDA:DevCon. Pablo describes what LinkIt is and discusses why its capabilities — such as support for Wi-Fi, SMS, Groove peripherals, and more — make it the ideal, cost effective tool for prototyping wearable and IoT devices. He also covers the LinkIt ONE board, offering an in-depth look at its hardware, introduced the APIs, and shows you how software is developed with Ardunio and the LinkIt SDK. Link to additional resources are also provided. If you haven’t used the LinkIt development platform, this video provides you with all the basics to get started.
MediaTek Launches LinkIt™ Platform for Wearables and Internet of Things
TAIWAN, Hsinchu – June 3, 2014 – MediaTek today announced LinkIt™, a development platform built to accelerate the wearable and Internet of Things (IoT) markets. LinkIt integrates the MediaTek’s Aster System on Chip (SoC), the smallest wearable SoC currently on the market. The MediaTek Aster SoC is designed to enable the developer community to create a broad range of affordable wearable and IoT products and solutions, for the billions of consumers in the rising Super-mid market to realize their potential as Everyday Geniuses.
Key features of MediaTek Aster and LinkIt:
- MediaTek Aster, the smallest SoC in a package size of 5.4×6.2mm specifically designed for wearable devices.
- LinkIt integrates the MediaTek’s Aster SoC and is a developer platform supported by reference designs that enable creation of various form factors, functionalities, and internet connected services.
- Synergies between microprocessor unit and communication modules, facilitating development and saving time in new device creation.
- Modularity in software architecture provides developers with high degree of flexibility.
- Supports over-the-air (OTA) updates for apps, algorithms and drivers which enable “push and install” software stack (named MediaTek Capsule) from phones or computers to devices built with MediaTek Aster.
- Plug-in software development kit (SDK) for Arduino and VisualStudio. Support for Eclipse is planned for Q4 this year.
- Hardware Development Kit (HDK) based on LinkIt board by third party.
“MediaTek is now in a unique position to assume leadership by accelerating development for wearables and IoT, thanks to our LinkIt platform,” said J.C. Hsu, General Manager of New Business Development at MediaTek. “We are enabling an ecosystem of device makers, application developers and service providers to create innovations and new solutions for the Super-mid market.”
Eric Li, Vice President, China’s Internet giant said, “Baidu provides a wealth of services for its users on our Internet portal, and our offerings will enable MediaTek-powered devices to do much more than they already can. The IoT is inter-connecting devices, and we’re connecting people with information via such devices. Our partnership with MediaTek will bring both of us closer to our respective goals.”
Gonzague de Vallois, Senior Vice President of Gameloft, another one of MediaTek’s ecosystem partners, said, “The wearable devices era is a fascinating one for a game developer. Proliferation of devices equipped with all sorts of different sensors and measured information from human body are creating possibilities for us to develop games that are played differently and in ways that were never imagined before. We are pleased to be a partner of MediaTek, who is enabling the wearable devices future for us to continuously bring innovative games to gamers around the world.”
The launch of LinkIt is a part of MediaTek’s wider initiative for the developer community called MediaTek Labs™ which will officially launch later this year. MediaTek Labs will stimulate and support the creation of wearable devices and IoT applications based on the LinkIt platform. Developers and device makers who are interested in joining the MediaTek Labs program are invited to email labs-registration@mediatek.com to receive a notification once the program launches. For more information and ongoing updates, please go to http://labs.mediatek.com.
Oct 30, 2014:
LinkIt ONE Plus Version from SeedStudio (http://www.seeedstudio.com/depot/LinkIt-ONE-p-2017.html)
Jan 3, 2015:
II/3. What is MediaTek LinkIt™ Connect 7681 development platform?
There is an increasing trend towards connecting every imaginable electrical or electronic device found in the home. For many of these applications developers simply want to add the ability to remotely control a device — turn on a table lamp, adjust the temperature setting of an air-conditioner or unlock a door. This is where the MediaTek MT7681 comes in.
MediaTek MT7681
MediaTek MT7681 is a compact Wi-Fi System-on-Chip (SoC) for IoT devices with embedded TCP/IP stack. By adding the MT7681 to an IoT device it can connect to other smart devices or to cloud applications and services. Connectivity on the MT7681 is achieved using Wi-Fi in either Wi-Fi station or access point (AP) mode.
In Wi-Fi station mode, MT7681 connects to a wireless AP and can then communicate with web services or cloud servers. A typical use of this option would be to enable a user to control the heating in their home from a home automation website.
To simplify the connection of an MT7681 chip to a wireless AP in Wi-Fi station mode, the MediaTek Smart Connection APIs are provided. These APIs enable a smart device app to remotely provision a MT7681 chip with AP details (SSID, authentication mode and password).
In AP mode, an MT7681 chip acts as an AP, enabling other wireless devices to connect to it directly. Using this mode, for example, the developer of a smart light bulb could offer users a smartphone application that enables bulbs to be controlled from within the home.
To control the device an MT7681 is incorporated into, the chip provides five GPIO pins and one UART port. In addition PWM is supported in software, for applications such as LED dimming.
MediaTek LinkIt Connect 7681 development platform
To enable developers and makers to take advantage of the features of the MT7681, MediaTek Labs offers the MediaTek LinkIt Connect 7681 development platform, consisting of an SDK, HDK and related documentation.
For software development MediaTek LinkIt Connect 7681 SDK is provided for Microsoft Windows and Ubuntu Linux. Based on the Andes Development Kit, the SDK enables developers to create firmware to control an IoT device in response to instructions received wirelessly.
For IoT device prototyping, the LinkIt Connect 7681 development board is provided. The development board consists of a LinkIt Connect 7681 module, micro-USB port and pins for each of the I/O interfaces of the MT7681 chip. This enables you to quickly connect external hardware and peripherals to create device prototypes. The LinkIt Connect 7681 module, which measures just 15x18mm, is designed to easily mount on a PCB as part of production versions of an IoT device.
Key Features of MT7681
- Wi-Fi station and access point (AP) modes
- 802.11 b/g/n (in station mode) and 802.11 b/g (in AP mode)
- Smart connection APIs to easily create Android or iOS apps to provision a device with wireless AP settings
- TCP/IP stack
- Firmware upgrade over UART, APIs for FOTA implementation
- Software PWM emulation for LED dimming
- Firmware upgrade over UART, APIs for FOTA implementation
Jan 15, 2015:
II/4. Join MediaTek Labs
: The best free resources for Wearables and IoT
Get the tools and resources you and your company need to go from idea to prototype to product.
Register now to get access to:
- MediaTek SDKs
- MediaTek hardware reference designs
- Comment posting in our active developer forum
- Private messaging with other MediaTek Labs members
- Our solutions catalog, where you can share your project privately with MediaTek to unlock our support and matchmaking services
MediaTek Labs gives you the help you need to develop innovative hardware and software based on MediaTek products. From smart light bulbs, to the next-generation fitness tracker and the exciting world of the smartwatch, you can make your journey with our help.
As a registered Labs member you’ll be able to put your project in front of our business development team, who’ll help you find the partners you need to get you on the road to success. We’re here to help guide you through the exciting possibilities offered by the next wave in developer opportunities: Wearables and IoT.
MediaTek Labs is free to join:
Register today!
About MediaTek Labs
MediaTek is a young and entrepreneurial company that has grown quickly into a market leader. We identify with creative and driven pioneers in the maker and developer communities, and recognize the benefits of building an ecosystem that fosters your talents and your efforts to innovate.
MediaTek Labs is the developer hub for all our products. It builds on our track record for delivering industry-leading reference designs that offer the shortest time-to-market for our extensive customer and partner base.
MediaTek Launches Labs Developer Program to Jumpstart Wearable and IoT Device Creation
Unveils LinkIt™ platform; simplifies the development of hardware and software for developers, designers and makers
TAIWAN, Hsinchu — Sept 22, 2014 — MediaTek today launched MediaTek Labs (http://labs.mediatek.com), a global initiative that allows developers of any background or skill level to create wearable and Internet of Things (IoT) devices. The new program provides developers, makers and service providers with software development kits (SDKs), hardware development kits (HDKs), and technical documentation, as well as technical and business support.
