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New Asha platform and ecosystem to deliver a breakthrough category of affordable smartphone from Nokia
… by bringing premium experience to the entry-level smartphone market:
Update: In H2 CY12 we will witness whether it is possible to create a stable “bottom” smartphone segment with this exceptional added value on really bottom hardware or not!
The Nokia offensive of a year ago with “simple” Asha Touch was halted in Q1 CY2013.
(Note that Android smartphones are in the “free-fall” for the last 12 months and you can observe a “race to bottom” phenomenon among those vendors. See here, here and here.) New Nokia Asha 501 Television commercial [nokia YouTube channel, June 26, 2013]
Fastlane – Nokia Asha [nokia YouTube channel, June 28, 2013]
Living with Fastlane on the Nokia Asha 501 [Nokia Conversations, July 5, 2013]
… You’ll now get two home screens: Fastlane, and ‘Home’, which is the main menu. All you have to do is swipe left or right to access one or the other. … You can still customise the main menu so icons and apps can be easily accessed, but once you’ve been using the Asha 501 for a while, Fastlane means that you rarely need to access the second screen.
[July 5] The current lowest price is with a coupon offer for Rs. 4731 [$78.5]
[June 22] Pre-order Asha 501 at Rs. 5,199 [$88]; [June 15, list price] Rs. 6000 [$101]
(at the same time Lumia 520 in India is from Rs. 8,893 [$150], at Rs. 10,097 [$170] at the same Nokia Shop as the Asha 501 pre-order where the list price is Rs. 11,289 [$190])
see also: Nokia Asha 501 starts worldwide rollout [Nokia Conversations, June 24, 2013]:
… [Asha 501] goes on sale this week in Thailand and Pakistan, … Next week, the rollout will continue in India and progress onto countries in Europe, the Middle East and Africa, and Asia Pacific. In late summer, the Nokia Asha 501 will start selling in Latin American countries like Brazil. …
End of update
Peter Skillman (Head of Ux Design for Mobile Phones & HERE at Nokia) demonstrating
Swipe and Fastlane experiences on a greatly enlarged touchscreen,
actually from a ladder, at the May 9, 2013 launch in New-Delhi, India
- At its heart is a landmark new feature called Fastlane which was inspired by the much-loved swipe motion gestures on the iconic Nokia N9. Fastlane is designed so that you’re never more than a swipe away.
- Fastlane was inspired by how people really use their phone. Recently accessed contacts, social networks and apps, unique to each person, are stored and presented in Fastlane.
- Fastlane is an interactive second home screen which tracks your past, present and future, showing up to 50 of your most recent activities. It brings all the different elements of your smartphone experience together.
- It continues Nokia’s focus on the ‘smarter Internet’ with an updated version of the Nokia Xpress browser with a fresh new user experience
- There is Nokia Xpress Now, a new Web application that recommends content based on location, preferences and trending topics.
- Fully leverages Nokia’s investments in Smarterphone, which it acquired in 2012 and builds on the best aspects of Series 40 to create something fresh and innovative. It also comes with design cues from Lumia.
- Nokia gives developers the chance to make more money through the global reach of Nokia Store and tools like Nokia In-App Payment and Nokia Advertising Exchange (NAX), as well as Nokia’s unparalleled operator billing network. So developers will be incentivized to deliver quality apps, previously found only on high-end smartphones.
At the launch in New-Delhi, India there were the following notable remarks as well:
- ~80M people are using the Nokia Xpress browser now
- 20M Asha Touch devices were sold since its launch 10 months ago
- Nokia expects to sell 100 million of the new generation Asha smartphones over the coming years, beginning with the Nokia Asha 501
- Nokia expects to sell 100 million of the new generation Asha smartphones over the coming years, beginning with the Nokia Asha 501
- Nokia gives developers the chance to make more money through the global reach of Nokia Store and tools like Nokia In-App Payment and Nokia Advertising Exchange (NAX), as well as Nokia’s unparalleled operator billing network.
- There are 120 ad agencies involved in NAX in 200+ countries
- There are 158 operators involved in Nokia’s operator billing network in 59 markets
- All that will provide a 2.5X increase in terms of developers’ revenue
- Nokia is the first manufacturer to bundle Facebook for free with Nokia Asha 501
- Such partnership is quite important to Facebook as the company sees its biggest opportunity in getting 5B billion people on-line who were not before (so far “only” 750M people access Facebook from their mobile devices)
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Happy Nokia presenters posing for photos
at the end of the launch in India
Making of the New Nokia Asha [nokia YouTube channel, May 9, 2013]
First hands-on with the Nokia Asha 501 [nokia YouTube channel, May 9, 2013]
The best thing is to watch The Nokia Asha 501 – Peter Skillman, Nokia Design Team [nokia YouTube channel, May 9, 2013]
Meet the next generation: Nokia Asha 501 [Nokia Conversations, May 9, 2013]
The aspirational meets the affordable in Nokia’s beautiful new touchscreen smartphone with social networking and a smarter Internet at its very core
The Nokia Asha 501 is set to break down a lot of barriers and smash people’s expectations of just how much ‘smartphone’ their money can buy.
It’s a touchscreen experience with social networks, content sharing and connectivity deeply integrated into a wonderful, responsive and revamped operating system.
Design and Colours
However, the first thing you will notice about the trail-blazing Nokia Asha 501 is the gorgeous design. Its lines and shapes are streamlined, compact and clean.
The seamless look and feel is of a premium product that is part of a unified modern design family, from the Lumia 920 to the Nokia 105.
After you’ve admired the durable two-part construction with the removable monobody, the next thing you’ll have to do is make a choice.
The Asha 501 is available in bright red, bright green, cyan, yellow, white and black.
The colour story continues with the red headphones that are included in the box. It’s sure to become a signature look!
Nokia Asha platform
The Asha 501 is powered by a new software platform, which fully leverages Nokia’s investments in Smarterphone, which it acquired in 2012 and builds on the best aspects of Series 40 to create something fresh and innovative.
The result is an evolutionary operating system that is fast, responsive and easy to use.
The Asha platform is faster, more responsive and more flexible too. This means new features and functionalities can be anticipated with future updates.
Developers will be able to create apps for the Nokia Asha 501 that will also be compatible with future Asha platform-based devices.
Living in the Fastlane
The forward-thinking approach to the Asha 501 extends to the user experience.
At its heart is a landmark new feature called Fastlane. Inspired by the much-loved swipe motion gestures on the iconic Nokia N9, Fastlane makes it faster and easier to access whatever is most important to you.
Whether it is the applications you use the most, the latest images you’ve captured or your social network updates, Fastlane is designed so that you’re never more than a swipe away.
Think of it as intelligent multitasking, or think of it as an interactive second home screen. Either way, Fastlane tracks your past, present and future, showing up to 50 of your most recent activities. It brings all the different elements of your smartphone experience together.
Smarter Internet
In just a few short years, more people will be accessing the Internet on a mobile phone than any other kind of electronic device.
This is why the Asha 501 continues Nokia’s focus on the ‘smarter Internet’ with an updated version of the Nokia Xpress browser with a fresh new user experience.
Of course, it still uses cloud-compression technology to reduce data by up to 90 per cent, making it both faster and cheaper for people to get online.
Hardware matters
Straight out of the box, there will be Facebook, Twitter, instant messaging and Weather Channel apps installed, together with premium games from Gameloft, such as Big Little City and Real Football 2013.
There’s also the now-legendary offer of 40 Free EA Games for you to download and keep forever from the Nokia Store.
The Asha 501 will be the first Nokia device at such a low price point to use a micro-SIM. Furthermore, it will come in a single-SIM variant and a Dual-SIM version with Nokia’s unique Easy-Swap SIM technology, which allows people to switch SIM cards without having to power off the device.
It features a 3.2-megapixel camera, WiFi, a lock screen with a glanceable clock and the 3-inch capacitive screen is made out of hardened glass. There’s 4GB of internal memory and support for a micro-SD card up to 32GB.
The battery life offers an incredible 48 days in standby and 17 hours of talk time – that means you could talk from 7am to midnight non-stop!
The Nokia Asha 501 will cost $99 before taxes and subsidies. It’ll be available in more than 90 countries worldwide from Q2.
See also: Nokia Asha 501: exclusive photos [Nokia Conversations, May 9, 2013]
Nokia Asha Platform Unlocks Sub-100 USD Smartphone Opportunity for Developers [press release, May 9, 2013]
New Asha platform delivers developers a consistent quality application experience in the world’s fastest growing smartphone category
New Delhi, India and Espoo, Finland – Nokia today announced a global initiative to unlock the sub-100 USD smartphone market for developers with the release of its Nokia Asha platform. Nokia also announced the Nokia Asha 501, the first smartphone built for the new platform.
Developers who write applications for the Nokia Asha 501 will reach all smartphones based on the new Asha platform without having to re-write code. Nokia expects to sell 100 million of the new generation Asha smartphones over the coming years, beginning with the Nokia Asha 501.
“We’ve seen a tremendous increase in consumer demand for apps for our Asha smartphones, as witnessed by the growth of downloads in Nokia Store,” said Marco Argenti, head of Developer Experiences at Nokia. “Consumers expect quality apps at every price point. With the new Asha platform, developers will be incentivized to deliver those quality apps, previously found only on high-end smartphones, thanks to unprecedented volumes and reach opportunities through one distribution channel and a single platform.”
Many of the most popular applications are already available or in development for the Nokia Asha platform, including CNN, eBuddy, ESPN, Facebook, Foursquare, Line, LinkedIn, Nimbuzz, Pictelligent, The Weather Channel, Twitter, WeChat, World of Red Bull and games from Electronic Arts, Gameloft, Indiagames, Namco-Bandai and Reliance Games. WhatsApp and other key partners continue to explore new Asha.
Developers will also get easy-to-use development tools and more ways to sell and promote apps, including the new Nokia In-App Payment tool.
New Nokia Asha SDK 1.0 and Nokia Asha web app tools
The new Nokia Asha Software Development Kit 1.0 is a suite of tools that support the development, testing, packaging and deployment of Java apps on the Nokia Asha platform.
The new Nokia Asha web app tools include a Web Development Environment (WDE), an integrated development environment (IDE) that developers can use to create and edit their Nokia Asha web apps; Web Inspector to help developers to debug and inspect elements in their web apps; and a new Web Designer Tool for creating great user experience for their web apps.
Nokia In-App Payment
Nokia also announced the new Nokia In-App Payment tool, designed to make it easier for developers to sell content from within their apps. It provides a simple and secure purchase experience for consumers and transparent payments for developers. Nokia In-App Payment will also be available for existing Asha and Series 40 phones, such as the Nokia 301. Nokia will release a public beta of Nokia In-App Payment in the coming weeks. Developers can sign-up for the beta at www.developer.nokia.com/inapppayment.
Developers voice support for new Nokia Asha platform
Dennis Crowley, CEO and co-founder of Foursquare: “Nokia continues to be a valued partner for Foursquare. The new Foursquare app on Asha delivers a fantastic search and discovery experience to help people make the most of where they are. As we head into the next wave of new Asha smartphones, we look forward to making Foursquare available for millions of Asha customers around the world.”
Michael Fisher, Director of Mobile Business Development, Twitter: “Twitter’s integration into the new Asha platform, along with preloaded Twitter application that ships on Nokia devices, offers people a richer Twitter experience. Whether you want to share a photo or news article, connect with people or find out what’s happening around the world, it’s now easier than ever to use Twitter on this family of devices.”
Sebastien Thevenet, General Manager SEA-Pacific, Gameloft: “As Nokia’s long term partner, with to date 200 million downloads recorded on Nokia Store, Gameloft is thrilled to offer four preloaded high quality games on the Nokia Asha 501 at launch (Assassin’s Creed 3, Bubble Bash 3, Real Football 2013, Little Big City) and overall more than 30 games to download on Nokia Store down the track. Those innovative titles are Try and Buy and Free to Play games making the most of Asha Full Touch capabilities and unique user interface, truly bringing a smartphone gaming experience at your fingertips.”
Akira Morikawa, CEO of Line Corporation: “Line’s partnership with Nokia is very important and it will continue on new Asha. Delivering Line on new Asha represents our commitment of ensuring that people around the world will experience the joy of communication through Line on Asha smartphones.”
Manish Agarwal, CEO, Reliance Games: “Reliance Games and Nokia have together demonstrated the combined power of localized content and a distribution platform in India. Our partnership with Nokia is a very cherished partnership for us to demonstrate the power of GoLocal. Reliance Games is committed to develop games on localized themes on the new Asha platform and entertain millions of people around the world by working closely with local Nokia teams in India, Asia Pacific, Latin America and other growth markets.”
Keshav Bajaj, VP Business Development, Nimbuzz: “Most of the 150 million and counting Nimbuzz users are from markets where Nokia Asha continues to gain momentum, including India, South East Asia, Middle East and Africa. We are very excited to have an application exclusively built for the new Asha platform to ensure the best user experience. This is yet another initiative from Nimbuzz for one of its most exclusive partners, Nokia.”
Alex Adjadj, Director of Strategic Development, Mobile Sales & Marketing, Namco-Bandai: “NAMCO BANDAI has been developing mobile games for over 10 years but there are still regions of the world where users haven’t seen or played PAC-MAN. Our 22 titles available in 13 languages for the Nokia Asha 501 is a testament to our commitment to Nokia to bring a great experience to mobile users of all demographics and budgets.”
Ramesh Kumar, Head of ESPNcricinfo and ESPN Digital Media India: “Given the popularity of Asha devices, the ESPNcricinfo app on the Asha 2013 platform is a dynamic way to reach growing numbers of mobile users in emerging markets. It is a rich platform where the ESPNcricinfo app can provide comprehensive cricket coverage tailored to suit on-the-go consumption of today’s passionate fans, including its famed match coverage, the latest news stories, insightful editorial pieces covering International & domestic cricket – all tailor-made for mobile consumption.”
New Nokia Asha 501 Dual SIM – One swipe to access everything you love [nokia YouTube channel, May 9, 2013]
Nokia introduces the Nokia Asha 501 [press release, May 9, 2013]
Nokia Asha 501 and Asha platform reinvent the affordable smartphone category
New Delhi, India and Espoo, Finland – Nokia today unveiled the first of a new family of Asha smartphones with the introduction of the Nokia Asha 501. The handset pushes the boundaries of affordable smartphone design with bold color, a high-quality build and an innovative user interface. The Nokia Asha 501 is the first device to run on the new Asha platform, which is designed to make the experience faster and more responsive. The Asha platform also helps developers to create, publish and make more money from apps made specifically for the new generation of Asha devices.
Standout design, innovative user interface
The Nokia Asha 501 makes high-end design and quality accessible to more people. The device is available in a choice of six striking colours that complement the elegant design. It comes in just two parts: a durable, removable casing and the scratch-resistant glass display, which features a three-inch, capacitive touchscreen and a single ‘back’ button. The compact new Asha weighs only 98 grams, for the ultimate portability.
The Nokia Asha 501 is built to make it easier for people to access everything they love, with a simple swipe and a choice of two main screens: Home and Fastlane. Home is a traditional, icon-based view for launching individual apps or accessing a specific feature, like the dialler or phone settings. The new Fastlane view was inspired by how people really use their phone. Recently accessed contacts, social networks and apps, unique to each person, are stored and presented in Fastlane. It provides a record of how the phone is used, giving people a glimpse of their past, present and future activity, and helping them multi-task by providing easy access to their favorite features.
Smarter and more personal Internet experiences
The new Asha comes with Nokia Xpress Browser pre-loaded, which compresses Internet data by up to 90%. This is aimed at making mobile browsing faster and more affordable. Nokia also announced the availability of Nokia Xpress Now, a new Web application that recommends content based on location, preferences and trending topics. It will be available via the Browser homepage or as a download from Nokia Store.
“Nokia has surpassed expectations of what’s achievable in the sub-100 USD phone category with a new Asha handset that is unlike any other, with design cues from Lumia and a mix of features, services and affordability that is valued by price-conscious buyers,” said Neil Mawston, executive director, Global Wireless Practice, Strategy Analytics. “This is a welcome addition to the market and a refreshing option for consumers looking to upgrade from feature phones.”
Asha platform for next-generation family of devices
The new Nokia Asha 501 was purpose-built to give people the best possible mobile experiences at an affordable price. It is highly efficient, with an industry-leading standby time of up to 48 days*. The Asha 501 is the first smartphone built on the new Asha platform, which leverages Nokia’s investments in Smarterphone, a company which Nokia acquired in 2012.
The new Asha platform provides developers with an open, standards-based environment for creating quality apps for consumers. Developers can create apps for the Nokia Asha 501 that will be compatible with future Asha platform-based devices. Nokia gives developers the chance to make more money through the global reach of Nokia Store and tools like Nokia In-App Payment and Nokia Advertising Exchange (NAX), as well as Nokia’s unparalleled operator billing network.
Many of the most popular applications are already available or in development for the Nokia Asha platform, including CNN, eBuddy, ESPN, Facebook, Foursquare, Line, LinkedIn, Nimbuzz, Pictelligent, The Weather Channel, Twitter, WeChat, World of Red Bull and games from Electronic Arts, Gameloft, Indiagames, Namco-Bandai and Reliance Games. WhatsApp and other key partners continue to explore new Asha.
The HERE experience, based on Nokia’s leading location-based platform, will also be available as a download for the Nokia Asha 501, starting in Q3 2013 and will initially include basic mapping services.
“The new Nokia Asha 501 raises the bar for what is possible in affordable smartphone design and optimization,” said Timo Toikkanen, executive vice president, Mobile Phones, Nokia. “The synergy between the physical design and the engine that is the new Asha platform has created a smartphone with both style and substance at a great price.”
Facebook and global operators to support Nokia Asha 501 with free data plans
The Nokia Asha 501 is expected to start shipping in June 2013. It is expected to be available through approximately 60 operators and distributors in more than 90 countries worldwide.
“We are very happy to offer the new Nokia Asha 501 through our subsidiaries in the continent. We are certain that this innovative device will follow the successful footprint of the Nokia Asha family, combining affordability with the best communication and Internet browsing capabilities,” said Marco Quatorze, Value Added Services Director for America Movil.
A leading operator in the Asia-Pacific region, Telkomsel is also supporting the arrival of the new Nokia Asha. “The Nokia Asha 501 will help us to boost the mobile Internet in Indonesia. It is powered by innovations like the Nokia Xpress Browser, based on a very efficient data consumption technology which allow us to offer best data plan tariff for people,” said Alistair Johnston, Chief Marketing Officer (CMO) of Telkomsel. “We have a billing agreement with Nokia that supports the creation of local applications absolutely relevant to Indonesian consumers.”
The popularity of the Nokia Asha family has also prompted innovative approaches to bundled mobile services. Nokia, Facebook and mobile network operator Airtel announced they have joined forces to offer data-free access to the standalone Facebook app, as well as the mobile site m.facebook.com. By the end of second quarter, current Airtel subscribers in Africa and India** will be able to enjoy unlimited, data-free access to Facebook from their Nokia Asha 501 for a limited period of time.
Commenting on the partnership, Andre Beyers, Chief Marketing Officer for Airtel Africa, said: “The collaboration with Nokia is in line with our strategy of enabling people to access data in Africa as we seek to bridge the digital divide across the continent. We’re already witnessing tremendous growth in data use across the 17 countries where we operate. The provision of free Facebook access is an excellent proposition to the millions of Airtel consumers. We are extremely delighted to partner with Nokia to give our consumers an even better mobile experience.”
Telkomsel will provide a specific Nokia Telkomsel Asha data plan that offers up to 500 MB of data use and includes 60 minutes of calls and 60 SMS. The company will also provide a one month free data plan to consumers using Nokia Asha 501 that can be used for all mobile Internet activities including access to Facebook or downloading apps.
“This bundle is a great way to discover Facebook on your Nokia Asha and enjoy the experience for longer without worrying about data charges,” said Vaughn Smith, VP mobile partnerships, Facebook. “Working in close partnership with Nokia and global operators made this offer possible and we’re excited to help connect the world on Facebook.”
MTN, a leading operator across Africa, said it will also offer the Nokia Asha 501 and ease access to Facebook. “We are excited to support this initiative with Facebook in Nigeria and Zambia and we are looking forward to expand it to other markets,” says Pieter Verkade, group chief commercial officer at MTN.
Product specifications and availability
The Nokia Asha 501 is available in single or EasySwap Dual SIM models. All come with WiFi and Bluetooth. Other specifications:
– Dimensions: 99.2 x 58 x 12.1 mm; 98 grams
– Camera: 3.2 MP
– Single SIM standby time: up to 48 days***
– Dual SIM standby time: up to 26 days***
– Talk time: up to 17 hours
– Additional memory of 4GB (card included in box), expandable up to 32GB
– Forty free EA Games worth €75 downloadable from Nokia Store
– Available colours: Bright Red, Bright Green, Cyan, Yellow, White and Black
– Suggested pricing is 99 USD before taxes and subsidies.Read more about the Nokia Asha 501 on Nokia Conversations: http://conversations.nokia.com/?p=120951.
* when using the single SIM model
**Under test conditions; actual results may vary, depending on use.
** *Time implementation differs by country
Intel CEO (Krzanich) and president (James) combo to assure manufacturing and next-gen cross-platform lead
Update: excerpts from Intel’s CEO Presents at Annual Shareholder Meeting Conference (Transcript) [Seeking Alpha, May 17, 2013]
Andy D. Bryant – Chairman of the Board:
In his most recent role as Chief Operating Officer, Brian [Krzanich] led an organization of more than 50,000 people. This included Intel’s technology and manufacturing group, its foundry and memory businesses, its human resources and information technology groups, and its China strategy.
Brian M. Krzanich – Chief Executive Officer:
I thought I would start off our conversation this morning talking about three main topics. First, I thought I give just a brief update on our business conditions, just a quick financial look at the company, and really what it returns to shareholders.
The next topic I thought I would talk about are what is really the mega trends that are driving our industry and technology. And that really will lead into the final section, I’ll try and talk about, which is, what are our imperatives for growth as a company and what’s the response from these mega trends? So hopefully today, you’ll get a picture of a great foundation, how we see the trends driving where we’re headed, and what it takes for us to grow moving forward.
Let’s start with just where are we as a business. And as you probably saw in our earnings announcement and as we’ve been watching the company over the last couple of years, we really had a solid foundation. We had net income of over $53 billion, excuse me, net revenue of over $53 billion, 62% margin, and an operating profit of over almost $15 billion. That puts us in the top 15 of the S&P 500 for net income.
…. So this foundation, this financial picture is what we will use now to move forward and really drive additional growth. And so I’d like to transition now to what are these mega trends? Where is the industry headed? And as a result, how does that drive our imperatives for growth moving forward?
I don’t think we can start a discussion like that without first, having a quick discussion about one of the key real trends that have occurred over the last couple of years. And that’s really this ultra-mobile and move to tablets and phones that has occurred in our industry. We see that we’ve been a bit slow to move into that space, but what I want to show you today is that, we see the movement, we’re well positioned already and the base of assets that we have will allow us to really grow in this area at a much faster rate moving forward.
So let’s start with mega trend number one, which is just that, it’s about ultra-mobile. We see the is becoming more and more a connected computing environment. The people want their computing next to them. They want to carry it with them. And that really means you have to have connectivity, you have to have more power, you have to have integration, and you have to be in these new markets and new devices that are moving towards more and more connectivity, we see it. We believe we are well positioned. We have 15 phones in 22 countries already, excuse me, 12 phones in 22 countries, 15 tablets both Android and Windows, and so we’ve got a good base. We see this trend, and I’ll show you in a little bit with our imperatives, we’re well positioned to move forward.
The next one is one that I think is really driving great growth and is a great opportunity, in some place we’ve really established well, is really that the Datacenter is continuing to grow at phenomenal rates. It’s growing because of the move to cloud and tied to that connective computing environment, people want to keep more and more and have more and more access to the cloud.