“With the launch of MediaTek Labs we’re opening up a new world of possibilities for everyone — from hobbyists and students through to professional developers and designers — to unleash their creativity and innovation,” says Marc Naddell, vice president of MediaTek Labs. “We believe that the innovation enabled by MediaTek Labs will drive the next wave of consumer gadgets and apps that will connect billions of things and people around the world.”
The Labs developer program also features the LinkIt™ Development Platform, which is based on theMediaTek Aster (MT2502) chipset. The LinkIt development Platform is the one of the best connected platforms, offering excellent integration for the package size and doing away with the need for additional connectivity hardware. LinkIt makes creating prototype wearable and IoT devices easy and cost effective by leveraging MediaTek’s proven reference design development model. The LinkIt platform consists of the following components:
- System-on-Chip (SoC) — MediaTek Aster (MT2502), the world’s smallest commercial SoC for Wearables, and companion Wi-Fi (MT5931) and GPS (MT3332) chipsets offering powerful, battery efficient technology.
- LinkIt OS — an advanced yet compact operating system that enables control software and takes full advantage of the features of the Aster SoC, companion chipsets, and a wide range of sensors and peripheral hardware.
- Hardware Development Kit (HDK) — Launching first with LinkIt ONE, a co-design project with Seeed Studio, the HDK will make it easy to add sensors, peripherals, and Arduino Shields to LinkIt ONE and create fully featured device prototypes.
- Software Development Kit (SDK) — Makers can easily migrate existing Arduino code to LinkIt ONE using the APIs provided. In addition, they get a range of APIs to make use of the LinkIt communication features: GSM, GPRS, Bluetooth, and Wi-Fi.
To ensure developers can make the most of the LinkIt offering, the MediaTek Labs website includes a range of additional services, including:
- Comprehensive business and technology overviews
- A Solutions Catalog where developers can share information on their devices, applications, and services and become accessible for matchmaking to MediaTek’s customers and partners
- Support services, including comprehensive FAQ, discussion forums that are monitored by MediaTek technical experts, and — for developers with solutions under development in the Solutions Catalog — free technical support.
“While makers still use their traditional industrial components for new connected IoT devices, with the LinkIt ONE hardware kit as part of MediaTek LinkIt Developer Platform, we’re excited to help Makers bring prototypes to market faster and more easily,” says Eric Pan, founder and chief executive officer of Seeed Studio.
Makers, designers and developers can sign up to MediaTek Labs today and download the full range of tools and documentation at http://labs.mediatek.com.
Mar 2, 2015:
MediaTek Labs Partner Connect
Taking any Wearables or IoT project beyond the prototype stage can be a daunting prospect, whether you’re a small startup or an established company making its first foray into new devices.
To make the path to market easier, MediaTek Labs Partner Connect will help find you the partners you need to make your idea a reality. The program includes some of the world’s best EMS, OEM and ODM companies, as well as distributors of MediaTek products and suppliers of device components. But the real benefit comes from our MediaTek Labs experts, who will work with you to match your requirements with the right partner or partners.
Getting started is simple. Once you have registered your company on MediaTek Labs, submit your Wearables or IoT project to our confidential device Devices Catalog. And it doesn’t matter where you are in the development process — perhaps you have an early prototype running on a LinkIt development board or have full CAD and BOM for your product — our experts can help. Simply select the “Seeking Partner” option when you submit your device for review by MediaTek Labs and, once approved, one of our partner managers will review your requirements and get to work finding the right partners for you.
Designers and developers
Our design partners can assist with specific expertise in electrical engineering, mechanical engineering and computer aided design (CAD), industrial design, regulatory compliance testing, software and more. Whether you’re looking for specific expertise to assist with a single aspect of your project or want a turnkey solution that delivers the vision of your prototype directly to manufacturing, these partners can help.
Manufacturers
From the late stages of development, where you need batches of production prototypes, through low volume pilot runs for consumer testing and marketing, to full production these partners can help. From your designs they’re able to turn your Wearables or IoT idea into a commercial consumer or enterprise product. They’ll do this employing the latest in manufacturing technology, from flexible facilities that can adapt to your needs as you find success in the market.
MediaTek distributors
If you have your own manufacturing facilities or partner and are looking to source MediaTek chipset modules in volumes beyond retail, these partners will be able to help you. In addition to providing for your volume requirements, they’ll also provide additional technical information and support to ensure you make optimal use of MediaTek chipsets in your product and manufacturing process.
Component suppliers
This group of partners will be able to assist you from prototype to production: from selecting the components for your pre-production prototypes through to production run quantities of specific components. Batteries, sensors, screens and much more can be supplied by these partners, from evaluation batches to production quantities delivered to your manufacturing facility or manufacturing partner.
MediaTek Labs Launches New Partner Program to Help Bring Wearables and IoT Devices to Market Faster
MediaTek Labs Partner Connect provides matchmaking for developers and partners in support of MediaTek LinkIt™
SPAIN, Barcelona – March02, 2015 – As part of its global developer initiative, MediaTek today announced MediaTek Labs Partner Connect at this year’s Mobile World Congress. The new supply chain partner program will help developers of Wearables and IoT devices design and launch their products based on MediaTek LinkIt™ by matching them with members of MediaTek’s extensive network of partners.
Today’s launch complements existing development platform offerings from MediaTek Labs and aims to reduce time to market for developers of new Wearables and IoT devices:
- MediaTek LinkIt is a portfolio of development platforms – currently consisting of MediaTek LinkIt ONE and MediaTek LinkIt Connect 7681– for Wearables and IoT, offering a broad range of connectivity options and the software and hardware development kits (SDKs, HDKs from Seeed Studio and Modules from AcSiP) needed for makers to create their own devices powered by MediaTek chipsets.
- MediaTek Cloud Sandbox (also launched today) is a complimentary cloud-based IoT platform and playground to store, display and remotely access IoT device data during prototyping.
- MediaTek Labs Partner Connect will assist registered developers of MediaTek Labs in finding appropriate supply chain partners to help with design, development and manufacturing, sourcing of MediaTek chipset based modules and other key components. MediaTek ODM partners have available off-the-shelf reference designs to rapidly serve developers with different design capabilities.
“Taking any Wearables or IoT project beyond the prototype stage can be a daunting prospect, whether you’re a small startup or an established company making its first foray into new devices”, said Marc Naddell, VP of MediaTek Labs. “To make the path to market easier, MediaTek Labs Partner Connect will help developers find the partners they need to make their ideas a reality”.
To gain access to Partner Connect matchmaking services, Labs member companies submit their Wearables or IoT projects to the Labs confidential Device Solutions Catalog and select the “Seeking Partner” option. MediaTek Labs will then help evaluate the business case and technical feasibility of the device, and, once vetted and approved, a partner manager will get to work finding the right partners in MediaTek’s network.
MediaTek Labs Partner Connect is the latest initiative to expand the company’s 17-year legacy of working closely across a wide ecosystem of TV, phone, tablet, navigation, router, gaming and multimedia customers. Over the years, MediaTek has provided efficient, turnkey solutions that give these clients a cost-effective and rapid time to market for their new devices and has taken many start-ups from humble beginnings to established, global enterprises. Now MediaTek is extending partner network to developers and makers in the Wearables and IoT space through MediaTek Labs Partner Connect.
To hear more about MediaTek Labs and see live demos of its unique offerings for developers, visit MediaTek’s booth at Mobile World Congress – Hall 6, Stand 6E21. To learn more about MediaTek Labs Partner Connect, visit http://labs.mediatek.com/partners.
Mar 2, 2015:
Introduction to MediaTek Cloud Sandbox
When prototyping Wearables and IoT devices, you may want to collect, sort and visualize the data captured by your prototype. You may also want to test how your device could be controlled remotely and make these features available to testers and collaborators.
To save you from having to find and pay for cloud services, MediaTek Cloud Sandbox offers you a free service that you can use to quickly prototype your planned cloud implementation.
Using a RESTful API you collect data from your devices, which you can view in a powerful web-based dashboard. The dashboard offers a range of display and graphing options. Then you can control your Wearables and IoT devices by issuing commands from the dashboard. In addition, a complementary smartphone app lets you review collected data and control your devices from anywhere.
Key Features
- Define Wearables and IoT prototype device data and other properties
- Define data types such as geo-location, temperature, humidity and more
- Create multiple devices from one profile
- Push and Pull data between a device and the sandbox using a RESTful API
- Remotely control devices using states, such as switch-state and more
- Visualize data graphically
- Receive notifications when data are collected or changed
- Manage and control remotely, using the complementary mobile app
- Create reports about prototypes and collected data
- Perform FOTA firmware updates
- Control access to data and devices with granular security control
- Includes full API reference, FAQ and set of tutorials
Access MediaTek Cloud Sandbox
MediaTek Labs Helps Simplify Wearables and IoT Development with Free Cloud Service
MediaTek Cloud Sandbox accelerates device prototyping by offering developers a complimentary cloud service to host prototype-device data
SPAIN, Barcelona – March 2, 2015 – MediaTek Labs, today announced general availability of its new Cloud Sandbox data platform to better help developers bring their ideas to life for the Internet of Things (IoT). The new service, which is free to all registered MediaTek Labs members globally, offers convenient storage of and access to data from wearable and IoT devices during prototyping.
“MediaTek recognizes the importance of a cloud-based IoT platform and playground to service developers and makers who are prototyping wearable or IoT devices”, said Marc Naddell, VP of MediaTek Labs. “With this complimentary offering from MediaTek Labs, IoT developers no longer need to set up and manage their own web server or source third-party cloud platform services. Instead they can focus on their IoT device prototyping and value proposition, accelerating the time from solution ideation to prototype and proof-of-concept”.
A considerable challenge for developers in the early stages of device creation is not only the management of large amounts of data but also a convenient and simple way to visualize the data and demo prototypes to collaborators. MediaTek Cloud Sandbox helps solve this with a variety of invaluable features , including:
- Data storage and visual charting
- Data monitoring with notifications
- Device remote control
- Firmware upgrades over-the-air (FOTA)
- RESTful API support, TCP socket connection
- Web or mobile app based access
MediaTek Cloud Sandbox (MCS) will be on display in MediaTek’s booth at Mobile World Congress – Hall 6, Stand 6E21 – with three compelling demonstrations, including:
- Wine Brewer – A MediaTek LinkIt™ ONE development board implementation that won first prize in ITRI Mobilehero 2014 competition in Taiwan.
- Weather Station – A LinkIt ONE development board implementation that gathers and pushes real-time temperature, humidity and pressure data to MCS, and is able to have its fan controlled from MCS and the MCS companion mobile app.
- MediaTek LinkIt Connect 7681 demo – A LinkIt Connect 7681 development board implementation and its companion mobile app to demonstrate real-time LED color control.
MediaTek Labs was launched in September 2014 and continues to provide developers, makers and service providers with SDKs, HDKs and documentation, as well as technical and business support. To learn more about MediaTek Cloud Sandbox and get access , visit http://labs.mediatek.com/mcs .

II/5. MediaTek Ventures launches to enable a new generation of world-class companies
MediaTek Allocates US$300m to Invest in New Business Opportunities
SPAIN, Barcelona – March1, 2015 – MediaTek, today announced the launch of MediaTek Ventures – a new strategic investment arm within the company. Headquartered in Hsinchu, Taiwan, MediaTek Ventures will initially invest in startups in Greater China, Europe, Japan and North America, with a US$300m reserve.
MediaTek Ventures will actively invest into innovative startups in semiconductor-system-and devices, Internet infrastructure, services and IoT, with the goal of creating a collaborative ecosystem around MediaTek’s corporate objectives in communication, computing, online media and analytics. Investments will include all stages of funding with a disciplinary approach focused on value creation. Through MediaTek Ventures, the company is seeking to extend its 17 year heritage of innovation to the broader electronics value-chain, diversify product solutions, and monetize opportunities with the next generation of entrepreneurs.
“We will not constrain ourselves to any single region in pursuit of innovation and excellence. Through MediaTek Ventures, a new generation of world-class companies will be empowered. We are excited to enable entrepreneurs and start-ups in achieving their dreams and fostering companies that have the potential to create value to end-users around the world and solve the world’s biggest problems”, said David Ku, Chief Financial Officer, MediaTek.
Further details on the company’s investment strategy and roadmaps will be made available in the second half of 2015.
Entities interested in investment by MediaTek should send proposals to: ventures@mediatek.com. For more information, please visit www.mediatekventures.com.
March 5, 2015: MediaTek CFO David Ku on MediaTek Ventures at MWC 2015
III. Stealth Strategic Initiatives (MWC 2015 timeframe)
III/1. SoC for Android Wear and Android based standalone wearables
Note that this initiative is also for the standalone Android based wearables (i.e. working with no reliance on an Android based smarthone) as shown by the new production line of MediaTek’s lead and pilot partner Burg Wearables: Android 4.4 based Smart 3G & WiFi WatchPhones of 55g weight (and up), 10mm depth (and up) [this same blog, March 15, 2015]
Charbax: Best of MWC: MediaTek MT2601 Smartwatch and Smart Glass!!
MediaTek launches their MT2601 Android Wear ready (soon) Smartwatch platform, and also they show off their Kopin micro LCD Smart Glass solution on MediaTek Aster MT2502. In my opinion, these are the best looking Smartwatch and Smartglass at Mobile World Congress 2015. The Smartwatch that MediaTek is showing is designed by GoerTek and it runs Android 4.4 for now but Android 5.0 with Android Wear UI is coming soon for the MT2601 platform according to MediaTek. MediaTek MT2502 is running an ARM11 core to run the MediaTek LinkIt OS while MediaTek MT2601 is a dual-core ARM Cortex-A7 to run a full Android Lollipop with Android Wear soon supported! This is perhaps the optimal low cost Smartwatch and Smart Glass solution for the market, finally available from MediaTek, with soon to come Lollipop thus Android Wear supported.
Specs of the GoerTek MediaTek MT2601 Smartwatch:
– 1.5” circular TFT LCD 320×320
– IPX7 waterproofing
– BT/BLE, Wi-Fi, GPS, 3G cellular supported
– Android 4.4 OS (Lollipop Android Wear soon!)
– PPG heart-rate sensing
– Built-in microphone and speaker
Remark: This GoerTek smartwatch uses the same MediaTek technology than the WatchPhones from Burg Wearables. The software technology is however quite better on the latter ones.
MediaTek Introduces MT2601 in Support of Google’s Android Wear Software
Higher energy efficiency and reduced component count of MT2601 in relation to competition translate into significant cost, size and usage time benefits
Las Vegas – Jan. 6, 2015 – MediaTek, a leading fabless semiconductor company for wireless communications and digital multimedia solutions, today announced its MT2601 System on Chip (SoC) for wearable devices based on Google’s Android Wear software. By enabling Android Wear on MT2601, MediaTek is offering a comprehensive platform solution for device makers to implement their own hardware and software, and introduces a multitude of possibilities in Android Wear devices for the fast-growing consumer class globally.
The MT2601 packs a robust set of features in its small size with 41.5 percent fewer components and lower current consumption when compared with other chipsets in the market. Its design advantages translate into lower bill of materials (BoM) costs, smaller printed circuit board (PCB) size and longer battery life, which in turn yield fashionable wearable devices with long usage times and affordable prices.