And then you’re also seeing a move in the Datacenter around big data, that as all of these connective devices continue to grow, it provides a relative information that companies can now use to offer better services and better understanding of what consumers want, and that’s really what big data is about. It’s about providing answers as you increase the data rate that’s available to you. We see that, again, we believe our products and our services are well positioned for this, and we’ll talk a little bit about that in our imperatives moving forward.
And the third trend is really around the foundation of Intel. It’s around integration and innovation, and I believe this is really what Intel does best. When you look at our name and where we came from, Intel is Integrated Electronics, that’s what the name stands for and this is what we’ve always done best. This allows us to combine our silicon technology, our architecture, our software and services to really drive the SOC or the System-On-A-Chip environment to levels that nobody has seen before we believe moving forward.
It means really going out and bringing in new innovations, new technologies, new communication capabilities, bringing those into silicon and using that more as long leading edge technology to allow us to drive these in a way faster than anybody else on the planet can. So those are the three big mega trends that we see driving technology and the industry moving forward.
And what I’m going to show you now is that, we have the assets that we can apply towards these mega trends and then how those drive the imperatives for the company moving forward. Let’s first take a look at the assets. And I believe this is an asset base that any company in the world would be end user.
We have our manufacturing assets, something that’s been near and dear to my heart over the years, 4 million square feet of manufacturing clean room. We have leading edge technology. We have 22-nanometers in production, the world’s only Tri-Gate FinFET technology is our third generation of High-k Metal Gate. We’re in the final stages of development prior to production or 14-nanometers, our second generation of Tri-Gate transistors, our fourth generation of High-k Metal Gate, that’s an asset that everybody on the planet would love to have at – to apply towards those mega trends that we just talked about.
We have our architecture, which really ranges from the Xeon architecture for data center and servers all the way down to the Atom Architecture, which allows us into microservers, but into that connected computing, and what you will see is a move more and more as we go forward to continue to drive that continuum of computing capability into more and more markets. That’s really an asset, again, very few companies if any have.
And the last is to tie it all together, software and services, we’ve talked – you’ve seen our acquisition of McAfee and Wind River, we’ve built a services business. What this allows us to do is take all of those assets and apply into each one of those markets that I talked about in the mega trend. And what it allows us to do is provide more than just silicon. It allows us to provide a platform and a user experience that nobody else can, and that’s a secure and user-friendly experience that allows us to provide everything to the OEM, who wants to bring a product to market.
All of those are surrounded by the 105,000 employees that are always Intel’s greatest asset. The ability of these employees is to have, when we apply them towards these markets and these imperatives that you will see in a second here, is by far the greatest asset Intel has and we will continue to be moving forward. So I’ve shown you our base, I’ve shown you the mega trends, I’ve shown you what I believe is the greatest assets of the world to apply to those, and so let’s talk about what the imperatives are then moving forward.
The first one is to drive PC innovation. We’ve talked a bit about this. It’s the foundation of that financial picture that I showed you at the beginning. With Haswell coming out this year, it’s launching actually right now and throughout the year as the Haswell products come out, with ultrabooks, we have the greatest level of innovation in the PC in its history. You’re going to see ultrabooks, you see two in ones, which are convertibles, which are bringing that tablet and a PC together.
And with Haswell, you see the largest improvement in battery life and continuing capability that Intel has ever brought to production. So we believe that we are well positioned for what will be truly the PCs greatest time of innovation that we’ve all seen in our life.
The next imperative is that aggressively move into this ultra-mobile space. As I said at the beginning, we’re well positioned. We’re already shipping 12 phones in 22 countries. We have 15 tablets out there both windows and Android. We’ve got products that are specifically designed for this ultra-mobile space that have been in the works for a couple of years, now you saw the Silvermont announcement [SEE SECTION 6. ON ‘Low-Power, High-Performance Silvermont Microarchitecture’ IN THE DETAILS PART BELOW] earlier this week.
You are going to see, you see the Bay Trail will come out in the fourth quarter, which is really a product targeted towards tablets and low-power
CRAM[C-RAN: Cloud Radio Access Network] cells and convertible devices. You can see Merrifield, which is our next generation phone device. And just as important is our LTE technology, which is critical for that second part of connecting computing, which is the communication. We have data-based LTE coming out this summer, and we have multi-mode LTE, which allows voice, data, and voice over data at the end of this year, and that really opens up all the rest to the markets to our phones and our connected devices.So we believe we’re well positioned. We’ve made the move, but we believe also that our architecture and the moves we’ve made allow us to move even quicker into this market down moving forward.
The third one again tied to the trends I showed you at the beginning is to accelerate growth in the Datacenter. We have a great position in the Datacenter already. We believe that real trends like big data, movement to the cloud, software to find networks, all of those things allow for phenomenal growth in this space, and we believe our product line is well positioned to let us lead there.
We have the Haswell, which I talked about, our second generation of 22-nanometer architecture, we’ll be shipping Xeon level or server level class product in mid-2013. We have Avoton, which is Atom from microservers. We’ll be the first to this microserver trend. You hear a lot about it. You hear a lot of people talking about it. You should know that Intel was first to this space. We didn’t wait for it to be created. We’re going to go move that space.
We’re going to go define that microserver space, and we have Rangeley, which is product for network in comps infrastructure, which really allows us to move into the other sides of the Datacenter, where communications and that networking infrastructure occur. So those products combined, we believe we are well positioned to accelerate this growth into the Datacenter.
And then lastly, is to continue our silicon leadership, talked early on about 22-nanometers, the first technology to bring out the target transistor, but more importantly as we have a roadmap of Morris Law that continues, that we see us growing further in along the Morris Law transitions. We have 14-nanometer in its final stages of development, ready for production at the end of this year and moving into next year.
We understand what is beyond 14-nanometers for Morris Law. That silicon leadership allows us to drive the innovation in every one of these other areas and really bring it together in tri-sector of cost, battery, and performance that allows us to bring products to anyone of these markets that’s required.
So to bring this to closure, as my – this is my first presentation as CEO I guess. I’ve shown you that we have a great basis from which to grow on, but financially the company is sound in a very strong position. I’ve shown you that, we understand the mega trends and then we understand exactly how the market is moving into these data center areas, the connected computing and ultra-mobility, and I try to show you we have laid out the imperatives and assets to really allow these as to move into these new areas.
And so with that, I would just like to bring this to closure to show you that, I believe we’re well positioned. I believe that we have the best position in Intel’s history and a long last while to grow into these areas, and we really look forward to the coming years.
And with that, I would like to call back up Andy and Renée for Q&A.
Q: Question one, it has been two years since we purchased McAfee. How has McAfee contributed to the bottom line? What is the long-term plan with this company?
A: from Renée James – President
When McAfee and the acquisition of McAfee is hot of a broader strategy that we’ve had to increase the overall security not only of our products, but as we move into cloud-based computing, and into ultra-mobility that Brian talked about. We believe that one of the opportunities faces for Intel is to provide a more secure solution, more secure platforms around your data, around the devices that we build, and around your own personal identity and privacy.So McAfee is one of many assets that we have acquired, they have been doing a very good job, and you may have read that we’ve added two McAfee over the course of the last two years. We’ve recently announced a week ago that we made an additional acquisition, which was always part of our strategy to grow what McAfee offered around the network and the cloud, and we continued to evolve their product line and this week we made an announcement around a personal identity and data security products for consumers that is bundled with our new platforms. So we’re very happy with them. It is part of a much broader strategy that’s consistent with what Brian just talked about, and we should look for more in that area.
Q: Over the last decade, our stock has been flat. It’s more or less tracked Microsoft has underperformed S&P 500 compared to QUALCOMM. QUALCOMM is up 300%; Apple, up 6,000%. QUALCOMM, for example, is now worth as much as Intel. Apple and QUALCOMM focus on communication products and mobile products, whereas we mostly use the market.
What’s worse is that we have the huge manufacturing capability that you talked about, maybe 3.5-year lead on competitors. So if weren’t just now coming out with Haswell, sophomore products et cetera, our design side of the house must be behind by 3.5 years or so, and that’s not good, because now we’re in catchup mode, and that’s risky. And this isn’t the first time in the last dozen years I missed the industry trend. So I’m very concerned about the product design side of the house. This company has been very focused on manufacturing from pub noise aren’t down, the microprocessor, the 4004 was afterthought.
The products mattered to this company. So I’m wondering if you think that the Board, the top management and the comp packages focus on product development well enough and if you’ve seen any improvements in last few years to improve the effectiveness of product design likely to be true?
A: from Brian M. Krzanich – Chief Executive Officer
So I started my presentation with an acknowledgment that we were slow to the mobile market. And I wanted to do that purposely to let the shareholders know we saw, but they were moving much more aggressively now moving forward, and we believe we have the right products. What we have to do is really make some decisions around; you see we bought assets to allow us to get into the LTE space. We’ve made transitions in what we design for Atom, and we’ve looked at how do we design our silicon technologies to allow integration of those, because COMs and the CPU are a little bit different in the silicon technologies they require.So we do believe we are positioned well moving forward. But you are asking a more fundamental question about how do we see market trends and how do we really make sure that we understand how the market is moving. And actually we spent a lot of time with the board over the last several months, partly in just the normal discussions with the board, and partly in this process of selection. And both Renée and I talked about how we’re going to build a much more outward sensing environment for Intel, so that we understand where our architecture needs to move first.
We actually understand that integration is occurring more and more, that it’s important more about integration than almost anything else right now, and that’s really how these new devices are occurring. We have plans to build a structure that allows us to have consultants and people from the outside to help us look at these trends and look at our architectural choices and make sure we’re making the right decisions. And we’re trying to build a much closer relationship with our customers, so that we understand where they want to go. We spent, actually Renée and I over the last week, a lot of time with and they are all showing us here is where the market is moving and here is where we need Intel to move.
We are going to make adjustments in our architecture, and our product choices to align to those much, much closure moving forward. So we do believe, we see what you’re talking about how we made those choices, but we believe we’ve made the right decisions and we have the right process moving forward to make sure, I wish they are aligned.
Q: … question is about the Software and Services Group as compared to the PC Client Group. The Software and Services is certainly expected to grow and I’m particularly interested in the gross margin contribution not just today, I’m interested in your vision three to five years from now, how you see the gross margin contribution of the Software Group, comparing and either increasing or decreasing relative to the PCCG Group?
A: from Renée James – President
The Software and Services Group as you know is a new reportable segment in the last several years for us. Software business, in general, are good opportunities for growth and once that are aligned with the market segments that we’re going to provide products into or provide products into today is a good opportunity for us to enhance our offering to our customers.In general, we have a very, very good business. Brian talked about the margin profile business we have today. The businesses that we are pursuing in Software and Services are equally good opportunities, and we expect that those businesses will continue to contribute as software companies do in the market and about the same way that they do in the market today.
Q: For the first time as a shareholder of Intel, I’m kind of wondering and curious about and look forward a decade from now, and here is a context to the question.
The CapEx spending has more than doubled in the last two years. R&D has gone up by 53%, you are making a really significant investment in the future that you talked about CEO Brian, okay. And you’ve made a transition over the FinFET, last week as preparation for the meeting, I looked at the ITRS road map and about 2020, it indicates that gate lines would be running around 10-nanometers.
When I look realistically of that, the question I have is one, what device architecture would you be using there more than likely? And number two, isn’t it time for a transition, an inflection point as Andy might have said to either switching photons or quantum computing or something else. So maybe part of the question is directed towards you Brian, and the other part could we possibly hear from your CTO or Head of TD?
A: from Brian M. Krzanich – Chief Executive Officer
I’ll start. It was a pretty long question, so I’m going to see if I can get most of your points. Your first point was CapEx has gone up, we’re spending a lot more on technology and is there a time for a transition in that technology, and I would tell you that we are the – we typically have about a 10-year view of Moore’s Law and we’ve always had a 10-year view. If you went back 10 years ago, we had a 10-year view. If you went back five years ago, we have a 10-year view, that’s about as far out as you can see, and we believe that we have the right architectures to continue to grow Moore’s Law in a silicon environment for at least that period of time.That’s not to say we don’t have efforts in photonics, we actually have efforts in photonics and we’re going to bring products to markets in photonics, more about switching in the datacenter [SEE SECTION 7. ON ‘PHOTONIC ARCHITECTURES’ IN THE DETAILS PART BELOW], but the fundamental silicon technology and our ability to continue to drive it beyond 10 nanometers, to be honest with you, we plan to be on 10 nanometers much earlier than 2020, I can tell you that, is we believe sound and fundamental and it’s why we made investments you saw us make an investment in ASML last year for almost $4 billion in total. That was really to drive EV technology for lithography to allow to keep pushing well below 10 nanometers from the Moore’s Law standpoint. So we think we are pretty well positioned to keep moving at least for the next decade in the current technologies. I don’t know if Bill…
A: from William M. Holt – Executive Vice President
General Manager, Technology and Manufacturing Group [“semiconductor CTO”]But if you look back at the last three or four generation each one has come with a substantial innovation or change, there is no simple scaling in our business anymore. And that will continue, and so each time we plan to advance the technology, we have to make changes relative to photonics and our quantum computing. We do have – Brian said, have efforts in those, but those are clearly not something that are anytime in the near horizon. There is lots of interesting work going on there, but none of it really is practical to turn into a real computing devices.
Q: How do you expect the foundry market to impact margins short and long-term?
A: from Brian M. Krzanich – Chief Executive Officer
So I think Stacy has talked in some of the earnings calls that we currently see margins to be in the range looking forward to 55% to, I believe, 65% was the range she gave. Those were inclusive of our foundry business. So I would tell you that we’ve already built the foundry growth into our current projections for margin, and we actually believe we are being selective, we’re not going into the general foundry business, we’re not opening up to anybody. We’re really looking for partners that can utilize and make it take advantage of our leading edge silicon and that’s why we are able to stay in that range we believe moving forward.Q: I agree with the President’s vision of future is the customer interface and have LTE and good processing that all make sense. [SEE ‘TRANSPARENT COMPUTING’ AS THE OVERALL VISION, AND PERCEPTUAL COMPUTING AS AN ADDITIONAL ONE IN THE BELOW DETAILS, PARTICULARLY SECTIONS 5.+8. AND SECTION 4. RESPECTIVELY.] I would rather usher with these executions. If you look at the mobile world right now the ARMs Holdings, they have 95% of the market share. I understand Intel has 1,000, I think 1,000 researchers I think they are doing purely basic research.
And how come interference see this mobile way coming and that the ARM Holdings taking maybe 5% market share. On top of that, Microsoft going to RT, it’s high this Windows RT, which are ARM Holding and HP just announced a new tablet with NVIDIA tablet processor, also based on ARM. So everybody is trying to take the CPU share away from you. And I understand Intel is having this Haswell should coming out in June, some questions, are you confident this Haswell can hold ARMs Holding back?
A: from Brian M. Krzanich – Chief Executive Officer
First, I’d say, in my presentation I talked about the fact that yes, we missed it. We were slow to tablets and some of the mobile computing. We do believe we have a good base right, 12 phones, 20 countries, 15 tablets, Android and Windows 8, it gets important that we’ve looked at both of those, and then we have these products moving forward. I would tell you that it’s more than just Haswell.
Haswell is a key product. It’s going to extend quorum much further on both ends from a high performance Xeon space to the low power space. You are going to see single digit power levels on a core product, which will allow it move into very mobile spaces, but that alone would not go beat ARM or go beat the competition into those spaces you talked about. What you really have to do is extend into that Atom space as well, and that’s where you see products like Clover Trail and Clover Trail+ today, Silvermont [SEE SECTION 6. ON ‘Low-Power, High-Performance Silvermont Microarchitecture’ IN THE DETAILS PART BELOW] and then moving into the rest of this year you see, Bay Trail.
Bay Trail will be one of the biggest advances we made in Atom that allows us to move into the mobile space much stronger.
And then thirdly, with the assets we purchased a few years back, which was the Infineon mobile group, which gave us the comp side of this. And I told you that we have comps’ LTE data in the middle of this summer and multimode at the end of this year. We’ll actually be the next meeting person in LTE space and that’s critical to get into those markets. You don’t want to have to dependent on others to provide that comp and then as we move into next year, you’ll see us integrating that, which we believe allow us to move back on to that leading edge. So stitch back to that, do we have a good product roadmap to allow us to go, win share in that space, we believe we do.
Next question is do we have a good ability to view that space moving forward because whatever it is today won’t be what it is five years from now, and that’s what Renée and I are committed to go, put in together because we absolutely believe this connected computing will continue to move down and we’ll continue on the products going forward.
End of [May 17, 2013] update
Intel Chairman Interview on New Intel CEO Brian Krzanich [SBARTSTV YouTube channel, May 2, 2013]
Intel’s CEO Pick Is Predictable, but Not Its No. 2 [The Wall Street Journal, May 2, 2013]
The selection of Mr. Krzanich, who is 52 and joined Intel in 1982, suggests that Intel will continue to try to use its manufacturing muscle to play a broader role in mobile chips.
But he said that the board was mainly convinced by a new strategy—devised with Ms. James—to help take Intel chips into new devices.
“That is absolutely what won them the job,” said Andy Bryant, the Intel chairman and former finance chief who led the search. “Brian and Renee delivered a strategy for Intel that is pretty dramatic.”
…
While Mr. Krzanich doesn’t expect the “full strategy” to become visible until later this year, he said it would help move Intel chips beyond computers and mobile devices into more novel fields, including wearable technology.
The strategy “went from the very low end of computing to the very top end of computing,” Mr. Bryant said.
…
Intel directors met last weekend for a final round of interviews and then vote on Mr. Krzanich’s selection, the person close to the situation said.
On Tuesday, Mr. Krzanich suggested to Mr. Bryant the appointment of Ms. James, which the board approved Wednesday, the Intel spokesman said.
Mr. Bryant, who is 63 years old, said he has helped mentor both executives and agreed to stay on in his position for an indefinite period to help them in their new roles.
What already available from recently accepted by Intel board strategy is detailed in the below sections of this post, namely:
- Intel® XDK (cross platform development kit) with the Intel® Cloud Services Platform (CSP)
- Porting native code into HTML5 JavaScript
- Parallel JavaScript (the River Trail project)
- Perceptual Computing
- HTML5 and transparent computing
- Low-Power, High-Performance Silvermont Microarchitecture
- Photonic achitectures to drive the future of computing
- The two-person Executive Office and Intel’s transparent computing strategy as presented so far
I am quite impressed with all of those pieces, just to give my conclusion ahead.
There is, however, a huge challenge for the management as the new two-person Executive Office of Brian M. Krzanich as CEO and Renée J. James as president is to lead the company:
– out of Intel’s biggest flop: at least 3-month delay in delivering the power management solution for its first tablet SoC [‘Experiencing the Cloud’, Dec 20, 2012]
– then Saving Intel: next-gen Intel ultrabooks for enterprise and professional markets from $500; next-gen Intel notebooks, other value devices and tablets for entry level computing and consumer markets from $300 [‘Experiencing the Cloud’, April 17, 2013] in short-term
– also capitalising on Intel Media: 10-20 year leap in television this year [‘Experiencing the Cloud’, Feb 16, 2013] as a huge mid-term opportunity (with Windows Azure Media Services OR Intel & Microsoft going together in the consumer space (again)? [‘Experiencing the Cloud’, Feb 17, 2013] or not)
– as well as further strengthening its position in the Software defined server without Microsoft: HP Moonshot [‘Experiencing the Cloud’, April 10, 2013] effort
– but first and foremost proving that the Urgent search for an Intel savior [‘Experiencing the Cloud’, Nov 21 – Dec 11, 2012] did indeed end with this decision by the Intel board
– for which the litmus test is the company success against the phenomenon of the $99 Android 4.0.3 7” IPS tablet with an Allwinner SoC capable of 2160p Quad HD and built-in HDMI–another inflection point, from China again [‘Experiencing the Cloud’, Dec 3, 2012] which is based on The future of the semiconductor IP ecosystem [‘Experiencing the Cloud’, Dec 13, 2012] being a more and more viable alternative to the closed Intel system of design and manufacturing.
Indeed, Intel completely missed the huge opportunities presented by the explosion in the mobile computing end of the market during the last 3 years resulting in entry level smartphone prices as low as $72+, only 77% higher than Intel’s latest available in products Atom Z2760 processor chip for smartphones and tablets at $41, and 71% lower than Intel’s latest available Core™ i3-3229Y processor chip for lowest power consumption ultrabooks at $250, so by now Intel’s whole business model is in jeopardy:
despite sufficiently early warnings by: ![]()
More information: Apple’s Consumer Computing System: 5 years of “revolutionary” iPhone and “magical” iPad[‘Experiencing the Cloud’, July 9, 2012]:
1. Overall picture at the moment
2. Current iPhone and iPad products
3. Earlier products
4. iCloud
5. iTunes
6. App Store
Let’s see now in detail how the Intel Board decision could be the right one based on deep analysis of the available information so far:
1. Intel® XDK (cross platform development kit) with the Intel® Cloud Services Platform (CSP)
The Intel® XDK (cross platform development kit) can be used to create applications using HTML5 and web services. One such set of services are the Intel® Cloud Services Platform (CSP). The Intel® XDK supports the full spectrum of HTML5 mobile development strategies, including:
- Classic Web Apps – No device interface, no on-device caching (only works online)
- Mobile Web Apps – HTML5 Caching (works online/offline), some device interface (GPS, Accelerometer)
- Hybrid Native Apps – Full device interface, identical to native apps
Each of these strategies has pros and cons – Intel makes it easy to develop using HTML5 and JavaScript, regardless of the precise deployment strategy you choose. Intel’s App Dev Center makes it easy to build and manage deployments to all popular app stores.
With the Intel® XDK, developers really can “write it once, deploy to many.” Currently build for iOS Tablets, iOS Smartphones, Android Tablets, Android Smartphones, Google Play Store, Amazon App Store, Mozilla App Store, Facebook App Center, and the Google Chrome store.
Intel® HTML5 XDK Demo [intelswnetwork YouTube channel, March 25, 2013]
More information:
– Create World Class HTML5 Apps & Web Apps with the XDK [Intel’s App Learning Center, March 1, 2013]
– The XDK turbocharges PhoneGap [Intel’s App Learning Center, March 1, 2013]
– Developing Applications for Multiple Devices [Intel HTML5 development documentation, March 15, 2013]
It is likely that any of your apps fall into one of two broad categories. The first category of apps includes fixed position apps, like a game or interactive app where the layout is fixed and all the assets are placed in a static position. The second app category is a dynamic layout app, like an RSS reader or similar app where you may have content that is in a long list and viewing a specific item just shows a scrolling view to acommodate varying content size. For the second category, positioning and scrolling can usually be handled by simple CSS. Setting your div and body widths to “width=100%” instead of “width=768px” is an example of an approach that should help you use the entire screen regardless of resolution and aspect ratio.
The first category is a lot more complicated and we have added some functions to help you deal with this issue. It should be noted that there is no magic “silver bullet” solution. However, if you design your app with certain things in mind and have a plan for other resolutions, we can take care of some complicated calculations and make sure things are scaled for the best user experience possible.
Before we explain how to use our functions to help with these issues, let’s look at some real devices and their resolutions to get a clearer picture of the issues.
…
Conclusion
Scaling a single codebase for use on multiple devices and resolutions is a formidable challenge, particularly if your app is in the category of apps that are fixed position apps rather than an app that uses a dynamic layout. By designing your app’s layout for the smallest screen ratio expected, you can rely on us to help by performing proper scaling and letting you know the new virtual available screen size. From there you can easily pad your app’s background or reset your application’s world bounds to adapt to different screens on the fly.
For more information, documentation is available at http://www.html5devsoftware.intel.com/documentation. Please email html5tools@intel.com with any questions or post on our forums at http://forums.html5dev-software.intel.com .