The MT2601 includes 1.2 GHz dual-core ARM Cortex-A7, ARM Mali-400 MP GPU, and supports qHD display resolution. The MT2601 interfaces with a whole host of external sensors and the wireless connectivity SoC MT6630 for Bluetooth – all in a PCBA footprint of less than 480 mm2. This small PCB size meets the design requirements of the widest variety of wearable devices in sports and fitness, location tracking, and various other categories. MediaTek is a strong supporter of Android Wear and will continue to evolve MT2601 to align with the Android Wear road map.
“The MT2601 has an incredibly small die size and is highly optimized for cost and power performance. The platform solution, comprised of MT2601 integrated with Android Wear software, will fuel the maker revolution and empower the application developer community worldwide to create a broad range of innovative applications and services,” said J.C. Hsu, General Manager of New Business Development at MediaTek.
The MT2601 is in mass production now and ready for inclusion in Android Wear devices.
TAIWAN, Hsinchu – 25 February, 2014 – Mediatek today announced MT6630, the world’s first five-in-one combo wireless system-on-a-chip (SOC) to support full featured smartphones, tablets and other premium mobile devices.
The MT6630 dramatically reduces the component count and eBOM while improving ease-of-design for manufacturers by eliminating external low noise amplifiers (LNAs) and integrating the Wi-Fi 2.4 GHz and 5 GHz power amplifiers (PAs), Bluetooth PA, and transmit-receive (T/R) switch into a PCBA footprint less than 65 mm2.
Key features
- Dual-band single-stream 802.11a/b/g/n/ac with 20/40/80MHz channel bandwidth
- 802.11v time of flight protocol support and management engines to enable higher accuracy of indoor positioning via Wi-Fi
- Advanced support for Wi-Fi Direct Services and Miracast™ optimization for easier pairing, increased robustness, advanced use-cases and lower power
- Bluetooth 4.1 with Classic, High-Speed and Low-Energy support, and ANT+ for compatibility with the latest fitness tracking, health monitoring and point of information devices and applications
- Concurrent tri-band reception of GPS, GLONASS, Beidou, Galileo and QZSS with industry leading sensitivity, low power, positioning accuracy, and the longest prediction engine
- FM transceiver with RDS/RBDS
- Integrated engines and algorithms for full concurrent operation and co-existence, including industry-leading throughput during LTE transmission
MT6630 delivers full concurrent operation of all 5 systems operating at maximum compute intensity with no degradation compared to single-system operation while offloading the mobile device CPU for design ease and extended battery life.
As a focus on low power and digital home convergence, the MT6630 uses a configurable PA architecture to save current at commonly used power levels, including those used for Miracast™ Wi-Fi Direct services. MT6630 implements advanced co-existence techniques, including for LTE to deliver industry-leading throughputs. MT6630 also supports Wi-Fi diversity for premium smartphones and tablets to improve antenna angle sensitivity and handheld scenarios.
“MT6630 makes it simple for manufacturers to bring mobile devices to market with sophisticated wireless features, lower power and uncompromised performance,” said SR Tsai, General Manager of MediaTek’s Connectivity Business Unit. “MT6630 furthers MediaTek’s focus to deliver the best experiences across the digital home and mobile applications by using its unique leadership position in digital TV host processors, smartphone platforms, and connectivity.”
The small-footprint design is available in 5 x 5mm WLCSP (Wafer Level Chip Scale Package) or a 7 x 7mm QFN (Quad Flat No-Leads) and requires only 44 components, which is around half that of other integrated wireless solutions.
Mediatek MT6630 is sampling now and complements the recently announced MT6595 octa-core SOC with LTE for premium mobile devices. The first commercially available devices to use MT6630 are expected in the second half of 2014.
Then there is a MediaTek Protea platform for Android based wearables:

For mobile networking the optional parts of the Protea have the following characteristics:
– 2G Quad Band GSM (900/1800/850/1900)
– 3G Mono Band WCDMA (2100 or 1900) GPRS, EDGE, HSDAP, HSDAP+
Potential generic tags when clustered (selected ones are in blue):
#1 CLUSTER:
strategy: 671,000,000
“business development“: 164,000,000
“time to market“: 70,200,000
ecosystem: 53,200,000
“marketing strategy“: 34,500,000
“business strategy“: 25,800,000
rebranding: 6,750,000
“strategy development“: 5,720,000
“market strategy“: 1,430,000
“developer program“: 751,000
“strategic investment“: 609,000
“corporate objectives” 526,000
“partner ecosystem“: 397,000
“design partners“: 439,000
“supply chain partners“: 331,000
“investment focus“: 364,000
“reduce time to market“: 305,000
“business development strategy“: 417,000
“strategy development process“: 268,000
“ecosystem partners“: 177,000
“innovative startups“: 159,000
“enable entrepreneurs“: 39,300
“semiconductor market“: 244,000
“smartphone strategy“: 77,700
“strategic reasoning” 58,200
“semiconductor vendors“: 49,000
“SoC market“: 28,800
“chip strategy“: 17,000
“SoC vendors“: 11,300
“semiconductor strategy”: 9,280
“SoC strategy”: 4,330
“fabless strategy”: 3,840
“MediaTek strategy”: 616
#2 CLUSTER:
SoC: 238,000,000
“quad-core“: 60,700,000
“octa-core“: 2,660,000
“smartphone chip“: 207,000
“mobile SoC“: 63,400
“smartphone SoC“: 43,700
“SoC family“: 35,500
“tablet SoC“: 23,500
“SoC market“: 28,700
“smartphone SoC market“: 14,200
“SoC vendors“: 11,300
“system on a chip“: 733,000
“system on chip“: 625,000
“fabless semiconductor“: 323,000
“fabless semiconductor vendors”: 4,890
#3 CLUSTER:
“smartphone market“: 964,000
“phone market”: 632,000
“high-end”: 159,000,000
“high-end market“: 425,000
“LTE-Smartphone“: 605,000
“high-end phone”: 221,000
“high-end smartphone“: 444,000
“high-end smartphone market“: 67,900
“premium phone”: 356,000
“premium smartphone“: 348,000
“premium smartphones”: 94,400
“premium market“: 467,000
superphone: 435,000
superphones: 264,000
“superphone market”: 4,640
“super-mid“: 177,000
“super-mid market”: 5610
“super mid-range”: 5570
“mid-range“: 61,000,000
“mid-range smartphone“: 400,000
“mid-range smartphones”: 153,000
“mid-range market”: 89,500
mid range smartphones: 2,460,000
best mid range android phone: 15,800,000
“android phone“: 30,200,000
“android smartphone“: 13,800,000
#4 CLUSTER:
tablets: 578,000,000
“Android tablet“: 22,200,000
“Android tablets“: 15,100,000
“tablet market“: 919,000
“premium tablet“: 152,000
“high-end tablet“: 111,000
“tablet chips“: 26,000
“high-end tablet market”: 8,450
“premium tablet market”: 8,050
#5 CLUSTER:
“64-bit“: 135,000,000
“forefront of technology“: 8,740,000
“64-bit computing”: 411,000
“extreme performance“: 630,000
“CPU+GPU“: 1,010,000
“heterogeneous computing“: 312,000
“Heterogeneous System Architecture”: 60,100
“Heterogeneous Multi-Processing”: 42,800
“heterogeneous computing with OpenCL”: 15,400
“big.LITTLE“: 863,000
“ARM big.LITTLE”: 95,800
“big.LITTLE Architecture”: 22,400
“big.LITTLE computing”: 18,400
“big.LITTLE cluster”: 16,600
“multi-core processing“: 153,000
“GPU compute“: 92,300
“display technology“: 1,070,000
HDTV: 84,200,000
“power efficiency”: 819,000
“premium mobile computing“: 762,000
“premium mobile computing experience”: 17,800
LTE: 170,000,000
“LTE World Mode”: 3,220
“LTE WorldMode”: 2,280
“LTE with CDMA”: 3,660
“integrated CDMA2000“: 13,400
“development platform“: 928,000
“reference design“: 940,000
“cloud computing“: 114,000,000
TypeScript 1.5+ coming with Angular 2.0 framework from May 2015 and with support of ECMAScript 6th Edition (ES6) as well
… instead of AtScript. No wonder as the interest for TypeScript is high and growing while for AtScript it didn’t catch up and even declining (note that TypeScript has even now greater interest than Google’s own web programming language Dart UPDATE on March 25: “will focus our web efforts on compiling Dart to JavaScript” as “teams … that use Dart every day to build business-critical apps … feedback … consistent: they love working with the Dart language, libraries, and tools, and they compile Dart to JavaScript when they deploy to the web …” see the full announcement at the end of this post):
Note that the new strategy for the 2.0 version Angular will make this new relatively web application framework definitely the number one, as the current 1.x version of AngularJS is already attractzing more interest than the previous stars such as Ruby on Rails and Django (contemporary competitors like Backbone.js and Ember.js are no match either):
ng-conf 2015, March 5, 2015:
TypeScript and ES6 ¦ Dan Wahlin [RD & MVP] & Andrew Connell [MVP]
ES6 offers many exciting features that will change how you write JavaScript and Angular applications. But can you take advantage of ES6 features today while still supporting browsers that don’t fully implement ES6? In this session you’ll learn about key features found in the TypeScript language (a superset of JavaScript) and see how they can be used to add ES6-style code into your Angular apps. Topics covered include classes, inheritance, types, generics, and more.