App Game Interfaces is a JavaScript execution environment that includes a minimal DOM, primarily to provide access to a partial implementation of HTML5 canvas that is optimized for the Apple iOS and Google Android platforms. The App Game Interfaces augment the Canvas object with multi-channel sound, accelerated physics, and accelerated canvas to provide more realistic modeling and smoother gameplay, more like native capabilities and performance – with HTML5!
The Intel® HTML5 Game Development Experience at GDC 2013 [intelswnetwork YouTube channel, April 5, 2013]
More information:
– HTML5 and Mobile are the Future of Gaming [Intel’s App Learning Center, March 1, 2013]
– Graphics Acceleration for HTML5 and Java Script Engine JIT Optimization for Mobile Devices [Intel Developer Zone article, Jan 4, 2013]
– Convert an App Using HTML5 Canvas to Use App Game Interfaces [Intel HTML5 development documentation, March 4, 2013]
– Application Game Interfaces [Intel HTML5 development Readme, March 1, 2013]
App Game Interfaces uses: 1. Ejecta - Dominic Szablewski - MIT X11 license
(http://opensource.org/licenses/MIT) 2. Box2D - Erin Catto - Box2D License 3. JavaScriptCore - The WebKit Open Source Project - GNU LGPL 2.1
(http://opensource.org/licenses/LGPL-2.1) 4. V8 JavaScript Engine - Google - New BSD license
(http://opensource.org/licenses/BSD-3-Clause) 5. IJG JPEG - Independent JPEG Group – None
(http://www.ijg.org/files/README) 6. libpng - PNG Development Group - zlib/libpng License
(http://opensource.org/licenses/Zlib) 7. FreeType - The FreeType Project - The FreeType License
(http://git.savannah.gnu.org/cgit/freetype/freetype2.git/tree/docs/FTL.TXT) 8. v8 build script - Appcelerator Inc - Apache License 2.0
(http://www.apache.org/licenses/LICENSE-2.0)
The Intel Cloud Services Platform beta provides a set of identity-based services designed for rich interoperability and seamless experiences that cut across devices, operating systems, and platforms. The initial set of services accessed via RESTful APIs provide key capabilities such as identity, location, and context to developers for use in server, desktop, and mobile applications aimed at both consumers and businesses.
For more information, please visit the Intel Cloud Services Platform beta.
Intel® Developer Zone Cloud Services Platform [intelswnetwork YouTube channel, March 26, 2013]
Plucky rebels: Being agile in an un-agile place – Peter Biddle at TED@Intel [TEDInstitute YouTube channel, published May 6, 2013, filmed March 2013]
Intel® Cloud Services Platform Demo at GDC 2013 [intelswnetwork YouTube channel, April 5, 2013]
Intel® Cloud Services Platform [CSP] Technical Overview [intelswnetwork YouTube channel, May 3, 2013]
More information:
– Intel® Cloud Services Platform Overview (video by Norman Chou on Intel Developer Zone, March 19, 2013)
– Intel® Cloud Service Platform beta Overview (presentation by Norman Chou on GSMA OneAPI Developer Day, Feb 26, 2013), see the GSMA page as well
Build apps that seamlessly span devices, operating systems, and platforms.
Learn how you can easily build apps with this collection of identity-based, affiliated services. Services available include Intel Identity Services, Location Based Services, Context Services and Commerce Services. This session will cover the RESTful APIs available for each service, walk you through the easy sign up process and answer your questions. Want to know more? Visit http://software.intel.com/en-us/cloud-services-platform.
2. Porting native code into HTML5 JavaScript
Currently porting native iOS code to HTML5 is supported but via an abstract format which potentially will allow portinf from other OS code in the futures as well:![]()
This app porting relies (or would soon rely, see later) on App Framework (formerly jqMobi) as the “definitive JS library for HTML5 app development” for which Intel is stating:
Create the mobile apps you want with the tools you are comfortable with. Build hybrid mobile apps and web apps using the App Framework and App UI Library, a jQuery-compatible framework that gives you developers all the UX you want in a tight, fast package.
The Intel® HTML5 App Porter Tool Demo at GDC 2013 [intelswnetwork YouTube channel, April 5, 2013]
More information: Intel HTML5 Porter Tool Introduction for Android Developer [Intel Developer Zone blog post, April 5, 2013] which presents the tool as:
![]()
and adds the following important information (note here that instead of App Framework/jqMobi that version relies on the less suitable jQuery Mobile):
The next release is expected to have better integration with Intel® XDK (Intel’s HTML5 cross platform development kit) and have more iOS API coverage in terms of planned features.
2. Porting translated application to different OSs
A translated HTML5 project has a jsproj file for Visual Studio 2012 JavaScript project in Windows Store apps which you are able to open on Windows* 8 in order to run in case of successfully translated application (100% translated API) or continue development in case of placeholders in the code.
While in the associated Technical Reference – Intel® HTML5 App Porter Tool – BETA [Intel Developer Zone article, Jan 17, 2013] you will find all the relevant additional details, from which it is important to add here the following section:
About target HTML5 APIs and libraries
The Intel® HTML5 App Porter Tool – BETA both translates the syntax and semantics of the source language (Objective-C*) into JavaScript and maps the iOS* SDK API calls into an equivalent functionality in HTML5. In order to map iOS* API types and calls into HTML5, we use the following libraries and APIs:
The standard HTML5 API: The tool maps iOS* types and calls into plain standard objects and functions of HTML5 API as its main target. Most notably, considerable portions of supported Foundation framework APIs are mapped directly into standard HTML5. When that is not possible, the tool provides a small adaptation layer as part of its library.
- The jQuery Mobile library: Most of the UIKit widgets are mapped jQuery Mobile widgets or a composite of them and standard HTML5 markup. Layouts from XIB files are also mapped to jQuery Mobile widgets or other standard HTML5 markup.
The Intel® HTML5 App Porter Tool – BETA library: This is a ‘thin-layer’ library build on top of jQuery Mobile and HTML5 APIs and implements functionality that is no directly available in those libraries, including Controller objects, Delegates, and logic to encapsulate jQuery Mobile widgets. The library provides a facade very similar to the original APIs that should be familiar to iOS* developers. This library is distributed with the tool and included as part of the translated code in the
libfolder.You should expect that future versions of the tool will incrementally add more support for API mapping, based on further statistical analysis and user feedback.
3. Parallel JavaScript (the River Trail project)
RiverTrail Wiki [on GitHub edited by Stephan Herhut, April 2313, 2013 version] [April 23]
Background
The goal of Intel Lab’s River Trail project is to enable data-parallelism in web applications. In a world where the web browser is the user’s window into computing, browser applications must leverage all available computing resources to provide the best possible user experience. Today web applications do not take full advantage of parallel client hardware due to the lack of appropriate programming models. River Trail puts the parallel compute power of client’s hardware into the hands of the web developer while staying within the safe and secure boundaries of the familiar JavaScript programming paradigm. River Trail gently extends JavaScript with simple deterministic data-parallel constructs that are translated at runtime into a low-level hardware abstraction layer. By leveraging multiple CPU cores and vector instructions, River Trail achieves significant speedup over sequential JavaScript.
Getting Started
To get a feeling for the programming model and experiment with the API, take a look at our interactive River Trail shell. The shell runs in any current version of Firefox, Chrome and Safari. If you are using Firefox and have installed the River Trail extension (see below on how to), your code will be executed in parallel. If you are using other browsers or have not installed the extension for Firefox, the shell will use a sequential library implementation and you won’t see any speedup.
You need to install our Firefox extension to use our prototype compiler that enables execution of River Trail on parallel hardware. You can download a prebuilt version for Firefox 20.x [April 23] running on Windows and MacOS (older versions for older browsers can be found here). We no longer provide a prebuilt Linux version. However, you can easily build it yourself. We have written a README that explains the process. If you are running Firefox on Windows or Linux, you additionally need to install Intel’s OpenCL SDK (Please note the SDK’s hardware requirements.).
…
River Trail – Parallel Computing in JavaScript [by Stephan Herhut from Intel Labs, delivered on April 2, 2012 at JSConf 2012, published on JSConf EU YouTube channel on Jan 20, 2013]
River Trail Demos at IDF 2012 [intelswnetwork YouTube channel, Sept 24, 2012]
More information:
– River Trail – Parallel Programming in JavaScript [Stephan Herhut on InfoQ, March 29, 2013] a collection which is based on his latest recorded presentation (embedded there) that was delivered at Strange Loop 2012 on Sept 24, 2012 (you can follow his Twitter for further information)
– River Trail: Bringing Parallel JavaScript* to the Web [Intel Developer Zone article by Stephan Herhut, Oct 17, 2012]
– Tour de Blocks: Preview the Benefits of Parallel JavaScript* Technology by Intel Labs [Intel Developer Zone article by Stephan Herhut, Oct 17, 2012]
– Parallel JS Lands [Baby Steps blog by Niko Matsakis at Mozilla, March 20, 2013], see all of his posts in PJs category since January 2009, particularly ‘A Tour of the Parallel JS Implementation’ Part 1 [March 20] and Part 2 [April 4], while from the announcement:
The first version of our work on ParallelJS has just been promoted to mozilla-central and thus will soon be appearing in a Nightly Firefox build near you. … Once Nightly builds are available, users will be able to run what is essentially a “first draft” of Parallel JS. The code that will be landing first is not really ready for general use yet. It supports a limited set of JavaScript and there is no good feedback mechanism to tell you whether you got parallel execution and, if not, why not. Moreover, it is not heavily optimized, and the performance can be uneven. Sometimes we see linear speedups and zero overhead, but in other cases the overhead can be substantial, meaning that it takes several cores to gain from parallelism. …
…
Looking at the medium term, the main focus is on ensuring that there is a large, usable subset of JavaScript that can be reliably parallelized. Moreover, there should be a good feedback mechanism to tell you when you are not getting parallel execution and why not.
…
The code we are landing now is a very significant step in that direction, though there is a long road ahead.
I want to see a day where there are a variety of parallel APIs for a variety of situations. I want to see a day where you can write arbitrary JS and know that it will parallelize and run efficiently across all browsers.
– Parallel javascript (River Trail) combine is not a function [Stack Overflow, April 16-25, 2013] from which it is important to include Stephan Herhut’s answer:
There are actually two APIs:
the River Trail API as described in the GitHub prototype documentation
the Parallel JavaScript API described in the ECMAScript proposal
The two differ slightly, one difference being that the ECMAScript proposal no longer has a combine method but uses a flavor of map that offers the same functionality. Another difference is that the GitHub prototype uses index vectors whereas the proposal version uses multiple scalar indices. Your example, for the prototype, would be written as
var par_A = new ParallelArray([3,3], function(iv) {return iv[1]}); par_A.combine(2, function(i) {return this.get(i) + 1} );In the proposal version, you instead would need to write
var par_A = new ParallelArray([3,3], function(i,j) {return j}); par_A.map(2, function(e, i) { return this.get(i) + 1; });Unfortunately, multi-dimensional map is not yet implemented in Firefox, yet. You can watch bug 862897 on Mozilla’s bug tracker for progress on that front.
Although we believe that the API in the proposal is the overall nicer design, we cannot implement that API in the prototype for technical reasons. So, instead of evolving the prototype half way, we have decided to keep its API stable.
One important thing to note: the web console in Firefox seems to always use the builtin version of ParallelArray and not the one used by a particular website. As a result, if you want to play with the GitHub prototype, you best use the interactive shell from our GitHub website.
Hope this clears up the confusion.
4. Perceptual Computing
Intel is supporting developers interested in adding perceptual computing to their apps with theIntel® Perceptual Computing SDK 2013 Beta. This allows developers to use perceptual computing to create immersive applications that incorporate close-range hand and finger tracking, speech recognition, facial analysis, and 2D/3D object tracking on 2nd and 3rd generation Intel® Core™ processor-powered Ultrabook devices and PCs. Intel has also released the Creative Interactive Gesture Camera as part of the SDK, which allows developers to create the next generation of natural, immersive, innovative software applications on Intel Core processor-powered Ultrabook devices, laptops, and PCs.
How to drive experience with perceptual computing – Achin Bhowmik at TED@Intel [TEDInstitute YouTube channel, published May 6, 2013, filmed March 2013]
Head Coupled Perspective with the Intel® Perceptual Computing SDK [intelswnetwork YouTube channel, March 25, 2013]
Perceptual Computing Challenge Phase 1 Trailer [IntelPerceptual YouTube channel, March 28, 2013]
More information:
– GDC 2013: Perceptual Computing, HTML5, Havok, and More [Intel Developer Zone blog post, April 2, 2013]
– Introducing the Intel® Perceptual Computing SDK 2013 [Intel Developer Zone blog post, April 5, 2013]
– Perceptual Computing: Ten Top Resources for Developers [Intel Developer Zone blog post, Jan 4, 2013]
5. HTML5 and transparent computing
Why Intel Loves HTML5 [intelswnetwork YouTube channel, Dec 20, 2012]
App Development Without Boundaries [Intel Software Adrenaline article, April 1, 2013]
HTML5 Reaches More Devices and More Users, More Effectively
There are a lot of reasons to like HTML5. It’s advanced. It’s open. It’s everywhere. And, it’s versatile.
But Intel loves HTML5 because our vision for the future is a world where developers can create amazing cross-platform experiences that flow freely from device to device, and screen to screen—a world where apps can reach more customers and get to market faster, without boundaries.
HTML5 helps make that world possible.
…
Many Devices, One Platform [Intel Software Adrenaline article, Dec 11, 2012]
The Three Design Pillars of Transparent Computing
Welcome to the new, transparent future, where users expect software apps to work equally well no matter what device they run on, whether on an Ultrabook™ device or an Android* phone, a netbook or a tablet. This is the concept of transparent computing: with the assumed level of mobility expected, today’s consumers demand seamless transitions for a single app on multiple platforms. Developers must deliver code that works just about everywhere, with standard usability, and with strong security measures.
It’s a tall order, but help is available. As long as teams understand some of the simple design considerations and usability frameworks, which are outlined in this article, they can expand their app appeal across many profitable niches and embrace transparent computing.
There are three key design principles that comprise the transparent computing development model:
Cross-platform support
Standard usability themes
Enhanced security features
If developers can think in these broad strokes and plan accordingly, the enhanced effect of multiple platform revenues and word-of-mouth marketing can result in the income streams that your entire app portfolio will appreciate.
…
More information:
– Transparent Computing: One Platform to Develop Them All [Intel Developer Zone blog post, Sept 13, 2012]
– Transparent Computing with Freedom Engine – HTML5 and Beyond [Intel Developer Zone blog post, Oct 15, 2012]
– Intel Cloud Services Platform Private Beta [Intel Developer Zone blog post, Oct 18, 2012]
– App Show 33: A Recap of Day Two at IDF 2012 [Intel Developer Zone blog post, Nov 9, 2012]
– Cross-Platform Development: What The Stats Say [Intel Developer Zone blog post, March 7, 2013]
– Intel’s Industry Expert Examines Cross-platform Challenges and Solutions [Intel Software Adrenaline article, April 16, 2013]
– Security Lets You Make the Most of the Cloud [Intel Software Adrenaline infographic, April 10, 2013]
– Mechanisms to Protect Data in the Open Cloud [Intel Software Adrenaline whitepaper, April 10, 2013]
– Intel and VMware security solutions for business computing in the cloud [Intel Software Adrenaline solution brief, April 10, 2013]
– The Intel® HTML5 Game Development Experience at GDC 2013 [Intel Developer Zone blog post, April 5, 2013]
– Intel Developer Forum 2012 Keynote, Renée James Transcript (PDF 190KB)
… transparent computing is really about allowing experiences to seamlessly cross across different platforms, both architectures and operating system platform boundaries. It makes extensive use of technologies like HTML5 – which we’re going to talk a lot more about in a second – and in house cloud services. It represents for us the direction that we believe we need to go as an industry. And it’s the next step really beyond ubiquitous computing.
…
We need three things. We need a programming environment that crosses across platforms and architectures and the boundaries. We need a flexible and secure cloud infrastructure. And we need a more robust security architecture from client to the data center.
…
We believe that HTML5 as the application programming language is what can deliver a seamless and consistent environment across the different platforms – across PCs, tablets, telephones, and into the car.
… transparent computing obviously relies on the cloud to provide the developer and the application transparent services that move across platforms and ecosystem boundaries.
…
Intel is working on an integrated set of cloud services for developers that we would host that would give some of the core elements required to really realize our vision around transparent computing. Some of them would be location services, like Peter demonstrated this morning; digital storefronts, federated identity attestation, some of the things that are required to know who’s where on which device, sensor and context APIs for our platforms, and, of course, business analytics and business intelligence.
We will continue to roll these things out over the course of the year, so you should look for more from us on that. And as I said, these will be predominantly developer services, backend services for developers as they create application.
…
For the cloud, as we migrate resources across these different datacenters and different environments, as we move applications and workloads, we have to do it in a secure way. And one of the ways that you can do that on our platforms, on Intel’s servers, is using Trusted Execution, or TXT. TXT allows data operations to occur isolated in their own execution environment from the rest of the system and safe from malware.
…
In transparent computing, the security of the device is going to be largely around identity management. In addition to device management and application and software security, which we’ve been working on for a while, we have a lot of work to do in the area of identity and how we protect people – not only their data, but who they are at transactions, as they move these experiences across these different devices.
Identity and attestation we believe will become key underpinnings for all mobile transparent computing across different platforms and the cloud. Underneath it all, we’re going to have to have a very robust set of hardware features, which we plan to have, to secure that information. It’s going to be even more critical especially as we think about mobile devices and we think about identity and attestation that we’re able to truly secure and know that it is as safe and as known good as possible.
…
We will continue to provide direct distribution support for your applications and services through AppUp, and those of you that know about it, fabulous. If you don’t, AppUp is the opportunity to distribute through a digital storefront across 45 countries, around Intel platforms. We support Windows and Tizen and HTML5, both native and other apps.
In addition to all of that, we will be revitalizing the software business network, which we’ve used to pair you up with other Intel distributors and Intel hardware partners for exclusive offers and bundles. As we see more and more solutions in our industry, we want to make sure our developers are able to connect with people building on Intel platforms. And other additional marketing programs and that kind of thing are all going to be in the same place.
And in Q4, we will have a specific program launched on HTML5. That program will help you write applications across multiple environments. We’ll be doing training, we’ll have SDKs, there will be tools. We will be working on how you run across IOS, Android, Windows, Linux, and Tizen. So, please stay tuned and go to the developer’s center for that.
Finally, today is just the start of our discussion on transparent computing. In the era of ubiquitous computing, we had that industry vision for a decade, and now that’s become a reality. And just like when we first predicted there was going to be a billion connected computers – I still remember it, it sounded so farfetched at that point in time decades ago – transparent computing seems pretty far away from where we stand today, but we have always believed that the future of computing is what we make it. And we believe that the developers, our developers around our platform, can embrace a new paradigm for computing, a paradigm that users want us to go solve. And we look forward to being your partner for the next era of computing, and delivering it transparently.
Chip Shot: Intel Extends HTML5 Capabilities for App Developers [Intel Newsroom, Feb 25, 2013]
To complement and grow its HTML5 capabilities, Intel has acquired the developer tools and build system from appMobi. Intel also hired the tool-related technical staff to help extend Intel’s existing HTML5 capabilities and accelerate innovation and delivery of HTML5 tools for cross platform app developers. Software developers continue to embrace HTML5 as an easy to use language to create cross platform apps. Evans Data finds 43 percent of all mobile developers indicate current use of HTML5 and an additional 38 percent plan to use HTML5 in the coming year. App developers can get started building HTML5 cross-platform apps today at: software.intel.com/html5. Visit the Intel Extends HTML5 Capabilities blog post for more information.
Intel extends HTML5 capabilities [Intel Developer Zone, Feb 22, 2013]
Developers continue to tell Intel they are looking to HTML5 to help improve time to market and reduce cost for developing and deploying cross-platform apps. At the same time, app developers want to maximize reach to customers and put their apps into multiple stores. Intel is dedicated to delivering software development tools and services that can assist these developers. I am pleased to let you know that Intel recently acquired the developer tools and build system from appMobi. While we’ve changed the names of the tools, the same capabilities will be there for you. You can check these tools out and get started writing your own cross platform apps now by visiting http://software.intel.com/html5 and registering to access the tools. Developers already using the appMobi tools will be able to access their work and files as well. If you weren’t already using appMobi development tools, I invite you to try them out and see if they fit your HTML5 app development needs. You will find no usage or licensing fees for using the tools.
We are also excited to bring many of the engineers who created these tools to Intel. These talented tool engineers complement Intel’s existing HTML5 capabilities and accelerate innovation and delivery of HTML5 tools for cross platform app developers.
I hope you will visit http://software.intel.com/html5 soon to check out the tools and return often to learn about the latest HTML5 developments from Intel.
One Code Base to Rule Them All: Intel’s HTML5 Development Environment [Intel Developer Zone, March 12, 2013]
If you’re a developer searching for a great tool to add to your repertoire, you’ll want to check out Intel’s HTML5 Development Environment, an HTML5-based development platform that enables developers to create one code base and port it to multiple platforms. Intel recently purchased the developer tools and build system from appMobi:
“While we’ve changed the names of the tools, the same capabilities will be there for you. You can check these tools out and get started writing your own cross platform apps now by visiting http://software.intel.com/html5 and registering to access the tools. Developers already using the appMobi tools will be able to access their work and files as well. If you weren’t already using appMobi development tools, I invite you to try them out and see if they fit your HTML5 app development needs. You will find no usage or licensing fees for using the tools.”
You can view the video below to see what this purchase means for developers who have previously used AppMobi’s tools:
For appMobi Developers: How Does Intel’s Acquisition Affect Me? [appMobi YouTube channel, Feb 22, 2013]
What is the HTML5 Development Environment?
Intel’s HTML5 Development Environment is a cloud-based, cross-platform HTML5 application development interface that makes it as easy as possible to build an app and get it out quickly to a wide variety of software platforms. It’s easy to use, free to get started, and everything is based right within the Web browser. Developers can create their apps, test functions, and debug their projects easily, putting apps through their virtual paces in the XDK which mimics real world functionality from within the Web browser.
This environment makes it as simple as possible to develop with HTML5, but by far the biggest advantage of using this service is the ability to build one app on whatever platform that developers are comfortable with and then deploy that app across multiple platforms to all major app stores. The same code foundation can be built for iOS, Web apps, Android, etc. using just one tool to create, debug, and deploy.
As appMobi is also the most popular HTML5 application development tool on the market with over 55,000 active developers using it every month to create, debug, and deploy, this tool is especially welcome. The HTML5 Development Environment makes it easy to create one set of code and seed it across multiple cross-platforms, making the process of development – including getting apps to market – more efficient for developers.
HTML5 is quickly becoming a unifying code platform for both mobile and desktop development. Because of this, Intel and appMobi have teamed up to support quick HTML5 app development for both PCs and Ultrabook™ devices. The XDK makes developing apps as easy as possible, but the best part about it is how fast apps can go from the drawing board to consumer-facing stores. Developers can also employ the XDK to reach an ever-growing base of Ultrabook users with new apps that utilize such features as touch, accelerometer, and GPS.
The Intel HTML5 XDK tools can be used to create apps for a whole new market of consumers looking to access all the best features that an HTML5-based app for Ultrabook devices has to offer. For example, every 16 seconds, an app is downloaded via Intel’s AppUp store, and there are over 2.6 billion potential PCs reachable from this platform. Many potential monetization opportunities exist for developers by utilizing Intel Ultrabook-specific features in their apps such as touch, accelerometer, and GPS, features traditionally seen only in mobile and tablet devices. Intel’s HTML5 development tools give developers the tools to quickly create, test, and deploy HTML5-based apps that in turn can be easily funneled right into app stores and thus into the hands of PC and Ultrabook device users.
Easy build process
The App Starter offers an interactive wizard to guide developers gently through the entire build process. This includes giving developers a list of the required plugins, any certificates that might be lacking, and any assets that might need to be pulled together. It will generate the App Framework code for you.
Developers can upload their own projects; a default template is also available. A demo app is automatically generated. Once an app is ready to build, developers are given an array of different services to choose from. Click on “build now”, supply a title, description and icon in advance, and the App Starter creates an app bundle that can then be submitted to different app stores/platforms.
The XDK
One of the HTML5 Development Environment’s most appealing features is the XDK (cross-platform development kit). This powerful interface supports robust HTML5 mobile development, which includes hybrid native apps, enhanced Web apps, mobile Web apps, and classic Web apps to give developers the full range of options.
The XDK makes testing HTML5 apps as easy as possible. Various form factors – phones, tablets, laptops, etc. – can be framed around an app to simulate how it would function on a variety of devices. In addition to tablet, phone, and PC emulations, there is also a full screen simulation of different Ultrabook device displays within the XDK. This is an incredibly useful way to test specific Ultrabook features in order to make sure that they are at maximum usability for consumers. The XDK for Ultrabook apps enables testing for mouse, keyboard, and touch-enabled input, which takes the guesswork out of developing for touch-based Ultrabook devices.
One tool, multiple uses
Intel’s HTML5 Development Environment is a cross-platform development service and packaging tool. It enables HTML5 developers to package their applications, optimize those applications, test with features, and deploy to multiple services.
Rather than building separate applications for all the different platforms out there, this framework makes it possible to build just one with HTML5 and port an app to multiple platforms. This is a major timesaver, to say the very least. Developers looking for ways to streamline their work flow and get their apps quickly to end users will appreciate the user-friendly interface, rich features, and in-browser feature testing. However, the most appealing benefit is the ability to build one app instead of several different versions of one app and deploy it across multiple platforms for maximum market exposure.
Chip Shot: Intel Expands Support of HTML5 with Launch of App Development Environment [Intel Newsroom, April 10, 2013]
At IDF Beijing, Intel launched the Intel® HTML5 Development Environment that provides a cross-platform environment to develop, test and deploy applications that can run across multiple device types and operating system environments as well as be available in various application stores. Based on web standards and supported by W3C, HTML5 makes it easier for software developers to create applications once to run across multiple platforms. Intel continues to invest in HTML5 to help mobile application developers lower total costs and improve time-to-market for cross-platform app development and deployment. Developers can access the Intel HTML5 Development Environment from the Intel® Developer Zone at no cost.
Intel Cloud Services Platform Open beta [Intel Developer Zone blog post, Dec 13, 2012]
Doors to our beta open today. Welcome! For those who participated in our private beta, thank you. Your feedback and ideas were awesome and will clearly make our services more useful for other developers. We are continuing to work out the kinks in our Wave 1 Services (Identity, Location and Context) and your ideas help us build what you want to use. We are at a point where we feel ready to invite others to try our services. So, today we open the doors to the broader developer community.
Our enduring mission with the Intel Cloud Services Platform beta is to give you key building blocks to deliver transparent computing experiences that seamlessly span devices, operating systems, stores and even ecosystems. With this release, “Wave 2”, we introduce a collection of Commerce Services that provide a common billing provider for apps and services deployed on the Intel Cloud Services Platform. Other cool stuff we’ve added includes Geo Messaging and Geo Fencing to Location Based Services and Behavioral Models for cuisine preferences and destination probability to Context Services.
For the open beta, we are introducing a Technical Preview of Curation, Catalog and Security. These are early releases, so some features may change, but we want to get you coding around these, so you can tell us what you think. We know building apps that provide users with a high degree of personalization often means spending WEEKS of valuable development time. Also, developing apps that are truly cross platform, cross domain and cross industry is still extremely difficult to do. So, our objective with Curation and Catalog Services is to make it really easy for you to create complex functionalities such as schemaless catalogs, developer- or user-curated lists, and secure client-side storage of data at rest. Play around with these services and give us feedback.
In addition to new services, we have invested heavily in a scalable and robust infrastructure. You need to be able to trust that our services will just work. To help you out, we have created a support team that you’ll want to call and talk to. We have 24×7 support and various ways you can reach out to us. You can contact us by phone (1-800-257-5404, option 4), email or our community forums.
To get the latest on what’s new and useful, check out our community. If you haven’t checked out our Services – remember the door is open. Try them. If you have thoughts about our platform, I want to hear them. Find me on twitter (@PNBLive).
6. Low-Power, High-Performance Silvermont Microarchitecture
Intel’s new Atom chips peak on performance, power consumption [computerworld YouTube channel, May 7, 2013]
Intel Launches Low-Power, High-Performance Silvermont Microarchitecture [press release, May 6, 2013]
NEWS HIGHLIGHTS:
- Intel announces Silvermont microarchitecture, a new design in Intel’s 22nm Tri-Gate SoC process delivering significant increases in performance and energy efficiency.
- Silvermont microarchitecture delivers ~3x more peak performance or the same performance at ~5x lower power over current-generation Intel® Atom™ processor core.1
- Silvermont to serve as the foundation for a breadth of 22nm products targeted at tablets, smartphones, microservers, network infrastructure, storage and other market segments including entry laptops and in-vehicle infotainment.
SANTA CLARA, Calif., May 6, 2013 – Intel Corporation today took the wraps off its brand new, low-power, high-performance microarchitecture named Silvermont.
The technology is aimed squarely at low-power requirements in market segments from smartphones to the data center. Silvermont will be the foundation for a range of innovative products beginning to come to market later this year, and will also be manufactured using the company’s leading-edge, 22nm Tri-Gate SoC manufacturing process, which brings significant performance increases and improved energy efficiency.
“Silvermont is a leap forward and an entirely new technology foundation for the future that will address a broad range of products and market segments,” said Dadi Perlmutter, Intel executive vice president and chief product officer. “Early sampling of our 22nm SoCs, including “Bay Trail” and “Avoton” is already garnering positive feedback from our customers. Going forward, we will accelerate future generations of this low-power microarchitecture on a yearly cadence.”
The Silvermont microarchitecture delivers industry-leading performance-per-watt efficiency.2 The highly balanced design brings increased support for a wider dynamic range and seamlessly scales up and down in performance and power efficiency. On a variety of standard metrics, Silvermont also enables ~3x peak performance or the same performance at ~5x lower power over the current-generation Intel® Atom™ processor core.1
Silvermont: Next-Generation Microarchitecture
Intel’s Silvermont microarchitecture was designed and co-optimized with Intel’s 22nm SoC process using revolutionary 3-D Tri-gate transistors. By taking advantage of this industry-leading technology, Intel is able to provide a significant performance increase and improved energy efficiency.
Additional highlights of the Silvermont microarchitecture include:
A new out-of-order execution engine enables best-in-class, single-threaded performance.1
A new multi-core and system fabric architecture scalable up to eight cores and enabling greater performance for higher bandwidth, lower latency and more efficient out-of-order support for a more balanced and responsive system.
New IA instructions and technologies bringing enhanced performance, virtualization and security management capabilities to support a wide range of products. These instructions build on Intel’s existing support for 64-bit and the breadth of the IA software installed base.
Enhanced power management capabilities including a new intelligent burst technology, low– power C states and a wider dynamic range of operation taking advantage of Intel’s 3-D transistors. Intel® Burst Technology 2.0 support for single- and multi-core offers great responsiveness scaled for power efficiency.
“Through our design and process technology co-optimization we exceeded our goals for Silvermont,” said Belli Kuttanna, Intel Fellow and chief architect. “By taking advantage of our strengths in microarchitecture development and leading-edge process technology, we delivered a technology package that enables significantly improved performance and power efficiency – all while delivering higher frequencies. We’re proud of this accomplishment and believe that Silvermont will offer a strong and flexible foundation for a range of new, low-power Intel SoCs.”
Architecting Across a Spectrum of Computing
Silvermont will serve as the foundation for a breadth of 22nm products expected in market later this year. The performance-per-watt improvements with the new microarchitecture will enable a significant difference in performance and responsiveness for the compute devices built around these products.
Intel’s quad-core “Bay Trail” SoC is scheduled for holiday 2013 tablets and will more than double the compute performance capability of Intel’s current-generation tablet offering1. Due to the flexibility of Silvermont, variants of the “Bay Trail” platform will also be used in market segments including entry laptop and desktop computers in innovative form factors.
Intel’s “Merrifield” [aimed at high-end smartphones, successor to Medfield] is scheduled to ship to customers by the end of this year. It will enable increased performance and battery life over current-generation products1 and brings support for context aware and personal services, ultra-fast connections for Web streaming, and increased data, device and privacy protection.
Intel’s “Avoton” will enable industry-leading energy efficiency and performance-per-watt for microservers2, storage and scale out workloads in the data center. “Avoton” is Intel’s second-generation Intel® Atom™ processor SoC to provide full server product capability that customers require including 64-bit, integrated fabric, error code correction, Intel virtualization technologies and software compatibility. “Rangeley” is aimed at the network and communication infrastructure, specifically for entry-level to mid-range routers, switches and security appliances. Both products are scheduled for the second half of this year.
Concurrently, Intel is delivering industry-leading advancements on its next-generation, 22nm Haswell microarchitecture for Intel® Core™ processors to enable full-PC performance at lower power levels for innovative “2-in-1” form factors, and other mobile devices available later this year. Intel also plans to refresh its line of Intel® Xeon® processor families across the data center on 22nm technology, delivering better performance-per-watt and other features.
“By taking advantage of both the Silvermont and Haswell microarchitectures, Intel is well positioned to enable great products and experiences across the full spectrum of computing,” Perlmutter said.
1 Based on the geometric mean of a variety of power and performance measurements across various benchmarks. Benchmarks included in this geomean are measurements on browsing benchmarks and workloads including SunSpider* and page load tests on Internet Explorer*, FireFox*, & Chrome*; Dhrystone*; EEMBC* workloads including CoreMark*; Android* workloads including CaffineMark*, AnTutu*, Linpack* and Quadrant* as well as measured estimates on SPECint* rate_base2000 & SPECfp* rate_base2000; on Silvermont preproduction systems compared to Atom processor Z2580. Individual results will vary. SPEC* CPU2000* is a retired benchmark. *Other names and brands may be claimed as the property of others.
2 Based on a geometric mean of the measured and projected power and performance of SPECint* rate_base2000 on Silvermont compared to expected configurations of main ARM*-based mobile competitors using descriptions of the architectures; assumes similar configurations. Numbers may be subject to change once verified with the actual parts. Individual results will vary. SPEC* CPU2000* is a retired benchmark; results are estimates. *Other names and brands may be claimed as the property of others.
Software and workloads used in performance tests may have been optimized for performance only on Intel microprocessors. Performance tests, such as SYSmark and MobileMark, are measured using specific computer systems, components, software, operations and functions. Any change to any of those factors may cause the results to vary. You should consult other information and performance tests to assist you in fully evaluating your contemplated purchases, including the performance of that product when combined with other products. For more information go to: www.intel.com/performance.
For more information see the “Intel Atom Silvermont” Google search between May 6 and 8. From the accompanying Intel Next Generation Low Power Micro-Architecture webcast presentation I will include here the following slide only:
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about which it was noted in the Deep inside Intel’s new ARM killer: Silvermont [The Register, May 8, 203] report that:
Now that Intel has created an implementation of the Tri-Gate transistor technology specifically designed for low-power system-on-chip (SoC) use – and not just using the Tri-Gate process it employs for big boys such as Core and Xeon – it’s ready to rumble.
Tri-Gate has a number of significant advantages over tried-and-true planar transistors, but the one that’s of particular significance to Silvermont is that when it’s coupled with clever power management, Tri-Gate can be used to create chips that exhibit an exceptionally wide dynamic range – meaning that they can be turned waaay down to low power when performance needs aren’t great, then cranked back up when heavy lifting is required.
This wide dynamic range, Kuttanna said, obviates the need for what ARM has dubbed a big.LITTLE architecture, in which a low-power core handles low-performance tasks, then hands off processing to a more powerful core – or cores – when the need arises for more oomph.
“In our case,” he said, “because of the combination of architecture techniques as well as the process technology, we don’t really need to do that. We can go up and down the range and cover the entire performance range.” In addition, he said, Silvermont doesn’t need to crank up its power as high as some of those competitors to achieve the same amount of performance.
Or, as Perlmutter put it more succinctly, “We do big and small in one shot.”
Equally important is the fact that a wide dynamic range allows for a seamless transition from low-power, low-performance operation to high-power, high-performance operation without the need to hand off processing between core types. “That requires the state that you have been operating on in one of the cores to be transferred between the two cores,” Kuttanna said. “That requires extra time. And the long switching time translates to either a loss in performance … or it translates to lower battery life.”
Intel’s 1h20m long Intel Next Generation Low Power Micro-Architecture – Webcast is available online for further details about Silvermont. The technical overview starts at [21:50] (Slide 15) and you can also read a summary of some of the most interesting points by CNXSoft.
7. Photonic achitectures to drive the future of computing
TED and Intel microdocumentary – Mission (Im)possible: Silicon photonics featuring Mario Paniccia [TEDInstitute YouTube channel, published May 6, 2013; first shown publicly in March 2013]
[2:14] You can do now a 100 gig, you can do 200 gig. You can imagine doing a terabit per second in the next couple of years. At a terabit per second you’re talking about transferring or downloading a season of HDTV from one device to another in less than a second. It’s going to allow us to keep up with Moore’s law, and allow us to move information and constantly feed Moore’s law in our processors and so we will not be limited anymore by the interconnect, or the connectivity. [2:44]
Intel considered this innovation an inflection point already back in 2010, see:
Justin Rattner, Mario Paniccia and John Bowers describe the impact and significance of the 50G Silicon Photonics Link [channelintel YouTube channel, July 26, 2010]
Now as the technology is ready for commercialisation this year Intel is even more enthuasiastic: Justin Rattner IDF Beijing 2013 Keynote-Excerpt: Silicon Photonics [channelintel YouTube channel, May 6, 2013]
Silicon photonics uses light (photons) to move huge amounts of data at extremely high speeds over a thin optical fiber rather than using electrical signals over a copper cable. But that is not all: Silicon Photonics: Disrupting Server Design [DataCenterVideos YouTube channel, Jan 22, 2013, Recorded at the Open Compute Summit, Jan 17, 2013, Santa Clara, California]
More information:
– Intel, Facebook Collaborate on Future Data Center Rack Technologies [press release, Jan 16, 2013]
New Photonic Architecture Promises to Dramatically Change Next Decade of Disaggregated, Rack-Scale Server Designs
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Intel and Facebook* are collaborating to define the next generation of rack technologies that enables the disaggregation of compute, network and storage resources.
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Quanta Computer* unveiled a mechanical prototype of the rack architecture to show the total cost, design and reliability improvement potential of disaggregation.
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The mechanical prototype includes Intel Silicon Photonics Technology, distributed input/output using Intel Ethernet switch silicon, and supports the Intel® Xeon® processor and the next-generation system-on-chip Intel® Atom™ processor code named “Avoton.”
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Intel has moved its silicon photonics efforts beyond research and development, and the company has produced engineering samples that run at speeds of up to 100 gigabits per second (Gbps).
– Silicon Photonics Research [Intel Labs microsite]
– The Facebook Special: How Intel Builds Custom Chips for Giants of the Web [Wired, May 6, 2013]
– Meet the Future of Data Center Rack Technologies [Data Center Knowledge, Feb 20, 2013] by Raejeanne Skillern, Intel’s director of marketing for cloud computing
… Let’s now drill down into some of all-important details that shed light on what this announcement means in terms of the future of data center rack technologies.
What is Rack Disaggregation and Why is It Important?
Rack disaggregation refers to the separation of resources that currently exist in a rack, including compute, storage, networking and power distribution, into discrete modules. Traditionally, a server within a rack would each have its own group of resources. When disaggregated, resource types can then be grouped together, distributed throughout the rack, and upgraded on their own cadence without being coupled to the others. This provides increased lifespan for each resource and enables IT managers to replace individual resources instead of the entire system. This increased serviceability and flexibility drives improved total cost for infrastructure investments as well as higher levels of resiliency. There are also thermal efficiency opportunities by allowing more optimal component placement within a rack.
Intel’s photonic rack architecture, and the underlying Intel silicon photonics technologies, will be used for interconnecting the various computing resources within the rack. We expect these innovations to be a key enabler of rack disaggregation.
Why Design a New Connector?
Today’s optical interconnects typically use an optical connector called MTP. The MTP connector was designed in the mid-1980s for telecommunications and not optimized for data communications applications. At the time, it was designed with state-of-the-art materials manufacturing techniques and know-how. However, it includes many parts, is expensive, and is prone to contamination from dust.
The industry has seen significant changes over the last 25 years in terms of manufacturing and materials science. Building on these advances, Intel teamed up with Corning, a leader in optical fiber and cables, to design a totally new connector that includes state-of-the-art manufacturing techniques and abilities; a telescoping lens feature to make dust contamination much less likely; with up to 64 fibers in a smaller form factor; fewer parts – all at less cost.
What Specific Innovations Were Unveiled?
The mechanical prototype includes not only Intel silicon photonics technology, but also distributed input/output (I/O) using Intel Ethernet switch silicon, and supports Intel Xeon processor and next-generation system-on-chip Intel Atom processors code named “Avoton.” …
In fact this will lead to a CPU – Memory – Storage … disaggregation as shown by the following Intel slide:
which will lead to new “Photonic Architectures”, or more precisely “Photonic Many-Core Architectures” (or later on even “Photonic/Optical Computing”), much more efficient than anything so far. For possibilities see these starting documents in academic architecture research:
– Photonic Many-Core Architecture Study Abstract [HPEC 2008, May 29, 2008]
– Photonic Many-Core Architecture Study Presentation [HPEC 2008, Sept 23, 2008]
– Building Manycore Processor-to-DRAM Networks Using Monolithic Silicon Photonics Abstract [HPEC 2008, Sept 23, 2008]
– Building Manycore Processor-to-DRAM Networks Using Monolithic Silicon Photonics Presentation [HPEC 2008, Sept 23, 2008]
Intel made available the following Design Guide for Photonic Architecture Draft Document v 0.5 [Jan 16, 2013] where we can find the following three architectures:
3.2 Interconnect Topology with a ToR [Top of Rack] Switch
One particular implementation of the Photonically Enabled Architecture which is supported by the New Photonic Connector is shown below in Figure 3.1. In this implementation the New Photonic Connector cables are used to connect the compute systems arrayed throughout the rack to a Top of Rack switch. These intra-rack connections are currently made through electrical cabling, often using Ethernet signaling protocols at various line rates. The Photonically Enabled Architecture envisions a system where the bandwidth density, line rate scalability and easier cable routing provide value in this implementation model. One key feature of this architecture is that the line rate and optical technology are not dictated; rather the lowest cost technology which can support the bandwidth demands and provide the functionality required to support future high speed and dense applications can be deployed in this model consistent with the physical implementation model. This scalability of the architecture is a key value proposition of the design. Not only is the architecture scalable for data rate in the optical cable, but scalability of port count in each connection is also possible by altering the physical cabling and optical modules.
Figure 3.1: Open Rack with Optical Interconnect.
In this architectural concept the green lines represent optical fiber cables terminated with the New Photonic Connector. They connect the various compute systems within the rack to the Top of Rack (TOR) switch. The optical fibers could contain up to 64 fibers and still support the described New Photonic Connector mechanical guidelines.One key advantage of the optically enabled architecture is that it supports disaggregation in the rack based design of the various system functionality, which means separate and discrete portions of the system resources may be brought together. One approach to disaggregation is shown below in Figure 3.2; in the design shown here the New Photonic Connector optical cables are still connecting a computing platform to a Top of Rack switch, but the configuration of the components has been altered to allow for a more modular approach to system upgrade and serviceability. In this design the computing systems have been configured in ‘trays’ containing a single CPU die and the associated memory and control, while communication is aggregated between three of these trays through a Silicon Photonics module to a Top of Rack switch. The Top of Rack switch now communicates to the individual compute elements through a Network Interface Chip (NIC) while also supporting an array of Solid State Disk Drives (SSD’s) and potentially additional computing hardware to support the networking interfaces. This approach would allow for the modular upgrade of the computing and memory infrastructure without burdening the user with the cost of upgrading the SSD infrastructure simultaneously provided the IO infrastructure remains constant. Other options for the disaggregated system architecture are of course also possible, potentially leading to the disaggregation of the memory system as well.
Figure 3-2: Disaggregated Photonic Architecture Topology
with a ToR Switch.
This design shows 3 compute trays connected through a single New Photonic Connector enabled optical cable to a Top of Rack (TOR) switch supporting Network Interface Chip (NIC) elements, Solid State Disk Drives (SSD’s), Switching functionality and additional compute resources.3.3 Interconnect Topology with Distributed Switch Functionality
The Photonically Enabled Architecture which is supported by the New Photonic Connector cable and connector concept can support several different types of architectures, each with specific advantages. One particular type of architecture, which also takes advantage of the functionality of another Intel component, an Intel Switch Chip, is shown in Figure 3.3, shown below. In this architecture the Intel Switch Chip is configured in such a way as to support both aggregation of data streams to reduce overall fiber and cabling burden as well as a distributed switching functionality.
The distributed switch functionality supports the modular architecture which was discussed in previous sections. This concept allows for a very granular approach to the deployment of resources throughout the data center infrastructure which supports greater resiliency through a smaller impact from a failure event. The concept also supports a more granular approach to upgradability and potentially could enable re-partitioning of the architecture in such a way that system resources can be better shared between different compute elements.
In Figure 3.3 an example is shown of 100Gbps links between compute systems and a remote storage node. Both PCIe and Ethernet networking protocols may be used in the same rack system, all enabled by the functionality of the Intel Switch Chip (or Device). It should be understood that the components in this vision could be swapped dynamically and asymmetrically so that improvements in bandwidth between particular nodes could be upgraded individually or new functionality could be incorporated as it becomes available.
Figure 3.3: An example of a Photonically Enabled Architecture
relying upon the New Photonic Connector concept, Silicon Photonics
and the Intel Switch Chip (or Device).
In this example the switching between the rack nodes is accomplished in a distributed manner through the use of these switch chips.
Note that there is very little information about Kranich’s manufacturing technology winning cards. I found only this one although there might be several others as well.
8. The two-person Executive Office and Intel’s transparent computing strategy as presented so far
Newly Elected Intel CEO, Brian Krzanich Talks About His New Job [channelintel YouTube channel, May 2, 2013]
Intel Board Elects Brian Krzanich as CEO [Intel Newsroom, May 2, 2013]
SANTA CLARA, Calif., May 2, 2013 – Intel Corporation announced today that the board of directors has unanimously elected Brian Krzanich as its next chief executive officer (CEO), succeeding Paul Otellini. Krzanich will assume his new role at the company’s annual stockholders’ meeting on May 16.
Krzanich, Intel’s chief operating officer since January 2012, will become the sixth CEO in Intel’s history. As previously announced, Otellini will step down as CEO and from the board of directors on May 16.
“After a thorough and deliberate selection process, the board of directors is delighted that Krzanich will lead Intel as we define and invent the next generation of technology that will shape the future of computing,” said Andy Bryant, chairman of Intel.
“Brian is a strong leader with a passion for technology and deep understanding of the business,” Bryant added. “His track record of execution and strategic leadership, combined with his open-minded approach to problem solving has earned him the respect of employees, customers and partners worldwide. He has the right combination of knowledge, depth and experience to lead the company during this period of rapid technology and industry change.”
Krzanich, 52, has progressed through a series of technical and leadership roles since joining Intel in 1982.
“I am deeply honored by the opportunity to lead Intel,” said Krzanich. “We have amazing assets, tremendous talent, and an unmatched legacy of innovation and execution. I look forward to working with our leadership team and employees worldwide to continue our proud legacy, while moving even faster into ultra-mobility, to lead Intel into the next era.”
The board of directors elected Renée James, 48, to be president of Intel. She will also assume her new role on May 16, joining Krzanich in Intel’s executive office.