According to the current (March 5) status of ES 6:
… Development of the ECME-262 6h Edition, The 2015 ECMAScript Language Specification is complete. All that remains to find and fix and remaining editorial or technical bugs in the document. …
March 4, 2015 Rev 35 Release Candidate 2
…
as well as to the TC39 – ECMAScript – Ecma International:
… A sixth edition of the standard is currently under development with a target date of June 2015 for completion. …
March 5, 2015 by Andrew Connell [MVP]: I Love Me Some TypeScript
This week my friend Dan Wahlin and I presented at ng-conf as it will get posted soon. There was even some fantastic news that came out about TypeScript and Angular at the show – instead of proceeding with AtScript, the Angular team worked with the TypeScript team to extend the language and make it even better!
Not familiar with TypeScript? In a nutshell it is a superscript of JavaScript and enables you to use static types, interfaces, classes and lambda expressions in your JavaScript. This is compiled down to JavaScript and is thus transparent to the end users.
In our talk we explained why we both like TypeScript for JavaScript based development for varies reasons. For me, it really boils down to the following:
- Catch coding issues faster – When you have static types, the compiler and IDEs can help you more, showing errors and possible issues before you have to run your app to find those errors.
- Promotes good coding styles – One of the advantages of JavaScript is the ability to let you do things only dynamic languages let you do like adding fields on the fly and other things. Well sometimes you don’t want this… And this is where TypeScript can help… Create an interface or class with public properties that could be a specific type, any type and even be optional fields.
- Get ready & familiar with ES6 today – This might be the biggest one for me. As you may be aware we are in the final stages of EcmaScript 6 being ratified. It’s a major change to get language… lots of goodness… like promises and classes to make just two things. Well you can’t do ES6 today because not all browsers support it. You could write it and transpile it down to ES5, or write TypeScript. Today TypeScript files compile down to ES5 but there’s a switch to compile it down to ES6. So use TypeScript to write your classes and interfaces and let the TypeScript compiler down to whatever one you need today or tomorrow. – It works in all JavaScript – When most hear JavaScript you think of client-side development. But there is a whole ecosystem I’m loving where you use JavaScript on the server using node.js or io.js or use it in your development tooling with task runners like gulp. I use it in all these places… and I find I’m much more productive with it.
So how do you get started? Check out the TypeScript site and search YouTube as well as Channel9 for videos… there are a ton of resources.
ng-conf 2015, March 6, 2015:
TypeScript and Angular 2.0 ¦ Jonathan Turner [Program Manager on TypeScript, Microsoft, he has been a part of the TypeScript team since its first public release in October 2012]
One of the best aids to good craftsmen is the tools they use. In this session, we’ll be looking at upcoming features of TypeScript and related tools and how these features help you get the most out of your Angular 2.0 development.
March 5, 2015 by Jonathan Turner: Angular 2: Built on TypeScript
We’re excited to unveil the result of a months-long partnership with the Angular team.
This partnership has been very productive and rewarding experience for us, and as part of this collaboration, we’re happy to announce that Angular 2 will now be built with TypeScript. We’re looking forward to seeing what people will be able to do with these new tools and continuing to work with the Angular team to improve the experience for Angular developers.
The first fruits of this collaboration will be in the upcoming TypeScript 1.5 release.
We have worked with the Angular team to design a set of new features that will help you develop cleaner code when working with dynamic libraries like Angular 2, including a new way to annotate class declarations with metadata. Library and application developers can use these metadata annotations to cleanly separate code from information about the code, such as configuration information or conditional compilation checks.
We’ve also added a way to retrieve type information at runtime. When enabled, this will enable developers to do a simple type introspection. To verify code correctness with additional runtime checks. It also enables libraries like Angular to use type information to set up dependency injection based on the types themselves.
TodoMVC for Angular 2 in TypeScript
At ng-conf, we are previewing this work by showing a TodoMVC example, based on David East’s Angular 2 TodoMVC. You can try this example out for yourself. If you’re new to TypeScript, you can also learn TypeScript through our interactive playground.
…
We’re looking forward to releasing a beta of TypeScript 1.5 in the coming weeks, and along with it, growing TypeScript’s tooling support to include more development styles and environments.
/TypeScript, March 5, 2015:
Roadmap by Anders Hejlsberg
1.3
- Language service re-write to target new compiler
- Support for protected members in classes
- Support for Tuple Types
1.4
- Support for Union Types and Type Guards
- New –noEmitOnError
- New –target ES6
- Support for Let and Const
- Support for Template Strings
- Library typings for ES6
- Support for Const enums
- Export Language Service public API
1.5
[“nearly closes the gap with ES6 features”, Beta out in a few weeks]
- Support for Destructuring
- Support for Spread Operator
- Support for ES6 Modules
- Support for for..of
- Support for ES6 Unicode specification
- Support for Symbols
- Support for Computed properties
- Support for tsconfig.json files
- Support for let and const on ES3/ES5
- Support for tagged string templates on ES3/ES5
- Expose a new editor interface through TS Server
1.6
- Generators
- Async/await
2.0
- Support for local types and class expressions
- Investigate top-rated feature requests (mixins, abstract classes, etc).
- Improve lib.d.ts modularity
ng-conf 2015, March 5, 2015:
Angular 2, Collaboration between Angular team and TypeScript team, investment in Dart, partnering with Ember (as an example), Simpler-Standards-Performance measured with benchmarks etc.
Remark: Traceur is a compiler that takes ECMAScript Edition 6 (ES6) (including classes, generators, destructuring and much more) and compiles it down to regular Javascript (ECMAScript Edition 5 [ES5]) that runs in your browser. So it is also called transpiler.
From Welcome keynote on the 1st day (by Brad Green [engineering director at Google for Google Sales Platform suite of projects as well as the Angular framework] and Igor Minar [lead on the Angular project] to start with, then Jonathan Turner from Microsoft). The full keynote starts with Angular 1 related things.
ng-conf 2015, March 6, 2015:
Demo of Angular 2 with TypeScript running in the browser
(the result of just a couple of months work, with just a few components available and with Alpha code)
From All about Angular 2 keynote on the 2nd day of ng-conf 2015 (by Miško Hevery the creator of Angular framework, and Rado Kirov doing the demo). The full keynote starts with talk about: Angular 2 Syntax (Familiar vs Simple, event binding, ref binding); Web Components (Microsyntax, Simpler – Predictable – Toolable).