“I look forward to partnering with Renée as we begin a new chapter in Intel’s history,” said Krzanich. “Her deep understanding and vision for the future of computing architecture, combined with her broad experience running product R&D and one of the world’s largest software organizations, are extraordinary assets for Intel.”
As chief operating officer, Krzanich led an organization of more than 50,000 employees spanning Intel’s Technology and Manufacturing Group, Intel Custom Foundry, NAND Solutions group, Human Resources, Information Technology and Intel’s China strategy.
James, 48, has broad knowledge of the computing industry, spanning hardware, security, software and services, which she developed through leadership positions at Intel and as chairman of Intel’s software subsidiaries — Havok, McAfee and Wind River. She also currently serves on the board of directors of Vodafone Group Plc and VMware Inc. and was chief of staff for former Intel CEO Andy Grove.
Additional career background on both executives is available at newsroom.intel.com.
The prominent first external reaction to that: Intel Promotes From Within, Naming Brian Krzanich CEO [Bloomberg YouTube channel, May 2, 2013]
Intel’s Krzanich the 6th Inside Man to Be CEO [Bloomberg YouTube channel, May 2, 2013]
Can Intel Reinvent Itself… Again? [Bloomberg YouTube channel, May 3, 2013]
Brian M. Krzanich, Chief Executive Officer (Elect), Executive Office
Brian M. Krzanich will become the chief executive officer of Intel Corporation on May 16. He will be the sixth CEO in the company’s history, succeeding Paul S. Otellini.
Krzanich has progressed through a series of technical and leadership roles at Intel, most recently serving as the chief operating officer (COO) since January 2012. As COO, his responsibilities included leading an organization of more than 50,000 employees spanning Intel’s Technology and Manufacturing Group, Intel Custom Foundry, supply chain operations, the NAND Solutions group, human resources, information technology and Intel’s China strategy.
His open-minded approach to problem solving and listening to customers’ needs has extended the company’s product and technology leadership and created billions of dollars in value for the company. In 2006, he drove a broad transformation of Intel’s factories and supply chain, improving factory velocity by more than 60 percent and doubling customer responsiveness. Krzanich is also involved in advancing the industry’s transition to lower cost 450mm wafer manufacturing through the Global 450 Consortium as well as leading Intel’s strategic investment in lithography supplier ASML.
Prior to becoming COO, Krzanich held senior leadership positions within Intel’s manufacturing organization. He was responsible for Fab/Sort Manufacturing from 2007-2011 and Assembly and Test from 2003 to 2007. From 2001 to 2003, he was responsible for the implementation of the 0.13-micron logic process technology across Intel’s global factory network. From 1997 to 2001, Krzanich served as the Fab 17 plant manager, where he oversaw the integration of Digital Equipment Corporation’s semiconductor manufacturing operations into Intel’s manufacturing network. The assignment included building updated facilities as well as initiating and ramping 0.18-micron and 0.13-micron process technologies. Prior to this role, Krzanich held plant and manufacturing manager roles at multiple Intel factories.
Krzanich began his career at Intel in 1982 in New Mexico as a process engineer. He holds a bachelor’s degree in Chemistry from San Jose State University and has one patent for semiconductor processing. Krzanich is also a member of the Board of Directors of Lilliputian Corporation and the Semiconductor Industry Association.
Renée J. James, President (Elect), Executive Office
Renée J. James is president of Intel Corporation and, with the CEO, is part of the company’s two-person Executive Office.
James has broad knowledge of the computing industry, spanning hardware, security, software and services, which she developed through product R&D leadership positions at Intel and as chairman of Intel’s software subsidiaries — Havok, McAfee and Wind River.
During her 25-year career at Intel, James has spearheaded the company’s strategic expansion into providing proprietary and open source software and services for applications in security, cloud-based computing, and importantly, smartphones. In her most recent role as executive vice president and general manager of the Software and Services Group, she was responsible for Intel’s global software and services strategy, revenue, profit, and product R&D. In this role, James led Intel’s strategic relationships with the world’s leading device and enterprise operating systems companies. Previously, she was the director and COO of Intel Online Services, Intel’s datacenter services business. James was also part of the pioneering team working with independent software vendors to port applications to Intel Architecture and served as chief of staff for former Intel CEO Andy Grove.
James began her career with Intel through the company’s acquisition of Bell Technologies. She holds a bachelor’s degree and master’s degree in Business Administration from the University of Oregon.
James also serves as a non-executive director on the Vodafone Group Plc Board of Directors and is a member of the Remuneration Committee. She is an independent director on the VMware Inc. Board of Directors and is a member of the Audit Committee. She is also a member of the C200.
Chip Shot: Renée James Selected as Recipient of C200’s STEM Innovator Luminary Award [IntelPR in Intel Newsroom, April 13, 2013]
Renée J. James, Intel executive vice president and general manager of the Software and Services Group, has earned the prestigious honor of being the recipient of the STEM Innovator Luminary Award, presented by the Committee of 200 (C200). C200 is an international, non-profit organization of the most powerful women who own or run companies, or who lead major divisions of large corporations. A STEM Innovator is the leader of a technology-based business who has exemplified unique vision and success in science, technology, engineering or math-based industries, which James has continually demonstrated throughout her career at Intel. This includes growing Intel’s software and services business worldwide, driving open standards within the software ecosystem and providing leadership as chairman for both McAfee and Wind River Systems, Intel wholly owned subsidiaries.
Renée James keynote delivering Intel’s new strategy called ‘Transparent Computing’ at the IDF 2012 [TomsHardwareItalia YouTube channel, Sept 13, 2012]
IDF 2012 Day 2:
– Intel Developer Forum 2012 Keynote, Renée James Transcript (PDF 190KB)
– Intel Developer Forum 2012 Keynote, Renée James Presentation (PDF 7MB)
Intel to Software Developers: Embrace Era of Transparent Computing [press release, Sept 12, 2012]
NEWS HIGHLIGHTS
- Intel reinforces commitment to ensuring HTML5 adoption accelerates and remains an open standard, providing developers a robust application environment that will run best on Intel® architecture.
- New McAfee Anti-Theft product is designed to protect consumers’ property and personal information on Ultrabook™ devices.
- The Intel® Developer Zone is a new program designed to provide software developers and businesses with a single point of access to tools, communities and resources to help them engage with peers.
INTEL DEVELOPER FORUM, San Francisco, Sept. 12, 2012 – Today at the Intel Developer Forum (IDF), Renée James, senior vice president and general manager of the Software and Services Group at Intel Corporation, outlined her vision for transparent computing. This concept is made possible only through an “open” development ecosystem where software developers write code that will run across multiple environments and devices. This approach will lessen the financial and technical compromises developers make today.
“With transparent computing, software developers no longer must choose one environment over another in order to maintain profitability and continue to innovate,” said James. “Consumers and businesses are challenged with the multitude of wonderful, yet incompatible devices and environments available today. It’s not about just mobility, the cloud or the PC. What really matters is when all of these elements come together in a compelling and transparent cross-platform user experience that spans environments and hardware architectures. Developers who embrace this reality are the ones who will remain relevant.”
Software developers are currently forced to choose between market reach, delivering innovation or staying profitable. By delivering the best performance with Intel’s cross-platform tools, security solutions and economically favorable distribution channels, the company continues to take a leadership position in defining and driving the open software ecosystem.
Develop to Run Many Places
While developers regularly express their desire to write once and run on multiple platforms, currently there is little incentive for any of the curators of these environments to provide cross-platform support. Central to Intel’s operating system of choice strategy, the company believes a solution to the cross-platform challenge is HTML5. With it, developers no longer have to make trade-offs between profitability, market participation or delivering innovation in their products. Consumers benefit by enabling their data, applications and identity to seamlessly transition from one operating system or device environment to another.
During her keynote, James emphasized the importance of HTML5 and related standards and that the implementation of this technology by developers should remain open to provide a robust application development environment. James reinforced Intel’s commitment to HTML5 and JavaScript by announcing that Mozilla, in collaboration with Intel, is working on a native implementation of River Trail technology. It is available now for download as a plug-in and will become native in Firefox browsers to bring the power of parallel computing to Web applications in 2013.
Security at Intel Provides an Inherent Advantage
Security at Intel provides an inherent advantage in terms of its approach. For over a decade, Intel has applied its technology leadership to security platform features aimed at keeping computing safe, from devices and networks to the data center. Today, the company extends the efficacy of security by combining hardware and software security solutions and co-designing products with McAfee. James invited McAfee Co-President Michael DeCesare to join her onstage to emphasize the important role security takes as the threat landscape continues to become more complex both in terms of volume and sophistication. DeCesare also highlighted the opportunity for developers to participate in securing the industry.
Touching on where McAfee is heading with Intel, DeCesare discussed the importance of understanding where computing is going overall. He noted examples including applications moving to the cloud, as well as IT seeking ways to reduce power consumption and wrestling with challenges associated with big data and the consumerization of IT. DeCesare also highlighted the value of maintaining the user experience and introduced McAfee Anti-Theft security software. Designed to protect consumers’ property and personal information for Ultrabook™ devices, this latest product enhancement is a collaborative effort with Intel to develop anti-theft software using Intel technologies that provide device and data protection.
DeCesare reiterated the opportunity for developers through the McAfee Security Innovation Alliance (SIA). The technology partnering program helps accelerate development of interoperable- security products, simplify integration of these products and delivers solutions to maximize the value of existing customer investments. The program also is intended to reduce both time-to-problem resolution and operational costs.
Developers’ Access to Resources Made Easy
James also announced the Intel® Developer Zone, a program designed to provide software developers and businesses with a single point of access to tools, communities and resources to help them engage with peers. Today’s software ecosystem is full of challenges and opportunities in such areas as technology powering new user experiences, expectations from touchscreens, battery life requirements, data security and cloud accessibility. The program is focused on providing resources to help developers learn and embrace these evolving market shifts and maximize development efforts across many form factors, platforms and operating systems.
Development Resources: Software tools, training, developer guides, sample code and support will help developers create new user experiences across many platforms. In the fourth quarter of this year, Intel Developer Zone will introduce an HTML5 Developer Zone focused on cross-platform apps, guiding developers through actual deployments of HTML5 apps on Apple* iOS*, Google* Android*, Microsoft* Windows* and Tizen*.
Business Resources: Global software distribution and sales opportunities will be available via the Intel AppUp® center and co-marketing resources. Developers can submit and publish apps to multiple Intel AppUp center affiliate stores for Ultrabook devices, tablets and desktop systems. The Intel Developer Zone also provides opportunities for increased awareness and discoverability through the Software Business Network, product showcases and marketing programs.
Active Communities: With Intel Developer Zone, developers can engage with experts in their field – both from Intel and the industry – to share knowledge, get support and build relationships. In the Ultrabook community, users will find leading developers sharing ideas and recommendations on how to create compelling Microsoft* Windows* 8 apps for the latest touch- and sensor-enabled Ultrabook devices.
Mobile Insights: Emerging Technologies [channelintel YouTube channel, Feb 26, 2013]
Mobile Insights: Software Development in Africa [channelintel YouTube channel, March 5, 2013]
Intel Developer Forum: Executives Talk Evolution of Computing with Devices that Touch People’s Daily Lives [press release, April 11, 2011]
…
Renée James: Creating the Ultimate User Experience
During her keynote, James discussed Intel’s transition from a semiconductor company to a personal computing company, and emphasized the importance of delivering compelling user experiences across a range of personal computing devices. To develop and enable the best experiences, James announced a strategic relationship with Tencent*, China’s largest Internet company, to create a joint innovation center dedicated to delivering best-in-class mobile Internet experiences. Engineers from both companies will work together to further the mobile computing platforms and other technologies.James also announced new collaborations for the Intel AppUpSM center and the Intel AppUp Developer Program in China to help assist in the creation of innovative applications for Intel Atom processor-based devices. Chinese partners supporting this effort include Neusoft*, Haier* and Hasee* and Shenzhen Software Park*.
…
Related presentation: Renee James: The Intel User Experience (English PDF 9.1MB)
How Intel’s new president Renee James learned the ropes from the legendary Andy Grove [VentureBeat, May 2, 2013]
Renee James became the president of Intel today. That’s the highest position a woman has ever held at the world’s largest chip maker. Alongside new CEO Brian Krzanich, James will be part of the two-person executive office running Intel. She rose to that position through tenacity and leadership during a career at Intel, but she was also part of a very exclusive club.
The 25-year Intel veteran was one of the early young employees who served as “technical assistant ” to former chief executive Andy Grove, the hard-charging leader who went by the motto “Only the Paranoid Survive.” In that position, she was not just an executive assistant. Rather, her job was to make sure that Grove always looked good and was up-to-speed on his personal use of technology. She helped him prepare his PowerPoint presentations and orchestrated his speeches. As a close confidant, she had close access to one of the most brilliant leaders of the tech industry.
Intel’s executives needed technical assistants in the way that contemporaries like Bill Gates, who grew up as a programmer, did not. Intel’s leaders were technically savvy manufacturing and chip experts, but they were not born as masters of the ins and outs of operating PowerPoint. So the company developed the technical assistant as a formal position, and each top executive had one. That position has turned out to be an important one; executives mentored younger, more promising employees. These employees then moved on to positions of great authority within Intel.
What makes James’s career so interesting — and a stand out — is that unlike Intel’s early leaders, she wasn’t a chip engineer or manufacturing executive. She has an MBA from the University of Oregon, and she pitched no-chip businesses for Intel to enter and became chief operating officer of Intel Online Services.
James will start her new position on May 16 and will report to Krzanich.
James served under Grove for a longer time than most technical assistants did, as she proved indispensable to him. James said that she learned a huge amount from Grove, and she took lots of notes on the things that he said that made an impression on her. Paul Otellini, the retiring CEO of Intel, also served as a technical assistant for Grove. The technical assistant job was one of those unsung positions that required a lot of wits. James had to pull together lots of Intel resources to set up, rehearse, and execute Grove’s major keynote speeches.
She was eventually given the more impressive title of “chief of staff.” During the dotcom era, she moved out on her own to set up an ill-fated business. She was in charge of Intel’s move into operating data centers that could be outsourced to other companies.
Under James’ plan, Intel would set up data centers with the same discipline and precision that it did with its chip manufacturing plants. It would build out the huge server rooms in giant warehouses and then rent the computing power to smaller companies. The business was much like Amazon’s huge web services business today. But Intel was too early and on the wrong side of the dotcom crash. When things fell apart in 2001, so did Intel’s appetite for noncore businesses. Intel shut down James’ baby.
But she went on to manage a variety of other businsses, including Intel’s security, software, services, and other nonchip businesses that have become more important as Intel takes on its mantle as a leader of the technology industry rather than just a component maker. That’s one of the legacies of Grove, who saw that Intel had to do a lot of the fundamental research and development in the computer industry, in part because nobody except Microsoft had the profits to invest in R&D.
As executive vice president of software and services, James managed Intel software businesses, including Havok, McAfee, and Wind River. During her tenure over software, Intel struggled in its alliance with Nokia to create the Meego mobile operating system, and it eventually gave up on it.
Among the other technical assistants at Intel were Sean Maloney, a rising star who retired last year after having a a stroke in 2010; venture capitalist Alex Wong; and Anand Chandrasekher, who left Intel and is now the chief marketing officer at rival Qualcomm.
Nokia’s non-Windows crossroad
Update: 3” display with 240 x 320 pixels, not AMOLED screen, 3.2 MP camera. More information:
– New Asha platform and ecosystem to deliver a breakthrough category of affordable smartphone from Nokia [‘Experiencing the Cloud’, May 9, 2013] my composite post of the all relevant launch information
– New Nokia Asha platform for developers [‘Experiencing the Cloud’, May 9, 2013] my composite post of the all relevant development platform information End of update
There was a question why I was so affirmative with the headline of Temporary Nokia setback in India [‘Experiencing the Cloud’, April 28, 2013]. The quite remarkable cross-platform development story for Nokia Asha current and future devices is the major part of my affirmative approach. Take a look and convince yourself as well!
Nokia’s cross-platform strategy is aimed at the following value proposition to developers (see in the “Nokia’s own Asha cross-platform efforts for developers (so far)” section):
Consider Co-Development, instead of classic “porting”
As the Category:Silverlight [Nokia Developer Wiki, April 22, 2013] is stating:
Deprecated Category. Please move any articles across to Category:XAML.
the below rumor about the upcoming on May 9th Asha 501, that its design will be like the Nokia Lumias, would mean that programatically the same XAML interface would be delivered by Nokia for a further enhanced Nokia Asha Touch S40 operating system. It is even more likely as the J2ME platform of the Nokia Asha Touch S40 operating system was a few days ago enhanced by the Lightweight User Interface Toolkit (LWUIT) in Nokia SDK 2.0 for Java™, and this is supported by the full cross-platform Codename One development kit from the same name 3d party company, who is also preparing a XAML based 1.1 version of this toolkit for Windows Phone 8/7 (and presumably for Windows 8 as well), thus allowing the same standard Java programming by providing (see in the “Codename One cross-platform offerings for Java developers” section):
1 Java API which is the same for J2ME, Android, iOS, RIM and Win8.
It could also be quite probable that Nokia’s own Asha cross-platform offerings will extended by C#/XAML oriented cross-platform toolkit[s] on May 9th. Then we will have a complete cross-platform story for Nokia’s non-Windows offerings. We’ll see.
Nokia launching Asha 501 on 9th May? [mobile indian, May 1, 2013]
Nokia has sent out press invites for an event on May 9, which could possibly be about Asha 501 launch, and we have strong reasons to believe so.
Nokia may probably launch new phone(s) in the Asha series lineup on May 9th, on which day Nokia has organized an event and has sent out invites to various media organisations. And while the invitation does not specify the subject of the launch, we are pretty sure about it being an Asha series phone as it has been sent by a team that looks after Asha lineup.
Probably, Nokia would launch the Asha 501 which has been in the news off late.
According to rumors, Nokia Asha 501 is to come with design like the Nokia Lumia phones.
Further the Asha 501 is said to come with a 5 megapixel camera with LED flash, and a slightly larger display than Asha 311 which has a 3 inch touchscreen. Most likely this handset will have at least a 1 GHz processor.
Nokia is reemphasizing on its Asha series of phones to strengthen its market hold. Recently Stephen Elop, Nokia’s chief executive officer, had also emphasized that saying, “We have to make sure the product portfolio is as competitive as possible. We are due for a significant refresh.”
#Breaking “Nokia 501” & “Nokia 210” Passed Testing Process by Directorate Post & Telecommunication Indonesia [nokianesia blog, April 9, 2013]
Today, April 09, 2013 Directorate Post & Telecommunication Indonesia publish 2 New Nokia devices which are already passed the testing process to get certification.
There are Nokia 501 RM-902 that should be (Maybe) The next generation of Nokia Asha and Nokia 210 RM 924 that Should be Nokia Asha 210.
Right know, we still don’t have any information about specification and information. We will post if there are any information about Nokia 501 and Nokia Asha 210.
Source postel.go.id
Compare Nokia Asha 501 vs Micromax A51 Bolt [91mobiles, March 16, 2013]
| Nokia Asha 501 – 3.5”, AMOLED capacitive touchscreen – 320 x 480 pixels – 1 GHz Processor – 512 MB RAM – 5MP rear camera with LED Flash – front camera – video recording – video playback – GPRS, EDGE, HSDPA/HSUPA, WiFi 802.11 b/g/n, Bluetooth, USB – Nokia Asha Touch OS |
Micromax A51 Bolt [$79+] – 3.5” , TFT LCD capacitive Touchscreen, 262K Colors – 320 x 480 pixels – 832 MHz, BCM21552 [ARM11] – 512 MB ROM, 256 MB RAM – 2MP rear camera with Flash – 0.2MP front camera – video recording: VGA @30fps – video playback: 720×486 – 3G/Bluetooth/Wi-Fi/USB – Android V2.3.7 (Gingerbread) |
Sections of this post:
– Codename One cross-platform offerings for Java developers
– Nokia’s own Asha cross-platform efforts for developers (so far)
Codename One cross-platform offerings for Java developers
Developers Guide [Version 1.0.1, Jan 24, 2013]
Introduction
Codename One is a set of tools for mobile application development that derive a great deal of its architecture from Java. It stands both as the name of the startup that created the set of tools and as a prefix to the distinct tools that make up the Codename One product.
The goal of the Codename One project is to take the complex and fragmented task of mobile device programming and unify it under a single set of tools, APIs and services to create a more manageable approach to mobile application development without sacrificing development power/control.
History
Codename One was started by Chen Fishbein & Shai Almog who authored the Open Source LWUIT project at Sun Microsystems starting at 2007. The LWUIT project aimed at solving the fragmentation within J2ME/Blackberry devices by targeting a higher standard of user interface than the common baseline at the time. LWUIT received critical acclaim and traction within multiple industries but was limited by the declining feature phone market.
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In 2012 the Codename One project has taken many of the basic concepts developed within the LWUIT project and adapted them to the smartphone world which is experiencing similar issues to the device fragmentation of the old J2ME phones.
How Does It Work
Codename One has 4 major parts: API, Designer, Simulator, Build/Cloud server.
API – abstracts platform specific functionality
Designer – allows developers/designers to design the GUI/theme and package various resources required by the application
Simulator – allows previewing and debugging applications within the IDE
Build/Cloud server – the server performs the build of the native application, removing the need to install additional software stacks.
Limitations & Capabilities
J2ME & RIM are very limited platforms to achieve partial Java 5 compatibility Codename One automatically strips the Java 5 language requirements from bytecode and injects its own implementation of Java 5 classes. Not everything is supported so consult the Codename One JavaDoc when you get a compiler error to see what is available.
Due to the implementation of the NetBeans IDE it is very difficult to properly replace and annotate the supported Java API’s so the completion and error marking might not represent correctly what is actually working and implemented on the devices. However, the compilation phase will not succeed if you used classes that are unsupported.
Lightweight UI
The biggest differentiation for Codename One is the lightweight architecture which allows for a great deal of the capabilities within Codename One. A Lightweight component is a component which is written entirely in Java, it draws its own interface and handles its own events/states.
This has huge portability advantages since the same code executes on all platforms, but it carries many additional advantages.
The components are infinitely customizable just by using standard inheritance and overriding paint/event handling. Theming and the GUI builder allow for live preview and accurate reproduction across platforms since the same code executes everywhere.
…
Codename One Benchmarked With Amazing Results [Codename One – Reinventing the Mobile Development blog, Dec 7, 2012]
Steve Hannah who ported Codename One to Avian has just completed a set of benchmarks on Codename One’s iOS performance putting Codename One’s at 33% slower performance than native C and faster performance than Objective-C!
I won’t spoil his research results so please read his full post here.
A small disclaimer is that the Objective-C benchmark is a bit heavy on the method/message calls which biases the benchmark in our favor. Method invocations in Codename One are naturally much faster than the equivalent Objective-C code due to the semantics of that language.
With 100,000 SDK Downloads, Mobile Development Platform Codename One Comes Out of Beta With 1.0 Launch [Codename One – Reinventing the Mobile Development blog, Jan 29, 2013]
Tel Aviv, Israel – Mobile development platform Codename One is announcing the launch of its 1.0 version on Tuesday, January 29. After releasing in beta last June, Codename One – the first software development kit that allows Java developers to create true high performance native mobile applications across multiple mobile operating systems using a single code base – has garnered over 100,000 downloads and emerged as one of the fastest toolkits of its kind, on par with native OS toolkits.
The platform to date has been used to build over 1,000 native mobile applications and has been touted by mobile developers and enthusiasts as the best write-once-run-everywhere solution for building native mobile apps.
“I have been developing with Codename One for a couple of months now. When you line up all of the other options for development, whether native SDKs, Appcelerator, ADF or others, Codename One wins on almost every front,” said software developer Steve Hannah.