Update: March 25, 2015
Dart for the Entire Web by Lars Bak & Kasper Lund, Dart co-founders
We work with many teams, inside and outside of Google, that use Dart every day to build business-critical apps. Their feedback is consistent: they love working with the Dart language, libraries, and tools, and they compile Dart to JavaScript when they deploy to the web. However, they also tell us they need better integration with JavaScript, and they need an easier way to debug and optimize their apps across all modern browsers. We listened, and today we are announcing a more focused strategy for Dart for the web.
In order to do what’s best for our users and the web, and not just Google Chrome, we will focus our web efforts on compiling Dart to JavaScript. We have decided not to integrate the Dart VM into Chrome. Our new web strategy puts us on a path to deliver the features our users need to be more productive building web apps with Dart. It also simplifies the testing and deployment scenarios for our developers, because they can focus on a single way to build, test, and deploy their Dart apps for the web.
Google Ads, one of Dart’s biggest customers, is committed to Dart and supports this new strategy. Scott Silver, VP of Engineering for Ads, says, “We are committed to building our next-generation web apps with Dart, and a renewed focus on generating optimal JavaScript helps us deliver great apps to everyone with a modern browser. Dart has significantly improved our engineers’ productivity and our ability to quickly launch and iterate. We currently have one million lines of Dart code and the number is growing fast.” Many other teams inside of Google, such as Google Fiber, Google Express, and Google’s internal sales team, use Dart for business-critical apps.
Dart developers outside of Google are also very supportive of our new focus. When DGLogik, developers of Internet of Things applications, needed to convert their complex visualization software from Flash to HTML5, they chose Dart because “the Dart team’s focus on the entire web ensures we continue to deliver great experiences for all our users.” Dennis Khvostionov, CTO of DGLogik, continues: “Without Dart’s productivity benefits and tooling, we’d need a team twice our size.”
Many of our developers use Dart for both client and server apps, reducing costs by sharing code. We remain committed to optimizing and improving the Dart VM for developer tools, servers, and mobile apps.
We started the Dart project because we believe that every developer deserves simplicity, productivity, and performance. Our new web strategy makes it easier for developers to build with, and for, the modern web with Dart. With Google Ads’ long-term commitment to Dart, and our new focused strategy for the web, we are excited by our path forward.
Microsoft’s first quarter proving its ability to become a dominant force in cloud computing with superior cloud offerings
Following the results of the previous quarter described as Microsoft is ready to become a dominant force in cloud computing with superior cloud offerings, a Windows ecosystem under complete renewal, first signs of Surface-Lumia-Xbox successes on the market, and strong interest in technology partnerships by other industry leaders [this same blog, Oct 24, 2014] now we have the following (as touted by Microsoft):
Jan 26, 2015: From Microsoft Earnings Release FY15 Q2
Microsoft Cloud and Devices Momentum Highlights Second Quarter Results
Commercial cloud revenue grows triple-digits for the sixth consecutive quarter, reaching an annualized revenue run rate of $5.5 billion
- Commercial cloud revenue grew 114% driven by Office 365, Azure [Enterprise Mobility Suite see in the earnings call below] and Dynamic CRM Online, and is now on an annualized revenue run rate of $5.5 billion
- Surface revenue of $1.1 billion, up 24%, driven by Surface Pro 3 and accessories
- Office 365 Home and Personal subscribers increased to over 9.2 million, up 30% sequentially over prior quarter
- Search advertising revenue grew 23%, with Bing U.S. market share at 19.7%, up 150 basis points over prior year
- Xbox console sales totaled 6.6 million units, with strong holiday season performance
- Phone Hardware revenue of $2.3 billion, with 10.5 million Lumia units sold driven by growth in affordable smartphones
Jan 26, 2015: From Microsoft’s (MSFT) CEO Satya Nadella on Q2 2015 Results – Earnings Call Transcript regarding the above “Cloud and Devices Momentum” emphasized as the positive sign about Microsoft futures
I’m encouraged by the progress we’re making in our transformation to become the productivity and platform company for the mobile-first and cloud-first world.
Azure services continue to grow in appeal to enterprise IT and developers with rapid improvements across hybrid services, premium cloud storage and VM offerings, enhanced data and data analytics offerings. Microsoft Enterprise Mobility Suite is one key of product innovation that I would like to highlight given the growth and uniqueness of our offering. Microsoft offers a comprehensive solution that brings together mobile device management, mobile application management, hybrid identity management and data protection into a unified offering via EMS.
Office 365 now includes new app experiences on all phones and tablets for mobile productivity. Further, we have released completely new scenarios. This includes Office Sway for visualizing and sharing ideas; Delve, to help search and discover content; Office 365 Groups to make it easier to collaborate; and Office 365 Video for secure media streaming for businesses. Finally, we continue to invest in enterprise value by integrating MDM and the Enterprise Mobility Suite into Office 365; new encryption technologies and compliance certifications; and new eDiscovery capabilities in Exchange.
[Amy Hood:] Office 365 continues to be a priority for CIOs, as both existing and new customers move to the cloud. This transition accelerated, with 45 percent of our renewal seats in Office moving to the cloud this quarter.
Q: What’s driving the increase in cloud margins within the commercial other segment? A: [Amy Hood:] We’ve seen a mix shift as we have moved Office 365 and Azure to our premium service and to premium SKUs within our cloud environment, that is one of the drivers that helps improve margin growth. In addition, we’ve done a lot of hard engineering work I believe over the past six quarters to be able to take advantage of more utilization and capacity over time.
A: Overall, the shift to the higher layer services is the real driver here, which is obviously Office 365 and its various levels is one factor. The other one is what I talked about in the Enterprise Mobility Suite, that’s really got fantastic momentum in the marketplace because the solution has really come together and is fairly unique, as well as Dynamic CRM. So these are all got a different profile in terms of margin and they are all now pretty high growth businesses for us. So when you think about our cloud, you got to think about the low-level infrastructure. Even there we now have premium offerings and then we have higher level services. So that aggregate portfolio is what helps us move up the margin curve.
In Dynamics CRM Online, we added 53 markets this quarter, bringing us to 130 markets around the world. And we are bringing together CRM with Cortana, Yammer, Power BI and Skype to add unique value for customers.
Q: Over the last several quarters you’ve opened up a number of the products to different platforms, Office in Android and with Minecraft and Skype, you’ve got a number of really multiplatform products and services. Could you quantify so far to what extent you’ve seen benefit and as this plays into the free upgrade for Windows 10 at least for a limited period, how you expect this to play out benefitting the business case of your products across the portfolio? A: Overall at the highest level, our strategy here is to make sure that the Microsoft Services i.e. cloud services be it Azure, Office 365, CRM Online or Enterprise Mobility suite are covering all the devices out there in the marketplace. So that, that way we maximize the opportunity we have for each of these subscription and capacity based services. So that’s the core rational for why we are doing cross platform.
Now the next question is what’s the uniqueness of Windows? And the uniqueness of Windows comes because we don’t think of these services and their application end points as apps, but fundamentally core to the Windows experience. So we are building them natively into windows. So for example, when you log into Windows, you are logging in with Microsoft account or Azure ID. When you have files, they are synching with OneDrive. Outlook is the email client for Windows. So that’s how Windows will differentiate and not to mention, our Gaming and Xbox Live experiences.
So overall, we will build a differentiated Windows because our application experiences for our cloud end points will be native in windows and at the same time, we will make sure that our services are available on all end points driving more usage, more subscription growth. So the best way to measure our progress is Office 365 subscription growth, Azure growth and EMS growth.
We are expanding our capabilities in the cloud through five new acquisitions. Last week we announced an agreement to purchase Revolution Analytics, the leading provider of statistical computing and predictive analytics, which will enable our customers to unlock big data insights. We bought HockeyApp, a leading mobile app testing and development service to enhance Azure services for mobile developers. Our acquisition of Aorato accelerates our ability to give customers unique security capabilities by tapping into behavioral intelligence around Identity and access spanning on-premises and the cloud. We’re bringing on new capabilities in machine learning as applied to eDiscovery and other enterprise compliance processes with the acquisition of Equivio; and we also welcomed Accompli, a provider of innovative mobile email applications for iOS and Android.
The common theme across all these acquisitions is advanced data analytics and machine learning driven capabilities that improve with more customer adoption and usage.
We are also making progress in our CONSUMER cloud services.
Office 365 Home and Personal revenue grew nearly 150 percent year over year as we added 2.1 million net new subscribers since last quarter. Bing U.S. search share continues to grow as does search revenue with 23 percent growth this quarter.
However, it’s how our strategies are coming together with Windows 10 that give me the greatest optimism. The vibrant social gaming community on Xbox Live will span Xbox, Windows PCs, tablets and phones. With Windows 10, gamers on a PC, tablet or Xbox console can play together and games on Xbox One can easily stream to a Windows 10 PC or tablet. It’s also getting clearer how the games people love today will evolve to mind-blowing experiences in the future when designed for the mixed reality that Windows 10 and HoloLens create – just imagine what is possible with Minecraft. Gaming truly is a valuable part of millions of people’s lives and Microsoft will excel and increase our lead.
[Amy Hood:] Revenue in our Devices & Consumer Other segment grew 30 percent. As noted earlier, Xbox Live transactions and first party games performed well, and contributed to this growth. Additionally, Search revenue growth was strong, with improvements in both rate and volume. Within display, revenue declined on our MSN portal, though we saw revenue growth across other Microsoft properties. We are also pleased by our gross margin expansion in this segment.
[Amy Hood on Q3 guidance:] In Devices and Consumer Other, we expect revenue to be about $2 billion reflecting continued progress in key areas like Office 365 Home and Personal, Xbox Live and Search.
Q: How should we think about monetization Satya for the Windows devices sub 9 inch? A: One of the comments I had made in my remarks was some momentum we’re seeing in our consumer cloud services. So for example, the store monetization, Bing monetization, Xbox Live monetization as Xbox Live monetization as Xbox Live now in fact is going to span devices are all things that drive monetization for below 9 inches. So I think of device gross margin in some cases because we are building devices like the phones as well as this post sale monetization using our consumer cloud services as the two additional levers that we have in order to be able to monetize Windows devices.
We are making progress with our own devices – both those in market driving positive results and those we have recently announced.
This quarter we surpassed the one billion revenue mark with Surface for the first time. The value proposition of being the most productive tablet is resonating.
[Amy Hood on Q3 guidance:] In Computing and Gaming, we expect revenue to be $1.5 to $1.7 billion. This range reflects normal seasonality coming out of the holidays for our Xbox and Surface businesses.
Q: Have you done any assessment in terms of the set you’re seeing in Surface Pro 3 definitely is a real productivity device. To what extent is that cannibalistic from what would have been Windows PC sales and to what extent do you think you’re expanding the market opportunity with that device? A: I think it’s definitely expanding the market opportunity. One of the things that I feel very good about is the risk we took to introduce the two-in-one category and I feel now that we see that in fact inspire even a lot of activity in our own OEM ecosystem and we see many good designs coming because it’s viewed as a category that drives growth. And so from that perspective I feel good about leading because that’s one of our strategic goals, which is we want to create new categories, foster more demand for the entire ecosystem.
Further, sales for Lumia phones topped 10 million units, growing 30% year over year this quarter with strength in devices such as Lumia 500 and 600 series – our affordable smartphones. In this segment of the market the combination of our brand and value standout and we plan to continue to build a beachhead here.
[Amy Hood:] We articulated our plan for the Phone business back in July, and we are executing to plan. With our Lumia portfolio of phones, we are driving volumes in the low price device category. We sold 10.5 million Lumia phones this quarter, an all-time high. We also sold over 39 million non-Lumia phones, even while we make changes to the product portfolio and manage this business for profitability. We are looking forward to bringing new products to market that will showcase the features that we presented at our Windows 10 event last week.
[Amy Hood:] Our integration and restructuring efforts have been focused on optimizing resources across the company which includes reducing the expense base in our Phone business. To date, we have integrated the manufacturing and supply chain teams across Microsoft, while also rationalizing our phone manufacturing capacity. In operating expense, we committed to reducing $1 billion from the Phone cost base, which we have done. We continue to look for opportunities to drive further efficiencies.
[Amy Hood Q3 guidance:] In Phone Hardware, we expect revenue to be $1.4 to $1.5 billion. This range anticipates accelerating year-over-year growth in Lumia units driven by our affordable smart phone devices. We also expect both volumes and ASPs of Non-Lumia devices to continue to decline in Q3. With this lower aggregate revenue base, we expect gross margins, which include non-cash amortization, to be lower for the next couple of quarters.
We are also creating new device types that open up new markets and opportunities for Microsoft. In October, we launched our first wearable – the Microsoft Band. And just last week we revealed to the world Microsoft Surface Hub and Microsoft HoloLens – two new device categories made possible with Windows 10. Surface Hub will revolutionize group collaboration and meetings. HoloLens and Windows Holographic computing will make mixed reality applications part of everyday life across work and home.
Intel Outlined Future of Computing: launching its RealSense™ 3D cameras and technology together with its True Key™ cross-platform application, and a 3-D collaboration with HP
Important remark: Another significant part of the outlined future of computing came by the simultaneous announcement of the Intel Curie Module prototype with the new Intel Quark SE SoC—the first end-to-end solution designed for wearables already detailed on this blog [Jan 8, 2015].
Jan 13, 2015: from Intel IoT-Connected Demos, Fireside Chats, Innovations Led the Way at CES post on the IoT@Intel blog
RealSense 3D Computing
Devices with an Intel® RealSense™ 3D camera have three lenses: a conventional camera, an infrared camera, and an infrared laser projector. Together, the three lenses allow the device to infer depth by detecting infrared light that has bounced back from objects in front of it. This visual data, taken in combination with Intel RealSense motion-tracking software, create a touch-free interface that responds to hand, arm, and head motions as well as facial expressions.
Jan 8, 2015: To understand the superior capabilities of Intel RealSense™ 3D cameras and technology over previous technologies like the Microsoft Kinect watch this HP Sprout 3D Scanning Demo | #CES2015 (full information see in the HP Sprout + Intel RealSense Technology video embedded in the end of this post)
Combining a scanner, depth sensor, hi-resolution camera and projector into a single device, Sprout by HP allows users to take physical items and seamlessly merge them into a digital workspace. The system also delivers an unmatched collaboration platform, allowing users in multiple locations to collaborate on and manipulate a single piece of digital content in real-time.
⇒Information on “Sprout by HP” – Oct 29, 2014 by Intel Chip Shot: HP Introduces Sprout, based on Intel Core i7 with Intel RealSense Technology
Today, HP introduced Sprout by HP, an immersive computing platform that combines the power of an advanced, all-in-one desktop computer based on a 4th generation Intel Core i7 processor. Sprout’s user interface creates a unique experience that breaks down the barriers between the digital and physical worlds. The Sprout Illuminator, a capture and project system which includes Intel RealSense technology, combines a scanner, depth sensor, hi res camera and a projector to allow users to take physical items and seamlessly merge them into the digital workspace. Sprout by HP will be available in the United States for pre-order beginning on October 29th.
⇒as well as of January 7, 2015 from: HP Selects Intel to Power HP Multi Jet Fusion Technology
Intel Core i7 Processors power other facets of HP’s Blended Reality ecosystem, including Sprout by HP, an immersive computing platform that combines multiple devices — a scanner, hi-resolution camera, Intel® RealSense™ 3D Camera, projector — into a single device, allowing users to take physical items and seamlessly merge them into a digital workspace.
Jan 15, 2015: from Intel Corporation (INTC) CEO Brian Krzanich on Q4 2014 Results
We recently launched RealSense 3D camera technologies and other examples extending our IP. ??We don’t sense?? as redefining imagining in a variety of computing devices. It’s also making its way to all sorts of new and unanticipated applications, highlighting the value of taking outside-in view, investing ahead of churn and shaping nascent technology.