Codename One has received widespread, viral acclaim in technology and business media including InfoWorld, Slashdot, Hacker News, VentureBeat, Business Insider, The Next Web, Dr. Dobbs and Forbes, which named the company one of the 10 greatest industry disrupting startups of 2012.
“We have been thrilled with the success of our beta launch and are very excited to release the much-awaited 1.0 version,” said co-founder and CEO Shai Almog.
Almog, along with co-founder Chen Fishbein, decided to launch the venture after noticing a growing inefficiency within mobile application development. By enabling developers to significantly cut time and costs in developing native applications for iOS, Android, Blackberry, Windows 7 Phone and other devices, Almog and Fishbein hope to make mobile application development increasingly feasible.
The Java-based platform is open-source and utilizes lightweight technology, allowing it to produce unique native interfaces highly differentiated from competitive cross-platform mobile development toolkits, which typically use HTML5 or heavyweight technology.
By drawing all components from scratch rather than utilizing native widgets, Codename One enables developers to avoid fragmentation – a major hindrance found in the majority of competitors – and additionally allows accurate desktop simulation of mobile apps.
The startup’s founders are recognized for engineering Sun Microsystems’s famous Lightweight User Interface Toolkit, a mobile platform used by leading mobile carriers and industry leaders to this date.
Codename One is available for download free of charge.
About Codename One
Codename One, named by Forbes as “one of the 10 greatest industry disrupting startups of 2012,” is an Israel-based technology company that has created a powerful cross-platform software development kit for mobile applications. The technology enables developers to create native applications across multiple operating systems using a single code base. Codename One was founded by renowned software engineers Shai Almog and Chen Fishbein in 2012.
Windows Phone 8 And The State Of 7 [Codename One – Reinventing the Mobile Development blog, April 2, 2013]
Codename One’s windows phone port is close to a public release.A preliminary Windows Phone 8 build has been available on our servers for the past couple of days. We differentiate between a Windows Phone 7 and 8 version by a build argument that indicates the version (win.ver=8) this will be exposed by the GUI in the next update of the plugin. But now I would like to discuss the architecture and logic behind this port which will help you understand how to optimize the port and maybe even help us with the actual port.
The Windows Phone 7 and 8 ports are both based on the XMLVM translation to C# code, we picked this approach because all other automated approaches proved to be duds. iKVM which seems like the most promising option, isn’t supported on mobile so that only left the XMLVM option.
The Windows Phone 7 port was based on XNA (3d C# based API) which has its share of problems but was more appropriate to our needs in Codename One. Unfortunately Microsoft chose to kill off XNA for Windows Phone 8 which put us in a bit of a bind when trying to build the Windows Phone 8 port.
While externally Windows Phone 8 and 7 look very similar, their underlying architecture is completely different and very incompatible. You cannot compile a universal binary that will work on all of Microsoft’s platforms, so just to make order within this mess:
- Windows Phone 7 – based on the old Windows CE kernel. Allows only managed runtimes (e.g. C# not C++), graphics can be done using XAML or XNA (more on that later.
- Windows Phone 8 – based on an ARM port of Windows 8 kernel. Allows unmanaged apps (C# or C++) graphics can be done in XAML or Direct3D when using C++ (but not silverlight).
- Windows RT/Desktop – the full windows 8 kernel either for ARM or for PC. They are partially compatible to one another so I’m putting them together. This is actually pretty similar to the Windows Phone 8 port, but incompatible so a different build is needed and slightly different API usage.
As you understand we can’t use XNA since it isn’t supported by the new platforms, we toyed a bit with the idea of using Direct3D but integrating it with text input, fonts etc. seemed like a nightmare. Furthermore, doing another C++ port would mean a HUGE amount of work!
So Codename One is based on the XAML API. Most people would think of XAML as an XML based API, but you can use it from C# and just ignore most of the XML aspects of it which is what we need since our UI is constructed dynamically. However, this is more complicated than it seems.
To understand the complexity you need to understand the idea of a Scene Graph. If you used Codename One you are using a more immediate mode graphics API, where the paint method is invoked and just paints the component whenever its needed. This is the simplest most portable way of doing graphics and is pretty common, its used natively by Android, OpenGL, Direct3D etc. and is very familiar to developers.
In recent years many Scene Graph API’s sprung up, XAML is one of them and so is JavaFX, Flash, SVG and many others. In a Scene Graph world you construct a graphics hierarchy and then let it be rendered, the whole paint() sequence is hidden from the developer. The best way to explain it is that our components in Codename One are really a scene graph, only at a higher abstraction level. Windows/Flash placed the scene graph on the graphics as well, so to draw a rectangle you would just add it to the tree (and remove it when you no longer need it).
This is actually pretty powerful, you can do animations just by changing component values in trees and performance can be pretty spectacular since the paint loop can be GPU optimized.
However, the reality of this is that most developers find these API’s harder to work with (since they need to keep track of a rather complex unintuitive tree), the API’s aren’t portable at all since the hierarchies are so different. Performance is also very hard to tune since so much is hidden by the underlying hidden paint logic.
For Codename One this is a huge problem, we need our API to act as if its painting in immediate mode while constructing/updating a scene! When we initially built this the performance was indeed as bad as you might imagine. While we are not in the clear yet, the performance is much improved…
How did we solve this?
There are several different issues involved, the first is the number of elements on the screen. We noticed that if we have more than 200 elements on the screen performance quickly degraded. This was a HUGE problem since we have thousands of paint operations happening just in the process of transitioning into a new form. To solve this we associate every graphics component with a component and when the component is repainted we remove all operations related to it, we also try to reuse graphics resources such as images from the previous paint operation.
When painting a component in Codename One we normally traverse up the component tree and paint the first opaque component forward (known as painters algorithm) however, since the scene already has the parent component painting it again would result in many copies of the image being within the scene graph. E.g. I have a background image on a form, when painting a translucent label I have to paint the background image within a clipping region matching the label…. In the Windows Phone port we have a special hook that just disables this functionality, this hook alone pushed us over the top to reasonable graphics performance!
We are working on getting additional performance oriented features into place and fixing some issues related to this approach, its not a simple task since the API wasn’t designed with this in mind but it is doable. We would appreciate you taking the time to review the port
Build Java Application for Mobile Devices [Shai Almog YouTube channel, Jan 10, 2013]
Codename One Executive Overview [Shai Almog YouTube channel, Jan 6, 2013]
Developer Introduction To Codename One [Shai Almog YouTube channel, Jan 6, 2013]
Series 40 Webinar: LWUIT for Nokia Asha app development [nokiadevforum YouTube channel, April 16, 2013]
More information:
– Swing into Mobile – Use the Lightweight UI Toolkit on Nokia Series 40 phones [pp. 81–84 of Java Magazine, January/February 2013]
– LWUIT for Series 40 out of beta [Nokia Developer News, Feb 26, 2013]
Great news for those of you wanting to deliver superior UIs in your Series 40 apps— Lightweight UI Toolkit (LWUIT) for Series 40 has graduated from beta to a full initial release.
LWUIT is an open source Java ME toolkit that supports a comprehensive range of visual UI components, and other user interface elements such as theming, transitions, and animation among others. It helps you create applications with appealing UIs that closely follow the native Series 40 UIs. It also helps speed up development by significantly reducing the need to create custom UI components, which might be needed when creating an app’s UI using LCDUI. LWUIT for Series 40 can be used in combination with selected Nokia UI APIs and all the JSR APIs available on the platform.
Since the last LWUIT for Series 40 release made available in the Nokia SDK 2.0 for Java, development of the toolkit has been continuing at a rapid pace. A number of new APIs have been introduced, including PopUpChoiceGroup, ContextMenu, NokiaListCellRenderer, theme selection, and full-screen mode. There have also been significant improvements in performance, particularly in lists, themes loading, and HTMLComponent. Compatibility with the native full-touch UI has been fine-tuned and many bugs fixed, particularly in command handling and text input.
The toolkit also includes all the new examples created since the last release. These include code examples that provide demonstrations of the Category bar, gestures, and lists. There are also new application examples for birthdays, showing use of the calendar component and PIM API; a slide puzzle; tourist attractions, showing the use of HERE maps and in-app purchasing APIs; and a Reddit client showing the use of a custom theme and JSON. In addition, updated version of two of the original LWUIT examples applications, LWUITDemo and LWUITBrowser, are also included.
The final component in the full release of LWUIT for Series 40 is the inclusion of comprehensive documentation in the toolkit. This is based on the LWUIT Developer’s Library, a library consisting of:
Developer’s Guide, which is based on the original LWUIT Developer Guide and provides technical information about using the LWUIT components
LWUIT UX overview, which is a new section providing a guide to designing app UIs with LWUIT for Series 40 components
If you have the Nokia SDK 2.0 for Java installed, you will receive an automatic notification of the availability of LWUIT for Series 40 1.0. You can then simply follow the instructions to install the update. If you are using LWUIT with the Nokia SDK 1.1 for Java, you can download the update from LWUIT for Series 40 project.
J2ME, Feature Phones & Nokia Devices [Codename One – Reinventing the Mobile Development blog, April 24, 2013]
Is J2ME dead or dying?
How many times have we heard this for the past 3 years or so? Sadly the answer is: Yes!
Unfortunately there is no active owner for the J2ME standard and thus no new innovation around J2ME for quite some time (MIDP 2.0 came out in 2004, 3.0 never really materialized). Android is/was the biggest innovation since and became the unofficial successor to J2ME.
Well, if J2ME is dead what about Feature Phones? Should we care about them?
The answer is: Yes! very much so!
Features Phones are still selling in millions and still beats Android sales in the developing world. Recently Nokia shipped the Asha series devices which are quite powerful and capable pieces of hardware, they are very impressive. Nokia’s revenue is driven mainly by the Feature Phone market.
There is a real battle in the developing countries between Feature Phones and Android devices, Feature Phones are still cheaper and more efficient where Android has more/better content (apps & games).
How long will it take Android to catch up? we will see…
In the meantime there is money on the table and a real opportunity for developers to make some money (and gain loyal users who will migrate to Android or other platform at some point)
To win over the competition or at least to maintain its dominate player position Nokia must bring new quality content to the devices, it’s not enough to ship cool new feature phones, the new phone needs to connect to facebook, twitter, gmail, whatsapp and have all the new cool games/apps Android has and more.
So how should you write your apps for the cool new Nokia Feature Phone if J2ME is dead? Luckily there is an option Codename One ;-).
In Codename One You have 1 Java API which is the same for J2ME, Android, iOS, RIM and Win8.
Below are some of the J2ME highlights:
Facebook Connect – did you noticed there aren’t many social apps on OVI?
There is a reason Facebook uses oauth2 which is a huge pain without a browser API, this is solved and working in Codename One.
Java 5 features – You can use generics and other Java 5 features in your app and it will work on your J2ME/RIM devices. You don’t have to limit yourself to CLDC.
Rich UI – If you know or knew LWUIT (Swing like API), well Codename One UI is effectively LWUIT 2.0.
Built in Asha skins and themes
The most important thing is the fact that your skills are not wasted on an old/dying J2ME API, by joining our growing community and writing the next amazing app your skills can target the emerging platforms of the present/future.
Codename One JavaOne Session Screencast [Shai Almog YouTube channel, Oct 25, 2012]
Nokia’s own Asha cross-platform efforts for developers (so far)
Series 40 Webinar: How to develop cool apps for Nokia Asha smartphones [nokiadevforum YouTube channel, April 5, 2013]
[25:01] Porting Resources at Nokia Developer
– Porting and Guide for Android Developers:
>>> http://www.developer.nokia.com/Develop/Porting/ [27:46]
Related to the porting vis-à-vis Android & cross-platform slides:
[27:46 > 28:50 > 29:40 > 30:20 > 30:50 > 31:15 > 31:40 > 32:25 > 33:20 Demo: Android porting Frozen Bubble: see https://projects.developer.nokia.com/frozenbubble and the video coming below > 34:24]
Tantalum Mobile [January 1, 2013] Summary
Tantalum is mobile Java tools for high performance and development speed on Android and J2ME. The focus is on practical use cases which can be included in a project to solve frequent needs in an elegant manner.
Life is many asynchronous tasks chained together and running concurrently on background threads with UI callbacks. The result may look like black magic or star wars, but as you become one with the source, the patterns emerge as ecstatic moments of clarity.
Tantalum Cross Platform Library
Tantalum 5 is nearing beta release
As the Tantalum team works hard on the new Tantalum 5 release and increasing support to the Android community, you can track that and possibly help at https://github.com/TantalumMobile/ More on that and the great support Nokia is giving to this open source effort as we release- happy changes and momentum.
* NEW 4.0 RELEASE January 1, 2013 *
New release 4.0 including cross-platform Android and J2ME app development support, simple fork-join concurrency, simple 3 layer caching and Android AsyncTask and more is now available!
Quick Start Guide and JAVADOC: Tanalum4_doc.zip
Source code and examples: Tantalum4.zip
Cross platform Series40-Android example using Tantalum4: Picasa_Viewer
JavaOne San Francisco talk and demos of Tantalum4: JavaOne_Extreme_Mobile_Java_Performance.mp4
Tantalum is a light-weight metal used used to keep mobile phone electronics compact and powerful. Tantalum4 is the 4th major release of a very light and elegant back end utility library for mobile java. With mobile applications, less is more.
This is _not_ a framework. It is a clean and light tool set which at 8-40kB it will _not_ bloat your application. Obfuscation of your release build automatically removes those features you do not use. We do just a few things really well:
The exact same JAR library runs on J2ME and Android– save time and money by reusing your code and add a native UI for each platform
Clean, fast utility model threading with Java7 fork-join-cancel and Android Java5 AsyncTask patterns
Unique async task chaining to feed the output of one Task to the input of the next is easier than overriding existing classes
WeakReference heap and persistent flash memory caching to easily make online-offlne apps which start fast and run reliably in real world mobile networks
Async HTTP GET and POST with automatic retry
Simplified async XML parsing directly into model objects
Simplified async JSON parsing directly into model objects
Logging convenience classes including J2ME USB debug and app profile from phone
The above capabilities work cleanly together to simplify your development. There is no UI assumption in Tantalum4– pick what works best for you on each platform. The bundled example applications are an RSS reader for
Forms
Nokia Series40 Asha touch devices
LWUIT 1.5
Download the sample apps and give a try. We hope you are amazed at the results and speed with which you can achieve them.
Apache 2 license. Please return your fixes and suggestions to the community here.
* NEW 3.0 RELEASE June 18, 2012 *
WHAT IS NEW
Many, many stability improvements, especially to caching and flash memory usage
Shutdown work tasks and low-priority work tasks are now supported
Support for Nokia LWUIT in the example applications
Support for Nokia full touch phones in the example applications.
Speed. Tantalum3 is wired and optimized even more than before to run well also on slower devices.
You can find a series of nice, short training videos covering Tantalum3 athttps://projects.developer.nokia.com/videotraining
CONTENTS OF THE ARCHIVE (Download link on right side of this page)
/prebuilt_examples
Pre-built example applications, run to test on various devices. Testing is mostly on Nokia SDK 1.1 and 2.0 with profiling of the S40 example tested in Oracle SDK.
/lib
Pre-built libraries you can include in your application if you don’t want to mess with the source code. There are three flavors: debug including unit tests and verbose errors, usb-debug, and release optimized. To use the usb-debug variant, connect your phone by USB and open a terminal emulator such as puttytel to the serial port you find in Window Device Manager. Use max baud rate and hardware flow control RTS/CTS.
/src
Everything you need to build the libraries and examples yourself
/doc
Javadoc for Tantalum3 library
/json_doc
Javadoc for the optional JSON suppliment
* NEW 2.2 RELEASE February 7 2012 *
Example updates with minor bug fix, reorganization of the source into 3 projects make release builds easier, added unit tests.
* NEW 2.1 RELEASE January 24 2012 *
Latest announcements
Tantalum 4 is out! – January 7th, 2013 by paul.houghton
Tantalum 4, almost ready… – December 11th, 2012 by paul.houghton
See all announcements >
Related videos:
– Series 40 Webinar: Porting Android apps to the Series 40 platform [nokiadevforum YouTube channel, Dec 17, 2012]
– Porting Android and Blackberry apps to Series 40 [Nokia Developer News, Nov 30, 2012]
If you’ve got an application for Android or BlackBerry (up to BlackBerry OS 7.1), your existing Java code puts you in a great position to take advantage of the growing demand for apps from Series 40 phone owners.
To help you take advantage of this opportunity, we’ve started to gather a collection of resources to guide you through the porting process in the Porting to Series 40 library section.
If you are starting with an Android app, the wiki provides basic information on the tools and technology needed, platform comparisons, porting considerations, code snippets, and example porting cases along with the all-important guidelines you need for an efficient port.
For your future apps, you can even consider creating a Series 40 and Android version at the same time, our Picasa Viewer example application will show you how.
If a little hands-on guidance could help even more, why not check out the Android porting webinar sessions we have on 4 December at 8 a.m. San Francisco; 10 a.m. Mexico City; 4 p.m. London and 13 December, 8 a.m. London; 1:30 p.m. New Delhi; 4 p.m. Singapore.
Life could be even easier if you have a BlackBerry app. Most generic Java ME MIDlets can be deployed to both BlackBerry and Series 40 with little more than platform-specific repackaging. However, you might want to adapt the user interface and the look & feel of the app to fit to Series 40 screen-size and UI style. Again, the wiki gives you a pointer to the porting article with code samples that will be enhanced for the later updates of the library.
You can also get practical guidance from an expert, check out our BlackBerry porting webinar on 18 December, 8 a.m. London; 1:30 p.m. New Delhi; 4 p.m. Singapore or view a recording of one of the earlier sessions on our webinars page.
Using our latest Nokia SDK 2.0 for Java, and its integrated Nokia IDE for Java ME, combined with the guidance of the updated porting library, we think you’ll find porting your app easier than you ever imagined.
We’re looking forward to welcoming you to the family of developers who have found success on the Series 40 platform.
– Designing & Optimising Graphics for your Series 40 app [nokiadevforum YouTube channel, Nov 8, 2012] https://projects.developer.nokia.com/frozenbubble
– UI Clinic – Series 40 full touch, April 2013 [nokiadevforum YouTube channel, April 24, 2013]
– Introduction to the Nokia Premium Developer Program for Asha [nokiadevforum YouTube channel, April 19, 2013]
Asha Premium Developer Program introduced [Nokia Developer News, March 26, 2013]
We’ve been having a lot of fun lately—we launched the Nokia Premium Developer Program for Lumia back in October, and it proved to be our most successful developer program ever. Our rewards program, DVLUP, has also proven extremely popular with developers, and we recently expanded it to include developers in the UK.
So we decided it was time to bring some “Premium goodness” to Asha development. Today we are excited to introduce the Nokia Premium Developer Program for Asha.
The Asha Opportunity
The Asha ecosystem has a growing installed base of superior but affordable smartphones (such as the Nokia Asha 308, 310, and 311), and with these great devices comes an increased demand for apps. The Asha Premium Developer Program is designed to provide you with tools and services to make developing for Asha faster and easier, increase the discoverability of your apps, and bring you closer to the millions of Nokia Asha users around the world.
By providing you with high-value support and tools beyond what’s provided by your standard registration with Nokia Developer, the Asha Premium Developer Program will help you fast-track your success.
The Nokia Premium Developer Program for Asha comprises two levels: enhanced productivity tools and app promotion opportunities. We know that it’s easier not only to be inspired but also to develop and test when you have a great device in hand, so the productivity tools start with a free Nokia Asha 310 smartphone. To help you with testing, we’re also offering expanded Remote Device Access with more Nokia Asha devices available to you. Finally, you’ll get two free tech tickets for Asha development support, a value of $198 (USD).
Program members who submit a new, high quality full touch Asha app to Nokia Store can apply for app promotional opportunities: greater visibility on Nokia Store, or a $500 (USD) credit to run paid ad campaigns on Nokia Ad Exchange.
Best of all membership in the Nokia Premium Developer Program for Asha is free, although you’ll need to meet certain criteria.
Explore the Nokia Premium Developer Program for Asha, and apply for membership today.
China: Entry-level dual core IPS WVGA (480×800) smartphones $65+ now, quad-core $70+ in June
China market: Qualcomm, Spreadtrum cutting quad-core processor prices [DIGITIMES, April 25, 2013]
Qualcomm and Spreadtrum Communications have both cut prices for their quad-core products to better compete against MediaTek, which controls half of the smartphone-chip market in China, according to industry sources.
Qualcomm recently quoted its quad-core solutions at less than US$10, slightly cheaper than MediaTek’s offerings, the sources indicated. Meanwhile, Spreadtrum has lowered its quad-core processor prices to similar levels. Both firms are trying to gain market share through aggressive pricing, the sources said.
Monthly shipments of MediaTek’s smartphone chips have topped 15 million units recently, and even approached the 20 million level, the sources revealed. The booming shipments already lifted MediaTek’s share of China’s smartphone-IC market to 50%, the sources said.
MediaTek’s quad-core solutions reportedly have attracted orders from Coolpad, Huawei, Lenovo and ZTE.
In other news, MediaTek has reported higher-than-expected sales for the first quarter of 2013. The firm has scheduled an investors meeting on May 6 to discuss its performance in the first quarter, and business outlook.
Remark: the inserted slides are from 1Q13 Investor Roadshow Presentation [Feb 26, 2013] from Spreadtrum
And as $48 Mogu M0 “peoplephone”, i.e. an Android smartphone for everybody to hit the Chinese market on November 15 [Nov 9, 2012]
now Mogu S2 went on sale today [China Smartphones, April 22, 2013]
A leader in the production of super cheap smart phones, the Chinese company Mogu, today held a preliminary sales of its new budget smartphone Mogu S2. The official price of the unit is 399 yuan, or about $65. Today, the sale was put on a limited batch of 5000 smartphones at the price of 299 yuan ($48).
Mogu S2 is running the 2-core processor with a clock speed of 1.2 Ghz, and used 4-inch screen with a resolution of WVGA [480×800] to display the information. In addition there is 512 MB RAM, 4GB of ROM and a 5-megapixel camera. A nice addition is its support for two SIM cards, modules, WIFI, Bluetooth, and GPS. The operating system is installed MOGO OS (Android 2.3 Gingerbread).
Additional key information from the company’s product page [MOGU蘑菇手机, April 20, 2013]: i.e. IPS display and the Spreadtrum SC8825 or SC6825 SoC
We’ve seen the effect of the earlier SC6820 SoC leading to Temporary Nokia setback in India [‘Experiencing the Cloud’, April 28, 2013]. This is how Spreadtrum presented this situtation recently:
The two new SoCs are the same to the maximum as SC8825 has only the following additional functionality:
TD-SCDMA standards (3GPP R7), 2010~2025MHz / 1880~1920MHz/2300~2400MHz
and prospects for that additional functionality (internal to China) were presented as exceptionally bright by the company:
Spreadtrum Announces Commercial Launch of Dual-Core Smartphone Chipsets for TD-SCDMA and EDGE [press release, April 2, 2013]
SC8825 (TD-SCDMA) and SC6825 (EDGE) set new standard for dual-core smartphone chipset cost and performance with high level of integration, standout graphics performance and best-in-class TD-SCDMA technology
Spreadtrum Communications, Inc. (NASDAQ: SPRD; “Spreadtrum” or the “Company”), a leading fabless semiconductor provider inChina with advanced technology in 2G, 3G and 4G wireless communications standards, today announced the commercial availability of its dual-core 1.2GHz smartphone chipsets for TD-SCDMA (SC8825) and EDGE (SC6825), following the successful qualification of its platform by China Mobile.
“With our new dual-core chipsets, Spreadtrum has leveraged our expertise in system design to deliver the lowest-cost dual-core platform in combination with high end graphics performance for the TD-SCDMA and EDGE markets,” said Dr. Leo Li, chairman and CEO of Spreadtrum. “This combination of low-cost architecture, standout graphics performance, and best-in-class TD-SCDMA technology provides smartphone designers with unprecedented value in bringing high end features to low-cost devices.”