The earlier than the videos embedded in this post you can play together here: or find in the below „Favorites” playlist by Intel® RealSense™ YouTube channel: 20 videos of 49 minutes total time of play
Jan 14, 2015: Check out the beautiful pre-show entertainment for Intel’s CES 2015 keynote, featuring Intel RealSense technology made available by Intel® RealSense™ YouTube channel
For more information please visit http://www.intel.com/RealSense and follow the communications at http://www.facebook.com/IntelRealSense, http://www.youtube.com/IntelRealSense and http://www.twitter.com/IntelRealSense
Jan 8, 2015: Chip Shot: Intel® RealSense™ Technology at CES 2015 with videos inserted here for your convenience from the Jan 14 collection of new videos on Intel® RealSense™ YouTube channel as well as with additional information from Getting familiar with Intel RealSense technology part of the detailed Intel® RealSense™ Technology and Software at CES 2015 post on the Intel® Developer Zone
This week at CES Intel provided more details on Intel RealSense Technology and system availability, as well as a glimpse of what’s possible.
Join the Intel RealSense technology group for a bite-size tour of the Intel booth, one RealSense demo at a time.
A complete guided tour of the 110ft long tunnel packed with RealSense cameras on the Intel booth.
Device manufacturers including Acer, Asus, Dell, Fujitsu, HP, Lenovo, and NEC are delivering systems spanning tablets, 2 in 1s, notebooks and All-in-One desktops with Intel RealSense 3D cameras.
Intel RealSense Snapshot is a first-of-its-kind [most basic] solution that takes photography to another dimension with multi-camera, depth-enabled Intel® Atom™ processor-based tablets. It was demonstrated during Intel’s CES 2015 keynote on “world’s thinnest tablet, Dell Venue 8 7000” which was launched in January 2015 for $399 and also won the Best of CES for Innovation 2015 award. Capturing a high-definition depth map optimized for photography along with your full-resolution image, you can change focus and take measurements with a touch of a finger, add dynamic effects and motion, and discover things in your photos you never thought were there! The keynote demo shows depth based real-time refocus as well as depth based colour filtering effects.
This is a Jan 4 video from the CNET’s coverage of CES 2015 “liked” by Intel® RealSense™ YouTube channel. In more general terms the Intel RealSense 3D camera for PCs is redefining how you control your devices, and enables new ways to interact in gaming, entertainment, collaboration, and content creation. Featuring full 1080p color and a world-class depth sensor, the world’s first and smallest integrated 3D camera delivers real-time depth sensing for all-in-one PCs, laptops, and 2 in 1s that is so precise it enables truly natural and immersive interaction.
Intel has also worked with over 65 developers who are building apps specifically for Intel RealSense technology. Demos during Intel CEO Brian Krzanich’s keynote showed what else is possible now and in the future, from wearable technology to help the vision-impaired to autonomous drones. Get more information.
Jan 6, 2015: A glimpse of what’s possible with Intel RealSense Technology from the detailed Intel® RealSense™ Technology and Software at CES 2015 post on the Intel® Developer Zone
In his CES keynote, Intel CEO Brian Krzanich highlighted a number of ways Intel RealSense technology is bringing cutting-edge computer/human interactions to the marketplace.
Food Network with Intel RealSense 3D Camera: Intel and Food Network have collaborated to create a cooking application that uses Intel RealSense technology to eliminate the need to touch the device and instead use gesture control and voice commands on an Intel RealSense 3D camera enabled device for easy scrolling through the application and navigation of recipes in real time. This will be available in the Spring of 2015.
All-in-one PC with 3D Display Concept: Intel showcased a futuristic “3D I/O” technology that integrates Intel RealSense technology with a specialized glass screen to enable an immersive, hologram-like experience without the need for additional eyewear. It is available to experience in Intel’s CES booth.
Watch what happens at the 2015 CES Intel Keynote when 3D input, powered by Intel RealSense technology, is combined with 3D output, via our “floating display”. The results are right out of a science fiction film.
Intel RealSense 3D cameras can also provide intuitive, sight-based capabilities for solving complex problems in different application and devices.
Intel RealSense technology and wearables: Looking into the future, Krzanich also demonstrated a wearable technology research project that can help vision-impaired people navigate their environments more easily and safely. The wearable solution places sensors on clothing, equipped with Intel RealSense 3D cameras that sense the vicinity and trigger vibrations as a feedback mechanism, helping people to navigate their environment.
Intel RealSense technology inside Robotics and Multi-copter drone: Intel demonstrated an iRobot® AVA® 500 video collaboration robot equipped with Intel RealSense cameras to support the platform’s autonomous navigation and obstacle avoidance technologies.
Watch as Brian Krzanich introduces iRobot’s teleconferencing robot with autonomous navigation, featuring Intel RealSense technology. iRobot is using Intel’s real-time depth-sensing technology to build more intelligent, more useful robots. Check it out!
In addition, Intel highlighted the growing possibilities for multi-copter drones, including the inspection of fields and power lines, delivering goods, and even monitoring endangered species. As these drones become smarter, they can see, react, and even move safely through the environment. During the CES keynote, Intel created a make-shift obstacle course inside the CES keynote ballroom and demonstrated a number of AscTec* Firefly multi-copter drones equipped with Intel RealSense cameras that provide 360-degree sensing and enabled with unique collision avoidance capabilities. Intel’s RealSense camera module, which weighs as little as 8 grams and is less than 4mm thick, brings depth perception to drones both indoors and outdoors with minimal impact to payload and flight times.
Watch as Brian Krzanich plays a game of “drone ping-pong” and showcases a “drone obstacle course”, featuring both AscTec’s self-navigating drones and Intel RealSense technology.
Jan 6, 2015: from the Intel CEO Outlines Future of Computing press release with the related video inserted from the Jan 14 collection of Intel® RealSense™ YouTube channel for your convenience
Krzanich demonstrated a range of capabilities that will be introduced in products by the end of the year, including True Key, a newly announced cross-platform application by Intel Security to address the hassle of passwords. The True Key application uses personal factors like the face, device or fingerprint to make logging in easier and safer. True Key is supported on iOS*, Android*, Windows*, Mac*, and across all your favorite browsers. It will also be preinstalled on devices from HP* and Lenovo* and a part of McAfee LiveSafe in the coming months. Visit www.truekey.com for access to the limited release of True Key.
Watch as Brian Krzanich showcases Intel RealSense technology and Intel True Key at his CES 2015 keynote.
CES 2015 Intel Keynote: Intel RealSense Technology + ADT Watch as Brian Krzanich demonstrates how Intel RealSense technology, ADT, and Intel True Key are marrying security with convenience. He shows a multi-factor authentication system for a home security system, using a person’s phone, as well as facial recognition powered by Intel RealSense technology and Intel True Key, to allow a person to unlock a door.
Jan 6, 2015: from the Intel CEO Outlines Future of Computing press release with the related video inserted from the Jan 14 collection of Intel® RealSense™ YouTube channel for your convenience
As computing moves further into the third dimension, Krzanich welcomed Dion Weisler, executive vice president of HP’s printer and personal system’s business. Weisler discussed how HP is working to enable a blended reality ecosystem and announced that the Intel® Core™ i7 processor will power the company’s forthcoming HP Multi Jet Fusion technology, engineered to resolve critical gaps in speed, quality and cost. Weisler said the added performance and scale of Intel’s technology is critical to realize the full potential of 3-D printing.
CES 2015 Intel Keynote: HP Sprout + Intel RealSense Technology. Watch as Brian Krzanich showcases HP’s Sprout, featuring Intel RealSense technology. Sprout makes it easier for people to play, create, and teach. Learn more at sprout.hp.com.



