Spreadtrum’s SC8825, which supports dual-mode TD-SCDMA/HSPA & EDGE/GPRS/GSM and the SC6825, which supports EDGE/GPRS/GSM, are based on a highly efficient multi-core architecture delivering the lowest cost platform available for dual-core TD-SCDMA and EDGE smartphone products. The single-chip chipsets integrate a dual-core 1.2GHz Cortex-A5 core processor, a dual-core Mali 400 graphics processor and multimedia and hardware accelerators for differentiated performance and user experience. Both chipsets are further paired with a single-chip mutimode RF transceiver for a high level of integration and are pin-to-pin compatible, enabling handset makers to leverage a common handset development effort for products shipping to China as well as to emerging markets.
In addition to their high level of integration and low-cost architecture, Spreadtrum’s chipsets further deliver standout graphics performance. The solutions’ powerful graphics processing capability enhances the user experience for games and other graphics-rich applications, and enables Spreadtrum to bring high end features such as the larger screen sizes more commonly found in premium smartphones to low-cost devices.
“The benchmark results we are achieving for our dual-core solution, measured by popular benchmark programs such as AnTuTu and GLBenchmark 2.5, significantly outperform other commercial dual-core products,” added Dr. Li. “This powerful processing capability provides our customers with an even more cost-effective and power-efficient way to deliver high end features in low-cost smartphones.”
Other features of Spreadtrum’s SC8825 and SC6825 chipsets include support for HD 1280×720 LCD display, H.264 720p video playback, up to 8 megapixel RGB camera and dual-SIM, dual-standby capability. The chipsets ship with turnkey Android and systems software, reducing the engineering time and resources required by handset makers to bring devices to market, with reference implementations available for both 4-layer and 6-layer PCB layouts.
The SC8825 and SC6825 are commercially available now. The chipsets have already been incorporated by leading China handset makers into smartphone models that are expected to ship commercially during 2Q 2013.
About Spreadtrum Communications, Inc.
Spreadtrum Communications, Inc. (NASDAQ:SPRD; “Spreadtrum”) is a fabless semiconductor company that develops mobile chipset platforms for smartphones, feature phones and other consumer electronics products, supporting 2G, 3G and 4G wireless communications standards. Spreadtrum’s solutions combine its highly integrated, power-efficient chipsets with customizable software and reference designs in a complete turnkey platform, enabling customers to achieve faster design cycles with a lower development cost. Spreadtrum’s customers include global and China-based manufacturers developing mobile products for consumers in China and emerging markets around the world. For more information, visit www.spreadtrum.com.
SC8825 TD-HSPA+/TD-SCDMA/GSM/GPRS/EDGE Baseband Chip [product site, April 2, 2013]
Spreadtrum’s SC8825 is a highly integrated mixed signal baseband processor for dual-mode TD-SCDMA/HSDPA/HSUPA/HSPA+ and GSM/GPRS/EDGE applications. SC8825 integrates a dual-core 1.2GHz ARM Cortex-A5 processor, a dual-core Mali 400 graphics processor and multimedia and hardware accelerators in a highly efficient system architecture that brings differentiated performance and user experience to low-cost smartphones. SC8825 is coupled with Spreadtrum’s single-chip tri-band TD-SCDMA/quad-band EDGE/GPRS/GSM RF transceiver for small footprint, and ships with turnkey Android systems software for rapid time to market and efficiency in handset design.
SC8825 Baseband Chip Diagram
SC8825 Key Features
Core Description
- ARM Cortex-A5 dual-core, clock speeds up to 1.2GHz
- 32KB I-Cache, 32KB D-Cache
- 32KB I-Cache, 32KB D-Cache
- 128bit FP data path
Communication Features
- GSM/GPRS/EDGE standards, GSM850/EGSM900/DCS1800/PCS1900
- EGPRS Class 12
- TD-SCDMA standards (3GPP R7), 2010~2025MHz / 1880~1920MHz/2300~2400MHz
- HR, FR, EFR, AMR-NB
- HSPA+ 4.2 Mbps,HSUPA 2.2 Mbps
Multimedia Support For
- Mali 400 GPU MP2, 40MTri/s, 700Mpix/s, OpenGL ES 1.1/2.0
- Decoder: MPEG4/H.263 720p@30fps; H.264 720p@30fps ; VP8 720p@30fps
- Encoder:H.263/H.264/MPEG4 D1@30fps
- Video Streaming: MPEG4/H.263/H.264 720p@30fps
- 3G-324M Video Telephony
- 8 MP Camera Sub-system JPEG decoder/encoder
- Support MP3/AAC/AAC+/MIDI/AMR-NB/WAV format
- Audio codec included
LCD Display Features
- Support up to HD resolution
- Built-in LCD Controller,touch panel controller
- MIPI and RGB @60fps
- Support OSD / Rotation / Scaling
Memory I/F Support For
- NAND flash(8bit and 16 bit devices)
- HW ECC, multi-bit ECC
- 2G byte SDR/LPDDR1/LPDDR2 (16bit and 32bit devices)
- eMMC(4.4.1) boot
Peripheral I/F Support For
- HS USB 2.0
- 4 x UART
- 3 x SPI interface , 3-wire SPI,4-wire SPI, synchronous SPI
- 4 x I2C interfaces
- 2 x I2S and PCM interface
- 3 x SDIO interfaces
- 1 x eMMC interfaces
- 2 x SIM/USIM interfaces
- 4 x PWM outputs
- ETM port
- More than 100 GPIO pins
- 8*8 keyboard interfaces
Other Features
- Operating ambient temperature range: -45 to +95 degrees centigrade
- 12.1mm×12.1mm 517-ball, 0.4mm ball pitch
SC6825 GSM/GPRS/EDGE Baseband Chip [product site, April 2, 2013]
Spreadtrum’s SC6825 is a highly integrated mixed signal baseband processor for GSM/GPRS/EDGE applications. SC6825 integrates a dual-core 1.2GHz ARM Cortex-A5 core processor, a dual-core Mali 400 graphics processor and multimedia and hardware accelerators in a highly efficient system architecture that brings differentiated performance and user experience to low-cost smartphones. SC6825 is coupled with Spreadtrum’s single-chip quad-band EDGE/GPRS/GSM RF transceiver for small footprint, and ships with turnkey Android systems software for rapid time to market and efficiency in handset design.
SC6825 Baseband Chip Diagram
SC6825 Key Features
Core Description
- ARM Cortex-A5 dual-core, clock speeds up to 1.2GHz
- 32KB I-Cache, 32KB D-Cache
- 256KB L2 Cache
- 128bit FP data path
Communication Features
- GSM/GPRS/EDGE standards, GSM850/EGSM900/DCS1800/PCS1900
- EGPRS Class 12
- HR, FR, EFR, AMR-NB
Multimedia Support For
- Mali 400 GPU MP2, 40MTri/s, 700Mpix/s, OpenGL ES 1.1/2.0
- Decoder:MPEG4/H.263 720p@30fps; H.264 720p@30fps ; VP8 720p@30fps
- Encoder:H.263/H.264/MPEG4 D1@30fps
- Video Streaming: MPEG4/H.263/H.264 720p@30fps
- 3G-324M Video Telephony
- 8 MP Camera Sub-system JPEG decoder/encoder
- Support MP3/AAC/AAC+/MIDI/AMR-NB/WAV format
- Audio codec included
LCD Display Features
- Support up to HD resolution
- Built-in LCD Controller,touch panel controller
- MIPI and RGB @60fps
- Support OSD / Rotation / Scaling
Memory I/F Support For
- NAND flash(8bit and 16 bit devices)
- HW ECC, multi-bit ECC
- 2G byte SDR/LPDDR1/LPDDR2 (16bit and 32bit devices)
- eMMC(4.4.1) boot
Peripheral I/F Support For
- HS USB 2.0
- 4 x UART
- 3 x SPI interface , 3-wire SPI,4-wire SPI, synchronous SPI
- 4 x I2C interfaces
- 2 x I2S and PCM interface
- 3 x SDIO interfaces
- 1 x eMMC interfaces
- 2 x SIM/USIM interfaces
- 4 x PWM outputs
- ETM port
- More than 100 GPIO pins
- 8*8 keyboard interfaces
Other Features
- Operating ambient temperature range: -45 to +95 degrees centigrade
- 12.1mm×12.1mm 517-ball, 0.4mm ball pitch
Temporary Nokia setback in India
According to “Samsung Nokia India GfK-Nielsen” search from April 25 to April 28, 2013:
|
|
Indeed Nokia has sold only 5 million Asha full touch smartphones during the quarter, registering a 46% decline QoQ. CEO Stephen Elop noted that Asha Full Touch smartphone series is currently into its 9 month, and that Nokia would “in the very near term” refresh the product line. See: Nokia: Continued moderate progress with Lumia, urgent Asha Touch refresh and new innovations to come against the onslaught of unbranded Android and forked Android players in China and India [‘Experiencing the Cloud, April 18, 2013]

Remark: The above ones were The Hottest Selling Handsets in India Below Rs 5000 [$92] [Gizbot, April 19, 2013]. Their prices are as of April 28, 2013. They are only 2.75G but with dual SIM support. The Micromax Bolt A35 is using the Spreadtrum SC6820 SoC for which it was already indicated that:
– $48 Mogu M0 “peoplephone”, i.e. an Android smartphone for everybody to hit the Chinese market on November 15 [‘Experiencing the Cloud, Nov 9, 2012]
– Lowest H2’12 device cost SoCs from Spreadtrum will redefine the entry level smartphone and feature phone markets [‘Experiencing the Cloud, July 26 – Aug 16, 2012]
– World’s lowest cost, US$40-50 Android smartphones — sub-$100 retail — are enabled by Spreadtrum [‘Experiencing the Cloud, Dec 11, 2011 – Feb 27, 2012]
Note that the XMM 2250m is the latest incarnation of the XMM 2250 SoC from Infineon (now Intel).
Note, however, that the upcoming “in the very near term” refresh of the Asha Full Touch product line will continue with Nokia’s strategy for “the next billion” based on software and web optimization with super low-cost 2.5/2.75G SoCs [‘Experiencing the Cloud, Feb 14 – April 23, 2012] which was well proven in H2’12 as seen on the above diagram. As described in the post its software optimization is based on the unique Smarterphone end-to-end software solution for “the next billion” Nokia users [‘Experiencing the Cloud, Jan 9-11, 2012], while its web optimization on an even more unique browser technology which “reduces data consumption by up to 90%”.
In fact Nokia “just” needs to improve its value proposition against the entry level Android phones of the local brands (like Micromax and Karbonn) because its stance against the competing Samsung REX model is not bad at all (and the optimisations were even not taken into the account):
Nokia Asha 305 “6” vs “5” Samsung Rex 70 S3802 [MoreCellPhone, March 11, 2013]
And the Mobile Phone chosen is…
The choice of the MoreCellPhone is Nokia Asha 305
18 Items in common between the devices
More internal storage for photos and files
10MB user available
More external storage with the use of memory cards
Until 32GB
This device has a TFT LCD screen, which are brighter and more vivid
TFT LCD
More colors on the screen is better quality images and videos
65 thousand
Larger screen
3″
Higher resolution camera
2 MegaPixels (1.92)
The zoom allows for better focus and approach to take pictures
Only digital zoom
The 2G EDGE network is newer and faster
2G EDGE
Faster for surfing the internet and download files
0.236 Mbps
Better touch type. Multitouch allows to use more fingers at the same time
Multitouch
Headsets with 3.5mm Jack size are more common and easy to find in stores
3.5mm plug
Sensors help you use the device
Accelerometer / Proximity
Removable battery can be replaced easily
Lithium-ion – Removable
Speakerphone is useful when you are driving and on other occasions
Supported
The vibration of the device aids in the use of several features
Supported
With more SIM card slots you can have more operators and choose which one to use
2 slots DualSIM
The radio lets you listen to your songs and sports in general
FM with RDS / FM
More speed data transfer as mp3 and photos via USB
USB 2.0 Micro-B (Micro-USB)
In detail: Samsung overthrows Nokia to become the largest seller of mobile phones in [urban] India [The Economic Times, April 26, 2013]
KOLKATA: Samsung has overtaken Nokia to become the largest seller of mobilephones in the country’s major markets, as consumers lap up its new feature phones and its smartphones continue to do brisk business.
According to market tracker GfK-Nielsen’s data, Samsung‘s volume market share in urban areas in March rose to 31.4%, surpassing Nokia‘s 30.1%. GfK-Nielsen urban panel tracks sales in 793 cities and towns with a population of over 50,000, which account for more than 70% of India’s total handset sales.
This is the first time the Korean company’s volume market share has crossed that of Nokia’s in the GfK-Nielsen survey. The all-India figures, which will include rural sales, will be released shortly.
Some months ago, Samsung’s market share, measured in value terms, had exceeded that of Nokia’s, and there is now a considerable gap between the two due to growing demand for the Korean firm’s smartphones.
NEW MODELS PUSH SALES
Last month, Samsung‘s value market share in urban markets stood at 42.2% compared with Nokia‘s 20.7%. Analysts say Samsung’s gain in volume market share last month is led by the recent introduction of the Rex feature phone series and strong demand for smartphones such as Galaxy Grand and Note 2, the top-selling models at multi-brand retail outlets. Its newest premium smartphone, Galaxy S4, will be launched in India on Friday.
A Nokia India spokesperson said the company did not comment on country-specific market data, and added that it was executing its strategy with ‘urgency and at a new clock speed’. The spokesperson said at the higher end of the price spectrum, the company had launched ten Nokia Lumia devices in the past 16 months and claimed that Asha 305 was the best-selling smartphone in India.
“We are competing at every price point with better mobile experience. Nokia will continue to deliver new and innovative solutions to consumers,” she said.
Notwithstanding these initiatives, analysts and experts feel that Nokia’s more than a decade-long leadership in the Indian handset market is under threat. The company, which once enjoyed a dominant 80% market share, has never completely recovered from its failure to anticipate and react to the dual-SIM handset boom a few years ago.
“It’s truly unbelievable the way Nokia fell in India in the past six years. The brand failed to rejuvenate itself and fell prey to customer fatigue. Add to that the speed of execution – while Samsung was taking six months to launch a new model from the drawing board to retail store, Nokia was taking more than a year,” said former BlackBerry India head Sunil Dutt, who was Nokia’s head of sales till 2007. A Samsung India spokeswoman declined comment on the market share data. But Samsung India’s Country Head (mobile phone & digital imaging) Vineet Taneja said the company has gained market share.
“Samsung has created new segments, such as the Note series or the Rex series, which was developed in India. We have developed a strong product portfolio straddling across entry-level smartphones till the premium segment,” said Taneja. The Korean company has been the leader in the smartphones segment since end-2011, even as it trailed Nokia in the overall handset market.
Are smartphones in India at a tipping point with 10% overall mobile shares? [The Economic Times, April 23, 2013]
Ten per cent. It’s a number that has come to mean much for smartphones — the category of phones with computing prowess. It’s the point where a critical mass of buyers meets a pool of sellers to create the perfect storm. This phenomenon — 10% share as a tipping point — played out in Western economies. It played out in China, where the share of smartphones in total phone shipments rocketed from 9% to 59% in two years. And it’s playing out in Brazil and Russia, where the corresponding number surged to 32% and 46%, respectively, in the same period.
Will India, where smartphones hit 10% earlier this year, follow suit? A sustained build-up is underway to add charge to that figure. The price of entry-level smartphones has dropped to around Rs 4,000 [$74], from Rs 15,000 [$276] two years ago. “It’s compelling buyers to opt for fancier phones,” says Anshul Gupta, principal research analyst of Gartner India, who feels something fundamentally changed for the Indian market in the last quarter of 2012. “We are at the tipping point.” However, Sashi Shankar, chief marketing officer of Idea Cellular, says handset prices have to fall further.
“The market is expanding fast, but a tipping point is still about a year away,” he says. “We need smartphones for around Rs 3,000 [$55].” Even that new floor may not be far away. During his visit to India last month, Eric Schmidt, executive chairman of Google, hinted at a $50 ( Rs 2,700) smartphone powered by its Android operating system. At the other end of the price spectrum, Apple and Samsung are in the midst of a blitz to package affordability through financing schemes and replacement offers. And the number of sellers has hit 30, with recent entrants including a Chinese computer company (Lenovo), a Chinese phone company (Gionee) and consumer durable manufacturers (Videocon and Salora).
They are all looking to add to the pool of 50 million smartphone owners in India. The challenge for them is to coax India’s 700 million users, 70% of whom have handsets that cost below Rs 2,000, to switch. “The replacement market is driving the bulk of sales,” says Amar Babu, MD of Lenovo India. IDC, a technology consultancy, projects smartphone sales growing at a compounded 57% in the next five years, against 10% for feature phones. “About 20% of the phones that Samsung sells are smartphones, and this has doubled in the past one year,” says Asim Warsi, VP, Samsung Mobile, which has a dozen smartphones priced from Rs 7,000 to Rs 42,000.
“By 2015, about a third of shipments will be smartphones, 67 million out of an expected market of 230 million,” adds Vipul Mehrotra, director, smart devices, Nokia India. Although that is phenomenal growth by any yardstick, it might still not translate into the hockey-stick trajectory that other markets witnessed because of the way the Indian mobile ecosystem is set up and its inherent weaknesses.
No Carrier-Based Model
While handset makers say the tipping point is here, analysts feel the real tipping point is still 18-24 months away. “It will come when users see value in it beyond a fashion accessory — like use it for mcommerce, m-banking and even entertainment,” says Mohammad Chowdhury, leader, telecom, PricewaterhouseCoopers. “Mobile will be the main mode of internet access, but we need cheaper data plans, better phones at lower costs, and content in Indian languages.” According to Chowdhury, China and western markets took off at 10% as, unlike India, theirs is a carrier-based model. “Phones came bundled with the internet and were sold by operators,” he says.
In India people buy a phone independent of the carrier. “About 95% of the mobile base in India is pre-paid,” he adds. “They don’t have credit cards, debit cards or e-payment services, essential for a carrier-based model.” A carrier-based model requires a telecom company to buy handsets and manage inventory. “The cost is higher for telcos and they have to enter into revenue share agreements with device makers,” says Arvind Vohra, director of Gionee India. “In a market where margins are low, a carrier-based model won’t work.” Instead, at the lower end, sellers are playing the price card.
“It’s beginning to pick up,” says Warsi. “Smartphone makers are able to push a dearer phone, where the margins are better, for a monthly instalment no more than a cost of a family dinner outing.” Features and Data Plans Although prices are falling, the value for a user at the lower-end centres more around the feel and an initial experience of a smartphone, rather than an expanding engagement. According to Vohra, entry-level devices currently account for 30% to 35% of the market.
“Location based services or high-definition gaming apps may not run on them,” says Saurav Singh, founder-CEO, AppStudioz, a mobile app developer. But, adds Shashin Devsare, executive director of Karbonn Mobiles: “For a new smartphone buyer opting for an entry-level phone, being able to browse, chat with friends on Facebook or send emails is a new thing. He can then upgrade.” Data is the other hurdle towards a speedy transition. Device makers blame operators, who are exhausting their spectrum capacity and have limited money to buy more, for not upgrading their networks to 3G, compromising the internet experience.
“One-third of the smartphones sold are not 3G, but 2.75G,” says Jerold Pereira, business head, handset division, Videocon. “And in remote areas, 3G is still not there. So, users won’t get value out of their top-end smart device.” For example, of its subscriber base of 117 million, Idea Cellular had 4.7 million 3G users. Shankar of Idea argues that prices of data plans have dropped by half to Rs 250 [$4.5]per month for 1GB, and that it’s the content and devices that need to improve. Despite teething troubles, the mobile is gaining traction in data transactions.
According to Reserve Bank of India, mobile banking transactions in January 2013 doubled to 5.6 million and trebled in value to Rs 625 crore, from a year ago. Elsewhere, Flipkart reports a three-fold increase in transactions via handsets. Gupta of Gartner believes such usage will accelerate the migration to smartphones, which offer a better experience. Pereira of Videocon points to falling prices and doubling sales across industry to drive home the point that, despite hiccups, mobile phones are set for a upgrade. “In 2011, 10 million smartphones were sold and all were at least Rs 10,000 [$184] or higher,” he says.
“In 2012, the market doubled to 20 million, at Rs 8,000- Rs 10,000 [$147-184]. This year, 45-50 million devices will be sold and prices have dropped below Rs 6,000 [$110].” Even if this is not the tipping point, it’s formidable by numbers. And the real tipping point is not far away.
Samsung’s REX series aims to take on Nokia’s Asha but misses the point [BGR India, Feb 14, 2013]
Samsung today announced its REX series of feature phones, which intend to take on Nokia’s Asha range. Unlike Nokia, which calls its Asha full-touch devices smartphones, Samsung correctly calls its REX series as smart feature phones, considering it is based entirely on Java. While some of the phones in the series, especially the REX 90, share design cues with Samsung’s Galaxy S III and feel very premium for its price, there is no real reason for the products to exist apart from having something in the portfolio to counter Nokia’s Asha series.
Unlike Nokia, which seems to be investing both time and R&D dollars on taking the S40 platform a few steps further than what it was originally built for, the Java-based REX phones have no future path. “As far as S40 goes, think of it as if it had been sleeping all this while and has just woken up. We are working to make it even better and there is lot more to come. We are also getting many big developers to make apps for Asha series,” Calin Turcanu, the head of Nokia’s mobile phone division for Middle East and Africa, told me earlier this week at the global launch of the Asha 310.
The REX series, on the other hand is severely limited by its operating system and there is very little Samsung can do to improve the experience. Samsung also does not have a content story in place – it does not have a huge music store (Samsung typically ties up wih Hungama for its music offering in India) and it does not have any navigation or location play either. In other words, I don’t see these REX phones any different from Samsung’s Star and Pop series, which it introduced a few years ago. And there is nothing that app developers can do to give users a better experience, which is close to smartphones.
Considering how far Samsung was able to go with creating an ecosystem with its Bada operating system, which was more scalable and had more scope for apps and services, I don’t see any way that the Korean vendor can take the REX series’ experience a few notches above its current state.
Samsung knows a Rs 5,000 Android smartphone cannot give the same experience as Nokia’s Asha and it did not have any other in-house platform that could do what Nokia’s ageing but still alive S40 did with the Asha phones. I don’t see the REX series surviving very long, though it would do well initially if we consider Samsung’s marketing muscle and the push it would give to counter Asha full-touch phones. But it certainly has no future when it comes to addressing the needs of the consumer or taking them to the next level.
[REX 70] Introducing Samsung REX 70 [SAMSUNGmobile YouTube channel, Feb 25, 2013]
More information: Samsung REX [company microsite]
Samsung Introduces the New REX Series Smart Feature Phones [press release, Feb 13, 2013]
Samsung aims to evolve mobile communications in emerging markets through easily accessible smart feature phones
Samsung Electronics Co., Ltd, a global leader in digital media and digital convergence technologies, today announced the launch of REX, a new series of smart feature phones that combine intelligence and capability to deliver an accessible, next-generation mobile experience for all.
“As the number one mobile leader and innovator, we are committed to developing the best possible mobile solutions to suit all lifestyles and budgets, which is why we are so excited to launch the REX series across a number of the world’s fastest growing markets,” said JK Shin, President and Head of IT & Mobile Communications Division at Samsung Electronics. “REX devices are designed to seamlessly prioritize and consolidate essential mobile functions that matter most to customers across diverse markets. The result is an extraordinary end-to-end mobile experience with the best value for money.”
The Samsung REX series consists of four devices: REX 90, REX 80, REX 70, and REX 60. Each device has been tailored to give users access to a variety of unique features that have been developed to enhance their day-to-day needs and lifestyles at a highly affordable budget. Merging advanced functionality and intuitive usability, the REX series delivers practical solutions to complement daily mobile needs. Its responsive QVGA touch-screen user interface with intelligent features is designed to deliver a simpler, intelligent user experience for those who value the essentials.
Other features include:
– Intuitive and easy full touch UX : The simple, user-friendly Touchwiz interface makes it easier to navigate your mobile phone. Menu choices are organized into icons arranged 4×4 on the large display for easy viewing. Access to social networking services is just a click away, and practical widgets offer easy access to weather and other frequently-used applications.
– Stylish and compact design : The curved design of the Samsung REX series is inspired by the aesthetics of nature. Its compact size gives users a comfortable grip and allows convenient one-hand operation. The brushed metal frame, organic nature-inspired design, and delicate back cover create a modern, sophisticated look that will fit perfectly with your personal life.
– Dual SIM Always-On : Customers who want to keep their personal and work calls separate will enjoy the convenience of Dual SIM on the Samsung REX series, offering the functionality of having two phones with just one mobile unit. To ensure no calls are missed, Dual SIM Always On allows you to receive calls on one SIM even when you are on the phone using the other. The Samsung REX series allows you to switch between a maximum of five SIM cards without rebooting your mobile. Ideal for business trips to different coverage areas or for those wanting more flexibility between calling plans, the Dual SIM feature puts you in control of your mobile experience.
– Essential mobile intelligence : Featuring all the essentials for an intelligent mobile experience, the Samsung REX series guarantees fast web-browsing and app support through the Opera Mini. By doing so, the REX series enables seamless communication through social networking and messaging services, including the cross-platform ChatOn, which means users can remain connected with their friends at all times.
“Feature phones continue to represent a large opportunity for mobile handset makers, especially in price-constrained emerging markets,” said Ian Fogg, senior principal analyst, mobile and telecommunications research at IHS. “IHS estimates that there will be 653 million feature and entry-level mobile phones shipped globally in 2013. Entry-level smartphones must compete with ever smarter touch screen feature phones that offer many of the same social network, games, and mobile Internet benefits as smartphones but at an even more compelling price.”
A clear indication of Samsung’s commitment to pioneering mobile communication growth across the emerging markets, the REX series devices will drive the “new normal” in future full-touch feature phone development.
Product Specifications
[Rex 90]
…
[Rex 80]
…
[Rex 70]
Network
EDGE (850/900/1800/1900MHz)
Display
3.0” QVGA TFT LCD, C[apacitive]-Type
Camera
2.0 Megapixel Camera
Video
H.263+AMR , MPEG4+AMR
Audio
AAC, AAC+, AMR, MP3, i-Melody, MIDI, Polyphonic, WAV
SIM
Dual SIM with hot swap (option)
Contents
&
Services
- Samsung TouchWiz
- Samsung ChatOn mobile communication service
- Yahoo Messenger (Push IM), Gtalk, Facebook chat
- Enhanced SNS (Java Facebook, Twitter)
Web Browser
Opera Mini, Access NF
Connectivity
- USB 2.0 Host
- Bluetooth® v 3.0 HS
- WiFi 802/11(b/g/n)
Sensor
Proximity
Memory
- 10MB User Memory
- microSD Slot (up to 32GB)
Dimension
104.9 x 57.2 x 11.99 mm
Battery
1,000mAh
[Rex 60]
…
As much as up to 10 million of new small touch Microsoft Surface devices could be sold in H2 2013?
Despite of the initial state of Microsoft Surface with some questions about the performance and smoothness of the experience [‘Experiencing the Cloud’, Nov 12 – 28, 2012] Forbes says that Microsoft Surface Outsells The Nexus 10 And Points To Redmond’s Post-PC Future [April 20, 2013]:
Nexus 10 numbers are from Evans, who takes the relatively unique screen size of the Nexus 10 tablet, identified as ‘xlarge XHDPI’ in the development data that Google provides. Take these numbers, exclude China, and apply it equally to the Google Play user base (which Google now use for all their Android usage numbers) and Evans comes out with an initial figure, albeit with caveats, of 680,000 Nexus 10 tablets in use.
Microsoft Surface slaes numbers are also hard to come by, but Bloomberg’s call of 1.5 million Surface RT and Surface Pro devices is in line with many analysts, so let’s run with that number. Even allowing for some give and take in the calculations, Microsoft’s Surface is doing better than the Nexus 10.
…
Certainly Surface as a brand is nowhere close to the sales of the iPad (over 23 million units sold). But if you take the Surface Pro (which Bloomberg reckons makes up around 400,000 of those sold units, and that’s with just one month of availability in the quarter), and give Microsoft a healthy margin on the unit of around $500 on the Pro, that gives Redmond’s Surface division a potential revenue of $200 million.
…
Yes the volumes are low, and the Surface range is not as attractive as the iOS choices available. But if Microsoft can build up the sales of the Surface Pro in 2013 and reach four to five million unit sales a year, they will have a healthy income stream from their Surface range. Much like sales estimates, there is conjecture and assumption in making a jump from 400,000 sales in one month and extrapolating a similar sales level throughout the whole year, but it’s not an impossible jump to make. It’s certainly within Redmond’s reach.
For Google, the Nexus 10 is almost a technology demonstrator. But Microsoft’s Surface is a key part of the companies future, and sales of the hardware are a key part of their strategy. The advantage to out-selling the Nexus 10 is that Microsoft are reaching more than the developers, hackers, and geekerati that the Nexus 10 reaches… but they need to keep reaching out and selling to create a place in the new mobile computing era.
The chain which lead to the above mentioned “680,000 Nexus 10 tablets” estimation is:
– Nexus tablet sales: not many [Benedict Evans, April 17, 2013]
– Nexus 7 maths [Benedict Evans, Feb 19, 2013 with update on March 6, 2013]
– Issue 2: Condé Nast, Nexus 7 sales, Chinese Android, Lonely Planet, Tumblr, Verizon & Vodafone [Benedict Evans, March 10, 2013]
Given that now we know from Microsoft: With cloud services investments starting to pay off Windows 8 and Windows Blue will bring more competitive devices particularly in new smaller form factors targeting the tablet market [‘Experiencing the Cloud’, April 19, 2013]
… we are expanding both the product set and distribution, and that is broadly, all devices, inclusive of Surface. We are expanding distribution of Surface. We are now in 22 countries, 70 retailers. And we’ll continue to look to expand that. Not only just expanding, but improving the experience. And that’s true not just for Surface, but for broadly Windows 8 devices. And sowe’ll be investing against that for both Surface and a broader array of Windows 8 devices at multiple price points, including lower price pointsgoing forward.
….
Over the last couple of months, we’ve started seeing devices that take full advantage of Windows 8, and we expect to see more devices across more attractive price points over the coming months. As part of this, we are also working closely with OEMs on a new suite of small touch devices powered by Windows. These devices will have competitive price points, partly enabled by our latest OEM offerings designed specifically for these smaller devices, and will be available in the coming months.
so, given that we may predict that there could be as much as up to 10 million of these new small touch Surface devices sold in H2 2013 (as according to Nexus tablet sales: not many [Benedict Evans, April 17, 2013] there were “5.35m [Nexus 7 tablets sold] in the second half of 2012”).
Nokia: Continued moderate progress with Lumia, urgent Asha Touch refresh and new innovations to come against the onslaught of unbranded Android and forked Android players in China and India
Nokia Corporation’s CEO Discusses Q1 2013 Results – Earnings Call Transcript [Seeking Alpha, April 18, 2013]
… At the highest level, I am pleased that in Q1 2013 Nokia Group achieved underlying operating profitability for the third quarter in a row. In a moment, I will share my perspective on Nokia’s Q1 performance. However, I wanted to first note that we believe this quarter further underscored that Nokia, and other industry participants continue to operate in one of the most exciting and fast moving business environments in the world today.
Compared to a year ago a lot has changed in our industry, and I wanted to share some of the trends we’re seeing. For example, the distance between the various Android participants seems starker than ever before as the dominance of one hardware vendor becomes more visible. Additionally, unbranded Android and forked Android players continue to emerge from China and India creating new dynamics both within and increasingly outside of Asia. With this growth in low-priced fragmented versions of Android the Android experience is becoming inconsistent across the lower-end price range.
In February, Mobile World Congress highlighted the growth in startup alternative platforms with many new entrants placing bets on next generation technologies like HTML5. While we have not yet seen one of these alternative platforms gain broad scale we should not underestimate what could happen if a dominant Android provider shifts some of its focus to an alternative platform.
We also saw new attempts to disrupt existing business models, whether it is the new Facebook home forking the Android experience or Amazon providing a differentiated tablet that forks the Android stack, we see leading technology companies take deliberate steps to change Android and possibly disrupt our industry. There are some patterns of change that seem inevitable. For example, consumers are expecting their digital lives to be more and more mobile as evidenced by the recent statistics about the shift towards mobility at the expense of less mobile PC experiences. Consumers are also increasingly discerning about the capabilities and new experiences that attract their attention. They are less interested in counting cores and pixel density, and more interested in experiences that are truly innovative.
This constant pattern of change in our industry is an opportunity. We believe we can move through the industry fragmentation and churn within unrelenting focus on executing our strategy. Thus, we remain focused on improving the competitiveness of our products effectively managing our costs and moving with urgency. …
…
People are responding positively to the new innovation throughout the Lumia portfolio imaging, design and navigation are capturing attention among reviewers, operators, retail associates and ultimately consumers. We believe we have increased the competitiveness of our Smart Devices, and as a result Lumia is clearly making progress. We’re pleased that today Lumia is even out shipping the iPhone in countries like Argentina, India, Poland, Ukraine and of course in our home country of Finland.
Importantly, the positive consumer reaction to the innovation and differentiation in Lumia is starting to come through in our numbers. We are encouraged by the financial performance of our newer Lumia devices based on Windows Phone 8, which generated not only solid growth, but also a gross margin in Q1 that was somewhat above the Smart Devices average.
At the same time, we’ve recognize that we must continue to increase our sales and improve our retail execution for Lumia. For example, in the United States, securing what operators call hero status or the top spot at the point of sale is critically important, because it attracts premium subsidies and additional marketing investment.
Later this quarter, a new Lumia device is anticipated to have hero status with a leading U.S. operator, an event which will mark the beginning of a season of new product introductions. Additionally, Nokia, Microsoft and operators have committed to increase the global Windows Phone marketing dollars towards Lumia. Together with Microsoft we are working on major marketing campaigns, training more retail associates, improving how we leverage operator marketing that is available to us, and seeding more live devices to create a more engaging point of sale experience. Overall, we are very pleased with our progress around Lumia.
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… indeed we plan a refresh of elements of our mobile phones portfolio. Some of which has been announced, and it’s just landing in the market. For example, the very lowest price points the Nokia 105, which when you look at the volumes for Q1, some of the significant movement in volume levels were at the end of the predecessor to the 105 product line, that space, and now we’re just entering the market with new product there. And, of course, we’ve also signaled that in the very near term you should expect to see a freshening in the Asha product line. If you know, we’re roughly 9 months or so into the Asha full touch line relative to when we began shipping it.
So, reasonable to expect that it’s due for freshening and we’re looking forward to that in the near-term.
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With respect to the Lumia portfolio going into Q2 some of the principal drivers of additional volume relate to the newer products that are entering the market, the 720 and 520 are important in this, particularly the 520. 520 is obviously at a lower price point and moving into markets, where that’s far more competitive than some of the hero products could be except for the people willing to pay top dollar for a device.
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Nokia Corporation Q1 2013 Interim Report [April 18, 2013]
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Nokia Group net sales in Q1 2013 were EUR 5.9 billion
– Devices & Services Q1 net sales decreased 25% quarter-on-quarter to EUR 2.9 billion.
– Lumia Q1 volumes increased 27% quarter-on-quarter to 5.6 million units, reflecting increasing momentum.
– Mobile Phones Q1 volumes decreased 30% quarter-on-quarter to 55.8 million units, reflecting competitive industry dynamics and an estimated higher than normal seasonal decline in the market addressable by Mobile Phones.
– Nokia Siemens Networks net sales decreased 30% quarter-on-quarter to EUR 2.8 billion, reflecting industry seasonality.Nokia Group net cash higher quarter-on-quarter
– Nokia Group ends first quarter 2013 with a strong balance sheet and solid cash position. Gross cash was EUR 10.1 billion and net cash was EUR 4.5 billion.
– Nokia Group strengthened its net cash position by approximately EUR 120 million sequentially. Nokia Siemens Networks contributed approximately EUR 210 million to the Nokia Group net cash position.…
NOKIA OUTLOOK
– Nokia expects its Devices & Services non-IFRS operating margin in the second quarter 2013 to be approximately negative 2 percent, plus or minus four percentage points. This outlook is based on Nokia’s expectations regarding a number of factors, including:
>> competitive industry dynamics continuing to negatively affect the Mobile Phones and Smart Devices business units;
>> consumer demand for our products, particularly for our Mobile Phones products;
>> continued ramp up for our Lumia smartphones;
>> expected increases in Devices & Services’ operating expenses; and
>> the macroeconomic environment.– In the second quarter 2013 supported by the wider availability of recently announced Lumia products, Nokia expects the sequential growth in Lumia unit volumes to be higher than the 27% sequential growth in the first quarter 2013.
– Nokia continues to target to reduce its Devices & Services non-IFRS operating expenses to an annualized run rate of approximately EUR 3.0 billion by the end of 2013.
– Nokia expects HERE’s non-IFRS operating margin in the second quarter 2013 to be negative primarily due to lower recognized revenue from internal sales.
– Nokia and Nokia Siemens Networks expect Nokia Siemens Networks non-IFRS operating margin in the second quarter 2013 to be approximately positive 5 percent, plus or minus four percentage points. This outlook is based on Nokia Siemens Networks’ expectations regarding a number of factors, including:>> competitive industry dynamics;
>> product and regional mix; and
>> the macroeconomic environment.– Nokia and Nokia Siemens Networks continue to target to reduce Nokia Siemens Networks’ non-IFRS annualized operating expenses and production overheads by more than EUR 1 billion by the end of 2013, compared to the end of 2011.
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In the first quarter 2013, we received a quarterly platform support payment of USD 250 million (approximately EUR 188 million) from Microsoft. Our agreement with Microsoft includes platform support payments from Microsoft to us as well as software royalty payments from us to Microsoft. Under the terms of the agreement governing the platform support payments, the amount of each quarterly platform support payment is USD 250 million. We have a competitive software royalty structure, which includes annual minimum software royalty commitments that vary over the life of the agreement. Software royalty payments, with minimum commitments are paid quarterly. Over the life of the agreement, both the platform support payments and the minimum software royalty commitments are expected to measure in the billions of US dollars. Over the life of the agreement the total amount of the platform support payments is expected to slightly exceed the total amount of the minimum software royalty commitment payments. In accordance with the terms of the agreement, the platform support payments and annual minimum software royalty commitment payments continue for a corresponding period of time.
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The following table sets forth the mobile device volumes for our Devices & Services business for the periods indicated, as well as the year-on-year and sequential growth rates, by geographic area.
DEVICES & SERVICES MOBILE DEVICE VOLUMES BY GEOGRAPHIC AREA
million units |
Q1/2013 |
Q1/2012 |
YoY
|
Q4/2012 |
QoQ
|
Europe |
11.8 |
15.8 |
-25% |
19.4 |
-39% |
Middle East & Africa |
15.5 |
21.4 |
-28% |
21.8 |
-29% |
Greater China |
3.4 |
9.2 |
-63% |
4.6 |
-26% |
Asia-Pacific |
23.1 |
26.1 |
-11% |
28.7 |
-20% |
North America |
0.4 |
0.6 |
-33% |
0.7 |
-43% |
Latin America |
7.7 |
9.6 |
-20% |
11.1 |
-31% |
Total |
61.9 |
82.7 |
-25% |
86.3 |
-28% |
On a year-on-year basis, net sales decreased in all regions except North America where the increase was primarily due to our Smart Devices business unit. The largest relative year-on-year decline in net sales was in Greater China followed by Europe and Middle East and Africa. In Greater China and Europe the net sales declines were primarily due to our Smart Devices business unit whereas in the Middle East and Africa the net sales decline was primarily due to our Mobile Phones business unit.
On a sequential basis, net sales decreased in all regions except Greater China where the increase was primarily due to our Smart Devices business unit. The largest relative sequential declines in net sales were in North America followed by Middle East and Africa and Europe. The sequential net sales decline in North America was primarily due to our Smart Devices business unit, whereas in Middle East and Africa and Europe the net sales declines were primarily due to our Mobile Phones business unit.
At constant currency Devices & Services’ net sales would have decreased 33% year-on-year and 23% sequentially.
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Volume
During the first quarter 2013 we shipped 55.8 million Mobile Phones units, of which 5.0 million were Asha full touch smartphones.
On a year-on-year basis, our Mobile Phones volumes in the first quarter 2013 were negatively affected by competitive industry dynamics, including intense smartphone competition at increasingly lower price points and intense competition at the low end of our product portfolio as well as an estimated higher than normal seasonal decline in the market addressable by Mobile Phones. Compared to the first quarter 2012, our Mobile Phones volumes declined across our portfolio, most notably for our non-full touch devices that we sell to our customers for above EUR 30. These declines were partially offset by sales volumes of Asha full touch smartphones in the first quarter 2013 that were not part of our portfolio in the first quarter 2012.
On a sequential basis, our Mobile Phones volumes in the first quarter 2013 were negatively affected by competitive industry dynamics, including intense competition at the low end of our product portfolio and smartphone competition at increasingly lower price points affecting the rest of our Mobile Phones portfolio, as well as estimated higher than normal seasonal decline in the market addressable by Mobile Phones. Compared to the fourth quarter 2012 our Mobile Phones volumes declined across our portfolio, most notably for lower priced devices that we sell to our customers for below EUR 30.
Asha full touch smartphones Q1 volumes decreased 46% quarter-on-quarter to 5.0 million units, reflecting intense competitive industry dynamics as well as lower seasonal demand.
During the first quarter 2013, our Mobile Phones channel inventory declined in absolute unit volumes.
Average Selling Price
The year-on-year decline in our Mobile Phones ASP in the first quarter 2013 was primarily due to general price erosion and an increased proportion of sales of lower priced devices, partially offset by a net positive impact related to foreign currency fluctuations.
The sequential decline in our Mobile Phones ASP in the first quarter 2013 was primarily due to general price erosion, a net negative impact related to foreign currency fluctuations and a higher proportion of sales of lower priced devices.
Gross Margin
The year-on-year decline in our Mobile Phones gross margin in the first quarter 2013 was primarily due to a negative product mix shift towards lower gross margin devices, as well as the net negative impact related to foreign currency fluctuations, partially offset by lower freight costs.
On a sequential basis, the increase in our Mobile Phones gross margin in the first quarter 2013 was primarily due to lower warranty costs, partially offset by higher price erosion than cost erosion and higher fixed costs per unit because of lower sales volumes.
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Q1 OPERATING HIGHLIGHTS
DEVICES & SERVICES OPERATING HIGHLIGHTS
SMART DEVICES
– Nokia started shipping the Nokia Lumia 620, a compact smartphone with a colorful design that brings Windows Phone 8 to a more youthful audience.
– Nokia announced the Lumia 520, its most affordable Windows Phone 8 smartphone, delivering experiences normally found only in high-end smartphones, such as the same digital camera lenses found on the flagship Nokia Lumia 920, Nokia Music for free music out of the box and even offline, and the HERE location suite.
– Nokia announced and started shipping the Nokia Lumia 720, a midrange Windows 8 smartphone with high-end camera performance featuring a large f/1.9 aperture and exclusive Carl Zeiss optics designed to deliver clear pictures day and night. The sleek and stylish smartphone comes with the latest high-end Nokia Lumia experiences, including Nokia Music, the HERE location suite, and the option to add wireless charging with a snap-on wireless charging cover.
– Nokia’s Lumia range of smartphones continued to attract businesses, including Foxtons, London’s leading estate agent, which has chosen the Nokia Lumia 820 as its business smartphone; Mall of America, the United States’ largest retail and entertainment complex, which is switching from BlackBerry to the Nokia Lumia 920 because of the tight integration with Microsoft services and built-in Microsoft Office suite; and The Coca-Cola Company, whose sales associates in Vietnam and Cambodia are using Nokia Lumia smartphones for order processing, equipment validation and market execution improvement.
– The Windows Phone Store continued to strengthen in terms of the quantity and quality of applications. Windows Phone offers more than 135 000 applications and games. Key new applications that arrived in Store during the quarter included Pandora, United Airlines and Temple Run.
MOBILE PHONES
– Nokia announced the Nokia 301, the most affordable Nokia device to offer video streaming; it also comes with new smart camera features inspired by the digital camera lenses on Nokia’s Lumia smartphones.
– Nokia announced the Nokia Asha 310, which provides Dual SIM and Wi-Fi in the same device, a first for Nokia smartphones.
– Nokia announced the Nokia 105, its most affordable phone to date, retailing at a recommended price of EUR 15. The Nokia 105 is the ideal device for the first-time phone buyer, featuring a bright color screen with clear menus and essentials like FM radio, multiple alarm clocks, speaking clock and flashlight. The dust- and splash-proof, pillowed keymat and battery life of up to 35 days also make it ideal for people in search of a reliable back-up phone.
HERE OPERATING HIGHLIGHTS
In the first quarter 2013, HERE continued to strengthen its offering on Nokia’s Lumia range as well as broaden the experiences available across the Windows Phone 8 ecosystem:
– HERE further integrated its location-based experiences to enable people to seamlessly transition from driving to walking to public transit thanks to improved app-to-app linking and syncing of favorites from here.com to any HERE experience. HERE now also offers unique capabilities for users to customize their home screen as a personal location dashboard.
– With LiveSight technology, HERE introduced innovation that is aimed at changing the way people interact with maps, and their world. After first showcasing the technology in the HERE City Lens application, HERE also announced that it is extending LiveSight to HERE Maps. LiveSight recognizes what people see through their phone’s camera and layers that view with relevant, place-based information.
– HERE further strengthened the Windows Phone 8 ecosystem by making its suite of location-based experiences available for non-Nokia Windows Phone 8 devices. HERE offers HERE Drive, HERE Maps and HERE Transit to owners of non-Nokia Windows Phone 8 devices in Canada, France, Germany, Italy, Mexico, Spain, the United Kingdom and the United States. HERE also continued to broaden access to its maps content and the HERE Platform through several new partnerships, including:
– Mozilla, which as a first collaborative step with HERE now has HTML5-based HERE Maps for the new Firefox OS.
– Toyota Motor Europe, which selected the HERE platform’s Local Search for Automotive to power its next generation Touch & Go navigation and infotainment systems. Local Search for Automotive is a specifically designed solution developed to fulfill the requirements of the automotive industry. This announcement marks a significant advancement in our longstanding partnership with Toyota and includes plans to collaborate with Nokia to study more services that leverage the HERE Location Platform.
– More than 10 companies decided to adopt the HERE Location platform, including Terra in Brazil and Tiscali and SEAT Pagine Gialle in Italy, demonstrating that the platform is gaining momentum across industries.
– Wetter.com, Europe’s largest German language weather portal with 13 million unique visitors, which is laying information from radar stations and satellite imagery on top of their HERE-powered map. For instance, this enables people to pinpoint where it is raining with great precision.
– Garmin, which is the first customer to launch Natural Guidance in the U.S. market and did so at the Consumer Electronics Show. Natural Guidance provides directions in a more humanized way with recognizable landmarks, buildings, traffic lights and stop signs, such as “turn right after the church” or “turn left at the traffic light.”
– HERE continued to strengthen its long lasting relationships within the automotive industry, with a number of companies deciding that they would continue to benefit from our automotive grade quality maps by selecting HERE as their partner for Map Updates. These included FujitsuTEN Australia Limited, KIA Europe, Mitsubishi Motor Corporation (MMC), Nissan Mexico, Subaru Canada and Volkswagen Europe.
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